Power overwhelming! The protoss are by far one of the most powerful aliens in syfi and even though they are aliens, 90% are willing to help humanity against threats under the leadership of Artanis
@@christiandauz3742 Warhammer 40k isn't even up their but it is probably one of the strongest mainstream universes (mainly because it completely disregards any semblance of reality like the tyranids for example) But i'm pretty sure the protoss can just deploy robots en mass
Mentions Protoss Mothership *Remembers Blizzard 2010 debu of SC2* Thanks a lot American Ben. You reigninted my bitterness of not getting the Mothership we were promised all thos eyears ago
I feel like you missed out on a number of huge advantages that the protoss bring to the table that just isn't matched by other Sci-fi navies. The Warp Prism: The warp prism is functionally the protoss transport vessel. It can ferry protoss units to and from location to location and can also deploy a psionic matrix, turning the transport into a one-ship landing zone that can theoretically offload unlimited protoss infantry units directly to the frontline. The Observer: The Observer is an un-manned (unprotossed?) scouting probe equipped with the most advanced sensor technology available to the protoss, while it's own cloaking technology makes it entirely undetectable to enemies without advanced sensors of their own. Couple that with the relatively low cost of the vessel, despite it's advanced technology, and you can never be certain if the protoss are watching, because they always are. The Corsair: While technologically inferior to the phoenix as a space superiority fighter, it's ability to nullify enemy surface to air weaponry with it's disruption webs make it an excellent support vessel for pushing through enemy blockades or buying the fleet time to cut through ground based defenses. Protoss Shielding: While technically not a ship in and of itself, protoss shield technology is unmatched in the Korprulu sector, which allows protoss ships to enter sections of space that would devastate unshielded ships and zerg organisms. The shield's regenerative properties also reduce the maintenance cost of their ships, since if they fight an opponent that fails to breach the ship's shields then no maintenance would be necessary on the ship.
@@sheevone4359 True, but I feel like a fair number of his advantages were very... nonspecific? Numbers 5 and 6 could easily have been rolled into one category as biological advantages, for example, and number 7 is a direct byproduct of number 6 and number 9 has... basically nothing to do with their fleet, and the teleporting away from danger aspect could easily have been rolled in to their technology. Not saying that they don't know what they're talking about, I'm just saying that if they wanted to they probably could have incorporated more specifics.
you forgot the arbiter from SC1 which was a budget mothership designed for frontline support (same cloaking field, just as tough to kill, less weaponry but it could freeze time in a small area). scouts also help to support the pheonix (again from SC1) as it has air to ground weaponry and longer range air to air weapons. the full list of stuff the fleet has (and just the fleet) is: (SC1)shuttle (SC1)scout (SC1)arbiter (SC1)corsair (SC1/SC2)carrier/interceptor (SC1/SC2)observer (SC2)warp prism (SC2)pheonix (SC2)warp prism (SC2)void ray (SC2)oracle (SC2)tempest (SC2)mothership (SC2 campaign)star relic aside from the star relic all of the ships have variants of them as well. that is 14 main models. you can combine the scout, pheonix and corsair, the arbiter, mothership and star relic, the warp prism and shuttle, and finally the void ray and tempest in order to condense the list to get 8 main types of ships to talk about.
@@jamoecw Oh yes, the Scout... a monument to the conclave's complete misunderstanding of what a scout does. It's closer to an anti-capital frigate than a scout. Still, that's one way to go about it, although I think that the less impressive ship types like Scout and Shuttle don't really earn a slot. The oracle always seemed weird to me, too. It's a strange combination of overpowered air-to-surface primary weapon (as in, it draws too much power from the ship to be a primary weapon, not "plz nerf"), an advanced target marking system and the ability to set immobilizing traps. It's kinda scattershot and doesn't seem to have a direct single role for the protoss navy.
you forgot the arbiters (budget motherships), scouts (anti-matter missiles and ability to attack ground targets), and warp prisms (shuttles that store units as energy, and can power protoss stuff from the air and allow warping in from a gateway).
Yet Marines are able to gun them down in the Terran Campaigns! (The StarCraft Campaigns are lore so hundreds of Zealots were being killed by dozens of Marines!)
Christian Dauz eh I would take it with a grain of salt as in the games there are normally much smaller or larger forces than what would really get deployed. It’s like a elder scrolls game yeah it’s canon but do you really think that 90% of the population are bandits? Yeah the events are lore but the gameplay is normally not as much so.
@@irishgovna2995 Raynor only had around 20k men with him for the most part Sarah Kerrigan only had a small force with her when she fought the Protoss on Tarsonia I will call bullshit if anybody claims that Sarah had more soldiers and equipment than Tassadar on Tarsonis There is this mission in the sequel dealing with the Colony of Haven If you choose to fight the Protoss, Vikings can beat Phoenixes! (And there is no way Raynor had that many Vikings compared to the number of Phoenixes the Golden Armada has!)
Like the videos Love how your including other empires which you usually don’t. :) Was also first to vote :) Could you add the Eternal Empire in this series?
The Protoss are so like the Eldar (for some surely unfathomable reason...) that they should get along famously. A technological and cultural exchange could be beneficial to both species. The perpetually outnumbered Eldar could doubtless make use of Protoss weapons like the War of the Worlds-esque Collossi with their thermal lances, and the Protoss would find that Eldar D weapons, Holofields, and Aspect warrior training techniques would all greatly augment the abilities of the Templar.
Eldar were entirely robotized before the Fall and entirety of their fighting was done by the robots (and they probably still have some mothballed), they refuse to use them because of the Chaos, so Collossi would be entirely useless to them, since they could make far greater robotic vehicles if they were inclined to, which they would not. The thing that Eldar would want from the Protoss the most are infantry/vehicle shields, while 40k shields are far better than the SC ones, they are also far harder to produce for small units.
@@emperorofowls6337 I was thinking more of the Colossi technology for weapons and shields that protect more slow moving targets. Thermal lances would certainly help fry plenty of the horde army foes the Eldar suffer when fighting due to their numerical inferiority. As for control systems, it wouldn't be the first time the Eldar used soul stones to motivate robotic shells. You are right though - if the Eldar supplemented their Holofields with Protoss Plasma shields, their vehicles and infantry would become much more survivable, which would be useful for a race on the brink of extinction.
@@gregorygreenwood-nimmo4954 Thermal lances are actually rather weak compared to the weapons Eldar could put to a unit of the size of Collosus. As for the shields for Collosus size units that's more complicated, and depends if it is viable to put both Holofields and Protoss shields on the same unit, as the Imperium can put a shields that are superior to the Collosus shields on the units of a similar size, and Eldar still consider the Holofields as a superior choice.
@@emperorofowls6337 You are correct that any melta weapon and any 40K anti tank laser weapon has more raw power than a Protoss Thermal Lance, but the lance has the advantage of being designed to be swept over multiple lightly armoured infantry targets and incinerate them in groups, which might come in handy in a battle for Iyanden type of situation. As for the shield question, we know that Eldar don't employ Void shields (probably because they are a form of Warp related tech the Eldar think is potentially dangerous), but they do use personal energy shields such as those won by Autarchs and some types of Wraith warriors that seem able to handle more direct damage than personal Protoss Plasma Shields but appear to be far rarer and more difficult to mass produce to be used to protect whole armies. If Plasma Shields and Holofields could be combined on the same warrior that would be a huge boon to Harlequins, but just plasma shields supplementing Aspect warrior armour would be great for basically all the Aspect infantry warrior types like Striking Scorpions and Howling Banshees.
@@gregorygreenwood-nimmo4954 Eldar do have area effect weapons, and even meltas have area of effect (multi-meltas have blast area of several square meters), and I am reasonably sure they can be swept. More or less every Eldar tech they have is Warp based so that's not the reason, they do even have large sized shields, but they probably don't use them normally because they don't mesh with holofields. On the rest I fully agree
1 thing you should have brought up is the "shadow clones" the protoss psionics can create, while they don't deal damage they are exactly the same, even having shields and the same endurance of the original. Which are able to draw enemy fire and potentially intimidate the enemy fleet, combine that with the cloaking tech and its basically psychological warfare. Any engagement with the protoss could be a gamble as you never know if those are the numbers are you facing, are there 10,000 or 1,000 or vice versa!
The only problem with the Protoss is their small numbers. Most of their fleet is scattered across space orbiting other worlds, instead of defending Aiur or focused on some important staging ground. Which meant that Aiur was caught with its pants down when the Zerg invaded. If the Protoss can have as much numbers as say, the Galactic Empire, they could easily wipe out galaxy-wide powers like the Imperium of Man without even trying. At most, all they can do is annoy powers like the Imperium, the GE, and the Covenant by bug-bite attacks and raids, hoping to God that they don't locate Aiur or Shakuras and send a massive strikeforce.
The Protoss have amazing technology and capabilities. Even then; when put in the 40k universe; they wouldnt be able to survive very long as a major power due to their lack of numbers. (They might survive as a nomadic race and avoiding contact unless necessary). With that said however; given that Protoss numbers are bump up and have claimed protected worlds; the Protoss will be able to survive and thrive in the 40k universe. -They dont need to enter the Warp for FTL travel and would be more resilient against chaos influence (note; Amon corrupting the Protoss via Khala was possible because Amon fucked around with the Protoss "evolution") -A Zealot is comparable to your "average" Space Marine; though the Astartes edges them out due to range weapons -Protoss as a whole have their logistics figured out. They dont need long; vulnerable supply lines when they could warp them in front of them -Protoss are diplomatic and might just find friends with the Tau and possibly Eldar -Purifiers could make up the Protoss main-line forces. Sentient AI Personalities of the greatest Protoss warriors that could transfer between host bodies during "death" - means you're fighting their best until the very last host body -The Protoss literally self-nerfed themselves in fear of destroying lesser beings with their technology. Case in point; the Colossus alone wiped out an entire species back to the stoneage -Is also capable of destroying planets/exterminatus -Able to manipulate time -Has armor that "phases out" of existance to avoid damage -Are able to create shades, projections and holograms - which in turn allows them to create proxy armies without actually sending in troops on the ground. Not even the Purifiers! -Capable of creating blackholes (via Mama ship) -Are able to live over a thousand years. That's a thousand years of experience and knowledge that could be passed on to generations With that said however; Starcraft isnt 40k and have made itself to be less similar to 40k over the years (Note; understand that there are difference between copies; inspirations and tropes)
The Khala can be used for Chaos to corrupt them (Chaos can exploit any weakness to corrupt anything, even Necron tech) The various groups that call themselves Tal'darim are very easy for Chaos to corrupt Machines are very easy to corrupt, the Purifiers do not have the millennia of tech-savvyness the Mechanicus has The Imperium of Man regularly EXTERMINATES ENTIRE SPECIES! The Eldar would exterminate the Protoss because too many of them are falling to Chaos!
@@christiandauz3742 Here you again wagging your 40k ego The Protoss does not have a warp presence much like the Tau. Psionic Matrix =/= Warp. The Khala on the other hand is entirely seperate from the Warp (and by present lore, the great majority, if not; ALL Khalai Protoss have severed their nerve coreds; which means no more Khala. Tal'darim Protoss does not *use* the Khala and thus can't be corrupted by Amon nor Chaos Protoss Machines and Robotics do not have Machine Spirits and thus cannot be corrupted by Chaos. Even IF Purifiers could be corrupted, said corruption could be easily detected via Data Web and measures could be taken from there. Though not explicitly stated, the Puirifiers had existend for around a thousand years The Protoss are not savages liike the IoM that results to glassing everything they dont like. Unlike them, the Protoss uses diplomacy Quit being a dick fam, go enjoy your 40k and leave Starcraft alone with your blind ignorance kthx
@@christiandauz3742 protoss are immune to both biological asimilation (immune to zerg and tyradinds) and chaos. they were designed as perfect beings with psi potential, and in some cases (archon) can become pure psi energy. they can't be corrupted. the amon "corruption" was mental and was used to control them, it had no effects on their bodies. tal'darim are some of the most powerful protoss psickers, some of them may be more powerful than demon-princes. but they are "perfect beings" designed by the xel-naga, they can't be corrupted like human psickers. protoss are older than humanity in starcraft, their technology is much more advanced than 40k, with even small crystals being intelligent and being able to repair and improve nearby machines, summoning mass out of nowhere, and being a mix of ridiculously advanced technology and psi energy. they don't use computer chips or flat pieces of metal, and most of it levitates and has shields. it is closer to necron living metal than anything else in 40k, except with psi capabilities engineered into it.
@@christiandauz3742 ok im tired of you 40k fanboys but the only reason the IOM will win against the Protoss is NUMBERS. Its like for every zealot the Protoss have, he/she faces like 10000 Imperial Guardsmen. But how about you give the Protoss the numbers the IOM has? Then the Protoss will annihalate the IOM much faster than the Orks or Tyranids. And the most basic warrior of the Protoss can match an astartes already. So its like somebody's basic dude can kill a premium warrior, then what chance do you think the IOM has if the Protoss were given the numbers of the IOM.
@@CallsignYukiMizuki im glad tou support starcraft and Im telling you if the Protoss had the numbers of the IOM, the IOM is nothing but shit compared to the power of the protoss.
could you make an episode on the spear of adun itself ? also not to sound like a harsh critic or anything, but as much as i like your videos, it seems you missed alot of stuff concerning the protoss.
I don't think you quite went into number 6 quite enough. I mean Dark Archons can literally, flawlessly mind control entire battlecruisers, high templar psi-storms tear through infantry, battlefield blinking and commonplace psi shields that even members of their worker caste can create.
And yet the terrans can still hold them off with an army of drugged up/ roided up convicts in walking prison cells/ power armor. EDIT: There seems to be way to many alien sympathizers replying to me, can an inquisitor, oni agent, or unsc marine deal with the immediately. Humanity First!
Because the protoss race are generally neutral or friendly to other species. Do you honestly belive that if the whole of the protoss race decides to go on a racial cleansing crusade, that the terrans would stand a chance?
I mean if the Protoss went full genocide on the Terrans they´d almost certainly have rolled over them. They never did that though. The only times Protoss attacked terrans was to glass Zerg infested planets.
Its actually mentioned in Legacy of the Void that the Amon controlled Golden Armada (Which does not have the Spear of Adun) is just rolling over the rest of the sector and nobody can stand up to them.
Nope. The Protoss would crush the Imperium so hard it's not even funny. Stasis field the cruisers, warp them right into the sun, wait for stasis field to wear off. Dead Imperium fleet. And of course, their common soldiers make Space Marines look like the Astra Militarum, not to mention that their ships can bomb planets into ruin without the help of superweapons like cyclonic torpedoes.
@@Romaboo117AD Simple: they use Feedback on enemy psykers. Since the Emperor is a powerful psyker, not to mention an inert one, a Dark Archon using feedback can kill the Emperor with his own energies.
@@Romaboo117AD Also if the Protoss had similar numbers to the IoM, they will certainly annahilate the Imperial Bastards much more faster than the Orks or Tyranids.
I'm dissappointed how you didnt mention that the void ray is meme-status in terms of how op it is: it doesnt work all the time, but when it does with it works well
I think they'd be somewhere in the middle between Tau and the Eldar. The biggest threat to the Protoss would be Chaos. Suddenly finding themselves in the 40k universe, such a psychically active species wouldn't have very long to learn to defend themselves against possession and corruption.
@@Burninator353 Doesn't help that the Khala has been engineered to have a 'backdoor' which Chaos can used The Tau and Eldar have several advantages over the Protoss The Protoss can't take the losses that either Warhammer Species have taken Both Hive Fleet Gorgon and Hive Fleet Kraken would curbstomp the Protoss
@@Burninator353 If you assume that their psionics works the same as 40k psionics. Their real weakness is their fleet, their capital ships don't really have the durability to match a 40k vessel head to head.
In case you missed some things from protoss biology, let me clarify. Their skin pretty much is an all purpose organ . The protoss absorb water through their skin, absorb sunlight through their sin for nourishment , they hear through their skin and smell through their skin. They don't have mouths or other orifices to make sound so they communicate telepathically. All protoss have psionic potential of varing degree of power but all can perform the most basic of telepathic communication. They can translate languages telepathically in this manner. There are male and female protoss but their reproduction is never specified. They likely don't do it like humans since don't have orifices or genitals that we can see. But it has been theorized that protoss have evolved to a point where they are depended on their technology for reproduction and survival so genetic material is harvested from both spouses and artificially spliced in a growth pod and the baby is grown within an artificial womb.
As long as they can stay out of range , I pretty sure they can stomp nearly every main race in 40k. Except some few with some variable condition. - If Tyranid can disrupt or block psionic power of protoss army then they pretty much win already. - Eldar for having powerful Psyker power. - Chaos because fucking chaos. I'm talking about chaos demon / chaos infuse. - Maybe Ork if there number are greater than Zerg. And Protoss still care about honor / life of that planet. They pretty much a combination between Eldar and Tyranid . Also throw in Necron's toy in there or two. - They was build to survive in nearly any environment and strong , Like Tyranid. - They have powerful psionic ability , nearly the same level as Eldar (not quite sure if they equal to when Eldar rule the entire galaxy...because in those day , Eldar create a god with their mind and power.) - Extremely technological advance pretty much the same level as Necron but at the smaller scale.
Of all the Starcraft factions, the Protoss are my favourite when it comes to their aesthetics and visual design. It would almost be a shame to exterminate them, but Humanity First...
@@CallsignYukiMizuki It is something of a running joke on Generation Films and Generation Tech - no tolerance for aliens or the vile flippered dolphin menace. Humanity First.
If you are going to mention mind reading you may as well mention their ability to mind control, as well as mind control battleships, because you know they do that.
They're afraid that advancing their technology too fast could hold disastrous consequences, like the Purifier rebellion and the Colossi destroying an entire civilisation.
@@christiandauz3742 I hadn't thought of that... That would still have him surviving for a pretty damn long time though, since they likely couldn't beat him in combat.
In combat, he'd do very well against them as compared to the Flood the Necromorphs are tame for him to handle. However, mental wise is where I feel he'll falter as Christian Dauz says.
its spear of adun not a dune, adun is somone important to protoss history,no spoilers but "en taro adun" means "may adun watch over you" they usualy use this for dead warriors as they later on did for tassadar,but they can also say it for still alive high leaders such as the way they did for Artanis
the protoss are more akin to the precursors in their general level of power and depth of understanding/application of knowlege than they are to the covenant or even the forerunners, this is a faction that has hand-crafted their own custom energyforms and laws of physics to addto/alter their universe. that said they really don't have much in the way of numbers _or_ stockpiled weapons (those carriers for example were survey ships...designed about 3 billion years ago) despite having been around and active at a "we make reality follow _our_ laws" level of development for a few billion years, they aren't expantionistic and they breed like some of the sillier versions of elves in fantasy (IE almost not at all).
A Dodge or Toyota are the way to go. I noticed that Mass Effect has never made it into your videos, and I believe it is for good reason, seeing as Mass Effect fleets and military are disappointingly weak. The only good ship is the Normandy Mk.II.
Idk, Mass effect ships deal damage in the kilotons which is where most sci-fi navies tend to be, and they have impressively long range. Mass Effect is generally underrated in the sci-fi versus community, imo.
@@justinthompson6364 Bullshit Their ships do not engage enemies at BVR (Beyond Visual Range) Even Reaper Ships fire their weapons at things right next to time! Imperium Ships can fire and hit targets at ONE-HUNDRED KILOMETERS!
@@christiandauz3742 Smh. You're really taking in game cutscenes as lore accurate? If so I have some 40K marketing material I'd like to introduce you to. Every sci-fi depicts battles as happening well within visual range, because it's easier to make them seem exiting that way. The actual lore, however, is a different story; the in-game codex puts dreadnought engagement ranges in the tens of thousands of kilometers.
@@justinthompson6364 Kilotons is actually really weak by sci fi standards as Star Trek's Federation ships have megaton level weapons and they're not strong by sci fi standards either. Starcraft Terrans do terratons of damage and again they're not strong like the Protoss fleets who can glass planets to the planet crust with their ships. While their range is impressive, the problem is that due to Mass Effect trying to ground itself hard in reality with science, when you compare it to other sci fi universes that use it as more of a 'guideline' to say, even the much stronger reapers would get wrecked as while Reapers do have megaton level weapons, their kinetic barriers have a huge vulnerability to direct energy weapons that outright ignore it and go for the hull itself, something like say Star Trek has plenty of via Phasers.
How is enhancing natural abilities, in this case psionics, not "technology"? May have phrased it wrong, but the Protoss use their psionics to fuel their industry.
@@yadakakadu Look put for pilot whales, and also I rode two different dolphins before. Like a horse. They were nice, so this channel can't just declare war on all if there are friends.
@@WolfeSaber The Emperors podcast from Alfabusa is what I was referring to. Check out his works, they are hilarious, and apparently Dorn's and Vulcan's personalities got a nod to in canon. The giant scary but friendly black guy likes hugs.
Growing up with Starcraft, encountering ignrant 40k fanboys is part of the expeerience. It's a shame because they paint the rest of the fandom as ignorant toxics. Note; not syaing that everyone is, there are 40k fans out there who are fair, reasonable and wonderful people
Yeah great way to get more people into your fandom, by yelling down at everyone who makes comment about how over the top 40k is compared to most mainstream sci-fi.
[Meanwhile in an imperium tech world] I just discovered something I dont know what it does but the voices tell me to launch it against the nearest xenos
They are like the Eldar from 40k but the only reason why the Eldar are still in 40k is because of their mobility. In a war against any enemy in 40k they will lose.
The only reason why the IOM will win against the Protoss is NUMBERS. Its like for every zealot the Protoss have, he/she faces like 10000 Imperial Guardsmen. But how about you give the Protoss the numbers the IOM has? Then the Protoss will annihalate the IOM much faster than the Orks or Tyranids. And the most basic warrior of the Protoss can match an astartes already. So its like somebody's basic dude can kill a premium warrior, then what chance do you think the IOM has if the Protoss were given the numbers of the IOM.
Ah the protoss. A lot of their technical weaknesses are related to their small population, morals and stuck up leadership. The vast majority of their ships are capable of dishing out Exterminatus on a regular basis. The air superiority fighter in SC1, the scout, which is crap in the game was ridiculously powerful in the lore. Their basic payload is anti-matter missiles. The mothership was originally supposed to be capable of cracking planets, create black holes and stop time. For gameplay mechanics, these ships were nerfed like hell. It's only that for every 1 protoss ship, there are 100 terran ships and for every 1 terran ships, there are 100 zerg flying creatures. Lore-wise, the protoss are ridiculously powerful, even more so than the 40K universe but have close to null capability to restore losses unlike the 40K where trillions can be sent to their deaths everyday and no one would care. Yup, it's quite sad to see that this race is so underappreciated.
I would also like to point out that the starcraft universe still exist because of the Protoss because while the Terran were dealing their own internal disunity and Kerrigan only out for revenge it was the Protoss that did something to stop Amon from coming wiping out all life in the galaxy. Forget Raynor and Kerrigan. Artanis and Zeratul are the real heroes.
You mean the Auir that still overran with Zerg by the end. The same Auir that took a Protoss only force to retake. The same Auir in which Raynor was the only Terran in that entire battle.
Not entirely accurate. The Dominion was fighting off Mobius Corps and the Golden Armada during the End War (which the Dominion was badly losing btw). Kerrigan and the Zerg had been going after Amon since the end of HotS and lost a considerable amount of forces in Ulnar. Artanis and the gang just happened to be the one with the knowldege and the things needed to bring Amon down whilst Amon's forces were busy burning down the Terrans and the Zerg.
@@AlexanderofThebes But most of the Zerg were dead before they killed the Overmind (You would think the Zerg would try to protect the Overmind and it would take lots of losses before Tassadar could find a gap in their defenses) Raynor plus 50k troops
If most of the Zerg were dead by the time of the Overmind's death then why did they still leave and not take it back there numbers couldn't have restored that much when they return considering like what 10 - 15 years separate the time they left to the time they returned not like the Zerg's.
Who is the first/true main villain in 40k universe simpel its the old one, what make this universe like this because some race call them self "cold blooded Hero wait sense of Naïve" because they discovery secret of the immortal (its kind ironic this discovery are Mark of their doom/hamartai in the first place) but make it worst they can't keep they're discovery secret....
Hmm... interesting idea. They would probably need to board and hold a perimeter for a little while first, though, since their most advanced warp technology generally requires something on the other end.
A variant of the Sentry, called the Energizer, would fit the bill here. All it takes is one sneaky bot to somehow find a corner no one is looking in. It can switch to a warp mode much like a Warp Prism.
Theoretically; yes - if the ship is within pylon power. But the bigger issue is that the Protoss dont seem to have a standardized *bomb* weapon like we humans have nukes. Like mentioned in the comment above; Energizers however are able to *control* enemy vessels and other mechanical units for a short period of time. This would allow the Protoss side to vent out the enemy crew via airlock and crippling the enemy vessel through other means
Honorable mentions:
Tempest
Long Life
Glassing
Great Heroes
Experience
Healing Tech
Not in 40K Universe.
do you think we can get a video on Babylon 5 any of the creatures tech or civilizations presented there or maybe even Frank Herbert's Dune?
Yup not being in th 40k universe is definitely an advantage
For any new subscriber ten alien scum dies.
And yet less advanced civilizations are able to beat them without resorting to numerical superiority!
It Is a Good Day to Die.
Power overwhelming! The protoss are by far one of the most powerful aliens in syfi and even though they are aliens, 90% are willing to help humanity against threats under the leadership of Artanis
No, they aren't they probably aren't even in the top 100 probably one of the most powerful in mainstream sci-fi but not in all of sci-fi.
@@rhorynotmylastname7781 Like to see them handle Hive Fleet Kraken!
@@christiandauz3742 Warhammer 40k isn't even up their but it is probably one of the strongest mainstream universes (mainly because it completely disregards any semblance of reality like the tyranids for example) But i'm pretty sure the protoss can just deploy robots en mass
@@christiandauz3742 but then again the zerg killed them so
@@rhorynotmylastname7781 You might be surprised, 40k isn't as far ahead of other factions as you might think.
Mentions Protoss Mothership
*Remembers Blizzard 2010 debu of SC2*
Thanks a lot American Ben. You reigninted my bitterness of not getting the Mothership we were promised all thos eyears ago
Glad I could be of assistance!
I feel like you missed out on a number of huge advantages that the protoss bring to the table that just isn't matched by other Sci-fi navies.
The Warp Prism: The warp prism is functionally the protoss transport vessel. It can ferry protoss units to and from location to location and can also deploy a psionic matrix, turning the transport into a one-ship landing zone that can theoretically offload unlimited protoss infantry units directly to the frontline.
The Observer: The Observer is an un-manned (unprotossed?) scouting probe equipped with the most advanced sensor technology available to the protoss, while it's own cloaking technology makes it entirely undetectable to enemies without advanced sensors of their own. Couple that with the relatively low cost of the vessel, despite it's advanced technology, and you can never be certain if the protoss are watching, because they always are.
The Corsair: While technologically inferior to the phoenix as a space superiority fighter, it's ability to nullify enemy surface to air weaponry with it's disruption webs make it an excellent support vessel for pushing through enemy blockades or buying the fleet time to cut through ground based defenses.
Protoss Shielding: While technically not a ship in and of itself, protoss shield technology is unmatched in the Korprulu sector, which allows protoss ships to enter sections of space that would devastate unshielded ships and zerg organisms. The shield's regenerative properties also reduce the maintenance cost of their ships, since if they fight an opponent that fails to breach the ship's shields then no maintenance would be necessary on the ship.
He can only do 10 advantages. He said it himself that he had to severly reduce his list...
@@sheevone4359 True, but I feel like a fair number of his advantages were very... nonspecific? Numbers 5 and 6 could easily have been rolled into one category as biological advantages, for example, and number 7 is a direct byproduct of number 6 and number 9 has... basically nothing to do with their fleet, and the teleporting away from danger aspect could easily have been rolled in to their technology. Not saying that they don't know what they're talking about, I'm just saying that if they wanted to they probably could have incorporated more specifics.
@@kevingriffith6011 I see what you mean. I can't really judge because I have no idea of this universe.
you forgot the arbiter from SC1 which was a budget mothership designed for frontline support (same cloaking field, just as tough to kill, less weaponry but it could freeze time in a small area). scouts also help to support the pheonix (again from SC1) as it has air to ground weaponry and longer range air to air weapons.
the full list of stuff the fleet has (and just the fleet) is:
(SC1)shuttle
(SC1)scout
(SC1)arbiter
(SC1)corsair
(SC1/SC2)carrier/interceptor
(SC1/SC2)observer
(SC2)warp prism
(SC2)pheonix
(SC2)warp prism
(SC2)void ray
(SC2)oracle
(SC2)tempest
(SC2)mothership
(SC2 campaign)star relic
aside from the star relic all of the ships have variants of them as well. that is 14 main models. you can combine the scout, pheonix and corsair, the arbiter, mothership and star relic, the warp prism and shuttle, and finally the void ray and tempest in order to condense the list to get 8 main types of ships to talk about.
@@jamoecw Oh yes, the Scout... a monument to the conclave's complete misunderstanding of what a scout does. It's closer to an anti-capital frigate than a scout. Still, that's one way to go about it, although I think that the less impressive ship types like Scout and Shuttle don't really earn a slot. The oracle always seemed weird to me, too. It's a strange combination of overpowered air-to-surface primary weapon (as in, it draws too much power from the ship to be a primary weapon, not "plz nerf"), an advanced target marking system and the ability to set immobilizing traps. It's kinda scattershot and doesn't seem to have a direct single role for the protoss navy.
0:46 As a South Korean myself, I can confirm this.
My Life for Aiur!
My wife for hire!
En taro tassadar!!
En taro adun
The Swarm Will Never Rest 😎
you forgot the arbiters (budget motherships), scouts (anti-matter missiles and ability to attack ground targets), and warp prisms (shuttles that store units as energy, and can power protoss stuff from the air and allow warping in from a gateway).
10 out 10 for awesomeness
KEEP THOSE PROTOS VIDEOS COMING!
The Protoss are so OP you dont even realize until they blow in the front doors to your base and stab all your marines to death
I mean; they wouldnt even blow the doors to your house, they'll just teleport behind you and slice you in half
"Nothing personnel human"
Yet Marines are able to gun them down in the Terran Campaigns!
(The StarCraft Campaigns are lore so hundreds of Zealots were being killed by dozens of Marines!)
Christian Dauz eh I would take it with a grain of salt as in the games there are normally much smaller or larger forces than what would really get deployed. It’s like a elder scrolls game yeah it’s canon but do you really think that 90% of the population are bandits? Yeah the events are lore but the gameplay is normally not as much so.
@@irishgovna2995
Raynor only had around 20k men with him for the most part
Sarah Kerrigan only had a small force with her when she fought the Protoss on Tarsonia
I will call bullshit if anybody claims that Sarah had more soldiers and equipment than Tassadar on Tarsonis
There is this mission in the sequel dealing with the Colony of Haven
If you choose to fight the Protoss, Vikings can beat Phoenixes!
(And there is no way Raynor had that many Vikings compared to the number of Phoenixes the Golden Armada has!)
Christian Dauz its what you would call making it easy for the players
Like the videos
Love how your including other empires which you usually don’t. :)
Was also first to vote :)
Could you add the Eternal Empire in this series?
Thanks for exercising your rights!
WE TRAVEL THROUGH DEMON SPACE TO SPREAD THE WILL OF THE EMPEROR!
For the Emperor!
For our Emperor!!!!
Forge Master Arx For the Emperor!
And then you dipshits get your asses kicked because you haven't had a noteworthy technological innovation in ten thousand years.
@@HolyknightVader999 A Protoss race having the numbers of the IoM will certainly dice up the Imperium military to bits.
Every new subscriber, one less dolphin hell bent on taking over humanity!
For every sub, another Siege Tank is built
Yes comrade, and also another Immortal is built to combat the foulness of the 40k fanboyism.
Check out the navies in Legend of the Galactic Heroes.
More ships for Chaos!
My wife for hire
Every time someone subscribed a zerg hive gets destroyed.
For every sub. A xeno offspring is orphaned and starves. *Humanity First*
For every sub. A xeno family is put against the wall and shot, children too.
@@CommissarDan not only the children, the men and the women too
*LONG LIVE THE EMPEROR*
@Ethan Lackey EAT PHASE DISRUPTOR BOLTS!!!
Or if thats not enough, GET PURIFIED IN FIRE!!!!
Best mech based armies in Sci-fi next please. My nomination is the Earth Sphere Federation from Gundam 00.
"For House Davion, For The Duke!"
@@brothersgt.grauwolff6716 sorry Sol Brave Squadron.
Now is the time
To prove
What we know to be true
That we shall conquer all.
Can you cover the Terran space force as well?
The Protoss are so like the Eldar (for some surely unfathomable reason...) that they should get along famously. A technological and cultural exchange could be beneficial to both species. The perpetually outnumbered Eldar could doubtless make use of Protoss weapons like the War of the Worlds-esque Collossi with their thermal lances, and the Protoss would find that Eldar D weapons, Holofields, and Aspect warrior training techniques would all greatly augment the abilities of the Templar.
Eldar were entirely robotized before the Fall and entirety of their fighting was done by the robots (and they probably still have some mothballed), they refuse to use them because of the Chaos, so Collossi would be entirely useless to them, since they could make far greater robotic vehicles if they were inclined to, which they would not.
The thing that Eldar would want from the Protoss the most are infantry/vehicle shields, while 40k shields are far better than the SC ones, they are also far harder to produce for small units.
@@emperorofowls6337 I was thinking more of the Colossi technology for weapons and shields that protect more slow moving targets. Thermal lances would certainly help fry plenty of the horde army foes the Eldar suffer when fighting due to their numerical inferiority. As for control systems, it wouldn't be the first time the Eldar used soul stones to motivate robotic shells.
You are right though - if the Eldar supplemented their Holofields with Protoss Plasma shields, their vehicles and infantry would become much more survivable, which would be useful for a race on the brink of extinction.
@@gregorygreenwood-nimmo4954 Thermal lances are actually rather weak compared to the weapons Eldar could put to a unit of the size of Collosus.
As for the shields for Collosus size units that's more complicated, and depends if it is viable to put both Holofields and Protoss shields on the same unit, as the Imperium can put a shields that are superior to the Collosus shields on the units of a similar size, and Eldar still consider the Holofields as a superior choice.
@@emperorofowls6337 You are correct that any melta weapon and any 40K anti tank laser weapon has more raw power than a Protoss Thermal Lance, but the lance has the advantage of being designed to be swept over multiple lightly armoured infantry targets and incinerate them in groups, which might come in handy in a battle for Iyanden type of situation.
As for the shield question, we know that Eldar don't employ Void shields (probably because they are a form of Warp related tech the Eldar think is potentially dangerous), but they do use personal energy shields such as those won by Autarchs and some types of Wraith warriors that seem able to handle more direct damage than personal Protoss Plasma Shields but appear to be far rarer and more difficult to mass produce to be used to protect whole armies. If Plasma Shields and Holofields could be combined on the same warrior that would be a huge boon to Harlequins, but just plasma shields supplementing Aspect warrior armour would be great for basically all the Aspect infantry warrior types like Striking Scorpions and Howling Banshees.
@@gregorygreenwood-nimmo4954 Eldar do have area effect weapons, and even meltas have area of effect (multi-meltas have blast area of several square meters), and I am reasonably sure they can be swept.
More or less every Eldar tech they have is Warp based so that's not the reason, they do even have large sized shields, but they probably don't use them normally because they don't mesh with holofields.
On the rest I fully agree
1 thing you should have brought up is the "shadow clones" the protoss psionics can create, while they don't deal damage they are exactly the same, even having shields and the same endurance of the original. Which are able to draw enemy fire and potentially intimidate the enemy fleet, combine that with the cloaking tech and its basically psychological warfare.
Any engagement with the protoss could be a gamble as you never know if those are the numbers are you facing, are there 10,000 or 1,000 or vice versa!
carriers for life!
The only problem with the Protoss is their small numbers. Most of their fleet is scattered across space orbiting other worlds, instead of defending Aiur or focused on some important staging ground. Which meant that Aiur was caught with its pants down when the Zerg invaded. If the Protoss can have as much numbers as say, the Galactic Empire, they could easily wipe out galaxy-wide powers like the Imperium of Man without even trying. At most, all they can do is annoy powers like the Imperium, the GE, and the Covenant by bug-bite attacks and raids, hoping to God that they don't locate Aiur or Shakuras and send a massive strikeforce.
The Protoss have amazing technology and capabilities. Even then; when put in the 40k universe; they wouldnt be able to survive very long as a major power due to their lack of numbers. (They might survive as a nomadic race and avoiding contact unless necessary). With that said however; given that Protoss numbers are bump up and have claimed protected worlds; the Protoss will be able to survive and thrive in the 40k universe.
-They dont need to enter the Warp for FTL travel and would be more resilient against chaos influence (note; Amon corrupting the Protoss via Khala was possible because Amon fucked around with the Protoss "evolution")
-A Zealot is comparable to your "average" Space Marine; though the Astartes edges them out due to range weapons
-Protoss as a whole have their logistics figured out. They dont need long; vulnerable supply lines when they could warp them in front of them
-Protoss are diplomatic and might just find friends with the Tau and possibly Eldar
-Purifiers could make up the Protoss main-line forces. Sentient AI Personalities of the greatest Protoss warriors that could transfer between host bodies during "death" - means you're fighting their best until the very last host body
-The Protoss literally self-nerfed themselves in fear of destroying lesser beings with their technology. Case in point; the Colossus alone wiped out an entire species back to the stoneage
-Is also capable of destroying planets/exterminatus
-Able to manipulate time
-Has armor that "phases out" of existance to avoid damage
-Are able to create shades, projections and holograms - which in turn allows them to create proxy armies without actually sending in troops on the ground. Not even the Purifiers!
-Capable of creating blackholes (via Mama ship)
-Are able to live over a thousand years. That's a thousand years of experience and knowledge that could be passed on to generations
With that said however; Starcraft isnt 40k and have made itself to be less similar to 40k over the years
(Note; understand that there are difference between copies; inspirations and tropes)
The Khala can be used for Chaos to corrupt them (Chaos can exploit any weakness to corrupt anything, even Necron tech)
The various groups that call themselves Tal'darim are very easy for Chaos to corrupt
Machines are very easy to corrupt, the Purifiers do not have the millennia of tech-savvyness the Mechanicus has
The Imperium of Man regularly EXTERMINATES ENTIRE SPECIES!
The Eldar would exterminate the Protoss because too many of them are falling to Chaos!
@@christiandauz3742
Here you again wagging your 40k ego
The Protoss does not have a warp presence much like the Tau. Psionic Matrix =/= Warp. The Khala on the other hand is entirely seperate from the Warp (and by present lore, the great majority, if not; ALL Khalai Protoss have severed their nerve coreds; which means no more Khala.
Tal'darim Protoss does not *use* the Khala and thus can't be corrupted by Amon nor Chaos
Protoss Machines and Robotics do not have Machine Spirits and thus cannot be corrupted by Chaos. Even IF Purifiers could be corrupted, said corruption could be easily detected via Data Web and measures could be taken from there. Though not explicitly stated, the Puirifiers had existend for around a thousand years
The Protoss are not savages liike the IoM that results to glassing everything they dont like. Unlike them, the Protoss uses diplomacy
Quit being a dick fam, go enjoy your 40k and leave Starcraft alone with your blind ignorance kthx
@@christiandauz3742 protoss are immune to both biological asimilation (immune to zerg and tyradinds) and chaos. they were designed as perfect beings with psi potential, and in some cases (archon) can become pure psi energy. they can't be corrupted. the amon "corruption" was mental and was used to control them, it had no effects on their bodies.
tal'darim are some of the most powerful protoss psickers, some of them may be more powerful than demon-princes. but they are "perfect beings" designed by the xel-naga, they can't be corrupted like human psickers.
protoss are older than humanity in starcraft, their technology is much more advanced than 40k, with even small crystals being intelligent and being able to repair and improve nearby machines, summoning mass out of nowhere, and being a mix of ridiculously advanced technology and psi energy. they don't use computer chips or flat pieces of metal, and most of it levitates and has shields. it is closer to necron living metal than anything else in 40k, except with psi capabilities engineered into it.
@@christiandauz3742 ok im tired of you 40k fanboys but the only reason the IOM will win against the Protoss is NUMBERS. Its like for every zealot the Protoss have, he/she faces like 10000 Imperial Guardsmen. But how about you give the Protoss the numbers the IOM has? Then the Protoss will annihalate the IOM much faster than the Orks or Tyranids. And the most basic warrior of the Protoss can match an astartes already. So its like somebody's basic dude can kill a premium warrior, then what chance do you think the IOM has if the Protoss were given the numbers of the IOM.
@@CallsignYukiMizuki im glad tou support starcraft and Im telling you if the Protoss had the numbers of the IOM, the IOM is nothing but shit compared to the power of the protoss.
EN TARO ZERATUL
I say y’all change humanity first to humanity only
But what happens when they run out of pylons?
They get a notice to build additional pylons.
you must construct additional pylons
Simple: they must construct additional Pylons.
Simple - They don't, because you always warp in a million more than what you need behind your crystals or something.
Jim Raynor's superpower lol.
could you make an episode on the spear of adun itself ?
also not to sound like a harsh critic or anything, but as much as i like your videos, it seems you missed alot of stuff concerning the protoss.
For every sub, more glory for Aiur
I don't think you quite went into number 6 quite enough. I mean Dark Archons can literally, flawlessly mind control entire battlecruisers, high templar psi-storms tear through infantry, battlefield blinking and commonplace psi shields that even members of their worker caste can create.
So much for "humanity first" if we should EVER face a race like the protoss..
And yet the terrans can still hold them off with an army of drugged up/ roided up convicts in walking prison cells/ power armor.
EDIT: There seems to be way to many alien sympathizers replying to me, can an inquisitor, oni agent, or unsc marine deal with the immediately.
Humanity First!
Because Dakka-Dakka beats wussy psi-blades
Because the protoss race are generally neutral or friendly to other species. Do you honestly belive that if the whole of the protoss race decides to go on a racial cleansing crusade, that the terrans would stand a chance?
I mean if the Protoss went full genocide on the Terrans they´d almost certainly have rolled over them. They never did that though. The only times Protoss attacked terrans was to glass Zerg infested planets.
The Protoss have never really attacked the terrans in earnest. Aside from the relatively few in number Tal'darim, that is.
Its actually mentioned in Legacy of the Void that the Amon controlled Golden Armada (Which does not have the Spear of Adun) is just rolling over the rest of the sector and nobody can stand up to them.
I was curious to know about how they were sustaining themselve without mouth.
Basicly they do photosynthesis.
The arbitor unit can use mass recall to pull units to safety.
Argentina confirmed as humanity's beacon of purity, free mate, soccer and tango for all!
And the bullseye for bugs who shoot asteroids before they even evolve. What is up with that?
you did the imperial navy. but what about the tyranid's could be nice to see 10 advangetes or flaws for them if there is enough info :D
Protoss is high gothic for moving target
Suffer not the Xenos to live.
Christopher O'Brien: lets see how they absorb the Emperors light.
Nope. The Protoss would crush the Imperium so hard it's not even funny.
Stasis field the cruisers, warp them right into the sun, wait for stasis field to wear off.
Dead Imperium fleet.
And of course, their common soldiers make Space Marines look like the Astra Militarum, not to mention that their ships can bomb planets into ruin without the help of superweapons like cyclonic torpedoes.
@@Romaboo117AD Simple: they use Feedback on enemy psykers. Since the Emperor is a powerful psyker, not to mention an inert one, a Dark Archon using feedback can kill the Emperor with his own energies.
@@Romaboo117AD Also if the Protoss had similar numbers to the IoM, they will certainly annahilate the Imperial Bastards much more faster than the Orks or Tyranids.
I'm dissappointed how you didnt mention that the void ray is meme-status in terms of how op it is: it doesnt work all the time, but when it does with it works well
In 40k there are also armament ships doing the same thing as these xenos
But can your marines turn into Archons 🤔
Entaro Tassadar. Waiting for the videos for the Terran Dominion Fleet.
They also have a ground unit and scout unit that is permanently cloaked.
Please do a mass effect navy or even the reapers
If the protoss had higher numbers, i feel like they would stand a chance in the 40k universe. At least on the levels of the Tau.
Their naval vessels don't really have the same firepower or durability as 40k ships, but their ground forces are pretty strong.
I think they'd be somewhere in the middle between Tau and the Eldar. The biggest threat to the Protoss would be Chaos. Suddenly finding themselves in the 40k universe, such a psychically active species wouldn't have very long to learn to defend themselves against possession and corruption.
@@Burninator353
Doesn't help that the Khala has been engineered to have a 'backdoor' which Chaos can used
The Tau and Eldar have several advantages over the Protoss
The Protoss can't take the losses that either Warhammer Species have taken
Both Hive Fleet Gorgon and Hive Fleet Kraken would curbstomp the Protoss
@@christiandauz3742 The Khala, which nobody's connected to anymore?
@@Burninator353 If you assume that their psionics works the same as 40k psionics.
Their real weakness is their fleet, their capital ships don't really have the durability to match a 40k vessel head to head.
In case you missed some things from protoss biology, let me clarify.
Their skin pretty much is an all purpose organ . The protoss absorb water through their skin, absorb sunlight through their sin for nourishment , they hear through their skin and smell through their skin.
They don't have mouths or other orifices to make sound so they communicate telepathically. All protoss have psionic potential of varing degree of power but all can perform the most basic of telepathic communication. They can translate languages telepathically in this manner.
There are male and female protoss but their reproduction is never specified. They likely don't do it like humans since don't have orifices or genitals that we can see. But it has been theorized that protoss have evolved to a point where they are depended on their technology for reproduction and survival so genetic material is harvested from both spouses and artificially spliced in a growth pod and the baby is grown within an artificial womb.
As long as they can stay out of range , I pretty sure they can stomp nearly every main race in 40k. Except some few with some variable condition.
- If Tyranid can disrupt or block psionic power of protoss army then they pretty much win already.
- Eldar for having powerful Psyker power.
- Chaos because fucking chaos. I'm talking about chaos demon / chaos infuse.
- Maybe Ork if there number are greater than Zerg. And Protoss still care about honor / life of that planet.
They pretty much a combination between Eldar and Tyranid . Also throw in Necron's toy in there or two.
- They was build to survive in nearly any environment and strong , Like Tyranid.
- They have powerful psionic ability , nearly the same level as Eldar (not quite sure if they equal to when Eldar rule the entire galaxy...because in those day , Eldar create a god with their mind and power.)
- Extremely technological advance pretty much the same level as Necron but at the smaller scale.
>Can teleport away from danger
>crippled warriors chose to teleport straight into cybernetic tanks
I don't get what you mean. Protoss can't regenerate at all. Lost limbs are lost forever.
Of all the Starcraft factions, the Protoss are my favourite when it comes to their aesthetics and visual design. It would almost be a shame to exterminate them, but Humanity First...
But the Protoss and Humans can get along with each other; even as far as Protoss dying for the sake of human interests
@@CallsignYukiMizuki It is something of a running joke on Generation Films and Generation Tech - no tolerance for aliens or the vile flippered dolphin menace. Humanity First.
@@gregorygreenwood-nimmo4954 I know; I was there when they started this joke ;)
GLORY TO HUMANITY
@@CallsignYukiMizuki Nice.
Interesting 👍☯️👍
If you are going to mention mind reading you may as well mention their ability to mind control, as well as mind control battleships, because you know they do that.
They needed more aggressive inventors... tsk but still well rounded enough especially with blackholes and super beamers
They're afraid that advancing their technology too fast could hold disastrous consequences, like the Purifier rebellion and the Colossi destroying an entire civilisation.
The sentries: it can make illusions and cause the zerg to quit the battle outright.
When are you going to do the covenant Fleet
Could you do the other factions please
How long would master chief survive in dead space please ancer.
Necromorphs are generally pretty tame compared to the Flood, IMO.
@@justinthompson6364
Master Chief would eventually go insane when Cortana dies
The Necromorphs attack both the body and mind!
@@christiandauz3742 I hadn't thought of that... That would still have him surviving for a pretty damn long time though, since they likely couldn't beat him in combat.
In combat, he'd do very well against them as compared to the Flood the Necromorphs are tame for him to handle. However, mental wise is where I feel he'll falter as Christian Dauz says.
@@Nuke89345
The Necromorphs can send an illusion of Cortana to deceive Master Chief!
its spear of adun not a dune, adun is somone important to protoss history,no spoilers but "en taro adun" means "may adun watch over you" they usualy use this for dead warriors as they later on did for tassadar,but they can also say it for still alive high leaders such as the way they did for Artanis
Now i think who would win between phalanx and rhe spear of adun
En Taro Artanis!!! My life for Auir!!!
2:53 I think that's close to enuff dakka.
How about pitting Protoss against Covenant?
You must construct additional PYLONS!
long live the pylons song
hey ben the protoss dontuse claws to fight, they have energy blades
Could we get Protoss vs Covenant fleets ?
the protoss are more akin to the precursors in their general level of power and depth of understanding/application of knowlege than they are to the covenant or even the forerunners, this is a faction that has hand-crafted their own custom energyforms and laws of physics to addto/alter their universe.
that said they really don't have much in the way of numbers _or_ stockpiled weapons (those carriers for example were survey ships...designed about 3 billion years ago) despite having been around and active at a "we make reality follow _our_ laws" level of development for a few billion years, they aren't expantionistic and they breed like some of the sillier versions of elves in fantasy (IE almost not at all).
Everytime someone subscribes to generation films a child goes hungry
A Dodge or Toyota are the way to go. I noticed that Mass Effect has never made it into your videos, and I believe it is for good reason, seeing as Mass Effect fleets and military are disappointingly weak. The only good ship is the Normandy Mk.II.
Idk, Mass effect ships deal damage in the kilotons which is where most sci-fi navies tend to be, and they have impressively long range.
Mass Effect is generally underrated in the sci-fi versus community, imo.
@@justinthompson6364
Bullshit
Their ships do not engage enemies at BVR (Beyond Visual Range)
Even Reaper Ships fire their weapons at things right next to time!
Imperium Ships can fire and hit targets at ONE-HUNDRED KILOMETERS!
@@christiandauz3742 Smh. You're really taking in game cutscenes as lore accurate? If so I have some 40K marketing material I'd like to introduce you to.
Every sci-fi depicts battles as happening well within visual range, because it's easier to make them seem exiting that way. The actual lore, however, is a different story; the in-game codex puts dreadnought engagement ranges in the tens of thousands of kilometers.
@@justinthompson6364 Kilotons is actually really weak by sci fi standards as Star Trek's Federation ships have megaton level weapons and they're not strong by sci fi standards either. Starcraft Terrans do terratons of damage and again they're not strong like the Protoss fleets who can glass planets to the planet crust with their ships.
While their range is impressive, the problem is that due to Mass Effect trying to ground itself hard in reality with science, when you compare it to other sci fi universes that use it as more of a 'guideline' to say, even the much stronger reapers would get wrecked as while Reapers do have megaton level weapons, their kinetic barriers have a huge vulnerability to direct energy weapons that outright ignore it and go for the hull itself, something like say Star Trek has plenty of via Phasers.
How is enhancing natural abilities, in this case psionics, not "technology"? May have phrased it wrong, but the Protoss use their psionics to fuel their industry.
Imagine if they had the equal number of the Imperium's fleet.
"Every time Generation Films gains a subscriber an Alien is kicked in the nuts"?
Why didn't starship use missile ceilos in Star war
Very tough contenders. They got my vote for the top spot.
Every sub = one less mean dolphin
Nice. Aka one less dolphin.
@@GenerationFilms But do be careful of the dolphin's cousin race , the pilot whales.
Dolbfins are hateful lifeforms. It was in the Emperors podcast so it must be true.
@@yadakakadu Look put for pilot whales, and also I rode two different dolphins before. Like a horse. They were nice, so this channel can't just declare war on all if there are friends.
@@WolfeSaber The Emperors podcast from Alfabusa is what I was referring to. Check out his works, they are hilarious, and apparently Dorn's and Vulcan's personalities got a nod to in canon. The giant scary but friendly black guy likes hugs.
Thumbs up due to TH-cam dig lol
fuck yea finally star craft
Oh man, I hate 40k fanboys
Growing up with Starcraft, encountering ignrant 40k fanboys is part of the expeerience. It's a shame because they paint the rest of the fandom as ignorant toxics.
Note; not syaing that everyone is, there are 40k fans out there who are fair, reasonable and wonderful people
@@CallsignYukiMizuki
I never see one of them...
I'm a fan of Warhammer and I also hate 40k fanboys, they are more toxic than Nurgle
Yeah great way to get more people into your fandom, by yelling down at everyone who makes comment about how over the top 40k is compared to most mainstream sci-fi.
I hate fanboys in general. Their "our-fandom-is-superior" attitude is hate inducing.
[Meanwhile in an imperium tech world]
I just discovered something
I dont know what it does but the voices tell me to launch it against the nearest xenos
Every time someone subscribes, a filthy alien species is wiped from existence.
Skytoss OP
Wow their gonna be so hard to kill i would hating fighting them.
Not really, Terrans and Zerg easily beat them even when outnumbered
En Taro Adun, brothers.
"why don´t the protoss just rule the galaxy?maybe they don´t wnat to?"
this video is on Alien scum! this Fleet deserves at most a 1 because they are Alien scum, and Alien scum can't be compared with the majestic Terrans!
They are like the Eldar from 40k but the only reason why the Eldar are still in 40k is because of their mobility. In a war against any enemy in 40k they will lose.
The only reason why the IOM will win against the Protoss is NUMBERS. Its like for every zealot the Protoss have, he/she faces like 10000 Imperial Guardsmen. But how about you give the Protoss the numbers the IOM has? Then the Protoss will annihalate the IOM much faster than the Orks or Tyranids. And the most basic warrior of the Protoss can match an astartes already. So its like somebody's basic dude can kill a premium warrior, then what chance do you think the IOM has if the Protoss were given the numbers of the IOM.
a void ray is 600 meter long??? i thought it's size is similar to a starfighter, like the phoenix...
En Taro Artanis!
Ah the protoss. A lot of their technical weaknesses are related to their small population, morals and stuck up leadership. The vast majority of their ships are capable of dishing out Exterminatus on a regular basis. The air superiority fighter in SC1, the scout, which is crap in the game was ridiculously powerful in the lore. Their basic payload is anti-matter missiles. The mothership was originally supposed to be capable of cracking planets, create black holes and stop time. For gameplay mechanics, these ships were nerfed like hell. It's only that for every 1 protoss ship, there are 100 terran ships and for every 1 terran ships, there are 100 zerg flying creatures.
Lore-wise, the protoss are ridiculously powerful, even more so than the 40K universe but have close to null capability to restore losses unlike the 40K where trillions can be sent to their deaths everyday and no one would care. Yup, it's quite sad to see that this race is so underappreciated.
I would also like to point out that the starcraft universe still exist because of the Protoss because while the Terran were dealing their own internal disunity and Kerrigan only out for revenge it was the Protoss that did something to stop Amon from coming wiping out all life in the galaxy. Forget Raynor and Kerrigan. Artanis and Zeratul are the real heroes.
Raynor saved Aiur from the Overmind alongside Tassadar you twit
You mean the Auir that still overran with Zerg by the end. The same Auir that took a Protoss only force to retake. The same Auir in which Raynor was the only Terran in that entire battle.
Not entirely accurate. The Dominion was fighting off Mobius Corps and the Golden Armada during the End War (which the Dominion was badly losing btw). Kerrigan and the Zerg had been going after Amon since the end of HotS and lost a considerable amount of forces in Ulnar.
Artanis and the gang just happened to be the one with the knowldege and the things needed to bring Amon down whilst Amon's forces were busy burning down the Terrans and the Zerg.
@@AlexanderofThebes
But most of the Zerg were dead before they killed the Overmind
(You would think the Zerg would try to protect the Overmind and it would take lots of losses before Tassadar could find a gap in their defenses)
Raynor plus 50k troops
If most of the Zerg were dead by the time of the Overmind's death then why did they still leave and not take it back there numbers couldn't have restored that much when they return considering like what 10 - 15 years separate the time they left to the time they returned not like the Zerg's.
Every time someone subscribe Anakin kills a youngling
Or
Every time you subscribe a Xenos is killed
The Void Ray is not the flagship of the Golden Armada. No way. The carrier still is.
Who is the first/true main villain in
40k universe simpel its the old one, what make this universe like this because some race call them self "cold blooded Hero wait sense of Naïve" because they discovery secret of the immortal (its kind ironic this discovery are Mark of their doom/hamartai in the first place) but make it worst they can't keep they're discovery secret....
Could the protoss warp a bomb onto a ship?
Hmm... interesting idea. They would probably need to board and hold a perimeter for a little while first, though, since their most advanced warp technology generally requires something on the other end.
A variant of the Sentry, called the Energizer, would fit the bill here. All it takes is one sneaky bot to somehow find a corner no one is looking in. It can switch to a warp mode much like a Warp Prism.
Theoretically; yes - if the ship is within pylon power. But the bigger issue is that the Protoss dont seem to have a standardized *bomb* weapon like we humans have nukes.
Like mentioned in the comment above; Energizers however are able to *control* enemy vessels and other mechanical units for a short period of time. This would allow the Protoss side to vent out the enemy crew via airlock and crippling the enemy vessel through other means
@@seancarroll9849 Ooh I forgot all about the energizer. That would make things a lot easier.
The forunners are still superior with spaceship and faster then light travel also there power is way more advanced
Better range, superior numbers, and AI. The Forerunners wouldn't have an answer to some of the more advanced warp capabilities, though.
The Covenant would be the Halo equivalent of Protoss. Precursors to the Xel'Naga
But forunners can make worlds and planet sized ships even bigger ones and also created halo rings that wipe out or life in the galaxy
@@TgamerBio5529 Nobody here disputed that.
Zerg are still the master race
slansh love them mmmm protos ****
Every time someone subscribes another warship is built to defend earth, Humanity first!
They LIMIT themselves. Take note of that haters XD
All who subscribe become aware of the zeno threat
For every new subscriber we get one step closer to finding Madeleine McCann.
"Beer"?
Built tough like Ford...but not shit