Divinity: Original Sin 2 - Game Master Mode Tutorial

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  • เผยแพร่เมื่อ 2 ธ.ค. 2024

ความคิดเห็น • 435

  • @90mrmacman
    @90mrmacman 7 ปีที่แล้ว +55

    This game is easily worth 80 dollars. You're giving me an amazing campaign with co-op as well, beautiful graphics, and the ability to create my own campaigns. Thank you. This game is everything I could ever imagine.

  • @iceboy200027
    @iceboy200027 7 ปีที่แล้ว +319

    Thank you again for this amazing fucking game

    • @fwabble
      @fwabble 6 ปีที่แล้ว

      Absolutely, THANK YOU for your efforts, this game is special and you guys deserve so much appreciation and respect for the extra effort you guy shave made, it SHOWS!

  • @alexander33221
    @alexander33221 6 ปีที่แล้ว +18

    The amount of love and care you guys put into this game is amazing

  • @maxvitality8598
    @maxvitality8598 7 ปีที่แล้ว +318

    Game of the year 2017 for me!

    • @Mixolydian7712
      @Mixolydian7712 7 ปีที่แล้ว +10

      NOT game of the decade?!

    • @maxvitality8598
      @maxvitality8598 7 ปีที่แล้ว +2

      Okay, game of the decade so far, depending on which games come out before 2020. ;)

    • @CrazyCircles1
      @CrazyCircles1 7 ปีที่แล้ว

      It's in the top 3 for me in between Persona 5 and Nioh.

    • @TheBeavergay
      @TheBeavergay 7 ปีที่แล้ว

      If borderlands 3 will be out before 2020 it will be the best game of the decade, IMO.

    • @fwabble
      @fwabble 6 ปีที่แล้ว

      Unquestionably a contender for game of the decade IMO

  • @Predaindex
    @Predaindex 7 ปีที่แล้ว +60

    Thank you very much for this masterpiece game, friends!

  • @MerkinMuffly
    @MerkinMuffly 7 ปีที่แล้ว +12

    2017 Game of the Year! Congratulations guys for all your hard work.

  • @orbbb24
    @orbbb24 7 ปีที่แล้ว +281

    This will redefine making DnD campaigns! I can't wait to get some sessions going!

    • @RobertCharlesW
      @RobertCharlesW 6 ปีที่แล้ว +18

      Orbbb24 this is not going to revolutionize D & D in any positive way. DND should be about Dynamic emergent options chosen by the players instead of a rigid computer screen or a script to follow. The gamification of Dungeons & Dragons is what's is killing the hobby.

    • @TheKrensada
      @TheKrensada 6 ปีที่แล้ว +49

      In response to Robert I will have to respectfully say No it won't, and no it isn't

    • @gabriel.robinson04
      @gabriel.robinson04 6 ปีที่แล้ว +77

      Dude, this is a way for more people to play D&D, which is a great thing. Stop trying to restrict the hobby to a set amount of people. It's stupid.

    • @JG-yk6ny
      @JG-yk6ny 6 ปีที่แล้ว +56

      Robert you Sound a bit like a gatekeeper. DND is about dynamic emergent options to you and that is great. Some people may not like it as complex and just want to get to the action and have great visuals to go along with their story, and that is great too.

    • @codyross2403
      @codyross2403 6 ปีที่แล้ว +2

      @@RobertCharlesW I couldn't agree more!

  • @sbonel3224
    @sbonel3224 7 ปีที่แล้ว +8

    This game made me feel like a little kid a again. I never thought I would feel so intrigued and happy playing a game again. Thank you Larian.

  • @IsvRada
    @IsvRada 7 ปีที่แล้ว +7

    Thank you Edouard for this great tutorial! this is just the beginning of so many great adventures to come!

  • @smoothhansen
    @smoothhansen 7 ปีที่แล้ว +126

    I love gamemaster mode! Well done Larian!
    My Wishlist:
    -let us change skills
    -give us some poses or animations to play around with, maybe even idle walking?
    -pls let the avatar picture change when we customise a characters head!
    -deeper item-creation (let us mix and match tooltips and model with whatever Item we want)
    All of those would be great! If any of the above are already in the game and I missed them, pls let me know :)
    What would YOU want as a feature?

    • @Dozer22334
      @Dozer22334 7 ปีที่แล้ว +10

      Smooth Hansen i wan to import custom portraits=(

    • @smoothhansen
      @smoothhansen 7 ปีที่แล้ว +10

      There is more: let us export characters and import them into OTHER CAMPAINS! why is this not a feature? I cant rebuild every character from the ground up agin for every new story I want to tell. let us make presets.
      also is there any word about a map editor?

    • @smoothhansen
      @smoothhansen 7 ปีที่แล้ว +1

      And why do I have to ressurect characters before I can destroy them with control+ click?

    • @Alexa-is1yv
      @Alexa-is1yv 6 ปีที่แล้ว +2

      Being able to import any music you want would be a neat thing

    • @nikosantos1172
      @nikosantos1172 5 ปีที่แล้ว +4

      Map editor and mob editor

  • @Tricus
    @Tricus 6 ปีที่แล้ว +25

    An idea of mine: Make an event trigger system that, when eg. a player walks into a bush, allows events such as npc moving to a specific location, a monster appearing, or the player gets a debuff.
    Another idea that other people in the comment section is also asking for is a path system. Would indeed be nice to have!

  • @HethwillWargames
    @HethwillWargames 7 ปีที่แล้ว +1

    Thank you for putting this together. Was sorely needed despite many community members already doing their streams explaining how it is done. To be honest the more explanations the better, as it gives away more ways to look at the workflow.

  • @TheJupiteL
    @TheJupiteL 5 ปีที่แล้ว +2

    Seriously, one of 3 best games this decade for me. Never got into board RPG until I played the first DOS and DOS 2.

  • @Wizard_Level_1
    @Wizard_Level_1 5 ปีที่แล้ว +31

    It would be cool if Larian expanded this to a fully featured Virtual Tabletop program. They have the D&D licence now with Balder's Gate 3, maybe the will.

  • @michaelhall8856
    @michaelhall8856 7 ปีที่แล้ว +134

    It'd be great to be able to insert dialogue as they themselves have done for the campaign, Vignettes only go so far.

    • @maxvitality8598
      @maxvitality8598 7 ปีที่แล้ว +69

      Nothing beats a live GM roleplaying the npcs. That way you're not limited to what you can say. You can say whatever is on your mind and get a 100% authentic and real reaction. Dialogue trees are great for games, but GM roleplaying is great for entering an alternate universe.

    • @Affews100
      @Affews100 7 ปีที่แล้ว +23

      I believe the main purpose of having a GM campaign is having all the players and GM at some voice channel. A RPG section usually has too much dialogue, it's easier to just have the players do it themselves, without excluding the other people who aren't part of the in-game dialogue.

    • @dilligafTV1
      @dilligafTV1 7 ปีที่แล้ว +7

      You can with the Dev Tools.

    • @joeldez8976
      @joeldez8976 7 ปีที่แล้ว

      I'm messing around with it, it's pretty complicated, as you whould expect of a 3D software and such

    • @DoviQc
      @DoviQc 7 ปีที่แล้ว +9

      It's up to the Game Master to make his characters talk, give them a personality, it feels more "pen and paper" that way I feel. Personally I prefer it that way. But non the less, it's still a good idea

  • @dzengrinder
    @dzengrinder 7 ปีที่แล้ว +3

    Just got to Act 2, and i'm having a damn blast, thank you guys! You made a masterpiece!

  • @net_spider
    @net_spider 7 ปีที่แล้ว +15

    You know what would be interesting? 1.) The ability to create predefined paths/actions for characters in the mode so they aren't statically just sitting there without intervention (maybe on a timer or something instead of constant). 2.) Assign text dialogue to certain characters and options/responses for them (with a system that tells you when they are being talked to and what responses are given). 3.) I don't know if you can already, since you've made it have so much freedom to begin with, the ability to add your own audio files for music and sounds.
    Just thinking aloud.... I really do like what you've done with the mode as is and can't wait to see what people will do with it.
    I may see if you have a forum and see if other things like this have been posted.

  • @net_spider
    @net_spider 7 ปีที่แล้ว +1

    Just want to say that I am delighted how you keep saying, "You can change it to ones that we have provided you or you can select your own." It tickles me so that you guys think about how the players of your game are going to react and how DM/GM/etc. will react to a system like this.
    Thanks so much for this ^_^. I'm sure that this game will go a long way and can't wait for the community to pounce on this and show their creations.

  • @cerebralclown_
    @cerebralclown_ 7 ปีที่แล้ว +53

    This is perfect, thank you!

  • @АндерГаунт
    @АндерГаунт 4 ปีที่แล้ว

    Это видео - настоящий клад! Я уже давно пытался найти что-либо ознакомляющее с процессом гейм-мастера. И только по чистой случайности наткнулся. Огромное спасибо за видео и отдельная благодарность тому , кто написал субтитры.

  • @LikeGodzzila
    @LikeGodzzila 7 ปีที่แล้ว +3

    This will add a great deal of longevity to this game.
    Very nicely done - I hope we can get some expansion packs for this one as well

  • @fabioguida3017
    @fabioguida3017 4 ปีที่แล้ว

    Sorry guys I didnt' know the work you did on this title. You are the best in the world. The master mode is something unique. THank you

  • @muatring
    @muatring 7 ปีที่แล้ว +12

    I wish this had Triggers like Age of Empires 2 for example.
    You can trigger patrols, enemy reactions, dialogues, quests, scenario, how enemy react to scenario, how the game reacts when a player character enter a area that trigger something, how talking with someone could trigger a event, dialogue or behavior, how casting a determined skill on a determined NPC could trigger a event or a new chain reaction of triggers like dialogue and quest.
    What i most wanted of this game is that i could FREELY mod anything, even the campaign, i want to add new quests, with new enemies and bosses, skills and unique rewards, so many possibilities that i wish it was true and would make it the best game ever for me, i have the time and disposition to it but i can't because its not possible, just thinking how i would spend weeks modding this game with quests items and enemies.
    I liked to play around with triggers in age of empires 2 and i actually spent more time on it than in the actual Singleplayer or Multiplayer, just playing my custom maps.

    • @glomibabel1894
      @glomibabel1894 2 หลายเดือนก่อน

      Exactly, what I wanted was to modify the existing campaign, furthermore this is not even a complete map, they are small maps

  • @ShadyPack_
    @ShadyPack_ 5 ปีที่แล้ว +1

    this is why Larian is the most userfriendly game dev. luv you

  • @c.g.silver8782
    @c.g.silver8782 5 ปีที่แล้ว +1

    I've been waiting for such a thing for 20 years for PC! I only recently discovered DOS2... Wasted 2 years but am sooooo happy. Huge thanks 😄

  • @t8teb
    @t8teb 7 ปีที่แล้ว +10

    Great tutorial! I'm going to get started on one right now!

  • @josefx1389
    @josefx1389 7 ปีที่แล้ว

    Oh my. This game just keeps getting better. Thank you guys!

  • @bmwd4000
    @bmwd4000 7 ปีที่แล้ว

    Thankx to Edward for his generous time/video preparation. This makes diving into the Editor less confusing and more accessible to myself.

  • @paulpardee
    @paulpardee 5 ปีที่แล้ว +2

    Man, even before this feature, this was one of the greatest games ever made. This opens up SO many doors. I can't wait to play around with it.
    Speaking of... Anyone have any good excuses to leave work early?

  • @g2avityhitz
    @g2avityhitz 7 ปีที่แล้ว +6

    "The Naked City Ranger is right here! And you can have as many of him as you want."
    I've felt my soul be moved.

  • @melfboysen120
    @melfboysen120 7 ปีที่แล้ว +56

    Do you have any plans to add a feature to play specific animations on NPCs? As an example if I setup a tavern-scene I have a lot of random NPCs around with no specific role. It would add a lot to the atmosphere, if they would constantly play a talking-animation for example, instead of just standing there without doing anything.
    The GM-mode is amazing btw. Only buyed the game for that mode. :-)

    • @Kazumo
      @Kazumo 7 ปีที่แล้ว +7

      As far as I know, Steam Workshop is available for the game so you can import any custom model and attach any animations to it.

  • @neonana74
    @neonana74 7 ปีที่แล้ว

    Really great interface, as it makes creating a campaign not too time consuming. Grats to the people that designed it!

  • @sebastiengaudette8265
    @sebastiengaudette8265 4 ปีที่แล้ว +1

    This tool helps us to play D&D during coronavirus thank you verry much !!!

  • @BingBangPoe
    @BingBangPoe 3 ปีที่แล้ว

    3 years and I'm still playing this magnificent masterpiece.

  • @Thetommyhappy
    @Thetommyhappy 6 ปีที่แล้ว +1

    This is basicly d&d the video game. This is very cool

  • @Ed-hc5iz
    @Ed-hc5iz 7 ปีที่แล้ว +1

    Thank you for the creation of this brilliant game! I can't remember the last time I enjoyed playing a game so much.

  • @peterglen8396
    @peterglen8396 7 ปีที่แล้ว

    I really cannot thank you enough for the work you put into bringing this game to life. Gracias!!!!

  • @i_am_geopi
    @i_am_geopi 7 ปีที่แล้ว +122

    Let's hope the video doesn't get spammed with " fix x bug " comments. Great game so far, I have over 100 hours on it, there are crashing issues and some other things that need fixing but i know you guys will sort them out in time.

    • @BossHD01
      @BossHD01 7 ปีที่แล้ว

      How long (hours) does the campain take on tactical without guides internet help ?

    • @MAJmufin
      @MAJmufin 7 ปีที่แล้ว +1

      I havent had a crash yet, is there a area where it happend often?

    • @SekaiNoGaijin
      @SekaiNoGaijin 7 ปีที่แล้ว +1

      George Trinc 100+ hours here aswell. No bugs, no crashes, no nothing, but pure fun. Maybe you could try a "repair" on your install.

    • @soulkutu
      @soulkutu 7 ปีที่แล้ว +1

      There is one area on act 2 that whenever I fight an enemy there I crash, but aside that I have had no other problems whatsoever. I even teleported the chest they guard away from them so I don't miss it ;)

    • @flim-flammington
      @flim-flammington 7 ปีที่แล้ว +3

      starts with saying hope the comments aren't "Fix x bug" then ends with there are some issues and other things need fixing. XD

  • @AliRJavid
    @AliRJavid 4 ปีที่แล้ว

    Thank you For Being in this industry!!! You are Amazing .

  • @victorfinnigan3965
    @victorfinnigan3965 7 ปีที่แล้ว +12

    Online DnD on my PC. What a time to be alive.

    • @RobertCharlesW
      @RobertCharlesW 6 ปีที่แล้ว +1

      Victor Finnigan this is not DND. Look at Fantasy grounds and other virtual tabletops. This is not how you play D & D.

    • @TargetSniper365
      @TargetSniper365 5 ปีที่แล้ว +1

      Robert Wagner go fuck yourself you idiot. This is the closest people can get compared to paper tabletop. Fucking pathetic comments like yours are so damn stupid

    • @AlexBermann
      @AlexBermann 5 ปีที่แล้ว +1

      @@TargetSniper365 A voice chat and a team collaboration software are closer to paper tabletop. I do have my doubts that I could use it to visualize a busy marketplace in a major city, a horseback chase or a tavern brawl with chandelier swinging and all this fun stuff. Sure, you could play those scenes without visualization, but then, you still run into the problem that you'd use different rules for these scenes.
      I do see some potential in GM mode, but it requires more editing options to become something truly incredible.

    • @MrJoeyWheeler
      @MrJoeyWheeler 5 ปีที่แล้ว

      Zach 77: Roll20 and FantasyGrounds are 100% closer than this...garbage.

    • @TheDragonshadow1231
      @TheDragonshadow1231 4 ปีที่แล้ว

      @@MrJoeyWheeler It is good.

  • @VRWarehouse
    @VRWarehouse 7 ปีที่แล้ว +2

    you did such an amazing job with this game, well done. well done.

  • @Justsomebiggerman2
    @Justsomebiggerman2 7 ปีที่แล้ว +2

    looks so good, i already have a ton of fun playing DoS 2 with my brother, but this gamemaster thing will be killer

  • @videospararir
    @videospararir 7 ปีที่แล้ว +1

    I can't wait to finish my own adventure. I love doing this things!!

  • @nagrimorziggs1567
    @nagrimorziggs1567 7 ปีที่แล้ว

    You guys are legendary ! I can't wait to see what your next project will be :) keep up the good work and the video updates ! Cheers !

  • @TacoEating
    @TacoEating 7 ปีที่แล้ว +50

    Do created npcs have a patrol/pathing function? Would like to set up area to have to sneak around an area without having to micro manage patrols//

    • @Peregrius
      @Peregrius 7 ปีที่แล้ว +4

      I was also looking for this, as well as how to have characters travel between scenes, like a large dungeon

    • @HeyFox101
      @HeyFox101 7 ปีที่แล้ว +7

      Taco, there is no path function in the game. As well as many other tools that'd essentially make the editor a full scale game editor instead of this castrated "GM-mode".
      Marshall, there is a way to make characters travel between locations - you need to set them to follow the players. It doesn't makes them actually run after the player, but makes them follow the players between the locations.

    • @Peregrius
      @Peregrius 7 ปีที่แล้ว

      RaptorAnton that's super depressing. Take it that also explains why you can't connect rooms in GM mode either ?

    • @gratox1730
      @gratox1730 7 ปีที่แล้ว +2

      Yeah, for some reason they seem to think that pathing or scripting in this way takes control away from the GM, despite already having a mechanic that works in the same way (enable trading), showing them to be hypocrites. It doesn't take away control, it allows for easier micro-management. My guess is that it was too difficult to program so they just came up with an excuse to not do it. Immensely disappointing.

    • @blindtruth4614
      @blindtruth4614 7 ปีที่แล้ว +7

      I think that you guys need to give them a bit of time to actually expand on the initial release they needed to get the game in a fit state for release, I am sure that these tools will be expanded with time but I do feel your disappointment with what is lacking at the moment. Hopefully now that the game is out and the workload should be a bit lighter on the devs we will quickly see a more useful GM mode after the bugs in the game are fixed of course.

  • @ilovelctr
    @ilovelctr 4 ปีที่แล้ว +1

    Just started playing this masterpice about a month ago and I'm still digging it. Absolutely the best game of all time for me. Not sure if there are a sufficient amount of people on the server now, as I really love to join in game master sessions. Unfortunately I've broken my GPU recently so now it's 'holidays' for me. :(

  • @benl5251
    @benl5251 7 ปีที่แล้ว +1

    This is so cool. Gonna be spending hours and hours in this mode.

  • @OnyxCrow87
    @OnyxCrow87 4 ปีที่แล้ว +6

    OMG the reverb is strong with this one.

  • @controlfreak110
    @controlfreak110 7 ปีที่แล้ว

    So that was an amazing presentation and I'm floored. Great work and applause from the whole gaming community's you have done gods work.

  • @Abelhawk
    @Abelhawk 4 ปีที่แล้ว

    I am so excited to try this out!

  • @PaulSwickard
    @PaulSwickard 7 ปีที่แล้ว +1

    Thank you for the tutorial. I have many questions about this and I'll have to mess around with this system a bit more.

  • @Tricus
    @Tricus 6 ปีที่แล้ว

    A sincere thank you for making this game!

  • @ShadowmarkReturns
    @ShadowmarkReturns 5 ปีที่แล้ว +2

    But how do I make full maps, not just use templates? I want to mold the terrain and such.

  • @MrPaulieDee
    @MrPaulieDee หลายเดือนก่อน

    MY GOD! Your game is a blessing for my campaing. THANK YOU!!!!!!

  • @dantist32
    @dantist32 7 ปีที่แล้ว +13

    My god... the level of detail you people put into this game... I hope people take advantage of this feature or all your hard work will go to waste

  • @MurderMan11
    @MurderMan11 7 ปีที่แล้ว +1

    This was incredibly informative. Thank you.

  • @raynielbb
    @raynielbb 7 ปีที่แล้ว

    AAAAAAA!!! This game is INSANE! The BEST cRPG i ever saw, even not near with pillars or torment with that ALL STUFF in the game... Amazing!

  • @blammod664
    @blammod664 7 ปีที่แล้ว

    Would love to see more on the world and quest creation tools. This is awesome!

  • @GamersledgeTTV
    @GamersledgeTTV 7 ปีที่แล้ว +1

    Two questions not answered in the video: 1. Is it possible to bind an exit to another level in a level? 2. Is it possible to create NPC dialogue trees? Thank you for this great game!

  • @ErikMalkavian
    @ErikMalkavian 7 ปีที่แล้ว

    GREAT IDEA for the tutorial! Thanks Laian

  • @MrPeterGoldman
    @MrPeterGoldman 7 ปีที่แล้ว

    To have a game like Dungeons and Dragons that looks this good is a fucking blessing!

  • @VRWarehouse
    @VRWarehouse 7 ปีที่แล้ว +1

    For anyone wondering how he rotates objects, he is holding left mouse to place and scrolling with the mouse wheel/button 3

  • @kristoferbennett8368
    @kristoferbennett8368 3 ปีที่แล้ว

    I love you, playing this game still. Thank you very much

  • @dvirperetz9712
    @dvirperetz9712 7 ปีที่แล้ว

    I have a few questions:
    1. can we possess in battle and chose creature actions for them?
    2. can we set a "patrol" path for the creature/npc?
    3. how does "lucky charm" come to play in GM mode?
    4. how can we test the campaign as player before real players?
    5. can the GM also play a character in split mode? how do we get into split mode?
    6. how do we save player progress between session?
    7. can we replace players if one leaves?
    8. can we make custom skills?
    9. any way to display "critical" success / fail when using dice?
    10. is the level cap relevant to campaigns? can civil /war skills and traits leveling be tweeked?
    11. how does the hidden door and passage mechanism work?
    12. is fast travel available o player? is there a gm switch to turn it on and off as well as closing waypoints?
    13. can players flee combat the same as in the regular game or is there a gm discretion?
    14. can npcs be "programmed" with automatic player responses?
    15. is there a quest reward selection option available to show the player like in the campaign?
    16. is all npc armor and gear available to the players to loot after they kill the npc?
    17. can groups contain creatures and npcs that are naturally enemies?
    18. can surfaces be set as "permanent"? for example, a swamp will have water patches that can't be cleared
    19. can there be global alliances that are effected by player actions? a favor to one effects his family or killing someone will make you an enemy to his clan and such...
    20 . can followers be set to "hide" during combat?
    sorry for asking so many questions but I'm really curious about all the possibilities I can create

  • @Daymjo
    @Daymjo ปีที่แล้ว +2

    Is there gonna be something similar for baldur's gate 3 anytime soon?

  • @Mazzy774i
    @Mazzy774i 7 ปีที่แล้ว

    This game is amazing enjoy every time I play it so far

  • @monkey1526
    @monkey1526 7 ปีที่แล้ว

    Thanks for this guys. Love your game. Keep up the great work.

  • @leriusdoman1013
    @leriusdoman1013 5 ปีที่แล้ว

    It as if the dreams of a game that could be played in combination with tabletop elements have merged as one. Excellent! :D

  • @roxxer69
    @roxxer69 6 ปีที่แล้ว

    Well organized and very informative. Thank you.

  • @sotem3608
    @sotem3608 7 ปีที่แล้ว

    I like how you did the tutorial, it was a good and fun to watch explanation.

  • @ilikemyrb
    @ilikemyrb 3 ปีที่แล้ว

    Спасибо за туториал! Вроде ничего сложного, надо будет попробовать создать небольшую историю

  • @swedeonhisway8608
    @swedeonhisway8608 6 ปีที่แล้ว

    this is the best idea ever for a game!! me as a veteran PnP rpg player this is awesome

  • @steffenremvik7804
    @steffenremvik7804 7 ปีที่แล้ว

    This gamemaster mode is great, would also love to also have a quick guide on how levels work and best ways to balance combat. Cheers.

  • @pathfinderb-sides6077
    @pathfinderb-sides6077 3 ปีที่แล้ว

    This is amazing - also my head hurts now. THANKS.

  • @Fangh44
    @Fangh44 7 ปีที่แล้ว +3

    Hello. Can we assign scripts for NPC ? So I can make multiple NPC walking in my town automatically for instance ?

  • @clemguitarechal
    @clemguitarechal 7 ปีที่แล้ว

    This mode is just incredible. I can't believe Larian made it. I... can... not...
    Can't wait to play dungeon mastered campaigns !!!
    ps: the game is dope ! :o

  • @raphaeln.1483
    @raphaeln.1483 6 ปีที่แล้ว

    Very clear tutorial! I'm impressed👍

  • @karl-erikvik4967
    @karl-erikvik4967 4 ปีที่แล้ว

    I have a setting I was planning on using for a DnD campaign, it will be fun making it here as well

  • @t400ml
    @t400ml 4 ปีที่แล้ว +1

    In this video: How to create a half-naked guy and have him hide in the bush.

  • @ProfOnlyCrit
    @ProfOnlyCrit 7 ปีที่แล้ว

    This was an extremely useful video. Thank you so much!

  • @SilentS0lid
    @SilentS0lid 7 ปีที่แล้ว +9

    My guess is that you can import self made maps into this mode? if there is a map editor?

    • @QuibbleTrouble
      @QuibbleTrouble 7 ปีที่แล้ว +9

      You can create things like maps in the engine. However, it's very complicated and not very user friendly unless you have experience working with game engines.

    • @dilligafTV1
      @dilligafTV1 7 ปีที่แล้ว +3

      You can do so with the Dev Kit yes. I am sure people will be coming out with tutorials on that as well. It just came out. We have to give it some time.

    • @DarklyDreamingRahu
      @DarklyDreamingRahu 7 ปีที่แล้ว +1

      The Divinity 2 Engine is an easy to work with developer kit that allows you to create anything with prebuilt or custom designed assets within the engine of the game. The learning curve is fairly high if you have never worked with an engine, but it its a great starter because its really user friendly. You can design any map and import it into the game.

    • @dworfkin5434
      @dworfkin5434 7 ปีที่แล้ว

      where can i find it?

  • @aspeross
    @aspeross ปีที่แล้ว +1

    Do you guys have plans on adding this mode in Baldur's Gate 3?

  • @baconbankai
    @baconbankai 7 ปีที่แล้ว

    Besides making campaigns it looks like the GM mode could be useful for testing out pre-planned characters and game mechanics as well which is cool.

  • @Binyamin.Tsadik
    @Binyamin.Tsadik 7 ปีที่แล้ว

    I'm having a few issues that I can't figure out.
    The number of premade GM maps are good but not adequate for any long term play.
    I can't seem to figure out how to import these maps into GM mode.
    I made one with the Engine 2 and can't seem to import it.
    I also want to search for some in the workshop but currently it's all jumbled into one mess there, and it's hard to find what you are looking for. And even after you find it, how do you import it?

  • @matthewcharles9813
    @matthewcharles9813 7 ปีที่แล้ว

    This was amazingly helpful. Thank you.

  • @nofuneral6754
    @nofuneral6754 7 ปีที่แล้ว

    More of these please! Great tutorial

  • @synopsisrewriten2849
    @synopsisrewriten2849 7 ปีที่แล้ว

    This was awesome !! thank you so much .. just love this game anyway.. the GM part just makes it sing

  • @kingkrokofox4300
    @kingkrokofox4300 6 ปีที่แล้ว +1

    Personally I've never gmed before and am not super confident about doing it, but I would love it if I could make dialogue box options like the game has for my friends to play through. I'm much more comfortable with making something complete and then letting them play around with it. It's definitely a useful tool but I kinda thought it was going to be different than what it is. I wanted game maker and this gave me a nicer looking roll 20. I still love it and I love the game but I can't help but feel a little disappointed.

  • @Gragas2
    @Gragas2 7 ปีที่แล้ว +6

    I wish i could create a persistant world like in Neverwinter Nights ... but still nice Feature :)

  • @Netbase2000
    @Netbase2000 3 หลายเดือนก่อน +1

    So you can't create dialoge with this?

  • @ginogarcia8730
    @ginogarcia8730 ปีที่แล้ว

    pretty late but just got the game and i love it!

  • @nathaniellaughton5522
    @nathaniellaughton5522 3 ปีที่แล้ว +1

    now i can make The Quest For A Somewhat Decent Burger

  • @henrique011989
    @henrique011989 4 ปีที่แล้ว

    Incredible!
    Just perfect.

  • @ShatteredCiv
    @ShatteredCiv 7 ปีที่แล้ว +1

    Please tell me the Gamemaster Mode will be ported to PS4?

  • @UntrainableWizard
    @UntrainableWizard 3 ปีที่แล้ว

    May I ask- is there a way to make a scene from scratch?
    I want to make a guild hall, castle hall, and a sewer maze, but can't find the pre-sets to fit the image I have in mind.

  • @Илья-ц7ш5ч
    @Илья-ц7ш5ч 7 ปีที่แล้ว

    Игра необычна и сделана с душой, как и предыдущая Divinity: Original Sin.

  • @Myndness
    @Myndness 7 ปีที่แล้ว

    so pumped for this mode =)

  • @Rungher
    @Rungher 7 ปีที่แล้ว

    Thank you very much I understood a lot of things that I bumped, and thanks for all the game and this mode, it's a nice idea, it's really funny

  • @andry1806
    @andry1806 7 ปีที่แล้ว +8

    Wow, thanks

  • @sanchovii2588
    @sanchovii2588 7 ปีที่แล้ว

    In some scenes, such as beach harbour, there is houses with the interior "modelized" (if it's even a word), is there any possible way to make these houses directly accessible or do I have to create a new scene "Interior" and pretend like "Okay you enter the house" --- [Change Scene] ?