The Covenant aren't invincible. Their shield gaps can be exploited when they are opened for their weapons, and concentrated MAC barrages can still shatter even carrier-level Covenant shields. After that, it's just a matter of pelting them with missiles, coilguns, and strike craft. Also, Earth had/has hundreds of ODPs, whose super MACs (technically called the Series 8 MAC) is equal to that of the UNSC Infinity's MAC armament. Those things tend to be feared even by the Covenant navy for their ability to gut a majority of the Covenant's ships in one or two shots.
Because they were unprepared and weren't expecting a fight. Regret's fleet was expecting to find an uninhabited world, or at the very least a small, relatively defenseless colony. Most Covenant were under the impression that Reach had been humanity's homeworld given the defenses present. More to the point, Regret's fleet was just his personal security detachment - when he left to follow up on his lead to the Ark he did so without informing any of the other Hierarchs or Covenant military. Realistically, what happened was Earth's defense fleet was nearly matched by an archeology expedition from the Covenant, an expedition which managed to penetrate their orbital defenses and lay siege to a major population center for hours on end. When they later showed up with an actual COMBAT force the UNSC was powerless to stop them and had to resort to asymmetrical warfare on the ground, performing hit and run raids from hidden fortifications like the one we saw at the start of Halo 3.
Slate but don’t you think it’s kinda ironic that most of the best UNSC ships and elite forces are stationed at Reach but they still ended up getting their asses kicked by the covenant
“You killed Flipyap! Or Yapflip, was he... It was Yapflip... No, Flipyap is his brother. Don't tell me I don't know Flipyap! Flipyap and I went to Nipple Academy together! And.... and he's dead...”
@@robbycarlson6133 Some Ships, especially the CCS class which can be explored in the CE Mission Truth and Reconciliation, have the bridge located in the centre of the ship. Making it's destruction more difficult then some other ship's.
Bridge Crewman #1: Sir, do you see that *pointing to an incoming rebel ship* Bridge Crewman #2: Aw nuts. GET DOWN! *Both crewman jump onto the ground* Rebel Pilot: I'm already going down anyways so why not take a few thousand Imperials with me. Rebel Pilot: *Crashes fighter into bridge* Bridge: *Explodes* Imperial Starship: I don't feel so good *Tilts downward as though it being affected by gravity when they are clearly in space and not near any masses that could do that*
The lack of metric units triggers me. ;) Also, no mention of energy shielding? Ship Energy shielding was probably the biggest advantage the covenant had over the UNSC for the whole war.
@@tiredpanzer9352 As an engineer, I know and use the advantages of the metric system often, I also live poking fun at the Mechanical engineers i know because they have to work in Imperial and they like to complain. Personally, there is only 1 peice of the imperial system that can generally be found useful in daily life, and thats temperature. Even then its use is best limited to temperatures form -20 to 100 as it gives more detail between individual units than Celsius. All other cases Celsius is much better.
The point about High Charity's reactors is slightly wrong. While it did have backup generators, they were not nearly as powerful as the Dreadnought, and couldn't sustain the space station on their own. High Charity could only carry out a slipspace jump in Halo 3 because the Gravemind altered it using ancient precursor engineering techniques, and even then, it collapsed as it exited slipspace at the Ark. Before that, it was just sitting close to Delta Halo, being quarantined by a fleet of Elite ships.
The people who wrote this segment of the halo lore forgot that a battlecruiser is a bigger class of warship than a heavy cruiser. they got them the wrong way round.
Not necessarily. That is generally how video games stack them up but a battlecruiser is generally a ship which is armed but not armored like a battleship in an attempt to out gun anything it can't out run and still out run anything it can't out gun rather than just your biggest cruiser. And cruiser is actually a role rather than a size, ships made for long range patrols or "cruising." Centuries of changing naval terminology can make ship classification pretty confusing and contradictory.
that is also true, however Battlecruisers were almost always characterised as being larger than other cruisers and is lots of cases were similar sizes to battleships, with similar firepower as you said but with generally less armour protection.
And that the fact that assault carriers are designed to do assault on planets in space warfare (similar to how amphibious assault carriers attack land from water in space it would be an assault carrier attacking a planet from space)- NOT ship to ship combat, they are support vessels, not flagships like halo writers think they are
Yes, for sure. Their tech itself was really just a product of mimicry rather than innovation but still, it worked for awhile. Their tactics, strategies, and organization was terrible. The UNSC was able to defeat them numerous times by simply outplanning and outhinking them despite being outnumbered and outgunned.
That is my reading - at the start of the conflict the Covenant have a huge advantage over the UNSC in terms of technology, resources, production capacity and standing military strength, but they employ that advantage very poorly, having a weaker grasp of tactics and strategy on balance than the UNSC officers and being severely hamstrung by the theocratic structure of their system of governance and broader society. This failure of leadership, more than any other single factor, is what allows the UNSC to first narrow the gap, and then largely level the playing field before ultimately winning the war.
11:00 as a matter of fact, john didnt destroy high charity. The Flood took it over and then crashed it on the ark which blew up. However it was never actually confirmed if high charity was destroyed
The Halo Hunters in the Dark book may have an explaination for this. The Ark is in need of repairs and constructor drones (which in the book travelled through a reactivated slipsace portal on Earth because the AI in charge of the Ark was about to detonate the rings so Sangheili and Humans went to turn it off) well, the constructor drones would essentially gather any and all resources to repair the Ark and build new rings. Meaning High Charity may have been used in repairs.
Maybe, and hear me out ok, just maybe the razors are micro scale covenant starships sent to destroy humanity. It'd make sense since I generally cut myself with them, and only aliens can truly be responsible.
And yet their ships always get fucked by 3 to 10 super soldiers (and sometimes 1), they really need better defences. Capital ship from Fall of Reach novel (John-117, Kelly-087, Sam-034) Capital ship from Silent Storm (Blue, Red and Gold Teams) Capital ship from Halo Legends: The Package (John, Fred-104, Kelly, Solomon-079/Spartan Redshirt 1, Arthur-069/Spartan Redshirt 2) Ardent Prayer (Noble Six and Jorge-052 with help from marines or army troopers) Ascendant Justice (John and Sergeant Johnson with help from marines) Unyielding Hierophant (John, Fred, Grace-093, Linda-058, Will-043) High Charity (John with help from the Gravemind)
@@adamgoth9924 ANY weapon is more powerful than a pistol. they would loose to COD drones which have machineguns. so much for an advanced space faring alien race...
so just curious, since you did the Starcraft protoss golden armada, what about the terran dominiion fleet? The Zerg from Starcraft could be very interesting as these Zerg are biological flying murder machines
Also High Charity wasn't destroyed by chief completely. As It was the Gravemind and his minions ability to get aboard the ship while tricking chief and taking advantage of the covenant schism to. It was destroyed by the flood and converted to a hive. It was only later on the ark that chief was able to rescue Cortana from the Gravemind and destroy the back up reactors. However that only destroyed half of high charity as it survived even the unfinished halo firing. Later to be discovered by the banished and awakening the hidden flood survivors from the first battle of the Ark.
Another advantage they had were their superior numbers to man these ships. Primarily i would argue is the Grunts. Without them i feel as though the number of ships that could be fielded wouldve been far less than what they were actually able to do. Again they were made WAY to OP for the humans for the plot. Especially given the fact that the war lasted 27-28 years i feel as though we wouldve in REALITY found a better way to combat them sooner on equal terms But thats just my 2 cents worth.
I don't understand the metric system. Kilometers are an exception because I've used them on motorcycle adventures. And now I don't understand miles anymore. Life is hard.
1:43 and the CCS battlecruiser has TWO energy projectors, apparently the smallest class to have more than one if i have it right given what was covered in the video. 4:23 haven't seen that video but i hope they pointed out that after the war with the trove of forerunner technology from Onyx, humans have mastered slipspace travel, being able to jump not only faster, but with a greater degree of accuracy than the covenant. And due to the same trove of technology, the UNSC can communicate while in slipspace meaning when ships arrive, they'll already know the tactical situation. These upgrades, as far as i know, are being retrofitted on existing vessels and implemented on new ones including a slipspace comms system on pelican dropships.
The covenant are super OP. Almost any faction sci fi would struggle against them. Citadel races from mass effect, starfleet, even the empire would struggle against the covenant. Although I’m positive only the empire could come out on top against the covenant
starfleet would NOT struggle against these aliens. they only have the equivalent of navigational shields/star wars shields, use plasma guns and got defeated by low tech humans. and they don't even use their technology at 100%. a single federation ship would decimate the entire covenant empire. the same is true of IOM, terran, and almost any faction of sci fi. halo is too overated at times.
@@jesusmora9379 I think you might be overstating the case a bit there. The whole thing about lasers not being able to penetrate navigational shields is just one of the many, many things Star Trek gets wrong about basic science - a laser is by its nature a scaleable weapon. A laser weapon's power is limited only by the ability of the firing vessel to generate energy, its ability to manage the heat buildup, and its capacity to focus that energy. If a civilisation had total mastery of those three factors, you could theoretically build a Death Star type laser weapon quite capable of taking out a planet in a single shot. I think that the intention was for Star Trek navigational shields to be able to offer resistance to laser weapons, and immunity to low energy ones, but I somehow doubt that a Star Trek ship could just laugh off a full power shot from the Death Star. Indeed, I think their shields would provide only limited protection from any class of heavy ship to ship laser weapon. As observed in the Starfleet flaws video, most Starfleet ships have compromised designs not optimised as war fighting craft, and very limited internal shipboard security forces. Starfleet could certainly punch above its weight, with its ships being far more effective than their size and appearance might suggest, but they would always struggle against dedicated, fully militarised space navies that are organised and equipped accordingly. After all, they have such issues even within their own canon. As for single Star Trek ships defeating other entire settings... lets just say I think you might be letting your enthusiasm for Star Trek overwhelm your ability to look at the question objectively.
@@chuck1005 Agreed going off the movies people have done the numbers on Star Wars ships (and sorry the legends numbers were ass pulls by authors who lack and basic understanding of physics or else they would not need the Death Star because even just a Vindicator would have the firepower needed to blow up a planet in short work) there engagement ranges is often sub 1000km and have always appeared to lack tracking munitions or high speed energy weapons. The Covenant has both in spades and the command centers for the ships of the line of the Empire are all exposed. Which makes them prime targets along with a lack of rear facing weapon positions means the covenant could abuse the hell out of micro jump and put holes in the SSD's from behind and disable the engines without much effort. While a flying wedge is an effective structure for space combat for maximizing forward firing arcs it has a major issue with the ass end is mainly engine exhausts.
@@gregorygreenwood-nimmo4954 star trek is super future sci fi. they have complete control over photons and can create photonic constructs in the holodeck, and have means of FTL comunications and teleportation via "subspace". the federation is not the most powerful faction in its universe, when they first went to deep space they had plasma weapons and super nukes, and both proved useless against the standard alien technology like phasers and shields. lasers are meant to be obsolete weapons in lore, same for plasma weapons and nukes. they use more advanced and powerful weapons like phasers and disruptors to be able to get past shields. as for power, a warp core houses a matter anti-matter reaction inside it, phasers have planet-busting power levels which was used to destroy planets. the power output of the warp core is THAT high, it can be used to warp space time, teleport people and objects and power phasers. they can keep it cool inside the ship, it is not that much of challenge to do it outside the ship. "As observed in the Starfleet flaws video, most Starfleet ships have compromised designs not optimised as war fighting craft, and very limited internal shipboard security forces." very few weapons can get past type 1 and 2 shields, and if they do have enough power to do so, the shape of the ship stops being important, as the destructive power is so high that it doesn't matter. the positioning of the bridge is irrelevant. "but they would always struggle against dedicated, fully militarised space navies that are organised and equipped accordingly. After all, they have such issues even within their own canon." pre warp and less advanced civilizations can't harm a ship such as enterprise, which is an exploration vessel. they have only had problems with aliens of similar technological level to their own. for much of TOS, klingons were not so much of a threat, as they were less technologically advanced. enterprise was able to completely disintegrate a klingon bird of prey during a battle. one of the reasons why earth did not have specialized war vessels. "As for single Star Trek ships defeating other entire settings... lets just say I think you might be letting your enthusiasm for Star Trek overwhelm your ability to look at the question objectively." star trek ships have destroyed entire planets and held entire civilizations without help. less advanced aliens have no way of getting past shields, their ships would get incinerated by phasers with high precision and they would have no way of even starving the ship or making it run out of ammo, as it can replicate food and pieces for repairs (the ship also self repairs and updates using replicators all over the ship, and can seal holes using force fields. not that they would ever need repairs, as no one will be able to get past shields). it can even replenish energy by diving inside nebulas, all without ever lowering shields. it's like a tank against ants, at least against the covenant. other fleets may be closer in tech, like IOM or protoss, but not star wars nor halo.
2 Could have been a 1 due intelligent ship designs alone I think, (we'll just start by say so far they ate the only group who thought hey let's not put our bridge in an easily targeted location that every enemy can see from across a star system. ) But they're lack of innovation and serious issues with culture drops them down. Not to mention the other universes they are up against. (edit): I apparently did this wrong so 4 lol.
@@admiralshadowofasunderedst3068 As a matter of fact they don't even call it a bridge. It's a Combat Information Center (CIC), like modern navy ships have.
@@justinthompson6364 I know it is called a cic but some people have never seen the show so I called it a bridge for mutual understanding that it is the command center of the ship
Dear Humanity... We regret being alien bastards. We regret coming to Earth. And we most definitely regret that the Corps just blew up our raggedy-ass fleet!" Sgt. Johnson
As a point of note, the ST:TOS Phasers had a range of 90,000 km, making the Covenant energy projector around 11% more effective in terms of range. Also, a trip from Earth to Sagittarius A would take 25.22 Days. A trip from Earth to Andromeda would be 6.9 Years. And, a trip from Earth to the edge of the observable universe would take 139594.37 Years.
*LAZER!* That's all you really need to know, even if the Covenant had equal slipspace drives to that of humanity, they still would cause mass chaos. Their advanced slipspace capabilty just made them more dangerous than they already are without them.
advantages to the covenant navy well one the plasma based weapons on the covenant ships melt right through titanium a plates on UNSC ships but the downside to the plasma based weapons is the charge times i read in a halo book covenants were charging up the ships gun ready to fire they said something about plasma lines charging
I don't know much of halo lore but isn't the fact that the covenant got to keep there home world's which most likely had forerunner tech on it a advantage since humans lost their true home world because of the war between humans,forerunners and the flood Which caused us to be relocated to earth and technology regressed? Which I think is a huge disadvantage for the UNSC
here is a few points you left out and i am not going to be overly bias for being a halo fanboy here 1 their numbers there have been a few times when the covenant navy lost 100s of ships but still managed to keep the fight going plus they need such large ships to deploy their numbers speaking of 2 their speedy deployment if 1 covenant ship lands they can deploy 100s of drop pods and 1000s of troops not to mention a number of tanks and air support needless to say they know how to go on a land grab 3 this one can fit in ether video but they know how to board ships before sending their heavy ships in they sent out boarding parties to blow up UNSC stations they managed to blow up 2 out 3 stations needed to allow the prophet of regret to pass through the third station stayed alive thanks to the MC plot armor
The covenant ships are cool but that wears off fast then the vast majority of them look identical just sized differently. Creativity obviously doesn't go hand in hand with Intelligence.
@@James-nm6de Because it didn't work. There's a good reason different ship types look different, and that's because they fill different rolls. With most of the convenant ships being exactly the same just different sizes they loose the advantage that variety brings. And as soon as they lost their tech advantage they were owned.
@@Nidhoggrr their technology did work, rarely they lost space battles. The only reason the covenant lost was due to the civil war, thats it. If it wasnt because of that humanity would had lost Earth. After the war was the only time humanity outgun the covenant but during the war, they were pretty much on a roll. There weapon didnt needed upgrade and their ship did their job, CAS and CSO to invade, CCS and destroyer to glass and support the ground troops.
What i don't understand about Halo 3 is The Covenant had enough Ships to wipe out Humanity and Earth but instead Truth would rather go through a Portal? i thought the whole reason the Covenant went to Earth was to obliterate it Just like they did with Reach
They didn't know that Earth was humanity's homeworld and didn't bring a massive fleet like they did for Reach, it was entirely an accident they found it. Earth had several important Forerunner artifacts and thus couldn't be just outright glassed.
the mainly wanted the portal to the ark on Earth. As Regret said, "No Human presence was foretold." As far as they knew, it was a Forerunner world that had access to the means of starting the great journey
"When in doubt, exterminatus."
Words to live by
The Inquisition wants to have this codebook
🙏🏻
Wait wait wait, how do you explain the moment when the Corp blew up their raggedy ass fleet then
You were here 7 minutes ago? How? I'm just getting the notification. Woah and first.
Here’s how to explain that. It was Johnson, with a stick and a rock. And he had to share that rock.
The Covenant aren't invincible. Their shield gaps can be exploited when they are opened for their weapons, and concentrated MAC barrages can still shatter even carrier-level Covenant shields. After that, it's just a matter of pelting them with missiles, coilguns, and strike craft.
Also, Earth had/has hundreds of ODPs, whose super MACs (technically called the Series 8 MAC) is equal to that of the UNSC Infinity's MAC armament. Those things tend to be feared even by the Covenant navy for their ability to gut a majority of the Covenant's ships in one or two shots.
Because they were unprepared and weren't expecting a fight. Regret's fleet was expecting to find an uninhabited world, or at the very least a small, relatively defenseless colony. Most Covenant were under the impression that Reach had been humanity's homeworld given the defenses present. More to the point, Regret's fleet was just his personal security detachment - when he left to follow up on his lead to the Ark he did so without informing any of the other Hierarchs or Covenant military.
Realistically, what happened was Earth's defense fleet was nearly matched by an archeology expedition from the Covenant, an expedition which managed to penetrate their orbital defenses and lay siege to a major population center for hours on end. When they later showed up with an actual COMBAT force the UNSC was powerless to stop them and had to resort to asymmetrical warfare on the ground, performing hit and run raids from hidden fortifications like the one we saw at the start of Halo 3.
Slate but don’t you think it’s kinda ironic that most of the best UNSC ships and elite forces are stationed at Reach but they still ended up getting their asses kicked by the covenant
The Covenant cut a hole into slipspace and the unsc punches a hole into slipspace
Pretty much lol
Yep, but there something essentially human about that
“You killed Flipyap! Or Yapflip, was he... It was Yapflip... No, Flipyap is his brother. Don't tell me I don't know Flipyap! Flipyap and I went to Nipple Academy together! And.... and he's dead...”
Not like, Plorp.....
I'm a total pro-human citizen here, but the Sangheili are pretty cool. Am I wrong?
Yes, taking like of aliens is heresy.
.yes Inquisitor, this comment over here !
ONI would like to speak with you as well.
At least the Shangheili has honour and and questioned the prophets why don’t let humanity join the covenant. How is that heresy?
@@randycheow4268 idk lets ask the Imperium and see the results
Well in that case...
*pulls out energy sword*
And so you must be silenced
More importantly their command bridge ain't exposed like other ships, Ahem*Ahem * STAR WARS
Even UNSC ships had rather obvious bridges.
Idk I can see the bridge in their ships pretty well
@@robbycarlson6133 You can see parts of it, but at least its not sticking out like a sore thumb
@@robbycarlson6133 Some Ships, especially the CCS class which can be explored in the CE Mission Truth and Reconciliation, have the bridge located in the centre of the ship. Making it's destruction more difficult then some other ship's.
Bridge Crewman #1: Sir, do you see that *pointing to an incoming rebel ship*
Bridge Crewman #2: Aw nuts. GET DOWN! *Both crewman jump onto the ground*
Rebel Pilot: I'm already going down anyways so why not take a few thousand Imperials with me.
Rebel Pilot: *Crashes fighter into bridge*
Bridge: *Explodes*
Imperial Starship: I don't feel so good *Tilts downward as though it being affected by gravity when they are clearly in space and not near any masses that could do that*
The lack of metric units triggers me. ;)
Also, no mention of energy shielding? Ship Energy shielding was probably the biggest advantage the covenant had over the UNSC for the whole war.
why would American Ben use metric
@@alexdivision4320 because his audience is multinational.
@@coreymicallef365 Imperial system for the win!
@@tiredpanzer9352 As an engineer, I know and use the advantages of the metric system often, I also live poking fun at the Mechanical engineers i know because they have to work in Imperial and they like to complain.
Personally, there is only 1 peice of the imperial system that can generally be found useful in daily life, and thats temperature. Even then its use is best limited to temperatures form -20 to 100 as it gives more detail between individual units than Celsius. All other cases Celsius is much better.
Random Person yeah but when the most powerful country on earth uses it that overrules everything
you should include some of the navies from the stargate series in this faction comparing series
Meters, feet, yards
The point about High Charity's reactors is slightly wrong. While it did have backup generators, they were not nearly as powerful as the Dreadnought, and couldn't sustain the space station on their own. High Charity could only carry out a slipspace jump in Halo 3 because the Gravemind altered it using ancient precursor engineering techniques, and even then, it collapsed as it exited slipspace at the Ark. Before that, it was just sitting close to Delta Halo, being quarantined by a fleet of Elite ships.
The people who wrote this segment of the halo lore forgot that a battlecruiser is a bigger class of warship than a heavy cruiser. they got them the wrong way round.
Not necessarily. That is generally how video games stack them up but a battlecruiser is generally a ship which is armed but not armored like a battleship in an attempt to out gun anything it can't out run and still out run anything it can't out gun rather than just your biggest cruiser. And cruiser is actually a role rather than a size, ships made for long range patrols or "cruising." Centuries of changing naval terminology can make ship classification pretty confusing and contradictory.
that is also true, however Battlecruisers were almost always characterised as being larger than other cruisers and is lots of cases were similar sizes to battleships, with similar firepower as you said but with generally less armour protection.
Battlecruisers are just more agile and slightly less armed and armoured than Battleships. Not really a big difference apart from the role
And that the fact that assault carriers are designed to do assault on planets in space warfare (similar to how amphibious assault carriers attack land from water in space it would be an assault carrier attacking a planet from space)- NOT ship to ship combat, they are support vessels, not flagships like halo writers think they are
About number 4: the covenant's slipspace drives are so accurate, they can use it in ship to ship combat and by that getting behind the ship's defense
I love the fact that American Ben's disclaimer at the start of the video amounts to 'tell the Inquisition Allen made me do it'...
High charity is basically the deathstar but replacing the super laser with the ability to actually be usefull.
Oof
😂😂😂
Fam hahahaha 😂😂😂😂😂🤣🤣🤣
Best of all its durable
@@ln7929 aye, that sucker crashed and you could still walk around in it and large parts of it still functioned too
"Your destruction is the will of our Gods" -Covenant
What the xeno scum didn't realize was that God is a human sky daddy hence their defeat
Every time Generation Tech gets a new subscriber, Alan gets another spear for his dolphin-hunting gun.
I'll be honest man i'm getting old and lazy i just use dynamite now
@@GenerationTech Efficient.
Each covy ship is in an art style, and different styles have different powers and roles
So, in short, the covenant had excellent tech; but rubbish application (tactics, strategy, governant, e.t.c.).
Yes, for sure. Their tech itself was really just a product of mimicry rather than innovation but still, it worked for awhile. Their tactics, strategies, and organization was terrible. The UNSC was able to defeat them numerous times by simply outplanning and outhinking them despite being outnumbered and outgunned.
yes , the answer is in the video about the flaws of the covenant's fleet.
Nice tech but bad society.
Yet they somehow managed to defeat the UNSC in space battles
Randy Cheow you ever try out-shooting someone with a BB gun, while they have an AR-15?
That is my reading - at the start of the conflict the Covenant have a huge advantage over the UNSC in terms of technology, resources, production capacity and standing military strength, but they employ that advantage very poorly, having a weaker grasp of tactics and strategy on balance than the UNSC officers and being severely hamstrung by the theocratic structure of their system of governance and broader society. This failure of leadership, more than any other single factor, is what allows the UNSC to first narrow the gap, and then largely level the playing field before ultimately winning the war.
11:00 as a matter of fact, john didnt destroy high charity. The Flood took it over and then crashed it on the ark which blew up.
However it was never actually confirmed if high charity was destroyed
They survived bc they were pure forms they didn’t have nervous systems
The Halo Hunters in the Dark book may have an explaination for this. The Ark is in need of repairs and constructor drones (which in the book travelled through a reactivated slipsace portal on Earth because the AI in charge of the Ark was about to detonate the rings so Sangheili and Humans went to turn it off) well, the constructor drones would essentially gather any and all resources to repair the Ark and build new rings. Meaning High Charity may have been used in repairs.
2:40 “It has great shields”
**Shows the hull being pierced by a relatively slow traveling projectile**
Lol
Think of it as informing us what to avoid and try to exploit
6:53 anyone else wonder why their ships look like a Gillete Razor??
Maybe, and hear me out ok, just maybe the razors are micro scale covenant starships sent to destroy humanity. It'd make sense since I generally cut myself with them, and only aliens can truly be responsible.
@@VictorRaze oh my shit! You're right
"Allen contracted an STD by T-bagging an alien"😂
A very detailed review for a lack of information!! Excellent video 👍☯️👍
And yet their ships always get fucked by 3 to 10 super soldiers (and sometimes 1), they really need better defences.
Capital ship from Fall of Reach novel (John-117, Kelly-087, Sam-034)
Capital ship from Silent Storm (Blue, Red and Gold Teams)
Capital ship from Halo Legends: The Package (John, Fred-104, Kelly, Solomon-079/Spartan Redshirt 1, Arthur-069/Spartan Redshirt 2)
Ardent Prayer (Noble Six and Jorge-052 with help from marines or army troopers)
Ascendant Justice (John and Sergeant Johnson with help from marines)
Unyielding Hierophant (John, Fred, Grace-093, Linda-058, Will-043)
High Charity (John with help from the Gravemind)
They underestimate their enemies all the time
The covenant also had nearly infinite amount of banshees. They can act like a swarm or wasps and destroy anything
banshees can be taken down with a pistol
It still takes multiple shots to put down one banshee. Plus in halo 5 they have regenerating shields
@@adamgoth9924 ANY weapon is more powerful than a pistol. they would loose to COD drones which have machineguns. so much for an advanced space faring alien race...
jesus mora whatever
You do realize those are just gameplay mechanics lol
3:29 *mocks aliens for making massive ships, completely forgets the Galatic Empire, comprised mostly of humans, made tons of massive 10+ km ships'
**useless** 10+ km ships'
Galactic empire is pathetic
ships that get destroyed by a single fighter and a giraffe with a hyperdrive
@@thegoatking9506 ships that get destroyed by asteroids
Lol
0:33 that’s why you always wear the standard issue titanium cup given to all unsc marines for the sole purpose of safe teabagging the enemy! Oorah!
so just curious, since you did the Starcraft protoss golden armada, what about the terran dominiion fleet? The Zerg from Starcraft could be very interesting as these Zerg are biological flying murder machines
Also High Charity wasn't destroyed by chief completely. As It was the Gravemind and his minions ability to get aboard the ship while tricking chief and taking advantage of the covenant schism to. It was destroyed by the flood and converted to a hive. It was only later on the ark that chief was able to rescue Cortana from the Gravemind and destroy the back up reactors. However that only destroyed half of high charity as it survived even the unfinished halo firing. Later to be discovered by the banished and awakening the hidden flood survivors from the first battle of the Ark.
Please do the Colonial Navy from BSG or the MCRN from the expanse next
Every time Generation Tech gets a new subscriber, Humanity preforms EXTERMINATUS
Love your videos American Ben!
😁✌️
Another advantage they had were their superior numbers to man these ships. Primarily i would argue is the Grunts. Without them i feel as though the number of ships that could be fielded wouldve been far less than what they were actually able to do. Again they were made WAY to OP for the humans for the plot. Especially given the fact that the war lasted 27-28 years i feel as though we wouldve in REALITY found a better way to combat them sooner on equal terms
But thats just my 2 cents worth.
Could you go back to using meters for your lengths please.
I don't understand the metric system. Kilometers are an exception because I've used them on motorcycle adventures. And now I don't understand miles anymore. Life is hard.
@@GenerationFilms 10mm=1cm
1000mm=100cm=1m
1000m=1km
It's this easy enough for you to understand
Metric system > all
standard measure system
1in
1 foot= 12in
1 yard= 3 feet
1 mile= 5280 feet
@@GothicLightingQueen It's a joke...
Did he just say “John One-Seventeen” instead of “John One-One-Seven”?
Grab your shotgun, time to chase Ben out of the system.
It grunten season
Space Vibrators
1:43 and the CCS battlecruiser has TWO energy projectors, apparently the smallest class to have more than one if i have it right given what was covered in the video. 4:23 haven't seen that video but i hope they pointed out that after the war with the trove of forerunner technology from Onyx, humans have mastered slipspace travel, being able to jump not only faster, but with a greater degree of accuracy than the covenant. And due to the same trove of technology, the UNSC can communicate while in slipspace meaning when ships arrive, they'll already know the tactical situation. These upgrades, as far as i know, are being retrofitted on existing vessels and implemented on new ones including a slipspace comms system on pelican dropships.
The covenant are super OP. Almost any faction sci fi would struggle against them. Citadel races from mass effect, starfleet, even the empire would struggle against the covenant. Although I’m positive only the empire could come out on top against the covenant
starfleet would NOT struggle against these aliens. they only have the equivalent of navigational shields/star wars shields, use plasma guns and got defeated by low tech humans. and they don't even use their technology at 100%.
a single federation ship would decimate the entire covenant empire. the same is true of IOM, terran, and almost any faction of sci fi.
halo is too overated at times.
@@jesusmora9379 I think you might be overstating the case a bit there. The whole thing about lasers not being able to penetrate navigational shields is just one of the many, many things Star Trek gets wrong about basic science - a laser is by its nature a scaleable weapon. A laser weapon's power is limited only by the ability of the firing vessel to generate energy, its ability to manage the heat buildup, and its capacity to focus that energy. If a civilisation had total mastery of those three factors, you could theoretically build a Death Star type laser weapon quite capable of taking out a planet in a single shot. I think that the intention was for Star Trek navigational shields to be able to offer resistance to laser weapons, and immunity to low energy ones, but I somehow doubt that a Star Trek ship could just laugh off a full power shot from the Death Star. Indeed, I think their shields would provide only limited protection from any class of heavy ship to ship laser weapon.
As observed in the Starfleet flaws video, most Starfleet ships have compromised designs not optimised as war fighting craft, and very limited internal shipboard security forces. Starfleet could certainly punch above its weight, with its ships being far more effective than their size and appearance might suggest, but they would always struggle against dedicated, fully militarised space navies that are organised and equipped accordingly. After all, they have such issues even within their own canon.
As for single Star Trek ships defeating other entire settings... lets just say I think you might be letting your enthusiasm for Star Trek overwhelm your ability to look at the question objectively.
@@jesusmora9379 covenants warships can vaporise every SW ships even before they are at turbolaser's range.
@@chuck1005 Agreed going off the movies people have done the numbers on Star Wars ships (and sorry the legends numbers were ass pulls by authors who lack and basic understanding of physics or else they would not need the Death Star because even just a Vindicator would have the firepower needed to blow up a planet in short work) there engagement ranges is often sub 1000km and have always appeared to lack tracking munitions or high speed energy weapons. The Covenant has both in spades and the command centers for the ships of the line of the Empire are all exposed. Which makes them prime targets along with a lack of rear facing weapon positions means the covenant could abuse the hell out of micro jump and put holes in the SSD's from behind and disable the engines without much effort. While a flying wedge is an effective structure for space combat for maximizing forward firing arcs it has a major issue with the ass end is mainly engine exhausts.
@@gregorygreenwood-nimmo4954 star trek is super future sci fi. they have complete control over photons and can create photonic constructs in the holodeck, and have means of FTL comunications and teleportation via "subspace". the federation is not the most powerful faction in its universe, when they first went to deep space they had plasma weapons and super nukes, and both proved useless against the standard alien technology like phasers and shields. lasers are meant to be obsolete weapons in lore, same for plasma weapons and nukes. they use more advanced and powerful weapons like phasers and disruptors to be able to get past shields.
as for power, a warp core houses a matter anti-matter reaction inside it, phasers have planet-busting power levels which was used to destroy planets. the power output of the warp core is THAT high, it can be used to warp space time, teleport people and objects and power phasers. they can keep it cool inside the ship, it is not that much of challenge to do it outside the ship.
"As observed in the Starfleet flaws video, most Starfleet ships have compromised designs not optimised as war fighting craft, and very limited internal shipboard security forces."
very few weapons can get past type 1 and 2 shields, and if they do have enough power to do so, the shape of the ship stops being important, as the destructive power is so high that it doesn't matter. the positioning of the bridge is irrelevant.
"but they would always struggle against dedicated, fully militarised space navies that are organised and equipped accordingly. After all, they have such issues even within their own canon."
pre warp and less advanced civilizations can't harm a ship such as enterprise, which is an exploration vessel. they have only had problems with aliens of similar technological level to their own. for much of TOS, klingons were not so much of a threat, as they were less technologically advanced. enterprise was able to completely disintegrate a klingon bird of prey during a battle. one of the reasons why earth did not have specialized war vessels.
"As for single Star Trek ships defeating other entire settings... lets just say I think you might be letting your enthusiasm for Star Trek overwhelm your ability to look at the question objectively."
star trek ships have destroyed entire planets and held entire civilizations without help. less advanced aliens have no way of getting past shields, their ships would get incinerated by phasers with high precision and they would have no way of even starving the ship or making it run out of ammo, as it can replicate food and pieces for repairs (the ship also self repairs and updates using replicators all over the ship, and can seal holes using force fields. not that they would ever need repairs, as no one will be able to get past shields). it can even replenish energy by diving inside nebulas, all without ever lowering shields.
it's like a tank against ants, at least against the covenant. other fleets may be closer in tech, like IOM or protoss, but not star wars nor halo.
2
Could have been a 1 due intelligent ship designs alone I think, (we'll just start by say so far they ate the only group who thought hey let's not put our bridge in an easily targeted location that every enemy can see from across a star system. ) But they're lack of innovation and serious issues with culture drops them down. Not to mention the other universes they are up against.
(edit): I apparently did this wrong so 4 lol.
Erm... you realize higher numbers are better in these polls, right?
Though it was the other way oh well. 4 if the other
Battlestar galactica also dosent put there bridge in an easily targeted place
@@admiralshadowofasunderedst3068 As a matter of fact they don't even call it a bridge. It's a Combat Information Center (CIC), like modern navy ships have.
@@justinthompson6364 I know it is called a cic but some people have never seen the show so I called it a bridge for mutual understanding that it is the command center of the ship
I like them
They gave us glassing technology
I hate to do this but regrets carrier the solemn penance was an OAS class supercarrier in similar capabilities to the CSO Supercarrier.
Dear Humanity... We regret being alien bastards. We regret coming to Earth. And we most definitely regret that the Corps just blew up our raggedy-ass fleet!" Sgt. Johnson
As a point of note, the ST:TOS Phasers had a range of 90,000 km, making the Covenant energy projector around 11% more effective in terms of range. Also, a trip from Earth to Sagittarius A would take 25.22 Days. A trip from Earth to Andromeda would be 6.9 Years. And, a trip from Earth to the edge of the observable universe would take 139594.37 Years.
Sangheili first
When you mentioned the case you showed a CSO which are the ones shown in halo 2-3 but the halo 4 one was a csa
The brigantine is an ancient ship with the blockade runner, the other ships they fly with.
5:49 “The Covenant have pretty much mastered FTL travel”
*chuckles in time-space reconciliation debt*
Every time Generation Films gets a new subscriber, another alien homeworld is bombed to oblivion with Cyclonic Torpedoes
Did they do the system alliance yet? I thought they were gonna cover that one
will you do 10 advantages/ disadvantages video on Mass Effect's Systems Alliance Navy?
High chairty was found on the prophet home word and thru just turned on the engines to get into space
Fucking dying when you mentioned the teabag
Bravo, great video. It's spitefully difficult to give credit to a hated enemy of humanity even though credit is due.
Every time Generation Tech gets a new subscriber, another alien species sign on as volunteer workers for our mining planets.
A worthy adversary for the Imperial Navy.
*LAZER!* That's all you really need to know, even if the Covenant had equal slipspace drives to that of humanity, they still would cause mass chaos. Their advanced slipspace capabilty just made them more dangerous than they already are without them.
advantages to the covenant navy well one the plasma based weapons on the covenant ships melt right through titanium a plates on UNSC ships but the downside to the plasma based weapons is the charge times i read in a halo book covenants were charging up the ships gun ready to fire they said something about plasma lines charging
I don't know much of halo lore but isn't the fact that the covenant got to keep there home world's which most likely had forerunner tech on it a advantage since humans lost their true home world because of the war between humans,forerunners and the flood Which caused us to be relocated to earth and technology regressed? Which I think is a huge disadvantage for the UNSC
ONI doesn't appreciate you speaking fondly of the enemy, we will see you soon, American Ben
Humanity must always come first !
especially when alien vermin in encountered.
So that's why alien girls never called Kirk back?
All Hail the Forrunners!
Beware the alien, the mutant and the heretic!
Humanity first
here is a few points you left out and i am not going to be overly bias for being a halo fanboy here 1 their numbers there have been a few times when the covenant navy lost 100s of ships but still managed to keep the fight going plus they need such large ships to deploy their numbers speaking of 2 their speedy deployment if 1 covenant ship lands they can deploy 100s of drop pods and 1000s of troops not to mention a number of tanks and air support needless to say they know how to go on a land grab 3 this one can fit in ether video but they know how to board ships before sending their heavy ships in they sent out boarding parties to blow up UNSC stations they managed to blow up 2 out 3 stations needed to allow the prophet of regret to pass through the third station stayed alive thanks to the MC plot armor
I've always loved the CSO because it perfectly mirrors the culture of the Covenant itself: imitative, not innovative.
How have people rated this fleet as a 1???
Parfett44 Fanboyism.
Parfett44 Same reason the Federation got 5s😂😂
-Star Wars Fanboys
-UNSC Fanboys
-Trolls
I know what ill do for my next stelaris play though! LONG LIVE HUMANITY!
Do top 10 halo battles
I like the Covies.
We've gotta rate them as high as possible, if only to see how they react!
Did he make any attempt to fix his hiar
Can confirm he did not.
Covenant ship when they hear chief say: "Sir, permission to leave the station"
*Current Objective: Survive*
I'm surprised you didn't do Metroid yet.
Does American Ben not have a comb?
Every time Generation Tech gains a subscriber an alien bastard gets incinerated.
Every subscription to Generation Films means another planet liberated from alien scum.
1: grunt, 2: jackal, 3: brute, 4: hunter, 5: Arbiter
I like how 40K is full of hostile life and we use that to judge other entirely differences
You'd think the UNSC would race to develop something more effective and refit their ships with it.
Every subscriber gained is another alien ground into the dirt at humanity's boot.
"One-seventeen"
Dont know why you didnt even mention the Heliophant
Maybe your opening phrase could be something along the line of every like we get we will disintegrate an alien and plant a tree
Every time G.F. gets a sub, a marine on the front lines gets double rations.
Technology wise I have to give it a 4 out 5.
just something i think you should know in halo humanity was created by an alien race called the precursor´s
It's funny because the infinity was made to take down Super carriers
The covenant, where imagination went to die, that's what arrogance gets you
It’s not that bad.
You forgot to mention that The Flood infected High Charity.
What about battlestar galactica?
Who here saves marines with your body like getting in front of them when a fuel rod gun is fired of a bunch of needles are hurteling towards them?
They were too busy teabagging Grunt corpses, as you do.
for every subscriber a new super-soldier reaches the frontlines of the human-dolphin war.
The covenant ships are cool but that wears off fast then the vast majority of them look identical just sized differently.
Creativity obviously doesn't go hand in hand with Intelligence.
Why change something that works....
@@James-nm6de Because it didn't work. There's a good reason different ship types look different, and that's because they fill different rolls. With most of the convenant ships being exactly the same just different sizes they loose the advantage that variety brings. And as soon as they lost their tech advantage they were owned.
@@Nidhoggrr their technology did work, rarely they lost space battles. The only reason the covenant lost was due to the civil war, thats it. If it wasnt because of that humanity would had lost Earth. After the war was the only time humanity outgun the covenant but during the war, they were pretty much on a roll. There weapon didnt needed upgrade and their ship did their job, CAS and CSO to invade, CCS and destroyer to glass and support the ground troops.
"Your destruction is the will of the Gods, and we are their instrument."
What i don't understand about Halo 3 is The Covenant had enough Ships to wipe out Humanity and Earth but instead Truth would rather go through a Portal? i thought the whole reason the Covenant went to Earth was to obliterate it Just like they did with Reach
They didn't know that Earth was humanity's homeworld and didn't bring a massive fleet like they did for Reach, it was entirely an accident they found it. Earth had several important Forerunner artifacts and thus couldn't be just outright glassed.
the mainly wanted the portal to the ark on Earth. As Regret said, "No Human presence was foretold." As far as they knew, it was a Forerunner world that had access to the means of starting the great journey
Chief didn't destroy High Charity. The Flood did.
It's clear by this video that the humans only won because of plot armor and that human players wouldn't want human characters to be all exterminated
do futurama's earth fleet
Dear Humanity: We regret being alien bastards. We regret coming to Earth. And we most definitely regret the corps. just blew up our raggedy-ass fleet!
I don't want all the aliens dead I'd want the arbiter alive