For bugs, I always have the blitzer, grenade pistol and stun. Spear: kills far away chargers, 1 shot bile titans, 1 shots shrieker nests and spore nests Commando: kills bile titans in 2-3 shots and chargers at any range with 2 shots 120 barrage: for medium nests and for breeches 380 barrage: for large nests and great during extract with a ton of patrols/breeches heading your way. My build can consistently deal with any type of bug with only weapons and support stratagems The offensive stratagems are primarily for nests and breeches. Also, its a very solid build that allows you to stray away from the team and do your own thing.
Spear, Rocket Sentry, Eagle/Orbital Stratagem, and finally the HMG turret. Against bots, HMG turret takes most everything out and the rocket sentry spreads their attention to alleviate the downside of being immobile. The spear covers for tanks and turrets, whether they’re towers or the backs of factory striders. The HMG turret disarms the turrets of the factory strider. This always feels amazing to use for me
Nice one. I think the game struggles getting clearly defined roles for the players, especially when pairing with randos. People emphasize how to be the ultimate jack of all trades a little too much. A true support loadout would be curious to see in practice - EMS Mortar/Strike, Supply Pack, etc. Literally just helping your teammates do their own jobs and survive.
I’ve been going crazy with EAT and Commando solo. With a punchy weapon like the dominator, u only need a heavier weapon rarely, so I rarely ever need to call eats for myself because commando shots r up pretty often, but if u need to then u can still kill 4-6 big chunguses by yourself. And the jar alone can put down factory striders for goodness sake, you’ll be fine stacking explosives
I love the rocket sentry nod though I haven't used the commando since it's launch😏. I'm liking the creativity in your builds and that you are focusing their function on the battlefield. Too many loadouts doing everything causing everyone to throw every strategem they got at the one bot fabricator. We need to get on our roles and stay in our lanes.
Ive been going to level 6 so far with Gatlin Barrage Gas Strike and OPS with ETA but i still use the Lib Concussion assault lol. I wish the recovery for your diver was a little bit quicker especially wheb the smaller hunter/stalkers to that tentacle grab and it cobstently slows you down its annoying We need weapons mods like larger mags but slower reload to counter it stuff like thag
I think the videos youre making here would be a good addition to the game, it could list stratagems in categories to help players synergise their team a bit better.
@@NomadHD2 it should do more DMG for the eats. Something Like Not taking of Armor when Standing or Walking Back but talking Armor when 20m and Forward Walking
@@hanshans9902I may be wrong, but last time I brought the EAT I could swear they didn't. I know 100% they don't 1 shot behemoth charger heads which is enough to put the EAT aside for the commando in my opinion.
OMG. Don't listen him. Dominator are useless on 9 already. Use Plasmer punisher or Eruptor. First can control many units at once, second can kill devastator for 2 shots. If we speak about bugs, Blitzer or some flame gun will be best. Spear good, yeah. Secondary weapon may be M1911, shotgun or revolver. And for God sake, u should take some anti-air strategem: autogun-turret, or minigun-turret in case of bugs.
That the dominator is useless in t9. And I did suggest the eruptor for the theme aswell. Obviously, there's better/on par picks for the primary/secondary slot depending on the faction. But the only point I really disagree with is the dominator being useless, I think it's pretty good.
@@NomadHD2 well, okay. How u will kill AT-ST and his new modification fast? How u will kill devastators fast? U cant stun them? U just make time for another patrol find u and attack or call dropships. On Helldive u must kill enemies fast. That why it's useless. Scorcher will be better, for example
so the AT-ST you just gotta shot em right in the mid section above the legs, 1-3 shots. Devastators it's a 1-2 tap to the face. That's pretty fast right? Do I think the scorcher is better? Yes. But the dominator is still a good choice vs. the bots, it's basically a DMR from Halo:Reach.
For PATCH 01.001.002 and Tier 10, this build rocks. The heavy/massive enemy count is crazy, but this build is a great addition to any squad.
For bugs, I always have the blitzer, grenade pistol and stun.
Spear: kills far away chargers, 1 shot bile titans, 1 shots shrieker nests and spore nests
Commando: kills bile titans in 2-3 shots and chargers at any range with 2 shots
120 barrage: for medium nests and for breeches
380 barrage: for large nests and great during extract with a ton of patrols/breeches heading your way.
My build can consistently deal with any type of bug with only weapons and support stratagems
The offensive stratagems are primarily for nests and breeches. Also, its a very solid build that allows you to stray away from the team and do your own thing.
Spear, Rocket Sentry, Eagle/Orbital Stratagem, and finally the HMG turret.
Against bots, HMG turret takes most everything out and the rocket sentry spreads their attention to alleviate the downside of being immobile. The spear covers for tanks and turrets, whether they’re towers or the backs of factory striders. The HMG turret disarms the turrets of the factory strider. This always feels amazing to use for me
Discovered the HMG turret last night with some friends, makes those high level extractions so much more manageable!
HMG turret? What are you talking about?
@@johnmartin8274 the HMG emplacement, i just call it a turret due to the way the game classifies it, how it deploys, it’s icon, etc.
Nice one. I think the game struggles getting clearly defined roles for the players, especially when pairing with randos. People emphasize how to be the ultimate jack of all trades a little too much.
A true support loadout would be curious to see in practice - EMS Mortar/Strike, Supply Pack, etc. Literally just helping your teammates do their own jobs and survive.
I agree. I find putting together a thematic build is more enjoyable than just running the "best" stuff. Support role is on the table for a build!
sc2 marauder? sign me up
good video!
It's really a really intersting build, i feel that it would need a lot of cooperation with your team, and as always gotta say i love the intro.
I usually try and stick to at least one teammate like glue because you never know what kind of players you'll get.
I’ve been going crazy with EAT and Commando solo. With a punchy weapon like the dominator, u only need a heavier weapon rarely, so I rarely ever need to call eats for myself because commando shots r up pretty often, but if u need to then u can still kill 4-6 big chunguses by yourself. And the jar alone can put down factory striders for goodness sake, you’ll be fine stacking explosives
The reason the recoil less rifle does less damage is because the spear has a higher penetration and possibly more damage
Does the recoilless share the same dmg as the EAT? I know the EAT got tweaked, dunno if it effected the recoilless aswell.
Keep up the good work brother in democracy!
I hope your channel grows more and more and these builds are fun to try out.
Thanks brother! I'm already blown away by the growth/reception so I plan on keeping on.
I love the rocket sentry nod though I haven't used the commando since it's launch😏.
I'm liking the creativity in your builds and that you are focusing their function on the battlefield. Too many loadouts doing everything causing everyone to throw every strategem they got at the one bot fabricator.
We need to get on our roles and stay in our lanes.
Until we find out that the tier 10 is just a tsunami of chaff.
Lol true.
Updoot
Ive been going to level 6 so far with Gatlin Barrage Gas Strike and OPS with ETA but i still use the Lib Concussion assault lol.
I wish the recovery for your diver was a little bit quicker especially wheb the smaller hunter/stalkers to that tentacle grab and it cobstently slows you down its annoying
We need weapons mods like larger mags but slower reload to counter it stuff like thag
Hell ya we do. I know stuff like scopes etc were datamined way back but who knows if it was scrapped.
I think the videos youre making here would be a good addition to the game, it could list stratagems in categories to help players synergise their team a bit better.
I hope we get to save loadouts in the future, just to quick swap styles of play.
Can you add all the builds in a playlist
Should be one up now.
Love your videos😊
Thank you!
20m distance
Walk towards charger/behemot
Makes a huge diffrence (do walk towards when shooting
Does this do more dmg? Someone else mentioned this with the commando and when I try it, I can't say I noticed.
@@NomadHD2 it should do more DMG for the eats.
Something Like Not taking of Armor when Standing or Walking Back but talking Armor when 20m and Forward Walking
I'll give it a go on the EATs. I was bummed when they lost the consistent ability to 1 shot charger heads.
@@NomadHD2 lul, they dont 1 Hit normal chargers?
@@hanshans9902I may be wrong, but last time I brought the EAT I could swear they didn't. I know 100% they don't 1 shot behemoth charger heads which is enough to put the EAT aside for the commando in my opinion.
“500 is very consistent at what it does” I’m sorry it’s a great video but that got me cracking up because it’s top 3 most inconsistent stratagems
Lol fair enough I know what you mean. I do find the 500kg consistent with dealing with BTs.
@@NomadHD2 I think it’s just a bug for me but its detonation time never the same
2-2 build machine gun turret gatling gun turret spear commando handles anything the game throws at you
Dominator does NOT have splash damage.
Good catch. I was thinking about the scorcher and it's small aoe.
OMG. Don't listen him. Dominator are useless on 9 already. Use Plasmer punisher or Eruptor. First can control many units at once, second can kill devastator for 2 shots. If we speak about bugs, Blitzer or some flame gun will be best. Spear good, yeah. Secondary weapon may be M1911, shotgun or revolver. And for God sake, u should take some anti-air strategem: autogun-turret, or minigun-turret in case of bugs.
I disagree, listen to him me!
@@NomadHD2 u disagree that Dominator are useless or what?
That the dominator is useless in t9. And I did suggest the eruptor for the theme aswell. Obviously, there's better/on par picks for the primary/secondary slot depending on the faction. But the only point I really disagree with is the dominator being useless, I think it's pretty good.
@@NomadHD2 well, okay. How u will kill AT-ST and his new modification fast? How u will kill devastators fast? U cant stun them? U just make time for another patrol find u and attack or call dropships. On Helldive u must kill enemies fast. That why it's useless. Scorcher will be better, for example
so the AT-ST you just gotta shot em right in the mid section above the legs, 1-3 shots. Devastators it's a 1-2 tap to the face. That's pretty fast right? Do I think the scorcher is better? Yes. But the dominator is still a good choice vs. the bots, it's basically a DMR from Halo:Reach.