The long awaited eposide is here! I know a month and some back you said you had it thought up. Glad to see it come out :))) keep on keeping on, brodudemanguy
I used the caldera enchant to give the trog spear an extra 5 ethereal. Not a lot, but this item is so easy to craft I like having one with that little boost.
Pain in the axe is really said not just because it isn't that exceptional but also because the one handed axe skill already applies pain on a 30sec cooldown with only 1 durability cost ;-;. maybe they could've given it a 1.1 attack speed and made it apply bleed instead.
I agree with you. It feels like almost no attention was spent on its stats. Considering the name of it you would think it would be a bit more interesting. Also kind of odd how a lot of these weapons don't deal ethereal damage. Just mostly physical.
@@SheenShots ya I was sure the ghost Reaper would do ethereal damage from the name and status. Maybe that weapon could had a 3way damage split. Although I think they saw the communities reaction to the old dreamer halberd and didn't want a repeat.
This was a new feature added into the game. All mini bosses will drop a random relic. There are about three or 4 of them that don't. But all the others do and then you can get a few boss weapons without fighting the arenas which is kinda fun.
mace of seasons is my fave weap by far. you can get its dmg to about 265 ish per swing with the element of your choice. right now with my gear i can normal swing with 215 reg dmg+45 elemental dmg + the elemental weaken dmg. the tsar 1h mace caps out for me at 365 total dmg 65 of it being decay.
Interesting. I know quite a few people like it but for whatever reason it just didn't hit me correctly. I might need to give it another go to see what I missed.
Me : I have over 300+ hours in Outward , try out many builds and finished all faction quest , time to move on and uninstall SheenShots : NEW VIDEO MY DUDES Me : ....reinstalled
After a stealth patch released after DE all unique enemies drop a random special material. The only ones excluded from this are the trog mini bosses and all three main "bosses" in Enmerkar forest. They never respawn so this is once per playthrough for each enemy. HOWEVER, the voltaic hatchery mini boss does respawn for some unknown reason which means that one is farmable. Which can be quite useful for several things actually.
@@SheenShots That's great for not having to go to Caldera early game just for purifying quartz. Seems like the elementals now also drop them too. It's also the reason I have yet to start the main quests at all lol 900+ days in games.
Currently on a quite interesting build. Bloodlust, cabal breakthroughs + i'll get primal ritualist after blue chamber questline. It's quite fun. Just sigil placement takes too long. Was wondering if there's any way to reveal the recipes in-game or is it supposed to be an experimental type of thing?
Seems like a really strong build tbh. There is not any way to get the recipes in game unfortunately. They basically just want you to mash stuff together until you figure out the combinations. As no one really wants to do this... I usually look it up lol. You should get the recipe after crafting it but you almost never need to craft these more than once.
I got the definitive edition yesterday and ofc there's lots of questions i have but i'll keep it short. Do i unlock the weapon recipes once i get the arena boss mats? I've heard it doesn't matter which boss u farm so which boss is recommended to farm?
So the recipe for the weapons is never given to you. Which is a mistake I feel, but you need to either watch this video or look it up to know them. I mean you can experiment which is what the game intends for you, but that can waste materials quickly. As for which to farm, its hard to say. Because certain bosses only drop 2 of four possible items. So its best to just fight all of them that you can take down easily. The DLC locations, antique platoue and Cladera, only drop select few items. So know you will want to farm the other regions more. Hopefully that helps.
@@SheenShots only that he is a full mage. Runes, leyline connection and cabal, skill trees. Sorry, don't recall actual names and lazy to look up 😅 Heavy armor without helmets is great on mages!
None of these legacy that I know of. They are kind of just final reward weapons. But tbh they would be a bit too good if they had legacy versions 😂. Like imagine if maelstrom was even better. That would be nuts!
The boss weapons should just need to be crafted in your inventory. Here is the recipe just in case, but I am not sure why you would be getting any issues with this. I don't even think it requires any DLC's to work. My only advice would be try loading into a different zone or something. Gep's Generosity Elatt's Relic Scourge's Tears Leyline Figment
@@SheenShots yea exact order everything, definitive edition and still no luck. i just came back from a huge break so im new to definitive but they arent working for me. i wonder if those random shaman tables i found in the world now was for crafting them, but if your saying its inventory i guess my games bugged, had my coop partner try too, also these relics were dropping off regular mobs thru out our playthrough where i remember them only being from unknown arenas? maybe thats the issue and the items themselves are bugged? idk.
Any sort of handle or prims you get are likely items for astral weapons. They can be crafted together but without looking it up you may have a hard time figuring out the recipe. Astral weapons apply hexes and can pair really well with a Hex mage hybrid build.
Worldedge Greataxe is actually not a "boss" weapon. At least not an arena boss weapon. Rather it is an open world boss weapon. Which after definitive Edition I have started calling them mini bosses to avoid confusion. Amazing weapon though. Insane impact and decay damage.
All these weapons are mediocre at best.... the masterwork set is way better for the 25% bonus multiplier to skill dmg and due to this... the masterwork claymore is the best weapon in the game
Wrong, masterwork weapons are good thats for sure, but if you go for a cooldown reduction build that can spam weapon skills there are much better ones. Like Tsar weapons have literaly infinite durability and dont take any damage from skill usage. Other weapons just melt from theese. Anything that has more damage then the masterwork weapons outperforms it witht the right build, even with the 25% more skills damage.
I will agree that these are not that good compared to how hard they are to get. But I think they are more for crafting distinct builds rather than straight up highest damage. Masterwork stuff is definitely top tier with the right build I have to agree.
@@fulopistvan5578 this 👆🏼 Tsar outperforms Masterpiece in nearly every scenario. Masterpiece is mainly good as a stat stick for daggers, and definitely not even close to “best weapon in the game”
17 minutes! Truly a massively useful video. Thanks!
Glad you enjoyed it! A bit longer than usual but the footage ended up being pretty fun I think!
@@SheenShots the footage was essential! The looks on these weapons are absolutely important, and seeing them in action was everything.
Now you gotta do a tier list for these Boss Weapons. :P
Good showcase and explanation on this topic sheen!
Wouldn't be a bad idea lol. I thought about doing tier lists in the past. Might take another look into it again here soon.
The long awaited eposide is here! I know a month and some back you said you had it thought up. Glad to see it come out :))) keep on keeping on, brodudemanguy
I only found out about it when he made a community post to members! And I was already super excited for it.
Thanks! It took me a while to put together but I have had this one planned for a while lol. Glad I finally got her out there lol
I used the caldera enchant to give the trog spear an extra 5 ethereal. Not a lot, but this item is so easy to craft I like having one with that little boost.
Well great content. Thank you for the effort you put into these. I only wish I could take advantage of the information you pass on.
I appreciate you watching them! These are a lot of fun to put together.
Pain in the axe is really said not just because it isn't that exceptional but also because the one handed axe skill already applies pain on a 30sec cooldown with only 1 durability cost ;-;. maybe they could've given it a 1.1 attack speed and made it apply bleed instead.
I agree with you. It feels like almost no attention was spent on its stats. Considering the name of it you would think it would be a bit more interesting. Also kind of odd how a lot of these weapons don't deal ethereal damage. Just mostly physical.
@@SheenShots ya I was sure the ghost Reaper would do ethereal damage from the name and status. Maybe that weapon could had a 3way damage split. Although I think they saw the communities reaction to the old dreamer halberd and didn't want a repeat.
Challenger greathammer looks badass af, and it buffs your enemy. Never seen more based weapon lol
Its very very cool. I used it for quite a bit and its a blast just because you look epic while wielding it.
Randomly got calixa’s relic to drop last night dropped from bloody Alexis in the underground passage
This was a new feature added into the game. All mini bosses will drop a random relic. There are about three or 4 of them that don't. But all the others do and then you can get a few boss weapons without fighting the arenas which is kinda fun.
mace of seasons is my fave weap by far. you can get its dmg to about 265 ish per swing with the element of your choice. right now with my gear i can normal swing with 215 reg dmg+45 elemental dmg + the elemental weaken dmg. the tsar 1h mace caps out for me at 365 total dmg 65 of it being decay.
Interesting. I know quite a few people like it but for whatever reason it just didn't hit me correctly. I might need to give it another go to see what I missed.
Me : I have over 300+ hours in Outward , try out many builds and finished all faction quest , time to move on and uninstall
SheenShots : NEW VIDEO MY DUDES
Me : ....reinstalled
This. This is my purpose for existing 😂
fun fact you get the mats from unqiue nemeys now in almsot all dungeons.
After a stealth patch released after DE all unique enemies drop a random special material. The only ones excluded from this are the trog mini bosses and all three main "bosses" in Enmerkar forest. They never respawn so this is once per playthrough for each enemy. HOWEVER, the voltaic hatchery mini boss does respawn for some unknown reason which means that one is farmable. Which can be quite useful for several things actually.
@@SheenShots That's great for not having to go to Caldera early game just for purifying quartz. Seems like the elementals now also drop them too. It's also the reason I have yet to start the main quests at all lol 900+ days in games.
Btw Sheen, I heard that there's a secret boss called "grandma". Just wondering if it's true
Oh its true. And she is awesome. One of my favorite boss fights. I will have to do Caldera bosses soon I guess lol.
Interesting video
Thanks. Some of these are really cool!
Currently on a quite interesting build. Bloodlust, cabal breakthroughs + i'll get primal ritualist after blue chamber questline. It's quite fun. Just sigil placement takes too long.
Was wondering if there's any way to reveal the recipes in-game or is it supposed to be an experimental type of thing?
Seems like a really strong build tbh.
There is not any way to get the recipes in game unfortunately. They basically just want you to mash stuff together until you figure out the combinations. As no one really wants to do this... I usually look it up lol. You should get the recipe after crafting it but you almost never need to craft these more than once.
I got the definitive edition yesterday and ofc there's lots of questions i have but i'll keep it short. Do i unlock the weapon recipes once i get the arena boss mats? I've heard it doesn't matter which boss u farm so which boss is recommended to farm?
So the recipe for the weapons is never given to you. Which is a mistake I feel, but you need to either watch this video or look it up to know them. I mean you can experiment which is what the game intends for you, but that can waste materials quickly.
As for which to farm, its hard to say. Because certain bosses only drop 2 of four possible items. So its best to just fight all of them that you can take down easily. The DLC locations, antique platoue and Cladera, only drop select few items. So know you will want to farm the other regions more. Hopefully that helps.
Makes me want to do another jouney :)
Glad to here it! The game is pretty fun still and I have beat it three or four times recently.
I got 4 seasons mace for my mage. He has a shield, white wide hat and candle armor and boots.
The fashion if your build sounds amazing. Very white knight kind of deal.
@@SheenShots only that he is a full mage. Runes, leyline connection and cabal, skill trees. Sorry, don't recall actual names and lazy to look up 😅
Heavy armor without helmets is great on mages!
6:27 Corruption lv+
Lol ya it got to me quickly
All of these look incredible!! I wonder if they have buffed versions with Legacy Chests...
None of these legacy that I know of. They are kind of just final reward weapons. But tbh they would be a bit too good if they had legacy versions 😂. Like imagine if maelstrom was even better. That would be nuts!
im using the wiki and trying to make the kelvin great axe and it doesnt work? do u craft these somewhere specific now?
The boss weapons should just need to be crafted in your inventory. Here is the recipe just in case, but I am not sure why you would be getting any issues with this. I don't even think it requires any DLC's to work. My only advice would be try loading into a different zone or something.
Gep's Generosity
Elatt's Relic
Scourge's Tears
Leyline Figment
@@SheenShots yea exact order everything, definitive edition and still no luck. i just came back from a huge break so im new to definitive but they arent working for me. i wonder if those random shaman tables i found in the world now was for crafting them, but if your saying its inventory i guess my games bugged, had my coop partner try too, also these relics were dropping off regular mobs thru out our playthrough where i remember them only being from unknown arenas? maybe thats the issue and the items themselves are bugged? idk.
What's up with the Shaft Handle and Spike Prism? Are they like the Relics? What can I do with them? 😞
Any sort of handle or prims you get are likely items for astral weapons. They can be crafted together but without looking it up you may have a hard time figuring out the recipe. Astral weapons apply hexes and can pair really well with a Hex mage hybrid build.
@@SheenShots Thanks! Good source for recipe?
I bought base game plus both DLC. By updating my game, would my Outward count as a definitive edition? ON PS Btw
Not PS4, but if you are on PS5 then yes it should. I have heard the update still applies for those who have base game and at least three brothers DLC.
Worldedge Greataxe?
Worldedge Greataxe is actually not a "boss" weapon. At least not an arena boss weapon. Rather it is an open world boss weapon. Which after definitive Edition I have started calling them mini bosses to avoid confusion. Amazing weapon though. Insane impact and decay damage.
👍👍👍👍
YYYYYYEEESSSSS
I knew there would be a few people excited about this one lol
@@SheenShots absolutely! You are very appreciated! And I hate how I'm still seeing weapons and armour I've never seen before stillll
Legends plis :(
I am not really sure what you are referring to.
@@SheenShots when the video aired, it had no subtitles for me. but now everything is ok, thank you
All these weapons are mediocre at best.... the masterwork set is way better for the 25% bonus multiplier to skill dmg and due to this... the masterwork claymore is the best weapon in the game
Wrong, masterwork weapons are good thats for sure, but if you go for a cooldown reduction build that can spam weapon skills there are much better ones. Like Tsar weapons have literaly infinite durability and dont take any damage from skill usage. Other weapons just melt from theese. Anything that has more damage then the masterwork weapons outperforms it witht the right build, even with the 25% more skills damage.
I will agree that these are not that good compared to how hard they are to get. But I think they are more for crafting distinct builds rather than straight up highest damage. Masterwork stuff is definitely top tier with the right build I have to agree.
@@fulopistvan5578 this 👆🏼 Tsar outperforms Masterpiece in nearly every scenario. Masterpiece is mainly good as a stat stick for daggers, and definitely not even close to “best weapon in the game”