They don’t even believe in their products,unless that’s just an excuse to pat theirself on the shoulders while saying:”people wouldn’t fully complete the game anyway so why bothers to add new contents or post game contents?”Which is technically true cause there are lots of players who just complete the story,defeat the Pokémon league and never touch the game again,but these kind of people where always there but they didn’t stop them from making masterpieces like HG/SS,platinum(which I hope they’ll do a good job with the distortion world) or BW2.Sadly no matters how low effort a Pokémon game can be,people will always buy it.From my point of view I will buy only the gen 4 remake and never buy a Pokémon game again until they’ll pull themself together,stop pattIng theirself on the shoulders and most importantly,stop being lazy,soulless and money hungry idiots.
@@Gimas96 Me who played days and days and months getting every pokemon in BW and B2W2 played each of these 2 games more than 30 times EACH meanwhile I played sun and moon once and couldn't even finish SWSH. What a shame, they were an exemple of originality and great game developing, now they're just a bunch of lazy asses with lame ass games.
It's genuinely sad how small and claustrophobic the regions and routes have become.. 3D is supposed to allow devs to create vast and dense environments and tailor them around the gameplay, something GameFreak simply doesn't do. This is probably due to GameFreak's incompetence with 3D programming but even that shouldn't be a problem considering what a massive amount of resources they have. They could just hire devs to purely focus on designing and programming the environements and still hire other teams for other tasks. GameFreak is great in designing Pokemon and character designs but they pretty much suck at everything else... If they actually spent some money and cared abour their products it could result in an incredible game. But oh well, profit > reputation
It's one of my favourite Routes in the entire series, and I always look forward to it on a Hoenn playthrough. The fact that you go through it after beating the protagonist's father always makes me consider it the "half-way point" in the game, and as the route that separates the two halves of Hoenn. The triumphant music also gives it a "you've come this far, so don't give up now" feeling.
@@BottledPoe Not to mention, Pokemon is an RPG... You can save and quit at anytime that you arent locked in a battle or cutscene.. You have literally as much time as you can put aside to finish them. If you feel you won't be able to beat a battle before you need to quit, but want to try anyways, save before the fight, quit when you run out of time. GameFreak either grew lazy or The Pokemon Company grew impatient. Either option is awful. I often fantasize that Pokemon never moved to 3D models and the 2D sprite animations got more advanced, leading into animations that actually interact with one another. Punches that connect to the enemy model, taking size into account and having actual unique animations for moves.
@@BottledPoe Yeah. Its embarassing people believe those Lies. Makes me wish for 'The Take' making a Video about this, but they are not much into Games, unfortunately...
Masuda: "People don't have time to play long games. People have a smaller attention style." Oh yeah I remember how BOTW got a lot of criticism for being super long and full of depth. People stopped playing it in a week. It has completely driven the Zelda franchise into the ground. It barely sold any copies. People don't even talk about it anymore.
Ironic for what is basically a Nintendo 2nd party developer to not realise this. GF really are the weakest link in the Nintendo family of developers. TPC should strip them from the franchise and had it to a better team.
@@PolarGuy I meant more detailed maps for specific areas. Like dungeon maps or overworld/route maps that give the player more of an idea of where they are
"...nowadays players get bored and frustrated more easily and they aren't interested in things that are so demanding/challenging." The entire Souls-like Genre: *thriving*
I also think a good example to debunk that quote would be Monster Hunters entire history. Started off difficult with sprinkles of frustration (bullfangooooooo) and steadily evolved into fun games that can be difficult and frustrating at surface level but steadily become a rewarding experience as you peel back the layers.
A very accurate quote I once heard that summarizes the state of the franchise: "Pokemon once sold merchandise based off the incredibly successful video games. Now it sells video games based off the incredibly successful merchandise."
These Guys talk such utter Nonsense. 'You either die as a Hero or live long enough to become the Villain' is really personified with Masuda. He's talking like he's on bad Medicine. For real. His Interview-Statements are kinda similar like if he talked about how Meoth evolved at Lv.15 into Pikachu and then again 10 Levels later at Lv.8 - in to Giratina himself. Thats the level we're dealing with. People are literally calling out every single bullshit of him, no matter age and gender. My 8 Years old Step-Siblings basically said 'WTF' about Masudas claims.
"I hope people don't get their expectations too high." is a statement equal to "I'm here for your money, not for your praise." which is absolutely disgusting considering that Pokemon is the largest franchise of Nintendo overtaking Mario and Zelda which have better good-looking games. Let that sink in.
This Channel is the perfect middleground between Arlo and his Calmness and the Radicalness of Radical Soda. I'd say they are the 3 you need to check before Buying (!) and Distant Kingdom may be the very Best of the 3, tbh.
...The Franchise is burning and Gamefreak has literally no idea. Its amazing... I mean, we dont even have to ask for finally getting the reason for Regigigas weird Ability that makes it seem like it was cursed in-story/lore! Or the Unknown's secret! No, we have to hope for much less important stuff. We have to hope for the quality-fall to stop, or even reverse! Gamefreak officially thinks of Players Age 10 having the intellect of Age 4 and of Players Age 30, they think were useless so who even cares about our Age? Thats more than worrysome. They officially think kids are too stupid and lazy to play games through, and make official statements about us Fans being lazy and dumb. Oh, and no one wants a difficult game, sure. Yeah, sure. ...Oh my...
@@charliez077 not just Pokémon too, it applies to triple A's in general, there's too many massive company game franchises that will churn the most basic game for the sake of solely profit, instead of both profit AND a great product they take pride in. So far they took pride in a turd they smeared on the wall
The most annoying part about the "scale" argument is that GF got it right in the Let's Go series. Battling Brock's Onix is an awesome experience because Onix is massive during the fight. To add insult to injury, Let's Go uses the same assets as every other 3D Pokemon game before and after it. GF can do it, they're just choosing the business model of a yearly release over consistency.
Bro, GF with their resources could work wonders even with the yearly release model - they just don't want to. You saw it in the video - 20 people made one of the best, if not the best Pokemon games (HGSS) to date, in just under 3 years. Imagine what they could do with the hundreds of people they hire for newer games.
The new game Arceus is better then the last 6 genaration games since hoen i never felt the pokemon vibe so clearly then in this game again. Massive landscape with the touch of the 4th gen game were pokemon are the main point and antagonist they. Mixed PMD/Ranger and the old school pokemon together. Catching Pokemon is the main focus of the game..
"People wouldn't use the battle frontier" Said by the same company that holds massive tournaments centered around what the battle frontier is fucking about
They can’t be asked to code in all the different battle facilities for each new generation because they’re lazy, they’ve ported the battle frontier between games before (platinum and hgss). It’s easier and quicker for them to code the battle tower than it is for them to code 7 other battle facilities, which is a shame. The argument of not needing to add in the battle frontier because of “muh mobile gamez” is stupid because almost every Pokemon fan would rather play a GOOD (or even great) Pokemon game than flappy bird. They only hold the tournaments because they earn A LOT of money from them and if they cancelled them there would be RIOTS.
@@Oodelally ...The Franchise is burning and Gamefreak has literally no idea. Its amazing... I mean, we dont even have to ask for finally getting the reason for Regigigas weird Ability that makes it seem like it was cursed in-story/lore! Or the Unknown's secret! No, we have to hope for much less important stuff. We have to hope for the quality-fall to stop, or even reverse! Gamefreak officially thinks of Players Age 10 having the intellect of Age 4 and of Players Age 30, they think were useless so who even cares about our Age? Thats more than worrysome. They officially think kids are too stupid and lazy to play games through, and make official statements about us Fans being lazy and dumb. Oh, and no one wants a difficult game, sure. Yeah, sure. ...Oh my...
Thinking back I did a Nuzlocke of Ultra Moon when it came out, because I was disappointed with Moons difficulty level. Well I beat the ultra version in my first try "blind". The only difficulty I had in the game was ultra necrozma
Or just use crappy Pokémon who have no evolutions like Pachirisu (garbage in singles, which makes up like 95% of all battles in the game, yes I know Sejun Park that was VGC), Emolga... let me just cut this short by saying "pretty much all pikaclones except Morpeko and Togedemaru because those are actually *kinda* decent in singles". Why they don't put a difficulty system is beyond me. All they have to do is tweak the levels a bit. Probably wouldn't take longer than an hour. That way players can make true challenges for themselves by doing a nuzlocke, using Pokémon without evolutions AND playing on hard mode, and tweaking off the EXP share if they had any damn option to do so anymore. They have to stop deciding for the player what the difficulty is gonna be. No difficulty system worked in a game like Dark Souls because the game was already inherently difficult. People have fun from the game no matter what. When it comes to Pokémon, people get bored because it's too easy and players have to *go out of their way* to make it more difficult. It just doesn't work.
Or, and this is a pretty simple solution. Don't play a kid's game. Like it's incredibly simple to pick up a game that was actually designed for you. Especially nowadays. If you want a challenge, then you're not a kid and Pokemon isn't for you.
A NATIONS STRENGTH. The actual Combined Level or Power or Something of a Pokemon-Region and therefore its actual theoretical Military Might: This is literally something i see non-covered by all of the Poke-Tubers. ?!?
"So I hope people don't get their expectations too high.." .... seriously? THAT is the attitude of a developer of one of the most anticipated & cherished titles of all times? that is just appalling.
It's so sad. Like tempering your expactations is one thing, but he's basically saying "Please don't hate on me if the game sucks. Please." It reminds me of Aonuma having zero faith in Majora's Mask to the point of removing practically everything that made the game unique and what people originally fell in love with... only to add two separate, yet identical, fucking fishing minigames.
@@THGMR-ox7sd As great gens 4 and 5 were, even the original gen 3 games were pretty good... including the remakes if we ignore the missing Battle Frontier. Gen 2 was good and the remakes were massive improvements.
...The Franchise is burning and Gamefreak has literally no idea. Its amazing... I mean, we dont even have to ask for finally getting the reason for Regigigas weird Ability that makes it seem like it was cursed in-story/lore! Or the Unknown's secret! No, we have to hope for much less important stuff. We have to hope for the quality-fall to stop, or even reverse! Gamefreak officially thinks of Players Age 10 having the intellect of Age 4 and of Players Age 30, they think were useless so who even cares about our Age? Thats more than worrysome. They officially think kids are too stupid and lazy to play games through, and make official statements about us Fans being lazy and dumb. ...Oh my...
26:18 Black and White had a really good story that actually motivated me to keep going through the game and was paced really well between your two rivals, N and team plasma. The game felt pretty balanced between gym challenges and the overarching story. The problem with the newer games isnt that they have a bigger focus on narratives it's that theyre not great. 1) they're just not interesting while they have some neat ideas, like hop feeling like hes making his brother look bad, it's not executed all that well. 2) they interrupt way too much in most rpgs you can usually skip all the story to begin with but there's also a much better flow between gameplay and story. Usually you go to a town are free to explore for a bit and then get a few cutscenes and then head to a dungeon maybe get a cutscene at the start and then youre free to play with another cutscene at the end usually before the boss. In the new pokemon games you'll get a cutscene then walk into a building and get another cutscene then walk out to get another cutscene it feels like my time is being intentionally wasted when you could've put that all into 1 cutscene. 3) the cutscenes usually just tell you stuff you already know or when they do give new information it's not much and it's not interesting. For example when you meet Sonia in Hammerlocke all we learn is that there were two heroes instead of one everything else we already knew. It would've been better if that was the first time we saw mention of the legends of the darkest day and dynamx in ancient times. Then if the player had paid attention to the glyph in Tuffield and statue in Motostoke and maybe interacted with them they could have an interesting moment where they connect the dots themselves. 4) The cutscenes are just presented as people standing around talking. More interesting presentation would do a lot to make it more engaging. The lack of voice acting in a 3d game is also jarring. It adds to the uncanny valley feeling of the world. It makes it much harder to suspend your disbelief when you can't hear the characters talk. Its especially weird in gym battles where you can hear chants in the background too. 5) The story feels like the gym challenges have noting to do with the rest of the story so when you get to story segments it feels like time is being wasted.
Masuda is still seen by many as smart even though he laterally 'lives so long he became the Villain'. He is now a dumb man who has lost touch with not only the fanbase but literally the touch with Reality SO HARD, it is no wonder people can produce hour-long Essays about his Mess-Ups. Essays that OF COURSE Masuda is not aware of and will never ever watch, cause taking Criticism is FOR THE WEAK.
Black version was my very first Pokémon game and the only one I really enjoyed playing over and over again! They did almost everything perfectly and sooooo much the game is so memorable and lovable!! ❤️
The saddest thing about this is that the topics discussed concern only Pokemon titles, not Nintendo games in general. All other main Nintendo series are constantly getting bigger, more interesting and innovative, especially after moving onto Switch. Mario Odyssey is the best looking Mario title ever, with interesting new mechanics and worlds to explore, BoTW is the biggest and most innovative Zelda title ever bringing the series to new heights, while Pokemon titles are getting worse and worse with every game.
When people dismiss my opinion on the graphism of a switch game, I point them to mario odyssey on how good looking it is, considering it came with the console release.
New feature in gen 10:If u somehow lose too much to anything you get a perma-dynamax-megaX-Maxed lvled- Charizard thats ability is to one shot any Pokemon that tries to battle it and all experience gained from the battle will be doubled and all capture Pokemon receives experience
"People have no time to play games" Here's something they don't understand, people will MAKE time for a game if it's really that good. If it's shit quality like gen 8 then ofc they're going to drop the game pretty quickly after release while gen 4 and 5 are revisited at least once by most pokemon fans despite being released so long ago.
Not to mention the gen 2 remakes and BW2 are the most expensive games to buy used now. HGSS with the pokewalker can go as high as $200 with the box and B2 and W2 are $100 each whereas ORAS is usually $30 being cheaper than any of the gameboy/gbc/gba games, and X/Y and after is usually $20 at most
They say that and beside there is Persona 5 which is a blast in Japan and worldwide, or Monster Hunter franchise, and it's REALLY long games. So stupid. I want so bad to have a good pokemon game like old times but I'm sure it's done for ever.
the video talks about immersion in the map design section, but I wanted to mention the exact point my immersion was shattered beyond salvage. I tried to be as immersed as possible, so when I got to the snow town, I looked at my character and thought "he's literally in a t-shirt and jeans. there's no way he's not freezing his ass off." so I went to the clothing store to update my look to reflect my location. there were no coats. in the town where it is always snowing no matter what time of year it is, the local clothing store where residents without pokemon have to go shopping due to how dangerous wild pokemon are, there are no warm clothes to buy.
pokemon red/blue/yellow. "i cant get past the town cause of the angry coffee man. i guess i'll just expore. oh this shop keep wants me to deliver a parcel to oak" now: HEY YOU MUST FOLLOOW THIS WAY. ALSO TAKE 10 FREE POTIONS CAUSE ITS REALLY REALLY DANGEROUS WITH LEVEL 2 POKEMONS IN THE WILD!
To be honest, coffee man did wall me for a little bit as a 5 y/o. As delivering a parcel to Oak doesn't really make sense to trigger coffee man to move. But yes, the level of hand holding in recent games is absurd.
I know, Language-Barrier and all, but honestly? We need, in masses, to tweet them and call them out for their BS. if they disrespect Fans so intensely they dont even answer Interviewers, lie, talk nonsense, and more, thats some heavy issue. We need to act; as Fans.
...The Franchise is burning and Gamefreak has literally no idea. Its amazing... I mean, we dont even have to ask for finally getting the reason for Regigigas weird Ability that makes it seem like it was cursed in-story/lore! Or the Unknown's secret! No, we have to hope for much less important stuff. We have to hope for the quality-fall to stop, or even reverse! Gamefreak officially thinks of Players Age 10 having the intellect of Age 4 and of Players Age 30, they think were useless so who even cares about our Age? Thats more than worrysome. They officially think kids are too stupid and lazy to play games through, and make official statements about us Fans being lazy and dumb. Oh, and no one wants a difficult game, sure. Yeah, sure.
@@slevinchannel7589 so stop purchasing the games, toys, cards etc. The same thing people have been saying about madden for years. But people won't stop and it sucks
@@capo4ever334 Yeah, and this is BAD. Get it? Because Fans defend it and accept low quality, we get more bad quality - such are the rules of supply and demand. Its cause and effect. Get what I'm saying?
To be fair, Pokemon is too big to fail, and it is sad when you think about how mediocre the anime and game have become. But, that is just the way it is, since Pokemon will always continue to make money, no matter how bad the games are. P.S. The fact that there are people who are so dumb, they don't understand how copyright works, saddens me to no end. If the concept of catching and training monster is somehow only GameFreak and/or Nintendo's, then video games wouldn't exist pass a couple of titles.
Since Pokemon is literally the highest grossing franchise in the world it makes sense that their ego has them what they are now. They can make an entry even worse than sonic boom it will still sell. And the overly milked anime that is literally just a soulless glorified commercial for merch can use an idea from the worst written pokemon fanfic ever and it will still have millions of views In short it's too big to fail but it has suffered the curse of massive yet soulless companies.
@@straightbusta257 Sure its no masterpiece and it recycled blasting off team rocket waaay to much. Ash became boring once he stopped being a shitter with a huge ego.
@Alexis Eronmwon My first was AlteRed. That's a ROM Hack of Firered, but it has every pokemon from the first three gens, along with all the gen 4 evolutions, and to top it off, EVERY POKEMON has been redesigned, renamed, retype, and has had an updated moveset with moves from all eight gens. It also has the physical/special split, although moves don't say whether they're physical or special. Still, amazing game.
Glad you addressed the map design. Always felt the fun in pokemon wasn’t just the casual gameplay of making a team of 6 and fighting your way to the league but the exploration of the region. Pokemon games didn’t need the hand holding that they’re justifying, they just needed to make the journey more fulfilling instead of a straight line. I mean come on they expect us to beat the strongest trainers and pokemons in the region but they cant trust us in finding our way through a town?
The worlds of each region have always been so much fun!! I think region design peaked around Gens 3-5. Some of the caves/dungeons in Sinnoh and Unova are sooo much fun to get lost in. Gens 6 and 7 were fun but increasingly accrued certain problems as the franchise went on, and I will go as far as to say the map design in SwSh is objectively bad and not fun.
@@tristanneal9552 Eh, Kalos is a perfectly fine region in my eyes. Its probably also the region with the most variety in biomes. Sure, the Power Plant thing sucks, but the rest of the map is still up there with gens 3-5 for me (Hell, gen 6 as a whole, or at least XY, is up there with those gens in my opinion, but I can definitely see why people don't like 6 that much)
@@oggiv I really enjoy Kalos!! Just probably not as much as the predecessors, but imo it's nowhere near as bad as Alola or Galar. When I said increasingly bad I meant Kalos was still pretty good, Alola was okay, and Galar was bad. I actually enjoy all of them conceptually, just not the execution in mapping and linearity. That's all just my opinion though, ofc.
@@retro_nintendom8493 Leon was the first fight I didn't one shot every pokemon in the league to that point, excluding the Eiscue in the Ice gym (I two shotted it only because it had a Sturdy like ability).
Pokemon Colosseum did an EXCELLENT job with the battle camera dynamically granting an overview of the battle, and switching between different perspectives during attacks. Giving the attacking pokemon a lovely front facing shot of their attack, before switching to another front facing view of the opponent receiving it. Not just the arbitrary back facing hop with the standard damage reaction. Back to the animations too, I absolutely love the recovery animations from defending pokemon, who took time to shake themselves off after being thrown backwards from a powerful attack, then retake their position on the battlefield, rather than a small little flinch we see today.
They also gave a lot of flying type pokemon more character-based animations instead of having them slowly flap their wings all of the time. Another cool thing is that they actually scaled the pokemon sizes in-battle properly back then so Wailord was like 30 feet tall instead of 3 feet tall as shown in Sword and Shield
Another interview moment had them asked if they would ever make a game similar to Colosseum and XD, and their answer was flat out "No, next question." It's likely that they don't do research on what worked to make a good pokemon game. They just go with their gut feeling of how they think gaming is trending, and tell everyone else to make the game accordingly.
Yeah if they just made the battles like Colosseum and Revolution they would look so much better but they cram the Pokémon in a really small area instead
The part I miss is the complex and branching routes, I'm playing sword and shield for the first time rn and it's hard to stay immersed when each route is like 3 minutes long and a straight path
The state of pokemon is so fucking depressing man. When I was a kid playing platinum and battle revolution I could only DREAM how an official pokemon game would play on console without the restraints of the DS. If I could show SwSh to 10 year old me he would be so disappointed...
Bonjour, fellow Trainers. I ask around, trying to find out how many people are (rightfully) mad about the ridiculous Difficulty BUT YET have not played Mystery Dungeon (especially 'Sky')?! Award-winning Music and the most complex Story in the Franchise are present things, but most importantly: The difficulty. The stress, the challenge, the Everything. This is how Pokemon Games should be. Mystery Dungeon Sky is literally the same Story-producing Stuff like that legendary Miltank - you know which one. Everything that is good about Challenge and Self-Worth and all that; its all in this Game. If make a mistake, you will most likely die; and if you die, it will hurt. So? Youre mad about the Franchise, you feel its lacking - but you never played PMD-Skye or P-Ranger?!
@@slevinchannel7589 I feel the same about the spin-offs. My first Pokémon game ever was Pokémon Ranger: Shadows of Almia, a spin-off that I held in high regard as a young child, coming back to it years later, I still felt the awe only induced by the overwhelming passion of those who create the game. You can tell me all you will, but Pokémon spin-offs are crafted with more dedication and heart than any of the mainline games, created by competent workers who want to make the very best of the options they are given. Pokémon Ranger, Mystery Dungeon, Colosseum, XD... They hold up to modern Pokémon in quality to this day.
@@vanillabean2683 Its never too late or the wrong time to go back to those. I literally and really literally have one of them in my Hands right now. Well, its resting on my Lap cause i need my Hands to write those words, but still.
I feel like they know the “not everyone wants to progress by battling” stance is bullshit. Because it doesn’t matter if you level up your whole crew via Curry... you can’t finish the game without battling the gyms. To piggyback on this: how sick a Pokémon game would be if you could choose the battle or pacifist route and each one has a different criteria for “winning” Think different paths you decide to take early on and at any point you can end your pacifist run and try your hand at the gym challenge. I mean shit. Let’s actually do something with the idea of “not everyone wants to battle”. Almost every single Pokémon story has had a character who doesn’t necessarily want to be your standard battle trainer.
@DiaKorrus 18 and Silver straight up steals gym badges. It also shows that most people barely even know type matchups, let alone ability interactions. It also explains why most gym leaders are mono-type. Seeing as, if you’re generally staying in one place, and have certain interests, knowledge, jobs, and preferences, having similar (or the same) Pokémon is more convenient.
@DiaKorrus 18 I’m not saying that as criticism. Stealing gym badges would actually be an interesting concept, although I understand why they won’t implement that. Although I can’t imagine switching to silver for more than a few battles every once in a while to allow for interesting ways to tell the player information that gold wouldn’t have come across naturally. Using someone else’s Pokémon is fun, but doing it too much (with the exception of the battle factory) ruins the overall connection you feel with them.
This just in, SwSh are the last main line Pokémon games to exist. GameFreak confirmed that the ninth generation will consist of Pokémon: Left version and Right version, which are empty packaging that do not contain actual games, just a note saying "congratulations, you've won!" and a "Pokémon Champion" sticker. When asked about the reason, a representative stated: "People are really busy and impatient, they don't have the time to play videogames any more, so we've taken that part out of the product." The games are set to release in mid 2022 and have already broken records, with preorders exceeding even the likes of No Man's Sky. When asked whether videos containing silence at any point will be removed from TH-cam for technically containing the entire Pokémon LR soundtrack, Nintendo refused comment, though the game's composer, Junichi Masuda, has denied accusations of having plagiarised John Cage's famous work 4'33'', saying in a statement to IGN (translated from Japanese): "this is ridiculous, I didn't copy anybody's music, I didn't do anything, nobody told me we were even releasing anything, they just put my name in the list of developers without telling me, please leave my house and don't talk to me again." We will, as always, keep you updated as this story unfolds.
Miss those gen 5 sprites, they have so much character. Honestly that whole gen was awesome looking back on it and it was the only time the games actually felt more 'mature' than usual. Great story, awesome art-style, moving sprites, slightly harder difficulty, battles felt great to play & some of the very best Pokémon competitively. Gen 5 was the peak of Pokémon, fight me.
I would disagree, despite being a Unova fanboy. My word, THE WHOLE DS POKEMON ERA IS THE PEAK OF MAINLINE GAMES. they had more twists, more explorations, effort to make people get more interested, 2 of the greatest positive changes (Damage category and Unbreakable TMs) and much more! I really wish that Unova shouldn't get a 3d remake. 2d remaster with all new pokemons having newer 2d sprites etc.
@@steel.9714 Or, Game Freak fixes whatever they're doing wrong and makes a worthy remake of the brilliant games. Maybe even have Pokemon B&W packaged with B&W 2, considering the plot does directly flow on between the two games...
@@lloydmcgee3030 Bro Pokémon designs in gen 5 are off the chart: excadrill, hydreigon, ferrothorn, krookodile, darmanitan, conkeldurr, scolipede, archeops, cofagrigus, scrafty, zoroark, reuniclus, escavalier, jellicent, bisharp, galvantula, volcarona, haxorus, braviary, mandibuzz, mienshao, durant, serperior. These are just evo lines that I personally think are cool and would want on my team during a playthrough. You can't look at that list and tell me that gen 5 designs are bad, or any worse than what came before it. I couldn't name as many from other gens that I'd actually choose to have on my team during a playthrough. Everyone always seems to fixate on vanilluxe and garbodor for having bad designs and forget about the others, when actually gen 5 probably has one of the strongest dexes in the entire series (at least in my opinion) - I think a lot more people are starting to realise that the older these games become.
Idk people didn't appreciate battle frontier or game corner till it was gone. GF should have done it anyway regardless of the fans whining cause eventually they will come to realize it isn't that bad but instead they just gave up. They are actually right but that doesn't mean they should not have added extra content.
"People don't have time to play games anymore" is kind of right... I mean, there's a lot of good games out there for people to waste time with Gamefreak's terrible games
Bonjour, fellow Trainers. I ask around, trying to find out how many people are (rightfully) mad about the ridiculous Difficulty BUT YET have not played Mystery Dungeon (especially 'Sky')?! Award-winning Music and the most complex Story in the Franchise are present things, but most importantly: The difficulty. The stress, the challenge, the Everything. This is how Pokemon Games should be. Mystery Dungeon Sky is literally the same Story-producing Stuff like that legendary Miltank - you know which one. Everything that is good about Challenge and Self-Worth and all that; its all in this Game. So? Youre mad about the Franchise, you feel its lacking - but you never played PMD-Skye or P-Ranger?!
I agree that in the age of social media, having just about anything on the internet at our fingertips, and mobile games, people have been conditioned to be more impatient and have a lack of focus or interest on things for a long period of time. However, there are two ways of handling that situation. The first is to just accept it. You know, if you can't beat 'em, join 'em? This is what Pokemon is doing. Kids can't stay interested in a game, you say? Just make a boilerplate game, and it'll sell. They'll play, get bored, but hey, we got the money, and we'll do it again. That's something bigger game companies can get away with right now. They have the fame to be a recognizable name and to earn interest from players no matter what. But, by playing this game, they'll only be getting fair-weather players from here on out. Once the well runs dry, that's it, close up shop. Smaller game companies have to take a different route. You say that kids aren't interested in a game for a long period of time? Well, we'll have to make them stay interested. We'll have to create things so interesting and unique, they'll have no choice but to stay focused. Let's create challenging puzzles with mysteries surrounding them so that players are talking about how to solve those puzzles. Let's create interesting characters or an engrossing story so that people will be discussing the lore all over the internet. Those tend to be the games that don't garner a huge following, but they get a loyal following of players. Look at what a small, piddly game like Five Night's at Freddy's did just because it added such an intriguing element of mystery to it. Look at how much work two brothers did to create Cuphead and how people fell in love with the art style. Look at what older Pokemon games did to build challenging route maps, caves, temples, and ruins to get players interested in finding the latest legendary Pokemon. Those are the games I want to play, and I hope others do too.
This video is kinda sad, even though we already knew that something really weird is going on inside gamefreak. Also, if people doesn't want to spend a considerable amount of time on the game .... Why buy it in the first place? Idk it's weird
went hear that very weird back didn't know at first Distance kingdom open sadly reality that game freak thing these everyone distracted there but that not true
"Hey guys, I know we're a multibillion dollar company with decades of experience under our belt and hundreds of people under our umbrella, but don't get your hopes too high that this game will be worth your time. Because work is hard." -Basically what Masuda said
there are literally instances of just straight up laziness on their part, like i don't know anything about game design and maybe I'm totally wrong but i feel like adding an On/Off feature to the Exp Share could be programmed into this game in like a single afternoon. it seems like such an easy fix, i can't think of a good reason why a feature like the would be absent other than just outright laziness
@@plipplop1769 A NATIONS STRENGTH. The actual Combined Level or Power or Something of a Pokemon-Region and therefore its actual theoretical Military Might: This is literally something i see non-covered by all of the Poke-TH-camrs.
I've played HG/SS countless times and know where everything is. But i still feel like there's something new to be found around every corner. Easily one of my favorite games to play
Cool that you enjoy the game. I'm more of a fan of story more than the gameplay. But I understand why you like heart gold and soul silver. But it's important to remember people have different opinions and not one opinion is correct. You enjoy your Pokemon games and I enjoy mine.
@@kyuremthehomie123 you don't see anything that you enjoy in the game. And that's okay. But for me, the Pokemon are well designed, the story is interesting, and the characters themselves are likable in my opinion.
There's a bit of irony about a series where your character is meant to go on a journey and grow alongside your Pokémon not only remaining stagnant, but also having its mascot be a Pokémon that refuses to evolve and shoving it into your face in every generation.
Are people seriously angry about this? A lot of the complaints hurled at this game can also be applied to the older games, I think you guys have just started to grow out of Pokemon and you don't want to admit it.
@@crimsonmaverick8237 he would of if his character was allowed to grow, X&Y's anime was so fucking close to greatness, but then ash didn't get the win he deserved and by the time it reached alola everything was for nothing
I absolutely love the lapras shiny color in the 2d sprites It's such a nice shade of purple But the 3d model from xy uses such awful, washed out colors It feels like a crime to do that
@@MisterPersonSiR_ Hi. I ask around, trying to find out how many people are (rightfully) mad about the ridiculous Difficulty BUT YET have not played Mystery Dungeon (especially 'Sky')?! Award-winning Music and the most complex Story in the Franchise are 2 things, but most importantly: The difficulty. The stress, the challenge, the Everything. This is how Pokemon Games should be. Mystery Dungeon Sky is literally the same Story-producing Stuff like that legendary Miltank - you know which one. Everything that is good about Challenge and Self-Worth and all that; its all in this Game. If make a mistake, you will most likely die; and if you die, it will hurt. So? Youre mad about the Franchise, you feel its lacking - but you never played PMD-Skye or P-Ranger?! What are you doing, then??
@@slevinchannel7589 I mean...gen 7 especially USUM had everything you mentioned in " Award-winning Music and the most complex Story in the Franchise are 2 things, but most importantly: The difficulty. The stress, the challenge, the Everything. " to be honest. Or at least a pretty good story.
yep. tho to be honest Animal Crossing is imo a fairly overrated game... it is good fun for quite a while until you realise all the stuff you buy for your house is just decorative useless sh*t and the most content is actually collecting fish/insects. the game absolutely needs some The Sims treatment...
I tried to get into New Horizons and enjoyed it for about a few weeks, but then I just lost interest. I also wasn't a fan with how content from older games like swimming was just drip fed to give the illusion of free DLC. Still better than SwSh though.
One of the great things about animal crossing though is its endless, so players decide when it ends when theyve had their fill :D could be days or months or years until the game "ends"
This is the first time I have ever seen anyone praise HMs or Mt. Moon's layout, and somehow you managed to do it in a detailed and convincing manner. Well done.
Honestly I want Hm’s to come back. It was rewarding unlocking them and using your Pokémon to explore the world. It wouldn’t even be bad now that you can access your pc box from anywhere in the game.
When Bethesda stopped giving a damn about fallout and 343i with Halo, it hurt. But after seeing all of that, Game Freak hasn’t surprise me, it just makes me disappointed
Im just gunna paste a comment I put on a halo video because it applies equally well... Most of the original halo (pokemon) team has left. The people that remain aren't true artists, entrepreneurs, risk takers; they're career ladder climbers who don't hold a fraction the passion the original team had. The original bungie team was working tooth and nail to bring something entirely new at the cost of their careers, relationships, and health. Inversely, the new 343 team work to further their own careers at the cost of the halo franchises future, relationship with fans, and overall longevity. The reason this happens is because the true artists are best at making their art, and not at the internal politics of the office workplace. This means the people most able and willing to manipulate those politics to their favor end up in control while the artists are kicked out or denigrated to smaller roles. Consider them like how the flood has to take control of already living organisms, it can't create on its own so it manipulates and denigrates what is already there.
This is so true. Watching Pokemon become what it is hurts me on such a deep, personal level. It made me into who I am. The first fanfic I wrote was Pokemon and it sparked a life-long passion for writing in me. That writing led me to obscure corners of the world: the art of falconry, the Ainu people, the Basque people, the field of linguistics. I've learned so much by doing research for writing. I've grown a healthy respect for those obscure corners. I want to learn to approach people on their level as beset I can. I want to respect other cultures and languages. Dealing with large volumes of information forced me to learn to make up systems from scratch. It's given me lifelong friends that I don't know what I'd do without if they suddenly disappeared. To see literally the most important series of my life go down the drain like this hurts me to _no_ end.
Azure Flute Battle Frontier SwSh National Dex Underground Digging Difficulty Settings Barely any fleshed out animations Regigigas's Ability. Yeah I sure as hell don't want them remaking Gen 4
The old games definitely have a certain magical feeling to them that the new games don’t have. I always felt it but never could put my finger on it til I had my siblings (10 and 12 years old) play the new game and then had them play one the games I played when I was their age (I’m 24) Firstly they loved the graphics of the new games and were much more drawn to it (which I figured would happen) What I didn’t expect was they said they’d rather replay games from my childhood cause they didn’t have to watch a cutscene again if they wanted to try a new team out. That it was extremely annoying and dumb they have to play a story they already know and can’t skip through at all due to unskippable cutscenes whereas older games was mainly text you could mash through in no time. They also enjoyed being able to wander around and take routes whereas in the new game they noticed they did everything the exact same way. Old games they noticed they played drastically different from each other and found they were talking to each other about what they did and got excited that there was something they haven’t experienced yet. This really made me take a deeper look into the games and realized that Pokémon a game where I dreamed of was dying. They are sitting on a throne in Olympus but it’s starting to crumble beneath them. They just haven’t noticed it yet
I agree, gen 5 perfected the visuals. I honestly don’t feel motivated to play the 3D games for that reason, idk it feels like I’m playing Pokémon stadium instead of an actual mainline Pokémon game, or maybe I’m just not used to playing with 3D models in Pokémon games and need to play more to get used to it
@@SirAuron777 Nah you’ll never get used to it these games look and feel cheap now, the sprites MADE Pokemon pokemon. Think of it like this, whenever you see a sprite based game there’s a twinge in your mind that reminds you of Pokemon. The game removed the key aspect of the main game series, only side games had 3D models now it’s every game.
Totally agree, plus i really liked gen 5, o felt that even after 20 years there still was so much to do, so disappointed of the route they took, what hurts me even more is that i feel i will never connect with the new gens of pokemon since they don't have 2d sprites, i can judge how a pikachu looks making the comparison to what it used to be, but with these?? I think i can't, well i finally decided and got myself a 3ds, will play yx and oras after i play b&w2 for the last time.
People defend game freak because while all of this is bad at the end of the day sword and shield aren't even that terrible. The people who hate sword and shield the most are in the Pokemon fanbase, gamefreak being a scummy Corporation is really nothing new in the grand scheme of things.
@@matthewdoris180 This Channel is the perfect middleground between Arlo and his Calmness and the Radicalness of Radical Soda. I'd say they are the 3 you need to check before Buying (!) and Distant Kingdom may be the very Best of the 3, tbh.
These Guys talk such utter Nonsense. 'You either die as a Hero or live long enough to become the Villain' is really personified with Masuda. He's talking like he's on bad Medicine. For real. His Interview-Statements are kinda similar like if he talked about how Meoth evolved at Lv.15 into Pikachu and then again 10 Levels later at Lv.8 - in to Giratina himself. Thats the level we're dealing with. People are literally calling out every single bullshit of him, no matter age and gender. My 8 Years old Step-Siblings basically said 'WTF' about Masudas claims.
As much as I wish I could agree, weren’t those games poorly selling, especially BW2? That seems like proof for them that complex games are popular among fans but bad at drawing in younger children and a casual audience, thus losing sales
@@dmate9889 BW was the peak of people aging out of pokemon. then after another four years people went "Oh wait I'm an adult and I can still like pokemon, gimmie more of that!"
Why are people begging for remakes? They are inevitable. They are not that hard to make and make a lot of money. On top of that, the quality would be comparable to the current generation.
"People don't like difficult games these days." Then explain how From Software and the Dark Souls franchise has become one of the most popular names in gaming with many trying to emulate their design? The people they are appealing to are playing mobile games on their smartphones while the people buying their games are waiting for them to make something with more teeth.
GF understands gamers and youth about as much as your average, out-of-touch boomer does. Where the hell do they even get this info? Do they see people on the go, and kids on their phones, and think "Wow, all these kids have phones, I guess no one is playing games anymore"
@@isetmfriendsofire they think gen z and millennials are all babies who don’t understand or like challenge, complexity, strategy, deciding by themselves, complex stories, anything but phone, and anything but gen 1 in Pokémon
Nah I don't think pokemon is that much easier that's just silly, Pokemon was easy to begin with though I think gen 6 is the biggest offender having the easiest games in the series, SWSH may seem easy but XY makes SWSH look like Dark Souls. Also SM and USUM actually have pretty good difficulty IMO, A lot of people are calling them really easy but I think its just cause we have not replayed them in a while, USUM is surprisingly tough especially compared to XY and SWSH. It's not insane or anything but I think it's on par with the difficulty of Gen 2 and Gen 3. If you don't believe me I have two words for you. Ultra Necrozma. If you remember the Ultra Necrozma memes then you will remember how shocked the community was about the fact that USUM was nowhere near pitifully easy.
The most disappointing part for me is that as a child I could never afford a console or to play pokemon games, the only thing u had was those giant grey TV boxes with a pokemon DVD and some channels that I could watch pokemon and I always wished as a child that I could one day play pokemon. Now that I have a job and can afford it I'm genuinely disappointed as I waited my whole life to be able to afford my own games like pokemon just for them to go this route and make bad games. I genuinely hope one day they go back to making good games and become the Pokemon company I was proud of
Dude I feel this too. There are soooo many games that I wish I grew up with when I had time to play them, and had more chances to really enjoy them. Now that I am in a situation where I can buy pretty much any game I want, and I don't have time to play them, plus my more cynical views on art, it makes playing and completing games impossible.
I feel like what happened to Sword and Shield can also apply to Balan Wonderworld. Both were really hyped up from reveal, the demo comes out and it doesn't live up to expectation, both have a lowered difficulty, both have a bad plot, both have things that are reused, both have a gimmick people don't like and both have their fans. Only difference between the two is that Balan Wonderworld had a legitimate reason for how it turned out because the creator of the original Sonic worked on it and he didn't have experience making complex games.
Old pokemon games: "Hey Brendan the first gym is in Rustboro city, talk to ya afterwards!" Pokemon swsh: "Hey mc were gonna go to the gym in the city" *takes 5 steps* it's this way btw. *takes 5 steps* this is the train we need to catch. *takes 1 step* see that massive fucking building over there, thats where we gotta go in case you didnt realise. *actually gets some time to explore, enters the city* hey you made it to the city, the pokemon center is over there and the gym is over there. *walks 10 steps towards the elevator* Hey we gotta take this elevator to the gym (its not like you can go anywhere else anyway). *goes up the elevator* hey thats the gym we need to be at *walks 2 steps to the gym* we should go to the hotel first. new NPC: the hotel is on the left of the gym. *walks 3 steps* its this building *walks a single step* this building right here, you need to go through the door *takes 1 step inside* hey mc we made it to the hotel :). like my god, can I actually play the game for a single second please?
I actually just noticed how much they were holding our fucking hands when I played Let’s Go Pikachu. I was excited as I haven’t played any new ones recently, and was interested that Team Rocket would be there. Then I can’t go anywhere without the rival telling me everything. Like dude I was able to play this game as a kid I think I can figure out where shit is now
Meanwhile, in Pokemon Red, you kill your rival's Raticate and can't figure out how to fight the ghosts in the pokemon tower where they have possessed the exorcists themselves.
I noticed that really badly while playing sun, every time i took 10 steps away from the intended goal, someone was blocking the path and basically saying no no, the fun is that way :) Meanwhile i was bored out of my mind and just wanted to explore, but there wasnt anything to explore anyway...
I used to play a fan game called 'Pokèmon Brick Bronze' and it was incredible. 3D exploration that didn't make you feel boxed in and it had imported 3D sprites, plus an amazing and immersive story that made you feel like you was apart of the story and not a player. The game itself was taken down 2017 by Nintendo for copyright (which is fair enough) but I still think about it to this day. It really says something when I would prefer to play a fan game over newer titles that are out today.
Yea brick bronze was incredible imo, it had a great map, good gameplay, and an actually interesting story Tbh the only problem I have with brick bronze is the level scaling but it’s not terrible Loomian legacy is also really cool
@@edchampagne1806 To be fair, Brick Bronze WAS profiting off of Pokemon, so Nintendo was justified in shutting it down. Now if the paid stuff was in game unlockables, then sure, I'd understand.
the “same model used for everything” comment betrays the fact that they don’t know how to model, animate or stylize 3D models in order to get them to look good. Look at any CGI animated movie. They should’ve gotten people who actually know how to do 3D well for it to not look soulless.
Since 3D uses the same model isn't it theoretically possible to create new animations while linking them to natures? That could give more "soul" to the Pokemons. Basically nature exclusive animations.
How are the models any worse than the models in Pokemon Stadium Or in XD Gale of Darkness. Yeah the models should be better Im not going to dispute that but if people are happy with the terrible Sprites that red and blue had and the still images that gen3 and Gen4 had then I really don't understand the fan outcry here.
Honestly for a company who's main game has the main audience be kids, they fail to realize that if there is one thing kids hate it's being told what to do. Deep down we knew it was never about gaming but about sales, but it didn't feel that way in the past.
Everyone: “Why did you remove ‘this’ add ‘this’ bad thing and do ‘this’ bad decision?” Gamefreak: “Oh, well we believe our consumers have brains the size of walnuts and can’t handle those features existing.”
I think they still think ALL of their Fans are Kids. And with every year they think "we" somehow get Younger and make it fit for "our Small Child brain"
@@yaboipktendo As someone who grew up with the early gens, that's kind of an insult to kids, though. I really don't get why they think that the games that made them popular with children at the time are too hard for today's children. Does Gamefreak think that kids have grown significantly dumber since the generation before them?
Most past Pokémon titles are so replayable because of the difficulty and choosing your play style. Now it’s too easy and I’ve tried to replay Pokémon shield twice but couldn’t beat it because it wasn’t fun at all
I've tried to replay X 2 Times so far but Always Stop around the Second or fourth Gym because its Just so boring. While i have replayed the Gen 5 Games a few Times and still have fun.
Gen VI didn't have narrow routes like Gen VII and VIII as far as I recall. In fact, the thing about Gen VI is that it feels like a classic 2D game made in 3D, with its chibi designs and such, that's why, even with all its problems, I still liked it. I'm not saying the games should return to that design, but it worked well for the 3DS.
Gen 5 hold the moment i see for the first time "WOW, GF actually minded to invest in STORY O_o" Seriously, it's unbeatable compared to ALL other core titles plot. But my favorite region is Johto till today
@@Wrtvrxgvcf55 Probably because of the lack of level progression on the games side. From the 5th gym onwards the pokemon stay within the range of level 36-42 and then the elite four has level 45-55. Then once you go to Kanto, do all the gyms with highest level pokemon being level 66 you come against red with level 80s out of nowhere. The level pacing was bad but the game is fun as hell.
I hate the excuse that this is a kid's game, that's why they're making it so easy. Like, I was a dumbass kid back in the day, and I literally made it through rock tunnel in pokemon red *without using flash*-- kids aren't usually that dumb, and even if they are, they can just look up walkthroughs/cheats or whatever. (Yeah, it took me like a few hours, but I still managed it lmao)
Lol me too, I was (and still kinda am) a slow learner but I still manage to figure that out too. It's not legend of Zelda Majora's mask nor Resident Evil puzzle-solving hard.
That ORAS interview was just disgusting, and really makes me consider the Pokemon games a lost cause, at least as long as Masuda and Ohmori are in charge.
@Ruxis256 Agreed, why do people hate it outside of it’s absurd easiness and Battle Frontier being nowhere? OrAs had an amazing post-game and I spent more hours on the game than *good 3DS game with amazing reviews.*
Honestly, that one was fun enough that I'd have paid for it no problem. The main game had its issues, but was still okay compared to gen 7 onwards imo. If the main game itself is decent quality, I don't mind paying a bit extra for an expansion. (Though in case of Delta Episode, I feel like about $5 would be fair lol)
@@psychelocks9298 It shouldn't be. You're comparing it to the newer games. I love Oras, but the post game is pathetic compared to the original's, especially emerald's, not to mention all of gen 4 and 5's, which was all free. The delta episode is good, but it's a basic necessity. We should expect a post game, not expect to pay for it.
@@kirin1230 Agree to disagree. Like I said, if the base game is good enough then I don't mind dropping a few bucks for an expansion. I recognize stuff like the lack of Battle Frontier was a complete joke (even though I don't care for it personally), but legendary hunting was a blast for me, so it really depends on what you're looking for in the postgame.
If you've ever seen or played Pokemon Colosseum/XD Gale of Darkness, those sprites were 3D and had so much personality that actually reflected the design, and that game is almost 16 years old now. It's funny how they don't even recognize that other 3D models for pokemon exist at all
Well 3d models being alive is less about graphics and more about animation. And well. We know how bad the animation has been in main line mon games recently.
@@chAhAmA72 I don’t get why Pokémon fights still don’t look so cinematic and dynamic like in Stadium.. A game that came out on the N64... I guess I will never get combat like this with next gen graphics
Probably takes way more effort, modelling and all the animation required to add personality/idle poses. Sprites are very "cheap" in comparison and allows our imagination to fill in the blanks.
I honestly don't mind the idea of having a more story focused pokemon game, that is, if the story is actually good. Black and white had a fantastic story that made us question the morality of pokemon entirely. I actually enjoyed sun and moon's story. I thought extradimentional beings were a really cool addition that added questions of what are pokemon and what else is out there. Sword and Shield's story was lackluster. It didn't feel like you were the main character, but a bystander. The villain was barely a villain and his motives were baseless. The entire game revolved around the gym challenge while the story happened in the background and all of the sudden it gets thrown at you at the end. There was no buildup or anything. It's like you just walked into a flaming apartment with a bunch of pizza wondering what happened while you were busy.
Yes, it would be cool if the cutscenes justified stopping your gameplay, they had to be movie-level. They can absolutely do it, if they wanted to, they could buy out all Pixar artists.
That and somehow they tried so hard to shove the heroes lores to our face, when we ourselves can't really help uncover the truth because the 'adults' keep yeeted us back to gym challenge. Then tada, it's just like you said, suddenly we face Eternatus, just like that with all of those half-assed build up.
Honestly the thing that pissed me of the most about SwSh surprisingly wasn't the trees. It's that they got rid of Decidueye's animation for Spirit Shackle. It's signature move. I wouldn't be surprised if they did the same for the other 2 Alolan starters as well honestly. It just really makes me mad because they most likely had the animation in the game. They just didn't use it.
Sad Reminder: all of our criticisms and concerns are just empty noise to TPC when their games sell over 20 million copies. NOTHING speaks louder than money in this industry.
@@xlbthedemigod5662 they wont give a shit if everyone keeps buying the games though Why should they address the issues when the games sell just as well anyways?
@@nonamepasserbya6658 True. What's funnier still is that the older pokemon games (GBA/DS) sell for $60-$100 for just the cartridges. People are realizing the older games are better than what GF released on the Switch.
Yeah let's compare the still images that Emerald had with sword and shield. Let's also compare the complete lack of story and the agonizing amount of time you have to use hms to get through literally everything. How about the fact that the originals literally had no post-game and they took out the feature of going back to an old region. I think fans need to stop pretending that the old games were even good to begin with if they can't accept to the newer games.
@@supremecourt4131 I never really liked the Battle Frontier in emerald in the first place, it was incredibly unfair and training your Pokemon all the way to level 100 is not what I would consider fun when the payoff is getting killed by a quick claw horn drill rhydon. In my opinion the older games weren't that good to begin with, the series never Fell From Grace because it never had Grace.
@@thabluetails You could also just train to Level 50 and for the really lazy ones you could have bought a cheatmodul for generating Pokemon with the right DV/EV spread The new games are not well desigend at all and way to easy, Gamefreak has a lack of quality these days But this is just my opinion
@@supremecourt4131 Cheating is cheating so I don't really count that and to me the games have always been easy, I really don't think the newer games are substantially easier than the older games especially since I distinctly remember people struggling with ultra sun and Ultra moon when it came out despite all the experience we have with Pokemon now. I don't think the games are necessarily getting easier it's just that we're getting better. I imagine I would struggle a lot more with sword and shield if I didn't fully understand what Pokemon are good or bad at a glance or what stats even are like when I was a kid.
YES! Sure Pokken Tournament doesn't have every Pokémon in the game, but Let's Go Pikachu/Eevee has less than 200 Pokémon in it and Blastoise still doesn't shoot from his canons and Starmie still has a lifeless standard animation, so what's Game Freak's excuse? Sword and Shield Doesn't have all the Pokémon in it either.
I don't really like the style of Pokken tournament, the realistic textures on pokemon don't look very good as the pokemon were never designed for them, I guess that's more of a problem with the textures than the models. The models themselves are very nice.
@@idunno_ Pokémon like Charizard and Lucario do give me that "Uncanny Valley" feel too ngl, but some of the Pokémon look so much better with realistic textures like Decidueye, Weavile and Blaziken. I need not even mention the animations, battles feel awesome to look at. I personally feel like the Pokémon series would benefit a lot from the player playing as the Pokémon during battles, it would be sick. Make type advantages still matter, but give the player the way to fight back against types they are weak against by dodging or deflecting and such. Of course the main series itself would never make such a change since they're too scared to change the franchise in any way shape or form, let alone change the whole turn-based formula. But it would be so awesome if we could get a spin-off that does this. I dream too big, don't I...
@@masterblaster2678 not everyone wants to play a fighting game, they want to play an rpg. there's people who have been playing comp and shit for years they aren't gonna randomly overhaul the battle system to somehow no longer be turn based, that sounds like a mess if you want that go play a fighting game lmao, it's an rpg
It's amazing how the removal of HMs made us realise how important they actually were to us. In older installments, HMs really just really made you wanna groan - but without them, it all feels so soulless, or that something's missing. It's like that one friend that nobody really wants in a group but then when they're not there, it just feels wrong What SM/USUM did, I can at least slightly get behind - I like how it feels like the HMs now have personality and fun behind them rather than being only discs, but SWSH? It feels so hollow. Feels like they didn't even try
GameFreak: "People don't have time for that stuff, so it won't come back." Also GameFreak: *Proceeds to add Curry and a fucking CurryDex that you can complete*
This Channel is the perfect middleground between Arlo and his Calmness and the Radicalness of Radical Soda. I'd say they are the 3 you need to check before Buying (!) and Distant Kingdom may be the very Best of the 3, tbh.
Yeah. I really just saw someone play Black and White's Victory Road and i was amazed how much i forgot. Its an amazing thing. I felt it. I remembered stuff.
Seems backwards to not include features because they assume players will get bored - I get bored of Pokemon games because of a lack of features, not the other way round
There is also other quality of life features from gen 6 like super training and the PSS system (which NO ONE can argue was objectively better than palace plaza from SMUSUM)
It's really bad (and stupid) to design a game asuming what the player will and will not do. I understand that Gamefreak is pressured by Pkmn Co. to make a fully new gen in 2 years. But the excuses are getting really insulting xD
One of the biggest problems is the yearly release, this leads to rushed games, I would be happy to wait 2-3 year between Pokemon games if this meant they were of the highest quality, I mean Pokemon is one of the biggest franchises in history so they can make quality games.
pokemon's average wait time is 4 years. swsh took 2 years and it's rushed. like you told your limit is 2-3 years and they shouldnt make it rushed? yeah, no
@@hemalathapajaniraja1990 you also gotta look at the fact that they were working on multiple projects at the same time as sword and shield so they didnt have the full amount of worker
@@hemalathapajaniraja1990 2019: SwSh 2018: Let's Go 2017: USUM 2016: SM 2014: ORAS 2013: XY 2012: B2W2 2011: BW 2010: HG SS ... 9 games in 10 years. It's pretty much 1 game per year.
I love how objective you are in these. You dont talk based on what you want or what you feel would be nostalgic and cool. You call out gamefreak in their hyporcitical lies, you point everything out objectively to the point where its literally impossible to disagree because everything youre saying is just true. I like these types of videos. You do a great job at not getting overly emotional, and you do a fantastic job at explaining the disappointments of this series as pure facts compared to what it used to be.
An easy workaround would be to have the gym leaders teach the players how to utilize personal skills, highlighting the age old idea that pokemon and humans are really one in the same, just that the humans need to be trained in the way of using their untapped abilities.
@@shaesullivan Brilliant idea! Instead of forcing a Pokemon to know Strength, any Normal-type Pokemon would be able to clear the obstacles after beating the Normal-type Gym! Same for all the other moves - that way you would even be able to justify mono-type gym leaders in-universe and put an increased emphasis on beating them to progress without feeling arbitrary! Go get yourself a cookie, you deserve it!
In addition to the "skills" idea, here's another one. So, in the anime, if a bush is in the way, Ash has options. He may call out Bulbasaur to chop it down with razor leaf. Or maybe Brock brought an axe and they use that. So I think that each obstacle should include a bunch of pokemon that are capable of clearing it (for if you happen to have one of them on you, or have an idea of one that may work), but I also like the idea of, in addition to being able to use a pokemon, finding equipment and figuring out what it does. It could even have a durability system. There could be an axe, grappling hook, whatever. I just want pokemon to have more for interactive options, and ones that we can figure out ourselves! Hell, the obstacles could be incredibly varied, almost like Zelda puzzles where each one is unique. Instead of 50 bushes around the map, there could be a bush, a broken bridge, a fallen tree, etc. We don't need a small list of all possible obstacle-types when we could have different, unique obstacles with different, unique solutions. I want the pokemon to be immersive, as well as the environment in general. And in real life, if I don't have a pokemon with some type of cutting-power, I might have access to a saw.
“They are aren’t interested in things that are so challenging.” Not only are we interested, we’ve been begging for it for years. AND WHO SAID GAMES THAT ARE CHALLENGING ARE BAD!?
It seems the head honchos at Game Freak can't distinguish fun/fair challenge and what's cheap. Pokemon has had examples of both: Fun/fair challenge: Cynthia in DPPt or Ghetsis in BW. Straight up cheap: R-2 Psychic Trainer in Pokemon Stadium or Greevil in Pokemon XD: Gale of Darkness. For Pokemon Stadium, if you know how OP the Psychic Type was, imagine facing a trainer who only used Psychic Types! And for the latter, I apply this logic if you try catching all of Greevil's 6 Shadow Pokemon in one go! WHile Rhydon, Exeggutor, and Tauros aren't too much to handle, catching 3 Legendary Birds who have unlimited PP on their Shadow Attacks? Yeah, that's far too much! And besides, there was a difficulty feature in Black/White 2, though it was strangely unlocked after beating the game, which makes sense for Challenge Mode, but why did you have to unlock Easy Mode?
@@georgecortes3416 Another example of unfair I think off is Red. My team is most likely only level 60-65 so Red will have 20 levels of advantage which in short means "You deal half damage, he deals double damage, and he will almost always outspeed you". Or U-Necrozma who is even worse due to that double buff it has, only beatable with cheese strategies or a Bisharp with assault vest.
@@N12015 To be fair, the most intimidating thing about Red is the level jump where he has at highest, a Level 81 Pikachu in GSC. And being that it's post-game, one can easily grind wild/trainer battles to face him. But if you want a prine example of level jump that you can't exactly prepare for, look no further than Evice from Colosseum! Your mons might be in the high 40's to the low 50's, while his Pokemon are in their low-to-mid 60's! And this is in the main story! Whether it's his Salamence and Shadow Tyranitar being some of the sacriest pseudo-Legendaries around, Scizor passing buffs, Machamp being the physical monster with Guts, or worse of all: Slowking using Skill Swap on Slaking to take away Truant so it can attack every turn! Levels are one thing, but complex strats from an AI where the Pokemon you can catch is extremely limited means you're in for a loooooooooooooonnnnnnnnnnnng battle!
@@majinmj1663 True, and while 11 year olds are the demographic as Masuda went on record saying he only tries appealing to children around 10-11 years old; he's also putting Pokemon against literal smartphones which is like pitting a canoe against a submarine, they're not meant to be compared that way. But if that's the case, then why create any sort of postgame or try balancing the competitive meta at all if only children are what you're concerned with in terms of marketing? And if they don't want to make their games challenging, why include battles such as an omniboosted Ultra Necrozma which plenty of people struggle with? For me, I think the issue is a lack of focus in what they wanna do. They want to appeal to children, seeing that their parents are the ones with the most money, but in that case, why not appeal more to smartphones instead? If the market is supposedly "children with smartphones", then why bother making games on handhelds/consoles if Masuda himself said that's what the children use these days? I'm only trying to understand his perspective, but his words and actions make that like nailing jello to wall; aka impossible.
"People don't have that much time to put into a single game" My Switch Game Times Don't Starve- 650 Hours or more The Binding of Isaac- 500 hours or more Hollow Knight (only halfway through)- 75 total hours or more Pokemon Shield- 30 hours, data deleted so that I could download Hollow Knight.
Game Freak: "We don't need difficulty options, players can choose playstyles to make the game harder." Nintendo employees: "Should we livestream a Nuzlocke run?" Nintendo: "That's sounding like a mighty fireable offense there."
I mean I'm personally grateful for accessibility features like exp sharing since I cannot stand turn-based combat, but still like everything else the series has to offer. But if other players want to challenge themselves I don't see why they shouldn't be able to.
The best thing about your videos is that you dont insult gamefreak, you just tell it how it is, making a valid criticism -gamefreak: we dont listen to those
@@victorford5047 bruh the publishers make so many decisions and have so much power. Remember why ea games aren’t like it’s because ea made which ever company they have make a game add features that others wouldn’t like.
Morimoto should've been the one chosen to direct the Pokemon games. He directed Emerald, as well as Heartgold and Soulsilver. He's clearly very passionate about Pokemon and would've been a better choice. I don't understand why he wasn't chosen.
@@liquidstereomusic Did you watch the video? Also, Kazier claims 'he doesn't understand' but his post answers his own question. Just pay attention, its obvious
+DAD5Draco Fire emblem doesn't even have nearly as much content as the games you've mentioned and I've already put more than double my time into Fire Emblem 3H than I did with Sword and Shield...
@@IkeReviews I have 999:59 hours in many games, including both og Sun and UltraMoon, Emerald and Pearl. These GameFreak peeps are very obviously talking out of both sides of their mouths.
XY, ORAS (and maybe Sun and Moon too) Were the only games that looked good despite using 3d models because those games had a chibi/cartoony style which helped the world still look convincing and vibrant..
I- BRJDUSURO BRO i have pokemon let's go eevee, and for some reason the fights seemed insanely easy. The pokemon in my party gained like a huge fraction of exp that my fighting pokemon. Also, in Pokemon Moon, aka my favorite pokemon game, Hau actually posed a threat and made me feel like he was a rival worth practicing to fight. I literally can't even remember the rival in Pokemon Eevee. TL:DR - The pokemon games are becoming increasingly easy and less challenging.
Go and find those max mushrooms! Me:Finally I get to look around the isle of armor and get a true sense of adventure with how big the island is. Master Mustard: Actually I’ll hold your hand and show exactly where you need to go because this is Sword and Shield and not black and white
Haha. Dora. Ok, but on a more serious note: I ask around, trying to find out how many people are (rightfully) mad about the ridiculous Difficulty BUT YET have not played Mystery Dungeon (especially 'Sky')?! Award-winning Music and the most complex Story in the Franchise are present things, but most importantly: The difficulty. The stress, the challenge, the Everything. This is how Pokemon Games should be. Mystery Dungeon Sky is literally the same Story-producing Stuff like that legendary Miltank - you know which one. Everything that is good about Challenge and Self-Worth and all that; its all in this Game. If make a mistake, you will most likely die; and if you die, it will hurt. So? Youre mad about the Franchise, you feel its lacking - but you never played PMD-Skye or P-Ranger?!
If you could replace Game Freak with another studio to develop Pokemon who would it be and why?
Yoko Taro, because that would be hilarious
Genius sonority, they proved ages ago that they can do it way better.
Square Enix. The quality of their games is always consistent.
GUYS I KNOW THE AVENGERS GAME EXISTS OK I KNOW PLEASE STOP REPLYING
Annapurna.
Bandai Namco
They actually care about the Pokémon
Imagine designing a game around the concept that people would rather play other games and do other things instead of playing your game.
They don’t even believe in their products,unless that’s just an excuse to pat theirself on the shoulders while saying:”people wouldn’t fully complete the game anyway so why bothers to add new contents or post game contents?”Which is technically true cause there are lots of players who just complete the story,defeat the Pokémon league and never touch the game again,but these kind of people where always there but they didn’t stop them from making masterpieces like HG/SS,platinum(which I hope they’ll do a good job with the distortion world) or BW2.Sadly no matters how low effort a Pokémon game can be,people will always buy it.From my point of view I will buy only the gen 4 remake and never buy a Pokémon game again until they’ll pull themself together,stop pattIng theirself on the shoulders and most importantly,stop being lazy,soulless and money hungry idiots.
They just have a bad PR team
@@Gimas96 Me who played days and days and months getting every pokemon in BW and B2W2 played each of these 2 games more than 30 times EACH meanwhile I played sun and moon once and couldn't even finish SWSH. What a shame, they were an exemple of originality and great game developing, now they're just a bunch of lazy asses with lame ass games.
Stupidity is in their heads.
welcome to 2020 generation of VagAnal males.
It took me years to realize Hoenn Route 119 was a single route. It always felt like two or three routes in one.
Took me eons
Hey shyguymask. Love your content!! Keep it up :]
it's comparable in scale to the wild area tbh, if not larger
It's genuinely sad how small and claustrophobic the regions and routes have become.. 3D is supposed to allow devs to create vast and dense environments and tailor them around the gameplay, something GameFreak simply doesn't do.
This is probably due to GameFreak's incompetence with 3D programming but even that shouldn't be a problem considering what a massive amount of resources they have. They could just hire devs to purely focus on designing and programming the environements and still hire other teams for other tasks. GameFreak is great in designing Pokemon and character designs but they pretty much suck at everything else... If they actually spent some money and cared abour their products it could result in an incredible game.
But oh well, profit > reputation
It's one of my favourite Routes in the entire series, and I always look forward to it on a Hoenn playthrough. The fact that you go through it after beating the protagonist's father always makes me consider it the "half-way point" in the game, and as the route that separates the two halves of Hoenn. The triumphant music also gives it a "you've come this far, so don't give up now" feeling.
"People have less time to play"
*locks me in a 20 minute cutscene with galarian hau that i neither asked for or wanted
Not to mention Sun and Moon that have the most annoying cutscenes ever
If people didn’t have time to play then they wouldn’t play at all….. wtf are they even talking about
@@BottledPoe Not to mention, Pokemon is an RPG... You can save and quit at anytime that you arent locked in a battle or cutscene.. You have literally as much time as you can put aside to finish them. If you feel you won't be able to beat a battle before you need to quit, but want to try anyways, save before the fight, quit when you run out of time. GameFreak either grew lazy or The Pokemon Company grew impatient. Either option is awful.
I often fantasize that Pokemon never moved to 3D models and the 2D sprite animations got more advanced, leading into animations that actually interact with one another. Punches that connect to the enemy model, taking size into account and having actual unique animations for moves.
@@BottledPoe Yeah.
Its embarassing people
believe those Lies.
Makes me wish for 'The Take' making
a Video about this, but they are not much
into Games, unfortunately...
Masuda literally makes this up.
As Distant Kingdom literally asked "Was there a Survey?
...Was there?"
Its all made-up. Legit.
Masuda: "People don't have time to play long games. People have a smaller attention style."
Oh yeah I remember how BOTW got a lot of criticism for being super long and full of depth. People stopped playing it in a week. It has completely driven the Zelda franchise into the ground. It barely sold any copies. People don't even talk about it anymore.
The problem is that you buy a 60$ game that you finish in 1 hour
Bro...🤣🤣🤣🤣🤣
Ironic for what is basically a Nintendo 2nd party developer to not realise this.
GF really are the weakest link in the Nintendo family of developers. TPC should strip them from the franchise and had it to a better team.
That happened to dk 64 lol
@tom gu because Nintendo doesn't own TPC, and owns only about 30% of pokemon franchise. They don't make the rules in this case.
If they’re so worried about players getting lost in more complex routes, towns, and dungeons then why don’t they...add a map?
It’s impossible for a billion dollar company to add a map if they somehow can’t add others features and all Pokémon.
W-What? No way, maps are way too complicated for children.
Gen 7 has maps for the places we visit but can we really get lost in those games?
@@PolarGuy I meant more detailed maps for specific areas. Like dungeon maps or overworld/route maps that give the player more of an idea of where they are
@@PKmeloa the rotomdex in gen 7 did that. even if the rotomdex was annoying there, it did the overworld map right.
"...nowadays players get bored and frustrated more easily and they aren't interested in things that are so demanding/challenging."
The entire Souls-like Genre: *thriving*
cuphead :P
I also think a good example to debunk that quote would be Monster Hunters entire history. Started off difficult with sprinkles of frustration (bullfangooooooo) and steadily evolved into fun games that can be difficult and frustrating at surface level but steadily become a rewarding experience as you peel back the layers.
"players get bored? Well let's hurry up and make them bored right off the bat!"
@@dustydd Words cannot describe my hatred for that swine
And this is the same team that literally put Sif from dark souls 1 in pkmn sw and sh
A very accurate quote I once heard that summarizes the state of the franchise:
"Pokemon once sold merchandise based off the incredibly successful video games. Now it sells video games based off the incredibly successful merchandise."
These Guys talk such utter Nonsense.
'You either die as a Hero or live long enough to become the Villain' is really personified with Masuda.
He's talking like he's on bad Medicine. For real. His Interview-Statements are kinda similar like if he talked about how Meoth evolved at Lv.15 into Pikachu and then again 10 Levels later at Lv.8 - in to Giratina himself.
Thats the level we're dealing with. People are literally calling out every single bullshit of him, no matter age and gender.
My 8 Years old Step-Siblings basically said 'WTF' about Masudas claims.
@@slevinchannel7589 you should make that a comment
Yeah but that became reality by the game boy advance. Was originally ending with GSC
The BS cards in a few years they would be worthless. But pokemon games will never die
I mean. Isn't every company like this? Especially other indie companies?
"I hope people don't get their expectations too high." is a statement equal to "I'm here for your money, not for your praise." which is absolutely disgusting considering that Pokemon is the largest franchise of Nintendo overtaking Mario and Zelda which have better good-looking games.
Let that sink in.
This Channel is the perfect middleground
between Arlo and his Calmness
and the Radicalness of Radical Soda.
I'd say they are the 3 you need to check
before Buying (!) and Distant Kingdom
may be the very Best of the 3, tbh.
No Nintendo game besides maybe super smash bro’s has ever been made for anything except money that’s what it is now they’re just being honest
Having high expectations of pokemon is pointless because they will always let down the players to get the game out for the holidays
Pokemon actually is the most selled franchise EVER not only Nintendo's franchise
I think Pokemon hit Seasonal Rot with X & Y.
Game Freak "people don't have time to play anymore"
Also Game Freak, "sweet, let's add 151 curry recipes and 64 forms of Alcremie to collect "
Oh yeah, 150 diglets too!
@@roanchristensen9428 Lol, they should have left the Stickers from Sun and Moon
its called variety, dont hate on gamefreak because they added features
@@hemalathapajaniraja1990 gamefreak needs to get their priorities straight. No one asked for or wanted this
@@crowtastic7372 nobody asked for the contests/battle frontier but they ended up being one of the most beloved feature in Pokemon
If people "don't have time to play" then why make a game at all
See my comment in Newest first. its below yours
I don't think GameFreak would be able to survive financially if they stopped developing Pokemon games.
@@queentsareena1768 actually they would because the Pokèmon franchise includes not only videogames. There's also a TCG and loads of merch
...The Franchise is burning and Gamefreak
has literally no idea.
Its amazing...
I mean, we dont even have to ask for
finally getting the reason for Regigigas weird
Ability that makes it seem like it was cursed in-story/lore!
Or the Unknown's secret!
No, we have to hope for much less important stuff.
We have to hope for the quality-fall to stop, or even reverse!
Gamefreak officially thinks of Players Age 10 having the intellect of Age 4 and
of Players Age 30, they think were useless so who even cares about our Age?
Thats more than worrysome.
They officially think kids are too stupid and lazy to play games through,
and make official statements about us Fans being lazy and dumb.
Oh, and no one wants a difficult game, sure. Yeah, sure.
...Oh my...
We NeEd MoNeY
_"You're gonna buy it anyway"_
- Junichi Masuda
Haha no
He really said that?
@@AnnalinaSR21 no, but it sums up the sad reality about Pkmn quite well (SwSh sales)
@@charliez077 not just Pokémon too, it applies to triple A's in general, there's too many massive company game franchises that will churn the most basic game for the sake of solely profit, instead of both profit AND a great product they take pride in. So far they took pride in a turd they smeared on the wall
I didn't buy it because i would like to actually be challanged
The most annoying part about the "scale" argument is that GF got it right in the Let's Go series. Battling Brock's Onix is an awesome experience because Onix is massive during the fight. To add insult to injury, Let's Go uses the same assets as every other 3D Pokemon game before and after it. GF can do it, they're just choosing the business model of a yearly release over consistency.
Bro, GF with their resources could work wonders even with the yearly release model - they just don't want to. You saw it in the video - 20 people made one of the best, if not the best Pokemon games (HGSS) to date, in just under 3 years. Imagine what they could do with the hundreds of people they hire for newer games.
The new game Arceus is better then the last 6 genaration games since hoen i never felt the pokemon vibe so clearly then in this game again. Massive landscape with the touch of the 4th gen game were pokemon are the main point and antagonist they. Mixed PMD/Ranger and the old school pokemon together. Catching Pokemon is the main focus of the game..
I thought u meant gf like girlfriend and I was confused XD
scaled pokemon are back in Scarlet and Violet
@@phoivos two words: level curve
Am I the only here who thinks that they should just chill a bit? they don't have to release a new game every year?
No, you’re not. I completely agree. It would also be less stressful for the devs.
Every 1 year and a half or 2 years are good options, they need to take their time to make a good game like D/P/P or B/W/B2/W2
@@tricksfollies9549 the devs don't do a good job so how could they be stressing
They've had a year now so hopefully next game will look ok
@@poopee2731 no cause ppl like you will buy it no matter what
"People wouldn't use the battle frontier" Said by the same company that holds massive tournaments centered around what the battle frontier is fucking about
They can’t be asked to code in all the different battle facilities for each new generation because they’re lazy, they’ve ported the battle frontier between games before (platinum and hgss). It’s easier and quicker for them to code the battle tower than it is for them to code 7 other battle facilities, which is a shame. The argument of not needing to add in the battle frontier because of “muh mobile gamez” is stupid because almost every Pokemon fan would rather play a GOOD (or even great) Pokemon game than flappy bird. They only hold the tournaments because they earn A LOT of money from them and if they cancelled them there would be RIOTS.
@@Oodelally ...The Franchise is burning and Gamefreak
has literally no idea.
Its amazing...
I mean, we dont even have to ask for
finally getting the reason for Regigigas weird
Ability that makes it seem like it was cursed in-story/lore!
Or the Unknown's secret!
No, we have to hope for much less important stuff.
We have to hope for the quality-fall to stop, or even reverse!
Gamefreak officially thinks of Players Age 10 having the intellect of Age 4 and
of Players Age 30, they think were useless so who even cares about our Age?
Thats more than worrysome.
They officially think kids are too stupid and lazy to play games through,
and make official statements about us Fans being lazy and dumb.
Oh, and no one wants a difficult game, sure. Yeah, sure.
...Oh my...
@@Oodelally this is all mASSudas fault
@@cottoncandiez8872 you must be a Publisify fan
@@pyroflare7774 For having a different opinion? oh the horror!
Yo they really just told us “oh, you want a challenge? Go do a nuzlocke”
Thinking back I did a Nuzlocke of Ultra Moon when it came out, because I was disappointed with Moons difficulty level. Well I beat the ultra version in my first try "blind". The only difficulty I had in the game was ultra necrozma
Or just use crappy Pokémon who have no evolutions like Pachirisu (garbage in singles, which makes up like 95% of all battles in the game, yes I know Sejun Park that was VGC), Emolga... let me just cut this short by saying "pretty much all pikaclones except Morpeko and Togedemaru because those are actually *kinda* decent in singles".
Why they don't put a difficulty system is beyond me. All they have to do is tweak the levels a bit. Probably wouldn't take longer than an hour. That way players can make true challenges for themselves by doing a nuzlocke, using Pokémon without evolutions AND playing on hard mode, and tweaking off the EXP share if they had any damn option to do so anymore. They have to stop deciding for the player what the difficulty is gonna be.
No difficulty system worked in a game like Dark Souls because the game was already inherently difficult. People have fun from the game no matter what. When it comes to Pokémon, people get bored because it's too easy and players have to *go out of their way* to make it more difficult. It just doesn't work.
Or, and this is a pretty simple solution. Don't play a kid's game. Like it's incredibly simple to pick up a game that was actually designed for you. Especially nowadays. If you want a challenge, then you're not a kid and Pokemon isn't for you.
And then proceeded to remove any chance of doing a nuzlocke by making wild encounters non-random and turning EXP share to always on,
Well you can't Nuzlocke cuz random encounters are gone
When you pointed out the 3D models have no personality, I was devastated how true it was. Didn’t even realize it. They just stare at you.
*Kecleon saw you rob his fucking dungeon shop. Pay the price.*
Lol I think they were intended to be looked at with the 3D feature on that is why they look so odd.
A NATIONS STRENGTH.
The actual Combined Level or Power or Something
of a Pokemon-Region and therefore its actual theoretical
Military Might:
This is literally something i see non-covered by all of
the Poke-Tubers.
?!?
@@letterg4295 Great comment.
Well, that really depends on the artist, doesn't it?
"So I hope people don't get their expectations too high.." .... seriously? THAT is the attitude of a developer of one of the most anticipated & cherished titles of all times? that is just appalling.
It's so sad. Like tempering your expactations is one thing, but he's basically saying "Please don't hate on me if the game sucks. Please."
It reminds me of Aonuma having zero faith in Majora's Mask to the point of removing practically everything that made the game unique and what people originally fell in love with... only to add two separate, yet identical, fucking fishing minigames.
@@Omnibus4Everyone yeah mm 3d sucked
welcome to the new age where developers tell you the game sucks before its even released
You wrote "bloated and quitted" wrong
Not to mention it's the single most profitable franchise ever.
"Pokémon games were made back in the day with heart and soul"
Now it's made with swords to cut corners and shield to protect from criticism
I've literally quoted the video. 10:34
@@THGMR-ox7sd As great gens 4 and 5 were, even the original gen 3 games were pretty good... including the remakes if we ignore the missing Battle Frontier. Gen 2 was good and the remakes were massive improvements.
The power is yet unknown
There is no heart, soul, blood, sweat, and tears put into the games.
Genwunner, nice. Didn't think you guys still existed but apparently you made a resurgence.
"Dont expect too much"?
Imagine the people behind Zelda tell their Fans, "yea, dont expect too much from BOTW 2"
*C H A O S*
after all the money they earned by loyal fans
they say dont expect too much
wow
Panik
-Reporting live - large riots in japan as they chant “death to Nintendo” more at 11-
...The Franchise is burning and Gamefreak
has literally no idea.
Its amazing...
I mean, we dont even have to ask for
finally getting the reason for Regigigas weird
Ability that makes it seem like it was cursed in-story/lore!
Or the Unknown's secret!
No, we have to hope for much less important stuff.
We have to hope for the quality-fall to stop, or even reverse!
Gamefreak officially thinks of Players Age 10 having the intellect of Age 4 and
of Players Age 30, they think were useless so who even cares about our Age?
Thats more than worrysome.
They officially think kids are too stupid and lazy to play games through,
and make official statements about us Fans being lazy and dumb.
...Oh my...
26:18 Black and White had a really good story that actually motivated me to keep going through the game and was paced really well between your two rivals, N and team plasma. The game felt pretty balanced between gym challenges and the overarching story. The problem with the newer games isnt that they have a bigger focus on narratives it's that theyre not great.
1) they're just not interesting while they have some neat ideas, like hop feeling like hes making his brother look bad, it's not executed all that well.
2) they interrupt way too much in most rpgs you can usually skip all the story to begin with but there's also a much better flow between gameplay and story. Usually you go to a town are free to explore for a bit and then get a few cutscenes and then head to a dungeon maybe get a cutscene at the start and then youre free to play with another cutscene at the end usually before the boss. In the new pokemon games you'll get a cutscene then walk into a building and get another cutscene then walk out to get another cutscene it feels like my time is being intentionally wasted when you could've put that all into 1 cutscene.
3) the cutscenes usually just tell you stuff you already know or when they do give new information it's not much and it's not interesting. For example when you meet Sonia in Hammerlocke all we learn is that there were two heroes instead of one everything else we already knew. It would've been better if that was the first time we saw mention of the legends of the darkest day and dynamx in ancient times. Then if the player had paid attention to the glyph in Tuffield and statue in Motostoke and maybe interacted with them they could have an interesting moment where they connect the dots themselves.
4) The cutscenes are just presented as people standing around talking. More interesting presentation would do a lot to make it more engaging. The lack of voice acting in a 3d game is also jarring. It adds to the uncanny valley feeling of the world. It makes it much harder to suspend your disbelief when you can't hear the characters talk. Its especially weird in gym battles where you can hear chants in the background too.
5) The story feels like the gym challenges have noting to do with the rest of the story so when you get to story segments it feels like time is being wasted.
Masuda is still seen by many as smart
even though he laterally 'lives so long he became the Villain'.
He is now a dumb man who has lost touch with not only the fanbase but
literally the touch with Reality SO HARD, it is no wonder people can produce
hour-long Essays about his Mess-Ups.
Essays that OF COURSE Masuda is not aware of and will never ever watch, cause taking Criticism is FOR THE WEAK.
They should also incorporate gameplay into the story. It feels like you are reading a novel rather than playing a game.
Black version was my very first Pokémon game and the only one I really enjoyed playing over and over again! They did almost everything perfectly and sooooo much the game is so memorable and lovable!! ❤️
The saddest thing about this is that the topics discussed concern only Pokemon titles, not Nintendo games in general. All other main Nintendo series are constantly getting bigger, more interesting and innovative, especially after moving onto Switch. Mario Odyssey is the best looking Mario title ever, with interesting new mechanics and worlds to explore, BoTW is the biggest and most innovative Zelda title ever bringing the series to new heights, while Pokemon titles are getting worse and worse with every game.
When people dismiss my opinion on the graphism of a switch game, I point them to mario odyssey on how good looking it is, considering it came with the console release.
Don't forget about how much better Splatoon 2 is than 1, and Xenoblade chronicles Definitive edition.
Fire emblem's writing got wayy better in sov and 3h when compared to the cringefest that came before it
Nintendo actually loves their properties decently tho (o3o) they're different developers after all.
Sunshine era was epic
New Feature in Gen 9: All Pokemon in your Boxes will gain half the exp earned by your fighting Pokemon. Have fun!
New feature in gen 10:If u somehow lose too much to anything you get a perma-dynamax-megaX-Maxed lvled- Charizard thats ability is to one shot any Pokemon that tries to battle it and all experience gained from the battle will be doubled and all capture Pokemon receives experience
Its funny when it isn´t real. Just wait a few years... I´ll come back to this comment when that nightmare comes forth
New Feature: Pokemons now lvl up for every 5 steps.
When we say such logical stuff kids call us genwunners. Wait till they become the genwunners, when pokemon turn into what you just mentioned
New feature: the new region Professor studies EXP candies and he has a big machine that lets you make however much you want for free
"People have no time to play games"
Here's something they don't understand, people will MAKE time for a game if it's really that good. If it's shit quality like gen 8 then ofc they're going to drop the game pretty quickly after release while gen 4 and 5 are revisited at least once by most pokemon fans despite being released so long ago.
Not to mention the gen 2 remakes and BW2 are the most expensive games to buy used now. HGSS with the pokewalker can go as high as $200 with the box and B2 and W2 are $100 each whereas ORAS is usually $30 being cheaper than any of the gameboy/gbc/gba games, and X/Y and after is usually $20 at most
Yes. My black 2 copy having an im(perfect) team. I had 18 pokemons on lvl 52 because why the heck not?
They say that and beside there is Persona 5 which is a blast in Japan and worldwide, or Monster Hunter franchise, and it's REALLY long games. So stupid. I want so bad to have a good pokemon game like old times but I'm sure it's done for ever.
I wonder how many hours of WoW or LoL have been played just last year...
@Jesus Pernia really cause you got time to watch an vids on youtube
the video talks about immersion in the map design section, but I wanted to mention the exact point my immersion was shattered beyond salvage. I tried to be as immersed as possible, so when I got to the snow town, I looked at my character and thought "he's literally in a t-shirt and jeans. there's no way he's not freezing his ass off." so I went to the clothing store to update my look to reflect my location.
there were no coats.
in the town where it is always snowing no matter what time of year it is, the local clothing store where residents without pokemon have to go shopping due to how dangerous wild pokemon are, there are no warm clothes to buy.
pokemon red/blue/yellow. "i cant get past the town cause of the angry coffee man. i guess i'll just expore. oh this shop keep wants me to deliver a parcel to oak"
now: HEY YOU MUST FOLLOOW THIS WAY. ALSO TAKE 10 FREE POTIONS CAUSE ITS REALLY REALLY DANGEROUS WITH LEVEL 2 POKEMONS IN THE WILD!
literally lol
To be honest, coffee man did wall me for a little bit as a 5 y/o. As delivering a parcel to Oak doesn't really make sense to trigger coffee man to move. But yes, the level of hand holding in recent games is absurd.
@@robertmosley1188 Hand holding is not absurd for a game that's targeted for little children.
I liked 68
*I become 69*
Well you wouldn't even had to get confused if you listened to oak to go to a shop to get his parcel.
Remember when people were excited to explore that Poipole/Necrozma world city in USUM and then it turned out to be a long corridor of nothing? Yeah...
not even a long corridor
I know, Language-Barrier and all,
but honestly? We need, in masses, to tweet
them and call them out for their BS.
if they disrespect Fans so intensely
they dont even answer Interviewers,
lie, talk nonsense, and more, thats
some heavy issue.
We need to act; as Fans.
@@slevinchannel7589 I agree with you, but don't copy and paste your points
USUM sucked ORAS and x/y were the last best Pokémon games imo
I'm still hysterically laughting about that one and the buildings lacking a third wall. (So you could basically walk in just saying ..)
The idea that sword and shield was even considered to be on the 3ds after sun and moon is ridiculously jarring to me yet so believable.
That explains why the animation don't make sense
...The Franchise is burning and Gamefreak
has literally no idea.
Its amazing...
I mean, we dont even have to ask for
finally getting the reason for Regigigas weird
Ability that makes it seem like it was cursed in-story/lore!
Or the Unknown's secret!
No, we have to hope for much less important stuff.
We have to hope for the quality-fall to stop, or even reverse!
Gamefreak officially thinks of Players Age 10 having the intellect of Age 4 and
of Players Age 30, they think were useless so who even cares about our Age?
Thats more than worrysome.
They officially think kids are too stupid and lazy to play games through,
and make official statements about us Fans being lazy and dumb.
Oh, and no one wants a difficult game, sure. Yeah, sure.
@@slevinchannel7589 so stop purchasing the games, toys, cards etc. The same thing people have been saying about madden for years. But people won't stop and it sucks
@@capo4ever334 Yeah, and this is BAD. Get it?
Because Fans defend it and accept low quality, we get more bad quality - such are the rules of supply and demand.
Its cause and effect.
Get what I'm saying?
@@slevinchannel7589 can you the fucc stop copypasting the same phrases in every damn comment section? Its annoying.
To be fair, Pokemon is too big to fail, and it is sad when you think about how mediocre the anime and game have become. But, that is just the way it is, since Pokemon will always continue to make money, no matter how bad the games are.
P.S. The fact that there are people who are so dumb, they don't understand how copyright works, saddens me to no end. If the concept of catching and training monster is somehow only GameFreak and/or Nintendo's, then video games wouldn't exist pass a couple of titles.
Since Pokemon is literally the highest grossing franchise in the world it makes sense that their ego has them what they are now. They can make an entry even worse than sonic boom it will still sell. And the overly milked anime that is literally just a soulless glorified commercial for merch can use an idea from the worst written pokemon fanfic ever and it will still have millions of views
In short it's too big to fail but it has suffered the curse of massive yet soulless companies.
@@straightbusta257 makes sense cuz the original pokemon anime story stemmed from some hard drugs
@@ohmeohmicah The pokemon anime was the best in the earliest seasons because Ash constantly tought he was hot shit but then got his ass handed.
@@NisseDood I honestly thought the Pokemon anime has been mediocre/trash for the most part.
@@straightbusta257 Sure its no masterpiece and it recycled blasting off team rocket waaay to much.
Ash became boring once he stopped being a shitter with a huge ego.
My opinion on the whole debacle: Friendship with Gamefreak ended; now fan-made games are my best friends.
@Alexis Eronmwon My first was AlteRed. That's a ROM Hack of Firered, but it has every pokemon from the first three gens, along with all the gen 4 evolutions, and to top it off, EVERY POKEMON has been redesigned, renamed, retype, and has had an updated moveset with moves from all eight gens. It also has the physical/special split, although moves don't say whether they're physical or special. Still, amazing game.
Rip Uranium. You will be missed 😔
True. Just look how amazing pokemon RadicalRed is
*Happy Pokemon Clover noises*
@@youraveragesub best Game
Glad you addressed the map design. Always felt the fun in pokemon wasn’t just the casual gameplay of making a team of 6 and fighting your way to the league but the exploration of the region. Pokemon games didn’t need the hand holding that they’re justifying, they just needed to make the journey more fulfilling instead of a straight line. I mean come on they expect us to beat the strongest trainers and pokemons in the region but they cant trust us in finding our way through a town?
The worlds of each region have always been so much fun!! I think region design peaked around Gens 3-5. Some of the caves/dungeons in Sinnoh and Unova are sooo much fun to get lost in. Gens 6 and 7 were fun but increasingly accrued certain problems as the franchise went on, and I will go as far as to say the map design in SwSh is objectively bad and not fun.
@@tristanneal9552 Eh, Kalos is a perfectly fine region in my eyes. Its probably also the region with the most variety in biomes. Sure, the Power Plant thing sucks, but the rest of the map is still up there with gens 3-5 for me (Hell, gen 6 as a whole, or at least XY, is up there with those gens in my opinion, but I can definitely see why people don't like 6 that much)
@@oggiv I really enjoy Kalos!! Just probably not as much as the predecessors, but imo it's nowhere near as bad as Alola or Galar. When I said increasingly bad I meant Kalos was still pretty good, Alola was okay, and Galar was bad. I actually enjoy all of them conceptually, just not the execution in mapping and linearity. That's all just my opinion though, ofc.
don't worry they made the strongest trainers pushovers too lol
@@retro_nintendom8493 Leon was the first fight I didn't one shot every pokemon in the league to that point, excluding the Eiscue in the Ice gym (I two shotted it only because it had a Sturdy like ability).
Pokemon Colosseum did an EXCELLENT job with the battle camera dynamically granting an overview of the battle, and switching between different perspectives during attacks. Giving the attacking pokemon a lovely front facing shot of their attack, before switching to another front facing view of the opponent receiving it. Not just the arbitrary back facing hop with the standard damage reaction.
Back to the animations too, I absolutely love the recovery animations from defending pokemon, who took time to shake themselves off after being thrown backwards from a powerful attack, then retake their position on the battlefield, rather than a small little flinch we see today.
Yea
They also gave a lot of flying type pokemon more character-based animations instead of having them slowly flap their wings all of the time. Another cool thing is that they actually scaled the pokemon sizes in-battle properly back then so Wailord was like 30 feet tall instead of 3 feet tall as shown in Sword and Shield
Another interview moment had them asked if they would ever make a game similar to Colosseum and XD, and their answer was flat out "No, next question."
It's likely that they don't do research on what worked to make a good pokemon game. They just go with their gut feeling of how they think gaming is trending, and tell everyone else to make the game accordingly.
@@MidnyteSketch Can you remember the source for that interview moment? I'd be interested in seeing it.
Yeah if they just made the battles like Colosseum and Revolution they would look so much better but they cram the Pokémon in a really small area instead
The part I miss is the complex and branching routes, I'm playing sword and shield for the first time rn and it's hard to stay immersed when each route is like 3 minutes long and a straight path
I may like exploration, but I think catching the Pokemon in the routes make up for it.
I understand you but I didnt like needing to search how to go to every site still was better that straight line
The last time a new region had that was Kalos...which was TEN YEARS AGO. Jesus Christ.
The state of pokemon is so fucking depressing man. When I was a kid playing platinum and battle revolution I could only DREAM how an official pokemon game would play on console without the restraints of the DS. If I could show SwSh to 10 year old me he would be so disappointed...
Bonjour, fellow Trainers.
I ask around, trying to find out how many
people are (rightfully) mad about the ridiculous Difficulty BUT YET
have not played Mystery Dungeon (especially 'Sky')?!
Award-winning Music and the most complex Story in the Franchise are
present things,
but most importantly: The difficulty. The stress, the challenge,
the Everything. This is how Pokemon Games should be.
Mystery Dungeon Sky is literally the same Story-producing Stuff like
that legendary Miltank - you know which one.
Everything that is good about Challenge and Self-Worth
and all that; its all in this Game.
If make a mistake, you will most likely die; and if you die, it will hurt.
So? Youre mad about the Franchise, you feel its lacking - but you never
played PMD-Skye or P-Ranger?!
I feel like this actually says so much more than being disappointed as an adult. Younger me would be so disappointed with SwSh.
@@slevinchannel7589 I feel the same about the spin-offs. My first Pokémon game ever was Pokémon Ranger: Shadows of Almia, a spin-off that I held in high regard as a young child, coming back to it years later, I still felt the awe only induced by the overwhelming passion of those who create the game. You can tell me all you will, but Pokémon spin-offs are crafted with more dedication and heart than any of the mainline games, created by competent workers who want to make the very best of the options they are given.
Pokémon Ranger, Mystery Dungeon, Colosseum, XD... They hold up to modern Pokémon in quality to this day.
@@vanillabean2683 Its never too late or the wrong time to go back to those.
I literally and really literally have one of them in my Hands right now. Well, its resting on my Lap cause i need my Hands to write those words, but still.
Pokemon Sw/Sh taught me one thing:
Never get hyped for anything. Vote with your wallet like an adult.
I feel like they know the “not everyone wants to progress by battling” stance is bullshit.
Because it doesn’t matter if you level up your whole crew via Curry... you can’t finish the game without battling the gyms.
To piggyback on this: how sick a Pokémon game would be if you could choose the battle or pacifist route and each one has a different criteria for “winning”
Think different paths you decide to take early on and at any point you can end your pacifist run and try your hand at the gym challenge.
I mean shit. Let’s actually do something with the idea of “not everyone wants to battle”. Almost every single Pokémon story has had a character who doesn’t necessarily want to be your standard battle trainer.
"People don't want to _play_ the game in order to finish it, so why should we bother letting them!"
@DiaKorrus 18 yellow is a girl bru
@DiaKorrus 18 and Silver straight up steals gym badges.
It also shows that most people barely even know type matchups, let alone ability interactions. It also explains why most gym leaders are mono-type. Seeing as, if you’re generally staying in one place, and have certain interests, knowledge, jobs, and preferences, having similar (or the same) Pokémon is more convenient.
@DiaKorrus 18 I’m not saying that as criticism. Stealing gym badges would actually be an interesting concept, although I understand why they won’t implement that.
Although I can’t imagine switching to silver for more than a few battles every once in a while to allow for interesting ways to tell the player information that gold wouldn’t have come across naturally. Using someone else’s Pokémon is fun, but doing it too much (with the exception of the battle factory) ruins the overall connection you feel with them.
Then why even make that game?
This just in, SwSh are the last main line Pokémon games to exist. GameFreak confirmed that the ninth generation will consist of Pokémon: Left version and Right version, which are empty packaging that do not contain actual games, just a note saying "congratulations, you've won!" and a "Pokémon Champion" sticker.
When asked about the reason, a representative stated: "People are really busy and impatient, they don't have the time to play videogames any more, so we've taken that part out of the product."
The games are set to release in mid 2022 and have already broken records, with preorders exceeding even the likes of No Man's Sky.
When asked whether videos containing silence at any point will be removed from TH-cam for technically containing the entire Pokémon LR soundtrack, Nintendo refused comment, though the game's composer, Junichi Masuda, has denied accusations of having plagiarised John Cage's famous work 4'33'', saying in a statement to IGN (translated from Japanese): "this is ridiculous, I didn't copy anybody's music, I didn't do anything, nobody told me we were even releasing anything, they just put my name in the list of developers without telling me, please leave my house and don't talk to me again."
We will, as always, keep you updated as this story unfolds.
This is amazing. Its Gold
B r u h
This comment is absolutely hilarious but the fact that I can actually see this happening is concerning.
@@ricocav Wait you can actually see this happening? Haha
And it costs more than SwSh, of course.
Miss those gen 5 sprites, they have so much character. Honestly that whole gen was awesome looking back on it and it was the only time the games actually felt more 'mature' than usual.
Great story, awesome art-style, moving sprites, slightly harder difficulty, battles felt great to play & some of the very best Pokémon competitively.
Gen 5 was the peak of Pokémon, fight me.
I would disagree, despite being a Unova fanboy. My word, THE WHOLE DS POKEMON ERA IS THE PEAK OF MAINLINE GAMES. they had more twists, more explorations, effort to make people get more interested, 2 of the greatest positive changes (Damage category and Unbreakable TMs) and much more! I really wish that Unova shouldn't get a 3d remake. 2d remaster with all new pokemons having newer 2d sprites etc.
i respect your opinion but palpitoad
@@steel.9714 Or, Game Freak fixes whatever they're doing wrong and makes a worthy remake of the brilliant games. Maybe even have Pokemon B&W packaged with B&W 2, considering the plot does directly flow on between the two games...
@@lloydmcgee3030 Bro Pokémon designs in gen 5 are off the chart:
excadrill, hydreigon, ferrothorn, krookodile, darmanitan, conkeldurr, scolipede, archeops, cofagrigus, scrafty, zoroark, reuniclus, escavalier, jellicent, bisharp, galvantula, volcarona, haxorus, braviary, mandibuzz, mienshao, durant, serperior.
These are just evo lines that I personally think are cool and would want on my team during a playthrough.
You can't look at that list and tell me that gen 5 designs are bad, or any worse than what came before it. I couldn't name as many from other gens that I'd actually choose to have on my team during a playthrough. Everyone always seems to fixate on vanilluxe and garbodor for having bad designs and forget about the others, when actually gen 5 probably has one of the strongest dexes in the entire series (at least in my opinion) - I think a lot more people are starting to realise that the older these games become.
@@lloydmcgee3030 i love magnemite and three magnemites
“People wouldn’t appreciate the extra content”
>Proceeds to make million different curries no one cares about, and 28 forms of Alcremie
Idk people didn't appreciate battle frontier or game corner till it was gone. GF should have done it anyway regardless of the fans whining cause eventually they will come to realize it isn't that bad but instead they just gave up. They are actually right but that doesn't mean they should not have added extra content.
@@thabluetails I remember how people told z moves to be comedy and now they miss Malicious Moonsault.....
*64 forms of Alcremie
>mfw i like the cooking minigame because it's more than just press A and done.
>mfw i have no face
I asked for the currie mini game
I cared
No wonder DK has been missing for so long, he’s been working on a whole movie 😂
ye while writing the script it kept growing and becoming larger than I realized at first xD
@Oliver Domke that's exactly how I read it lmaoooo
@Oliver Domke yeah where is donkey kong
and his gf's hole too hahaaaa
DK WEST DK WEST HE'S THE BEST
"People don't have time to play games anymore" is kind of right... I mean, there's a lot of good games out there for people to waste time with Gamefreak's terrible games
Cringey.
U
but heart gold soul silver isn't terrible
@@steveportman2009 Sure, but it came out like 11 years ago. A franchise should improve over time rather than become stagnant or even regress.
Bonjour, fellow Trainers.
I ask around, trying to find out how many
people are (rightfully) mad about the ridiculous Difficulty BUT YET
have not played Mystery Dungeon (especially 'Sky')?!
Award-winning Music and the most complex Story in the Franchise are
present things,
but most importantly: The difficulty. The stress, the challenge,
the Everything. This is how Pokemon Games should be.
Mystery Dungeon Sky is literally the same Story-producing Stuff like
that legendary Miltank - you know which one.
Everything that is good about Challenge and Self-Worth
and all that; its all in this Game.
So? Youre mad about the Franchise, you feel its lacking - but you never
played PMD-Skye or P-Ranger?!
I agree that in the age of social media, having just about anything on the internet at our fingertips, and mobile games, people have been conditioned to be more impatient and have a lack of focus or interest on things for a long period of time. However, there are two ways of handling that situation. The first is to just accept it. You know, if you can't beat 'em, join 'em? This is what Pokemon is doing. Kids can't stay interested in a game, you say? Just make a boilerplate game, and it'll sell. They'll play, get bored, but hey, we got the money, and we'll do it again. That's something bigger game companies can get away with right now. They have the fame to be a recognizable name and to earn interest from players no matter what. But, by playing this game, they'll only be getting fair-weather players from here on out. Once the well runs dry, that's it, close up shop.
Smaller game companies have to take a different route. You say that kids aren't interested in a game for a long period of time? Well, we'll have to make them stay interested. We'll have to create things so interesting and unique, they'll have no choice but to stay focused. Let's create challenging puzzles with mysteries surrounding them so that players are talking about how to solve those puzzles. Let's create interesting characters or an engrossing story so that people will be discussing the lore all over the internet. Those tend to be the games that don't garner a huge following, but they get a loyal following of players. Look at what a small, piddly game like Five Night's at Freddy's did just because it added such an intriguing element of mystery to it. Look at how much work two brothers did to create Cuphead and how people fell in love with the art style. Look at what older Pokemon games did to build challenging route maps, caves, temples, and ruins to get players interested in finding the latest legendary Pokemon. Those are the games I want to play, and I hope others do too.
Yeesh and I thought I make huge ass comments
Problem: People don't have time to play the game.
Solution: Add more reason as to why people wouldn't want to play the game.
Stonks
*MEME MAN INTENSIFIES*
This video is kinda sad, even though we already knew that something really weird is going on inside gamefreak.
Also, if people doesn't want to spend a considerable amount of time on the game .... Why buy it in the first place? Idk it's weird
very weird indeed
Buy town if u are disappointed
went hear that very weird back didn't know at first Distance kingdom open sadly reality that game freak thing these everyone distracted there but that not true
@@sceptiletasukengaming What?
@@sceptiletasukengaming nice
"Hey guys, I know we're a multibillion dollar company with decades of experience under our belt and hundreds of people under our umbrella, but don't get your hopes too high that this game will be worth your time. Because work is hard."
-Basically what Masuda said
there are literally instances of just straight up laziness on their part, like i don't know anything about game design and maybe I'm totally wrong but i feel like adding an On/Off feature to the Exp Share could be programmed into this game in like a single afternoon. it seems like such an easy fix, i can't think of a good reason why a feature like the would be absent other than just outright laziness
@@evenhartwick4422 And they said if you wanted to focus exp on one just only have on pokemon in your party i can't- This is literally just regression.
@@plipplop1769 A NATIONS STRENGTH.
The actual Combined Level or Power or Something
of a Pokemon-Region and therefore its actual theoretical
Military Might: This is literally something i see non-covered by all of
the Poke-TH-camrs.
@@slevinchannel7589 Man, I'm sorry I have no idea what you're saying.
@@plipplop1769 C'mon. Really?
I say something isnt covered well and a TH-camr should cover it. Simple as that.
I've played HG/SS countless times and know where everything is. But i still feel like there's something new to be found around every corner. Easily one of my favorite games to play
I’ve always said that there will never be another Pokémon game like Hgss again
Cool that you enjoy the game. I'm more of a fan of story more than the gameplay. But I understand why you like heart gold and soul silver. But it's important to remember people have different opinions and not one opinion is correct. You enjoy your Pokemon games and I enjoy mine.
@@kyuremthehomie123 you don't see anything that you enjoy in the game. And that's okay. But for me, the Pokemon are well designed, the story is interesting, and the characters themselves are likable in my opinion.
@@kyuremthehomie123 and that's your opinion. But I enjoy it. And it's okay for me to enjoy sword and shield.
There's a bit of irony about a series where your character is meant to go on a journey and grow alongside your Pokémon not only remaining stagnant, but also having its mascot be a Pokémon that refuses to evolve and shoving it into your face in every generation.
And let's not even get started on Ash Ketchum
@@isetmfriendsofire Ash has changed so much over the years he gets a pass imo
Are people seriously angry about this? A lot of the complaints hurled at this game can also be applied to the older games, I think you guys have just started to grow out of Pokemon and you don't want to admit it.
@@thabluetails Nah
@@crimsonmaverick8237 he would of if his character was allowed to grow, X&Y's anime was so fucking close to greatness, but then ash didn't get the win he deserved and by the time it reached alola everything was for nothing
I never noticed how colorless the 3d models are I always felt they didn't look right and seeing them with stronger colors look shockingly better.
I absolutely love the lapras shiny color in the 2d sprites
It's such a nice shade of purple
But the 3d model from xy uses such awful, washed out colors
It feels like a crime to do that
@@MisterPersonSiR_ Hi.
I ask around, trying to find out how many
people are (rightfully) mad about the ridiculous Difficulty BUT YET
have not played Mystery Dungeon (especially 'Sky')?!
Award-winning Music and the most complex Story in the Franchise are 2 things,
but most importantly: The difficulty. The stress, the challenge,
the Everything. This is how Pokemon Games should be.
Mystery Dungeon Sky is literally the same Story-producing Stuff like
that legendary Miltank - you know which one.
Everything that is good about Challenge and Self-Worth
and all that; its all in this Game.
If make a mistake, you will most likely die; and if you die, it will hurt.
So? Youre mad about the Franchise, you feel its lacking - but you never
played PMD-Skye or P-Ranger?! What are you doing, then??
Honestly I loved Gen 7 beautiful Pastel colors. Something that shouldn't have left.
@@slevinchannel7589 I mean...gen 7 especially USUM had everything you mentioned in " Award-winning Music and the most complex Story in the Franchise are 2 things,
but most importantly: The difficulty. The stress, the challenge,
the Everything. " to be honest. Or at least a pretty good story.
Shiny Sableye used to be an awesome copper/bronze colour and has somehow turned bright yellow from G6 onwards.
"People don't have time to sink into one game"
Someone please make him a collage of people's play times in Animal Crossing
yep. tho to be honest Animal Crossing is imo a fairly overrated game... it is good fun for quite a while until you realise all the stuff you buy for your house is just decorative useless sh*t and the most content is actually collecting fish/insects. the game absolutely needs some The Sims treatment...
I tried to get into New Horizons and enjoyed it for about a few weeks, but then I just lost interest. I also wasn't a fan with how content from older games like swimming was just drip fed to give the illusion of free DLC. Still better than SwSh though.
One of the great things about animal crossing though is its endless, so players decide when it ends when theyve had their fill :D could be days or months or years until the game "ends"
Your profile pic is amazing
@@charliez077 like it or not, people still put hundreds of hours into it which is the point that matters here. people MAKE TIME for things they like.
This is the first time I have ever seen anyone praise HMs or Mt. Moon's layout, and somehow you managed to do it in a detailed and convincing manner. Well done.
You know the games have gotten bad when we look back at the old days of Mount moon and hms and say… yeah that’s better then what we’re getting now
Honestly I want Hm’s to come back. It was rewarding unlocking them and using your Pokémon to explore the world. It wouldn’t even be bad now that you can access your pc box from anywhere in the game.
I think ride Pokemon in sun and moon was way more interesting.
Both of those suck. Say goodbye to a good move slot so that you can get around. Have fun going through a maze infested with Zubat.
Its so depressing to see a franchise you loved your whole life turn into what pokemon has become.
When Bethesda stopped giving a damn about fallout and 343i with Halo, it hurt. But after seeing all of that, Game Freak hasn’t surprise me, it just makes me disappointed
Im just gunna paste a comment I put on a halo video because it applies equally well...
Most of the original halo (pokemon) team has left. The people that remain aren't true artists, entrepreneurs, risk takers; they're career ladder climbers who don't hold a fraction the passion the original team had. The original bungie team was working tooth and nail to bring something entirely new at the cost of their careers, relationships, and health. Inversely, the new 343 team work to further their own careers at the cost of the halo franchises future, relationship with fans, and overall longevity.
The reason this happens is because the true artists are best at making their art, and not at the internal politics of the office workplace. This means the people most able and willing to manipulate those politics to their favor end up in control while the artists are kicked out or denigrated to smaller roles. Consider them like how the flood has to take control of already living organisms, it can't create on its own so it manipulates and denigrates what is already there.
This is so true. Watching Pokemon become what it is hurts me on such a deep, personal level. It made me into who I am.
The first fanfic I wrote was Pokemon and it sparked a life-long passion for writing in me. That writing led me to obscure corners of the world: the art of falconry, the Ainu people, the Basque people, the field of linguistics. I've learned so much by doing research for writing. I've grown a healthy respect for those obscure corners. I want to learn to approach people on their level as beset I can. I want to respect other cultures and languages.
Dealing with large volumes of information forced me to learn to make up systems from scratch.
It's given me lifelong friends that I don't know what I'd do without if they suddenly disappeared.
To see literally the most important series of my life go down the drain like this hurts me to _no_ end.
Azure Flute
Battle Frontier
SwSh National Dex
Underground Digging
Difficulty Settings
Barely any fleshed out animations
Regigigas's Ability.
Yeah I sure as hell don't want them remaking Gen 4
Same. After seeing the dex cut, no thanks.
i just want to see the world burn
I don't want the remakes as long I don't believe in Gamefreak anymore.
I'm hoping the new Snap game can show off what a real developer can do with the franchise...
You forgot the original braile puzzles on gba games
I miss the Black and White Sprites
Back when THE Pokemon had their personality!
Yea same
Ever played Pokemon Showdown? They have an option to display the BW animated sprites instead of models. I personally find it a huge improvement!
@@MrSwag-zv3pg Bruh I always put the Option Up all the time!
An old man, nice.
@@Saphman4 I'm assuming you only played the 3D games? I feel bad you never got to experience an actually good Pokemon game.
The old games definitely have a certain magical feeling to them that the new games don’t have. I always felt it but never could put my finger on it til I had my siblings (10 and 12 years old) play the new game and then had them play one the games I played when I was their age (I’m 24)
Firstly they loved the graphics of the new games and were much more drawn to it (which I figured would happen)
What I didn’t expect was they said they’d rather replay games from my childhood cause they didn’t have to watch a cutscene again if they wanted to try a new team out. That it was extremely annoying and dumb they have to play a story they already know and can’t skip through at all due to unskippable cutscenes whereas older games was mainly text you could mash through in no time. They also enjoyed being able to wander around and take routes whereas in the new game they noticed they did everything the exact same way. Old games they noticed they played drastically different from each other and found they were talking to each other about what they did and got excited that there was something they haven’t experienced yet.
This really made me take a deeper look into the games and realized that Pokémon a game where I dreamed of was dying. They are sitting on a throne in Olympus but it’s starting to crumble beneath them. They just haven’t noticed it yet
honestly, the 2d really looked better and pokemon visuals peaked with gen 5
I agree, gen 5 perfected the visuals. I honestly don’t feel motivated to play the 3D games for that reason, idk it feels like I’m playing Pokémon stadium instead of an actual mainline Pokémon game, or maybe I’m just not used to playing with 3D models in Pokémon games and need to play more to get used to it
@@SirAuron777 Nah you’ll never get used to it these games look and feel cheap now, the sprites MADE Pokemon pokemon. Think of it like this, whenever you see a sprite based game there’s a twinge in your mind that reminds you of Pokemon. The game removed the key aspect of the main game series, only side games had 3D models now it’s every game.
@@ichxro yup, I think you’re right
The 3D models made by other developers in spinoff games like Colosseum are much better.
Totally agree, plus i really liked gen 5, o felt that even after 20 years there still was so much to do, so disappointed of the route they took, what hurts me even more is that i feel i will never connect with the new gens of pokemon since they don't have 2d sprites, i can judge how a pikachu looks making the comparison to what it used to be, but with these?? I think i can't, well i finally decided and got myself a 3ds, will play yx and oras after i play b&w2 for the last time.
So many people defend GF. Imagine if Sakurai got rid of half the smash characters and stages cuz people didn't have time to play
People defend game freak because while all of this is bad at the end of the day sword and shield aren't even that terrible. The people who hate sword and shield the most are in the Pokemon fanbase, gamefreak being a scummy Corporation is really nothing new in the grand scheme of things.
@@thabluetails Multimillion companies are not your friend and never were your friend. They only see their consumers as money, unfortunately.
@@matthewdoris180 This Channel is the perfect middleground
between Arlo and his Calmness
and the Radicalness of Radical Soda.
I'd say they are the 3 you need to check
before Buying (!) and Distant Kingdom
may be the very Best of the 3, tbh.
@@slevinchannel7589 Ok...?
These Guys talk such utter Nonsense.
'You either die as a Hero or live long enough to become the Villain' is really personified with Masuda.
He's talking like he's on bad Medicine. For real. His Interview-Statements are kinda similar like if he talked about how Meoth evolved at Lv.15 into Pikachu and then again 10 Levels later at Lv.8 - in to Giratina himself.
Thats the level we're dealing with. People are literally calling out every single bullshit of him, no matter age and gender.
My 8 Years old Step-Siblings basically said 'WTF' about Masudas claims.
Story focus doesn't need to mean "handholding", Black and White and their sequels are proof of that.
Very true. At least the story is ok tho.
The story in Sun Moon is really good, but it also can be boiled down to like 8 lines of dialogue and 2 cutscenes.
As much as I wish I could agree, weren’t those games poorly selling, especially BW2? That seems like proof for them that complex games are popular among fans but bad at drawing in younger children and a casual audience, thus losing sales
@@dmate9889 BW was the peak of people aging out of pokemon. then after another four years people went "Oh wait I'm an adult and I can still like pokemon, gimmie more of that!"
@@dmate9889 many people consider BW2 to be really good pokemon games retroactively
I don't disagree but I absolutely adore Gen 6 marshtomp's brain-dead face its so stupid and I love it
Fr
To all the people begging for gen 4, remakes think of this
Piss easy cynthia
Oh no
Why are people begging for remakes?
They are inevitable. They are not that hard to make and make a lot of money.
On top of that, the quality would be comparable to the current generation.
@@tvboxmimic7887 It'd be cool to play that same game that I loved but more atmospheric and stuff
@@randomuser5369 Well, you're gonna get it less atmospheric and stuff now.
@TVBoxMimic I also don't understand why people want them so much, they'll obviously be bad...
"People don't like difficult games these days." Then explain how From Software and the Dark Souls franchise has become one of the most popular names in gaming with many trying to emulate their design? The people they are appealing to are playing mobile games on their smartphones while the people buying their games are waiting for them to make something with more teeth.
GF understands gamers and youth about as much as your average, out-of-touch boomer does.
Where the hell do they even get this info? Do they see people on the go, and kids on their phones, and think "Wow, all these kids have phones, I guess no one is playing games anymore"
@@isetmfriendsofire they think gen z and millennials are all babies who don’t understand or like challenge, complexity, strategy, deciding by themselves, complex stories, anything but phone, and anything but gen 1 in Pokémon
@@benedictdwyer2608 this guy really out here generalizing whole generations worth of people. Sure buddy, whatever helps you sleep at night.
Nah I don't think pokemon is that much easier that's just silly, Pokemon was easy to begin with though I think gen 6 is the biggest offender having the easiest games in the series, SWSH may seem easy but XY makes SWSH look like Dark Souls.
Also SM and USUM actually have pretty good difficulty IMO, A lot of people are calling them really easy but I think its just cause we have not replayed them in a while, USUM is surprisingly tough especially compared to XY and SWSH. It's not insane or anything but I think it's on par with the difficulty of Gen 2 and Gen 3.
If you don't believe me I have two words for you. Ultra Necrozma. If you remember the Ultra Necrozma memes then you will remember how shocked the community was about the fact that USUM was nowhere near pitifully easy.
"This game is the Dark Souls of [blank]" isn't a meme for nothin'.
The most disappointing part for me is that as a child I could never afford a console or to play pokemon games, the only thing u had was those giant grey TV boxes with a pokemon DVD and some channels that I could watch pokemon and I always wished as a child that I could one day play pokemon. Now that I have a job and can afford it I'm genuinely disappointed as I waited my whole life to be able to afford my own games like pokemon just for them to go this route and make bad games.
I genuinely hope one day they go back to making good games and become the Pokemon company I was proud of
you can probably get the older games like gen 3/4/5, but watchout for fakes
Play Pokémon soul silver or platinum, those are the best games. Pokemon white is good too
Dude I feel this too. There are soooo many games that I wish I grew up with when I had time to play them, and had more chances to really enjoy them. Now that I am in a situation where I can buy pretty much any game I want, and I don't have time to play them, plus my more cynical views on art, it makes playing and completing games impossible.
Same here.
I'm 17, still can't afford a switch, and tbh I'm quite pissed oof
I feel like what happened to Sword and Shield can also apply to Balan Wonderworld. Both were really hyped up from reveal, the demo comes out and it doesn't live up to expectation, both have a lowered difficulty, both have a bad plot, both have things that are reused, both have a gimmick people don't like and both have their fans. Only difference between the two is that Balan Wonderworld had a legitimate reason for how it turned out because the creator of the original Sonic worked on it and he didn't have experience making complex games.
Old pokemon games: "Hey Brendan the first gym is in Rustboro city, talk to ya afterwards!"
Pokemon swsh: "Hey mc were gonna go to the gym in the city" *takes 5 steps* it's this way btw. *takes 5 steps* this is the train we need to catch. *takes 1 step* see that massive fucking building over there, thats where we gotta go in case you didnt realise. *actually gets some time to explore, enters the city* hey you made it to the city, the pokemon center is over there and the gym is over there. *walks 10 steps towards the elevator* Hey we gotta take this elevator to the gym (its not like you can go anywhere else anyway). *goes up the elevator* hey thats the gym we need to be at *walks 2 steps to the gym* we should go to the hotel first. new NPC: the hotel is on the left of the gym. *walks 3 steps* its this building *walks a single step* this building right here, you need to go through the door *takes 1 step inside* hey mc we made it to the hotel :).
like my god, can I actually play the game for a single second please?
So Gamefreak really thinks we don’t have time to play their games anymore, but can make you waste 30 minutes to just trying to get to a gym?
I actually just noticed how much they were holding our fucking hands when I played Let’s Go Pikachu. I was excited as I haven’t played any new ones recently, and was interested that Team Rocket would be there. Then I can’t go anywhere without the rival telling me everything. Like dude I was able to play this game as a kid I think I can figure out where shit is now
Meanwhile, in Pokemon Red, you kill your rival's Raticate and can't figure out how to fight the ghosts in the pokemon tower where they have possessed the exorcists themselves.
I noticed that really badly while playing sun, every time i took 10 steps away from the intended goal, someone was blocking the path and basically saying no no, the fun is that way :)
Meanwhile i was bored out of my mind and just wanted to explore, but there wasnt anything to explore anyway...
Accurate
I used to play a fan game called 'Pokèmon Brick Bronze' and it was incredible. 3D exploration that didn't make you feel boxed in and it had imported 3D sprites, plus an amazing and immersive story that made you feel like you was apart of the story and not a player. The game itself was taken down 2017 by Nintendo for copyright (which is fair enough) but I still think about it to this day. It really says something when I would prefer to play a fan game over newer titles that are out today.
Yea brick bronze was incredible imo, it had a great map, good gameplay, and an actually interesting story
Tbh the only problem I have with brick bronze is the level scaling but it’s not terrible
Loomian legacy is also really cool
no thats not fair nintendo needs to die and you all need to make it die
@@edchampagne1806
To be fair, Brick Bronze WAS profiting off of Pokemon, so Nintendo was justified in shutting it down.
Now if the paid stuff was in game unlockables, then sure, I'd understand.
@@SteveCrafts2k yeah pbb was fun but it was also breaking the law
Brick Bronze was my first "pokemon game" ever, and i enjoyed it more that the actual games from the actual company.
R.I.P. Brick Bronze
the “same model used for everything” comment betrays the fact that they don’t know how to model, animate or stylize 3D models in order to get them to look good. Look at any CGI animated movie. They should’ve gotten people who actually know how to do 3D well for it to not look soulless.
Oh, they know. Non-Pokémon games like Little Town Hero are evidence of this. Gamefreak just doesn't bother.
Since 3D uses the same model isn't it theoretically possible to create new animations while linking them to natures? That could give more "soul" to the Pokemons.
Basically nature exclusive animations.
Arc system works does a really good job at both
How are the models any worse than the models in Pokemon Stadium Or in XD Gale of Darkness. Yeah the models should be better Im not going to dispute that but if people are happy with the terrible Sprites that red and blue had and the still images that gen3 and Gen4 had then I really don't understand the fan outcry here.
Honestly for a company who's main game has the main audience be kids, they fail to realize that if there is one thing kids hate it's being told what to do.
Deep down we knew it was never about gaming but about sales, but it didn't feel that way in the past.
I finally made it to the big screen mum
great vid btw
Congrats! Good luck on your future videos.
Woooah. Didnt expect to find you here!
Hey man! (Or woman lol) I enjoy your videos. You’re really one of underrated TH-camrs
Bruh holy hexx u also watch him? Dope
Stinky
Everyone: “Why did you remove ‘this’ add ‘this’ bad thing and do ‘this’ bad decision?”
Gamefreak: “Oh, well we believe our consumers have brains the size of walnuts and can’t handle those features existing.”
I think they still think ALL of their Fans are Kids. And with every year they think "we" somehow get Younger and make it fit for "our Small Child brain"
@@yaboipktendo despite them hiring an adult fan to design a pokemon...
@@mr.preston1632 Think of it Like this:
Pokemon Fans = Everyone
But the people who Play the Game (in their mind) = Only Kids
@@yaboipktendo As someone who grew up with the early gens, that's kind of an insult to kids, though. I really don't get why they think that the games that made them popular with children at the time are too hard for today's children. Does Gamefreak think that kids have grown significantly dumber since the generation before them?
@@songpoetry1 yes.
Most past Pokémon titles are so replayable because of the difficulty and choosing your play style. Now it’s too easy and I’ve tried to replay Pokémon shield twice but couldn’t beat it because it wasn’t fun at all
Honestly each new Pokémon release just reminds me of how good the past games were, leaving me to have a nostalgic replay of my old favorites
I have played more Pokémon pearl than like sword
That's the reason nuzlocke are so great, the extra challenge is really nice
I've tried to replay X 2 Times so far but Always Stop around the Second or fourth Gym because its Just so boring. While i have replayed the Gen 5 Games a few Times and still have fun.
That, and not needing to worry about losing eventmon/trades because your saves are wiped out unless you pay to keep them separately
Gen VI didn't have narrow routes like Gen VII and VIII as far as I recall. In fact, the thing about Gen VI is that it feels like a classic 2D game made in 3D, with its chibi designs and such, that's why, even with all its problems, I still liked it. I'm not saying the games should return to that design, but it worked well for the 3DS.
Yeah the art style was jaring going from gen 6 to gen 7.
Gen 7 had many places to explore, Kala E Bay, Haina Desert, etc..
gen 5 sprites and pixel is soooo amazing. It's literally mind blowingly good too me. I hope they bring back the 2d sprites.
Gen 5 hold the moment i see for the first time "WOW, GF actually minded to invest in STORY O_o"
Seriously, it's unbeatable compared to ALL other core titles plot. But my favorite region is Johto till today
@@raphathekid as badly paced as gen 2 and its remakes were, they had the most interesting world and story, rivaled only by gen 5
@@rickytickybobbywobbin7430 Those 2 + Pokemon Crystal are my favorite entries till today
@@rickytickybobbywobbin7430 why did you think it was badly paced?
@@Wrtvrxgvcf55 Probably because of the lack of level progression on the games side. From the 5th gym onwards the pokemon stay within the range of level 36-42 and then the elite four has level 45-55. Then once you go to Kanto, do all the gyms with highest level pokemon being level 66 you come against red with level 80s out of nowhere. The level pacing was bad but the game is fun as hell.
I hate the excuse that this is a kid's game, that's why they're making it so easy. Like, I was a dumbass kid back in the day, and I literally made it through rock tunnel in pokemon red *without using flash*-- kids aren't usually that dumb, and even if they are, they can just look up walkthroughs/cheats or whatever.
(Yeah, it took me like a few hours, but I still managed it lmao)
Rock Tunnel*
@@victorabreu13 shit you right lmao lemme fix it
Lol me too, I was (and still kinda am) a slow learner but I still manage to figure that out too. It's not legend of Zelda Majora's mask nor Resident Evil puzzle-solving hard.
But was it fun
@@phil2160 Yes, it was; when shit is too easy, it's no fun, there's no challenge. And kids aren't dumb.
That ORAS interview was just disgusting, and really makes me consider the Pokemon games a lost cause, at least as long as Masuda and Ohmori are in charge.
I just posted a reply about this! Until they both retire, we are going to get the same crap over and over again. It's sickening!
@@kamatari1220 they killed Pokemon. Nintendo needs to fire them both.
@@ZeranZeran I'd say I wouldn't go that far but they would just be messing up a different game instead.
They need the reins taken away at least.
@Ruxis256 Agreed, why do people hate it outside of it’s absurd easiness and Battle Frontier being nowhere? OrAs had an amazing post-game and I spent more hours on the game than *good 3DS game with amazing reviews.*
yeah the new guy is a liar and the other is a bitch...
"Marshtomp looked okay in 2D, now he looks like he shat his pants on the bus and can't do anything about it" -Radicalsoda
Marshtomp looks better than Arceus.
Imagine the Delta Episode being paid DLC, it would have been if ORAS had arrived just a few years later
All 2 DLC’s shouldn’t be worth 15$ Combined, and the core game being 60$? LOL
Honestly, that one was fun enough that I'd have paid for it no problem. The main game had its issues, but was still okay compared to gen 7 onwards imo. If the main game itself is decent quality, I don't mind paying a bit extra for an expansion. (Though in case of Delta Episode, I feel like about $5 would be fair lol)
@@psychelocks9298 It shouldn't be. You're comparing it to the newer games. I love Oras, but the post game is pathetic compared to the original's, especially emerald's, not to mention all of gen 4 and 5's, which was all free. The delta episode is good, but it's a basic necessity. We should expect a post game, not expect to pay for it.
@@kirin1230 Agree to disagree. Like I said, if the base game is good enough then I don't mind dropping a few bucks for an expansion. I recognize stuff like the lack of Battle Frontier was a complete joke (even though I don't care for it personally), but legendary hunting was a blast for me, so it really depends on what you're looking for in the postgame.
@@psychelocks9298 Fair enough. Sorry, I shouldn't be putting you down for simply enjoying something. Agree to disagree.
"3D Models can't have as much personality as 2D Sprites" - That really depends on the artist, doesn't it?
If you've ever seen or played Pokemon Colosseum/XD Gale of Darkness, those sprites were 3D and had so much personality that actually reflected the design, and that game is almost 16 years old now. It's funny how they don't even recognize that other 3D models for pokemon exist at all
Gotta say, Gen 5s moving sprites were the best the ponemon looked throughout the series
Well 3d models being alive is less about graphics and more about animation. And well. We know how bad the animation has been in main line mon games recently.
@@chAhAmA72 I don’t get why Pokémon fights still don’t look so cinematic and dynamic like in Stadium.. A game that came out on the N64... I guess I will never get combat like this with next gen graphics
Probably takes way more effort, modelling and all the animation required to add personality/idle poses. Sprites are very "cheap" in comparison and allows our imagination to fill in the blanks.
I honestly don't mind the idea of having a more story focused pokemon game, that is, if the story is actually good. Black and white had a fantastic story that made us question the morality of pokemon entirely. I actually enjoyed sun and moon's story. I thought extradimentional beings were a really cool addition that added questions of what are pokemon and what else is out there.
Sword and Shield's story was lackluster. It didn't feel like you were the main character, but a bystander. The villain was barely a villain and his motives were baseless. The entire game revolved around the gym challenge while the story happened in the background and all of the sudden it gets thrown at you at the end. There was no buildup or anything. It's like you just walked into a flaming apartment with a bunch of pizza wondering what happened while you were busy.
Nice Community reference. A man of taste.
Yes, it would be cool if the cutscenes justified stopping your gameplay, they had to be movie-level. They can absolutely do it, if they wanted to, they could buy out all Pixar artists.
That and somehow they tried so hard to shove the heroes lores to our face, when we ourselves can't really help uncover the truth because the 'adults' keep yeeted us back to gym challenge. Then tada, it's just like you said, suddenly we face Eternatus, just like that with all of those half-assed build up.
Whole-heartedly agree with you, sire.
@@user-gz7cj3zc7x Nooooooooo!
Honestly the thing that pissed me of the most about SwSh surprisingly wasn't the trees. It's that they got rid of Decidueye's animation for Spirit Shackle. It's signature move. I wouldn't be surprised if they did the same for the other 2 Alolan starters as well honestly. It just really makes me mad because they most likely had the animation in the game. They just didn't use it.
Sad Reminder: all of our criticisms and concerns are just empty noise to TPC when their games sell over 20 million copies. NOTHING speaks louder than money in this industry.
Them not listening won’t last long when the criticism can’t be silenced.
@@xlbthedemigod5662 they wont give a shit if everyone keeps buying the games though
Why should they address the issues when the games sell just as well anyways?
That’s why the next installments of Pokemon that will suck, we are going to steal the games and give them for free
And the funny thing is, the gen 5 that was praised so much sold the WORST out of all. It certainly sent a wrong message
@@nonamepasserbya6658 True. What's funnier still is that the older pokemon games (GBA/DS) sell for $60-$100 for just the cartridges. People are realizing the older games are better than what GF released on the Switch.
Just compare Emerald with Sword and Shield ..
heartbreaking
Yeah let's compare the still images that Emerald had with sword and shield. Let's also compare the complete lack of story and the agonizing amount of time you have to use hms to get through literally everything. How about the fact that the originals literally had no post-game and they took out the feature of going back to an old region. I think fans need to stop pretending that the old games were even good to begin with if they can't accept to the newer games.
@@thabluetails No post-game? Do you know Battlefrontier?
Sword and Shield is garbage, Dynamax is just ridiculous
@@supremecourt4131 I never really liked the Battle Frontier in emerald in the first place, it was incredibly unfair and training your Pokemon all the way to level 100 is not what I would consider fun when the payoff is getting killed by a quick claw horn drill rhydon. In my opinion the older games weren't that good to begin with, the series never Fell From Grace because it never had Grace.
@@thabluetails You could also just train to Level 50 and for the really lazy ones you could have bought a cheatmodul for generating Pokemon with the right DV/EV spread
The new games are not well desigend at all and way to easy, Gamefreak has a lack of quality these days
But this is just my opinion
@@supremecourt4131 Cheating is cheating so I don't really count that and to me the games have always been easy, I really don't think the newer games are substantially easier than the older games especially since I distinctly remember people struggling with ultra sun and Ultra moon when it came out despite all the experience we have with Pokemon now. I don't think the games are necessarily getting easier it's just that we're getting better. I imagine I would struggle a lot more with sword and shield if I didn't fully understand what Pokemon are good or bad at a glance or what stats even are like when I was a kid.
Remember Pokken Tournament....don’t you wish game freak put out models of a similar quality
YES! Sure Pokken Tournament doesn't have every Pokémon in the game, but Let's Go Pikachu/Eevee has less than 200 Pokémon in it and Blastoise still doesn't shoot from his canons and Starmie still has a lifeless standard animation, so what's Game Freak's excuse? Sword and Shield Doesn't have all the Pokémon in it either.
I don't really like the style of Pokken tournament, the realistic textures on pokemon don't look very good as the pokemon were never designed for them, I guess that's more of a problem with the textures than the models. The models themselves are very nice.
@@idunno_ Pokémon like Charizard and Lucario do give me that "Uncanny Valley" feel too ngl, but some of the Pokémon look so much better with realistic textures like Decidueye, Weavile and Blaziken. I need not even mention the animations, battles feel awesome to look at.
I personally feel like the Pokémon series would benefit a lot from the player playing as the Pokémon during battles, it would be sick. Make type advantages still matter, but give the player the way to fight back against types they are weak against by dodging or deflecting and such. Of course the main series itself would never make such a change since they're too scared to change the franchise in any way shape or form, let alone change the whole turn-based formula. But it would be so awesome if we could get a spin-off that does this. I dream too big, don't I...
@@masterblaster2678 not everyone wants to play a fighting game, they want to play an rpg. there's people who have been playing comp and shit for years they aren't gonna randomly overhaul the battle system to somehow no longer be turn based, that sounds like a mess
if you want that go play a fighting game lmao, it's an rpg
@@doozsromhacks What he describes is literally what Paper Mario does (or did) to an extent.
It's amazing how the removal of HMs made us realise how important they actually were to us. In older installments, HMs really just really made you wanna groan - but without them, it all feels so soulless, or that something's missing. It's like that one friend that nobody really wants in a group but then when they're not there, it just feels wrong
What SM/USUM did, I can at least slightly get behind - I like how it feels like the HMs now have personality and fun behind them rather than being only discs, but SWSH? It feels so hollow. Feels like they didn't even try
It's just a bad habit. Pokemon fans just need to stop sticking with shitty old mechanics just because ''nostalgia'', jesus lord
@@meucanal9582 yeah same goes with the game corner
@@meucanal9582 imagine thinking it's all nostalgia
You could just have a Pokemon know the move and not have it as a battle option...
@@elgatochurro Like if 'hidden' machines lived up to their name and each pkmn had a 'hidden' hm moveset
GameFreak: "People don't have time for that stuff, so it won't come back."
Also GameFreak: *Proceeds to add Curry and a fucking CurryDex that you can complete*
This Channel is the perfect middleground
between Arlo and his Calmness
and the Radicalness of Radical Soda.
I'd say they are the 3 you need to check
before Buying (!) and Distant Kingdom
may be the very Best of the 3, tbh.
its like a twisted joke
@@slevinchannel7589
Wtf?
I miss when Victory Road was a final challenge to use all the mechanics the game set rather than just a pretty hall.
Yeah.
I really just saw someone play Black and White's Victory
Road and i was amazed how much i forgot.
Its an amazing thing.
I felt it. I remembered stuff.
@@slevinchannel7589 gen 7 initially refused to have a Victory Road and gen 8 just has nothing at all.
@Alexis Eronmwon sun and moon really didn’t have a victory road, but ultra sun and ultra moon gave them one
I just beat Gen 7 Ultra Moon and the victory road didn't make feel victory at all. When I beat victory road in Gen 5 I was stoked
@TheZwok Ah the time when we had to force our good pokemon to become underleveled because we needed a trashcan to learn all the HMs needed xD
This is depressing it shows that these guys don't know the fanbase at all. Thye are quick to assume. Such a shame.,
Gamefreak: "Gamers are not interested in playing challenging video games."
Miazaki: "Hold my estus flask."
Why did Alphadream and Genius Sonority die, but Gamefreak didn’t?
Because ironically, they drowned in debt trying to go 3D
Genius Sonority is still alive and is working on Pokemon Cafe Mix.
I wish they would work more with
Genius Sorority :( ...but then again, I feel that they would quickly outshine them eventually
@@steffanocavero5872 They already did the moment they made Colosseum.
@@marshtomp8 True. I would definitely buy a Colosseum 3 made by them :)
Seems backwards to not include features because they assume players will get bored - I get bored of Pokemon games because of a lack of features, not the other way round
There is also other quality of life features from gen 6 like super training and the PSS system (which NO ONE can argue was objectively better than palace plaza from SMUSUM)
It's really bad (and stupid) to design a game asuming what the player will and will not do. I understand that Gamefreak is pressured by Pkmn Co. to make a fully new gen in 2 years. But the excuses are getting really insulting xD
One of the biggest problems is the yearly release, this leads to rushed games, I would be happy to wait 2-3 year between Pokemon games if this meant they were of the highest quality, I mean Pokemon is one of the biggest franchises in history so they can make quality games.
pokemon's average wait time is 4 years. swsh took 2 years and it's rushed. like you told your limit is 2-3 years and they shouldnt make it rushed? yeah, no
@@hemalathapajaniraja1990 you also gotta look at the fact that they were working on multiple projects at the same time as sword and shield so they didnt have the full amount of worker
@@hemalathapajaniraja1990 2019: SwSh
2018: Let's Go
2017: USUM
2016: SM
2014: ORAS
2013: XY
2012: B2W2
2011: BW
2010: HG SS
...
9 games in 10 years. It's pretty much 1 game per year.
@@JoaoGamePlays1 i mean MAIN series games, like the main series of the main series games that excludes remakes and enhanced versions
@@thekingbwdee3505 Good argument, this is why people shouldn't hate on swsh for being rushed
I love how objective you are in these. You dont talk based on what you want or what you feel would be nostalgic and cool.
You call out gamefreak in their hyporcitical lies, you point everything out objectively to the point where its literally impossible to disagree because everything youre saying is just true.
I like these types of videos. You do a great job at not getting overly emotional, and you do a fantastic job at explaining the disappointments of this series as pure facts compared to what it used to be.
mindset to live by
Yeah, everyone always hated on HM moves, when in reality they were great, just the way they were forced into the battle system was bad
Exactly!
An easy workaround would be to have the gym leaders teach the players how to utilize personal skills, highlighting the age old idea that pokemon and humans are really one in the same, just that the humans need to be trained in the way of using their untapped abilities.
@@shaesullivan Brilliant idea! Instead of forcing a Pokemon to know Strength, any Normal-type Pokemon would be able to clear the obstacles after beating the Normal-type Gym! Same for all the other moves - that way you would even be able to justify mono-type gym leaders in-universe and put an increased emphasis on beating them to progress without feeling arbitrary!
Go get yourself a cookie, you deserve it!
It would be fine if they were “skills” that only certain Pokémon could learn, but didnt affect the mon’s moveset
In addition to the "skills" idea, here's another one.
So, in the anime, if a bush is in the way, Ash has options. He may call out Bulbasaur to chop it down with razor leaf. Or maybe Brock brought an axe and they use that.
So I think that each obstacle should include a bunch of pokemon that are capable of clearing it (for if you happen to have one of them on you, or have an idea of one that may work), but I also like the idea of, in addition to being able to use a pokemon, finding equipment and figuring out what it does. It could even have a durability system. There could be an axe, grappling hook, whatever.
I just want pokemon to have more for interactive options, and ones that we can figure out ourselves!
Hell, the obstacles could be incredibly varied, almost like Zelda puzzles where each one is unique. Instead of 50 bushes around the map, there could be a bush, a broken bridge, a fallen tree, etc. We don't need a small list of all possible obstacle-types when we could have different, unique obstacles with different, unique solutions.
I want the pokemon to be immersive, as well as the environment in general. And in real life, if I don't have a pokemon with some type of cutting-power, I might have access to a saw.
“They are aren’t interested in things that are so challenging.” Not only are we interested, we’ve been begging for it for years. AND WHO SAID GAMES THAT ARE CHALLENGING ARE BAD!?
It seems the head honchos at Game Freak can't distinguish fun/fair challenge and what's cheap. Pokemon has had examples of both: Fun/fair challenge: Cynthia in DPPt or Ghetsis in BW. Straight up cheap: R-2 Psychic Trainer in Pokemon Stadium or Greevil in Pokemon XD: Gale of Darkness. For Pokemon Stadium, if you know how OP the Psychic Type was, imagine facing a trainer who only used Psychic Types! And for the latter, I apply this logic if you try catching all of Greevil's 6 Shadow Pokemon in one go! WHile Rhydon, Exeggutor, and Tauros aren't too much to handle, catching 3 Legendary Birds who have unlimited PP on their Shadow Attacks? Yeah, that's far too much! And besides, there was a difficulty feature in Black/White 2, though it was strangely unlocked after beating the game, which makes sense for Challenge Mode, but why did you have to unlock Easy Mode?
@@georgecortes3416 Another example of unfair I think off is Red. My team is most likely only level 60-65 so Red will have 20 levels of advantage which in short means "You deal half damage, he deals double damage, and he will almost always outspeed you". Or U-Necrozma who is even worse due to that double buff it has, only beatable with cheese strategies or a Bisharp with assault vest.
@@N12015 To be fair, the most intimidating thing about Red is the level jump where he has at highest, a Level 81 Pikachu in GSC. And being that it's post-game, one can easily grind wild/trainer battles to face him. But if you want a prine example of level jump that you can't exactly prepare for, look no further than Evice from Colosseum! Your mons might be in the high 40's to the low 50's, while his Pokemon are in their low-to-mid 60's! And this is in the main story! Whether it's his Salamence and Shadow Tyranitar being some of the sacriest pseudo-Legendaries around, Scizor passing buffs, Machamp being the physical monster with Guts, or worse of all: Slowking using Skill Swap on Slaking to take away Truant so it can attack every turn! Levels are one thing, but complex strats from an AI where the Pokemon you can catch is extremely limited means you're in for a loooooooooooooonnnnnnnnnnnng battle!
"They" is kids. Not sure how old you are but for 11 year olds his statement is probably correct.
@@majinmj1663 True, and while 11 year olds are the demographic as Masuda went on record saying he only tries appealing to children around 10-11 years old; he's also putting Pokemon against literal smartphones which is like pitting a canoe against a submarine, they're not meant to be compared that way. But if that's the case, then why create any sort of postgame or try balancing the competitive meta at all if only children are what you're concerned with in terms of marketing? And if they don't want to make their games challenging, why include battles such as an omniboosted Ultra Necrozma which plenty of people struggle with? For me, I think the issue is a lack of focus in what they wanna do. They want to appeal to children, seeing that their parents are the ones with the most money, but in that case, why not appeal more to smartphones instead? If the market is supposedly "children with smartphones", then why bother making games on handhelds/consoles if Masuda himself said that's what the children use these days? I'm only trying to understand his perspective, but his words and actions make that like nailing jello to wall; aka impossible.
"People don't have that much time to put into a single game"
My Switch Game Times
Don't Starve- 650 Hours or more
The Binding of Isaac- 500 hours or more
Hollow Knight (only halfway through)- 75 total hours or more
Pokemon Shield- 30 hours, data deleted so that I could download Hollow Knight.
I cant imagine how many joy con you burn through
"Deleting Pokemon Shield to download Hollow Knight instead"
Now that's a person of culture as well
@@pokedude3221 stfu youre names pokedude
@@kooe9554 why the hell would you even use that trash ass joycon
@@pokedude3221 those hours don't mean that he or she doesnt go out
Game Freak: "We don't need difficulty options, players can choose playstyles to make the game harder."
Nintendo employees: "Should we livestream a Nuzlocke run?"
Nintendo: "That's sounding like a mighty fireable offense there."
I mean I'm personally grateful for accessibility features like exp sharing since I cannot stand turn-based combat, but still like everything else the series has to offer. But if other players want to challenge themselves I don't see why they shouldn't be able to.
The best thing about your videos is that you dont insult gamefreak, you just tell it how it is, making a valid criticism
-gamefreak: we dont listen to those
You know that the pokemon company makes a lot of the decisions right
@@Zepellin They don't, they're just publishers but the games are made by Game FrEAk.
@@victorford5047 EA is also "just a publisher". They have far more power than you think.
@@victorford5047 bruh the publishers make so many decisions and have so much power. Remember why ea games aren’t like it’s because ea made which ever company they have make a game add features that others wouldn’t like.
@@lukebytes5366 EA is a publisher, but they're ALSO developers, that's two different things. In Pokémon SwSh, TPC are publishers but not developers.
Morimoto should've been the one chosen to direct the Pokemon games. He directed Emerald, as well as Heartgold and Soulsilver. He's clearly very passionate about Pokemon and would've been a better choice. I don't understand why he wasn't chosen.
You know why he wasn't chosen.
@@Ergeniz why?
@@liquidstereomusic Did you watch the video? Also, Kazier claims 'he doesn't understand' but his post answers his own question. Just pay attention, its obvious
@@Ergeniz What does that have to do with Morimoto not being able to direct a game? These 2 he directed are like the best Pokemon games next to gen 5.
@@ScoutNess You can't be this stupid, right?
"People don't have time to sink in one game."
*Laughs in Animal Crossing and Monster Hunter*
+DAD5Draco Fire emblem doesn't even have nearly as much content as the games you've mentioned and I've already put more than double my time into Fire Emblem 3H than I did with Sword and Shield...
Laughs in 300 hours in older games
@@IkeReviews I have 999:59 hours in many games, including both og Sun and UltraMoon, Emerald and Pearl. These GameFreak peeps are very obviously talking out of both sides of their mouths.
Dragon quest 11 had me hooked for hundreds of hours lol, these guys are lazy is all. And they should end that yearly release crap as well.
Splatoon 1 & 2: 👁👄👁
XY, ORAS (and maybe Sun and Moon too)
Were the only games that looked good despite using 3d models because those games had a chibi/cartoony style which helped the world still look convincing and vibrant..
Imagine if the 3ds Pokemon games looked like this:
th-cam.com/video/4WSxBLtSwpo/w-d-xo.html
“People don’t have time to play” yet they make a challenge to catch every legendary Pokémon by requiring you to have 4-5 battles to get one
@rajesh vengat no you cant, you need to sit there and grind you cant just save in the middle of a raid.
They also make you replay raid battles for random drops for good TRs but yeah they're trying to respect our time
@@C3l3bi1 dont think toilet breaks and lunch breaks take 10 mins
Also poketubers, they're whole shebang is pokemon and playing Pokemon
@rajesh vengat So does the 3ds. That doesn’t excuse ORAS’s absence of Battle Frontier.
The laziness in Gamefreak's design philosophy never ceases to surprise me.
Is that an Avdol profile pic lol
I think they're more incompetent then lazy.
Theire not lazy, they just know they can do as little as possible for maximum profit
Lazy and Greedy billion dollar company.
@@delphoxxthevulpera68 those two words go together for Gamefreak
Pokemon has turned into Dora the explorer... "Do you see the building?"
I- BRJDUSURO BRO
i have pokemon let's go eevee, and for some reason the fights seemed insanely easy. The pokemon in my party gained like a huge fraction of exp that my fighting pokemon. Also, in Pokemon Moon, aka my favorite pokemon game, Hau actually posed a threat and made me feel like he was a rival worth practicing to fight. I literally can't even remember the rival in Pokemon Eevee.
TL:DR - The pokemon games are becoming increasingly easy and less challenging.
Hop: I’ll race you to the station! *Then proceeds to run to the station like he said he would while the camera shows where he stops*
"no" "Great! follow me!"
Go and find those max mushrooms!
Me:Finally I get to look around the isle of armor and get a true sense of adventure with how big the island is.
Master Mustard: Actually I’ll hold your hand and show exactly where you need to go because this is Sword and Shield and not black and white
Haha. Dora.
Ok, but on a more serious note:
I ask around, trying to find out how many
people are (rightfully) mad about the ridiculous Difficulty BUT YET
have not played Mystery Dungeon (especially 'Sky')?!
Award-winning Music and the most complex Story in the Franchise are
present things,
but most importantly: The difficulty. The stress, the challenge,
the Everything. This is how Pokemon Games should be.
Mystery Dungeon Sky is literally the same Story-producing Stuff like
that legendary Miltank - you know which one.
Everything that is good about Challenge and Self-Worth
and all that; its all in this Game.
If make a mistake, you will most likely die; and if you die, it will hurt.
So? Youre mad about the Franchise, you feel its lacking - but you never
played PMD-Skye or P-Ranger?!