For those asking why I would "FORCE" myself to play Fallout I may have been a bit unclear. I Forced myself to play and finish this beloved game. A lot of times people play older games and drop them. I wanted to play the game using no guides or tutorials and see how that would work, while forcing myself to beat it no matter how hard it seemed. Hope you all enjoyed this video! If you had any thoughts of what other games to check out in the future let me know! Also: I totally forgot this game had VATS system, I just never used it. So... ya that could have helped in a lot of battles.
Yup. I rarely used it when I was just getting into the game. Would even pick fast shot sometimes. Turns out, crits to eyes and groin often deal an insane amount of damage.
Absolutely loved this game! Played it together with a school friend for months, we had a rule we switched player every time you died! This game was intense!
The tutorial for this game is in the manual. Along with a bunch of other information, even tells you how to make mushroom cloud cakes and the full effects of a nuclear weapon. The books that came with the games back then were generally mandatory.
I almost don't even remember manuals. I think the last game I bought with a manual was Diablo 2 in high school. But that was a battle chest as came with a strategy guide (which I stll have) too.
I still have the manual. A lot of manuals were a great read back then, but this is one of the better ones! When my mom saw it she thought it was an actualy survival guide.
@@MrSaviorHD Apparently they did actually make them out of clay, and then digitized them, edited them in Photoshop, etc. Really works well for the vibe.
@@MalikaiDragonSlayer It were the heads specifically. Sculpted full size then "digitally imported", which took about 8 weeks per noggin'! Back in the good ol' days we didn't have all the whiz-bang high falutin' 3k 4D graphic whats-its you kids have, with your Marvelous Cinematic flicker shows and your Tic-Tac picture letters! We had tile sets, and Lightwave, and a whole heap o' gumption! I tell you what, even that Photoshop was jus learnin'' how to walk. You could even purchase a copy... To own! An it came in an unnecessarily large paper box!
the canon ian ending is him being killed by supermutants in necropolis? I thought it'd be something about friendly fire considering he always likes to shoot the vault dweller with his burst attack lol
@@maestrofeli4259yeah read the memoir in Fallout 2’s manual, dogmeat died to the forcefields in the military base, which is based off the fact that a lot of players had him die that because you couldn’t stop him from going through them lol
All of the canon deaths were based on what happened to most players. Ians just squishy enough to make it to the necropolis and then get one shot crit by the flamer. And the dog is too stupid not to kill himself on the force fields
For those that don't know, ''Killian Darkwater'' was voiced by Richard Dean Anderson, AKA MacGyver (7 seasons) and the Stargate SG1 series (10 seasons + movies etc)
0:11 For anyone interested, the Survival Guide is pretty much required reading to play Fallout nowadays. It's basically a manual, there are no gameplay tutorials in the actual game.
@@elrandira That will just show the the controls. But still some other gameplay mechanics are not intuitive if you are not used to those kind of games
@@LuisDiaz-fs5pm It's not the fault of the designers that nowadays gamers are handicapped. Also reading the manual was kinda mandatory for games back then.
I absolutely agree. I've played through Fallout 2 and done everything in it since it came out too many times to count. It is to this day my favorite game ever. It feels so much more polished than Fallout 1 and the dialogues and locations and everything are so much better.
It has too many pop culture references, which is immersion breaking. Otherwise, it's okay. I think Fallout 1 IS Fallout, it's the only real Fallout story.
Agreed! The Chosen One is the best Fallout protagonist! FO2 fleshed out their system a bit, and the story is awesome. It's got better character customization. There's nothing quite like beating Frank Horrigan down with your bare hands!
Fun fact: If you use the largest install size(I think called Impossible or something), not only can you play the game without the disc, but the ICO on the desktop is replaced by the developers face. This is because they thought no one would ever have the room for the full download, and no one would ever have 32x32 desktop icons enabled. Oh how times have changed. If you intentionally do one of the small installs there’s short loading screens when you enter or exit a screen to read from the disc.
@@7Rendar Yeah. It's DRM free too, so it works perfectly on modern PC. It's literally the best way to play the modern game. I'm not even sure it checks if you've just shared the files endlessly or not. They were banking on no actual consumer ever being able to use an install that size so they'd have to run off the disc. Oops. I own the disc so I could install it on any PC I want and it's good.
Before the launch of Fallout 4 I never heard of Fallout. I got curious and went back to Fallout 1, 2 and so on to see what happens before 4. To this day, Im still playing Fallout and Fallout 2. I find new things every time. Not having a magical compass, the atmosphere, that one's actions matter and have impact makes them far better than any new Fallout game.
Different character builds and different ways to finish quests add a lot of replay value. You can't be a jack of all trades, forcing you to specialize. Siding with one faction over another is hardly ever black and white.
what I like about the old fallout games is that you can approximate your real world stats, make a character build base on it, and just role-play yourself and see how long you can last in the Fallout universe.
1. This game is from a time when they expected you to at least give a cursory glance at the 50 page manual they packaged in the box. 2. You don't have to fight the rats. You can walk right past them and out the cave.
There’s a mod called Fallout Fixit. I don’t recommend it for first playthroughs, but for a second one it’s fun. It adds a few bug fixes and quality of life improvements, let’s you tell companions to get out of doorways, and fixes/readds a couple of cut/broken quests(off the top of my head I recall ‘Reporting Iguana Bob to the Police’, ‘Finding the Spy in the Followers’, ‘Delivering the Pulse Grenades to the Brotherhood’, and ‘reuniting that boxer guy in Junktown with his girlfriend’ are all fixed). My only complaint is that it cuts what was left of the Mutant Invasion and the 500 Day Timelimit(400 if you sent the water merchants to your vault). There’s also a mod called ‘Et Tu’, which ports the game to Fallout 2’s engine, leading to slightly smoother graphics l, better UI, all that. It also adds back those broken quests and unlike Fixit fully restores the Mutant Invasion, even the parts that didn’t work on 1.0).
not sure if it was scripted or not but Ian dying to a flamethrower in Necropolis is his canonical death. "It is with heavy sadness that I say that Ian lost his life in the city of the dead. A super mutant burned him to death with a flamethrower. The passage of time is no proof against the memory of burning flesh. His sacrifice was not in vain, as I did find the water-chip buried beneath the city. It was with easier steps that I returned to Vault 13." -Vault Dweller's Memoir. At least now we know how it happened lol.
@@MrSaviorHD I think Jacob meant scripted as in the game being scripted to have Ian run towards the flamer dude. Or perhaps they wrote the memoirs based on what Ians AI is most likely to do in this situation
huh, it very well could be scripted because everytime i tried attacking harry, ian would run straight in to the building and get immediately flamed to death lol. i didnt know that was part of the canon. I always thought it was weird that he ran in like that. Eventually I just stood in the doorway so he couldnt get in lol
@@DaReaperZit’s not scripted, I played this game through a bunch of times and I’ve had Ian make it to the end It’s a nightmare keeping followers alive tbh
13:09 According to Fallout Bible, that is 100% canon event. Poor Ian. The guy with flamer is NO JOKE and will smoke most companions with one shot (they can't wear armor, tho you CAN preemptively feed them Psycho for damage reduction).
You can actually beat this game being totally peaceful with high Charisma and Intelligence and talk your way through it all. And against the Master, you can actually convince him to give up his mad quest if you have 100 charisma, by pointing out that Mutants are sterile, therefore his "plan" to replace humanity with the "superior" mutants is doomed, and he self destructs
There’s actually two ways of winning without being violent - stealth also works. There’s some secret door or something at the end where there’s a kill switch. Pretty much all quests had 3 possible solutions
Fun fact (which I’ll admit I only learnt years later): Richard Dean Anderson voices Killian Darkwater. As a huge Stargate fan (and having causally watched MacGyver growing up), this was mind blowing.
There is actually a timer for the super mutant questline. It's quite long and hidden but it's there. So if like 14-year-old me, you fool around too much escorting caravans for caps, you get locked out of your game because of that timer!
@@MrSaviorHDI believe in the 1.2 release, the timer for getting overrun by mutants is way longer. Now it's 13 years of in game time, but I think at original release it was 500 Days.
Two things. 1. Play the game again. Second playthroughs are always interesting. Be stealthy where you were loud, loud where you were stealthy, evil when you were good, good when you were evil. 2. If you do play it again, sequel vid. 3. READ. THE. MANUAL. It's fun. 4. The original disc version actually works fine on modern PC. Steam version is censored(no kids) and has some screen issues due to a widescreen patch they stole from an old mod
@@MrSaviorHD Most of the OG Fallout community is pretty insular. (You could say they’re waiting in a Vault for Bethesda to disappear). Also Fallout 2 straight up spoils the entire original game in its opening cutscene. I’d like to see the second half of this video you cut at the very least, the full length version with all the spoilers that covers the rest of the game. Maybe put a warning in the title. Although you did mention a second play through was ongoing so I wouldn’t mind seeing highlights from that either
Trying to play FO1 being younger than 40 is truly a feat of dedication. Well done. BTW: The game blew our minds when it came out and started a whole genre. Less than 300K bought it but it was downloaded by the millions.
I was 17 when fallout 3 came out, I had already played 1 and 2 multiple times, and wanted to go completely blind on 3, never looked up any spoilers. I liked morrowind and oblivion, the same company was making fallout 3, what could be wrong? I hated it, somehow, the bethesda style of game didnt click for me on the fallout franchise. Tried new vegas when it came out, tried fallout 76. And I couldnt. 1 & 2 are my go to fallout games. I play at least one of those once a year.
There's no in-game tutorial, because the tutorial was in a printed manual. Keep in mind, "cloud gaming" wasn't a thing back then. You had to buy a physical disc with the game on it. And it came with a user manual. Old school gaming might be a culture shock for younger people. Back then, games did a lot less hand-holding. And they weren't as forgiving. When you mess up, the game smacks you upside the head and says "Better luck next time!" And hopefully, you were vigilant with the game saves.
Modern games are meant to tap into your adrenaline, fear, and reaction time. Your brain can only handle that for so long before it gets old. Fallout 1&2 forces you to read, comprehend, think, and understand consequences that will immediately end the game. 😂... We dont have any luck with a game ever being made like that again
I think there still are games like that. Just not AAA mainstream projects by Bethesda, EA, Ubisoft and so on. Examples: "disco elysium", "caves of qud", "underrail" or the Larian games "divinity original sin 2" and "baldurs gate 3" But there are so many great old games ("gothic 1+2", "risen", "vampire the masquerade bloodlines", "morrowind" etc) or other new gernes in the indie space. Just don't buy the AAA mainstream games often designed to scam you... But I understand what you mean. I liked the first two gothic games, because you as a player had to think. The world was not waiting for you and nothing was prepared for you. There were multiple ways to solve problems. And you had to fund them. You could really mess up your game. The games were serious and hard. Today almost every major game is a glorified clicker game and the player gets treated like an Idiot...
Pillars of Eternity has a turn based mode that is very similiar. The series is just a homage to classic CRPG'S. It's updated and modernized, but the mechanics are almost the same. I loved deadfire, the sequel.
Well, there still IS a timer after you deliver the water chip. Its a hidden invasion timer from the mutants if you take too long, its very long but its there, they invade towns and locations one by one as time goes by.
Even just the way items show in your inventory, or how an arm & chunk of torso get blown off the vault dweller running from the super mutant, this brought back so much nostalgia
Fun fact about Fallout 1: You can, in the original release, kill the kids in shady sands and if you do you are labled a child murderer and everyone you talk to you will either attack you or refuse to talk to you.
Thanks for the replay, man. You pealed back the last 30 years for me and brought me back to summers in college and the 1000s of hours I spent in Fallout 1&2. Subscribed!
Haha, the giant footprint it's a reference to the 1998 movie Godzilla. "Here's your sample, study it"...."where is it ? i don't see it" lol, he was standing on it.
It's not from that. As pointed out, that movie came out after. And while nothing exist to link it to this concept, Tim Cain said that in the original plan there would be time traveling dinosaurs as part of the plot, which later was scrapped completely. From the Fallout Wiki.
I love Fallout. VERY creative, ALWAYS choose max luck and max charisma. You get more good random encounters (including 10k caps from a soda truck) and way better dialogue options.
I love Fallout 1 I'll never forget how I got the Lost Hills for the first time. I talked with a guy recently about the Fallout Show on Prime and he only played Part 3 and 4 and he was like "why is the Brotherhood so dark in the TV Show?" And I was like "They send you to a super radioactive place in Fallout 1 just to get rid of you they've always been kinda good but always kinda dark as well."
Also, the inspect icon brought sooo much richness to the game. Also, this was the OG save scumming before you battle a tough enemy or before you steel something
I bought this game out of a discount bin when I was 13. It's was a brand new copy with full sized poster concept art booklet. Vinyl coated steel ringer bound ORIGINAL vault dwellers survival guide. Aka instruction booklet and a CD yeah that's right a CD not a DVD. The full sized install without updates was like 500megs. I died like 5 times just trying to get out of the cave. Avoid chicken walking. Just moved one tile at a time.
Dude, I played that game 23 years ago, and it changed everything in my life, including girlfriend 😂 We learnt English playing Fallouts. Not many people played pc games back then. Very few heard about Fallout, but me and my new gf knew that this piece of art will get famous one day, and here you go 👍
Playing old school computer games on keyboard and even some modern ones always give me trouble. My fingers are not so dexterous to hit all of the keys accurately, and in a game like Fallout where in combat a misclick can waste all of your AP, quickly killing you.. it got old pretty fast. Steam Input has changed that, I set up my controller to something reminiscent of the control scheme of the modern Fallouts. B is the Pip-Boy, A is select, X is the Inventory, Y is weapon switch. After using my controller and getting to sit down, not staring at my keyboard, I finally made it through several quests. I never realized how much fun this game was. The battles go so much quicker and smoother now. Navigating the world is actually easier too, scrolling up and down the map is assigned to the left stick while the mouse is to the right. This lets you look around the map much quicker without having to drag your mouse to the side of the screen you want. The only thing I would change now is I'd like the quest log was a little more fleshed out, or even a conversation log would be nice. Something so I can save the important bits, like where something or someone is. An in-game journal would even be serve that purpose but that's neither here nor there If you have never played the originals for any reason similar to mine them I would highly recommend playing it on Steam and using a controller. I'll post the controls I assigned below.
LT : N -toggle item/aim mode LB: Z -Clock/Rest RT: S -skills RB: right click -toggle action/movement/combat A: left click -select B: P -Pip-Boy X: I -inventory Y: B -weapon/item switch ⬆: C -character menu ⬅: Start Combat ⬇: Space -End Turn ➡: Enter -End Combat Select: tab -map Start: Escape -pause/back Right Stick: mouse Right Stick Click: home -center screen on player Left Stick (Up/Down): scroll wheel -map up/down Left Stick (Left/Right): '' -rotate character
This takes me back to my first year of university. My "new" PC barely could handle quake 2 so I asked for a recommendation from the guy in the PC gaming store. He asked what sorts of games I liked (and my PC specs) and suggested this. I was a fan of the series ever since. By the way - part of the OG fallout experience was reading the physical manual and referring to it a lot so it would have been fine if you did it yourself.
IMHO, from the perspective of someone who has played wasteland and all the fallout games, don't bother. Wasteland is a pretty awful experience. It genuinely did have a lot of good ideas in there. It really did. That being said, literally every good idea from wasteland got put into fallout 1 and 2 and fallout did it better.
@@ColonelSandersLite Agreed. I got a free copy of it with Wasteland 2. Played briefly, just couldn't get into it. I would bet it was mindblowing in the 80's though.
this is definitely a game i would sink my teeth into, die a lot, then have a surprisingly good run, then die to a bullshit critical and realize i lost 3 hours in a random encounter, then exhale for 14 seconds, and say "you know what, i don't exactly feel like doing all that all over again" and then never touch it ever again
You know, it's funny: I was 17 when this came out, saw ads for it in GamePro magazine and such, but never played it. I even bought it on Steam a few years back and it's been sitting in my library unplayed. For someone who grew up with these older games in the 1990s, it's odd how I just can't bring myself to go back to them. You'd think I was some zoomer in his early 20s from how averse I am to clunky, slower-paced games, but in reality I'm in my mid-40s and should know better. Maybe I will finally boot this up finally.
This game was a huge leap forward in RPGs when it came out. Fallout 2 did refine a lot of things but this was still a lot of fun. I believe even with returning the water chip you are still on a hidden timer until the Super Mutants find and destroy your vault but it’s a lot longer. On of my favorite parts is getting the car because then travel for a lot faster.
Just a suggestion. With Fallout 1, you ALWAYS need to play a second time. Try a second playthrough with a different stat and skill spread, pick different sides in the conflicts where you can(IE: Gizmo and the Skulz over Killian), maybe do some quests you missed, that sort of thing. (Also play the short 1997 Scraphead Demo. It's an original little mini story and it was made 6 months before the game came out). I'd love to see a sequel video on a followup playthrough mentioning some of the differences you notice.
Okay. Just ran across this video, my name is Ian, and now I am making audio clips about “Ian is great! Can we all agree on that?” and “Ian is a MAD MAN… and he was LIT ON FIRE!” Ha
Awesome video man. I can't even count how many hours of my life I spent playing Fallout 3, New Vegas, and Fallout 4. I think I got this game for free on Epic awhile back and I really had no intention of playing it due to the visual style, but I might fire it up and give it a try after watching this.
Fallout 1 is not about the main quest, its about exploring, its about side quests. Like about becoming a hit-man for Killian. While selling him out to the Sheriff, for the reward. So you can buy a better gun. One of the things that annoys me about the newer games, is the quest markers. Half the time when doing a quest, there is no reason for you to know that you have to go that place. Except the game holds your hand and tells to go there.
I still remember playing this over Christmas break in 1997. Absolutely amazing game, and I wrote a few articles about it in the later 90s on some now-defunct websites.
My favorite tip: take the sneak, steal, and gambling skills at the start of the game. Immediately after leaving the vault run to near where the Brotherhood of Steal guys patrol - steal everything from them you can carry. Go to The Hub and buy all the books you can from the vendor across from/near the casino, steal your items back, buy more books. Max the skills you can with the books, take your cash to the casino. Go gambling at the gambling table. Press and hold 1 and 8 (or whatever the max bet is) simultaneously- this will “auto bet” for you. Go to sleep in RL. Even with low 40 skill you should come back to a million + caps. Then remember that the max you can add to a stack at any one time is 999, which is my biggest complaint with the game.
Is this the original CD version or the Steam version? The steam version removes kids(thus making the child killer perk impossible), removes the Mutant Invasion timer, and has some issues with the widescreen they added. Also this game's manual has a full video's of material in itself
The Necropolis ghouls aren't hostile until a certain amount of time has gone by, you can get the water merchants to do caravans to the vault to extend the time limit, if you look carefully in the Necropolis sewers you can find a plasma pistol
I'm so glad you liked this game! It truly is a classic. I'm old enough to have bought this at Best Buy when it was new. I do kinda wish they remake with a more modern UI, but leave everything else alone! This is turn based gaming at it's best! Fallout 2 is even more of what you loved in FO1!
4:08: Luck is NOT a dump stat! :p 5:27: Loool... Vault 15 is meant to be your first stop from Shady Sands before you head over to Junktown. It's basically a continuation of the tutorial before the training wheels go completely off. 6:15: You didn't get lucky, he always has that rope. 8:47: Like, say, the SMG that always spawns in Vault 15? :p Also at this point in the game you should have had the opportunity to get a hunting rifle or maybe even a better weapon. 10:00: Yes, you just bombed them because of your smoothie prejudice. In Fallout 2 there's distinction made between normal ghouls and aggressive "feral" ghouls.
Those players who only started playing on "current generation" consoles or PCs, or even 10 years ago, can't even understand how great the graphics of fall out 1 looked when it appeared to that 17-year-old boy who had himself started playing on a Commodore 64 and C Cassette drive 😅 it may sound ridiculous today, but my generation was really excited about this kind of graphics and even in our wildest imaginations, we couldn't hope that the games would look like they have looked like in the last 14-15 years.
@@MrSaviorHDit is more of the same, but less polished, because Interplay wanted Black Isle to churn out another game in less than a year ... The main plot is weaker, but there are lots more side quests & alternative solutions to objectives, and you get a car.
@@MarioWizzz it's like comparing Alien and Aliens. Terminator and Terminator 2. Fallout & Fallout 2 are tonally different; 1 is more consistently serious, 2 is all over the place. Sometimes vantablack, sometimes Monty Python, sometimes a sentence apart.
Two tips for new players: Right clicking gives you a context menu to use skills or inspect anything. NEVER GIVE IAN AN AUTOMATIC WEAPON. He will spray and hit civilians, or you.
Rule number one in my wasteland book: never - *NEVER* - assume every ghoul is hostile xP Unless you're playing the newer games (Fallout 3 and onwards) in which case the difference between normal ghouls and ferals will be... pretty obvious.
Back when this game came out, games came with thick manuals that you actually had to read. Even by the standards of the time, the interface of this game was frustrating. For that reason, I tend to replay Fallout 2 more than the first one. If you stick with it, it's worth it.
15:17 no, there's two more timers There used to be a 500-day timer before the mutants found your vault and killed everyone That got changed to 13 years And there's a secondary optional timer to save the ghoul City
I waited years for a proper sequel. When Bethesda setup black isle in that shady agreement and stole the fallout ip it was a travesty. Got fallout 3 when it released play a few hours and returned it. Honestly you can't compare them to 3 and forward, 1+2 are different genres completely.
Nice to see someone fresh playing my favorite game from childhood. If you want more of the same try Fallout 2 next, it's probably three times larger. Oh and the graphics are meant for lower resolution, I suggest stepping down a bit so the world becomes a bit more immersive and you won't instantly see everything around you.
You weren’t scripting that Ian scene were you? The Fallout 2 Manual starts off by telling you the canon outcomes of 1 and that is literally exactly where and how Ian died. (If you’re wondering Dogmeat canonically dies at Mariposa to VanDaaren and Tycho and Katja canonically never met the Vault Dweller) Anyway, if you’re playing a second time through, might I suggest capping it off with the 1997 Demo. It’s a self contained 40 minute adventure in a town called Scrapheap(beta version of Junktown located East of the Boneyard and North of the glow that was cut). I would be fine even if you don’t make a video on the second playthrough just seeing the second half of this one. No one is being spoiled, we’ve all played 2.
@@MrSaviorHD Speaking of Companions, Tandi was originally supposed to be one, but it was cut as they felt it frontloaded too many of them. The code is still mostly there, if you free her from the Khans and then never ever go back to Shady Sands she'll stick around as a companion. While the code is a bit buggy, it mostly works(You have to use STEAL to give her ammo and stimpaks as she can't barter, and while she can use all the same weapon as Ian she can't change weapons so you have to pre-emptively get rid of her knife). But it works. Also, Fallout Demo is on the Internet Archive. Just google it. To run it once you have it, go to Properties, Compatibility, and then under the "Compatibility mode" header, check the box to run it in compatibility mode for Windows 95. Finally, under the "Display settings" header, check the boxes to run it in 256 colors and 640 x 480 screen resolution. This will allow it to run just fine.
these 2 games (from Black Isle) have depth (skill-based choices, point&click style of interaction and plot non-linearity) the new ones could only dream of, not only bc Bethesda couldn't even comprehend it if they wanted to, but also bc Bethesda catered to "different players", the accessibility era ones, the console-brained ones. Also, it's strange how they give Bethesda all the credits for the creation of the fallout universe, when clearly they just used all the stuff BlackIsle wrote.
I really respect that you gave this game a chance and then played it till completion. It's even better now if you play in high resolution with some of the fixes that are available. I played it when it first came out along with the #2 and Fallout Tactics. 1 will always be special in my heart...the dialogue was some of the best and it was so ahead of its time back then.
There are a couple of ways to get the water chip and still feel like the hero of the wasteland. Imagine if every other game had multiple paths to finish the tutorial mission lol
Start a new game put all your points in luck, and go straight to the casinos. You win. The end. Now you can go to the east side of the Hub to the "good" gun dealer buy some freaking awesome gear, and then just destroy everybody in the Wasteland relentlessly.
That same mutant was the one who killed Dogmeat in my first playthrough in a very similar way, Dogmeat just charged through the hallway and got obliterated. One of the most difficult things in this game is to keep your companions alive, the only way is to constantly savescum every time they get one shot by a gattling gun or flamer late game
Hi MrSaviorHD! Nice video! Glad you played Fallout 1 and I hope you play Fallout 2! Its the same operating system but bigger and better with all kinds of side quests and wonderful little details.
For those asking why I would "FORCE" myself to play Fallout I may have been a bit unclear. I Forced myself to play and finish this beloved game. A lot of times people play older games and drop them. I wanted to play the game using no guides or tutorials and see how that would work, while forcing myself to beat it no matter how hard it seemed.
Hope you all enjoyed this video!
If you had any thoughts of what other games to check out in the future let me know!
Also: I totally forgot this game had VATS system, I just never used it. So... ya that could have helped in a lot of battles.
Yup. I rarely used it when I was just getting into the game. Would even pick fast shot sometimes. Turns out, crits to eyes and groin often deal an insane amount of damage.
I can't believe you rolled into town and just immediately murdered innocent gouls.
we need a part 2 RAHHH
Well, you just cheated yourself out of hours of groin shots.
gambling in fo1 is a really good source of income if you have high luck
It's hard to explain just how amazing this felt for those of us playing it in 1997.
Truth. Fallout 2 only made it better.
I was 12 when fallout 1 came out and 13 for fallout 2. Glued to these games. Huge part of my childhood - replayed both many times
Absolutely loved this game! Played it together with a school friend for months, we had a rule we switched player every time you died! This game was intense!
Making the tough decision to either go to school or stay home and play Fallout... I mean rest in bed because you said you're sick.
I cannot count the hours that I spent in this game when I was a teenager.
The tutorial for this game is in the manual. Along with a bunch of other information, even tells you how to make mushroom cloud cakes and the full effects of a nuclear weapon. The books that came with the games back then were generally mandatory.
its mandatory for the lore. I don't know if you really need it to play. I don't think you do.
I have the box sets for both 1&2 back in the day still!!!
Still got them
I almost don't even remember manuals. I think the last game I bought with a manual was Diablo 2 in high school. But that was a battle chest as came with a strategy guide (which I stll have) too.
I still have the manual. A lot of manuals were a great read back then, but this is one of the better ones! When my mom saw it she thought it was an actualy survival guide.
Man I never get tired of the old CG animations from games like this. They're simultaneously cursed yet charming.
They remind me of claymation
@@MrSaviorHD Apparently they did actually make them out of clay, and then digitized them, edited them in Photoshop, etc. Really works well for the vibe.
@damsen978 Yeah, I was referring to the talking heads specifically, I should have made that clear.
@@MalikaiDragonSlayer It were the heads specifically. Sculpted full size then "digitally imported", which took about 8 weeks per noggin'! Back in the good ol' days we didn't have all the whiz-bang high falutin' 3k 4D graphic whats-its you kids have, with your Marvelous Cinematic flicker shows and your Tic-Tac picture letters!
We had tile sets, and Lightwave, and a whole heap o' gumption! I tell you what, even that Photoshop was jus learnin'' how to walk. You could even purchase a copy... To own! An it came in an unnecessarily large paper box!
Those cg animations really put how far games have come into perspective.
It's actually crazy that you basically had the canon death for Ian based on the Vault dwellers memoirs
the canon ian ending is him being killed by supermutants in necropolis? I thought it'd be something about friendly fire considering he always likes to shoot the vault dweller with his burst attack lol
@@maestrofeli4259yeah read the memoir in Fallout 2’s manual, dogmeat died to the forcefields in the military base, which is based off the fact that a lot of players had him die that because you couldn’t stop him from going through them lol
In my playthroughs dog meat is rly tough all the way up to right before the military base he gets critical hit by super mutant with a mini gun.
@@JellyJmanthat's okay because you can pick up Dogmeat in the Cafe of Broken Dreams random encounter in Fallout 2.
All of the canon deaths were based on what happened to most players. Ians just squishy enough to make it to the necropolis and then get one shot crit by the flamer. And the dog is too stupid not to kill himself on the force fields
For those that don't know, ''Killian Darkwater'' was voiced by Richard Dean Anderson, AKA MacGyver (7 seasons) and the Stargate SG1 series (10 seasons + movies etc)
13:05 it's funny because canonically that is what happened to Ian, he was killed by a super mutant with a flamethrower in Necropolis.
Maybe because they couldn't correct the bug so they decided to make that the canon ending
Well in my canon he actually put the last bullet into the Master and survived the whole game with me.
@@jedenzet you sir are the boss
@@minestar2247 you can easily make Ian, Tycho, Dogmeat and Katja survive the whole game knowing what to do with them and enemies.
you even get a vision about his burning to death in the hall just before reaching the Master. freaked me out as a kid.
Fo1 was my 1st rpg. It will forever hold #1 spot in my heart with all its flaws and ups and downs.
Same. So many good memories.
0:11 For anyone interested, the Survival Guide is pretty much required reading to play Fallout nowadays. It's basically a manual, there are no gameplay tutorials in the actual game.
I can see why lol
@@MrSaviorHD you can press F1 ingame as well ;)
@@elrandira That will just show the the controls. But still some other gameplay mechanics are not intuitive if you are not used to those kind of games
@@LuisDiaz-fs5pm It's not the fault of the designers that nowadays gamers are handicapped. Also reading the manual was kinda mandatory for games back then.
@@LuisDiaz-fs5pm true :)
I like fallout 1 but I still think in the entire series fallout 2 is the absolute best.
I need the give 2 a chance
I absolutely agree. I've played through Fallout 2 and done everything in it since it came out too many times to count. It is to this day my favorite game ever.
It feels so much more polished than Fallout 1 and the dialogues and locations and everything are so much better.
It has too many pop culture references, which is immersion breaking. Otherwise, it's okay. I think Fallout 1 IS Fallout, it's the only real Fallout story.
" Can't we just talk about this? "
" WE JUST DID. "
Agreed! The Chosen One is the best Fallout protagonist! FO2 fleshed out their system a bit, and the story is awesome. It's got better character customization.
There's nothing quite like beating Frank Horrigan down with your bare hands!
Fun fact: If you use the largest install size(I think called Impossible or something), not only can you play the game without the disc, but the ICO on the desktop is replaced by the developers face. This is because they thought no one would ever have the room for the full download, and no one would ever have 32x32 desktop icons enabled. Oh how times have changed.
If you intentionally do one of the small installs there’s short loading screens when you enter or exit a screen to read from the disc.
I remember it as being called Humongous or something and it requiring about 650MB of space, which was the size of the CD the game came on.
at the game relase my hdd had 1,2 GB so it was windows and fallout. I had to return the disc ;)
@@7Rendar Yeah. It's DRM free too, so it works perfectly on modern PC. It's literally the best way to play the modern game. I'm not even sure it checks if you've just shared the files endlessly or not.
They were banking on no actual consumer ever being able to use an install that size so they'd have to run off the disc. Oops.
I own the disc so I could install it on any PC I want and it's good.
@@judithmorgendorffer6106 CD burners were everywhere in 1997 and HDD sizes of several GB were not uncommon.
@@judithmorgendorffer6106down with DRM
lol lore accurate Ian death
Before the launch of Fallout 4 I never heard of Fallout. I got curious and went back to Fallout 1, 2 and so on to see what happens before 4.
To this day, Im still playing Fallout and Fallout 2. I find new things every time.
Not having a magical compass, the atmosphere, that one's actions matter and have impact makes them far better than any new Fallout game.
Different character builds and different ways to finish quests add a lot of replay value. You can't be a jack of all trades, forcing you to specialize. Siding with one faction over another is hardly ever black and white.
I'm replaying Fallout Tactics atm.
@@LostCylonmasochist!
Bethesda had a different taste with new games. I love the classics more, but hey, at least they tried
what I like about the old fallout games is that you can approximate your real world stats, make a character build base on it, and just role-play yourself and see how long you can last in the Fallout universe.
1. This game is from a time when they expected you to at least give a cursory glance at the 50 page manual they packaged in the box.
2. You don't have to fight the rats. You can walk right past them and out the cave.
And leave there all XP? No way, those rats are beaten up by unarmed combat to save the bullets and earn the XP. :-)
There’s a mod called Fallout Fixit. I don’t recommend it for first playthroughs, but for a second one it’s fun. It adds a few bug fixes and quality of life improvements, let’s you tell companions to get out of doorways, and fixes/readds a couple of cut/broken quests(off the top of my head I recall ‘Reporting Iguana Bob to the Police’, ‘Finding the Spy in the Followers’, ‘Delivering the Pulse Grenades to the Brotherhood’, and ‘reuniting that boxer guy in Junktown with his girlfriend’ are all fixed). My only complaint is that it cuts what was left of the Mutant Invasion and the 500 Day Timelimit(400 if you sent the water merchants to your vault).
There’s also a mod called ‘Et Tu’, which ports the game to Fallout 2’s engine, leading to slightly smoother graphics l, better UI, all that. It also adds back those broken quests and unlike Fixit fully restores the Mutant Invasion, even the parts that didn’t work on 1.0).
fallout et tu is superior to fixt
i think there is also Restoration Project that combines everything and also bumps up res
Highly recommend looking onto the TH-cam channel of the father of Fallout 1 - Tim Cain. He has a lot of interesting stories about it.
So if I want to play this the first time, install Et Tu?
not sure if it was scripted or not but Ian dying to a flamethrower in Necropolis is his canonical death.
"It is with heavy sadness that I say that Ian lost his life in the city of the dead. A super mutant burned him to death with a flamethrower. The passage of time is no proof against the memory of burning flesh. His sacrifice was not in vain, as I did find the water-chip buried beneath the city. It was with easier steps that I returned to Vault 13."
-Vault Dweller's Memoir.
At least now we know how it happened lol.
Not scripted. Dude just got fried LMAO
@@MrSaviorHD I think Jacob meant scripted as in the game being scripted to have Ian run towards the flamer dude. Or perhaps they wrote the memoirs based on what Ians AI is most likely to do in this situation
huh, it very well could be scripted because everytime i tried attacking harry, ian would run straight in to the building and get immediately flamed to death lol. i didnt know that was part of the canon. I always thought it was weird that he ran in like that. Eventually I just stood in the doorway so he couldnt get in lol
Ive had games where ian survives all the way to mariposa so it isnt scripted
@@DaReaperZit’s not scripted, I played this game through a bunch of times and I’ve had Ian make it to the end
It’s a nightmare keeping followers alive tbh
Oddly enough, Ian's death in your file is canonically how he does according to the Vault Dweller's memoir in Fallout 2. Fun fact!
That’s wild
that explains why he rushed those supermutant. To fulfill his destiny
13:09 According to Fallout Bible, that is 100% canon event. Poor Ian.
The guy with flamer is NO JOKE and will smoke most companions with one shot (they can't wear armor, tho you CAN preemptively feed them Psycho for damage reduction).
You can actually beat this game being totally peaceful with high Charisma and Intelligence and talk your way through it all.
And against the Master, you can actually convince him to give up his mad quest if you have 100 charisma, by pointing out that Mutants are sterile, therefore his "plan" to replace humanity with the "superior" mutants is doomed, and he self destructs
There’s actually two ways of winning without being violent - stealth also works. There’s some secret door or something at the end where there’s a kill switch.
Pretty much all quests had 3 possible solutions
I assume thats 10 charisma or 100 speech... Not 100 charisma
Love Fallout 1. Invested countless hours into it as a kid, and still go back and replay it every few years. Great video ❤️
Glad you enjoy it!
Fun fact (which I’ll admit I only learnt years later): Richard Dean Anderson voices Killian Darkwater. As a huge Stargate fan (and having causally watched MacGyver growing up), this was mind blowing.
There is actually a timer for the super mutant questline. It's quite long and hidden but it's there. So if like 14-year-old me, you fool around too much escorting caravans for caps, you get locked out of your game because of that timer!
That caravan quest ate up so much time for me
And you can actually just set up the water merchant to trade with the Vault. That extends the original timer, but shortens the hidden one.
@@MrSaviorHDI believe in the 1.2 release, the timer for getting overrun by mutants is way longer. Now it's 13 years of in game time, but I think at original release it was 500 Days.
@@MrSaviorHD Nah that’s cut in the Steam Version.
Huh Today I Learned. I know what I’m doing with my latest play through once I get the waterchip ;)
Two things.
1. Play the game again. Second playthroughs are always interesting. Be stealthy where you were loud, loud where you were stealthy, evil when you were good, good when you were evil.
2. If you do play it again, sequel vid.
3. READ. THE. MANUAL. It's fun.
4. The original disc version actually works fine on modern PC. Steam version is censored(no kids) and has some screen issues due to a widescreen patch they stole from an old mod
I may end up playing Fallout 2 for a video on that before a sequel. Not sure entirely yet.
@@MrSaviorHD Most of the OG Fallout community is pretty insular. (You could say they’re waiting in a Vault for Bethesda to disappear). Also Fallout 2 straight up spoils the entire original game in its opening cutscene. I’d like to see the second half of this video you cut at the very least, the full length version with all the spoilers that covers the rest of the game. Maybe put a warning in the title. Although you did mention a second play through was ongoing so I wouldn’t mind seeing highlights from that either
I believe only the German version of Fallout 1 and 2 is censored.
Steam version is basically the EU/European version, as it was the censored version. The U.S. version wasn't censored at all.
@@zerogrey3798 I'm from greece and my game isn't censored since I can see children without using any kind of patch.
Trying to play FO1 being younger than 40 is truly a feat of dedication. Well done. BTW: The game blew our minds when it came out and started a whole genre. Less than 300K bought it but it was downloaded by the millions.
I was 17 when fallout 3 came out, I had already played 1 and 2 multiple times, and wanted to go completely blind on 3, never looked up any spoilers. I liked morrowind and oblivion, the same company was making fallout 3, what could be wrong?
I hated it, somehow, the bethesda style of game didnt click for me on the fallout franchise. Tried new vegas when it came out, tried fallout 76. And I couldnt.
1 & 2 are my go to fallout games. I play at least one of those once a year.
I agree.
Luckily there is Wasteland 2.. that game for me is, what Fallout 3 should have been.
@@chukku2175 there is a 3 as well. And it's really good.
Wow, this Savior guy should play more Fallout games and maybe even other older games like KOTOR. Seems like a cool idea...
Identity theft is not a joke.
Wow, this Savior guy should have more subs. Seems like an inevitability…
Coming from someone that’s never played a single Fallout game, I’m tempted to play this and only this.
Give it a shot, I dare you.
Play it and 2
do it
if you do install Fixt mod that fixes bugs and makes it playable on modern systems.
This is the correct way to get into Fallout. You don't start Star Wars with Attack of the Clones.
There's no in-game tutorial, because the tutorial was in a printed manual. Keep in mind, "cloud gaming" wasn't a thing back then. You had to buy a physical disc with the game on it. And it came with a user manual.
Old school gaming might be a culture shock for younger people. Back then, games did a lot less hand-holding. And they weren't as forgiving. When you mess up, the game smacks you upside the head and says "Better luck next time!" And hopefully, you were vigilant with the game saves.
Modern games are meant to tap into your adrenaline, fear, and reaction time. Your brain can only handle that for so long before it gets old. Fallout 1&2 forces you to read, comprehend, think, and understand consequences that will immediately end the game. 😂... We dont have any luck with a game ever being made like that again
Luck? These things die out because they should.
I think there still are games like that. Just not AAA mainstream projects by Bethesda, EA, Ubisoft and so on.
Examples: "disco elysium", "caves of qud", "underrail" or the Larian games "divinity original sin 2" and "baldurs gate 3"
But there are so many great old games ("gothic 1+2", "risen", "vampire the masquerade bloodlines", "morrowind" etc) or other new gernes in the indie space. Just don't buy the AAA mainstream games often designed to scam you...
But I understand what you mean. I liked the first two gothic games, because you as a player had to think. The world was not waiting for you and nothing was prepared for you. There were multiple ways to solve problems. And you had to fund them. You could really mess up your game. The games were serious and hard. Today almost every major game is a glorified clicker game and the player gets treated like an Idiot...
@@wilhelmschilling3105 😂😂 spot on. 💯.. but then again people would complain about the game being too hard
@@LordTurtleneck Reading, thinking, and understanding consequences should die out?
Pillars of Eternity has a turn based mode that is very similiar. The series is just a homage to classic CRPG'S. It's updated and modernized, but the mechanics are almost the same. I loved deadfire, the sequel.
Well, there still IS a timer after you deliver the water chip. Its a hidden invasion timer from the mutants if you take too long, its very long but its there, they invade towns and locations one by one as time goes by.
Even just the way items show in your inventory, or how an arm & chunk of torso get blown off the vault dweller running from the super mutant, this brought back so much nostalgia
Fall out 1&2 are absolute masterpieces, true hard core rpg that gloriously represent the Brutality of life.
Zamn! You played the Fallout with the best writing and atmosphere.
It’s a banger
Time for Fallout 2 now
Fun fact about Fallout 1: You can, in the original release, kill the kids in shady sands and if you do you are labled a child murderer and everyone you talk to you will either attack you or refuse to talk to you.
I love listening the stories of players of this game. I wish I could play it for the first time again, not knowing absolutely anything about the lore.
Glad you enjoyed it gamer
Thanks for the replay, man. You pealed back the last 30 years for me and brought me back to summers in college and the 1000s of hours I spent in Fallout 1&2. Subscribed!
Glad you enjoyed it
Haha, the giant footprint it's a reference to the 1998 movie Godzilla. "Here's your sample, study it"...."where is it ? i don't see it" lol, he was standing on it.
Is it? But the game is from 1997…..?!?!
It's not from that. As pointed out, that movie came out after. And while nothing exist to link it to this concept, Tim Cain said that in the original plan there would be time traveling dinosaurs as part of the plot, which later was scrapped completely. From the Fallout Wiki.
I love Fallout. VERY creative, ALWAYS choose max luck and max charisma. You get more good random encounters (including 10k caps from a soda truck) and way better dialogue options.
I love Fallout 1
I'll never forget how I got the Lost Hills for the first time.
I talked with a guy recently about the Fallout Show on Prime and he only played Part 3 and 4 and he was like "why is the Brotherhood so dark in the TV Show?" And I was like "They send you to a super radioactive place in Fallout 1 just to get rid of you they've always been kinda good but always kinda dark as well."
Also, the inspect icon brought sooo much richness to the game.
Also, this was the OG save scumming before you battle a tough enemy or before you steel something
Changing it to Turn based in the settings makes 1 and 2 so much fun :)
I bought this game out of a discount bin when I was 13. It's was a brand new copy with full sized poster concept art booklet. Vinyl coated steel ringer bound ORIGINAL vault dwellers survival guide. Aka instruction booklet and a CD yeah that's right a CD not a DVD. The full sized install without updates was like 500megs. I died like 5 times just trying to get out of the cave. Avoid chicken walking. Just moved one tile at a time.
FORCED? saw this and was ready to call you a heretical uncultured heathen, but you got the right answer in the end. Fallout is badass.
I love watching videos of people experiencing Fallout and Fallout 2 for the first time.
Dude, I played that game 23 years ago, and it changed everything in my life, including girlfriend 😂 We learnt English playing Fallouts.
Not many people played pc games back then. Very few heard about Fallout, but me and my new gf knew that this piece of art will get famous one day, and here you go 👍
Incredible gamer
I foundly remember savescumming so much in Fallout 2 and Tactics. Seeing this interface again gave me nostalgia chills- good times.
There's a demo for the game made pre-release set in the small town of Scraphead. It's fun in it's own way.
That’s dope
Playing old school computer games on keyboard and even some modern ones always give me trouble. My fingers are not so dexterous to hit all of the keys accurately, and in a game like Fallout where in combat a misclick can waste all of your AP, quickly killing you.. it got old pretty fast.
Steam Input has changed that, I set up my controller to something reminiscent of the control scheme of the modern Fallouts. B is the Pip-Boy, A is select, X is the Inventory, Y is weapon switch. After using my controller and getting to sit down, not staring at my keyboard, I finally made it through several quests. I never realized how much fun this game was. The battles go so much quicker and smoother now. Navigating the world is actually easier too, scrolling up and down the map is assigned to the left stick while the mouse is to the right. This lets you look around the map much quicker without having to drag your mouse to the side of the screen you want. The only thing I would change now is I'd like the quest log was a little more fleshed out, or even a conversation log would be nice. Something so I can save the important bits, like where something or someone is. An in-game journal would even be serve that purpose but that's neither here nor there
If you have never played the originals for any reason similar to mine them I would highly recommend playing it on Steam and using a controller. I'll post the controls I assigned below.
LT : N -toggle item/aim mode
LB: Z -Clock/Rest
RT: S -skills
RB: right click -toggle action/movement/combat
A: left click -select
B: P -Pip-Boy
X: I -inventory
Y: B -weapon/item switch
⬆: C -character menu
⬅: Start Combat
⬇: Space -End Turn
➡: Enter -End Combat
Select: tab -map
Start: Escape -pause/back
Right Stick: mouse
Right Stick Click: home -center screen on player
Left Stick (Up/Down): scroll wheel -map up/down
Left Stick (Left/Right): '' -rotate character
Also dude has brainrot Fallout is great
I put on the fallout radio website in the background. Fallout 3s soundtrack fits the most imo
This takes me back to my first year of university. My "new" PC barely could handle quake 2 so I asked for a recommendation from the guy in the PC gaming store. He asked what sorts of games I liked (and my PC specs) and suggested this. I was a fan of the series ever since.
By the way - part of the OG fallout experience was reading the physical manual and referring to it a lot so it would have been fine if you did it yourself.
"I had a gun, armor and my companion Ian by my side. I knew what I had to do I rushed over to vault 15" Biggest mistake my guy xD
Pretty much
Somehow on my first playthrough I managed to sneak past everything in necropolis and got the water chip at level 1
You probably should go to the graphics settings and turn on 2x scaling so the game is less zoomed out.
Didn’t realize this until after I did my playthrough
If you want to play the 1980's game which influenced Fallout, play the original game Wasteland.
IMHO, from the perspective of someone who has played wasteland and all the fallout games, don't bother. Wasteland is a pretty awful experience.
It genuinely did have a lot of good ideas in there. It really did. That being said, literally every good idea from wasteland got put into fallout 1 and 2 and fallout did it better.
@@ColonelSandersLite Agreed. I got a free copy of it with Wasteland 2. Played briefly, just couldn't get into it. I would bet it was mindblowing in the 80's though.
this is definitely a game i would sink my teeth into, die a lot, then have a surprisingly good run, then die to a bullshit critical and realize i lost 3 hours in a random encounter, then exhale for 14 seconds, and say "you know what, i don't exactly feel like doing all that all over again" and then never touch it ever again
You gotta keep on saving the game to avoid that. lol almost happened to me
You know, it's funny: I was 17 when this came out, saw ads for it in GamePro magazine and such, but never played it. I even bought it on Steam a few years back and it's been sitting in my library unplayed. For someone who grew up with these older games in the 1990s, it's odd how I just can't bring myself to go back to them. You'd think I was some zoomer in his early 20s from how averse I am to clunky, slower-paced games, but in reality I'm in my mid-40s and should know better. Maybe I will finally boot this up finally.
Don't apologize for having standards.
I'm Gen-X, and don't want to go back to clunky old games. When people get nostalgic over 8-bit graphics, I just laugh.
Lots of people with bad taste here I see.
You're doing yourself a great disservice. Just play the game, you'll enjoy it.
This game was a huge leap forward in RPGs when it came out. Fallout 2 did refine a lot of things but this was still a lot of fun. I believe even with returning the water chip you are still on a hidden timer until the Super Mutants find and destroy your vault but it’s a lot longer.
On of my favorite parts is getting the car because then travel for a lot faster.
Just a suggestion. With Fallout 1, you ALWAYS need to play a second time.
Try a second playthrough with a different stat and skill spread, pick different sides in the conflicts where you can(IE: Gizmo and the Skulz over Killian), maybe do some quests you missed, that sort of thing.
(Also play the short 1997 Scraphead Demo. It's an original little mini story and it was made 6 months before the game came out).
I'd love to see a sequel video on a followup playthrough mentioning some of the differences you notice.
Okay. Just ran across this video, my name is Ian, and now I am making audio clips about “Ian is great! Can we all agree on that?” and “Ian is a MAD MAN… and he was LIT ON FIRE!” Ha
Funny that Ian died so often at that very place that Interplay made it canon. At least before bethesda unraveled it all...
Awesome video man. I can't even count how many hours of my life I spent playing Fallout 3, New Vegas, and Fallout 4. I think I got this game for free on Epic awhile back and I really had no intention of playing it due to the visual style, but I might fire it up and give it a try after watching this.
Fallout 1 is not about the main quest, its about exploring, its about side quests. Like about becoming a hit-man for Killian. While selling him out to the Sheriff, for the reward. So you can buy a better gun. One of the things that annoys me about the newer games, is the quest markers. Half the time when doing a quest, there is no reason for you to know that you have to go that place. Except the game holds your hand and tells to go there.
You can easily ignore the convenience.
I still remember playing this over Christmas break in 1997. Absolutely amazing game, and I wrote a few articles about it in the later 90s on some now-defunct websites.
10:04 if you run past them and dont initiate conversation youre usually good.
My favorite tip: take the sneak, steal, and gambling skills at the start of the game.
Immediately after leaving the vault run to near where the Brotherhood of Steal guys patrol - steal everything from them you can carry.
Go to The Hub and buy all the books you can from the vendor across from/near the casino, steal your items back, buy more books. Max the skills you can with the books, take your cash to the casino.
Go gambling at the gambling table. Press and hold 1 and 8 (or whatever the max bet is) simultaneously- this will “auto bet” for you. Go to sleep in RL. Even with low 40 skill you should come back to a million + caps.
Then remember that the max you can add to a stack at any one time is 999, which is my biggest complaint with the game.
Raw dog-ing the desert... lol. Classic
The way you said ..."From 1997" , jeeeez , made me feel old hahh
Is this the original CD version or the Steam version? The steam version removes kids(thus making the child killer perk impossible), removes the Mutant Invasion timer, and has some issues with the widescreen they added. Also this game's manual has a full video's of material in itself
Steam Version. I am aware of the changes in both!
The Necropolis ghouls aren't hostile until a certain amount of time has gone by, you can get the water merchants to do caravans to the vault to extend the time limit, if you look carefully in the Necropolis sewers you can find a plasma pistol
0:04 protag from Fallout 4 commiting warcrimes.
I'm so glad you liked this game! It truly is a classic. I'm old enough to have bought this at Best Buy when it was new. I do kinda wish they remake with a more modern UI, but leave everything else alone! This is turn based gaming at it's best! Fallout 2 is even more of what you loved in FO1!
First fallout was so good. I think they were made by interplay, not Bethesda. They knew what they were doing there!
Correct! Bethesda bought them out
4:08: Luck is NOT a dump stat! :p
5:27: Loool... Vault 15 is meant to be your first stop from Shady Sands before you head over to Junktown. It's basically a continuation of the tutorial before the training wheels go completely off.
6:15: You didn't get lucky, he always has that rope.
8:47: Like, say, the SMG that always spawns in Vault 15? :p Also at this point in the game you should have had the opportunity to get a hunting rifle or maybe even a better weapon.
10:00: Yes, you just bombed them because of your smoothie prejudice. In Fallout 2 there's distinction made between normal ghouls and aggressive "feral" ghouls.
Those players who only started playing on "current generation" consoles or PCs, or even 10 years ago, can't even understand how great the graphics of fall out 1 looked when it appeared to that 17-year-old boy who had himself started playing on a Commodore 64 and C Cassette drive 😅 it may sound ridiculous today, but my generation was really excited about this kind of graphics and even in our wildest imaginations, we couldn't hope that the games would look like they have looked like in the last 14-15 years.
Man you have to do a speech build play through. It's honestly insane how many ways you can play the first two games.
FALLOUT 1 IS GOATED
So much nostalgia, the random encounters!!! I still remember bumping into the hubcap tribe, they worship a hubcap, thats it.
Really, inventory management is the hardest thing about this game, and by that I mean the UI when selling to vendors.
YES! Something I forgot to mention because I tried to forget about it. It's just tedious.
@@MrSaviorHDYou can use the.number keys on your keyboard to set numbers of items.
Very quality stuff! Clean editing and voiceover. Love the little jokes throughout. Subbed
Man, Fallout 1 and 2 are so many leagues better than anything Bethesda has made it's scary. Just amazing games.
After playing the first I'm tempted to try the 2nd now.
@@MrSaviorHD I prefer the 2nd game to the first game tbh
@@MrSaviorHDit is more of the same, but less polished, because Interplay wanted Black Isle to churn out another game in less than a year ... The main plot is weaker, but there are lots more side quests & alternative solutions to objectives, and you get a car.
@@MrSaviorHD fallout 2....is probably my favorite game of all time.
1 doesnt even come close.
@@MarioWizzz it's like comparing Alien and Aliens. Terminator and Terminator 2. Fallout & Fallout 2 are tonally different; 1 is more consistently serious, 2 is all over the place. Sometimes vantablack, sometimes Monty Python, sometimes a sentence apart.
Two tips for new players:
Right clicking gives you a context menu to use skills or inspect anything.
NEVER GIVE IAN AN AUTOMATIC WEAPON. He will spray and hit civilians, or you.
Harry is the only dumb super mutant we meet in fallout 1 btw
Rule number one in my wasteland book: never - *NEVER* - assume every ghoul is hostile xP Unless you're playing the newer games (Fallout 3 and onwards) in which case the difference between normal ghouls and ferals will be... pretty obvious.
Back when this game came out, games came with thick manuals that you actually had to read.
Even by the standards of the time, the interface of this game was frustrating. For that reason, I tend to replay Fallout 2 more than the first one.
If you stick with it, it's worth it.
It’s demanding but damn I love it
15:17 no, there's two more timers
There used to be a 500-day timer before the mutants found your vault and killed everyone
That got changed to 13 years
And there's a secondary optional timer to save the ghoul City
500? My god lmao
I waited years for a proper sequel.
When Bethesda setup black isle in that shady agreement and stole the fallout ip it was a travesty. Got fallout 3 when it released play a few hours and returned it.
Honestly you can't compare them to 3 and forward, 1+2 are different genres completely.
You really should check out Fallout: New Vegas. I like to think of it as the true Fallout 3.
Nice to see someone fresh playing my favorite game from childhood. If you want more of the same try Fallout 2 next, it's probably three times larger.
Oh and the graphics are meant for lower resolution, I suggest stepping down a bit so the world becomes a bit more immersive and you won't instantly see everything around you.
You weren’t scripting that Ian scene were you? The Fallout 2 Manual starts off by telling you the canon outcomes of 1 and that is literally exactly where and how Ian died. (If you’re wondering Dogmeat canonically dies at Mariposa to VanDaaren and Tycho and Katja canonically never met the Vault Dweller)
Anyway, if you’re playing a second time through, might I suggest capping it off with the 1997 Demo. It’s a self contained 40 minute adventure in a town called Scrapheap(beta version of Junktown located East of the Boneyard and North of the glow that was cut). I would be fine even if you don’t make a video on the second playthrough just seeing the second half of this one. No one is being spoiled, we’ve all played 2.
The Ian scene was not scripted. Just happened that way. I never knew this lore fact until everyone commented about it lol
@@MrSaviorHD Speaking of Companions, Tandi was originally supposed to be one, but it was cut as they felt it frontloaded too many of them.
The code is still mostly there, if you free her from the Khans and then never ever go back to Shady Sands she'll stick around as a companion. While the code is a bit buggy, it mostly works(You have to use STEAL to give her ammo and stimpaks as she can't barter, and while she can use all the same weapon as Ian she can't change weapons so you have to pre-emptively get rid of her knife). But it works.
Also, Fallout Demo is on the Internet Archive. Just google it. To run it once you have it, go to Properties, Compatibility, and then under the "Compatibility mode" header, check the box to run it in compatibility mode for Windows 95. Finally, under the "Display settings" header, check the boxes to run it in 256 colors and 640 x 480 screen resolution. This will allow it to run just fine.
Van whatnow? Dogmeat died to a forcefield in Mariposa.
It kinda happens most of the time. No armour + flamethrower = instant death.
@@brodsteritaliano5666
Absolutely no-one is going to read all of that.
Playing Fallout 2 for the first time was an amazing experience 20 years ago
these 2 games (from Black Isle) have depth (skill-based choices, point&click style of interaction and plot non-linearity) the new ones could only dream of, not only bc Bethesda couldn't even comprehend it if they wanted to, but also bc Bethesda catered to "different players", the accessibility era ones, the console-brained ones. Also, it's strange how they give Bethesda all the credits for the creation of the fallout universe, when clearly they just used all the stuff BlackIsle wrote.
I really respect that you gave this game a chance and then played it till completion. It's even better now if you play in high resolution with some of the fixes that are available. I played it when it first came out along with the #2 and Fallout Tactics. 1 will always be special in my heart...the dialogue was some of the best and it was so ahead of its time back then.
What you did to those ghouls was so racist
There are a couple of ways to get the water chip and still feel like the hero of the wasteland.
Imagine if every other game had multiple paths to finish the tutorial mission lol
The ghouls up top are friendly too. You're a monster lol
Start a new game put all your points in luck, and go straight to the casinos. You win. The end. Now you can go to the east side of the Hub to the "good" gun dealer buy some freaking awesome gear, and then just destroy everybody in the Wasteland relentlessly.
That same mutant was the one who killed Dogmeat in my first playthrough in a very similar way, Dogmeat just charged through the hallway and got obliterated. One of the most difficult things in this game is to keep your companions alive, the only way is to constantly savescum every time they get one shot by a gattling gun or flamer late game
or just dont take companions... i did my last playthrough solo... i kept the companions in the deathclaw area to hold my stuff but that is it.
"Ian is great." You should give him an SMG.
The Thumbnail poster is so badass dood, I wish modern games had that style.
Hi MrSaviorHD! Nice video! Glad you played Fallout 1 and I hope you play Fallout 2! Its the same operating system but bigger and better with all kinds of side quests and wonderful little details.
You can also pay the water merchants to deliver an additional 100 days water buying you more time for chapter one.
The Melty blood music at 15:22 had me weak lol
Best in the series, no doubt... Just gold!