You have limited resources to fight with, and defeating enemies often only removes them from your path. The best way to deal with combat is to run. There is a great deal of backtracking as you find items and go back to use them to solve puzzles in often esoteric ways. Mechanically, Sticker Star shares more with survival horror than it does a turn based RPG.
I’ve always compared sticker Star to resident evil, and it seems to be a common comparison. By the way, mashing A to run actually doesn’t help, it just darkens the screen if you already won the coin flip.
honestly one of the most unforgivable parts of this game to me is that Bowser has ZERO DIALOGUE. None. He is the MAIN VILLAIN, and has previously been one of the best written characters in the Mario RPGs and he doesn't say ANYTHING.
this isnt one of the most unforgivable parts, it is THE most unforgivable parts. heres hoping bowser is written how hes supposed to be in M&L brothership
Kersti: There he is, Mario! It's Bowser! You powered yourself up using the Sticker Comet, didn't you? Bowser: *_WHERE ARE MY LIIIIIINES?! I DON'T EVEN GET OOOOOOONE!!!!_*
@@darklightning2730 Even if he didn’t, let’s not let that distract from the fact that That crybaby Toad got lost because he was so deep in thought. I wonder what was on his mind that was so puzzling…
Mashing the a button to run actually doesn’t increase your success rate, it just darkens the screen if you won the coin flip. Sticker Star calculates your run chance upon selecting to run. So all rapidly pressing A does is reveal your RNG. You might think that’s too stupid to be real. Reminder, it’s sticker star.
@@ZVAARII assure you, it is 100% real. To my knowledge, this, Colour Splash, and Origami King are the only JRPGs that determine a successful run with a coin flip. Other RPGs either just guarantee a successful run or have a way to turn the odds of running in your favour; in Pokémon for example, Pokémon that have higher speed stats have a better chance of running. And even then, there’s no benefit to running unless you know you can’t possibly win the battle and some even punish you for running.
Here's something funny about the Megasparkle Goomba fight: The Scissors are actually a solution as well. _You just didn't use it at the right time._ Which means that this game either expects you to... A. Already know EXACTLY what Thing Sticker will be needed so you can save it during the fight. B. Refrain from using the Thing Stickers (main form of damage) you have collected until the moment to use the correct one pops up. C. Run away or DIE during your first encounter and then return with the Thing Stickers you think could work. C would seem like the most interesting option, but with how inconsistent running away is, how annoying it is to reclaim used Thing Stickers, and how the game NEVER explain this form of playing nor does it ever encourage it, this way of playing the game expects you to play is almost impossible to conceive in a blind playthrough. Sticker Star is filled to the brim with innovative ideas for RPGs. But it is unable to encourage the behavior it wants from the player in order for this system to work due to its execution and seemingly nonexistent outside play-testing.
I feel this fr, I actually peeped this too late when making the vid cuz I was gonna talk about the scissors but didn't have enough time. It's weird cuz you can tell they thought about certain things like the levels being so small so that backtracking's made easier but then it's like.... bro I'm not really trying to back track in the first place lol
This is exactly the issue with the bosses in this game. The developers some how expect you to look into a crystal ball and predict the future to know the EXACT thing you need and the EXACT moment to use it in the fight. How doe anyone think this game is good?
@@ProjectionProjects2.7182 No, no, the devs expected you to go into the fight, struggle, run, go all the way through the stage backwards, blindly guess which Thing was the right one, backtrack to find it (Probably struggling to remember which stage it was in), then go all the way through the stage again to retry the boss. No psychic powers required! Just absolutely soul crushing tedium...
Couldn't he just have got the fan back after using it? Am I wrong in thinking that things respawn once you don't have them anymore? I know there was a shop to buy things from later on but I could have sworn they respawned.
9:49 Thats funny, cuz if you call it "Horrible External Logic Puzzles", it becomes an acronym for H.E.L.P! ... which is what i'd be screaming if i had to play Sticker Star again-
When trying to explain the flaws of this game to a friend, I once called this game a point-and-click game cosplaying as an RPG. After thinking more about it, I realized that it.... wasn't a joke. Your example of the cheep-cheep "fight" being essentially the tap puzzle but with a health bar is EXACTLY what I mean by that. Fights in this game are either trivial because you are solving them, or nearly impossible because you aren't using the "solution": You don't win or lose fights, you solve them. (Also like any shitty point-and-click game, it operates using logic that feels like what an alien would think humans could consider "logical")
When he talked about the "External Logic Puzzles" thing, it reminded me a lot of that. And a Point and Click Game cosplaying as a turn based RPG sounds like it would be insanely cool honestly, just if it was handled better than this
I was playing Origami King the other day, and to a lesser extent I feel the same way about it. The puzzles you solve to beat the regular enemies are incredibly trivial every time you encounter a pattern more than once (and sometimes it's trivial the first time around). And if you can't figure it out, pay the Toads you've rescued a few hundred of the 10s of thousands of coins you have and they'll do the first move for you, which should make it very obvious. The bosses aren't much better either, you're just guaranteed to take damage during their pattern
When it comes to boss fights, Kersti is like your mom: She's proud of you for doing the job, but she wishes her kid would do the job smarter next time.
10:11 Those types of puzzles are called “moon logic” puzzles. Basically overly complex logic with no real common sense to it. If you ever played a point-and-click adventure, then you’ve seen a good bit of them
if I remember correctly it's called Moon Logic because in a P&C game in a moon area if you didn't collect a completely optional item 2 hours ago you had to completely reset your game, if you saved after you had your chance to get it
it works fine in a pc point-n-click game where you try everything with anything; especially if every object has its own failure animation. The logic isn't always great but the solutions usually made sense and make you say "ohhhh, of course". Anyone remember Machinarium or Dont escape 3?
@@lotus_flower2000 long as the failure state is a simple animation and not instant death, i know rpg maker horror games have a terrible habit of requiring random interactions to progress while also having those same random interactions randomly kill you forcing you to spam saves after each room. circling back to sticker star i'd say the point and click battle system has the same kinda issue like with the fish hook specifically, combining moon logic with a healthbar making you waste even more time refighting to test new stickers only for backtracking to be required to simply not die.
Honestly, I think he summed it up perfectly in that epic-length video essay. The only good parts of this game are _Sniffit or Whiffit_ and the ice world (especially the Enigmansion). The rest of World 3 in particular can [DATA EXPUNGED] in a paper shredder.
I still find it hilarious that the Paper Mario The Thousand Year Door remake was announced midway through the review series. It’s like even when he’s doing something that isn’t a let’s play, Nintendo will still make an announcement about it
i have a love hate relationship with the chugga essay because its really good but he also is confirmed to have groomed a child. now i never watch it. agony
i love these types of videos/serieses where someone plays a bad game and at the start they’re like “eww, this games so bad” and just not taking it seriously in the slightest, but by the end they actually had some fun and grow to respect the game.
11:06 Kersti will also criticize you even if you did a fight MORE EFFECTIVELY than the intended way because it only checks for the one specific way it set up
Honestly, I like that the system is limited. It really adds onto the fact that Kersti is a jerk who can only see one solution, and the fact that you can use other things or the Water Gun is probably one of the only ways to subvert her railroading. And I mean that Kersti is monomanical in everything she does. Randomly forcing Mario to repair the Sticker Star because she was nearby her, criticizing the usage of stickers that are not the intended path, thinking that she was important enough to sacrifice herself because it gave Mario the supposedly needed five-move turn, demanding Mario rescue her right away when they fall into the spider trap. Ironically, I think Kersti is a good fit for the Sticker Star. If the Sticker Star is some sort of subversive genie-wishing-granter, having a shitty partner like her makes sense. The Sticker Star does not grant wishes, it grants wishes based off of Kersti’s self-centered, cynical, monomaniacal outlook. It would work if she was not just a caretaker of the comet but the Sticker Star is certainly not a good comet.
So I wanna mention this about the door stickers. They can be used to guarantee an escape from battle. (This was brought up by Chuggaconroy when he played the game)
Fun fact: If you have the Infinijump in the second half of the Bowser fight before using Kersti, you can dish out 100 damage to him right off the bat before even using Kersti! Meaning if you have two of them and a jump that's immune to spikes, you can deal around 205 damage before the actual final boss battle even STARTS!
EXTREMELY late, but in theory, if you were able to use the super boot sticker and the infinijump on the same turn TO SPECIFICALLY ATTACK THE SPIKY PART, you'd be able to actually damage that part with the infinijump BECAUSE THE GAME DOESN'T TELL YOU THAT IT ALSO MAKES YOU ABLE TO JUMP ON SPIKED FOES WHEN COMBINED WITH JUMP-TYPE STICKERS. How do i know this? Got curious as to why the boot and frog suit basically had the same description, and wanted to know if the boot worked like in mario 3 and smm. Either way, you don't need kersti to win at all. Just a bunch of iron jumps, mushrooms and a couple infinijumps to save time. And if you don't want infinijumps, hopslippers work as a decent substitute.
I think it's hilarious that Sticker Star has the only scissors to beat rock, Color Splash has the only rock to beat paper, and Origami King has the only paper to beat scissors.
Honestly, so many bad decisions are made it sort of is postmodern in a way. What sincerely makes a good game. What combines to make a good game. Why point-and-click adventures are gone from the landscape and why they should never be brought back.
@@GlitchythePumpkin Nintendo of Europe will just casually change the English scripts sometimes and make them worse for no real reason and I have no idea why. Like adding the word "bros." to Mario & Luigi suntitles when it makes no sense to do so, or making DJ Octavio's lines in Splatoon a lot more generic. Someone at NoE is trying REALLY hard to justify their paycheck and failing...
@@adlaistevenson2623To be fair, there are also a lot of times when the american version was just...less faithful than the EU release to the original japanese for really no reason than to be diffrent.
Oh my gosh, this is the first video I have seen from your channel and I'm already incredibly charmed by not only the editing and script, but the fact you put so much effort in making paper print visuals for this! I clicked because I don't like sticker star, stayed from the amount of charm this video oozes :D
It would have been hilarious to know that Kersti needlessly sacrificed herself thinking she needed to give Mario five turns. It is the best way to end the farce of a game.
@@iantaakalla8180She didn’t need to. If you have at least 5 Infinijump stickers, the fight is pretty much done. You might also want 20 or so Iron Jumps so you can safely attack the head (which is spiked, which is boosh), and a decent amount of Flashy Mushrooms to stay alive.
Wait, did you not know about the black market Toad next to the Sling a Thing shop that lets you rebuy Thing items, or was not using him part of the challenge
Simple. Based on various points in the video, & a clear preference for classic Paper Mario, I can definitively say he's playing first time blind with a guide.
The game doesn't tell you about him unless you try to sling a thing when you don't have any things. You literally aren't told about it unless you deliberately try to do something you already know you can't. Also I don't blame him for running back to the fan those things are pretty expensive a minute ain't that bad
You can actually skip the first goomba encounter by talking to kersti when you hit the trigger (The trigger is a line that goes across the orange bars) Then you jump
Honestly, I think you described the game perfectly at the end. There's a lot of things to hate about Sticker star, yet I still had a good time. Thanks for another banger video Don!🐐🐐🐐
honestly, PMSS is the one post-trilogy Paper Mario game that's really hard to defend one of the main things of note is the fact that there's puzzles but there's hardly any clues pointing to them, looking back as a kid, I remember pretty much the entire game looking up walkthroughs; thought this game was supposed to be marketed towards kids? oh yeah! can't forget the Kamek fight where all your stickers are turned into slippers and you don't know if you've wasted any good ones until afterwards
Silly goober goose, you’re supposed to use the scissors to cut the mega sparkle goombas apart. Edit: you have to use the spike helmet on the big cheep cheep fight! I’m still not sure if it’s perfectible, but IIRC it kills the cheep cheep instantly.
Nuh uh, here's what you do. You go to 1-5 and put a sticker with paperize in a block to upgrade it until you get infinijump, then you jump 90 times and done XD (ik its inefficient but that was what my past kid self decided was best when doing a thingless no hit run)
You can actually perfect the Cheep Cheep battle, but you need a sticker that does high enough damage, the fish hook Thing, and then a spike helmet (when you have a few health upgrades). That’s right, you have to engage with every forsaken mechanic (collecting everything randomly, three turns by slots, unintuitive OHKOs, unknown timed hits, etc.). You also do it in that order or else you struggle in this battle.
I wonder if anyone told The Don about using a door sticker in the mansion allows him to buy any previously used things and makes going out to find the again irrelevant.
23:20 Oh you think this is cute, well do I have news for you! If you do the bowling segment here while you have a wiggler segment with you, the wiggler segment blocks the bowling ball and prevents you from taking this exit. You get the ball back, but it's a thing and not in sticker form :)
I think also why the game is like this is because Mario’s creator hates storytelling in Mario games and Toad is clearly his favorite character because his species is EVERYWHERE
This game was kind of an obsession for me when I was a kid, I can confirm I now hate toad with passion like obsessed to the point that a cluless 12 yo tried to do a no damage no things run by just farming infinijumps everywhere XDDDDDDDDDD
Miyamoto, according to the devs only SUGGESTED they make a game with only established Mario characters. This also wouldn’t have prevented them from pulling from games that are actually interesting like galaxy, sunshine, Land etc.
I actually really liked the map and world design in Sticker Star, it's too bad the battles were terrible to the point where I needed to find a specific sticker in some back alley house in order to progress the game
yeah, I remember getting stuck as a kid in many places cuz the solutions made NO SENSE whatsoever and I was too little to know internet guides existed 💀I remember recording with my phone the Snifit or Whiffit show to do it xd And still tried a thingless no hit run, like idk what he is on abt the first boss requiring a lot of settup 💀you can get an infinijump in 10 minutes from even the 3rd level of the game with a method I found when I was a kid (that I dont remember exacly but it was a sequence of stickers in the paperize blocks that upgrade them)
I did not get stuck on anything as a kid because I had a walkthrough fresh in my mind save the Enigmamansion puzzle where the solution was swapping walls to gain access to a greenhouse. On replaying every level in reverse, however, I got stuck on World 3 because you have to look behind a bush in World 3-11 to fight the final Wiggler segment. You basically play Sticker Star with a guide or you don’t play it.
It's rare you find a channel nowadays that you can confidently watch any video on no matter what and enjoy it regardless of the content But THE DON NEVER MISSES I hated sticker star so being able to watch a video on it and say im enjoying it is a great sign Been watching for a few videos and i've enjoyed each one
21:08 It's not Snifit or Whiff it because that's what it's called in the US-version and you're seemingly playing a European ROM (notice how one thing was called a tap instead of a faucet and another stereo instead of boombox).
@@le__birb No in the original game cube release of ttyd all enemies first struck no matter the attack. But in the Nintendo Switch Remake they changed it so ranged attacks hit directly in the overworld for all enemies including bros and yuxes.
13:55 This is a common lie started by Chuggaconroy misunderstanding how HP-Up hearts actually work. They don't increase mario's base attack, just his first strike attack, meaning that he can insta-kill weaker enemies in the overworld by jumping on them or hitting them with his hammer.
Also, Chugga never said it increased base attack. He specifically mentioned first striking (and it defeating enemies in the overworld if the strike would kill them in battle).
@@JamesP7 "You want to know something confusing? Max HP… is your attack stat! I didn’t even notice this! As you progress, weak stickers get less common and strong stickers get more plentiful. So I always assume my inconsistent damage was just stronger stickers doing that damage until a speedrunner showed me a datamine." -Chuggaconroy No, he does not elaborate after this.
@@lMrStickerStarlThis may be the exact quote, but it does not make him incorrect. Max HP is indeed your attack stat… *in the context of first striking, which is EXACTLY what is being discussed at that moment in the video.* You are maliciously leaving out the context alongside it in order to make it look like he is wrong or lying. It’s not his fault that people misinterpret his sentence. I thought you as a TASer would defend his obvious statement, not run with a manipulated sentence. I find it rather disgusting that you’re trying to pull that…
People forget that it’s still a paper Mario game. It may be a bad Nintendo game, a bad Mario game, and a bad paper Mario game, but that doesn’t mean it’s trash. (Ignoring its budget, that is)
Did he not know you could use the doors in battle for a guaranteed escape? Because that's completely fair since it's another thing that the game *NEVER TELLS YOU!*
@@DonShnack For sticker star being my first paper mario game, I do think it's a solid game but as a paper mario game, it's lacking for being different to the rest. Solid video as per usual Don 😌
@@3rdBarcodesame, Sticker Star was actually my first paper Mario game too and I feel the same about the difference between the rest of paper Mario games other than color splash
Ive played through Sticker Star once, and I forced myself to never use things unless required. I enjoyed myself more playing this way than i did any other time i tried playing this game.
In minor defense of this game, the money you get at the end of the level is directly influenced by the enemies you kill in that level. Its why you will get an absurd amount of coin after 4-3. Now the game doesn't actually tell you this which is the issue lol.
Ive never seen a game fall apart like this, and I'm a sonic fan, quite a few of games in the series I play fall apart in various ways, but not like this.
I could be wrong about this, but I think it WAS Sniffit or Whiffit originally, and you could also just cheat the Kamek flip flop fights by losing/running away, and then just coming back with actual attacks, since I think they only change your stickers once. Maybe they decided to actually change that later though?
“Why even fight, see all these coins I just got at the end of the stage!” Nobody tell him the amount of coins you get at the end depends on the amount of battles you finish.
fun fact: this was the second paper mario i've played (i couldn't beat it and i got lazy because the game sucks lol) The first one was Super Paper Mario yeah....
Games dont need exp to incentivise battles, but they do need something (idk though i love modern games because i dont have to waste my time battling, especially because they are more like puzzle games than rpgs)
When I realized that they were more puzzles over rpgs it was the biggest brain blast of my life lol. It's interesting cuz most reviews (including the first half of this vid lol) treat this game with like RPG criteria
The issue is that like literally everything here it is half-baked. You can whittle them down with attacks, and you can also take the easy route. But they incentivize to take the easy route but having Kersti mock you, but it is not required to beat any fight because if you run low on stickers you can always get stickers by attacking the monsters in the battle.
@@iantaakalla8180 yeah i agree that the biggest problem with the newer games in general are the game not even trying to give you a reason to battle enemies
I mean, it is valid. Sticker Star is a horrible game, but it is consistently horrible. It never once shows signs of being a good game. Color Splash and The Origami King have something but being tethered to Sticker Star weigh it down, namely, good humor and what could have been the most tragic Mario story since Super Paper Mario.
@@iantaakalla8180Fr I LOVE Origami King but the whole weapons as items and lack of XP are pretty terribly executed and my biggest gripes with the game, which are tropes that Sticker Star started (that’s fun to say)
The Thing Sticker needed for the Megasparkle Goomba fight is the Scissors, which the game never tells ya, and it only “works as intended” when the Megasparkle Goomba is flipped around so you can see all the Goombas who make him up
@@DonShnack Fan’s an option? I’ve never in my life have used the Fan, because I’ve been told by nearly every video and online source have said that the Scissors was the “required” Thing for Megasparkle Goomba
I loving these videos Don they always make me laugh and im always surprised with how creative they too especially this one with using paper in the paper mario video and your jokes are pretty funny as well keep up the effort man you go far and do great things man love ya.
Paper Mario comparing to movies of how good they are: Paper Mario 64: Kung Fu Panda 1 Paper Mario Thousand Year Door and Super Paper Mario: Kung Fu Panda 2 & 3 Paper Mario Sticker Star, Color Splash and Origami King: Kung Fu Panda 4
@@ProjectionProjects2.7182 well here’s the thing, my hot take is I love Sticker Star but I don’t think it’s that amazing enough to be considered one of the best although it’s in my top 3 1st: Super Paper Mario 2nd: Thousand Year Door 3rd: Sticker Star I enjoyed the first 4 games but the 5th and 6th I do not care for
Use code SHNACK50 to get 50% OFF your first Factor box plus 20% off your next month at bit.ly/451lWRz!
I’ll edit this to something funny later
So when are you gonna sit through Color Splash?
At least it's not chinese spyware (*cough* OPERA GX *cough*)
High quality vid
Try this with colour splash lol
You have limited resources to fight with, and defeating enemies often only removes them from your path.
The best way to deal with combat is to run.
There is a great deal of backtracking as you find items and go back to use them to solve puzzles in often esoteric ways.
Mechanically, Sticker Star shares more with survival horror than it does a turn based RPG.
And there's a horrifying monstrosity following you everywhere (kersti)
@@appelofdoom8211honestly kersti's sacrifice in the ending is "thank God she's gone" then Mario wishes her back like wtf
I’ve always compared sticker Star to resident evil, and it seems to be a common comparison. By the way, mashing A to run actually doesn’t help, it just darkens the screen if you already won the coin flip.
@@appelofdoom8211 The most evil pursuer type monster of any game.
I'd rather go through the game with Nemesis following Mario.
might aswell be a horror game with all the shit it throws your awy
the irl paper bits are SO charming, I feel like the time it probably took to print/cut/write everything was 100% worth it
this is also my opinion
Now I’m going to actually watch the video instead of podcasting it
honestly one of the most unforgivable parts of this game to me is that Bowser has ZERO DIALOGUE. None. He is the MAIN VILLAIN, and has previously been one of the best written characters in the Mario RPGs and he doesn't say ANYTHING.
this isnt one of the most unforgivable parts, it is THE most unforgivable parts. heres hoping bowser is written how hes supposed to be in M&L brothership
And it's not like the game itself has no dialogue, characters literally talk around him as if he's not there.
what?? was this game made by morons
Kersti: There he is, Mario! It's Bowser! You powered yourself up using the Sticker Comet, didn't you?
Bowser: *_WHERE ARE MY LIIIIIINES?! I DON'T EVEN GET OOOOOOONE!!!!_*
Meanwhile the goomba talks. The first boss.
That crybaby Toad got lost because he was so deep in thought. I wonder what was on his mind that was so puzzling…
That crybaby Toad got lost because he was so deep in thought. I wonder what was on his mind that was so puzzling…
That crybaby Toad got lost because he was so deep in thought. I wonder what was on his mind that was so puzzling...
That crybaby Toad got lost because he was so deep in thought. I wonder what was on his mind that was so puzzling...
@@darklightning2730 YOU RUINED IT!!! You have a Luxray pfp tho and Luxray is cool so I can't stay mad
@@darklightning2730 Even if he didn’t, let’s not let that distract from the fact that That crybaby Toad got lost because he was so deep in thought. I wonder what was on his mind that was so puzzling…
Mashing the a button to run actually doesn’t increase your success rate, it just darkens the screen if you won the coin flip. Sticker Star calculates your run chance upon selecting to run. So all rapidly pressing A does is reveal your RNG. You might think that’s too stupid to be real. Reminder, it’s sticker star.
there's no fucking way this is real oh my GOD
@@ZVAARI yes it is
lmaooooooo what a stupid fucking game
@@ZVAARII assure you, it is 100% real. To my knowledge, this, Colour Splash, and Origami King are the only JRPGs that determine a successful run with a coin flip. Other RPGs either just guarantee a successful run or have a way to turn the odds of running in your favour; in Pokémon for example, Pokémon that have higher speed stats have a better chance of running. And even then, there’s no benefit to running unless you know you can’t possibly win the battle and some even punish you for running.
@@TheDMan2003
If I remember correctly, og TTYD made you lose a bunch of coins if you fled from fights in the overworld
Here's something funny about the Megasparkle Goomba fight:
The Scissors are actually a solution as well. _You just didn't use it at the right time._
Which means that this game either expects you to...
A. Already know EXACTLY what Thing Sticker will be needed so you can save it during the fight.
B. Refrain from using the Thing Stickers (main form of damage) you have collected until the moment to use the correct one pops up.
C. Run away or DIE during your first encounter and then return with the Thing Stickers you think could work.
C would seem like the most interesting option, but with how inconsistent running away is, how annoying it is to reclaim used Thing Stickers, and how the game NEVER explain this form of playing nor does it ever encourage it, this way of playing the game expects you to play is almost impossible to conceive in a blind playthrough.
Sticker Star is filled to the brim with innovative ideas for RPGs. But it is unable to encourage the behavior it wants from the player in order for this system to work due to its execution and seemingly nonexistent outside play-testing.
I feel this fr, I actually peeped this too late when making the vid cuz I was gonna talk about the scissors but didn't have enough time. It's weird cuz you can tell they thought about certain things like the levels being so small so that backtracking's made easier but then it's like.... bro I'm not really trying to back track in the first place lol
@@DonShnackyou never mention it in the video, did you play the entire without knowing about the thing shop?
This is exactly the issue with the bosses in this game. The developers some how expect you to look into a crystal ball and predict the future to know the EXACT thing you need and the EXACT moment to use it in the fight. How doe anyone think this game is good?
@@ProjectionProjects2.7182
No, no, the devs expected you to go into the fight, struggle, run, go all the way through the stage backwards, blindly guess which Thing was the right one, backtrack to find it (Probably struggling to remember which stage it was in), then go all the way through the stage again to retry the boss.
No psychic powers required!
Just absolutely soul crushing tedium...
Couldn't he just have got the fan back after using it? Am I wrong in thinking that things respawn once you don't have them anymore? I know there was a shop to buy things from later on but I could have sworn they respawned.
9:49
Thats funny, cuz if you call it "Horrible External Logic Puzzles", it becomes an acronym for H.E.L.P!
... which is what i'd be screaming if i had to play Sticker Star again-
Also, he technically failed the H.E.L.P. The thing that you need to one shot the Goomba king is the scissors, not the fan.
@@Evoflare133Actually, both work I’m pretty sure.
@@JamesP7 oh, cool.
Was this you at 5:03?
_remembers burning my copy_
It can't hurt no one anymore
When trying to explain the flaws of this game to a friend, I once called this game a point-and-click game cosplaying as an RPG.
After thinking more about it, I realized that it.... wasn't a joke. Your example of the cheep-cheep "fight" being essentially the tap puzzle but with a health bar is EXACTLY what I mean by that.
Fights in this game are either trivial because you are solving them, or nearly impossible because you aren't using the "solution": You don't win or lose fights, you solve them. (Also like any shitty point-and-click game, it operates using logic that feels like what an alien would think humans could consider "logical")
What you said is literally the entire problem with this games battle system. What were the developers of this game thinking?! 🤦♂
That people were not that interested in RPG battles.
When he talked about the "External Logic Puzzles" thing, it reminded me a lot of that. And a Point and Click Game cosplaying as a turn based RPG sounds like it would be insanely cool honestly, just if it was handled better than this
I was playing Origami King the other day, and to a lesser extent I feel the same way about it. The puzzles you solve to beat the regular enemies are incredibly trivial every time you encounter a pattern more than once (and sometimes it's trivial the first time around). And if you can't figure it out, pay the Toads you've rescued a few hundred of the 10s of thousands of coins you have and they'll do the first move for you, which should make it very obvious. The bosses aren't much better either, you're just guaranteed to take damage during their pattern
its really accurate. I’ve been describing the game as a bad point and click for years
When it comes to boss fights, Kersti is like your mom:
She's proud of you for doing the job, but she wishes her kid would do the job smarter next time.
HAHAHAH I like this perspective
At least she's proud
LOOK GARY THERE I AM
ayyyy been a big fan of you for years man thanks for checkin out my lil funny paper vid : )
@@DonShnack my friend beesafree pointed me to it cause of the mention, stayed to finish it because it was a good vid. Good presentation / concept
@@DonShnack ayo good vid :P
yo waddup
yo waddup
Don’s printer has had more use in this 1 video than every printer in the world in the past 3 years
This video cost 2.5 billion dollars to make. (In printer ink)
Yeah. No one uses printers besides Don.
Paper Mario Sticker Star: the game that expects you to have 100% completed it before playing the game blind
10:11 Those types of puzzles are called “moon logic” puzzles. Basically overly complex logic with no real common sense to it.
If you ever played a point-and-click adventure, then you’ve seen a good bit of them
omg the battle system is literally a point and click game isn't it?
Yeah its also alternatively called "bad puzzle design" as well.
if I remember correctly it's called Moon Logic because in a P&C game in a moon area if you didn't collect a completely optional item 2 hours ago you had to completely reset your game, if you saved after you had your chance to get it
it works fine in a pc point-n-click game where you try everything with anything; especially if every object has its own failure animation. The logic isn't always great but the solutions usually made sense and make you say "ohhhh, of course". Anyone remember Machinarium or Dont escape 3?
@@lotus_flower2000 long as the failure state is a simple animation and not instant death, i know rpg maker horror games have a terrible habit of requiring random interactions to progress while also having those same random interactions randomly kill you forcing you to spam saves after each room.
circling back to sticker star i'd say the point and click battle system has the same kinda issue like with the fish hook specifically, combining moon logic with a healthbar making you waste even more time refighting to test new stickers only for backtracking to be required to simply not die.
My favorite detail is seeing your printer start running out of ink towards the end, symbolic of my thinning patience with this game
Chuggaconroy: running away is a viable strategy! YOU DONT EVEN HAVE TO PLAY THE GAME
Never struggled once! Still beat the final boss!
Honestly, I think he summed it up perfectly in that epic-length video essay. The only good parts of this game are _Sniffit or Whiffit_ and the ice world (especially the Enigmansion). The rest of World 3 in particular can [DATA EXPUNGED] in a paper shredder.
I still find it hilarious that the Paper Mario The Thousand Year Door remake was announced midway through the review series. It’s like even when he’s doing something that isn’t a let’s play, Nintendo will still make an announcement about it
i have a love hate relationship with the chugga essay because its really good but he also is confirmed to have groomed a child. now i never watch it. agony
@CinqAssocSouthSect5DonQuixote
Chugga too
Great can no youtuber go 1 month without revealing creepy things
i love these types of videos/serieses where someone plays a bad game and at the start they’re like “eww, this games so bad” and just not taking it seriously in the slightest, but by the end they actually had some fun and grow to respect the game.
another series that’s like this is Kwite’s Minecraft: Story Mode series
4:06 "Three Goombas, a Bowser Jr., three Goombas...and five Goombas-" I'm dead.
So much variety
11:06 Kersti will also criticize you even if you did a fight MORE EFFECTIVELY than the intended way because it only checks for the one specific way it set up
When the water gun exists there isn't really a reason to use the thing it wants you to use.
Honestly, I like that the system is limited. It really adds onto the fact that Kersti is a jerk who can only see one solution, and the fact that you can use other things or the Water Gun is probably one of the only ways to subvert her railroading.
And I mean that Kersti is monomanical in everything she does. Randomly forcing Mario to repair the Sticker Star because she was nearby her, criticizing the usage of stickers that are not the intended path, thinking that she was important enough to sacrifice herself because it gave Mario the supposedly needed five-move turn, demanding Mario rescue her right away when they fall into the spider trap.
Ironically, I think Kersti is a good fit for the Sticker Star. If the Sticker Star is some sort of subversive genie-wishing-granter, having a shitty partner like her makes sense. The Sticker Star does not grant wishes, it grants wishes based off of Kersti’s self-centered, cynical, monomaniacal outlook. It would work if she was not just a caretaker of the comet but the Sticker Star is certainly not a good comet.
So I wanna mention this about the door stickers. They can be used to guarantee an escape from battle. (This was brought up by Chuggaconroy when he played the game)
I remember using them during a boss & it made me lose all progress
@@JoloAITSFI did too
Peak game design is doing everything in your power to make sure the player gets the most benefit out of not playing the game
Fun fact: If you have the Infinijump in the second half of the Bowser fight before using Kersti, you can dish out 100 damage to him right off the bat before even using Kersti!
Meaning if you have two of them and a jump that's immune to spikes, you can deal around 205 damage before the actual final boss battle even STARTS!
Bowser is spiky though. You can't jump on him.
@@stephenfiler3204 the arms.
I actually beat him without Kirsty using using four infinite jumps and a ton of iron jumps
It's actually pretty easy to beat bowser without Kersti like that
EXTREMELY late, but in theory, if you were able to use the super boot sticker and the infinijump on the same turn TO SPECIFICALLY ATTACK THE SPIKY PART, you'd be able to actually damage that part with the infinijump BECAUSE THE GAME DOESN'T TELL YOU THAT IT ALSO MAKES YOU ABLE TO JUMP ON SPIKED FOES WHEN COMBINED WITH JUMP-TYPE STICKERS.
How do i know this? Got curious as to why the boot and frog suit basically had the same description, and wanted to know if the boot worked like in mario 3 and smm.
Either way, you don't need kersti to win at all. Just a bunch of iron jumps, mushrooms and a couple infinijumps to save time. And if you don't want infinijumps, hopslippers work as a decent substitute.
I think it's hilarious that Sticker Star has the only scissors to beat rock, Color Splash has the only rock to beat paper, and Origami King has the only paper to beat scissors.
"took a shit here? heres a 20."
amazing quote
I know that fucking killed me
8:28 incase anyones wondering
6:00 Ah yes, Hitler Thitler Hill.
My favouite level.
You mean titler ?
i am so glad i get to watch another really long video about how much sticker star blows
Yeah it's rough :/ really interesting to look back on as a piece of art tho. A lot of interesting decisions fs
does so many things wrong in the most confusing ways its an amazing disaster of an experience
Honestly, so many bad decisions are made it sort of is postmodern in a way. What sincerely makes a good game. What combines to make a good game. Why point-and-click adventures are gone from the landscape and why they should never be brought back.
"Because I am an expert in Papar Mario..."
> the screen says "very autistic"
Yeah. As another Paper Mario fan, I can confirm.
I can also confirm this.
Let me guess, you are one of those that thinks they are something else that is not their reality.
@@Big_Dai do you think of yourself as your body? or just your brain?
@@Big_Dai yikes... that's _incredibly_ ableist
@@Big_Daiwhat the fuck are you talking about
Snifit or Whiffit is in the American version, and Hit it or Snifit is in the European version.
THATS CRAZY I WAS ON THE EUROPEAN VERSION. I had no idea lol
Why do we have to get a lame name :(
@@GlitchythePumpkin Nintendo of Europe will just casually change the English scripts sometimes and make them worse for no real reason and I have no idea why. Like adding the word "bros." to Mario & Luigi suntitles when it makes no sense to do so, or making DJ Octavio's lines in Splatoon a lot more generic. Someone at NoE is trying REALLY hard to justify their paycheck and failing...
@@adlaistevenson2623To be fair, there are also a lot of times when the american version was just...less faithful than the EU release to the original japanese for really no reason than to be diffrent.
@@adlaistevenson2623Unless you're Another Code, which is a mpre accurate translation of Trace Memory
Oh my gosh, this is the first video I have seen from your channel and I'm already incredibly charmed by not only the editing and script, but the fact you put so much effort in making paper print visuals for this!
I clicked because I don't like sticker star, stayed from the amount of charm this video oozes :D
The worst part of the story is that Kirsti doesn’t stay dead.
It would have been hilarious to know that Kersti needlessly sacrificed herself thinking she needed to give Mario five turns. It is the best way to end the farce of a game.
@@iantaakalla8180She didn’t need to. If you have at least 5 Infinijump stickers, the fight is pretty much done. You might also want 20 or so Iron Jumps so you can safely attack the head (which is spiked, which is boosh), and a decent amount of Flashy Mushrooms to stay alive.
@@TheDMan2003 You can even throw away the Kersti sticker afterwards if you manage to beat Bowser without using it.
it’s crazy how you basically just started youtube like 2 years ago and you’re already THIS PROFESSIONAL. its incredible
Wait, did you not know about the black market Toad next to the Sling a Thing shop that lets you rebuy Thing items, or was not using him part of the challenge
Simple. Based on various points in the video, & a clear preference for classic Paper Mario, I can definitively say he's playing first time blind with a guide.
The game doesn't tell you about him unless you try to sling a thing when you don't have any things.
You literally aren't told about it unless you deliberately try to do something you already know you can't.
Also I don't blame him for running back to the fan those things are pretty expensive a minute ain't that bad
8:30 This fucking got me while i was playing paper mario opens a year-old door in the basement
29:56 Simpleflips mentioned. Shoutouts to Simpleflips.
You can actually skip the first goomba encounter by talking to kersti when you hit the trigger
(The trigger is a line that goes across the orange bars)
Then you jump
Honestly, I think you described the game perfectly at the end. There's a lot of things to hate about Sticker star, yet I still had a good time.
Thanks for another banger video Don!🐐🐐🐐
I appreciate it so much that the bg music in the video is all credited (w/ timestamps!), very neat
It was a very nice addition, at any time if I heard a song I recognized or liked I could check the chapter title to see what it was
honestly, PMSS is the one post-trilogy Paper Mario game that's really hard to defend
one of the main things of note is the fact that there's puzzles but there's hardly any clues pointing to them, looking back as a kid, I remember pretty much the entire game looking up walkthroughs; thought this game was supposed to be marketed towards kids?
oh yeah! can't forget the Kamek fight where all your stickers are turned into slippers and you don't know if you've wasted any good ones until afterwards
No wonder why i have never beaten the game when i was a kid, especially those required secret areas
Silly goober goose, you’re supposed to use the scissors to cut the mega sparkle goombas apart.
Edit: you have to use the spike helmet on the big cheep cheep fight! I’m still not sure if it’s perfectible, but IIRC it kills the cheep cheep instantly.
My man
Nuh uh, here's what you do. You go to 1-5 and put a sticker with paperize in a block to upgrade it until you get infinijump, then you jump 90 times and done XD (ik its inefficient but that was what my past kid self decided was best when doing a thingless no hit run)
You can't beat it without it going in the water and using fishhook. Even if you do 90 damage it won't die, it just jumps in the water immediately.
You can actually perfect the Cheep Cheep battle, but you need a sticker that does high enough damage, the fish hook Thing, and then a spike helmet (when you have a few health upgrades). That’s right, you have to engage with every forsaken mechanic (collecting everything randomly, three turns by slots, unintuitive OHKOs, unknown timed hits, etc.). You also do it in that order or else you struggle in this battle.
@@joanrm3918You can get infinijump before world 4?!
how much money did he spend on ink for this video alone
More money than it cost to spend on stickers to fight in this game
like 2
@@sillypinkmoth makes sense
This guy's writing is unironically much funnier than PMSS, which isnt much of a high mark but still
This game is the only real miss for paper mario games for writing
I wonder if anyone told The Don about using a door sticker in the mansion allows him to buy any previously used things and makes going out to find the again irrelevant.
23:20 Oh you think this is cute, well do I have news for you! If you do the bowling segment here while you have a wiggler segment with you, the wiggler segment blocks the bowling ball and prevents you from taking this exit. You get the ball back, but it's a thing and not in sticker form :)
That… is so… not cool. Why the hell did they do that!?
WHAT DIFFERENCE DOES IT MAKE IF YOU HAVE AN ASS FOLLOWING YOU!?
I LOVE THE WHOLE PAPER STICKER THING YOU DID GRAHHHH
I see you took the chuggaconroy method, good (and only) choice.
>exist
>talk about ice koopa
>get snowgraved
>die
I think also why the game is like this is because Mario’s creator hates storytelling in Mario games and Toad is clearly his favorite character because his species is EVERYWHERE
This game was kind of an obsession for me when I was a kid, I can confirm I now hate toad with passion
like obsessed to the point that a cluless 12 yo tried to do a no damage no things run by just farming infinijumps everywhere XDDDDDDDDDD
Reminder that Miyamoto himself thought this game was boring.
Miyamoto, according to the devs only SUGGESTED they make a game with only established Mario characters. This also wouldn’t have prevented them from pulling from games that are actually interesting like galaxy, sunshine, Land etc.
@@mr.selyumor5402 Yeah I have no idea why the developers took his advice in the worst way possible.
facts he hates the old papermarios
The commentary (especially the illustrated paper bits) is absolute comedy gold.
This is peak Don right here.
I actually really liked the map and world design in Sticker Star, it's too bad the battles were terrible to the point where I needed to find a specific sticker in some back alley house in order to progress the game
Also already love the style of this video with the actual pieces of paper! Really cool
yeah, I remember getting stuck as a kid in many places cuz the solutions made NO SENSE whatsoever and I was too little to know internet guides existed 💀I remember recording with my phone the Snifit or Whiffit show to do it xd
And still tried a thingless no hit run, like idk what he is on abt the first boss requiring a lot of settup 💀you can get an infinijump in 10 minutes from even the 3rd level of the game with a method I found when I was a kid (that I dont remember exacly but it was a sequence of stickers in the paperize blocks that upgrade them)
The plot was also uninspired and boring as well which dose not help this game.
@@joanrm3918 Everyone got stuck on something stupid in this game as a kid. I remember getting confused on how to get the bowling ball.
I did not get stuck on anything as a kid because I had a walkthrough fresh in my mind save the Enigmamansion puzzle where the solution was swapping walls to gain access to a greenhouse. On replaying every level in reverse, however, I got stuck on World 3 because you have to look behind a bush in World 3-11 to fight the final Wiggler segment.
You basically play Sticker Star with a guide or you don’t play it.
21:55 I’m just leaving this here cause it makes me instantly laugh
The amount of effort put into the IRL paper cutouts, this is going to be a banger!!!!!!
It's rare you find a channel nowadays that you can confidently watch any video on no matter what and enjoy it regardless of the content
But THE DON NEVER MISSES
I hated sticker star so being able to watch a video on it and say im enjoying it is a great sign
Been watching for a few videos and i've enjoyed each one
This one of f the best eddited videos i've ever watched this paper theme is so well done and the humor ist just so funny great video!
21:08 It's not Snifit or Whiff it because that's what it's called in the US-version and you're seemingly playing a European ROM (notice how one thing was called a tap instead of a faucet and another stereo instead of boombox).
15:40 I didn’t know the Wiggler Segment could do that.
39:43 im the ttyd remake enemies with projectiles also do damage directly in the overworld.
The one that I can think of that does this is magikoopas. Things like (weapon) bros or yuxes get first strikes.
@@le__birb No in the original game cube release of ttyd all enemies first struck no matter the attack. But in the Nintendo Switch Remake they changed it so ranged attacks hit directly in the overworld for all enemies including bros and yuxes.
@@lukchemThat psyched me out with the Bump Attack badge in the remake.
Got moidered.
BRO THE FAN JUST APPEARING OUT OF NOWHERE IS SO FUNNY FOR NO REASON 😭
I love your videos so much dude...
7:03 it was already funny and then you hit us with the YIPPEE and it became perfect
This game wishes it was a point-and-click adventure game so badly.
“A STRANGE GAME.
THE ONLY WINNING MOVE IS NOT TO PLAY.”
-Joshua/WOPR (WarGames)
EDIT: Also I’m glad you use Death Road to Canada music. Great game.
How to enjoy Sticker Star!
1. Sell the game
2. Use the money to buy a better game
3.Enjoy the better game
This video has reminded me exactly why I love this video game.
Thank you Don.
ay that's fair there are things to like fs
@@DonShnackhow dare you not give him the death sentence for having an opinion
@@Flubberry_the Don sees what the lovers see, he still is not a fan of the game but he can now see the appeal the enjoyers found
Now play Origami King so that you can have beef with the Boston Tape.
Nah the Boston tape roll was peak comedy
If you have the super boot you can use non iron jumps on spiky enemies like Bowser's head.
13:55 This is a common lie started by Chuggaconroy misunderstanding how HP-Up hearts actually work. They don't increase mario's base attack, just his first strike attack, meaning that he can insta-kill weaker enemies in the overworld by jumping on them or hitting them with his hammer.
It increases damage and first strike in origami king, I assume that he confused the mechanics
A misconception is not the same thing as a lie.
Also, Chugga never said it increased base attack. He specifically mentioned first striking (and it defeating enemies in the overworld if the strike would kill them in battle).
@@JamesP7 "You want to know something confusing? Max HP… is your attack stat! I didn’t even notice this! As you progress, weak stickers get less common and strong stickers get more plentiful. So I always assume my inconsistent damage was just stronger stickers doing that damage until a speedrunner showed me a datamine." -Chuggaconroy
No, he does not elaborate after this.
@@lMrStickerStarlThis may be the exact quote, but it does not make him incorrect. Max HP is indeed your attack stat… *in the context of first striking, which is EXACTLY what is being discussed at that moment in the video.* You are maliciously leaving out the context alongside it in order to make it look like he is wrong or lying.
It’s not his fault that people misinterpret his sentence. I thought you as a TASer would defend his obvious statement, not run with a manipulated sentence. I find it rather disgusting that you’re trying to pull that…
I think you can use the scissors for Mega sparkle Goomba
Yea thas how i did
It's always a good day when mista Don Shnack uploads, my man
46:36
…Is that THE Carthu’s Dojo in chat there? Mister Dragon Ball What-If Guy???
Don videos just hit different, enjoyed this from start to finish
Glad to see Mario too has mastered the secret Joestar technique.
OMG IS THAT A MF JOJO REFERENCE 🗣️🗣️🗣️🔥🔥🔥🔥
PMSS is trash, but I’ve played worse
Balan wonderland? Or whatever it was called
Super man 64 is what I played
People forget that it’s still a paper Mario game. It may be a bad Nintendo game, a bad Mario game, and a bad paper Mario game, but that doesn’t mean it’s trash. (Ignoring its budget, that is)
If you combine the disappointment factor it’s my least favorite by a mile, especially of games with a real budget and passionate team
I'd rather a garbage unpolished game than Sticker Star
I'd rather play Superman 64
I fucking love your editing style, please never change
The "Lucky!" sound playing while a "⤴very autistic" label is placed on the self proclaimed Paper Mario expert really got me LMAO
Did he not know you could use the doors in battle for a guaranteed escape? Because that's completely fair since it's another thing that the game *NEVER TELLS YOU!*
I'm unironically playing the game right now, just got the final crown too 😭😭😭
Ay it's all good, watch til the ending you'll see how I feel about it : )
@@DonShnack For sticker star being my first paper mario game, I do think it's a solid game but as a paper mario game, it's lacking for being different to the rest. Solid video as per usual Don 😌
@@3rdBarcodesame, Sticker Star was actually my first paper Mario game too and I feel the same about the difference between the rest of paper Mario games other than color splash
I love your work because of how much effort you put into it. I'm surprised this hasn't blown up yet. Best of luck
Ive played through Sticker Star once, and I forced myself to never use things unless required. I enjoyed myself more playing this way than i did any other time i tried playing this game.
In minor defense of this game, the money you get at the end of the level is directly influenced by the enemies you kill in that level. Its why you will get an absurd amount of coin after 4-3.
Now the game doesn't actually tell you this which is the issue lol.
I love the paper visuals, big don move there, tastin rather sweet
Ive never seen a game fall apart like this, and I'm a sonic fan, quite a few of games in the series I play fall apart in various ways, but not like this.
I really enjoyed how this video was structured and edited, gave a good flow
I could be wrong about this, but I think it WAS Sniffit or Whiffit originally, and you could also just cheat the Kamek flip flop fights by losing/running away, and then just coming back with actual attacks, since I think they only change your stickers once. Maybe they decided to actually change that later though?
It's snifit or whiffit in the US of A but for the Brits it's Hit it or Sniffit
The fucking "oh no a fight oh god"
Hard cut to fan of doom
Is perhaps my favorite recurring joke lmao
38:34 oh look it's vernias
The vernnation
“Why even fight, see all these coins I just got at the end of the stage!”
Nobody tell him the amount of coins you get at the end depends on the amount of battles you finish.
Mob Stonks are hittin' the moon with this one
32:13 literally predicts TADC 3
W VIDEO AS ALWAYS I’M SO GLAD I GOT TO WATCH THIS VIDEO AT LAST AND I LOVED IT SO MUCH KEEP IT UP DON SHNACK THE GOAT
fun fact: this was the second paper mario i've played (i couldn't beat it and i got lazy because the game sucks lol)
The first one was Super Paper Mario
yeah....
Games dont need exp to incentivise battles, but they do need something (idk though i love modern games because i dont have to waste my time battling, especially because they are more like puzzle games than rpgs)
When I realized that they were more puzzles over rpgs it was the biggest brain blast of my life lol. It's interesting cuz most reviews (including the first half of this vid lol) treat this game with like RPG criteria
True, but it really dose not help that SS dose not give you any incentives to fight.
The issue is that like literally everything here it is half-baked. You can whittle them down with attacks, and you can also take the easy route. But they incentivize to take the easy route but having Kersti mock you, but it is not required to beat any fight because if you run low on stickers you can always get stickers by attacking the monsters in the battle.
@@iantaakalla8180 yeah i agree that the biggest problem with the newer games in general are the game not even trying to give you a reason to battle enemies
you don't actually have to rescue the green toad, the sling-a-thing is triggered just by collecting the fan.
I'd def watch a SPM video
Don, I just discovered your channel, and I just wanted to say your videos are phenominal
I love this game near and dear to my heart but i still respect your opinion
2:07 skill issue, I have done it before.
My biggest hot take is I love Sticker Star than Color Splash and Origami King but the first 4 games I love so much
Well its better then saying SS is better then TTYD.
I mean, it is valid. Sticker Star is a horrible game, but it is consistently horrible. It never once shows signs of being a good game. Color Splash and The Origami King have something but being tethered to Sticker Star weigh it down, namely, good humor and what could have been the most tragic Mario story since Super Paper Mario.
@@iantaakalla8180Fr I LOVE Origami King but the whole weapons as items and lack of XP are pretty terribly executed and my biggest gripes with the game, which are tropes that Sticker Star started (that’s fun to say)
The Thing Sticker needed for the Megasparkle Goomba fight is the Scissors, which the game never tells ya, and it only “works as intended” when the Megasparkle Goomba is flipped around so you can see all the Goombas who make him up
Both the scissors and fan work. I actually did try the scissors during the fight but my timing was off lol
@@DonShnackTruly, just another problem with the game. Even if you have the correct thing, you can use it too early and then "oops it's all gone!"
@@DonShnack Fan’s an option? I’ve never in my life have used the Fan, because I’ve been told by nearly every video and online source have said that the Scissors was the “required” Thing for Megasparkle Goomba
Bro the Micheal cera hate is crazy at 4:55 like what did bro do
LMAO I LOVE MICHAEL CERA. But he tight casted as the pussy character in movies and stuff you feel me?
Yeah kinda understandable
I loving these videos Don they always make me laugh and im always surprised with how creative they too especially this one with using paper in the paper mario video and your jokes are pretty funny as well keep up the effort man you go far and do great things man love ya.
Paper Mario comparing to movies of how good they are:
Paper Mario 64: Kung Fu Panda 1
Paper Mario Thousand Year Door and Super Paper Mario: Kung Fu Panda 2 & 3
Paper Mario Sticker Star, Color Splash and Origami King: Kung Fu Panda 4
This is Origami King slander it's the best game in the series
Are you high? Super Paper Mario is the best in the series alongside TTYD and it’s not even close
@@ToyWizKid987 Bro is high, but he is not as high as the people who think Sticker star is the best Paper Mario game.
@@ProjectionProjects2.7182 well here’s the thing, my hot take is I love Sticker Star but I don’t think it’s that amazing enough to be considered one of the best although it’s in my top 3
1st: Super Paper Mario
2nd: Thousand Year Door
3rd: Sticker Star
I enjoyed the first 4 games but the 5th and 6th I do not care for
@@ToyWizKid987 Personally, I think Sticker Star is uninspired trash and a great example of how not to make an RPG. But you do you I guess.