I’m sry but wuwa exploration imo is better especially bc can run up walls have a grapple and don’t loose stamina while running genshins exploration is just too slow imo and the fact those exploration mechanics in wuwa aren’t locked behind characters is so refreshing
Genshin and breath of the wild use the unity engine ( perhaps palworld too) and thats why they look a certain way (as opposed to Wutherin waves using unreal engine.) I like both styles (and beauty is subjective) so that's why I dont really question people who like one art style over the other. Wuthering waves having unlimited stamina out of combat, being able to mine ore no matter the weapon type and being able to run up a wall without having to swap to a "climbing character" like I would in genshin makes wuwa exploration feel a lot better to me.
When he got to the gambling machanic I started feeling it was all satire. When I compare genshien to WuWa I rewind genshien back to year 1 or 2 so it's not comparing 5 years of development and digging into players pockets vs 1 year
Played wuwa intensively and liked it, but it is just another grindfest similar to genshin apart from slightly more interesting gameplay. In all other aspects genshin is better. Thats why I dropped wuwa and just started casually playing genshin again - simply for the story and characters. It seems all the sweats and toxic people have moved to wuwa which is great.
I wanted to further try out WuWa when I buy a new SSD, but the time when I was there it's like everything Genshin ever lacked but nothing where Genshin's good at. I honestly don't understand where is this better game argument nor the purpose and importance of it being better, it just sounds like they're shilling with big ego and love to compare because it's the thief of joy.
Did bro just say in all other apects?💀 Skip button powercreep bennet still being way too overpowered side quest that take way too long to complete no INFINITE stamina finding chest with the compass that takes 2 months to get the artifact system finding 100 oculos for the statues waypoint not healing characters characters the are not complete without being c1 75-80(have to log in everyday) pulls per patch the weapon banner alot of recycled animations story wise its better because its 5 years in development comapare wuwa 1.4 to genshin 1.4 oh wait last time i checked monstadt was big dragon mean and then he was nice literally the only thing genshin is beating wuwa in is story what you said is backwards wuwa in all other aspect(except story yet) is far better than genshin
I think both games have their strenghts. \I personally enjoy the combat, movement, and character designs better in Wuwa, but their side qusts, and main quests are nowhere near the quality Genshin's has (not to mention the lore/world building)
@@skullcrusher4619 Maybe you're right, but even 1.4 the lore and world building in Genshin was far better/detailed. I would also take Genhin's 1.4 story over Wuwa's. Since Genshin'sMC has far better motivations for doing what he/she does. Genshin had far better develped world. Form the start we knew of all the nations, and what each of them represent. We were familiarized with major alliances, and the geopolitics of Teyvat. We know very little of Solaris-3. Their main story esp the last two main story instance felt like character stories/companion quests instead of main story quests. (firts one is Jhinsi's story, second is Shorekeeper, and the story almost exclusively focuses on them/their story) So far the story feels like it is not really that connected.
I lost all 50/50 banners except Shorekeeper's , is it painful?, most definitely and physically and financially, do i think it's better than Genshin's....a billion percent. Took me 2 years to get a 5 star weapon in Genshin , i got 5 in wuwa in less than a year
i won almost every 50/50 in wuwa for the first patch and a half i played. i had a ton of 5 star things. i still felt worse than i would in genshin, because 4 stars are utter trash and completely useless. even weapons. wuwa being generous is a myth.
Wuwa is arguably a better game, simply because it took what genshin did, and fixed it. If genshin listened more to their playerbase. Updated the shit they got with unskippable dialogs, shit artifact rng, shit weapon system and updated the banners to feature old characters so you can C6 ALL of them with time due to lost 50/50 it would become a better game
do you think they both have good and bads or is one better then the other? Also dont forget to LIKE and SUBSCRIBE
okay but he wants to talk about characters adding qol to genshin…. but wuwa had that qol from launch.
This troll video is definitely for this guy💀
lol
I’m sry but wuwa exploration imo is better especially bc can run up walls have a grapple and don’t loose stamina while running genshins exploration is just too slow imo and the fact those exploration mechanics in wuwa aren’t locked behind characters is so refreshing
Genshin and breath of the wild use the unity engine ( perhaps palworld too) and thats why they look a certain way (as opposed to Wutherin waves using unreal engine.) I like both styles (and beauty is subjective) so that's why I dont really question people who like one art style over the other. Wuthering waves having unlimited stamina out of combat, being able to mine ore no matter the weapon type and being able to run up a wall without having to swap to a "climbing character" like I would in genshin makes wuwa exploration feel a lot better to me.
When he got to the gambling machanic I started feeling it was all satire. When I compare genshien to WuWa I rewind genshien back to year 1 or 2 so it's not comparing 5 years of development and digging into players pockets vs 1 year
Played wuwa intensively and liked it, but it is just another grindfest similar to genshin apart from slightly more interesting gameplay. In all other aspects genshin is better. Thats why I dropped wuwa and just started casually playing genshin again - simply for the story and characters. It seems all the sweats and toxic people have moved to wuwa which is great.
I wanted to further try out WuWa when I buy a new SSD, but the time when I was there it's like everything Genshin ever lacked but nothing where Genshin's good at. I honestly don't understand where is this better game argument nor the purpose and importance of it being better, it just sounds like they're shilling with big ego and love to compare because it's the thief of joy.
Did bro just say in all other apects?💀 Skip button powercreep bennet still being way too overpowered side quest that take way too long to complete no INFINITE stamina finding chest with the compass that takes 2 months to get the artifact system finding 100 oculos for the statues waypoint not healing characters characters the are not complete without being c1 75-80(have to log in everyday) pulls per patch the weapon banner alot of recycled animations story wise its better because its 5 years in development comapare wuwa 1.4 to genshin 1.4 oh wait last time i checked monstadt was big dragon mean and then he was nice literally the only thing genshin is beating wuwa in is story what you said is backwards wuwa in all other aspect(except story yet) is far better than genshin
I think both games have their strenghts.
\I personally enjoy the combat, movement, and character designs better in Wuwa, but their side qusts, and main quests are nowhere near the quality Genshin's has (not to mention the lore/world building)
Comapare 1.4 wuwa story to 1.4 genshin then
@@skullcrusher4619 Maybe you're right, but even 1.4 the lore and world building in Genshin was far better/detailed.
I would also take Genhin's 1.4 story over Wuwa's. Since Genshin'sMC has far better motivations for doing what he/she does.
Genshin had far better develped world. Form the start we knew of all the nations, and what each of them represent. We were familiarized with major alliances, and the geopolitics of Teyvat.
We know very little of Solaris-3.
Their main story esp the last two main story instance felt like character stories/companion quests instead of main story quests. (firts one is Jhinsi's story, second is Shorekeeper, and the story almost exclusively focuses on them/their story) So far the story feels like it is not really that connected.
I lost all 50/50 banners except Shorekeeper's , is it painful?, most definitely and physically and financially, do i think it's better than Genshin's....a billion percent.
Took me 2 years to get a 5 star weapon in Genshin , i got 5 in wuwa in less than a year
5 sheesh I only have like two
@Gbs_Playz would have been more if I hadn't lost 50/50s.... though I'm rank 75 as of today and I do my dailies
Completely f2p btw
Ooh I need to start doing my dailies more then I can get more weapons
i won almost every 50/50 in wuwa for the first patch and a half i played. i had a ton of 5 star things. i still felt worse than i would in genshin, because 4 stars are utter trash and completely useless. even weapons. wuwa being generous is a myth.
Wuwa is arguably a better game, simply because it took what genshin did, and fixed it. If genshin listened more to their playerbase. Updated the shit they got with unskippable dialogs, shit artifact rng, shit weapon system and updated the banners to feature old characters so you can C6 ALL of them with time due to lost 50/50 it would become a better game
I completely agree
Not trying to argue but you play the game to c6 r5 the characters ? That's a true gambler
i just like wuwa more. devs are huge part of building a great game which is a bonus and is more manageable even for f2p ppl
So true
Bs