They probably want people to explore and figure things out. Most people recognize Vintage Story as a "no wiki required" game. Or maybe they want to leave a tutorial hole for TH-cam creators to fill since TH-cam content doubles as marketing for the game.
3 major comments for improving the ore search: 1) spiral shaft is really expensive, especially with copper tools. use ladders. usual ladders can be put each other block in vertical shafts. but this is very sticks consuming, therefore the best solution is rope ladders which can be retracted from the vertical shafts you make - from above. it is expensive, but once you gather a stack or two of these, you just reuse them forever. 2) the ore deposits are disk shaped, and follow the surface terrain. I.e. if the terrain at this area is rising towards a mountain close by, the disk will be rising too. Usually one block at each raising. Under high cliffs' edge it may jump 2-3-4 blocks 3) density search shows the probability of the ore related to the first block in the 3 broken blocks. Which is useful for fine tune search of hard type ores such as halite. You stand on the same block and make 4 sets of 3 probes each, each time to other cardinal direction of north-east-south-west. The percentage(pro mile) becomes critical - you can estimate which direction to move to. Say - you have 28%% to south and 29%% to west, and 26-27 to north and east. So you know that halite - if existing - is in SW from you. Not mentioning the obvious - always check the rock type to the ore type, whether is is possible to find such a one.
1) yes however to find copper I wouldn't even recommend to mine deep for copper as surface veins can be way enough to get enough spare copper pickaxes and not waste ressources on rope ladders that can become very costly too 3)it shows the probability of a chunk, this reading won't change in the same chunk, however making readings on 4 chunks close can give you a direction yes, instead of moving 80 blocks away
@@SirDoggyJvla 3) I have to disappoint you. Try 2 probes (6 broken blocks) starting on 2 different blocks of the same in-game chunk, some 10 blocks apart. You WILL see two different readings.
@@benben-fz2es Just tested it and you are right, but it only affects the percentage ? And to be honest the percentage doesn't matter because there's no way you can use it correctly for prospecting, the most important part is the description saying poor high etc
Its safe and a lot more practical than water to use ladders to dig a 1x1 shaft. You can't fall if your character's hit box is interrsecting one. They can also be placed every other block, so it takes less than a stack to get from sea level to mantle. If you make rope ladders, they can even be recovered from above if you dont find anything. Also, if you place one fence block in the top of your shaft, nothing can follow you down and sunlight will reach all the way down.
I was under the impression ladders did not suspend the player automatically but I checked and you are correct! Rats, I wish I knew this when I made the video. Ah well at least the water column is infinite and free. Thank you!
to build off this, I think its a good idea to poke 1by1 holes and take an ore reading at the furthest point in the hole to increase your chances of finding something when your looking for the ore.
Rope ladders are definitely the best type of ladder for any type of underground exploration. Wooden ladders are less convenient to recover, so I use them more as semi-permanent solutions for traversal and for a more finished look to my buildings that require a ladder. You can ladder up places you can't reach to interact with blocks, it's a little trickier going down.
"The way it works is fairly quite simple" _proceeds to explain absolutely nothing even remotely close to simple that literally no one would have been able to find out on their own_
I have never played Vintage Story, and thus will not use this information whatsoever. But I still watch all of these cause they're fun to follow along with. Keep it up, friend
@@baddiegaming758 I definitely wouldn't say better outright. It's a lot more complex and tedious, which is good if you want that, but there's also a very fine art in making something simple and high quality. To me atleast, theyre very different games with a similar facade
@@ioverslept. its a matter of personal preference i would say, vintage story is like a more in depth version of minecraft, and some prefer it to be tedious, like how it takes a bit just to make the simplest tools, whereas minecraft is on the arcadey aspect, if people like an easier run and want stuff faster. both are good in their own ways, its a matter of what kind of person you are. I myself love the realism factor and work that you gotta put in for vintage story, makes it more enjoyable for me
I feel so stupid now that you've pointed out that the prospectors pick is literally meant to be used for prospecting. I was just running around hitting random locations hoping to find high chance for copper. Your tutorials are super helpful!
This is the video I've needed to watch! Too used to playing the "kids' block game", we'll call it, had me trained to a method of mining that Vintage Story is just too complex for! Thank you so much for the desperately needed mining education!
Same, just started playing and other than the small deposits near the surface I was completely lost. It is super refreshing to play something different and this well tough out after all these years though!
This was a fantastic wrap up of how prospecting works. I had a rough understanding and locating ores like copper wasn't a big issue for me, but this really helped me track down some of those ores that aren't as frequent (bismuth for example). I always thought that the modifiers that come before the name of the ore (high, very high, ultra high etc) were linked to the pro-mille reading and essentially meant the same. Helpful to know that I was wrong
This is by far the easiest to understand video I've seen on prospecting. I think how you visualized it and simplified the entire process instead of telling you exactly the most efficient way is a really good way to teach new players.
Thank you for posting the series and this video in particular. I finally found an iron deposit and I am wearing out bronze pickaxes by the score trying to collect it all!
i've seen so many videos about prospecting and they are all so confusing and overly complicated all except this video! thank you for actually explaining it very well!
Nice video. About mining, I usually dig a 2x1 pit keeping myself on the middle of the 2 blocks to avoid to fall. I also like to make a "base camp" well lit with torches around my pit in order to find a safe place once I come up. On the base camp it's possible to let some reed baskets in order to store the mineral that it's not possible to carry immediately.
I really enjoy these videos even as a semi experienced vintage story. Your videos are great I share them with my friends who I convinced to get the game and give it a shot. I hope you're going to continue in producing tutorials. Thank you for all your hard work that goes into these really do help.
I just want to add a tiny bit about gold and silver: It's only found embedded within quartz ore blocks. So don't forget to absolutely swiss-cheese any and all quartz disks you find. Yeah, this does include quartz found just under dirt and even quartz that's visible on cliff faces.
Bruh, your tutorial helped me find my first copper vein, im so happy right now, thx for the explanation of every mode and how to prospect correctly, i've imagined the vein in my head, and found it, you are a good dude
good videos so far. I presume you will include in an upcoming part expanding on cooking, to include bread and PIE. I love pie the best for travel food. it lasts over a week, feeds a bout as much as a bowl of food per slice, but stacks up to 32, without any empty things to tote back with you! I say, unless it's winter, take almost enough slices of pie for your trip, forage on the way. as you run out of pie, lean into the foraging to make it back home. but you can always eat out of hand if inventory gets tight with goodies. "harvest mushrooms, drop knife, pick up mushrooms eat them, pick up knife, keep going for another day or so.
@@VintageCopperman they definitely are. I think pie has a specific buff, that crock meals have of pausing saturation decline, for a short time, dependant on how large the meal was, like 30 grace, per 200 saturation points, or something? it'd be good if you could look into that, to see the exact code, and perhaps...formulate a "min/maxed meal" for me, ideally, it would be a pie, for traveling LONG distances. I'm almost thinking I'd burn the pie, JUST to make it last longer! since that's pie's biggest weakness is it's only good for about 8 days or so. so there's an arguement of charring the pie, so it lasts I think 12 days, at a loss of nutritional value....love to hear thoughts on that.
3:51 no matter how often they ask on reddit and how often I explain this, every single day it is totally unheard of. It is like a time loop over there. I explain 3:51 and just 10 seconds later they never heard of that before and insist it is like minecraft.
Something I found, especially with the newer introduction of the shield, is that caving is now a lot more lucrative than prospecting. Granted, you will have to do a lot of caving and cant go down too far, but I sh** you not I found a Big af Bountiful Ironvein pretty much just a few hundred blocks north of my own shack. Lost it for a while, went around to look for it again (listen brown on brown in terms of marking things on your map is not a good idea ok?) and then found not only a ton of tin but also bismuth and copper just by going to caves here and there and following them deeper in. For the most part they are safe apart from the odd drifter. Maybe 2, maybe 3. If you see another, get the heck out. Even the starter shield wont do against that onslaught. But in my first year I made so much tin bronze its not even funny. I only prospected once and only found tin funny enough. After that? That pick has been collecting dust. I do wonder how far one can get now without prospecting to be honest.
Not at the moment but I would like to if possible. If you go to 4:15 in this old video of mine you can see what a Halite (Salt) Pillar looks like th-cam.com/video/E29gIzS9vpY/w-d-xo.html The best advice I have for Halite is to prospect for the best possible reading with the propick and begin to do Horizontal Strips about 50 blocks long, and 15-20 blocks apart at the level where the top layer of rock transitions to the next layer. The reason for this is Halite spawns in Huge vertical pillars that are around 15-20 blocks wide and long that stretch all the way down to the mantle, so a horizontal search will have the best chance to find it. I wont lie. Salt is a bitch and the only time I ever found it was by total accident. Good luck.
Halite is a special child. Despite its readings, it only has a 33% chance to spawn where it "should." I.e., if in a hypothetical world "ultra high halite" meant 100% chance of a salt dome spawning, then it would actually only be a 33% chance of one being there. You may need to inspect MANY chunks that have high halite readings before you find any.
How big is the density area and how deep is the mantle? I have a 33% ultra high copper reading and can't find it anywhere despite making holes. Almost broke a whole prospecting pick and haven't found a single vein!
The Mantle is at Y level 0. When you do a Density Search the game is giving you the exact readings for the last block you broke, however the game generates ore fields such that (at a rough estimate) the 30 block radius around whatever reading you took will be of very very similar quality. So you can essentially call it 30 blocks. You say you've been punching vertical holes down as low as you can go in an area that read Ultra High 33‰ and still haven't found anything? Not even a node reading of "trace" nearby? Assuming you are taking a node search reading every 2x Prospecting Pick Search Radius blocks (Usually 10-12 blocks) and digging shafts a similar distance apart in a grid, I can't say Ive ever encountered such a problem... I have no advice beyond either persisting, giving up or switching to creative and using the "replace selected block" setting on the eraser and remove all the dirt and stone to see if it really is a terrible spot somehow. Though...that last one obviously is no fun in the end.
Iv'e always struggled finding ore in TFC and still struggle now. I just either can't wrap my head around the info or my attention span isn't up to par. i don't know. still struggling.
I know you prob already have your videos scheduled but are you going to make a comprehensive guide on animal husbandry. Ive looked up on youtube but most I see are nearly a year old or more.
copperman for more rare ores like hematite/magnetite (iron) is it normal for it to only reach decent? i can seem to find ultra high iron anywhere! Thanks.
So what went wrong in my case? I went out to prospect like it was described. The report said decent and poor amounts of all the useless stuff like galena, casserite, borax and quarts and -!- *miniscule* amount of iron -!- So i dug down anyway just to look for the tin but what did i find? The largest Magnetite deposit i have ever encountered and labeled rich.
Hi! The reason you shouldnt do what's shown there is just that it's a bit excessive on the molds, since they take a lot of time and energy to make. You could probably get away with just a couple molds and multiple pours.
@VintageCopperman oh ok gotcha, that makes sense haha. I thought maybe I was missing some deep meta knowledge or something but I was thinking too hard about it it seems. Thanks for answering! I appreciate that
Want to prolong your Prospecting Pick's Life? Use your Pickaxe to crack the Block as much as possible without breaking it. Then quickly switch to your Prospecting Pick and finish off the Block.
Thank you! Unfortunately this is my side hobby thing and I'm always really busy so I only get around to making videos sometimes. It's frustrating to me too haha
I wouldnt recommend it. Caves can be fun to explore for enemies, and you might bump into a Halite spike or salt peter, but trying to find a mine the caves don't have a higher chance to produce ore.
Armor cost genuinely makes no sense to me. An entire anvil worth of metal is more than enough to cover your entire body in lamellar, wearing three anvils worth of metal would make you basically immobile
There's probably some in-lore explanation on the seraphs being way stronger than humans, probably also why you can survive several meters of fall and still walk away
@@Tetragramix thx for the suggestion. I’m on an iPad most of the time for yt. I think the equivalent to the arrow key is a dbl tap on right or left side of yt vid. Usually does a quick ff or rew. But with chapters, it takes me all the way to the beginning or end of the chapter and in some cases I cannot even manually resume anywhere in between. In many cases, I won’t do that.
@@wjacob101 imo its too tedious and overly technical for it to match with the game's goal of being as immersive as possible. Something as simple as native copper pieces spawning above a copper ore vein would be a much less complicated way of knowing where to mine and wouldn't involve you staring at coordinates and making heatmaps
@@PinkBroBlueRope you do know that you can find copper ore directly under surface copper nuggets 100% of the time, the prospecting is only to find the giga node, what you want is already in the game, this is just added to find even more
@@wjacob101 I didn't know that, I'm quite new to the game. I started prospecting and instantly didn't like the mechanic for how out-of-place I felt it was in the game
Devs need to start hiring this guy to make guides. I have never ever seen someone organize a guide in such an understandable way. Phenomenal.
Thank you. I apologize I take so long to make videos
@@VintageCoppermanwe can see why, quality over quantity
They probably want people to explore and figure things out. Most people recognize Vintage Story as a "no wiki required" game. Or maybe they want to leave a tutorial hole for TH-cam creators to fill since TH-cam content doubles as marketing for the game.
The visual demonstration of how node search works by using that cutaway stone and ore was fantastic!!! I finally get it!
3 major comments for improving the ore search:
1) spiral shaft is really expensive, especially with copper tools. use ladders. usual ladders can be put each other block in vertical shafts. but this is very sticks consuming, therefore the best solution is rope ladders which can be retracted from the vertical shafts you make - from above. it is expensive, but once you gather a stack or two of these, you just reuse them forever.
2) the ore deposits are disk shaped, and follow the surface terrain. I.e. if the terrain at this area is rising towards a mountain close by, the disk will be rising too. Usually one block at each raising. Under high cliffs' edge it may jump 2-3-4 blocks
3) density search shows the probability of the ore related to the first block in the 3 broken blocks. Which is useful for fine tune search of hard type ores such as halite. You stand on the same block and make 4 sets of 3 probes each, each time to other cardinal direction of north-east-south-west. The percentage(pro mile) becomes critical - you can estimate which direction to move to. Say - you have 28%% to south and 29%% to west, and 26-27 to north and east. So you know that halite - if existing - is in SW from you.
Not mentioning the obvious - always check the rock type to the ore type, whether is is possible to find such a one.
1) yes however to find copper I wouldn't even recommend to mine deep for copper as surface veins can be way enough to get enough spare copper pickaxes and not waste ressources on rope ladders that can become very costly too
3)it shows the probability of a chunk, this reading won't change in the same chunk, however making readings on 4 chunks close can give you a direction yes, instead of moving 80 blocks away
@@SirDoggyJvla 3) I have to disappoint you. Try 2 probes (6 broken blocks) starting on 2 different blocks of the same in-game chunk, some 10 blocks apart. You WILL see two different readings.
@@benben-fz2es Just tested it and you are right, but it only affects the percentage ? And to be honest the percentage doesn't matter because there's no way you can use it correctly for prospecting, the most important part is the description saying poor high etc
@@SirDoggyJvla fine tune search
@@benben-fz2es Yeah, just look for the highest percentage but overall this stat doesn't give much besides the center of the plausible vein
Its safe and a lot more practical than water to use ladders to dig a 1x1 shaft. You can't fall if your character's hit box is interrsecting one. They can also be placed every other block, so it takes less than a stack to get from sea level to mantle. If you make rope ladders, they can even be recovered from above if you dont find anything. Also, if you place one fence block in the top of your shaft, nothing can follow you down and sunlight will reach all the way down.
I was under the impression ladders did not suspend the player automatically but I checked and you are correct! Rats, I wish I knew this when I made the video. Ah well at least the water column is infinite and free.
Thank you!
to build off this, I think its a good idea to poke 1by1 holes and take an ore reading at the furthest point in the hole to increase your chances of finding something when your looking for the ore.
Rope ladders are definitely the best type of ladder for any type of underground exploration. Wooden ladders are less convenient to recover, so I use them more as semi-permanent solutions for traversal and for a more finished look to my buildings that require a ladder.
You can ladder up places you can't reach to interact with blocks, it's a little trickier going down.
My time IS valuable. And you used it very well. Thank you for this concise video.
The first well explained and not 40min video about prospecting, 10/10
"The way it works is fairly quite simple"
_proceeds to explain absolutely nothing even remotely close to simple that literally no one would have been able to find out on their own_
I have never played Vintage Story, and thus will not use this information whatsoever. But I still watch all of these cause they're fun to follow along with. Keep it up, friend
Play it it's great
@@eggman_-i will save my money and get it. This game look like minecraft but does everything better
@@baddiegaming758 I definitely wouldn't say better outright. It's a lot more complex and tedious, which is good if you want that, but there's also a very fine art in making something simple and high quality. To me atleast, theyre very different games with a similar facade
@@ioverslept. Ngl, this game is better not in gameplay but in performance and every other technical aspect
Minecraft has a serious issue with that
@@ioverslept. its a matter of personal preference i would say, vintage story is like a more in depth version of minecraft, and some prefer it to be tedious, like how it takes a bit just to make the simplest tools, whereas minecraft is on the arcadey aspect, if people like an easier run and want stuff faster. both are good in their own ways, its a matter of what kind of person you are. I myself love the realism factor and work that you gotta put in for vintage story, makes it more enjoyable for me
I feel so stupid now that you've pointed out that the prospectors pick is literally meant to be used for prospecting. I was just running around hitting random locations hoping to find high chance for copper. Your tutorials are super helpful!
This is the video I've needed to watch! Too used to playing the "kids' block game", we'll call it, had me trained to a method of mining that Vintage Story is just too complex for! Thank you so much for the desperately needed mining education!
Same, just started playing and other than the small deposits near the surface I was completely lost. It is super refreshing to play something different and this well tough out after all these years though!
Your tutorial on this topic has honestly been above all others in regards to informativeness.
Amazing guide, thank you! I've had so much trouble finding ores until now.
This was a fantastic wrap up of how prospecting works. I had a rough understanding and locating ores like copper wasn't a big issue for me, but this really helped me track down some of those ores that aren't as frequent (bismuth for example). I always thought that the modifiers that come before the name of the ore (high, very high, ultra high etc) were linked to the pro-mille reading and essentially meant the same. Helpful to know that I was wrong
This is by far the easiest to understand video I've seen on prospecting. I think how you visualized it and simplified the entire process instead of telling you exactly the most efficient way is a really good way to teach new players.
Thank you for posting the series and this video in particular. I finally found an iron deposit and I am wearing out bronze pickaxes by the score trying to collect it all!
i've seen so many videos about prospecting and they are all so confusing and overly complicated all except this video! thank you for actually explaining it very well!
This has been super helpful, thanks!
Only just discovered and started playing this game last week. Your videos have been a huge help to learn about the game.
i had no clue prospecting was this in depth i thought you just found copper in caves, godsend video
Your guide videos are really concise and you have a good voice for making content. I hope you upload again.
Node search is now enabled by default in the vanilla game.
Nice video.
About mining, I usually dig a 2x1 pit keeping myself on the middle of the 2 blocks to avoid to fall.
I also like to make a "base camp" well lit with torches around my pit in order to find a safe place once I come up.
On the base camp it's possible to let some reed baskets in order to store the mineral that it's not possible to carry immediately.
I really enjoy these videos even as a semi experienced vintage story. Your videos are great I share them with my friends who I convinced to get the game and give it a shot. I hope you're going to continue in producing tutorials. Thank you for all your hard work that goes into these really do help.
This guide helped me a lot, thank you. The 3:48 tip was extremely helpful.
Great guide, easy to understand and well layed out with examples explaining the methods.
I just want to add a tiny bit about gold and silver: It's only found embedded within quartz ore blocks. So don't forget to absolutely swiss-cheese any and all quartz disks you find.
Yeah, this does include quartz found just under dirt and even quartz that's visible on cliff faces.
Bruh, your tutorial helped me find my first copper vein, im so happy right now, thx for the explanation of every mode and how to prospect correctly, i've imagined the vein in my head, and found it, you are a good dude
Thanks! I'm glad it worked out
I'm eagerly wasting for the next part! Subbed! 😊
The Fable 1 music is chefs kiss!
I just found you, and you have amazing guides!!
Loving the video n the fact that it has fable lost chapters OST
Very nice guide. Thank you for putting this together.
We need the next part! This guides are so useful
Thanks for this series! It's top notch.
Loving the series so far!
Thanks a lot, man, it's a very good guide.
Beautiful guide.
Thank you for this I didn’t even this was a thing before this
Can't wait for a new episode!
fucking goated music taste dude, fable is such a nostalgia throwback
good videos so far. I presume you will include in an upcoming part expanding on cooking, to include bread and PIE. I love pie the best for travel food. it lasts over a week, feeds a bout as much as a bowl of food per slice, but stacks up to 32, without any empty things to tote back with you! I say, unless it's winter, take almost enough slices of pie for your trip, forage on the way. as you run out of pie, lean into the foraging to make it back home. but you can always eat out of hand if inventory gets tight with goodies. "harvest mushrooms, drop knife, pick up mushrooms eat them, pick up knife, keep going for another day or so.
Yes now that I've gotten the video on producing a saw done I can go into the more advanced cooking as well. Bread and Pie are excellent
@@VintageCopperman they definitely are. I think pie has a specific buff, that crock meals have of pausing saturation decline, for a short time, dependant on how large the meal was, like 30 grace, per 200 saturation points, or something? it'd be good if you could look into that, to see the exact code, and perhaps...formulate a "min/maxed meal" for me, ideally, it would be a pie, for traveling LONG distances. I'm almost thinking I'd burn the pie, JUST to make it last longer! since that's pie's biggest weakness is it's only good for about 8 days or so. so there's an arguement of charring the pie, so it lasts I think 12 days, at a loss of nutritional value....love to hear thoughts on that.
amazing guide, waiting for more
Very good. Hope you will continue in the future
Love it. Can't wait for more
Awesome video, thank you!
LOVE THE VIDEOS MAN!
The best guide
3:51 no matter how often they ask on reddit and how often I explain this, every single day it is totally unheard of.
It is like a time loop over there. I explain 3:51 and just 10 seconds later they never heard of that before and insist it is like minecraft.
Something I found, especially with the newer introduction of the shield, is that caving is now a lot more lucrative than prospecting. Granted, you will have to do a lot of caving and cant go down too far, but I sh** you not I found a Big af Bountiful Ironvein pretty much just a few hundred blocks north of my own shack. Lost it for a while, went around to look for it again (listen brown on brown in terms of marking things on your map is not a good idea ok?) and then found not only a ton of tin but also bismuth and copper just by going to caves here and there and following them deeper in.
For the most part they are safe apart from the odd drifter. Maybe 2, maybe 3. If you see another, get the heck out. Even the starter shield wont do against that onslaught. But in my first year I made so much tin bronze its not even funny. I only prospected once and only found tin funny enough. After that? That pick has been collecting dust.
I do wonder how far one can get now without prospecting to be honest.
Thank you, you are so informative!!
Please consider making a playlist for these. Thank you.
i appreciate the fable ambience
thank you very much for this tutorial and i am waiting the next one(+1)
Thanks - Great Video!
You got a guide for finding salt? I had no luck when I searched a 25% halite chunk.
Not at the moment but I would like to if possible. If you go to 4:15 in this old video of mine you can see what a Halite (Salt) Pillar looks like th-cam.com/video/E29gIzS9vpY/w-d-xo.html
The best advice I have for Halite is to prospect for the best possible reading with the propick and begin to do Horizontal Strips about 50 blocks long, and 15-20 blocks apart at the level where the top layer of rock transitions to the next layer.
The reason for this is Halite spawns in Huge vertical pillars that are around 15-20 blocks wide and long that stretch all the way down to the mantle, so a horizontal search will have the best chance to find it.
I wont lie. Salt is a bitch and the only time I ever found it was by total accident. Good luck.
Halite is a special child. Despite its readings, it only has a 33% chance to spawn where it "should." I.e., if in a hypothetical world "ultra high halite" meant 100% chance of a salt dome spawning, then it would actually only be a 33% chance of one being there. You may need to inspect MANY chunks that have high halite readings before you find any.
Hi, love your videos. Afaik now node search is enabled by default and set to radius 6.
How big is the density area and how deep is the mantle? I have a 33% ultra high copper reading and can't find it anywhere despite making holes. Almost broke a whole prospecting pick and haven't found a single vein!
The Mantle is at Y level 0. When you do a Density Search the game is giving you the exact readings for the last block you broke, however the game generates ore fields such that (at a rough estimate) the 30 block radius around whatever reading you took will be of very very similar quality. So you can essentially call it 30 blocks.
You say you've been punching vertical holes down as low as you can go in an area that read Ultra High 33‰ and still haven't found anything? Not even a node reading of "trace" nearby?
Assuming you are taking a node search reading every 2x Prospecting Pick Search Radius blocks (Usually 10-12 blocks) and digging shafts a similar distance apart in a grid, I can't say Ive ever encountered such a problem... I have no advice beyond either persisting, giving up or switching to creative and using the "replace selected block" setting on the eraser and remove all the dirt and stone to see if it really is a terrible spot somehow.
Though...that last one obviously is no fun in the end.
@@VintageCopperman Thanks! I have dug down a bunch but not all the way due to big caverns with lots of mobs and losing my sanity quickly.
epic video
Iv'e always struggled finding ore in TFC and still struggle now. I just either can't wrap my head around the info or my attention span isn't up to par. i don't know. still struggling.
I know you prob already have your videos scheduled but are you going to make a comprehensive guide on animal husbandry. Ive looked up on youtube but most I see are nearly a year old or more.
Tha k you I never could figure out that mechanic.
copperman for more rare ores like hematite/magnetite (iron) is it normal for it to only reach decent? i can seem to find ultra high iron anywhere! Thanks.
I can't speak to the frequency of it occuring but I have definitely discovered Ultra High Hematite
@@VintageCopperman We have found iron, found it in a decent chunk couldnt locate ultra high after scouring 2000 by 2000 area.
ty
So what went wrong in my case?
I went out to prospect like it was described. The report said decent and poor amounts of all the useless stuff like galena, casserite, borax and quarts and -!- *miniscule* amount of iron -!-
So i dug down anyway just to look for the tin but what did i find? The largest Magnetite deposit i have ever encountered and labeled rich.
Hello is it the same for multi player or not bc for me it ask me to Take 3 rock not one
what mod are you using that adds "ultra high" ratings of ore, i have never seen that before.
Ultra High is in the base game, although I usually only see it for Copper, Malachite, bismuthinite, and sphalerite.
Hi! Where is part 8? I love this series!
@00:24 "Don't do this". "this" as in make lamellar armor? why not? I'm a bit of a noob yet so I feel like I'm missing something here
Hi! The reason you shouldnt do what's shown there is just that it's a bit excessive on the molds, since they take a lot of time and energy to make. You could probably get away with just a couple molds and multiple pours.
@VintageCopperman oh ok gotcha, that makes sense haha. I thought maybe I was missing some deep meta knowledge or something but I was thinking too hard about it it seems.
Thanks for answering! I appreciate that
Now the water method has been nerfed, you can omly move up 2 blocks while swimming
Afaik in 1.18+ the node mode is on and set to 6 blocks by default iirc
how deep should i go?
Want to prolong your Prospecting Pick's Life? Use your Pickaxe to crack the Block as much as possible without breaking it. Then quickly switch to your Prospecting Pick and finish off the Block.
Was under the impression tool durability for block breaking tools was consumed upon block break. 🤔🤔
@@mrtango1824 I'll test your Theory out. I'll let you know what my findings are.
shocked you dont make videos more often.
Thank you!
Unfortunately this is my side hobby thing and I'm always really busy so I only get around to making videos sometimes. It's frustrating to me too haha
When the smiting guide?
When next video?
What about minjng on Caves
I wouldnt recommend it. Caves can be fun to explore for enemies, and you might bump into a Halite spike or salt peter, but trying to find a mine the caves don't have a higher chance to produce ore.
God willing, Part 8 is about Alloys
give me the power to find more copper !
Ты лучший
Armor cost genuinely makes no sense to me. An entire anvil worth of metal is more than enough to cover your entire body in lamellar, wearing three anvils worth of metal would make you basically immobile
There's probably some in-lore explanation on the seraphs being way stronger than humans, probably also why you can survive several meters of fall and still walk away
I thought this was a minecraft mod
God I hate chapters… won’t let me ff or rew.
Use arrow keys?
@@Tetragramix thx for the suggestion. I’m on an iPad most of the time for yt. I think the equivalent to the arrow key is a dbl tap on right or left side of yt vid. Usually does a quick ff or rew. But with chapters, it takes me all the way to the beginning or end of the chapter and in some cases I cannot even manually resume anywhere in between. In many cases, I won’t do that.
Literally the worst mechanic ever
This game is supposed to have a large amount of realism, this is awesome
@@wjacob101 imo its too tedious and overly technical for it to match with the game's goal of being as immersive as possible. Something as simple as native copper pieces spawning above a copper ore vein would be a much less complicated way of knowing where to mine and wouldn't involve you staring at coordinates and making heatmaps
@@PinkBroBlueRope you do know that you can find copper ore directly under surface copper nuggets 100% of the time, the prospecting is only to find the giga node, what you want is already in the game, this is just added to find even more
@@wjacob101 I didn't know that, I'm quite new to the game. I started prospecting and instantly didn't like the mechanic for how out-of-place I felt it was in the game
@@PinkBroBlueRope aight, fair enough, I wish you luck in your story