Dual Painite ship build guide | The Gold Digger | Elite dangerous
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I've made about 30 billion painite mining so far. I'm averaging 225 million per hour. I have 576T +10 cargo per trip and I can more or less guarantee to do the return trip in 2 hours or less. I think you've over-complicated your build. I only use 2 x 3A collectors and 2 x 2D ordinary mining lasers in the slots right under the nose. I put the nose up against the rock and the fragments go directly back to the cargo scoop in most cases. The limpets can easily keep up. I'm pretty sure that a 6C bi-weave would be more than sufficient with all the shield boosters, though I use a 6A prismatic because i happened to have one lying around.
One final thing: The hotspots are not persistent if you don't have the DSS, so you must carry one even if you've already discovered the hotspots. I don't know whether that's a bug. Some people said they were persistent, others said not. When I left my DSS behind, the hotspots disappeared, so I had to go back for it.
4 limpets may keep up with only 2 lasers, but using more limpets and lasers is way more efficient.
How do you get this ship? I've searched it up and nothings telling me how to get it
And what ship is the best mining ship? I'm confused because everyone keeps saying that it's one ship than someone says that it's another ship
@@thetwingamer3968 For optimised mining, you need an Imperial Cutter with 4 mining lasers, 12 collector limpets and a level 5 weapons focused power distributor. You need to grind your rank with the empire up to Prince to get a Cutter. No ship can get clode to a Cutter for laser mining.
If you haven't been playing long, A Type 6, then a Python, then Anaconda for laser mining. You mine for Platinum instead of painite now to get the highest return, which you find in metallic rings.
@@hughjardon3538 ok thanks 😁😁
Btw. You should put a Point Defense under the Ship in Case of incomming Hatchbreaker Limpets
Great vid my guy I’m new to elite just working on getting my best mining ship this vids really helps
Here is the most important piece of advice about double-painite mining courtesy of Shia Lebeouf: JUST DO IT. The details almost don't matter, since it's so profitable that it blows everything else out of the water. I would argue that your actual credits per hour will be higher if you just go and do it, than if you spend any time trying to optimize your build for it. There are enough double painite hotspots that you don't need fuel or jump range, it'll still only be ~10 minutes away (to mine or sell). You don't need real combat/defense capabilities, since the NPC pirates are simple (you can either evade interdiction, or have enough shield or speed to get away). Any ship with more than ~50 cargo capacity is worthwhile, though 200+ makes for a nice hour or so of mining. The main thing is to only sell your painite at a station where you can get ~700k each for it.
Funny story about how bad the NPC pirates are, when I bought my first ship for double painite mining (a type 9), I made sure to get some beam lasers, a shield cell bank, and a fighter bay, just in case. However, I didn't bother hiring a crew for the fighter, setting up any of the beam lasers on firing groups, or even learning how to deploy the fighter. Sure enough, after my first mining run (2h and 200+ painite in the hold) and I get interdicted en route to sell. With all my previous mining ships, evading the interdiction was a breeze; turns out that the type 9 is not like that. There I am, being yanked out of supercruise, panicking that I have no idea how to use any of my weapon or defensive systems. I start boosting away at a pitiful 200 m/s, watching as the pirate starts shooting my ship. Turns out, even un-engineered shields on a type 9 barely get tickled by a generic NPC pirate during the 15~20 seconds it takes to get back into supercruise. I didn't need to shoot back or deploy a fighter or use shield cells. Just go in a straight line until the FSD charged back up.
U are the best man!! With ur this guide I earning 230m per hour now, selling price now is 958k per ton, I’m only using 2D mining laser and follow ur build, oh my, 4 mining laser never out of power and collector limpets work so fast by using ur method, mining it at the bottom of the rock. Thanks a lot CMDR, o7!!
If you are using mining lasers on the Cutter I'd put them in the three front most weapon slots to compensate for the shorter range (I'm currently using 3x2D and a distributor to match). The downside of this is that it consumes the larger slots limiting your ability to fight off pirates, but pirates aren't usually too much of an issue since they spawn when you first enter the ring and haven't yet got any cargo, and if they do spawn later you can always just drop whatever cargo they are requesting.
I also fit one of each of all the other types of mining gear - not because I'm planning to look for deep core asteroids, but so that if I come across one I can mix things up a little. At the moment I'm forgoing both FSD booster and fuel scoop to fit an extra 5B collector for a total of 12 limpets at a time, and just make sure I'm careful to stop by a system with a large station near the jump in point if I'm traveling further and need to refuel on the way. I have also scouted out a station in a nearby system where I can store a change of equipment as an alternative.
Ah here it is! Thanks you!
Have you considered explaining Community goal changes? Awesome channel
The increase in speed by being able to shoot the roid from far away is offset by the longer back and forth travel time of the limpets
I'm enjoying some proper gelato right now, gonna be even better for roughly 16 mins so thanks for that
Great tip on the weapon recharge mod. I mean, I guess that may sound like I'm being facetious, but I only recently got heavy into Elite so I hadn't really even known to think about that yet.
Oopsie .. if you remove your DSS then you can't see the hotspots anymore...
Came here to say just that
same here. he should get his facts right instead of doing chair commercials on his youtube vidio
@@g_myster6827 Fucking salty much? Unless you new here then you should know sponsorship is the only way youtubers actually make money to bring you content, just gtfo.
@@g_myster6827 Relax!
Shut up moron. It was 2 months ago and his info was wrong.
If I return to a ring I've previously scanning with the DSS without a scanner the hot spots don't show up.
I found this to be true, as well.
Same here
Working as intended. A bug exists that allows players to see HotSpots on a non equipped ship. bug bug bugs. I can find more on this, if interested. > forums.frontier.co.uk/threads/where-did-all-the-hot-spots-go.518821/ and // www.reddit.com/r/EliteMiners/comments/cgn7ie/sorry_for_basic_question/ // also www.reddit.com/r/EliteMiners/comments/btzjvf/yet_another_post_about_panite_minine_from_a_noob/
Works fine for me, but you need to be in blue mode, or analysis mode, whatever it's called, you can't be in combat mode. And it has to be in the ship that you originally scanned the rings in, it can't be in a new ship
Good info about the lances .Will try them
Just took off in my newly minted Cutter for mining and thought I had everything I needed. Found a great rock, got lined up and.... all I had was prospector limpet controllers ha haaa. Oh well. It’s fun to try laser mining as I’ve never done it before. I did all core mining in my Krait. But since that is broken, I figured this was my next best money maker. Thanks, as always, for the videos !! o7
Glad you said that because I i have tried doing diamonds and opals over the last few weeks and realised there is practically nothing in the hotspots . So I have turned to painite and doing well .
Tim Marchant nice ! I have to say that I like the painite mining runs. I’m not searching for 20 minutes to find one rock. Plus I’m making about 375 mil a run in my cutter. Just cracked 5 billion credits so a fleet carrier is getting very close
@@Jeradactile Be sure to watch videos about fleet carriers You will need a good reserve as well as the buying price. There is a big upkeep cost on them and fitting out with the services etc. Good luck
Tim Marchant Yeah, I’ve been watching more videos and I’m thinking that I might take an Elite break for a while and that upkeep would kill me until Odyssey hits.
As I do t have the power play lasers I stuck with a very type 9 similar build nice video Prof Astro
How do you get this ship? I've searched it up and nothings telling me how to get it
And what ship is the best mining ship? I'm confused because everyone keeps saying that it's one ship than someone says that it's another ship
@@thetwingamer3968 eddb search for the ship and then stations selling it
I personally use a guardian module reinforcement on my mining anaconda just in case a ganker tries to use Reverberating shield cascade on me. 3,000+ MJ of shields dont mean crap if your generator gets knocked out.
Use whatever you're comfortable with in that slot. Although a module reinforcement does not increase the integrity of your generator, and does not help with countering the reverberating Cascade effect, as it attacks the generator directly.
@@powerline4564 that seems counterproductive to the entire reason for that module to exist.
@@SenseiJacksama its not. its very useful on hull tanks for protecting modules
How do you get this ship? I've searched it up and nothings telling me how to get it
And what ship is the best mining ship? I'm confused because everyone keeps saying that it's one ship than someone says that it's another ship
@@SenseiJacksama how do I get the gold digger ship do I have to do anything for it?
Damn, those MINING LANCE BEAM LEASERS are HARD to come by!
I tried Shinrarta, nothing. Inara.CZ said they were available in LAKHEO, but when I got there - nothing. Searching other star systems for them always returned "No results within 300 LightYears"...
This literally stopped my second attempt at mining since the beginning of the game cold... (the first time was when I needed to unlock an engineer)
Thankfully, I already had a Cutter to do that, so a single trip did it...
@builder I believe the mining lances come from power-play, you need to pledge to Zemina for four weeks and then have decent rep with her for that fourth week.
I've been playing ED off and on since 2015. I'm mainly a miner and also scavenge/salvager. I've restarted my game many times and started over. What I've found is I'm fine with an asp explorer with 72 tons of cargo for mining and a cobra mk3 for salvaging. That aside I'm fine with it, it's perfect for my playstyle in a great game. My thing is I want to be more immersed while being a miner and such. Basically I'm just a miner that mines and gets credits. I think I'm just trying to rp a sim I guess. Maybe if power play had a workforce as well to strengthen their domains after they've got control. Maybe that would give pirates more stuff to do like blow up miners of other factions to undermine. How do you immerse yourself within the game or is it just a sim?
Yeah, that's what it sounds like... I get short moments of a role play feeling, when I get to a station, and the radio traffic is fairly convincing!
But I'm not seeking it, and when it comes to the credits grind, I'll just use the biggest hammer I can swing - every time.
Accordingly, I'd never dream of starting over. A completely alien concept to me. If I want to "restart" I can just board an Eagle or Adder and that holds my interest for about 30 seconds.
Hi D2EA . After i lost my Painite loaded T9 to pirates it made me think ok i just got took out and lost all my valuable painite 🤪 . So i went and got my engineered Anaconda fitted the mining gear and haven't looked back. The pirates can be tuf i got interdicted 3 times by the same one lost shields. The pirates use FSD hindering weapons or something cus my FSD was charging really slow that time 😁
I had similar experience. All roles eventually end up being filled by the anaconda. Such a great ship.
If your near other ships, they can temporarily mass lock you, itll come up on your HUD that your FSD is inhibited by a certain factor. Full pips to engines and shields and get away ASAP to avoid it. OR drop the cargo they request, they can request up to 2 times i believe but sometimes they may not even scoop it up!
@@BrotherTobias1 yeah pirates don't always pick it up. I reconnected after going afk and a pirate dropped into the ring. Didn't notice at first so I was mining already with a half full cargo. He commands me to drop so I did. My collectors immediately go for me dropped cargo and the NPC pirate just left without cargo before my collectors collected everything. I mean I am not complaining but probably going to try that strategy some more times see if it confuses the NPC .
@@sainsay Thats hilarious.
@@BrotherTobias1 I don't think I've ever been mass locked in an anaconda. Certainly not mass locked by NPC pirates flying eagles and vipers. If he was mass locked, the HUD would tell him so.
Your vids so helpful
Does this build still work unengineered? I really hate having to fly all over for every upgrade
@J depening on how many engineers you have unlocked you can pin blueprints, and do most of your engineering without leaving the comfort of your home base. This channel has suggested blueprints to pin in each place, and then you only need to travel for weird builds, or to apply experimental modifications.
Stupid question. When I loaded a new A3 Prospect controller it came with approx 70 limpets which doesn't count as cargo tonnage. Once used them all i restocked my limpets. But it now shares the limpets with the collection limpets. Is this correct? Seems I'd be better off selling my prospect controller and buy a new prospect controller to avoid the sharing of limpets. I've only recently started playing ED and mining. Is this correct or am I doing something wrong?
Sounds like a bug.
Gotta get that Panite minge
Awh he corrected it 😕
do you reckon that painite mining is more profitable than opals?
Opals are worth more, but they're harder to find, so painite in a double hotspot will fill your hold much much quicker. So painite is more profitable in that it's quicker and more efficient to fill up. If you're really really lucky and get a lot of opals in a short amount of time, then you could possibly make more money from opals, but painite is still the better option imo
What I found when I did my mining to unlock an engineer, was that everyone was going after void opals, so the price dropped and painite was selling for 100k to 200k more per ton than the void opals. Also, whenever anyone does a vid like this, all the “get rich quick” folks over sell the product and crash the prices. Because of that, void opals are probably selling for more than painite again.
@@CharlesDSmith-mv7zi painite is still selling for about 790k per ton, you just have to know where to look to sell it. If you use Inara to find stations to sell it, you can find the highest sell price near you and go there if it's a reasonable distance away. For me I'll travel 1000ly for a good sell price, but I'm greedy.
use this guide to find the better places to sell at, edtools.ddns.net/miner
Can you do another video on how to rank with the empire now that the thargoids are not easily accessible?
I just ranked from Serf to Duke running data missions in Ngalinn to Mainani. tok about 12 hours
Ngallin to Mainani data delivery misssion, from none to duke in 6 hours
Just got Ngallin and say goodbye to an afternoon and then go enjoy your cutter.
That's rather a lot of shields for a miner.
I think the premise is to give you the option to cut and run, as opposed to a fight, if necessary.
Good use of overpowered shields in laser mining is to use the asteroids to stop your boosty ship. You may laugh, but it works well. By the time you have mined the rock (with 4 size 1 lasers and 9 collectors) the shields should be somewhat recharged. Ready for the next boost to target. You would have to close your cargo hatch, so it's not for everyone.
I tried Cutter and t9 and t9 is superior for the task
Its slower but more conpardment and better range without fuel scoop
@@sebastianliebmann6014 Can't imagine mining without a fuel scoop. Most of the time, the sell station is 300+ LY from my mining spot. Sure, we can do most efficient jumps, and take all night to go there, plus multiply the number of interdictions by 10. Additionally I don't think I've ever successfully evaded an interdiction in a T9, while I can do it 90% of the time in my cutter. And when the interdictions happen, the cutter has the power to run away. I only get 256t of cargo in the cutter or anaconda with my loadout, but they all have fuel scoops and 5A shields.
@@therealstubot Use good search tools. Depending on the day, you can have as little as 50-60ly distance between the hotspot and sell station. Typically there is at least one within 120ly from most of the double Painite hotspots. I never needed to fuel scoop on Painite runs (but, perhaps, I would refuel/restock limpets somewhere close to the hotspot).
ooohhhhh c'mon!!! Most of us noobs don't have that ship! Why do you think we're trying this mining lark!
Good point... but.... I actually have 2 of these and the mining lark I intend to be my way to a fleet carrier...
how can i get that awesome gold paint job???
It's available right now for 5600 ARX
Yup. Grabbed it Xmas day
Yoooo dude
Nah, I don't like Mining Lasers, rather go Void Opal Mining.