Why is the game so successful if everyone hates it? Serious question, I've never played it (the whole MOBA-style gameplay really doesn't appeal to me...).
@@kevadu josh has a video about this called: "your farourite mmo sucks and thats okay" u should what it, short version is Addiction + Sunken cost fallacy + some good moments with friends
Haha same like parts of me wants to go back and play a few rounds cause of sunken cost fallacy but I just can’t. Not after the item changes this season anyways. I don’t hate it but it’s way to much for me to figure out what I need to build now when last season it just seemed so simple and I just can’t be bothered to learn, but I always loved the world, lore, and characters of the game, which is weird for a moba where that doesn’t exactly need to matter.
Five months later, and Arcane has been released - and been an incredible hit. Even people who know nothing about LoL love it. The potential player base has grown immensely.
@@ajg867 I’m not that familiar with Riot, but it would make no sense to not cash in on the Hype with the MMO. But, thinking about it now, they should wait and see how FFXIV develops further, from a business perspective, before throwing out their cards.
i've never on my years (8 so far) of playing and seeing new players play, saw someone click and drag summoner spells ... you learn something new everyday
@@GiRR007 its something that proves josh's point even further though. Valorant was technically a generic csgo/overwatch hybrid, but because riot released it, it did really well. The same will probably be the case with the MMO
@@kklap3219 You would think so but aesthetic also factors into what game people play. While you can get a similar experience from csgo. You wouldn't really feel like you were when you were in Valorant
@@kklap3219 That and the actual gameplay is banging. Like even without Riot behind them, with good enough marketing out of any studio it woulda done well
I have a love hate relationship with League. I love the lore behind it, the characters, the world etc. But man I get so much hate for Playing AP Kai'sa mid. Now I can play her in an MMO.
After watching Arcane I know that the MMO will at least have an incredible artstyle and lore surrounding it. But the fact that they were able to make such a masterpiece and breakthrough with Arcane is likely what will make me care about Runeterra now. If it weren’t for Arcane, I could see myself having more difficulty liking a Riot MMO, but now I’m somewhat excited to see what they do with it all.
Just this. I tried LoL years ago, meh. Far prefer Smite when it comes to MOBAs because of the third-person shooter aspect. But Arcane? Arcane was just so damn good I started playing LoR, heard they were poking their head in MMOland and keep tabs on that, too. Arcane got me to care about the world outside of, and in spite of, LoL.
@@greyed yea dont play league for the lore. the game has been in limbo for a handful of years and only moved only recently in terms of plot. the world building and sheer amount of culminated lore is beautiful tho. runeterra is such a colorful place
Have you played Legends of Runeterra at all? Even if you don’t like card games, the lore alone is worth it. They blew the top off with the lore. I learned more lore after 10 minutes with Legends of Runeterra than I did in 5 years of LoL. It’s incredible and makes me super excited to see how they develop Runeterra further in an MMO.
@@TheHolyMonkee One of my favorite digital artists is the lead art director for Legends of Runeterra so I know of it. I'd be down to look at the lore but wouldn't play it
I am a LoL player, but I do admit, I find myself loving the lore and characters more than the actual gameplay. To have an MMO where the lore and characters become much more important, we can see them interact more than just lines to each other on the Rift or in once-a-year cinematics sounds like nothing but amazing to me. I really hope its something they can pull off, and pull it off well.
One thing I will hand to Riot, is they managed to make a world interesting enough that I'd want to explore myself. Even if the game isn't as "Fun" as it was at the start. By "Fun", I just mean it having a smaller roster of characters and not being so E-Sports heavy.
It will be horrible. Riot lore work from a "far away" vibe. But as soon as you apply the lore to the smallest notion of worldbuilding: it falls apart. Before the lore revamp it could hold itself: "how a hamster who throw dart can compete against godlike being?" well.. it was explained through the fact that all character accept to limit their power to compete in the summoner rift. Because they wanted to study this one of a kind power source comming from the nexus. But since the lore revamp? they are just adding power fantasy character with completly uncontrolled powerscalling and except you to forget that during gameplay (and you do) But that mean that as soon as you make an MMo where the lore , worldbuilding and sotry matter: it will all go to shit. because the roaster make no sense. hell, even by today standard you have character like seraphine with absolutly not visual matching piltover (looks like a star guardian lux) and no proper lore fitting runeterra
They are going to over do it. I think the mmo shouldn't take place in the past, but future. Where the world is tied together by these old warriors, so like have a player class that have some of Darius skills, but don't make his fighting style literally, but give influence and lore behind why he influences the said style. Lore missions should be available, so people can experience their favorite characters lore in like a playable vision of the past where they need to learn about past events to deal with current ones. All in all I hope the game doesn't be placed before the summoner rift, soo much cool stuff they can add that is new and fresh and we haven't already read.
If Arcane proved anything- it's that LoL has amazing lore to work with and that Riot employs great writers So an MMO has alot of potential, they just need decent gameplay and to properly handle the cameos- because many people *will* expect the familiar faces The trick would be to have them do enough so that fans won't feel like they're favourites champions were gimped for plot reasons, without stealing away the spotlight from the players
honestly if the game is good I don't mind too much, for me personally their other games other than TFT just haven't been for me so I'm still stuck only playing league of occasionally a game of TFT when I'm eating dinner or smth
The main pain point for the Riot MMO was always getting people into their amazing and rich universe, which is the League of Legends world, Runeterra. It has so much amazing lore, brilliant stories, and it has one of the largest, best and most diverse casts of characters. The only issue for them was that League gameplay doesn't really engage with that too much, and especially non-league players have zero clue about this world. But Arcane just fixed this issue, and it did so better than anyone could have expected. It showed precisely the kinds of stories that the League universe has to offer. Arcane was just a small section of the League lore, but as an animated series based off the story that existed in the champion backstories for most major characters involved. What it showed the most, was the amazing world building that League has done for relatively little payoff. Piltover and Zaun are very interesting areas in the story, but it has so many more interesting zones to offer. The anti-mage witch burning kingdom of Demacia. The Noxian meritocratic empire, where the strong dominate the weak, an extreme society of equal opportunity, but also domination. Ionia, a spiritual land inspired by Asia with so much going on it's impossible to even summarize in one sentence. Freljord, a Nordic viking inspired arctic wasteland, struggling to unite warring tribes. There are many more nations in Runeterra with their own interesting themes and stories. There are also many stories that aren't really locked to one zone, such as the Darkin which are ancient beings that once ruled over the lands, but were imprisoned in their own weapons by human mages after they became corrupted and insane. Some of these weapons are still trying to possess their unfortunate human owners in order to take revenge on humanity.
Tbf they started selling Runeterra instead of LOL a while ago now. LOl is just one game, they're not betting everything on that. They're betting their money on the story, which we can see with the onslaught of new projects over the recent years.
Gonna be nitpicky here but ever since the Triumvirate (Darius, Swain, and LeBlanc) took the seats of power, Noxus has become less of a strong dominate the weak region and more of a "We will make you strong if you join us, but will destroy you if you stand against us." in contrast to how Darkwill lead. Granted LeBlanc and the entirety of the Black Rose is still pretty much pulling the strings across many regions, even some of Demacia's.
*Actual chat logs taken from the LoL MMO:* *Carry:* "Did you see that?" *Jungler:* "No, what?" *Carry:* "The healer finished off my trash mob!" *Healer:* "It was about to kill you, so I..." *Jungler:* "What an A-hole!" *Carry:* "Report him." *Jungler:* "Reported." *You have been kicked from the party.* *Healer:* =(
I think their biggest advantage is that riot has an the entire world of runeterra already established (Demacia, Noxus, Zaun ect) and they already have races like human, yordle, voidling, shadow isler ect) ... their biggest challenge will be using their assets to make a good mmorpg... oh and they have lore
@@IWantToStayAtYourHouse seeing how any mmorpg works you're not probably going to play as a league character but create your own, that's the point of an mmorpg. League characters could only be npcs for quests or storylines.
@@voilvelev6775 knowing riot they might actually deliver something good for the first season or two. Then proceed to ruin it with increasingly more monetization schemes.
@@Temperans sure... because Rito is actually known for their bad monetization schemes. Lol has one of the fairest free to play concepts out there. Sure... it has a shop for skins and boosts and so on. But thats also their only way to make money from the game directly. So i dont fault them for that. And you dont actually need to buy anything to play the game. And you will be able to unlock a lot of champs just by playing the game in a decent amount of time. Sure, unlocking everything champ would take ages... but you wont need EVERY champ ever to play the game anyway since you focus on a few champs for your pool. 3-6 champs is more than enough to even become competitive.
My guess is that they aren't going to have us play the characters that are in game. Instead it'll be more like the WoW approach where we go and assist the various members with whatever it is they are doing. I don't think they'll want a thousand Jinxs running around the map. That being said I'm really interested to see what sort of combat they are going to come up with. I"m also interested in seeing what their business model is going to be. Will it be sub fee? Or will it be more like GW2 where there is no sub fee but a lot of cosmetics are locked before a gem store? It'll be interesting to see what happens. Though I don't think it'll be ready until 2025 or so. At least.
@@OouzyYew452 It didn't match though - probably another project, cuz MMO anounce was more than year later after that trailer and they said something along the lines - we don't have shit, didn't even finished concepts yet. So there's pretty high chance that those are differecnt projects
@@djsk244 I'd tend to disagree with the statement. 1/ League ? Complete F2P. 2/ LOR? 90% F2P best on market in category 3/ Valorant: Complete F2P. The monetization philosophy is cosmetics only on most their other games, maybe they'll make the dream come true mmo with no p2w aspects
On top of LoL and LoR Riot also have a Singleplayer adventure coming, Valorant exists, comics exist and books are being written and a NETFLIX series is on the way this year and probably more coming. This MMO will probably blow up.
Valotant was fun for a bit but it got boring after a while like CS GO did. I played cs for about 8 years mainly playing mods on community servers, if Valorant adds community servers I might consider playing again.
Valorant more than exists. It is currently the #1 most played and watched FPS in the entire world. Regardless of what someone thinks of it, it dominate the genre right now. Just like League dominates MOBAs.
@@edd542 "got boring after a while like CS GO did". You played the game for 8 fucking years. Of course it is going to get boring. You could have become a Doctor in that time span.
@@giuliasteele because they like the game? Lmao why do you always think the players hate this game lmao, it's a stereotype. Oh no Genuinely liking League is bad!?!?
I've never been interested in the Moba genre, but after watching arcane I want to get into the world of league and I am definitely going to try out the MMO when it launches
yeah, that will surely help them at every step................... **remembers that they published a whole book dedicated to some of the bugs surrounding Mordekaiser**
Yeah... That is why their new characters are so balanced... I mean, yes Riot, we really needed someone with revive, yeah, waiting 30 seconds must be hard ye?
@@starlight137yt with the new MMO game their making it's gonna be a thousand years because i'm sure in that MMO there is no possible way they would forget to add a class or a race that is hilariously overpowered that everyone would be playing that 1 single class for the entire game
God I hate death battle and the way they use premieres. They literally do put it out 3 days ahead of time, by the time the actual Premiere pops up Ive completely forgotten and don't even end up watching the video until like a week or two later.
@@JoshStrifeHayes Any premier is super annoying. 2 hours are easy to miss but I'm instantly hiding any premier shows up because it's just more comfortable not to have any video in feed instead of a video with usually clickbait title you need to wait for... I dont even understand the concept... If you want a live chat, start a fucking live stream... if there is more than 50 people you can't talk with anyone anyway, so what's the point?
for a standard production video, i feel like 1 day should be the max for a premier for most channel's content, like 3 days for a mini-doc or a monthly production. and maybe a week for like a 90min production that was in the works for months or a very special extravaganza thing
Blizzard, right now, is in a stage where they need to drastically reinvent and rebuild themselves in order to keep their game from rapidly declining. If they don't, the Western Fantasy-themed market will be up for grabs. Riot's MMO has all the potential to succeed. Release is miles away but when it hits, if anything, I believe it will really shake things up in the MMO genre. Riot is looking to make a big presence in all the biggest gaming genres and this is their biggest project yet.
I have no hope it will work. Every mmo that has been dropped in the last 10+ years has just died. Not a single one was fun past the first month. (FFXIV and WoW don't count for that, FFXIV is just FFXI with a new coat of paint, and WoW is fucking WoW) For a lot of people "Ashes of creation", "new world", and another that I'm forgetting (lost ark) will be the last mmo's they give a chance. I've seen that sentiment everywhere. If something big doesn't happen soon. mmo's are gonna die for awhile. I think this one is gonna die. I don't think League can pull the numbers they are hoping to pull. People will play it for a month, the game will become a grinder and they will quit. But if it does work, it could be huge, that would really flesh out the world. I think with about 15 years of mmo experience and backing quite a few mmo's at launch that this has about a 70% chance at dieing in a month, and becoming a meme 6 months after its out. Just like Elderscrolls. That game burned players so bad, that even though its ok now, No one wants to come back. (Now to shun the other nerds. Destiny is bad. Destiny 2 was worse (its a fact), Elderscrolls died shut up, Fallout killed itself, Rust is not an mmo (I hope you trip), Black desert makes me wanna puke, Warframe I think is older then 10 years... if its not then shut up nerd, war thunder is bad, POE is not an mmo (Again, I hope you fall and hit your head), and Ark was bad... Yes I played 3k hours, its still trash.) I put () inside of () but to be fair, I'm also a nerd.
@@Salmacream I have hope because riot loves listening to their playerbase. Thats why none of their games are dead. They always improve and evolve their games making them better and adding tons of new content regulary.
@@itsgonnabeokay9341 Idk an MMO is an entirely new beast. Remember, after making the successful FFXI SE, then tried to make FFXIV, and the game failed. They destroyed the entire game with an in-game event and remade the game from scratch. That was a 1/4th of a billion-dollar gamble from a company that already made an MMO. I don't see Riot doing the same if the game flops. WoW also died for a while, so Blizard made WoW classic that was another 100 million dollar gamble. MMOs do not make a significant return on investment usually. You are throwing your expensive baby to the wolves and hoping they don't tear it to pieces.
Blizzard dropped the ball, lost it and have been looking for it for yeras now. The lack of any exiting releases from Blizzard and the poor quality and mountain of issues from anything recent has put them in a position where most loyal fans has turned their backs on them. Activison was the worst thing to happen to Blizzard and its very easy to see why.
I hate LoL for many reasons (the "community" would be the biggest one), but to see that he picked Darius to go Bot against Ash and MF makes me feel sorry for him and the game, because he never had a real chance from the start to beat them as a new player.
Leaving the memes aside, one interesting thing about League Of Legends is the fact that they've managed to make people interested in the world and characters, not just the MOBA. Cinematics like Get Jinxed, the KDA songs, the animation that they were making about Jinx and Vi, the Star Guardians videos... I've read so many times "Man, this looks so fucking cool. I just wish it wasn't a massive ad for League Of Legends". The general sentiment is that people want to explore runeterra. People want to watch the story of their favourite characters. They want to see Lissandra's struggle to keep the Watchers asleep, the tales of Tahm Kench's victims, the political conflicts between Piltover and Zaun, or the mages' revolution on Demacia. They just don't want to play a game that requires half a year of effort to actually learn how to play at the most basic level - which is understandable. Or if they are already veteran players, sometimes their favourite characters' playstyle doesn't match the player's own playstyle, which is pretty frustrating. An MMO could easily solve a lot of those issues, because it would allow people to enjoy exploring the game's setting without having to put up with all the learning and mechanical nonsense a MOBA has to offer (Because, let's be honest, you need to learn league on little doses or you'll get burned day 1 because it's a truckload of information to process for a newcomer) This also means it's much easier to convince someone to join you in the League's MMO than it is to convince someone to join you in League's MOBA, as those games tend to start small and give you plenty of time to learn bit by bit instead of throwing you into the battlefield from the first game. Honestly? If they play their cards right, this could make the brand expand even further, and that seems to be the plan, with all the runeterra-based games currently in development and the Netflix series. I can only wish they make an amazing MMO.
Riot is trying to takeover all the game genres. Project L - Fighting game Legends of Runeterra - Card game Valorant - FPS Shooter Teamfight Tactics - Auto battler (had to look this up) EVEN Hytale - for Minecraft
I hope it does well. For all it's worth, I liked the feel of League, but the people and gameplay just wasn't for me in the end, because I wanted more story.
really hit me hard with the champion playstyle not matching the players. fuck i love everything about kindred and want to play them more, but fuck going into the jungle. lmao
I never played or had an interest in LoL but I love card games like magic so when LoR came out I checked it out. It's actually really good card game and I am now familiar with the Heroes and other characters and places in the Runterra universe. If Riot can do the same thing with the MMO audience, that's gg.
I had a conversation with my brother about this game two days ago, and asked if he wanted to play an MMO in the meantime. He said: "Nah, I'm not really interested in other ones. I just want to play something with league characters." I think that statement encapsulates why this is going to succeed and goes along with what you were saying. The game has extremely recognizable branding and people are just going to play it for that.
If he's just hyped for the characters I doubt he's playing it more than a few days after launch and then quitting once the novelty runs out. Branding is just publicity. It does not make good game out of a bad one, or a game that you like out of a genre you dislike.
@@chaotixthefox no, he is right: if he play an mmo when he only cares about the character he will just stop playign to play the character in league instead. Especially when RIOT have such HUGE issue in terms of worldbuilding and lore if you put them into an RPG As long as it stays a moba, you can have aurelion getting 1v1 by a yordle and nobody will bat an eye because you are fighting another player (summoner). but in an MMO? character matter and so do their powerscalling
@@luxadia7310 nobody who play a moba thinks he is fighting teemo or aurelion. There is no roleplay in a moba. You are fighting against a player using a different skillset. The more is irrelevant to the game itself. This is why people still like wreath even though they changed his more to become a Disney vilain. In an mmo however, you need to create world building. And character matter. Unless you remove any deities or character that are more than just human.
with their history i just can't believe they wouldn't just nail this and become one of the greatest MMOs... I had really high expectations for their anime because of their history with cinematics and animated videos and they just blew me off and exceeded all od the expectations with an absolute masterpiece... it's hard to imagine they can fuck something up so bad with their history of doing everything so great ♥
Speaking of having all the cards... Have you heard of Magic: Legends? It has the same promising attributes listed in the video (money, brand,time), but they failed so hard. I have faith in Riot though because they have their own dev team, so they won't just hand their IP to some generic devs.
@@genieinthepot2455 Successful doesnt mean "good quality". And seeing everything they've implemented in League of Legends - I feel its absolutely fair to be pessimistic.
Pros: Massive budget - Riot has shown they are willing to spend to buy talent and, at least from Project L, go after industry leaders to best understand their market. Established Lore - Wealth of maps / stories / characters / locations means they are starting with a leg up. They already employ story writers. Established Art - Paired with above they already have an art department. Big difference between starting and expanding an art department. Live Game Experience - They currently run (what is I think) the largest live game in the world across multiple countries / continents. MMOs are an entirely different beast BUT they aren't starting from scrath. Cons: They are inextricably linked to the eastern market and the demands that will place upon them from a pricing and content model. It may be that we get different systems for different regions or they break with the F2P tradition but only time will tell. League of Legends has a rather infamous reputation amongst video gaming subcultures. How much of that is the game (competitive PVP with random matchmaking where all advantages / disadvantages snowball + young demographic) and how much of it is now inherent to their IPs? Only time will tell.
I agree wholeheartedly with this post. Riot has all the resources available to potentially pull off a successful MMO, BUT that ultimately depends on how they choose to market it. The difference between Western and Eastern MMOs is stark, one has found success in a monthly pay model while the other has leaned towards F2P/P2W models and that might be enough to make or break LoMMO. I personally hope it does well because I think the world of Runeterra and its character lore are worth exploring in as many avenues as possible
Guild Wars 2 WAS good at launch but not anymore when the 5 main characters are made of 3 Females of 2 Lesbians and 1 handicapped, and 2 Males of 1 gamble addict and 1 with IQ 3. People could choose what to be unseen tho.
This is actually exciting news for me. I've always loved the Lore and backstories of LoL but despise PvP-only games with the fiery passion of 100 suns. To be able to experience that Lore and World in a PvE context will be a real treat
Im already super hyped for this as a longtime league player. The game is addicting, but also exhausting playing for long periods at a time. This is what we need, and MMO in the same universe where we can grind and relax. 1 thing has me worried tho, the 'feeling' of using abilities has to be a minimum as good as in LOL. If the spells/skills feels clunky or off-timing it's a dead end for me
I know this is late. Blame the TH-cam algorithm. Watching you play League was f-ing lovely. Also I will 100% play this game. Don't play League of Legends. Go to their lore page and just start reading and watching the little cutscenes and comics. It is PHENOMENAL world building that they recently (a few years or so) created a dedicated team to. Just lore. A full dedicated team to just lore in a MOBA. They were planning this for years and that team proves it.
It's better to play Riot's other games like TFT and Legends of Runeterra (card game). And maybe Valorant (first person shooter) but that's also a sweaty competitive game.
Honestly this will be a game changer for this exact reason. It’s gonna bring people who love league for the Lore to the game. And it will transfer people who play the base game to the MMORPG
I think (in my humble opinion) that this kind of material is directed for the fanbase, people who are already hooked in. I, personally, can't see the appeal when I don't even know the characters names, their backstories and in-game lore. I say that, because a friend already tried to hook me in several times by watching cinematics (don't get me wrong, they're beautifully made) and reading short stories, but I always feel that it's the kind of thing that is just too bland for "untrained" eyes.
@@trshpnd2476 This. As a former league player, I support this. People not used to the game usually do not care about comics, lore and cutscenes. There is so much in this kind of material that "non-league people" do not understand, that in the end of the day, it is basically fan-service.
Riot has really been stepping it up with their worldbuilding and lore. I've never been a huge fan of comics but I loved the ones they did in cooperation with Marvel. Legends of Runeterra has gorgeous artworks and fantastic voiceacting so a MMO set in this world is definitely something I really look forward to.
*seraphine enters the chat* fr tho i agree. i really hope itll be good, the world is super interesting. i hope i can play a yordle. ill go fantazise about teeto doing ninja moves and slaying enemies now
how so? because their worldbuilding suck. their lore only work if you don't look too much into it. Kind of like how the old one did. Except the old one was good at explaining how you could have gods fighting yordle with dart without spomping the summoner's rift. nowadays ... it's all completly out of place. You can't make an mmor >RPG< with such giant issue
tbh, I think they've been getting MUCH worse at it. They've added a lot of characters to league that don't fit at all, like Seraphine, and a lot of the dialouge is just extremely cringe now. They're trying to pop/modernize it, but original league lore was vague but still had a mostly fantasy, slightly medieval feel to it. Now it just feels like a chinese mobile game trying to add kpop and modern day aesthetic to a mystical ancient world....
looks at replies "league worldbuilding sucks" check "[obligatory seraphine hate train]" check you people are exactly the ones that don't know how to look deeper into the material you're given and just take everything at face value and say it sucks when you aren't told every single thing you're supposed to feel and think about rofl character dynamic and exploration is something i absolutely love doing with media i enjoy and the runeterra world is ridiculously full of endless possibilities. it's true that some champs barely have much of a story at all, which is unfortunate but like. frankly the norm in any media, you're just inevitably going to have someone that gets the short end of the stick, even more so when you're looking at a roster of 150+ characters. I have my favs whose presence in the world is largely inconsequential (Elise...) and sure i'd love to see more, but the groundwork that's already set has tons to build off of, and i really question your ability to think out of the box if you can't see that lol Old league lore was completely bare bones material, completely whack for anyone to think that was in any way better. Let's just go pull up that original Miss Fortune lore that was little more than "Miss Fortune breasted boobily through League" stellar material there lads.
lowkey I feel it was all on purpose. Kinda hard to imagine Josh has 0 experience with MOBAs to the level he can't read what an ability does or understand the basic concept of buying items, pushing minions into turrets etc.
@@spacelizard5280 i mean, he plays mmo's for a living, which are essentially the same kind of gameplay loop if you're in a pvp area. the very least he should have done is read his damn skills. it's been a while since i last played LOL, but far as i remember, darius (champ he was playing) his ult is a finisher, that does more damage the more missing hp the enemy has, he uses it as an opener EVERY SINGLE TIME. he also misses most of the minion kills, meaning he misses out on income. but that's not a skill mmo's would teach you. (well, except maybe WOW battlegrounds where last hits count as kills to you, thus improving your score, i believe? also haven't played WOW for years, so again, might be wrong)
@@SuperExodian true about the finiaher except it works a bit different. Darius applies blood stack on you when he attacks the more stacks more damage. Everyone was as bad as him when they started, you dont consider killing minions as something you have to. I was surprised at how bad he was, but if you dont play moba you will be bad, moba is completely different from everything else. The micro and macro is so different.
@@spacelizard5280 He used his Q to regain hp it's not like I'm not aware of it but it pains me when he click heal and then click his champ to use heal... not using hotkeys hurt me physically and mentally
I think after Arcane it seems very likely this MMO will be really, really great. I don’t think it’s alarmist or overly optimistic to wonder if this is the actual WoW killer.
Considering it's gonna be 20 years at the expected time of release, one could think, if it is even about WoW killers any more or WoW just having still some breath :D
Yes, but TOR also had a developer and publisher who had no interest in supporting the game post-launch. There was no meaningful live content team kept around (as I recall.) TOR was Bioware making a single player RPGs, but then charging a subscription for it and pushing it as always online in an era when that would have sent people up in arms.
Prelaunch SW:TOR was the most hyped up MMORPG I have ever seen. The current Ashes of Creation hype is nothing in comparison to what the SW:TOR hype was in 2011. Even Cyberpunk 2077 wasn't as hyped as SW:TOR.
@@benoitrousseau4137 Yeah, and it sold very well at launch. There was a really telling article I remember from back then, something to the effect of, "TOR is the fastest selling MMO of all time, and failing to meet sales expectations." And then they proceeded to take the option to unsubscribe off the website a few days before everyone's free month was up. (The option still existed, but you had to key in the URL by hand, nothing linked to it, IIRC.)
SWTOR had millions of players at the start. They could have succeeded if they had managed to make a good game. SWTOR had the problem of simply not having an endgame at launch, and nobody wanted to wait for one to be implemented.
I bought it for 12 quid early this year and after the first couple of hours it became a wasted 12 quid cos the game sucks. All flash to cover sh1t substance.
I've never played any MMORPG before, although I have been somewhat interested in the concept of those types of games. I am 100% playing the Riot MMORPG when it comes out. I played almost all of their games: LoL, LoR, TFT and Valorant and they have such consistent quality that I'm positive this new game will be just as good. I also just love the Runeterra universe in general
I am excited for every new MMO. I love playing LoL with friends (and legends of runeterra if that counts), so I'm excited to see where this is going. This could either be a big hit from the start or have a horrible start and get better over time. The lore is expansive and you could use alot of content already present in LoL in an MMO. You already have an entire item system and monsters to fight.
I've always been fascinated and interested in LoL, seeing streamers and friends play it but I just really dislike the gameplay, hearing that an MMO may be on it's way got me really excited! But like you said in the video I'll take the Real Expectations Bus and wait for more information
I don't understand how the gameplay in League of Legends doesn't put its players to sleep. It's so dull and the atmosphere in the game is boring (even the music is generic and uninspired). I really hope the MMO will be good though, regardless of its lore source.
@@Mayhamsdead honestly playing and watching LoL are for sure 2 different experiences for me. When I was watching I thought the controls and gameplay were a bit different from what they really are, so I was a bit surprised when I tried it out and really disliked it but again I'm not used to these kind of mechanics
Competitive PVP games are like that. If the lol mmo focuses on pve like gw2, you should get a friendlier atmosphere in the game. The less competitive modes like ARAM and URF, as well as the practice modes against bots don't generally have the same toxicity issue. Faction based pvp also helps as well, since it fosters on boarding by throwing people into a team without having to do the ground work of trying to find a group of people to play with. The shared experience of running into friendly players and fighting together can have the effect of drawing players together to form those groups. It also tends to be less competitive than an arena based game, and thus, less toxic.
I genuinely believe that toxic players are only bred in a toxic environment. LoL is naturally a toxic game due to how highly competitive it is and how long you are going to be stuck in a game that can take anywhere from 20 minutes to over an hour. An MMO is an entirely different environment.
Kpop is always going to be successful with impressionable young fangirls. KDA is one of the worst things league did to the universe for that game imo, it created lore breaking shit characters like Seraphine
He's talking about things related to Runeterra like legends of Runeterra and league of legends.(valorant'world doesn't exist there and kda, tur damage doesn't add anything to that fact)
@@razest8182 Feels like in a way, mentioning Valorant's current success is a greater testament to what Riot is capable of. Competing against the kings of the Tac shooter genre CSGO is relevant to the discussion of Riot trying to enter the MMO scene imo.
6 months ago, I'd have been entirely disinterested in a LoL MMO. But after Arcane, I'm actually mildly excited for the prospect. I'll still wait a month after release to check on post-launch reviews: I just can't trust for games to release in good condition on day 1.
It reminded me a game I played yesterday... Master tier ADC in poor platinum game... I was pretty happy that he will cary my game as nothing but he had another plan so rather he ended up 2/19 and we gave up at 15 minutes after enemy team was leading by 57 kills while me being 3/0
And here I was thinking that Legends of Rune Terra was a joke about Runescape and Terra. Just like a song called Pink Beatles in a Purple Zeppelin (same old sound, different song)
I played league for a number of years in my teens, and I would definitely TRY it out, but with Tencent's involvement, I'd be surprised if it turns out not to be an MTX bonanza.
@@voilvelev6775 you know how buisness works kid? You think a big company like tencent would care about what champions riot relises and how they look like? Why tf would they care lmao.
@@itsgonnabeokay9341 Oh really. Reaaally? League of legends is Tencent's BIGGEST gaming property, with networth of 21 BILLION dollars and you think they dont care? More like do YOU know how businesses work, k-i-D?
It’s amazing Riot’s trying for an MMO. I remember 2015 or so it came out that Riot games literally had no clue what their game lore even is. I remember hearing that they actually used someone else’s wiki on their lore when making new content.
Well that is incorrect. In fact, a year prior to this, in 2014, they even retconed the game's entire lore and started started rebuilding it from some of the ideas that the old lore had. And they did this not only for the universe as a whole, but for every single champion. From that day the lore is extremely intricate and I get the impression that it is well understood by pretty much everyone working in every sector of the game, meaning music, artstyle and such (not including some recent and very disappointing exceptions like the entire existance of Seraphine and unbound Thresh).
@@omgjlmiub Ok I didn't explain everything well enough, my bad. It's not that they didn't know what the lore was, it's that the lore was very lackluster and the champions basically had no stories, apart from being powerful warriors who got hired basically by the Summoners and the Ministry of War to fight in the Summoner's Rift. That stuff was retconed, and the champions went from instruments of war of some hooded men to actual people with personalities.
I will 100% try, without a doubt I will be there for launch. I am however both skeptical with my optimism. On one hand I am worried that Blizzard has ruined the MMO genre for too long, with it's "skip the whole game and just grind endgame" mentality, since WoW is (or was) the biggest MMO for so long I'm afraid any new MMOs will think this is what you're supposed to do, when in reality Blizzard has ruined their own game with this. Meanwhile you have other MMOs like FFXIV, arguably now the biggest MMO on the market, where it's actually as close to a living breathing virtual world that we have, with so many different aspects of the game and the fact that the story and the journey within this world is so damn good it's what keeps people invested without needing FOMO practices, BUT there are still quite a few veteran MMO players who look at FFXIV and think "no endgame, I'm not gonna bother" cause frankly after the story of FFXIV is done the game slows down as you're meant to explore the world and enjoy it's many other aspects as you see fit, but the typical "MMO endgame grind" is incredibly small compared to many other big names, on purpose! So with Riot's new MMO I am scared they will fall into this trap as well and I just will stop playing it cause I don't want to get stuck grinding an endless endgame for marginal increases in power just to get to another tier of grinding, the "WoW formula." BUT, my optimism kicks in cause FFXIV is seeing so much success at this time, before Riot's MMO is in full development, so I hope they see and experience other MMOs like FFXIV. On top of that they are currently making a fighting game as well, and based on what we've seen from the early development, they appear to have gotten a team together really engrained with the FGC (fighting game community) and so far appear to be impressing most people with the directions they're going in. Not too mention Arcane, unrelated in most aspects but the fact they used their own internal team from start to finish shows how dedicated they are to creating their own virtual world. All these things put together and I am quite hopeful, but simply cause WoW exists and people are still so addicted to it they continue to bleed money into that awful fucking game, I will always fear of it's influence on new MMOs.....
The problem isn't what WoW did but what kind of people play MMOs. Someone who wants be permanently entertained with challenges in the endgame would have and will never be interested in customizing a house or your character or all the other stuff. Most MMOs have a lot of side activities but a lot of people are not intersted in it. HECK WoW has a whole Pokemon minigame. But the amount of people playing it is small and the diffrence to the "real" game is big. I wouldn't expect someone to play Pet Battles because he finished raiding this week.
@@lynnbowers4722 WoD is such a godlike IP. There is literally nothing like it and they constantly mismanage it. Even VTMB killed a studio and that game was a gateway drug into WoD for so many people. I really hope we get a true WoD social experience, that would be so amazing.
This is my first comment on any of your videos, Josh Strife Hayes. You sir, are like an MMO Philosopher. Never quit. You make me laugh all the damn time. And I'm just some adult in his apartment at 5 AM. You are the coolest dude, man. Super bright, humorous, intelligent people like you really turn the tides with people like me, who feel like an outcast because of computers and archaic fantasy, in general. Every time I find some new Lore for an old mythological fairy tale or something... its like I got blessed by some unknown watcher from a crystal parallel reality. LOL. Anyway... Dude you are awesome. P.S. That Stargate MMO would have been killer! I currently just play guild wars 2.
"I don't like league of legends"
- The entire league of legends community
Wasted about 10 years of my life on the game. If only I was learning coding or something useful with all that time. I would be a rich man
Why is the game so successful if everyone hates it?
Serious question, I've never played it (the whole MOBA-style gameplay really doesn't appeal to me...).
I thought it was only the WoW community saying this lol
@@kevadu It is addictin to try and improve your rank and league is amazing when a match goes well but yeah I don't like it but I play it...
@@kevadu josh has a video about this called: "your farourite mmo sucks and thats okay" u should what it, short version is Addiction + Sunken cost fallacy + some good moments with friends
I can not wait for finally being able to play league of legends without having to play league of legends
Every League player has been waiting for this
Haha same like parts of me wants to go back and play a few rounds cause of sunken cost fallacy but I just can’t. Not after the item changes this season anyways. I don’t hate it but it’s way to much for me to figure out what I need to build now when last season it just seemed so simple and I just can’t be bothered to learn, but I always loved the world, lore, and characters of the game, which is weird for a moba where that doesn’t exactly need to matter.
so true
Same dude
I like the art and lore hate the game too 🙃👍
Seeing the massive success of Arcane, im pretty sure League MMO has that "Brand Recognition" already settled.
Fuuuuck yeah it does.
dont forget the game ruined king and the hextech musical game of ziggs and heimerdiger
They are on their way to the top for sure!
@@Tatuzka they only genre they havent touched yet so far is a strategy one
@@evagelospapamixail9139 IMAGINE RTS based on Runeterra faction.
Omg hes clicking and dragging heal, its so precious and uncorrupted.
It was really cute and funny to be honest :)
Those kind of times when you're still not a league addict
@@johnpauljonesisabadass8134 nostalgic shit :*(
I didn't even know that was possible
Also the way he is dying under turret... Tragic.
And you have a violet pfp, respect 🥲
"I am making an MMO by myself."
Right up there with "I am building a nuclear submarine, by myself."
So is it like: It can be an awesome journey or discovering earlier unknown depth levels?
It is like: impossible
I mean, you can make an "online RPG" by yourself, it will be missing one of the M's though because you simply can't make something "massive" alone
There recently was a case of some Danish inventor building a submarine, albeit not a nuclear one.
He murdered a woman inside of it.
Recently in a Brazilian Channel, a cientist made a submarine himself
Five months later, and Arcane has been released - and been an incredible hit. Even people who know nothing about LoL love it. The potential player base has grown immensely.
They'll probably show a first teaser of the game soon enough.
Gotta keep the Hype rolling while it's still hot.
@@Sherolox Guess you don't know Riot then...
@@ajg867
I’m not that familiar with Riot, but it would make no sense to not cash in on the Hype with the MMO.
But, thinking about it now, they should wait and see how FFXIV develops further, from a business perspective, before throwing out their cards.
@@Sherolox They just announced it, it'll take a while. If we're lucky, we might get something upon the release of season 2.
"Welcome to hell!"
"Riot has two hit games, League of Legends and Legends of Runeterra"
**Valorant sits down and cries next to Amumu**
he didn't stutter
Valorant: Im gonna have my own Lore, with blackjack, and hookers.
Amumu???
What about TFT
@@AlucardNoir Yeah, you're right. In fact, forget about the lore and the blackjack.
“Marvel at my gameplay”
Dies to a minion 😂😂😂
Couldn’t have encapsulated LoL better
YES YOU CAN LMAO?!
0/4 vs bots no last hits. it looks like someone skipped tutorial to play "match"
@@ThorgrimGrudgebrearer 😆🤣🤣
i've never on my years (8 so far) of playing and seeing new players play, saw someone click and drag summoner spells ... you learn something new everyday
@@Catumbo +1 if someone had asked me if that's a thing you could do I would've said no
5 years and around 2,5k hours in an you still learn new stuff
"Riot games had two hit games: league of legends and legends of runeterra"
Tft players can never catch a break
i mean technically its a gamemode, but the valorant players really cant catch a break lol
@@carsondrum valorant is fair though since its not based in the leauge universe
@@GiRR007 its something that proves josh's point even further though. Valorant was technically a generic csgo/overwatch hybrid, but because riot released it, it did really well. The same will probably be the case with the MMO
@@kklap3219 You would think so but aesthetic also factors into what game people play. While you can get a similar experience from csgo. You wouldn't really feel like you were when you were in Valorant
@@kklap3219 That and the actual gameplay is banging. Like even without Riot behind them, with good enough marketing out of any studio it woulda done well
"I hate league of legends" -every lol player
"I love legends of runeterra" -every lor player
Conclusion: team games are toxic
They sure are
No. LoR is ass.
@@brobdignagian6529 and you're not a LoR player, so the comment still holds true :)
No game will ever be good enough to justify the presence of other people who you can't kill in said game
@@brobdignagian6529 Best monetization system in all the industry, it shames other cardgames with how f2p it is
I have a love hate relationship with League. I love the lore behind it, the characters, the world etc.
But man I get so much hate for Playing AP Kai'sa mid. Now I can play her in an MMO.
I understood some of those words.
but she might be a NPC in the MMO
try ap burst Kai'Sa in the Jungle. snipe kills off your laners, I'm sure chef like you would know exactly what to do with all the extra salt.
I get that. I love the characters and lore and stuff, but I hate the game and the players.
bro just type kekw in all chat and laugh xd
Josh: I'm not gonna say this is the "WoW Killer."
Blizzard: trips on a banana peel
This dude is totally hooked. He will be flaming me in gold next season.
HAHAHAHAHA
no way that noob makes it out of bronze
@@1017-y9x - What do you know? The living avatar of the LoL community is here in the comment section. Way to represent yourself honestly.
Hahahahah
😜
9 years ago i said: "Man, an MMO of League of legends would be a hit."
Same!! ... But now? I don't know... meh I'll probably play it for a while and abandon it after I get bored of paywalls.
wheres the proof
@@TinchoX paywalls? dfq are u talking about?
@@sikkouvol.1996 tis to be expected that any game nowadays be filled with paywalls, microtransactions or subscriptions
@@TinchoX Not all MMOs have paywalls. Even a free MMO like PSO2 can be played without spending a single penny.
After watching Arcane I know that the MMO will at least have an incredible artstyle and lore surrounding it. But the fact that they were able to make such a masterpiece and breakthrough with Arcane is likely what will make me care about Runeterra now.
If it weren’t for Arcane, I could see myself having more difficulty liking a Riot MMO, but now I’m somewhat excited to see what they do with it all.
Just this. I tried LoL years ago, meh. Far prefer Smite when it comes to MOBAs because of the third-person shooter aspect.
But Arcane? Arcane was just so damn good I started playing LoR, heard they were poking their head in MMOland and keep tabs on that, too. Arcane got me to care about the world outside of, and in spite of, LoL.
@@greyed yea dont play league for the lore. the game has been in limbo for a handful of years and only moved only recently in terms of plot. the world building and sheer amount of culminated lore is beautiful tho. runeterra is such a colorful place
Have you played Legends of Runeterra at all? Even if you don’t like card games, the lore alone is worth it. They blew the top off with the lore. I learned more lore after 10 minutes with Legends of Runeterra than I did in 5 years of LoL. It’s incredible and makes me super excited to see how they develop Runeterra further in an MMO.
@@TheHolyMonkee One of my favorite digital artists is the lead art director for Legends of Runeterra so I know of it. I'd be down to look at the lore but wouldn't play it
All they need is to keep the stylistic art of the game and art, and it will be great on that alone.
I am a LoL player, but I do admit, I find myself loving the lore and characters more than the actual gameplay. To have an MMO where the lore and characters become much more important, we can see them interact more than just lines to each other on the Rift or in once-a-year cinematics sounds like nothing but amazing to me. I really hope its something they can pull off, and pull it off well.
One thing I will hand to Riot, is they managed to make a world interesting enough that I'd want to explore myself. Even if the game isn't as "Fun" as it was at the start.
By "Fun", I just mean it having a smaller roster of characters and not being so E-Sports heavy.
It will be horrible. Riot lore work from a "far away" vibe.
But as soon as you apply the lore to the smallest notion of worldbuilding: it falls apart.
Before the lore revamp it could hold itself: "how a hamster who throw dart can compete against godlike being?"
well.. it was explained through the fact that all character accept to limit their power to compete in the summoner rift. Because they wanted to study this one of a kind power source comming from the nexus.
But since the lore revamp? they are just adding power fantasy character with completly uncontrolled powerscalling and except you to forget that during gameplay (and you do)
But that mean that as soon as you make an MMo where the lore , worldbuilding and sotry matter: it will all go to shit. because the roaster make no sense.
hell, even by today standard you have character like seraphine with absolutly not visual matching piltover (looks like a star guardian lux) and no proper lore fitting runeterra
They are going to over do it. I think the mmo shouldn't take place in the past, but future. Where the world is tied together by these old warriors, so like have a player class that have some of Darius skills, but don't make his fighting style literally, but give influence and lore behind why he influences the said style. Lore missions should be available, so people can experience their favorite characters lore in like a playable vision of the past where they need to learn about past events to deal with current ones. All in all I hope the game doesn't be placed before the summoner rift, soo much cool stuff they can add that is new and fresh and we haven't already read.
facts
yeah i love miss fortune calling me, the player, summoner really deep lore
"...and they're probably a girl dressed as jinx..."
Sneaky:
Most of the times is not even a girl
@@emilianonuke That's why we like 'em
@@Outlander0995 Cease your futile efforts. It will all be in Vayne
Wait did... Did sneaky actually do that? I only know of the lux one...
@@Naarii14 Piyya delivery Sivir and pool party Caitlyn are waiting for you ;)
If Arcane proved anything- it's that LoL has amazing lore to work with and that Riot employs great writers
So an MMO has alot of potential, they just need decent gameplay and to properly handle the cameos- because many people *will* expect the familiar faces
The trick would be to have them do enough so that fans won't feel like they're favourites champions were gimped for plot reasons, without stealing away the spotlight from the players
Game genre : exists
Riot : so we started throwing money
at least there isn't no Valorant BR
And they made a lot more than they threw in
waiting for the LoL text based adventure game.
honestly if the game is good I don't mind too much, for me personally their other games other than TFT just haven't been for me so I'm still stuck only playing league of occasionally a game of TFT when I'm eating dinner or smth
@@luxadia7310 I hope this ages like milk
If LoL has an MMO Necrit is going to have a lot of work ahead.
he is not gonna be making videos intil hes lecel 9000 lol
at that point rito should hire him as loremaster or smth, at least have an npc in piltover with his name where you can get access to all lore.
@@fireguardianx he now has a character in ruined king
@@stark8363 Fr?! :0
@@crazydragy4233 Yes they named an essential Lore Character after him.
The main pain point for the Riot MMO was always getting people into their amazing and rich universe, which is the League of Legends world, Runeterra. It has so much amazing lore, brilliant stories, and it has one of the largest, best and most diverse casts of characters.
The only issue for them was that League gameplay doesn't really engage with that too much, and especially non-league players have zero clue about this world. But Arcane just fixed this issue, and it did so better than anyone could have expected. It showed precisely the kinds of stories that the League universe has to offer. Arcane was just a small section of the League lore, but as an animated series based off the story that existed in the champion backstories for most major characters involved.
What it showed the most, was the amazing world building that League has done for relatively little payoff. Piltover and Zaun are very interesting areas in the story, but it has so many more interesting zones to offer. The anti-mage witch burning kingdom of Demacia. The Noxian meritocratic empire, where the strong dominate the weak, an extreme society of equal opportunity, but also domination. Ionia, a spiritual land inspired by Asia with so much going on it's impossible to even summarize in one sentence. Freljord, a Nordic viking inspired arctic wasteland, struggling to unite warring tribes. There are many more nations in Runeterra with their own interesting themes and stories.
There are also many stories that aren't really locked to one zone, such as the Darkin which are ancient beings that once ruled over the lands, but were imprisoned in their own weapons by human mages after they became corrupted and insane. Some of these weapons are still trying to possess their unfortunate human owners in order to take revenge on humanity.
Tbf they started selling Runeterra instead of LOL a while ago now. LOl is just one game, they're not betting everything on that. They're betting their money on the story, which we can see with the onslaught of new projects over the recent years.
Gonna be nitpicky here but ever since the Triumvirate (Darius, Swain, and LeBlanc) took the seats of power, Noxus has become less of a strong dominate the weak region and more of a "We will make you strong if you join us, but will destroy you if you stand against us." in contrast to how Darkwill lead.
Granted LeBlanc and the entirety of the Black Rose is still pretty much pulling the strings across many regions, even some of Demacia's.
*Actual chat logs taken from the LoL MMO:*
*Carry:* "Did you see that?"
*Jungler:* "No, what?"
*Carry:* "The healer finished off my trash mob!"
*Healer:* "It was about to kill you, so I..."
*Jungler:* "What an A-hole!"
*Carry:* "Report him."
*Jungler:* "Reported."
*You have been kicked from the party.*
*Healer:* =(
Never make the healer angry
He decides who to live and who to die
@@dankmemes8254 Too bad the average MOBA player doesn't understand this.
@@Augoeides32 they will learn the hard way then the holy trinity of mmo
I think their biggest advantage is that riot has an the entire world of runeterra already established (Demacia, Noxus, Zaun ect) and they already have races like human, yordle, voidling, shadow isler ect) ... their biggest challenge will be using their assets to make a good mmorpg... oh and they have lore
Do you think there will be a character creator? Or will we pick champs as our character
@@IWantToStayAtYourHouse seeing how any mmorpg works you're not probably going to play as a league character but create your own, that's the point of an mmorpg. League characters could only be npcs for quests or storylines.
They should've done this years ago, feels like the competition is too strong now and league is kind of dated.
Yordle ERPers coming to a Great City of Demacia near you in 2024.
"They have lore". Lol, no they dont.
The combat at 11:05 is so endearing. I love the hope in man's eyes when he decided that that was a good ideea
Riot has literally every piece of the puzzle in front of them and they just got to assemble it
Ghostcrawler: hello guys!
Better that they don't.
How much money do you wanna bet they will ''assemble it'' in the most chaotic and incompetent way possible?
@@voilvelev6775 knowing riot they might actually deliver something good for the first season or two. Then proceed to ruin it with increasingly more monetization schemes.
@@Temperans sure... because Rito is actually known for their bad monetization schemes. Lol has one of the fairest free to play concepts out there. Sure... it has a shop for skins and boosts and so on. But thats also their only way to make money from the game directly. So i dont fault them for that. And you dont actually need to buy anything to play the game. And you will be able to unlock a lot of champs just by playing the game in a decent amount of time. Sure, unlocking everything champ would take ages... but you wont need EVERY champ ever to play the game anyway since you focus on a few champs for your pool. 3-6 champs is more than enough to even become competitive.
As a league player that gameplay was hilariously atrocious. Thank you for that visual suffering XD
Silver player analysis ^
@@anthonydominguez4744 iron player being jealous ^
@@BloodyVisualKeiJoker doesn’t deny lol
@@anthonydominguez4744 i didnt mean myself, i meant you
@@BloodyVisualKeiJoker it’s ok no shame in admitting it
My guess is that they aren't going to have us play the characters that are in game. Instead it'll be more like the WoW approach where we go and assist the various members with whatever it is they are doing. I don't think they'll want a thousand Jinxs running around the map.
That being said I'm really interested to see what sort of combat they are going to come up with. I"m also interested in seeing what their business model is going to be. Will it be sub fee? Or will it be more like GW2 where there is no sub fee but a lot of cosmetics are locked before a gem store?
It'll be interesting to see what happens. Though I don't think it'll be ready until 2025 or so. At least.
In the release trailer it looks like the player model is blitz from what I can scarce remember
@@OouzyYew452 It didn't match though - probably another project, cuz MMO anounce was more than year later after that trailer and they said something along the lines - we don't have shit, didn't even finished concepts yet. So there's pretty high chance that those are differecnt projects
most likely f2p with transactions. With tencent owning riot games.. they are going to milk it hard
@@OouzyYew452 But it wasn't MMO they've announced.
It's one of the other games they're working on
@@djsk244 I'd tend to disagree with the statement. 1/ League ? Complete F2P. 2/ LOR? 90% F2P best on market in category 3/ Valorant: Complete F2P. The monetization philosophy is cosmetics only on most their other games, maybe they'll make the dream come true mmo with no p2w aspects
On top of LoL and LoR Riot also have a Singleplayer adventure coming, Valorant exists, comics exist and books are being written and a NETFLIX series is on the way this year and probably more coming. This MMO will probably blow up.
Valotant was fun for a bit but it got boring after a while like CS GO did. I played cs for about 8 years mainly playing mods on community servers, if Valorant adds community servers I might consider playing again.
Dont forget the fighting game they announced.
Valorant more than exists. It is currently the #1 most played and watched FPS in the entire world. Regardless of what someone thinks of it, it dominate the genre right now. Just like League dominates MOBAs.
@@edd542 "got boring after a while like CS GO did". You played the game for 8 fucking years. Of course it is going to get boring. You could have become a Doctor in that time span.
@@thexartchan3299 No he couldn't.
A lot of my friends love LoL and many of them are more casual MMO players but they all sound really excited for it.
Yeah I'm a LoL Diamond player, I play Wizard101 and Guild Wars 2 casually and I'm very excited for League's mmo.
I feel sorry for anyone that genuinely likes LoL
@@giuliasteele ?
@@giuliasteele because they like the game? Lmao why do you always think the players hate this game lmao, it's a stereotype. Oh no Genuinely liking League is bad!?!?
@@giuliasteele I feel very sorry for you dude
I've never been interested in the Moba genre, but after watching arcane I want to get into the world of league and I am definitely going to try out the MMO when it launches
Regarding time: well, *they do have 200+ years of collective game design experience* behind them /s
I would argue, with Ashkan coming up, they are around 300 by now.
yeah, that will surely help them at every step...................
**remembers that they published a whole book dedicated to some of the bugs surrounding Mordekaiser**
Hah. Good one. I'm still salty about what they've done to my boy Wu Kong.
Yeah... That is why their new characters are so balanced... I mean, yes Riot, we really needed someone with revive, yeah, waiting 30 seconds must be hard ye?
@@starlight137yt with the new MMO game their making it's gonna be a thousand years because i'm sure in that MMO there is no possible way they would forget to add a class or a race that is hilariously overpowered that everyone would be playing that 1 single class for the entire game
1. Oh new JSH
2. oh gotta wait an hour
3. at least it aint 3 days like other people are doing
I try to keep the premier wait time to 2 hours or below, anything else seems extreme.
God I hate death battle and the way they use premieres. They literally do put it out 3 days ahead of time, by the time the actual Premiere pops up Ive completely forgotten and don't even end up watching the video until like a week or two later.
@@JoshStrifeHayes Any premier is super annoying. 2 hours are easy to miss but I'm instantly hiding any premier shows up because it's just more comfortable not to have any video in feed instead of a video with usually clickbait title you need to wait for... I dont even understand the concept... If you want a live chat, start a fucking live stream... if there is more than 50 people you can't talk with anyone anyway, so what's the point?
I like the premier for the live chat group watch experience but yeah these 3 day ones are ridiculous
for a standard production video, i feel like 1 day should be the max for a premier for most channel's content, like 3 days for a mini-doc or a monthly production. and maybe a week for like a 90min production that was in the works for months or a very special extravaganza thing
Blizzard, right now, is in a stage where they need to drastically reinvent and rebuild themselves in order to keep their game from rapidly declining. If they don't, the Western Fantasy-themed market will be up for grabs.
Riot's MMO has all the potential to succeed. Release is miles away but when it hits, if anything, I believe it will really shake things up in the MMO genre. Riot is looking to make a big presence in all the biggest gaming genres and this is their biggest project yet.
I have no hope it will work. Every mmo that has been dropped in the last 10+ years has just died. Not a single one was fun past the first month. (FFXIV and WoW don't count for that, FFXIV is just FFXI with a new coat of paint, and WoW is fucking WoW) For a lot of people "Ashes of creation", "new world", and another that I'm forgetting (lost ark) will be the last mmo's they give a chance. I've seen that sentiment everywhere. If something big doesn't happen soon. mmo's are gonna die for awhile.
I think this one is gonna die. I don't think League can pull the numbers they are hoping to pull. People will play it for a month, the game will become a grinder and they will quit.
But if it does work, it could be huge, that would really flesh out the world.
I think with about 15 years of mmo experience and backing quite a few mmo's at launch that this has about a 70% chance at dieing in a month, and becoming a meme 6 months after its out. Just like Elderscrolls. That game burned players so bad, that even though its ok now, No one wants to come back.
(Now to shun the other nerds. Destiny is bad. Destiny 2 was worse (its a fact), Elderscrolls died shut up, Fallout killed itself, Rust is not an mmo (I hope you trip), Black desert makes me wanna puke, Warframe I think is older then 10 years... if its not then shut up nerd, war thunder is bad, POE is not an mmo (Again, I hope you fall and hit your head), and Ark was bad... Yes I played 3k hours, its still trash.) I put () inside of () but to be fair, I'm also a nerd.
@@Salmacream I have hope because riot loves listening to their playerbase. Thats why none of their games are dead. They always improve and evolve their games making them better and adding tons of new content regulary.
@@itsgonnabeokay9341 Idk an MMO is an entirely new beast. Remember, after making the successful FFXI SE, then tried to make FFXIV, and the game failed. They destroyed the entire game with an in-game event and remade the game from scratch.
That was a 1/4th of a billion-dollar gamble from a company that already made an MMO. I don't see Riot doing the same if the game flops.
WoW also died for a while, so Blizard made WoW classic that was another 100 million dollar gamble.
MMOs do not make a significant return on investment usually. You are throwing your expensive baby to the wolves and hoping they don't tear it to pieces.
Blizzard dropped the ball, lost it and have been looking for it for yeras now. The lack of any exiting releases from Blizzard and the poor quality and mountain of issues from anything recent has put them in a position where most loyal fans has turned their backs on them.
Activison was the worst thing to happen to Blizzard and its very easy to see why.
Until their toxic fan base drives people away.
I almost died from watching the background footage, that being said im exited for it
I hate LoL for many reasons (the "community" would be the biggest one), but to see that he picked Darius to go Bot against Ash and MF makes me feel sorry for him and the game, because he never had a real chance from the start to beat them as a new player.
@@DreaMeRHoLic they were bots so if he actually would have done the tutorial it woulnt have been so hars
@@DreaMeRHoLic I didn't even know it was possible to lose a bot game i have never ever seeen someone manage to do that
@@samuelkremm2283 Oh it is possible to lose a bot game. Source: I opened lol for the first time, lost to bots, got salty, quit.
@@DreaMeRHoLic Haha true words.
Leaving the memes aside, one interesting thing about League Of Legends is the fact that they've managed to make people interested in the world and characters, not just the MOBA. Cinematics like Get Jinxed, the KDA songs, the animation that they were making about Jinx and Vi, the Star Guardians videos... I've read so many times "Man, this looks so fucking cool. I just wish it wasn't a massive ad for League Of Legends".
The general sentiment is that people want to explore runeterra. People want to watch the story of their favourite characters. They want to see Lissandra's struggle to keep the Watchers asleep, the tales of Tahm Kench's victims, the political conflicts between Piltover and Zaun, or the mages' revolution on Demacia. They just don't want to play a game that requires half a year of effort to actually learn how to play at the most basic level - which is understandable. Or if they are already veteran players, sometimes their favourite characters' playstyle doesn't match the player's own playstyle, which is pretty frustrating.
An MMO could easily solve a lot of those issues, because it would allow people to enjoy exploring the game's setting without having to put up with all the learning and mechanical nonsense a MOBA has to offer (Because, let's be honest, you need to learn league on little doses or you'll get burned day 1 because it's a truckload of information to process for a newcomer)
This also means it's much easier to convince someone to join you in the League's MMO than it is to convince someone to join you in League's MOBA, as those games tend to start small and give you plenty of time to learn bit by bit instead of throwing you into the battlefield from the first game.
Honestly? If they play their cards right, this could make the brand expand even further, and that seems to be the plan, with all the runeterra-based games currently in development and the Netflix series. I can only wish they make an amazing MMO.
Riot is trying to takeover all the game genres.
Project L - Fighting game
Legends of Runeterra - Card game
Valorant - FPS Shooter
Teamfight Tactics - Auto battler (had to look this up)
EVEN Hytale - for Minecraft
league universe has so much potential, the loremasters really smurfed with the world building.
I hope it does well.
For all it's worth, I liked the feel of League, but the people and gameplay just wasn't for me in the end, because I wanted more story.
really hit me hard with the champion playstyle not matching the players. fuck i love everything about kindred and want to play them more, but fuck going into the jungle. lmao
Oddysey event for example was my favourite
Your league skills are truly beyond this world. So beautiful to look at. Such grace.
"The Realistic Expectations Bus" LMAO
I'm SO stealing this!
hype bus is where the party's are at. Everyone on the realistic expectation bus is just drinking beer and watching the footy.
Imagine that a bus arrives every 23 frames...
Ah wait, wrong gaming genre.
MMO? Finaly. I can play some League Of Legends.
I never played or had an interest in LoL but I love card games like magic so when LoR came out I checked it out. It's actually really good card game and I am now familiar with the Heroes and other characters and places in the Runterra universe. If Riot can do the same thing with the MMO audience, that's gg.
I’m morbidly curious what PVP within this MMO is gonna look like.
_game minimizes, LoL opens up, both players are loaded into a 1v1 map_
@@LightsJusticeZ lol I can imagine that
I hope the gameplay is a similar perspective and style, simply with a PvE focus.
If they're smart, they'll go the 3-faction style. It's a niche that's been missing from the genre for a while.
@@teroril There are more than three factions in the universe, though.
I'm starting to think that the purpose of this channel is to show off the mug collection. 🤔
Seriously though, great work on the videos. ❤
Already hyped about this and I'm not even a mmo player, just love the league universe.
I had a conversation with my brother about this game two days ago, and asked if he wanted to play an MMO in the meantime. He said: "Nah, I'm not really interested in other ones. I just want to play something with league characters." I think that statement encapsulates why this is going to succeed and goes along with what you were saying. The game has extremely recognizable branding and people are just going to play it for that.
If he's just hyped for the characters I doubt he's playing it more than a few days after launch and then quitting once the novelty runs out.
Branding is just publicity. It does not make good game out of a bad one, or a game that you like out of a genre you dislike.
@@lucasmitchell9027 You'd be surprised at what people will suffer through on the back of a single redeeming quality.
@@chaotixthefox no, he is right: if he play an mmo when he only cares about the character he will just stop playign to play the character in league instead.
Especially when RIOT have such HUGE issue in terms of worldbuilding and lore if you put them into an RPG
As long as it stays a moba, you can have aurelion getting 1v1 by a yordle and nobody will bat an eye because you are fighting another player (summoner).
but in an MMO? character matter and so do their powerscalling
@@ereder1476 I mean, are we playing as champion?
@@luxadia7310 nobody who play a moba thinks he is fighting teemo or aurelion. There is no roleplay in a moba.
You are fighting against a player using a different skillset. The more is irrelevant to the game itself. This is why people still like wreath even though they changed his more to become a Disney vilain.
In an mmo however, you need to create world building. And character matter. Unless you remove any deities or character that are more than just human.
"I don't like League of Legends"
Liked and Subbed.
the community is toxic, the gameplay is ,very , VERY good.
with their history i just can't believe they wouldn't just nail this and become one of the greatest MMOs... I had really high expectations for their anime because of their history with cinematics and animated videos and they just blew me off and exceeded all od the expectations with an absolute masterpiece... it's hard to imagine they can fuck something up so bad with their history of doing everything so great ♥
I agree to all of your points. This is literally the definition of "you have all the good cards in your hand don't fuck it up"
Speaking of having all the cards...
Have you heard of Magic: Legends?
It has the same promising attributes listed in the video (money, brand,time), but they failed so hard.
I have faith in Riot though because they have their own dev team, so they won't just hand their IP to some generic devs.
@@Daz1One Bruh, having faith in Riot's dev team is like betting on Logan Paul to beat Floyd Mayweather.
@@voilvelev6775 not realy. LoR proved how many talented people there in riot games.
@@voilvelev6775 has Riot released an unsuccessful game yet? No, so I see no reason to be so pessimistic.
@@genieinthepot2455 Successful doesnt mean "good quality".
And seeing everything they've implemented in League of Legends - I feel its absolutely fair to be pessimistic.
Pros:
Massive budget - Riot has shown they are willing to spend to buy talent and, at least from Project L, go after industry leaders to best understand their market.
Established Lore - Wealth of maps / stories / characters / locations means they are starting with a leg up. They already employ story writers.
Established Art - Paired with above they already have an art department. Big difference between starting and expanding an art department.
Live Game Experience - They currently run (what is I think) the largest live game in the world across multiple countries / continents. MMOs are an entirely different beast BUT they aren't starting from scrath.
Cons:
They are inextricably linked to the eastern market and the demands that will place upon them from a pricing and content model. It may be that we get different systems for different regions or they break with the F2P tradition but only time will tell.
League of Legends has a rather infamous reputation amongst video gaming subcultures. How much of that is the game (competitive PVP with random matchmaking where all advantages / disadvantages snowball + young demographic) and how much of it is now inherent to their IPs? Only time will tell.
Any game that is highly competitive and requires communication will always be toxic. Overwatch is the same and blizzard also made WoW.
@@Hyproxious from what I hear WoW is also highly toxic though, at least compared to FFXIV.
@@tribble608 FFXIV punish (kinda) toxic behavior , byproduct of that , is less toxic ingame. outside of it , well , that is another story
It also has Street. I wouldn't undervalue that. WoW when WoW was actually on its way *up* to 12 million no-fudging-the-numbers players.
I agree wholeheartedly with this post. Riot has all the resources available to potentially pull off a successful MMO, BUT that ultimately depends on how they choose to market it. The difference between Western and Eastern MMOs is stark, one has found success in a monthly pay model while the other has leaned towards F2P/P2W models and that might be enough to make or break LoMMO. I personally hope it does well because I think the world of Runeterra and its character lore are worth exploring in as many avenues as possible
After watching Arcane I have to agree with your points. They are working HARD on the pre installed player base. :)
The Realistic Bus Conductor: Tickets please! No pushing in, this isn't the Hype Train you know.
"morrowind was amazing, oblivion gave us memes" lmfao
This makes you appreciate the Guild Wars games even more.
ArenaNet has always been underrated.
Guild Wars 2 WAS good at launch but not anymore when the 5 main characters are made of 3 Females of 2 Lesbians and 1 handicapped, and 2 Males of 1 gamble addict and 1 with IQ 3.
People could choose what to be unseen tho.
This is actually exciting news for me. I've always loved the Lore and backstories of LoL but despise PvP-only games with the fiery passion of 100 suns.
To be able to experience that Lore and World in a PvE context will be a real treat
jesus mousing over and click heal then aiming to use, the pain
Im already super hyped for this as a longtime league player. The game is addicting, but also exhausting playing for long periods at a time. This is what we need, and MMO in the same universe where we can grind and relax. 1 thing has me worried tho, the 'feeling' of using abilities has to be a minimum as good as in LOL. If the spells/skills feels clunky or off-timing it's a dead end for me
I know this is late. Blame the TH-cam algorithm. Watching you play League was f-ing lovely. Also I will 100% play this game. Don't play League of Legends. Go to their lore page and just start reading and watching the little cutscenes and comics. It is PHENOMENAL world building that they recently (a few years or so) created a dedicated team to. Just lore. A full dedicated team to just lore in a MOBA. They were planning this for years and that team proves it.
It's better to play Riot's other games like TFT and Legends of Runeterra (card game). And maybe Valorant (first person shooter) but that's also a sweaty competitive game.
Honestly this will be a game changer for this exact reason. It’s gonna bring people who love league for the Lore to the game. And it will transfer people who play the base game to the MMORPG
and then they made the skins team write the ruination event...
I think (in my humble opinion) that this kind of material is directed for the fanbase, people who are already hooked in. I, personally, can't see the appeal when I don't even know the characters names, their backstories and in-game lore. I say that, because a friend already tried to hook me in several times by watching cinematics (don't get me wrong, they're beautifully made) and reading short stories, but I always feel that it's the kind of thing that is just too bland for "untrained" eyes.
@@trshpnd2476 This. As a former league player, I support this. People not used to the game usually do not care about comics, lore and cutscenes. There is so much in this kind of material that "non-league people" do not understand, that in the end of the day, it is basically fan-service.
Riot has really been stepping it up with their worldbuilding and lore. I've never been a huge fan of comics but I loved the ones they did in cooperation with Marvel. Legends of Runeterra has gorgeous artworks and fantastic voiceacting so a MMO set in this world is definitely something I really look forward to.
*seraphine enters the chat*
fr tho i agree. i really hope itll be good, the world is super interesting.
i hope i can play a yordle. ill go fantazise about teeto doing ninja moves and slaying enemies now
Indeed! I was expecting it to suck, but they were actually good!!
how so? because their worldbuilding suck. their lore only work if you don't look too much into it.
Kind of like how the old one did. Except the old one was good at explaining how you could have gods fighting yordle with dart without spomping the summoner's rift.
nowadays ... it's all completly out of place.
You can't make an mmor >RPG< with such giant issue
tbh, I think they've been getting MUCH worse at it. They've added a lot of characters to league that don't fit at all, like Seraphine, and a lot of the dialouge is just extremely cringe now. They're trying to pop/modernize it, but original league lore was vague but still had a mostly fantasy, slightly medieval feel to it. Now it just feels like a chinese mobile game trying to add kpop and modern day aesthetic to a mystical ancient world....
looks at replies
"league worldbuilding sucks" check
"[obligatory seraphine hate train]" check
you people are exactly the ones that don't know how to look deeper into the material you're given and just take everything at face value and say it sucks when you aren't told every single thing you're supposed to feel and think about rofl character dynamic and exploration is something i absolutely love doing with media i enjoy and the runeterra world is ridiculously full of endless possibilities. it's true that some champs barely have much of a story at all, which is unfortunate but like. frankly the norm in any media, you're just inevitably going to have someone that gets the short end of the stick, even more so when you're looking at a roster of 150+ characters. I have my favs whose presence in the world is largely inconsequential (Elise...) and sure i'd love to see more, but the groundwork that's already set has tons to build off of, and i really question your ability to think out of the box if you can't see that lol Old league lore was completely bare bones material, completely whack for anyone to think that was in any way better. Let's just go pull up that original Miss Fortune lore that was little more than "Miss Fortune breasted boobily through League" stellar material there lads.
Don't forget there is also fighting game and dungeon crawler.
The MMO also got a former WoW director as it's leader.
Being a league player watching Josh Strife Hayes' gameplay hurts.
Beginner + any high mechanic champ = pain
lowkey I feel it was all on purpose. Kinda hard to imagine Josh has 0 experience with MOBAs to the level he can't read what an ability does or understand the basic concept of buying items, pushing minions into turrets etc.
@@spacelizard5280 i mean, he plays mmo's for a living, which are essentially the same kind of gameplay loop if you're in a pvp area.
the very least he should have done is read his damn skills. it's been a while since i last played LOL, but far as i remember, darius (champ he was playing) his ult is a finisher, that does more damage the more missing hp the enemy has, he uses it as an opener EVERY SINGLE TIME.
he also misses most of the minion kills, meaning he misses out on income. but that's not a skill mmo's would teach you. (well, except maybe WOW battlegrounds where last hits count as kills to you, thus improving your score, i believe? also haven't played WOW for years, so again, might be wrong)
@@SuperExodian true about the finiaher except it works a bit different. Darius applies blood stack on you when he attacks the more stacks more damage. Everyone was as bad as him when they started, you dont consider killing minions as something you have to. I was surprised at how bad he was, but if you dont play moba you will be bad, moba is completely different from everything else. The micro and macro is so different.
@@spacelizard5280 He used his Q to regain hp it's not like I'm not aware of it but it pains me when he click heal and then click his champ to use heal... not using hotkeys hurt me physically and mentally
"will the LoL MMO be on mobile or will it be good?"
Urk good point 😁
It will be good
Shut up 🤣
100% on mobile. Its Tencent we're talking about here.
@@voilvelev6775 then why isn’t valorant on mobile
I think after Arcane it seems very likely this MMO will be really, really great. I don’t think it’s alarmist or overly optimistic to wonder if this is the actual WoW killer.
Considering it's gonna be 20 years at the expected time of release, one could think, if it is even about WoW killers any more or WoW just having still some breath :D
Every other mmo had been hyped to be the next WoW killer for years. As with every other mmo, I have zero hype until it releases.
WoW is the WoW killer
@@janvesely6353You think Riot MMO will release in 2025?
Pro: World of Warcraft, 14, ESO had brand recognition
Con: SWTOR had brand recognition
Yes, but TOR also had a developer and publisher who had no interest in supporting the game post-launch. There was no meaningful live content team kept around (as I recall.)
TOR was Bioware making a single player RPGs, but then charging a subscription for it and pushing it as always online in an era when that would have sent people up in arms.
Prelaunch SW:TOR was the most hyped up MMORPG I have ever seen. The current Ashes of Creation hype is nothing in comparison to what the SW:TOR hype was in 2011. Even Cyberpunk 2077 wasn't as hyped as SW:TOR.
@@benoitrousseau4137 Yeah, and it sold very well at launch. There was a really telling article I remember from back then, something to the effect of, "TOR is the fastest selling MMO of all time, and failing to meet sales expectations."
And then they proceeded to take the option to unsubscribe off the website a few days before everyone's free month was up. (The option still existed, but you had to key in the URL by hand, nothing linked to it, IIRC.)
SWTOR had millions of players at the start. They could have succeeded if they had managed to make a good game. SWTOR had the problem of simply not having an endgame at launch, and nobody wanted to wait for one to be implemented.
SWTOR has been hugely successful
"We all bought skyrim 5 times"
Me playing skyrim while watching the video: "Hey I didn't need to be called out!"
I bought it for 12 quid early this year and after the first couple of hours it became a wasted 12 quid cos the game sucks. All flash to cover sh1t substance.
8:25 I'm sorry what is that icon above "Sn Midge Swarm" supposed to be...
I've never played any MMORPG before, although I have been somewhat interested in the concept of those types of games. I am 100% playing the Riot MMORPG when it comes out. I played almost all of their games: LoL, LoR, TFT and Valorant and they have such consistent quality that I'm positive this new game will be just as good. I also just love the Runeterra universe in general
I am excited for every new MMO. I love playing LoL with friends (and legends of runeterra if that counts), so I'm excited to see where this is going. This could either be a big hit from the start or have a horrible start and get better over time. The lore is expansive and you could use alot of content already present in LoL in an MMO. You already have an entire item system and monsters to fight.
I'm too. but even if the chances are small, you missed that it could just be complete garbage.
I was also skeptical when they released new netflix series, but man that series is really good, and gives me hope they won’t mess up their mmorpg.
I've always been fascinated and interested in LoL, seeing streamers and friends play it but I just really dislike the gameplay, hearing that an MMO may be on it's way got me really excited! But like you said in the video I'll take the Real Expectations Bus and wait for more information
I don't understand how the gameplay in League of Legends doesn't put its players to sleep. It's so dull and the atmosphere in the game is boring (even the music is generic and uninspired). I really hope the MMO will be good though, regardless of its lore source.
@@Mayhamsdead honestly playing and watching LoL are for sure 2 different experiences for me. When I was watching I thought the controls and gameplay were a bit different from what they really are, so I was a bit surprised when I tried it out and really disliked it but again I'm not used to these kind of mechanics
@@AzuriteRabbit it took me around 2 years to not quit while in the tutorial because I wasn't used to mobas and its pretty fun when you get used to it.
@@Mayhamsdead you have no pfp, your comment is irrelevant
@@Mayhamsdead yet millions of people play lmao, youre always using the word generic lmao, seems like you know a lot🤡
Can't wait to play an MMO with the playerbase from LoL... they are all so lovely and welcoming
Competitive PVP games are like that. If the lol mmo focuses on pve like gw2, you should get a friendlier atmosphere in the game. The less competitive modes like ARAM and URF, as well as the practice modes against bots don't generally have the same toxicity issue.
Faction based pvp also helps as well, since it fosters on boarding by throwing people into a team without having to do the ground work of trying to find a group of people to play with. The shared experience of running into friendly players and fighting together can have the effect of drawing players together to form those groups. It also tends to be less competitive than an arena based game, and thus, less toxic.
I genuinely believe that toxic players are only bred in a toxic environment. LoL is naturally a toxic game due to how highly competitive it is and how long you are going to be stuck in a game that can take anywhere from 20 minutes to over an hour.
An MMO is an entirely different environment.
It's 2023 and: "For now, Riot Games has not revealed an exact release date for its upcoming League of Legends MMO."
All I could think the entire time was "wtf is that bot lane??"
It's a bot game bot lane.
Not to mention they have successfully branched out into the music industry.
Also making a Netflix series.
@@naclnyx6786 we dont speak about that horrible idea
it will be worse then the avatar movie (not the blue people one)
@@GGG_gaming Valve made a really good dota Netflix series, there's no reason why riot wouldn't be able to do the same
Kpop is always going to be successful with impressionable young fangirls. KDA is one of the worst things league did to the universe for that game imo, it created lore breaking shit characters like Seraphine
@@toastedbabybuns1000 you're objectively wrong, move on.
5:49 “so they have had two hit games”
TFT: and I took that personally
I love the characters of League, but just MOBA's and its toxic playerbase aren't for me
how he missed a tv series on netflix, music groups, kda, and true dmg :D
He's talking about things related to Runeterra like legends of Runeterra and league of legends.(valorant'world doesn't exist there and kda, tur damage doesn't add anything to that fact)
Pentakill: Say my name...
@@razest8182 Feels like in a way, mentioning Valorant's current success is a greater testament to what Riot is capable of. Competing against the kings of the Tac shooter genre CSGO is relevant to the discussion of Riot trying to enter the MMO scene imo.
the intro got me, i just laughed and subbed.
Is there Vaseline on the camera lens?
He has a Smug Mug Smudge
Josh sipping on his dice, such a beautiful moment
Don't be stupid.
...They're clearly LoL minis.
After Arcane - yes, boy do I want to see this
I love league and especially the way riot games (not just lol) look so I can't even express how much I am looking forward to this MMO.
6 months ago, I'd have been entirely disinterested in a LoL MMO. But after Arcane, I'm actually mildly excited for the prospect. I'll still wait a month after release to check on post-launch reviews: I just can't trust for games to release in good condition on day 1.
Same
I agree with the video.
But the loose in the end against the bots made me chuckle a bit.
gr8 stuff
I was crushed when the WoD MMO was scrapped. That was probably the last MMO project that was exciting to me.
Your LoL gameplay reminds me of myself back when I first started. Those were…interesting times.
It reminded me a game I played yesterday... Master tier ADC in poor platinum game... I was pretty happy that he will cary my game as nothing but he had another plan so rather he ended up 2/19 and we gave up at 15 minutes after enemy team was leading by 57 kills while me being 3/0
@@petrjara7559 i member a 40 KILL BRAND SO MAD raging that his team lost the game XD
My biggest confusion was mistaking LoL abilities for Dota abilities. When I first started league I kept trying to hook my own teammates with Blitz Q.
@@voilvelev6775 Dota has some teammate terrorising abilities that unpredictably moves with them? Or explain
And here I was thinking that Legends of Rune Terra was a joke about Runescape and Terra. Just like a song called Pink Beatles in a Purple Zeppelin (same old sound, different song)
I played league for a number of years in my teens, and I would definitely TRY it out, but with Tencent's involvement, I'd be surprised if it turns out not to be an MTX bonanza.
finlly someone talking sense.
Tencent doesnt have a word here. Riot even refused to make a mobile game for tencent thats why tencent made arena of valor.
@@itsgonnabeokay9341 Tencent owns 100% of Riot now and you think they have no say in this? Are you being serious xD
@@voilvelev6775 you know how buisness works kid? You think a big company like tencent would care about what champions riot relises and how they look like? Why tf would they care lmao.
@@itsgonnabeokay9341 Oh really. Reaaally? League of legends is Tencent's BIGGEST gaming property, with networth of 21 BILLION dollars and you think they dont care? More like do YOU know how businesses work, k-i-D?
As long as it has classes and highly customizable characters, I'm in.
The sad sip…before showing your LoL gameplay.
That was perfect.
They have everything they need to bring this mmo to succession, including Ghostcrawler.
Oh wow, I haven't heard that name in a while.
"Full of my salty tears from being forced to play League of Legends" LMAO
Can't wait to try the Arcane mmo. Did you hear they made a moba based on it?
It’s amazing Riot’s trying for an MMO. I remember 2015 or so it came out that Riot games literally had no clue what their game lore even is. I remember hearing that they actually used someone else’s wiki on their lore when making new content.
Well that is incorrect. In fact, a year prior to this, in 2014, they even retconed the game's entire lore and started started rebuilding it from some of the ideas that the old lore had. And they did this not only for the universe as a whole, but for every single champion. From that day the lore is extremely intricate and I get the impression that it is well understood by pretty much everyone working in every sector of the game, meaning music, artstyle and such (not including some recent and very disappointing exceptions like the entire existance of Seraphine and unbound Thresh).
@@moopey1837 alright then 2014*
@@omgjlmiub Ok I didn't explain everything well enough, my bad. It's not that they didn't know what the lore was, it's that the lore was very lackluster and the champions basically had no stories, apart from being powerful warriors who got hired basically by the Summoners and the Ministry of War to fight in the Summoner's Rift. That stuff was retconed, and the champions went from instruments of war of some hooded men to actual people with personalities.
I will 100% try, without a doubt I will be there for launch.
I am however both skeptical with my optimism. On one hand I am worried that Blizzard has ruined the MMO genre for too long, with it's "skip the whole game and just grind endgame" mentality, since WoW is (or was) the biggest MMO for so long I'm afraid any new MMOs will think this is what you're supposed to do, when in reality Blizzard has ruined their own game with this. Meanwhile you have other MMOs like FFXIV, arguably now the biggest MMO on the market, where it's actually as close to a living breathing virtual world that we have, with so many different aspects of the game and the fact that the story and the journey within this world is so damn good it's what keeps people invested without needing FOMO practices, BUT there are still quite a few veteran MMO players who look at FFXIV and think "no endgame, I'm not gonna bother" cause frankly after the story of FFXIV is done the game slows down as you're meant to explore the world and enjoy it's many other aspects as you see fit, but the typical "MMO endgame grind" is incredibly small compared to many other big names, on purpose!
So with Riot's new MMO I am scared they will fall into this trap as well and I just will stop playing it cause I don't want to get stuck grinding an endless endgame for marginal increases in power just to get to another tier of grinding, the "WoW formula." BUT, my optimism kicks in cause FFXIV is seeing so much success at this time, before Riot's MMO is in full development, so I hope they see and experience other MMOs like FFXIV. On top of that they are currently making a fighting game as well, and based on what we've seen from the early development, they appear to have gotten a team together really engrained with the FGC (fighting game community) and so far appear to be impressing most people with the directions they're going in.
Not too mention Arcane, unrelated in most aspects but the fact they used their own internal team from start to finish shows how dedicated they are to creating their own virtual world.
All these things put together and I am quite hopeful, but simply cause WoW exists and people are still so addicted to it they continue to bleed money into that awful fucking game, I will always fear of it's influence on new MMOs.....
This, I don't expect much but I do really want to try
The problem isn't what WoW did but what kind of people play MMOs. Someone who wants be permanently entertained with challenges in the endgame would have and will never be interested in customizing a house or your character or all the other stuff. Most MMOs have a lot of side activities but a lot of people are not intersted in it. HECK WoW has a whole Pokemon minigame. But the amount of people playing it is small and the diffrence to the "real" game is big. I wouldn't expect someone to play Pet Battles because he finished raiding this week.
If you tag (hit the enmey) the enemey close to your tower, it will damage the player if they hit you
I get angry everytime I hear about Stargate Worlds, I was so hyped to play it.
I feel this way about World of Darkness. Makes me sad.
@@lynnbowers4722 WoD is such a godlike IP. There is literally nothing like it and they constantly mismanage it. Even VTMB killed a studio and that game was a gateway drug into WoD for so many people. I really hope we get a true WoD social experience, that would be so amazing.
I'm sure the game will be good, riot is good at improving a genre of game. And they have alot to draw from.
After Arcane I guess I'd need to get into a League MMO... Had no clue the lore, character background was so deep and amazing
I've never played League, but I would try the mmo.
it scares me when JSH says something good for one, because it almost feels like a sort of reverse foreshadowing.
yeah same, his facial expression doen't help it either, he looks very passive aggressive to me.
This is my first comment on any of your videos, Josh Strife Hayes. You sir, are like an MMO Philosopher. Never quit. You make me laugh all the damn time. And I'm just some adult in his apartment at 5 AM. You are the coolest dude, man. Super bright, humorous, intelligent people like you really turn the tides with people like me, who feel like an outcast because of computers and archaic fantasy, in general. Every time I find some new Lore for an old mythological fairy tale or something... its like I got blessed by some unknown watcher from a crystal parallel reality. LOL. Anyway... Dude you are awesome.
P.S. That Stargate MMO would have been killer! I currently just play guild wars 2.
One of the most underrated youtubers
True. I'm new to the channel. Great content. Informative and very good critics and analysis.