Arma 3 Editor | Silently Destroying Units on a Trigger

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  • เผยแพร่เมื่อ 21 ส.ค. 2022
  • Use a trigger to set the damage of a unit to destroy them.
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ความคิดเห็น • 15

  • @bitboydcs9825
    @bitboydcs9825 ปีที่แล้ว +1

    Neat, nice use of some one liner scripts and triggers. Although I usually manage to draw enough enemy fire on my own....so I don't need any assistance randomly falling to the ground dead. :D Thanks for sharing.

  • @gerardocastorena1144
    @gerardocastorena1144 ปีที่แล้ว +2

    Nice!

  • @ThaByrd
    @ThaByrd ปีที่แล้ว +2

    Thank you very much deer Sir.

  • @phillydogsarmagameplay
    @phillydogsarmagameplay ปีที่แล้ว +1

    Thank you!

  • @Feng8004
    @Feng8004 ปีที่แล้ว +1

    your good friend! Can you do a tutorial where the AI does an animation during waypoint movement? Thank u

  • @kisloemaslo4640
    @kisloemaslo4640 ปีที่แล้ว +1

    Great!

    • @OnlineCombatBN
      @OnlineCombatBN  ปีที่แล้ว

      Thanks mate. It's kind of a strange request, but I thought I'd do it anyway.

  • @carpediem2253
    @carpediem2253 11 หลายเดือนก่อน

    Excellent video, but if you want them deleted instead of dead?

    • @OnlineCombatBN
      @OnlineCombatBN  11 หลายเดือนก่อน

      Use the clean up script in Arma 3 to remove them after a certain time period or when a certain number of them has been reached.

  • @PeterMaddison2483
    @PeterMaddison2483 ปีที่แล้ว

    What would the need the use of this mode of trigger?

    • @OnlineCombatBN
      @OnlineCombatBN  ปีที่แล้ว

      I dont understand your question.

    • @PeterMaddison2483
      @PeterMaddison2483 ปีที่แล้ว

      @@OnlineCombatBN What scenario would you use this trigger

    • @OnlineCombatBN
      @OnlineCombatBN  ปีที่แล้ว

      @@PeterMaddison2483 I have no idea. Use your imagination. This was requested by a viewer. I've never used it and don't plan to.