Great Video but one thing. The hand with gun meme. It's not from true crime. It's from the original, one cover of a specific jacky chan movie. True Crime already stole the hand as reference. XD That's a joke from the devoloper. I think it was rumble in the bronx. But i need to look that up again. The hand in the meme is more from that cover. :) Have a nice one and thanks for choosing this game. Loved the humor and never see it fucked up with the story. Always tried to do the mission without fuck up and go on. Always tried again so i never really saw the alternative scenes. I think i did them on purpose after playing theough every branch, but that's all. XD
recently started using surfshark i missed your offer dangit. i actually love it though tbh. the no device fee is great. vpn on pc and phone at all times for a small fee. hella worth
dudeeee i remember seeing this game in Game Crazy wayyy back in the day and thinking it looked cool but never played it! i definitely would have enjoyed this. my sister and I spent countless hours driving around the rainy Liberty City and sunny San Andreas
That part about GTA being "forbidden fruit" as a child at that time is so true, we had to rely on Driv3r, Mafia and True Crime just to have a glimpse at that type of intensely violent gameplay, because our parents were only ever warned about GTA!
Meanwhile, I had a guy in my class that just copied Mafia and GTA Vice City for everyone. All you had to is either give him two CDs or pay the cost of the discs. *Everyone* played Vice City, including the girls (which was unusual back then). I vividly recall a conversation between a couple of rather girly girls gushing over how awesome the chainsaw was to use in this game. One of them reminded the others to never ever show this game to parents or younger siblings, which we all did. None of us got busted. This was in part, because both games also had the rather marvelous advantage of looking like racing games, at least as long as you were in a vehicle. My parents walked in on me playing Vice City lots of times, but since driving is such a big part of the game, they only ever caught me doing that - and I would of course not pile into pedestrians when they were nearby. It helped that our PC had come with a copy of family-friendly open world racing game Midtown Madness 2, which - to the untrained eye at least - looked virtually the same as Vice City.
I was that kid who had GTA, so whenever friends came over it was all they wanted to play. I also sunk countless hours into this, suspect I never got too far into it though.
I'm so glad you shared how you recognized the hand holding a gun meme came from this game because I feel its not something a lot of people know off the bat
I played this game so much during my childhood and it was in this video where I actually realized the gun holding meme is from True Crime 😂 I had no idea even though I beat the game three times
I played True Crime 2 and had no idea how different this first one is. You can tell there was ambition in this project. If they refined the formula, who knows how far they would go. I wish game developers hadn't completely abandoned this genre just because of GTA's dominance! Great video as always.
I've been thinking about the fact that GTA5 basically killed GTA clones. I genuinely like modern Saints Row because it embraces the weird jankiness that comes when you throw fully into it; the only other one I can really thinki of in the last several years is... the Watch Dogs series?
Agreed, I just feel like "GTA clone" was the most lame term that Rockstar paid critics to use that killed so many good games with potential in the early 2000s. Like Saints Row, this game could've been better, a lot better, but it was unique enough to feel nothing at all like GTA. I never felt like I was playing GTA or even mistaken this game for GTA. It was it's own game, if anything it had more of a Max Payne vibe with the gun dives but I never thought this was GTA, how in the world does somone mistake that?
Please try Sleeping Dogs if you haven’t already, I’m currently replaying it and it still is super replayable. (Check out sneakyevil’s “Render Tweaker” mod for Sleeping Dogs. It is absolutely amazing, letting you turn off and on HUD/blur when driving/change FOV. Everything can toggle on/off so you can customize it however you see fit.
Two things I’ll always remember about this game. The first is Christopher Walken narrating the game and the second is Snoop Dogg being a secret character in this game.
This game really captures the excitement of gaming in the early 2000s. It's hard to put into words but there was this perfect intersection of chaos, enthusiasm and production values where games were really silly but were starting to become real slick and fun to play. 2005 was its peak.
I wholeheartedly agree. I’m old enough that I started with the tail-end of NES and was lucky enough to have at least one console for every generation until the early 2000s when I had all 3. Early 2000s felt like all the kinks of the 3D era were worked out and the industry wasn’t corporate enough to squeeze all the creativity and experimentation out of it yet. I think every generation has absolute bangers, but the PS2/Xbox/GC era had so many games you could get lost in without feeling like it was a chore. Personally, I feel the Xbox One/PS4 era through today is the weakest. There are still some killer games, but they’re fewer and farther between and way too many live service “this is the only thing we want you to play” games that feel more like chores or bad addictions. And a lot of the better indie games are kind of just throwbacks to games from previous generations at their core. I adore Stardew Valley, but it’s Harvest Moon for Super Nintendo. I love Subnautica, but it’s kinda scary Endless Ocean for Wii. But then again, I think the music I like is better than the music my dad likes. Maybe it’s just a matter of “things were better when I was young!” But also, how many revolutionary ideas can you make before there are no more revolutionary ideas to be had? You can only invent the wheel once, but you can improve upon or adapt it.
@@killergrooves2438no it's not a matter of taste or being part of a different generation, you had it right with the "bad addictions". Games these days are absolutely disgusting in how they are designed to suck your soul out of you. They are all little slot machines with all their loot boxes, random gear crates in battle Royale modes and exciting noises every time you progress even slightly in the most mediocre way. Hell even single player games like final fantasy 7 rebirth which I love dearly has the same damn slot machine noises trying to get the rush of dopamine in you. Games used to be about fun, they didn't have psychologists on the team trying to slowly kill you
Also I'd say the achievements /trophy system just add another layer to that: a list of mostly boring and pointless tasks, yo make you feel like you have truly completed the game, giving you a dopamine hit when you see one ping up unlocked.
This game was indeed my GTA as a kid. I was 9 years old and I remember a neighbor of mine who was probably 17 at the time had this game and I looked at the box art and thought the game looked amazing. A year later I bought True Crime Streets of LA at GameStop and I immediately fell in love with the game. I still remember most Nick's quotes. "I fought the law and the law won." "Mess with the best, bleed like the rest." "Gotta hit the road Jack, err umm, Nick". I remember I kept replaying the zombie mission cause I thought it was so cool and spooky, as well as the fight against the dragons. The soundtrack was perfect, and honestly as a kid I thought Nick Kang was so cool. One year later I got True Crime New York and the game was a broken mess, I couldn’t even play past the second mission because the game just didn't work. I thought maybe my copy was bad, so years later I tried to emulate it, and I couldn’t even get it to work by emulating it so I just gave up. Still when True Crime Hong Kong was announced I was excited, until that became Sleeping Dogs, which is a great game, but I was sad to see the True Crime franchise end. Years later during the pandemic I tried to replay Streets of LA and… well some things didn’t age well, some other things were cringy but still, I was able to appreciate things the game did back then, and I couldn’t believe that 9 year old me was able to beat the game when 23 year old me struggled a lot at times. A remake would be interesting.
"We were kids when GTA blew up in the 2000s, and if you weren't allowed to play GTA, it felt like the forbidden fruit" - Summed it up perfectly. True Crime was a great alternative for many of us 90s kids back in the day. Had a blast playing it and comparing to GTA in my mind lol.
i remember being like 8 and my dads girlfriend remembers it too where i was playing vice city and like "hey diane, look at this" and i snipe a pedestrian in the head and his head disappeared.. she was horrified and i wondered why 😅
I loved this game as a kid. I never had GTA, but for some reason I managed a copy of this. I remember that there's a specific street somewhere on Venice Beach where EVERY person is holding during your contraband checks, so I was able to max out my "good cop" ranking so then I could be reckless but have the benefits of being a good cop. Murdering 5 people? But I did get some weed off the streets, so we're good!
Sleeping Dogs was apparently picked up and retitled to True Crime (to be the third title in the series) by Activision, then it was cancelled and picked up by Square Enix, who let the devs continue with the project's original direction. Incredible game.
Didn't love Sleeping Dogs, felt too consolized and restricted. This is coming from trying to play it a few years ago on PC. I've recently re-installed it on my Steam Deck and I'm hoping the more console like experience will give a fresh perspective on the game.
@@Caluma122 Sadly, many games of that era were consolized. It was rather common for sequels of games that were meant to be played on PC first (Dragon Age Origins for example) to be consolized.
You should've done True Crime NYC instead since it is far better than its predecessor. The sheer amount of stuff you can do in that game is astounding and just proves how ahead of its time it was. So many enterable buildings in the game with car dealerships, gun shops, pawn shops, clothing stores, hotels, liquor stores, etc. You can extort business owners for money, sell police evidence at pawn shops, purchase various vehicles from different dealerships around the map, plant evidence on pedestrians, ride subways and taxis to get around the map faster. If you do make another True Crime video, I HIGHLY reccomend you play NYC since it's far better in terms of content. Fun Fact: Beetlejuice is a character in one of the missions
The way you described GTA is perfect. A blend of systems that on their own would be nothing to write home about, but as a full package it's incredible.
If you think THIS game is broken, it's sequel is legendarily busted: so much so that it was genuinely difficult to emulate for years because it was so full of hacks, bugs, and terrible code. One major bug involved it crashing the Dolphin emulator whenever you touched a physics object because, inexplicably, part of the physics code involved dividing by zero, something that you should normally never do. Even when they'd fixed that, their official line on actually playing the game was "don't. It still has tonnes of bugs, some of which corrupt memory card data."
Dividing by zero is one thing, this game divides by zero and expects a completely different result which can only be done with an interrupt of all things
Yeah the second one kinda felt like one huge advert for every brand at once that they suddenly remembered was supposed to be a game. Very forward thinking.
I have VIVID memories of a school friend telling me for days and days that he had GTA on his playstation, after weeks of talking about it and him mentioning weird/wrong facts about the game my mom brought me to his house to play and you can already guess what game it was lol, ''it's just like gta'' he kept repeating, we stayed for about an hour or so, and left only to discover that someone had stole our umbrella, that's a true True Crime experience if you ask me.
The funniest thing that I've ever seen in a video game happened to me in this game. The game would have random crime events happen that were basically side quests, they would repeat and they would be committed by random citizens each time. One of the crimes was a sexual assault. I get the call for the SA right around the corner from me so I head over there to put a stop to it. The random civilian being assaulted was the largest civilian NPC in the game. A construction worker, flat on his back, legs spread open getting railed by the assaulter. The assaulter, was a little old lady with gray hair and a blue dress straight laying the pipe on this man. I must have laughed a good 5 minutes straight because of how ridiculous that scene was.
Man, I still remember that level where you had to shoot zombies with megadeth's peace sells playing. It's supposed to be a cop game. I had no idea why zombies were in it
trust me i had this as a kid and only remember that you could change the license plate for cheat codes and the missions were hard super hard for a kid lmao
I remember seeing an article about this game explaining how the Gabecube version couldn’t be emulated for years because of supposedly random crashes. At some point, someone figured out that this game was dividing by zero in its code, but only on GameCube. Apparently (and please correct me if I’m wrong), the GameCube doesn’t support floating numbers in its code, meaning you couldn’t use numbers with decimal places, only whole numbers. AFAIK this quirk only affected the GameCube version, and somehow the developers could get away with dividing by zero on real hardware. Just a really interesting story that lives rent-free in my head…assuming I’m not misremembering anything EDIT: Turns out I got a few details wrong, my bad. Check the replies for some clarification
a quick look on Wikipedia shows the game cube’s CPU has a floating point unit, so theoretically floating point numbers would be supported in GameCube code
@5persondude: The Gamecube supported floating point numbers. The goofiness was actually in the original PS2 version. The PS2 doesn't implement the IEEE standard for floating point numbers (which are a common representation of decimals), and so doesn't have representations for Infinity and Not a Number (NaN) and the like. So when the original game divided by zero on the PS2, the result was the largest possible floating point value and the game kept on working. The Gamecube does follow the IEEE standards and does have representations for Infinity and NaN. So dividing by zero results in the representation of Infinity, which propagates through everything and eventually crashes the game. So what the developers porting the game did was add an interrupt to replace the representations with valid floating point numbers. Which I do not blame them for, given that they didn't have the time or budget to fix the underlying issue(s) But it did mean that the game crashed on Dolphin for several years because the emulator didn't support those interrupts. I am not sure how the other ports of the game avoided the issues with dividing by zero. The PS2 was one of the few consoles/cpus/systems/whatever of the time that didn't follow IEEE floating point standards, so the problem would have been encountered on other systems. I suspect that the other ports similarly adjust representations of Infinity and NaN, but in a way that doesn't cause issues like it did with Dolphin.
Like so many say about games, this was a big part of my childhood. I wasn't allowed to play GTA, but no one knew what this game was, and when asked about its violence, I said "It's okay, I'm a police officer".
I never realized True Crime was the same devs as Vigilante 8, that's some fun trivia. Vigilante 8 used to be one of my regular Blockbuster rentals and I always chalked it up as a one and done like so many other games from the era.
I actually really enjoyed True Crime: New York City. They put a fun melee system where you could train different fighting styles, some of which involved weapons like swords. At one point of the game, I was infiltrating an underground fighting ring as one of the fighters. One of the fights took place in a meat freezer near the dock. I noticed the other fighter had picked up an item from the counter (don't remember what it was) and realized that improvised weaponry was allowed. In short order, I had gathered two complete, fully-frozen swordfish that I started duel-wielding like actual swords. It was a ridiculous, glorious sight that will remain with me until I die.
Great video! I was just playing True Crime: LA last week for a short video I did about GTA vs True Crime. I absolutely love their dig at Rockstar Games with the J* Jockstraps Billboard. The beef between the games is comical!
Not just these two studios. It felt like all of the open world developers (well, all three of them) were in a clinch with one another that generation. DrivThreeEr mocked the blocky appearance and inability of Tommy Vercetti from Vice City to swim with a hidden NPC with huge polygonal hands and inflatable water wings attached to his upper his arms. San Andras was much cruder about this, by having a character in a stealth section playing ThreeDrivEr and complaining that Tanner, the protagonist, sucks.
@@no1DdC San Andreas also with True Crime: Street Cleaners and on the PC version if you enter TrueCrime as a cheat code you spwan a Trashmaster vehicle
Funny that you mention having taken a break and pausing your Patreon while also maintaining a more regular release schedule than most TH-camrs with 3 times your subscribers and Patreon members lol. Great video as usual!
@thechosenone2123 yeah but you were restricted to your vehicle in the first Driver. GTA was the first of its type to be 3D. I don't disagree with you otherwise, though!
It's oddly surreal to see an image I made (Rayman with a gun) just show up out of the blue in this video. Another great video Minimme, good luck at Uni!
The true crime games were so amazing. Both games were so great , being able to stop and frisk everyone, shooting too many civs and having to walk the beat… it was so good man
If you're interested in doing a followup/second channel video on this game, I've heard that the map actually has quite a few more neighborhoods beyond the playable area. Apparently the developers ran out of time and blocked them off, but those areas can be accessed by modding the PC version. Have yet to play the game yet myself so I'm not clear on the details.
What a coincidence, I just finished the game today! Nice summary of the game, great work. The boss fights are so unfair, I had to rage quit a few times. After the first few chapters, I ironically find the corny dialogue to be hilarious. Some of the enemies' lines when they're defeated have stuck with me, like "I... can see... the light..."
My favorite part of the game was years later asking my friends if they played it, and them looking at me shocked when i asked if they fought the dragon
As a Nintendo player I vividly remember this game - it was as close to GTA I could get. Also cool for all of its homages to Big Trouble in Little China.
There was actually a Rockstar GTA on a Nintendo system prior to this: A Game Boy Color port of the first 2D GTA came out in 1999. It was outsourced, just like recent ports of the classic 3D series, not very good though and mostly overlooked. There was a much better second attempt with GTA Advance in 2004 (also outsourced), but this wasn't a big success either, because by that point, nobody was really interested in a 2D GTA anymore. Then finally a good portable GTA on a Nintendo system with the excellent Chinatown Warson the DS in 2009 (not outsourced), which was later ported to PSP (best version to date, but without the inventive input in the mini games) and a later downgraded port for iOS and Android.
I played True Crime: Streets of LA when I was a kid after I couldn't get GTA San Andreas back from my friend who had borrowed it. Whenever I played it, I always compared it to GTA San Andreas. The map, the houses, the NPCs, the cars. Some places in the game triggered a certain uncanny valley feeling because it seemed so lifeless compared to San Andreas. It wasn't really comparable to GTA except for the fact that it was an open world game. I remember that my mother bought me this game when we were at Toys R Us. The sales clerk at the time said I couldn't play it until I was 18 and put a kind of seal on the packaging that only allowed you to open the box by breaking the seal. Of course I played it before that. When I was 18 I thought back and how crazy it would have been to have to wait about 8 years to officially play this game. Interesting that several of our generation had experience with this game, especially in the context of GTA San Andreas.
I like your take on it you understood how big these mechanics were for its time. It’s a 2003 game they had a GTA sandbox which till this day has the most accurate depiction of Los Angelas (they used actual streets and google map images to create the sandbox) they had destructible physics, fighting segments, max Payne shooting segments, stealth, and the driving segments all in one game. It was pretty decent dope back then I remember being blown away when I 1st got this as a kid I enjoyed it more then gta. I like how your car gets damaged in this game it feels realistic I think driver 3 was the best one at that time but True crime came pretty close.
I worked with a gal (in Santa Monica, CA) who said her husband worked on the art for this game. She said he modeled their house to full spec. It's the one home in the game you can go inside. I've been in their real home, so I never took the time to verify what she said was true, but she was largely considered not one to bullshit around, so I highly doubt she was lying.
My family moved from California Pennsylvania before this game came out. When it did come out my dad bought it for us just so he could drive around the city he worked in. Drove me crazy back in the day. I just wanted to play the story while he just drove around.
One of my main draws to this was the morality system, being a young one when this came out i was also not allowed to play GTA. So i managed to get hold of this game from a friend and my parents thought it was just your typical action game. Until a mission that took place in a strip club and when my mother walked in on me beating up female workers i obviously had to give the game back lol still not went back to it to this day.
2:36 Probably just they paid a lot for a relatively small amount of work. "Gary Oldman voices someone" is a back-of-the-box point while he doesn't have to, say, commit to a full shooting schedule.
This game has the bizarre honor of being the first game I ever beat when I was 13 in 2004. I had been playing games since I was a kid but would just never finish them for some reason. I mostly just messed around in games with no real interest in furthering the story. Clearly the narrative in True Crime was so emotionally gripping... so touching and poignant, that I was compelled to finish it.
This honestly used to be one of my absolute favorite games growing up. It had everything I wanted from a video-game, inspired by martial arts action movies, open world, max payne like gameplay, being a cop...I spent months just solving random crimes around the city.
I absolutely love this game! Los Angeles looked really impressive for its time, the soundtrack rocked, the celebrities did a great job in their roles, the story was interesting and varied and the gameplay was extremely solid and fun. I really dislike the weapon aiming/gunplay and the terrible combat collision detection. I can't believe so much of the game world was cut and Nick was able to drive bikes at one point! I miss True Crime!
This one takes me back. I would’ve been 8 years old when this game released and although it could be a struggle to play at times due to the wonky camera and controls, you’re absolutely right that it was good, dumb fun. I remember thinking it was hilarious that I could make my save data a swear word and then drive around LA with BASTARD on my license plate. As a kid growing up in rural England who always daydreamed of living in a city, this game along with GTA, Saints Row and a few others gave me a bit of an escape into an alternate world. I spent a lot of time just cruising around LA, solving street crimes and bumping that glorious soundtrack. When I got my first job in a supermarket, me and a guy I’m still good friends with bonded over our shared love for True Crime. We would walk into the warehouse in the morning saying “Nick Kang live from the crime scene!” or “walkin’ in … and lookin’ good” to each other
Funny enough this game taught me that I was an empath 😅…. The opening mission where the guy stabs the dude in the ear with the chopstick I literally grabbed my ear and ran out the room….there was something about that cutscene that made me feel the pain like it was me that got stabbed it was so weird
I'm only at 7:14 but I just want to jump in to say that if you do a video on true crime New York City and you get it running on PC you have to give us a guide on how to do it. I love that game and I want to see it in 4k beauty with no weird shader dank or emulation slow downs. In a way I feel strange that the arguably greatly inferior sequel to this game was a formative memory but here we are
3:03 bud just watched Big Comfy Couch while on mushrooms and thought he could control time with his body. Nobody told him that only the main character can control time and he’s just some jamook in a velour jogger suit
When I was a kid, I tried to use this game to memorize the streets of Los Angeles. I thought "if I ever go there, I'm going to know exactly where I am. Nobody will know how I did it." I spent a whole summer driving around downtown, announcing which street was coming up next, trying to "know" it like I know the GTA3 map. But, like you said, the map was stupid huge. I managed to memorize a good section of the downtown area, but got bored and gave up, retaining nothing. Nice try kid lol
Awesome video! I played both True Crime games as a kid and definitely preferred the sequel, so I can't wait for the second video. What I remember about this game was, that when you finished all the endings, you'd get a dance sequence of all the characters
I loved this game back in the day. Been slowly playing through as of late as well. We eventually got sleeping dogs because of the True crime franchise as well, so that alone makes it worth it
I have so many memories with this game. I remember being a very emotional preteen/teen and playing this game while trying to get through the emotions that come with being that age. It brought me a lot of joy and helped me get through a lot of bad times.
I strangely never bought this, or it's sequel back in the day, I've no idea why I didn't either. But I did absolutely love Sleeping Dogs, which was originally meant to be the third game in the series.
I had this game and its sequel for gamecube as a kid. My little brother wanted them and some how got them, I played this game so much, more than my brother did. I was amazed by many of the things you listed off. I even got my mom to buy the mobile version you showed on her flip phone, and i played that sometimes while away from home. I had totally forgotten that existed until you mentioned it, you unlocked memories i didnt even know i had.
Killed it on the GAMECUBE, that console didnt have GTA but it had GREAT GAMES like True Crime, Twilight Princess, Super Smash Bros Melee, Wind Waker, WWE exclusives, Call of Duty and GREAT OTHERS
Fighting the Korean guy atop a skyscraper with Minerva by Deftones played in the background was its own level of epic. Also, Poem by Taproot during some of the shootouts slapped.
I still remember after 20+ years, there was a mission where you had to fight 2 bums in a house, and they were probably the most difficult bosses in the entire game for me.
The bit about talking about all the shit you could do in GTA at school was a wild memory. People would have to bring the cheat codes in so that we would believe them
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No, I don't think I will
Great Video but one thing. The hand with gun meme. It's not from true crime. It's from the original, one cover of a specific jacky chan movie. True Crime already stole the hand as reference. XD That's a joke from the devoloper. I think it was rumble in the bronx. But i need to look that up again. The hand in the meme is more from that cover. :) Have a nice one and thanks for choosing this game. Loved the humor and never see it fucked up with the story. Always tried to do the mission without fuck up and go on. Always tried again so i never really saw the alternative scenes. I think i did them on purpose after playing theough every branch, but that's all. XD
Ok i am apearently wrong. Sorry to bother about the hand. I look up where it was from... i am sure atleast the pose was a reference...
recently started using surfshark i missed your offer dangit. i actually love it though tbh. the no device fee is great. vpn on pc and phone at all times for a small fee. hella worth
dudeeee i remember seeing this game in Game Crazy wayyy back in the day and thinking it looked cool but never played it! i definitely would have enjoyed this. my sister and I spent countless hours driving around the rainy Liberty City and sunny San Andreas
That part about GTA being "forbidden fruit" as a child at that time is so true, we had to rely on Driv3r, Mafia and True Crime just to have a glimpse at that type of intensely violent gameplay, because our parents were only ever warned about GTA!
I always got lucky. My first GTA was the first. So when it was transitioned into 3D my family just thought "hey it looks like Driver!" Yeah.
Grand Theft Auto Vice City was the best video game for the Playstation 2 because everyone loved it 🙌 🎮
Which is ironic since True Crime Streets Of LA had more vulgar language than GTA 3 and Vice City XD
Meanwhile, I had a guy in my class that just copied Mafia and GTA Vice City for everyone. All you had to is either give him two CDs or pay the cost of the discs. *Everyone* played Vice City, including the girls (which was unusual back then). I vividly recall a conversation between a couple of rather girly girls gushing over how awesome the chainsaw was to use in this game. One of them reminded the others to never ever show this game to parents or younger siblings, which we all did. None of us got busted.
This was in part, because both games also had the rather marvelous advantage of looking like racing games, at least as long as you were in a vehicle. My parents walked in on me playing Vice City lots of times, but since driving is such a big part of the game, they only ever caught me doing that - and I would of course not pile into pedestrians when they were nearby. It helped that our PC had come with a copy of family-friendly open world racing game Midtown Madness 2, which - to the untrained eye at least - looked virtually the same as Vice City.
I was that kid who had GTA, so whenever friends came over it was all they wanted to play. I also sunk countless hours into this, suspect I never got too far into it though.
“You packing heat or holding dope man”
I heard that probably a million times
Okay you’re clean. Now beat it!
“Shiiii anyone got this on video?!”
@ you want a piece of me fool? You wanna get down?
@@o_r_i_o_n7266that shit used to live rent free in my brain
"cruising for a bruising"
I'm so glad you shared how you recognized the hand holding a gun meme came from this game because I feel its not something a lot of people know off the bat
I played this game so much during my childhood and it was in this video where I actually realized the gun holding meme is from True Crime 😂 I had no idea even though I beat the game three times
I didn’t know that either . That’s wild
He's not holding a bat, he's holding a gun. 😏
I mean the trick is the meme isn't photo shop... It's comepletly different art... But yes that is likely the OG source of it.
300th like
I played True Crime 2 and had no idea how different this first one is. You can tell there was ambition in this project. If they refined the formula, who knows how far they would go. I wish game developers hadn't completely abandoned this genre just because of GTA's dominance! Great video as always.
Sleeping Dogs is the successor to the True Crime games so there’s that.
I've been thinking about the fact that GTA5 basically killed GTA clones. I genuinely like modern Saints Row because it embraces the weird jankiness that comes when you throw fully into it; the only other one I can really thinki of in the last several years is... the Watch Dogs series?
Agreed, I just feel like "GTA clone" was the most lame term that Rockstar paid critics to use that killed so many good games with potential in the early 2000s. Like Saints Row, this game could've been better, a lot better, but it was unique enough to feel nothing at all like GTA. I never felt like I was playing GTA or even mistaken this game for GTA. It was it's own game, if anything it had more of a Max Payne vibe with the gun dives but I never thought this was GTA, how in the world does somone mistake that?
Please try Sleeping Dogs if you haven’t already, I’m currently replaying it and it still is super replayable.
(Check out sneakyevil’s “Render Tweaker” mod for Sleeping Dogs. It is absolutely amazing, letting you turn off and on HUD/blur when driving/change FOV. Everything can toggle on/off so you can customize it however you see fit.
Sleeping dogs is the 3rd game!
Two things I’ll always remember about this game. The first is Christopher Walken narrating the game and the second is Snoop Dogg being a secret character in this game.
"Move motherfucker, police!"
With a cheat code, you could play as Snoop Dogg.
In New York, you can enter a cheat to play as method man
All I remember was the guy who voiced Cosmo in the Fairly Odd Parents was an NPC.
For me it was how a GTA clone ended up with magical Chinese dragons and shit lmao
I like that True Crime’s idea of punishment is exiling you into its open world.
The average LA criminal's experience lol
A remastere needed
This game really captures the excitement of gaming in the early 2000s. It's hard to put into words but there was this perfect intersection of chaos, enthusiasm and production values where games were really silly but were starting to become real slick and fun to play. 2005 was its peak.
I wholeheartedly agree. I’m old enough that I started with the tail-end of NES and was lucky enough to have at least one console for every generation until the early 2000s when I had all 3. Early 2000s felt like all the kinks of the 3D era were worked out and the industry wasn’t corporate enough to squeeze all the creativity and experimentation out of it yet.
I think every generation has absolute bangers, but the PS2/Xbox/GC era had so many games you could get lost in without feeling like it was a chore.
Personally, I feel the Xbox One/PS4 era through today is the weakest. There are still some killer games, but they’re fewer and farther between and way too many live service “this is the only thing we want you to play” games that feel more like chores or bad addictions. And a lot of the better indie games are kind of just throwbacks to games from previous generations at their core. I adore Stardew Valley, but it’s Harvest Moon for Super Nintendo. I love Subnautica, but it’s kinda scary Endless Ocean for Wii.
But then again, I think the music I like is better than the music my dad likes. Maybe it’s just a matter of “things were better when I was young!” But also, how many revolutionary ideas can you make before there are no more revolutionary ideas to be had? You can only invent the wheel once, but you can improve upon or adapt it.
@@killergrooves2438no it's not a matter of taste or being part of a different generation, you had it right with the "bad addictions". Games these days are absolutely disgusting in how they are designed to suck your soul out of you. They are all little slot machines with all their loot boxes, random gear crates in battle Royale modes and exciting noises every time you progress even slightly in the most mediocre way.
Hell even single player games like final fantasy 7 rebirth which I love dearly has the same damn slot machine noises trying to get the rush of dopamine in you.
Games used to be about fun, they didn't have psychologists on the team trying to slowly kill you
Also I'd say the achievements /trophy system just add another layer to that: a list of mostly boring and pointless tasks, yo make you feel like you have truly completed the game, giving you a dopamine hit when you see one ping up unlocked.
This game was indeed my GTA as a kid. I was 9 years old and I remember a neighbor of mine who was probably 17 at the time had this game and I looked at the box art and thought the game looked amazing. A year later I bought True Crime Streets of LA at GameStop and I immediately fell in love with the game. I still remember most Nick's quotes. "I fought the law and the law won." "Mess with the best, bleed like the rest." "Gotta hit the road Jack, err umm, Nick". I remember I kept replaying the zombie mission cause I thought it was so cool and spooky, as well as the fight against the dragons. The soundtrack was perfect, and honestly as a kid I thought Nick Kang was so cool. One year later I got True Crime New York and the game was a broken mess, I couldn’t even play past the second mission because the game just didn't work. I thought maybe my copy was bad, so years later I tried to emulate it, and I couldn’t even get it to work by emulating it so I just gave up. Still when True Crime Hong Kong was announced I was excited, until that became Sleeping Dogs, which is a great game, but I was sad to see the True Crime franchise end. Years later during the pandemic I tried to replay Streets of LA and… well some things didn’t age well, some other things were cringy but still, I was able to appreciate things the game did back then, and I couldn’t believe that 9 year old me was able to beat the game when 23 year old me struggled a lot at times. A remake would be interesting.
The soundtrack slapped too!
IM A DEA AGENT GIVE IT UP !!
"We were kids when GTA blew up in the 2000s, and if you weren't allowed to play GTA, it felt like the forbidden fruit" - Summed it up perfectly. True Crime was a great alternative for many of us 90s kids back in the day. Had a blast playing it and comparing to GTA in my mind lol.
It was an alternative for me not because I wasn't allowed to play GTA but because I didn't have a ps2 back when GTA was ps2 exclusive
I was 20 when gta 3 launched. Im old
@@tonymarchandstudios nope, that's a term for geriatrics. You're just an actual adult.
i remember being like 8 and my dads girlfriend remembers it too where i was playing vice city and like "hey diane, look at this" and i snipe a pedestrian in the head and his head disappeared.. she was horrified and i wondered why 😅
no, definitely old now lmao@@lpnp9477
I loved this game as a kid. I never had GTA, but for some reason I managed a copy of this. I remember that there's a specific street somewhere on Venice Beach where EVERY person is holding during your contraband checks, so I was able to max out my "good cop" ranking so then I could be reckless but have the benefits of being a good cop.
Murdering 5 people? But I did get some weed off the streets, so we're good!
Sleeping Dogs was apparently picked up and retitled to True Crime (to be the third title in the series) by Activision, then it was cancelled and picked up by Square Enix, who let the devs continue with the project's original direction. Incredible game.
Then for Sleeping Dogs 2 to get cancelled. The True Crime/Sleeping Dogs series was cursed or something.
Didn't love Sleeping Dogs, felt too consolized and restricted. This is coming from trying to play it a few years ago on PC.
I've recently re-installed it on my Steam Deck and I'm hoping the more console like experience will give a fresh perspective on the game.
Yeah if you played the previous true crime games you can totally see the true crime DNA in sleeping dogs.
@@Caluma122 Sadly, many games of that era were consolized. It was rather common for sequels of games that were meant to be played on PC first (Dragon Age Origins for example) to be consolized.
@@Caluma122 how would you describe a game being consolized? I agree with you but can't put my finger on what give a game this characteristic
I'll never forget the punching/kicking sounds. "HEE! HEE! WASSA!" "I didn't mean to do it--scout's honor." 😅
I am VERY surprised that this game had not only a branching storyline, but also a hell sequence
And the fact the hell sequence was at the good path and no other path.
You should've done True Crime NYC instead since it is far better than its predecessor. The sheer amount of stuff you can do in that game is astounding and just proves how ahead of its time it was. So many enterable buildings in the game with car dealerships, gun shops, pawn shops, clothing stores, hotels, liquor stores, etc. You can extort business owners for money, sell police evidence at pawn shops, purchase various vehicles from different dealerships around the map, plant evidence on pedestrians, ride subways and taxis to get around the map faster. If you do make another True Crime video, I HIGHLY reccomend you play NYC since it's far better in terms of content. Fun Fact: Beetlejuice is a character in one of the missions
The way you described GTA is perfect. A blend of systems that on their own would be nothing to write home about, but as a full package it's incredible.
Another “GTA clone” that’s REALLY underrated is The Godfather for ps2
The Godfather is more influenced by the Mafia-series which did its own thing with the GTA-formula.
Godfather 2 online ps3 was peak
He covered it before. "The Godfather's weird tie-in game | minimme"
If you think THIS game is broken, it's sequel is legendarily busted: so much so that it was genuinely difficult to emulate for years because it was so full of hacks, bugs, and terrible code.
One major bug involved it crashing the Dolphin emulator whenever you touched a physics object because, inexplicably, part of the physics code involved dividing by zero, something that you should normally never do. Even when they'd fixed that, their official line on actually playing the game was "don't. It still has tonnes of bugs, some of which corrupt memory card data."
Dividing by zero is one thing, this game divides by zero and expects a completely different result which can only be done with an interrupt of all things
Yeah the second one kinda felt like one huge advert for every brand at once that they suddenly remembered was supposed to be a game. Very forward thinking.
I think the PS2 version is supposed to be the most stable.
@@NovaPrima it is, I remember playing it back when it released I finished the game with no issues
@@NovaPrima Xbox version is the most stable, but it also has the worst bug of any of the versions
This dude is still on that list of underrated high quality youtube channels. Sleeper hits and hood classics left and right
I have VIVID memories of a school friend telling me for days and days that he had GTA on his playstation, after weeks of talking about it and him mentioning weird/wrong facts about the game my mom brought me to his house to play and you can already guess what game it was lol, ''it's just like gta'' he kept repeating, we stayed for about an hour or so, and left only to discover that someone had stole our umbrella, that's a true True Crime experience if you ask me.
that last bit about the umbrella has me in stitches 😂
@@theebonymaw what a twist!
Run me yo umbrella playa!! 😂
Snoop in this game saying "Trembling in fear? No? Well then you _should_ be." is ingrained in my brain despite not playing in over 15 years
i miss the times when we had Gta clones everywhere. now all we have is souls clones everywhere
Lies of P is a great Souls clone. But I'd love a Sleeping Dogs 2.
Clones are never a good thing. They will always work in a way that it does not work.
I'd take the era of GTA clones and Gears of War clones over the era of soulslikes any day of the week.
@@Gonzas97GTA clones can actually be fun at least
@@onemorescout i think you guys are just gta fanboys and soul haters.
The funniest thing that I've ever seen in a video game happened to me in this game. The game would have random crime events happen that were basically side quests, they would repeat and they would be committed by random citizens each time. One of the crimes was a sexual assault. I get the call for the SA right around the corner from me so I head over there to put a stop to it. The random civilian being assaulted was the largest civilian NPC in the game. A construction worker, flat on his back, legs spread open getting railed by the assaulter. The assaulter, was a little old lady with gray hair and a blue dress straight laying the pipe on this man. I must have laughed a good 5 minutes straight because of how ridiculous that scene was.
Man, I still remember that level where you had to shoot zombies with megadeth's peace sells playing. It's supposed to be a cop game. I had no idea why zombies were in it
Oh yeah that shit turned into like shooting down Chinese demons and a ghost dragon 🤣
9:28 I am glad they included Yasuke before it became controversial
'Suffers from being a third person shooter before we standardized how to make those'😂😂
trust me i had this as a kid and only remember that you could change the license plate for cheat codes and the missions were hard super hard for a kid lmao
I remember seeing an article about this game explaining how the Gabecube version couldn’t be emulated for years because of supposedly random crashes. At some point, someone figured out that this game was dividing by zero in its code, but only on GameCube.
Apparently (and please correct me if I’m wrong), the GameCube doesn’t support floating numbers in its code, meaning you couldn’t use numbers with decimal places, only whole numbers. AFAIK this quirk only affected the GameCube version, and somehow the developers could get away with dividing by zero on real hardware. Just a really interesting story that lives rent-free in my head…assuming I’m not misremembering anything
EDIT: Turns out I got a few details wrong, my bad. Check the replies for some clarification
a quick look on Wikipedia shows the game cube’s CPU has a floating point unit, so theoretically floating point numbers would be supported in GameCube code
misremembering one thing: It was about True Crime NYC not Streets of LA
@5persondude: The Gamecube supported floating point numbers. The goofiness was actually in the original PS2 version. The PS2 doesn't implement the IEEE standard for floating point numbers (which are a common representation of decimals), and so doesn't have representations for Infinity and Not a Number (NaN) and the like. So when the original game divided by zero on the PS2, the result was the largest possible floating point value and the game kept on working.
The Gamecube does follow the IEEE standards and does have representations for Infinity and NaN. So dividing by zero results in the representation of Infinity, which propagates through everything and eventually crashes the game. So what the developers porting the game did was add an interrupt to replace the representations with valid floating point numbers. Which I do not blame them for, given that they didn't have the time or budget to fix the underlying issue(s) But it did mean that the game crashed on Dolphin for several years because the emulator didn't support those interrupts.
I am not sure how the other ports of the game avoided the issues with dividing by zero. The PS2 was one of the few consoles/cpus/systems/whatever of the time that didn't follow IEEE floating point standards, so the problem would have been encountered on other systems. I suspect that the other ports similarly adjust representations of Infinity and NaN, but in a way that doesn't cause issues like it did with Dolphin.
@@USEC_OFFICER fantastic insight!
I just love how any time your car so much as grazes an obstacle you get immediately flashbanged.
Like so many say about games, this was a big part of my childhood. I wasn't allowed to play GTA, but no one knew what this game was, and when asked about its violence, I said "It's okay, I'm a police officer".
I never realized True Crime was the same devs as Vigilante 8, that's some fun trivia. Vigilante 8 used to be one of my regular Blockbuster rentals and I always chalked it up as a one and done like so many other games from the era.
I used that gun png hundreds of times and never noticed that it's from True Crime's front cover. Blew my mind.
Brace yourself, then google "The Replacement Killers".
I actually really enjoyed True Crime: New York City. They put a fun melee system where you could train different fighting styles, some of which involved weapons like swords. At one point of the game, I was infiltrating an underground fighting ring as one of the fighters. One of the fights took place in a meat freezer near the dock. I noticed the other fighter had picked up an item from the counter (don't remember what it was) and realized that improvised weaponry was allowed. In short order, I had gathered two complete, fully-frozen swordfish that I started duel-wielding like actual swords. It was a ridiculous, glorious sight that will remain with me until I die.
Great video! I was just playing True Crime: LA last week for a short video I did about GTA vs True Crime. I absolutely love their dig at Rockstar Games with the J* Jockstraps Billboard. The beef between the games is comical!
Not just these two studios. It felt like all of the open world developers (well, all three of them) were in a clinch with one another that generation. DrivThreeEr mocked the blocky appearance and inability of Tommy Vercetti from Vice City to swim with a hidden NPC with huge polygonal hands and inflatable water wings attached to his upper his arms. San Andras was much cruder about this, by having a character in a stealth section playing ThreeDrivEr and complaining that Tanner, the protagonist, sucks.
@@no1DdC San Andreas also with True Crime: Street Cleaners and on the PC version if you enter TrueCrime as a cheat code you spwan a Trashmaster vehicle
1:47 G shuffle perfect
0:26 dude no way, Dural in NSW? I live like 10 minutes from there
Same here
Me too hahaha, had to replay to make sure I heard dural lol
@@anthonybate2663 is Dural chicken still awesome? Haven't been there in years
@@deepersparkakachillidawg1052 still hits as hard as it did 10 years ago. Same owner
ive heard a castle towers mention in another video too
“You fought the law and the law won” ingrained into my head
Funny that you mention having taken a break and pausing your Patreon while also maintaining a more regular release schedule than most TH-camrs with 3 times your subscribers and Patreon members lol. Great video as usual!
2:17 R.I.P Mako. He was the voice of Iroh in ATLA. Leaves From the Vine makes me cry every time
Voice and face of many roles, my favorite was in Conan the barbarian
Hopefully you eventually get to reviewing Sleeping Dogs, one of the best GTA clones
Sleeping dogs was meant to be called true crime 3 but Square Enix didn't want to pay for the rights to the name, lmao.
@@lakota_himself Yeah I know, that's why I hope he gets to it
🤓 @@thechosenone2123
@@thechosenone2123 sir, this is a Wendy's.
@thechosenone2123 yeah but you were restricted to your vehicle in the first Driver. GTA was the first of its type to be 3D. I don't disagree with you otherwise, though!
True Crime was for me always a Mirror Game to GTA. While you are a crimelord in GTA, you are a Cop in True Crime. Loved it.
I miss True Crime
THE REVENGE OF THE SITH FIGHTING GAME OMG
It's oddly surreal to see an image I made (Rayman with a gun) just show up out of the blue in this video. Another great video Minimme, good luck at Uni!
this video is like finding a chocolate in the bag of christmas candy you thought was already empty
The true crime games were so amazing. Both games were so great , being able to stop and frisk everyone, shooting too many civs and having to walk the beat… it was so good man
The man making reviews on games I wasn't allowed as a kid. Thank you
This used to be one of my favorite games ! I still randomly sing the True Crime (Mob Squad) theme song every blue moon 😂
This game was such a gem even if it did have its flaws, I would so love if this got ported to modern consoles.
Weird accent youtubers doing video essays on obscure games will never fail as a genre
If you're interested in doing a followup/second channel video on this game, I've heard that the map actually has quite a few more neighborhoods beyond the playable area. Apparently the developers ran out of time and blocked them off, but those areas can be accessed by modding the PC version. Have yet to play the game yet myself so I'm not clear on the details.
What a coincidence, I just finished the game today! Nice summary of the game, great work.
The boss fights are so unfair, I had to rage quit a few times. After the first few chapters, I ironically find the corny dialogue to be hilarious. Some of the enemies' lines when they're defeated have stuck with me, like "I... can see... the light..."
The branching episodic model is pretty cool.
My favorite part of the game was years later asking my friends if they played it, and them looking at me shocked when i asked if they fought the dragon
I did the same story branch I had no idea how to access the other one or low karma one until today haha!
As a Nintendo player I vividly remember this game - it was as close to GTA I could get. Also cool for all of its homages to Big Trouble in Little China.
There was actually a Rockstar GTA on a Nintendo system prior to this: A Game Boy Color port of the first 2D GTA came out in 1999. It was outsourced, just like recent ports of the classic 3D series, not very good though and mostly overlooked. There was a much better second attempt with GTA Advance in 2004 (also outsourced), but this wasn't a big success either, because by that point, nobody was really interested in a 2D GTA anymore. Then finally a good portable GTA on a Nintendo system with the excellent Chinatown Warson the DS in 2009 (not outsourced), which was later ported to PSP (best version to date, but without the inventive input in the mini games) and a later downgraded port for iOS and Android.
@@no1DdCI should probably have specified GameCube player - like you say, there were GTA for Nintendo consoles, but only the handhelds.
I played True Crime: Streets of LA when I was a kid after I couldn't get GTA San Andreas back from my friend who had borrowed it.
Whenever I played it, I always compared it to GTA San Andreas. The map, the houses, the NPCs, the cars. Some places in the game triggered a certain uncanny valley feeling because it seemed so lifeless compared to San Andreas. It wasn't really comparable to GTA except for the fact that it was an open world game.
I remember that my mother bought me this game when we were at Toys R Us. The sales clerk at the time said I couldn't play it until I was 18 and put a kind of seal on the packaging that only allowed you to open the box by breaking the seal. Of course I played it before that. When I was 18 I thought back and how crazy it would have been to have to wait about 8 years to officially play this game.
Interesting that several of our generation had experience with this game, especially in the context of GTA San Andreas.
I loved this game. Nick Kang was an awesome protagonist.
I like your take on it you understood how big these mechanics were for its time. It’s a 2003 game they had a GTA sandbox which till this day has the most accurate depiction of Los Angelas (they used actual streets and google map images to create the sandbox) they had destructible physics, fighting segments, max Payne shooting segments, stealth, and the driving segments all in one game. It was pretty decent dope back then I remember being blown away when I 1st got this as a kid I enjoyed it more then gta. I like how your car gets damaged in this game it feels realistic I think driver 3 was the best one at that time but True crime came pretty close.
I worked with a gal (in Santa Monica, CA) who said her husband worked on the art for this game. She said he modeled their house to full spec. It's the one home in the game you can go inside. I've been in their real home, so I never took the time to verify what she said was true, but she was largely considered not one to bullshit around, so I highly doubt she was lying.
Not trying to be nosey but do you know what street it’s on? I’ll try to find it. Never seen this
My family moved from California Pennsylvania before this game came out. When it did come out my dad bought it for us just so he could drive around the city he worked in. Drove me crazy back in the day. I just wanted to play the story while he just drove around.
One of my main draws to this was the morality system, being a young one when this came out i was also not allowed to play GTA. So i managed to get hold of this game from a friend and my parents thought it was just your typical action game. Until a mission that took place in a strip club and when my mother walked in on me beating up female workers i obviously had to give the game back lol still not went back to it to this day.
What I remember about this game is that you can find a Best Buy store with the same logo but the store is called OK Price
2:36 Probably just they paid a lot for a relatively small amount of work. "Gary Oldman voices someone" is a back-of-the-box point while he doesn't have to, say, commit to a full shooting schedule.
My dad actually would hide the CD from me when I was a kid- it was pretty violent and graphic- Great game
This game has the bizarre honor of being the first game I ever beat when I was 13 in 2004. I had been playing games since I was a kid but would just never finish them for some reason. I mostly just messed around in games with no real interest in furthering the story. Clearly the narrative in True Crime was so emotionally gripping... so touching and poignant, that I was compelled to finish it.
This honestly used to be one of my absolute favorite games growing up. It had everything I wanted from a video-game, inspired by martial arts action movies, open world, max payne like gameplay, being a cop...I spent months just solving random crimes around the city.
the ai bot comments that show up so fast are bizarre
hello hi howdy
oh hey there
Report them
The devil works fast, but bots advertising shady bitcoin/OF alternatives work faster
dead internet theory
The fact I can drive down the street I live on in this game is pretty cool.
I will pay a shockingly mediocre amount of money for this game's vinyl soundtrack
True Crime was one of my favorite games when I was a kid.
I absolutely love this game! Los Angeles looked really impressive for its time, the soundtrack rocked, the celebrities did a great job in their roles, the story was interesting and varied and the gameplay was extremely solid and fun. I really dislike the weapon aiming/gunplay and the terrible combat collision detection. I can't believe so much of the game world was cut and Nick was able to drive bikes at one point! I miss True Crime!
This one takes me back. I would’ve been 8 years old when this game released and although it could be a struggle to play at times due to the wonky camera and controls, you’re absolutely right that it was good, dumb fun. I remember thinking it was hilarious that I could make my save data a swear word and then drive around LA with BASTARD on my license plate. As a kid growing up in rural England who always daydreamed of living in a city, this game along with GTA, Saints Row and a few others gave me a bit of an escape into an alternate world. I spent a lot of time just cruising around LA, solving street crimes and bumping that glorious soundtrack. When I got my first job in a supermarket, me and a guy I’m still good friends with bonded over our shared love for True Crime. We would walk into the warehouse in the morning saying “Nick Kang live from the crime scene!” or “walkin’ in … and lookin’ good” to each other
MY ME HAS BEEN MINIM'D
Funny enough this game taught me that I was an empath 😅…. The opening mission where the guy stabs the dude in the ear with the chopstick I literally grabbed my ear and ran out the room….there was something about that cutscene that made me feel the pain like it was me that got stabbed it was so weird
4:14 Lets see if he brought up the sound tracks!!! Suga free is a good rapper🎉
In True Crime: Street of LA you are a cop by definition big diffrence between GTA & True Crime.
I always thought it was strange that a game called "true crime" had dragons in it.
i played this as a kid on the gamecube lol i miss it , the nostalgia watching this is hitting hard😂
I'm only at 7:14 but I just want to jump in to say that if you do a video on true crime New York City and you get it running on PC you have to give us a guide on how to do it. I love that game and I want to see it in 4k beauty with no weird shader dank or emulation slow downs. In a way I feel strange that the arguably greatly inferior sequel to this game was a formative memory but here we are
3:03 bud just watched Big Comfy Couch while on mushrooms and thought he could control time with his body. Nobody told him that only the main character can control time and he’s just some jamook in a velour jogger suit
playing this as a kid and getting well over -99 karma (it visually caps to -99) and only being able to get the shitty ending where nick dies
It was all about GTA, True Crime, & Driver 3
No one has ever thought true crime was a gta clone. It was an absolutely fantastic gsme. Wish they'd remaster it
When I was a kid, I tried to use this game to memorize the streets of Los Angeles. I thought "if I ever go there, I'm going to know exactly where I am. Nobody will know how I did it." I spent a whole summer driving around downtown, announcing which street was coming up next, trying to "know" it like I know the GTA3 map.
But, like you said, the map was stupid huge. I managed to memorize a good section of the downtown area, but got bored and gave up, retaining nothing. Nice try kid lol
That's awesome that you're back in university! I'm wishing you the best, and a happy New Year!
Man, that into took me right back to childhood for a second. I loved the little things you used to be able to do in games.
Awesome video! I played both True Crime games as a kid and definitely preferred the sequel, so I can't wait for the second video.
What I remember about this game was, that when you finished all the endings, you'd get a dance sequence of all the characters
I loved this game back in the day. Been slowly playing through as of late as well.
We eventually got sleeping dogs because of the True crime franchise as well, so that alone makes it worth it
remember in GTA Vice City, you had Rockstar making fun of Driver in that mission when the French police show up.
good times
I have so many memories with this game. I remember being a very emotional preteen/teen and playing this game while trying to get through the emotions that come with being that age. It brought me a lot of joy and helped me get through a lot of bad times.
True Crimes LA was a great game. Its story was well done.
I strangely never bought this, or it's sequel back in the day, I've no idea why I didn't either.
But I did absolutely love Sleeping Dogs, which was originally meant to be the third game in the series.
"Hello, you."
It werent exactly a clone, it felt so different
Driver had so much potential. Reflections really threw the ball on that one.
Congratulations on the personal life stuff but great to have you back. Love your videos.
Hearing you say "Video Ezy Dural" was a turboshot to the dome of location growing up near Pennant Hills, world is too small
I had this game and its sequel for gamecube as a kid. My little brother wanted them and some how got them, I played this game so much, more than my brother did. I was amazed by many of the things you listed off. I even got my mom to buy the mobile version you showed on her flip phone, and i played that sometimes while away from home.
I had totally forgotten that existed until you mentioned it, you unlocked memories i didnt even know i had.
Killed it on the GAMECUBE, that console didnt have GTA but it had GREAT GAMES like True Crime, Twilight Princess, Super Smash Bros Melee, Wind Waker, WWE exclusives, Call of Duty and GREAT OTHERS
Fighting the Korean guy atop a skyscraper with Minerva by Deftones played in the background was its own level of epic.
Also, Poem by Taproot during some of the shootouts slapped.
I still remember after 20+ years, there was a mission where you had to fight 2 bums in a house, and they were probably the most difficult bosses in the entire game for me.
The bit about talking about all the shit you could do in GTA at school was a wild memory. People would have to bring the cheat codes in so that we would believe them