The only thing I was looking forward to during that Batmobile vs. Deathstroke tank fight was for Bats to pull him out of the tank and have Phase 2 of the fight be hand-to-hand. I wanted to dodge his sword swings and was completely expecting this to be a fast-reaction-time type of boss fight, but was completely let down to not even get to see him character model fight in action.
I wish we could have gotten a playable version of Deathstroke that used his sword like Batman uses Ra's sword against the Clayface spawn in Arkham City.
Now hear me out. What if in the original plot for Arkham city joker did everything just to get batman to kiss clayface and everything else is secondary 6:00 its probably a titan variant like the one in the scarecrow section in asylum
What I really miss from the games is taking down Calendar Man. Joker sets him free in the beginning of Origins and ridiculously he's never mentioned again, as if he would stay still on Christmas. We then get to hear just how messed up he is in city, where he can escape again as a relatively hidden feature. He finally makes a cameo at the end of Arkham Knight. It seems the CALENDAR Man also didn't do anything on Halloween...
According to the story you find in AK he had big plans for Halloween but Scarecrow's attack sidelined them. It does feel like they had more in mind for him originally though
Slim Titan Joker fit him way more, he's not meant to go hand to hand with Batman, never was, stealth would've made sense for both Batman and Joker Asylum is about the Asylum's creepy environment, a stealth boss fight would've enhanced this, but I understand boss fights weren't even meant to be in the game, so we atleast there was even a Boss fight
@@foeinformI feel like the sewer titan made it seem much more repetitive. If it was the titan from the beginning, the 2 in the gardens and the 2 in the final boss fight it would be better. The sewer one felt redundant.
yes, I always see his rejected design and think: I'd would've been so sick if the Final boss was a reverse predator section, were we have to hide from this nightmarish slender joker in a very dark room
@@friendlyreaper9012, I didn’t even consider titan thugs bosses, hm. Just some buffed up enemies. The bosses were Poison Ivy, Bane (who acts almost like a titan thug though) and titan Joker. Killer Croc and his toothpick don’t really have their boss fights…
It would’ve been so creepy to have a stealth battle with a giant, lanky, spider-like Joker crawling around on the walls. Would’ve fit the game’s horror-influenced tone perfectly.
I'd imagine a fight between them would be in stages. So first there would be a predator mission, taking out some thugs working for him. Then a brawl, then a boss fight similar to deathstroke from origins. Except using all the gadgets and tools
I can understand why hatter would be cut from asylum. Ultimately he and scarecrow have too much overlap in how their powers are represented in game with the hodgepodge level design.
3:23 note for this: I know the cut content is focused on the train, but for anyone curious the defusing bomb missions (or at least a variant of them) is reintroduced in the cold, cold heart dlc Edit; turns out it’s in the main game too, I forgo
@RafelChip I won't lie to you I don't know if it's in the base game or not but after you exit penguins final offer ship, anarky comes up on the big screen and spits out a speech. You then grapple to the screen and talk to one of his thugs who gives you the mission to disarm 3 bombs.
I feel like the Fear Dart gadget may have had a similar effect on the thugs as the Remote Electrical Charge, causing thugs to turn on each other, though perhaps more brutally. Maybe Rocksteady just thought it felt out of character for Batman. 🤷
That's what I thought... but then Marvel's Spider-Man has a shit ton of terrorist attacks with the demons like... suicide vests n shit which is arguably worse. And that game is rated a 16.
@@BatteryAcid10 The Marvel's Spider-Man series is a lot less grounded than the batman Arkham series, which is probably why. There's also the fact that both games WERE MADE BY SEPERATE STUDIOS
Meh, hush doesn't really fit to be the final boss. Scarecrow makes sense. Kinda wished croc's design was that of the asylum version and wished he was part of the main story instead of a DLC.
What really sucks is that we never even got a follow up to the Suicide Squad tease from the end of Origins (and no I don't count the 2024 game as an actual follow up). Could've been a DLC campaign where you get to play as Deathstroke sent with the rest of the squad on a mission for Amanda Waller, and he escapes by the end of it.
honestly OG arkham asylum not having rain but guards and convicts wearing raincoats doesn't "seem lacking" it jsut feels like it was reaining when you were inside a building
On the Arkham Knight Zsasz absence or rather presence that Batman ignores thanks to both the riddle as well as the Oracle captured footage, I think it would've been pretty sweet if Batman did acknowledge his existence like if he said, "Zsasz! I'll have to keep an eye out for him... Now, where's Oracle..." or something. Essentially making Zsasz a more optional quest and I mean there should be other interactions possible to be found throughout the game such as the riddle featuring his victims and that helicopter crash if it did have anything to do with Zsasz. Basically, Zsasz's inclusion and ultimate arrest would be entirely up to the player. It would've been cool to have other villains being completely optional such as Anarky, Clayface, or Prometheus. Of course, the only real issue outside of them simply not being in the game is that these optional villains probably shouldn't be part of the 100% thing - maybe New Game Plus' 240% ending would require them but not the base game.
Honestly I was actually thinking that when it comes around to remastering Arkham Knight (if it happens), then maybe Zsasz could be a part of another season of infamy with other villians like the ones u mention
@@Logan_A3670 The one downside to the possibility of BAK being remastered is Conroy as it would quite strange for Batman to just not talk during another season of infamy. Possible solutions could be using old dialogue from various sources or changing who the player is. If the second, then maybe the choice could be left up to the player as in if Azrael is _not_ arrested then the player controls him. If he is arrested, then the player can be Nightwing, Robin, or Red Hood. Though, personally, if it's tagged on as a additional thing, then the two player characters (outside of Azrael) should be Nightwing or Robin. Nightwing, if the events take place during the main story and Robin, if soon after the game. Arguably, it would be rather funny, if any remaster contained a new playable combative character tied directly to a possible season of infamy such as Gordon or something.
4:20. Honesty they should have added a DLC where the Joker was playable & you can destroy all the buildings & stuff in the dream sequence. Also joker would have a diverse move set not just the one gun. He can have a shotgun, machine guns & assault rifles & melee combat to his unique style. 15:25 Yes, that is a shame. If only they had more time!
3:25 That moving train addition in Arkham Origins would've been so cool! I guess then Batman could've used the train to fast travel across the map apart from using the Batwing. I am sad that feature got removed.
Anyone else think the reasoning for removing zsasz is kinda dumb? At face value I understand and it makes sense but thinking about how these two character could interact and criticize each other, although they do very similar things they’re reasoning is somewhat different and having two similar but opposing villains with citizens stuck in the middle could be kinda interesting. Like imagine finding a pyg victim that has been tampered by zsasz and you have to uncover which villain did what or how pyg believes he’s making these people pretty before disposing them and how zsasz may view that as a selfish waste because he thinks killing them is saving them or zsasz critiquing pyg’s kills because he’s more experienced like a new guy vs veteran type of story. There’s a ton of nuance and freedom the writers could’ve had here. I’m not sure any of this has a history in the comics tho
Always love seeing videos looking into cut content, wish there was an alt universe/game where we could see all of the contents in their own unique games, and see if people are still such as fond to arkham
Fun fact: the beta design of the explosive gel in Arkham Origins still appears in the final game. When Bane uses the TN-1 and Batman sprays gel around both of them, if you look close you can see it's the beta design.
Bulky gadgets or just alternative tools and methods would have been a nice to showcase the early struggles of Batman and a way to bring new changes to gameplay. The remote claw is a fun alternative to him lacking the standard line launcher to use for traversal (even though it's not his gadgets and has other purposes). It would probably take up even more time than was available. The suit design is the one thing they could have made less modern than his other suits unless you'd argue he had more armour because he wasn't as confident or didn't know to make a suit that was armored but less bulky since the previous arkham suits had a layer of armor in them.
I think Gotham Paladin said the next step for rocksteady might be to reboot the franchise but seeing all this cut content I think I'd be better to do remakes of the games where they could have all the cut content if not at least most of it so we'd be able to play what the original vision of these games were especially for Arkham Asylum since it would be nice to have the explorable light house and Chapel Rock which could increase the Gothic feel of AA and would have the opportunity for more lore and creepy details. But that's just a thought that probably won't happen
Hard to know if they will reboot it or not! Would be fun to see remakes of the games with cut content but honestly I highly doubt WB are bothered with them as WB want live service games but hopefully I’m wrong haha
0:41 Arkham Origins honestly a great game, but this is why it is hated. It was quite buggy and cause of this the suit was removed and crashed ocassionly. However I loved playing it great bosses and liked the younger batman.
I liked the arkham asylum face much better than the City Face. When i got city and played it in 2011 i thought straight away it looked weird seeing his face younger when its much after. Just a little critique, game was of course amazing
I hate collectibles in video games because they are just padding for a short game. I remember growing up, games had longer campaign stories. Today the stories are super short and they place collectibles to keep players in the game wasting hours.
I have mixed feelings about Prometheus being cut. It would have been interesting to see an anti Batman going to battle the real deal, but I would have rathered it'd been the Wrath, since he's my favorite villain of that type.
As much as i would have loved more gameplay as the joker having taken over batman, if it was only 5 minutes long and highscore based it would have gotten quite dull and the lack of that content makes that part of the game more special.
Oh foeinform did not expect you to make a Arkham cut content video after about what I told you in the stream and also I left a great comment in the short where you talk about the bell tower in Arkham city you might like it have a great day and great video as always keep it up
If i had to guess a lot of stuff like the Knightmare suit and big clay monsters were cut due to animation issues, since rigs have to be shared between characters it was probably too much work to bother with giving the new enemies unique animation rigs
I want to see a batman game where you choose your load out. Choices between armor or maneuverability, bulky powerful gadgets or compact and specific gadgets. Stealth, combat, boss fights that can end in multiple ways. I want freedom with the gadgets. Not just skins and every tool is invisible and is pulled out from behind the cape. I also want a suit that takes unique damage and needs to be repaired or replaced throughout the game. It would also be great to have sidekicks. When batman needs to leave the fight to get to the batmobile so he can rearm himself or change his load out for the boss fight coming up. An option to remove the cape to lower weight or because bosses/enemies keep grabbing it, leading to the research and development of batman beyond type wings/rocket assisted gliding. It would be an amazing batman beyond game.
Imagine if we got that gangly Joker in Arkham Asylum. Instead of a fighting pit on the roofs, it would start as a predator section in a map probably not used in the main game (like ones from the DLC). With enough strength and speed, Joker could leap around and hide around corners, calling in henchman to pan out the room. If not careful, he could climb up to vantage points and rip them off. Our goal is to damage him through Explosive Gel on walls or get the drop on him for a brutal takedown (at that stage, he wouldn’t be as strong as usual TITAN-infected). By the end, he fully transforms into his hulking mess, maybe a cutscene showing after the last takedown attempt so that he can either grab Batman or enter a chase sequence akin to the ending of Killer Croc’s lair. You run down the halls as he tries to snare you, leading to you grappling up to safety. However, the TITAN in your system begins to hit, leading you to keel over just as Joker grabs you from the dark. From that point, you’re led to the roof where you’ll enter a combat section.
With all the lore hunting you do in the games I so badly wanted to see Killer Moth, Great White Shark, and especially Prometheus. Prometheus would have been so much better of a villain then the Arkham knight
Considering the thunder and lighting you can hear/see in the medical building in Arkham Asylum, I'm 100% convinced they wanted it to rain, but cut it pretty late in development. Seeing as the PC version has PhysX though, it seems a little odd that they didn't bother adding it into the PC version along with it.
Your color saturation on your TV seems high in Arkham Knight. There is a setting on TVs to turn off enhanced color. That setting makes your colors oversaturated, which will look less accurate.
@@LueLucifer I actually just applied a filter to the video that boosts saturation but only by a small bit because apparently it’s more engaging from what I heard- appreciate the feedback though!
@@foeinform More engaging? Not really, unless it's toddlers lol. Just leave the filter off for the video to look nicer. A lot of people wouldn't really care with filter on or off. I personally like it with the filter off.
Jesus! They were gonna have the first Arkham Game was gonna be much darker :O Also Im surprised Prometheus didnt make the final cut as hes hinted at in City and in Knight causing problems in Gotham.
I actually just finished Arkham Origins, Arkham Asylum, Arkham City, and I almost fully completed Arkham Knight as well as the DLC’s. but I lost all of my progress on these games due to a power surge that fried my PS5’s motherboard and my internet router. so rip.
It’s crazy after all these years we still finding things that we didn’t know about before . I wish they didn’t cut those things and they were in the game .
11:40 As somebody who's played a lot of arkham origins, I'm a bit surprised to hear this, but in the way that I've had thoughts about the gadget size a fair few amount of times throughout my playthroughs! Of course it is cosmetic, but I have often thought for at least certain gadgets especially when I receive them "dang, those look sorta small and fragile", at least when compared to batman's bulkily-armored hands lol. While I could definitely see it potentially hurting recognizability if not done quite right, I do agree it would've been very cool to have as a nice detail, and in my eyes almost seems a bit that batman using/holding gadgets seemed designed around bulkier gadgets.
A quick note here along with some things I'd would've liked to have seen in the games, recently there's been rumours going around that Rocksteady is going to be remaking Asylum so maybe they'll bring in the cut content and maybe improve the bosses. I wonder what Paul Dini's version of Knight was going to be like? He helped write Asylum and City so a part of me wants to see his take on the story. If there's one thing I'd like to have seen more of from City it would be sword game play, instead of a real sword though maybe Batman would use a wooden practice sword which would be cool when fighting enemies that use blades. Origins in my mind could use a remaster as well since there's a lot of issues that could benefit from a clean up.
I think another reason why the lighthouse in Asylum was made inaccessible would've been the bridge. Going back and forth on a bridge isn't exactly fun, as Origins proved. Though, I doubt the bridge in Asylum would've been nearly as big as the one in Origins.
I think prometheus and black mask were supposed to be in season of infamy originally I’m sure but they cut black mask for the red hood pack and cut prometheus because they wanted the dlc to focus on returning villians and not introduce new ones. I also heard that bane and Anarky were supposed to be in that pack but that’s not confirmed
Oh shoot, another arkham cut content video, only a few days after WrappingFist! released his own video on the same subject, just shows how much content the arkham series really has, wished we did get an arkham 5 with all this cut content
In regards to the rain of Arkham Asylum, I think it was more so due to hardware limitation as opposed to limitations with Unreal Engine 3. I say this because Arkham Knight still runs on Unreal Engine 3, and it rains like nonstop
The worst thing out of all of this is that there is no evidence that they didn't try to make Deathstroke a hand to hand boss fight in Knight.
Yeah super lazy!
The only thing I was looking forward to during that Batmobile vs. Deathstroke tank fight was for Bats to pull him out of the tank and have Phase 2 of the fight be hand-to-hand. I wanted to dodge his sword swings and was completely expecting this to be a fast-reaction-time type of boss fight, but was completely let down to not even get to see him character model fight in action.
I wish we could have gotten a playable version of Deathstroke that used his sword like Batman uses Ra's sword against the Clayface spawn in Arkham City.
@@emilioareas Me too.
@@mee091000I wish they had used that as a base for Azrael in Knight so he wasn't just a worse batman.
Now hear me out.
What if in the original plot for Arkham city joker did everything just to get batman to kiss clayface and everything else is secondary
6:00 its probably a titan variant like the one in the scarecrow section in asylum
Haha yeah maybe we could get a game with that as the main plot
Knowing Joker, I wouldn’t put it past him
"You fell for the old femboy gag"- Joker
Why would he want Man to kiss Clay? is he stupid?
@@trianglemoebius jonkler is horny
That clayface Talia was the single most horrifying thing in this franchise.
Coulda sworn it was only a texture bug
😂😂
It didn’t even look like Talia it looked like a girl version of clayface
timestamp 2:14
Right next to lesbian Asian ms.freeze
Prometheus = Evil Batman
Theus = Evil Man
Theus’ poster is somewhere is the Aslume
Cancer
What I really miss from the games is taking down Calendar Man. Joker sets him free in the beginning of Origins and ridiculously he's never mentioned again, as if he would stay still on Christmas. We then get to hear just how messed up he is in city, where he can escape again as a relatively hidden feature. He finally makes a cameo at the end of Arkham Knight. It seems the CALENDAR Man also didn't do anything on Halloween...
According to the story you find in AK he had big plans for Halloween but Scarecrow's attack sidelined them. It does feel like they had more in mind for him originally though
Slim Titan Joker fit him way more, he's not meant to go hand to hand with Batman, never was, stealth would've made sense for both Batman and Joker
Asylum is about the Asylum's creepy environment, a stealth boss fight would've enhanced this, but I understand boss fights weren't even meant to be in the game, so we atleast there was even a Boss fight
Yeah definitely a shame but for Rocksteady’s first ever game it was extremely solid apart from the repetitive boss battles
@@foeinformI feel like the sewer titan made it seem much more repetitive. If it was the titan from the beginning, the 2 in the gardens and the 2 in the final boss fight it would be better. The sewer one felt redundant.
yes, I always see his rejected design and think: I'd would've been so sick if the Final boss was a reverse predator section, were we have to hide from this nightmarish slender joker in a very dark room
@@friendlyreaper9012, I didn’t even consider titan thugs bosses, hm. Just some buffed up enemies. The bosses were Poison Ivy, Bane (who acts almost like a titan thug though) and titan Joker. Killer Croc and his toothpick don’t really have their boss fights…
It would’ve been so creepy to have a stealth battle with a giant, lanky, spider-like Joker crawling around on the walls. Would’ve fit the game’s horror-influenced tone perfectly.
Allways had the desire to see prometheus because he evil batman
I wonder how a fight between them would be
yeah Prometheus would be a really good side mission villain, shame we basically got nothing from him apart from a few references
Prometheus needs to be more recognised because he sounds interesting
I'd imagine a fight between them would be in stages.
So first there would be a predator mission, taking out some thugs working for him. Then a brawl, then a boss fight similar to deathstroke from origins. Except using all the gadgets and tools
@@J.Jonah.Jameson.imagine him using miror gadgets
I wonder what Arkham Knight would do with him
Just as the portion of this video discussing rain started it also started raining where I am. Very immersive vidoe
Haha it’s always raining in Ireland for me so always immersive
I can understand why hatter would be cut from asylum. Ultimately he and scarecrow have too much overlap in how their powers are represented in game with the hodgepodge level design.
3:23 note for this: I know the cut content is focused on the train, but for anyone curious the defusing bomb missions (or at least a variant of them) is reintroduced in the cold, cold heart dlc
Edit; turns out it’s in the main game too, I forgo
Good point!
You also defuse bombs for the Anarky missions.
@@pogisdogin the main game? I must’ve forgotten
@RafelChip I won't lie to you I don't know if it's in the base game or not but after you exit penguins final offer ship, anarky comes up on the big screen and spits out a speech. You then grapple to the screen and talk to one of his thugs who gives you the mission to disarm 3 bombs.
@@pogisdog yea it sounds right now.
The titan joker goes hard ngl
Yeah definitely! be interesting if the boss fight would have been different
That would have been much better
Let's just not talk about the titan "joker" from the expensive fan fic of the Arkham verse that came out ...
@@Dhampire1976 huh
@@Dhampire1976sauce?
I feel like the Fear Dart gadget may have had a similar effect on the thugs as the Remote Electrical Charge, causing thugs to turn on each other, though perhaps more brutally. Maybe Rocksteady just thought it felt out of character for Batman. 🤷
But batman disabling and breaking every bone in a thugs body isn't out of character?
@@thelegend6951I mean… no but it woulda been cool to have that addition
@@thelegend6951no, that’s actually pretty much the main thing he does.
No its not lmao do you know who batman is? He beats people up he doesnt torture them @thelegend6951
@thelegend6951 well if someone tried to stab or shoot you, would you say they didn't ask for it?
I’m pretty sure the reason why they removed the suicide car drone or whatever was because it would simulate a real terrorist attack
That's what I thought... but then Marvel's Spider-Man has a shit ton of terrorist attacks with the demons like... suicide vests n shit which is arguably worse. And that game is rated a 16.
That’s a good point!
@@BatteryAcid10 The Marvel's Spider-Man series is a lot less grounded than the batman Arkham series, which is probably why.
There's also the fact that both games WERE MADE BY SEPERATE STUDIOS
@@BatteryAcid10, or these cars were just too annoying / boring.
Nah i doubt that because in Knight there is a point where one of one of the leaders wearing a suicide vest to stop batman from attacking
Oh man I wish we had the ng+ credit screen, that would’ve been so fun and such a nice touch
The worst nightmare skin does get reused in the new Arkham Shadow game. Not playable but they do use the design again - a good callback and continuity
9:04 I’m sure they would’ve enjoyed it even more after Suicide Squad
Haha so true
He wasn't the director of Rocksteady by the time of Suicide Squad.
@@Protosilver97 yes he was. He only left Rocksteady in 2022
@@Protosilver97 According to Jason Schreier, Sefton Hill was responsible for the whole mess.
@@JohnnyFromAzkaban baby inc is responsible, and g companys.
Hush was such a waste. Shouldve been the main villain in Knight.
Scarecrow was perfect for AK. I wish we had more Clayface and Ra's. They're underused in the series. Also Scarface and The Ventriloquist
They still should've done more with Hush, though.
Agreed. Hush should have been the Arkham Knight.
Meh, hush doesn't really fit to be the final boss. Scarecrow makes sense. Kinda wished croc's design was that of the asylum version and wished he was part of the main story instead of a DLC.
Hush and Mr Freeze.
I love this video honestly Arkham cut content should be brought back in some super cut versions of the game
thanks appreciate it! be great to see something like a remake for it
Doubt that would ever happen
Guaranteed profit if they would just keep adding dlc levels to arkham knight
What really sucks is that we never even got a follow up to the Suicide Squad tease from the end of Origins (and no I don't count the 2024 game as an actual follow up). Could've been a DLC campaign where you get to play as Deathstroke sent with the rest of the squad on a mission for Amanda Waller, and he escapes by the end of it.
19:28 I want to make a joke about Batman collecting Croc's scales to make some kind of furry suit but I can't make it land.
Glad origins didn’t do the bane vantage points.
The claustrophobia of the fight is fantastic first time u play it.
honestly OG arkham asylum not having rain but guards and convicts wearing raincoats doesn't "seem lacking" it jsut feels like it was reaining when you were inside a building
On the Arkham Knight Zsasz absence or rather presence that Batman ignores thanks to both the riddle as well as the Oracle captured footage, I think it would've been pretty sweet if Batman did acknowledge his existence like if he said, "Zsasz! I'll have to keep an eye out for him... Now, where's Oracle..." or something. Essentially making Zsasz a more optional quest and I mean there should be other interactions possible to be found throughout the game such as the riddle featuring his victims and that helicopter crash if it did have anything to do with Zsasz. Basically, Zsasz's inclusion and ultimate arrest would be entirely up to the player. It would've been cool to have other villains being completely optional such as Anarky, Clayface, or Prometheus. Of course, the only real issue outside of them simply not being in the game is that these optional villains probably shouldn't be part of the 100% thing - maybe New Game Plus' 240% ending would require them but not the base game.
Honestly I was actually thinking that when it comes around to remastering Arkham Knight (if it happens), then maybe Zsasz could be a part of another season of infamy with other villians like the ones u mention
@@Logan_A3670 The one downside to the possibility of BAK being remastered is Conroy as it would quite strange for Batman to just not talk during another season of infamy. Possible solutions could be using old dialogue from various sources or changing who the player is. If the second, then maybe the choice could be left up to the player as in if Azrael is _not_ arrested then the player controls him. If he is arrested, then the player can be Nightwing, Robin, or Red Hood. Though, personally, if it's tagged on as a additional thing, then the two player characters (outside of Azrael) should be Nightwing or Robin. Nightwing, if the events take place during the main story and Robin, if soon after the game. Arguably, it would be rather funny, if any remaster contained a new playable combative character tied directly to a possible season of infamy such as Gordon or something.
There is a cut line where Batman would acknowledge Zsasz, while looking at the footage
Severe missed opportunity, not including Zsasz in the Seasons of infamy. Having him be a side-mission like in Arkham City would have been fine.
@@J__Tto my understanding, most of the lines Batman would say already exist somewhere
4:20. Honesty they should have added a DLC where the Joker was playable & you can destroy all the buildings & stuff in the dream sequence. Also joker would have a diverse move set not just the one gun. He can have a shotgun, machine guns & assault rifles & melee combat to his unique style.
15:25 Yes, that is a shame. If only they had more time!
@@LueLucifer yeah shame not to see it in the full game!
@@foeinform I just realized, Batman is the nerdiest nerd ever. He's very intelligent & probably loves tech stuff.
3:25 That moving train addition in Arkham Origins would've been so cool! I guess then Batman could've used the train to fast travel across the map apart from using the Batwing. I am sad that feature got removed.
Anyone else think the reasoning for removing zsasz is kinda dumb? At face value I understand and it makes sense but thinking about how these two character could interact and criticize each other, although they do very similar things they’re reasoning is somewhat different and having two similar but opposing villains with citizens stuck in the middle could be kinda interesting. Like imagine finding a pyg victim that has been tampered by zsasz and you have to uncover which villain did what or how pyg believes he’s making these people pretty before disposing them and how zsasz may view that as a selfish waste because he thinks killing them is saving them or zsasz critiquing pyg’s kills because he’s more experienced like a new guy vs veteran type of story. There’s a ton of nuance and freedom the writers could’ve had here. I’m not sure any of this has a history in the comics tho
Always love seeing videos looking into cut content, wish there was an alt universe/game where we could see all of the contents in their own unique games, and see if people are still such as fond to arkham
Definitely, if I ever make content creation a full time job I would love to hire some modders to recreate cut content!
Fun fact: the beta design of the explosive gel in Arkham Origins still appears in the final game. When Bane uses the TN-1 and Batman sprays gel around both of them, if you look close you can see it's the beta design.
The moving trains in origins would have been so cool
Bulky gadgets or just alternative tools and methods would have been a nice to showcase the early struggles of Batman and a way to bring new changes to gameplay. The remote claw is a fun alternative to him lacking the standard line launcher to use for traversal (even though it's not his gadgets and has other purposes).
It would probably take up even more time than was available.
The suit design is the one thing they could have made less modern than his other suits unless you'd argue he had more armour because he wasn't as confident or didn't know to make a suit that was armored but less bulky since the previous arkham suits had a layer of armor in them.
I remember they said that Batman was supposed to move more inexperienced and combat was supposed to be harder. Guess that never happened
I think Gotham Paladin said the next step for rocksteady might be to reboot the franchise but seeing all this cut content I think I'd be better to do remakes of the games where they could have all the cut content if not at least most of it so we'd be able to play what the original vision of these games were especially for Arkham Asylum since it would be nice to have the explorable light house and Chapel Rock which could increase the Gothic feel of AA and would have the opportunity for more lore and creepy details. But that's just a thought that probably won't happen
Hard to know if they will reboot it or not!
Would be fun to see remakes of the games with cut content but honestly I highly doubt WB are bothered with them as WB want live service games but hopefully I’m wrong haha
I just want an "Arkham's Future" that follows Terry McGinnis.
I appreciate that you provide context for each cut content.
Very interesting stuff, well done Foe! (Also appreciate the shoutout lol)
Haha thanks appreciate it! Your theory video was really good and it would be rude to mention it without crediting 😅
9:25 that's fucking genius that would actually make me wanna see the end credit, all end credits should end like this
12:50 PROMETHEUS MENTIONED 🗿🗣️
GOAT 🗣️🗣️
@@foeinform FR sad missed opportunity for Prometheus to be used
I can see the shock gloves being too close to the rec gun as the reason it being an equipable gadget in Origins
0:41 Arkham Origins honestly a great game, but this is why it is hated. It was quite buggy and cause of this the suit was removed and crashed ocassionly. However I loved playing it great bosses and liked the younger batman.
I never thought about how everyone in Arkham Asylum was wearing raincoats. Definitely didn't notice it actually wasn't raining.
Taking out the dev team to then be informed about that developer would have been really cool
I liked the arkham asylum face much better than the City Face. When i got city and played it in 2011 i thought straight away it looked weird seeing his face younger when its much after. Just a little critique, game was of course amazing
I wish we had the original Bruce Wayne face model in that first ever Arkham Knight trailer I think that was the best ever Bruce Wayne looked
I heard the Arkham Knight was originally suppose to be Thomas Elliot (AKA Hush)
14:10 oh if they only felt that way about the riddler
Why did they cut this, are they stupid?
No I think the jonkler did a little tinkle and took these from us😞
@@MuchDrOrange
Is there a lore reason for why they had to cut all this content?
Instead we just got Joker being the final boss almost every game straight 😂😂😂😂😂😂😂😂
He’s only a final boss in asylum though isn’t he??? And if you want to count the crime alley sequence in knight
I hate collectibles in video games because they are just padding for a short game. I remember growing up, games had longer campaign stories. Today the stories are super short and they place collectibles to keep players in the game wasting hours.
I have mixed feelings about Prometheus being cut. It would have been interesting to see an anti Batman going to battle the real deal, but I would have rathered it'd been the Wrath, since he's my favorite villain of that type.
Fighting ALL BRUTES in the final boss would be so cool. I would like to see the ending of a sword beatdown
Yeah that would be really fun!
As much as i would have loved more gameplay as the joker having taken over batman, if it was only 5 minutes long and highscore based it would have gotten quite dull and the lack of that content makes that part of the game more special.
Yeah true i agree! Especially if it was only planned to have 1 map originally also
that end credit level would have been like a deadpool movie intro credit😂
We definitely need a batman arkham asylum directors cut release (remake) witht the cut content
Lol yeah that’s not happening bud
@Dachin55555 Hey guys we got someone from the future here
@@ConnorMccloud25 yessir I am from the future baby whoooo!!!
We getting a remake supposedly
@@klfganims9561 It's a maybe but I'm pretty sure that got debunked the day after but it would be cool to see
That def team combat credits would be wild
If they delayed Arkham Knight to have the bat family playable in open world it would’ve gotten even more sales.
13:03 he did have a riddle about him where that image appeared!
20 seconds in, your funny inflection is stuck in my head, all my thoughts sound like this now. YOU DID THIS TO ME
I believe the train shave been in Arkham origins because it would have made the game more detailed and realistic
True! I think some argued that it wouldn’t make sense during a snow storm but it would have been cool to see
20:40 That's just... that's Left 4 Dead. It's Left 4 Dead's climax levels except with Bane rather than an undead Tank.
Your video quality has majorly improved over the past few months, good work!
Thanks really appreciate it! Sorry for the late response I didn’t get your notification!
Oh foeinform did not expect you to make a Arkham cut content video after about what I told you in the stream and also I left a great comment in the short where you talk about the bell tower in Arkham city you might like it have a great day and great video as always keep it up
Thanks really appreciate it I'll definitely have a look at what you said!
@@foeinformit is heartwarming and it’s on your 5 short that you made 3 months ago
Arkham Origins online was awesome and needed Penguin and Two Face gangs
If i had to guess a lot of stuff like the Knightmare suit and big clay monsters were cut due to animation issues, since rigs have to be shared between characters it was probably too much work to bother with giving the new enemies unique animation rigs
I want to see a batman game where you choose your load out. Choices between armor or maneuverability, bulky powerful gadgets or compact and specific gadgets. Stealth, combat, boss fights that can end in multiple ways. I want freedom with the gadgets. Not just skins and every tool is invisible and is pulled out from behind the cape. I also want a suit that takes unique damage and needs to be repaired or replaced throughout the game. It would also be great to have sidekicks. When batman needs to leave the fight to get to the batmobile so he can rearm himself or change his load out for the boss fight coming up. An option to remove the cape to lower weight or because bosses/enemies keep grabbing it, leading to the research and development of batman beyond type wings/rocket assisted gliding. It would be an amazing batman beyond game.
Imagine if we got that gangly Joker in Arkham Asylum. Instead of a fighting pit on the roofs, it would start as a predator section in a map probably not used in the main game (like ones from the DLC). With enough strength and speed, Joker could leap around and hide around corners, calling in henchman to pan out the room. If not careful, he could climb up to vantage points and rip them off. Our goal is to damage him through Explosive Gel on walls or get the drop on him for a brutal takedown (at that stage, he wouldn’t be as strong as usual TITAN-infected).
By the end, he fully transforms into his hulking mess, maybe a cutscene showing after the last takedown attempt so that he can either grab Batman or enter a chase sequence akin to the ending of Killer Croc’s lair. You run down the halls as he tries to snare you, leading to you grappling up to safety. However, the TITAN in your system begins to hit, leading you to keel over just as Joker grabs you from the dark. From that point, you’re led to the roof where you’ll enter a combat section.
13:36 What's that place?
Is he gonna slit his own throat afterwards.
Between his cheeks?! 😂
@@LueLucifer 😂😂
In all seriousness it's to finish the tally mark on his head. The diagonal dash
I could’ve sworn the nightmare batman skin was in the game i remember trying to unlock it on the xbox360
17:17 in return to arkham in sure there is rain
17:53 nvm
@@justarandomuser12520no problem!
Very good video, but I feel like making separate sections for origins, asylum, city and knight.
With all the lore hunting you do in the games I so badly wanted to see Killer Moth, Great White Shark, and especially Prometheus. Prometheus would have been so much better of a villain then the Arkham knight
14:17 there is a deleted voice from Batman and he mentions Zsasz
Considering the thunder and lighting you can hear/see in the medical building in Arkham Asylum, I'm 100% convinced they wanted it to rain, but cut it pretty late in development.
Seeing as the PC version has PhysX though, it seems a little odd that they didn't bother adding it into the PC version along with it.
HOLY FUCK I didn't know the "Ploob" guy wrote Asylum's story
The art of Carlos DAnda is just amazing✨❤
Joker : " I can take anything
you throw at me batz are you ready for the next round ? "
Batman : " always I'l
l never let you win . "
Your color saturation on your TV seems high in Arkham Knight. There is a setting on TVs to turn off enhanced color. That setting makes your colors oversaturated, which will look less accurate.
@@LueLucifer I actually just applied a filter to the video that boosts saturation but only by a small bit because apparently it’s more engaging from what I heard- appreciate the feedback though!
@@foeinform More engaging? Not really, unless it's toddlers lol. Just leave the filter off for the video to look nicer. A lot of people wouldn't really care with filter on or off. I personally like it with the filter off.
@@LueLuciferyeah speaking to a bunch of TH-camrs they say they do it so thought I would too 😅
I love Batman arkhammm
Me too Alfred
Alfred didnt I say to analyse scarecrows fear toxin
@@foeinform *explodes in 'omg was that a reply?'*
@@Thedarkknight27474 is that meant to be an Alfred Pennyworth joke...?
@@alfred2744yes very
Prometheus looks like he was betrayed by his best friend
Many of these were cut because of wb's pressure on them to finish faster
Bro said Ba'man
Jesus! They were gonna have the first Arkham Game was gonna be much darker :O Also Im surprised Prometheus didnt make the final cut as hes hinted at in City and in Knight causing problems in Gotham.
Awesome video bro
Thanks Evan appreciate it!
Ngl I think the dev team beat up woulda been badass especially as a way to give them credit
I actually just finished Arkham Origins, Arkham Asylum, Arkham City, and I almost fully completed Arkham Knight as well as the DLC’s. but I lost all of my progress on these games due to a power surge that fried my PS5’s motherboard and my internet router. so rip.
It’s crazy after all these years we still finding things that we didn’t know about before . I wish they didn’t cut those things and they were in the game .
11:40 As somebody who's played a lot of arkham origins, I'm a bit surprised to hear this, but in the way that I've had thoughts about the gadget size a fair few amount of times throughout my playthroughs! Of course it is cosmetic, but I have often thought for at least certain gadgets especially when I receive them "dang, those look sorta small and fragile", at least when compared to batman's bulkily-armored hands lol. While I could definitely see it potentially hurting recognizability if not done quite right, I do agree it would've been very cool to have as a nice detail, and in my eyes almost seems a bit that batman using/holding gadgets seemed designed around bulkier gadgets.
My heart broke when I learned Shadows was a VR game.
My life as a teenage robot mentioned!!!!!! Goated show
Prometheus really should have been the villain in arkham night. They suddenly built up to him throughout several games in easter eggs
Love how we still get game info years later. Great job, how did you do it?
A quick note here along with some things I'd would've liked to have seen in the games, recently there's been rumours going around that Rocksteady is going to be remaking Asylum so maybe they'll bring in the cut content and maybe improve the bosses. I wonder what Paul Dini's version of Knight was going to be like? He helped write Asylum and City so a part of me wants to see his take on the story. If there's one thing I'd like to have seen more of from City it would be sword game play, instead of a real sword though maybe Batman would use a wooden practice sword which would be cool when fighting enemies that use blades. Origins in my mind could use a remaster as well since there's a lot of issues that could benefit from a clean up.
I think another reason why the lighthouse in Asylum was made inaccessible would've been the bridge. Going back and forth on a bridge isn't exactly fun, as Origins proved. Though, I doubt the bridge in Asylum would've been nearly as big as the one in Origins.
I think prometheus and black mask were supposed to be in season of infamy originally I’m sure but they cut black mask for the red hood pack and cut prometheus because they wanted the dlc to focus on returning villians and not introduce new ones. I also heard that bane and Anarky were supposed to be in that pack but that’s not confirmed
Ever single Arkham Asylum cut content would have been fire shame they didn’t add them.
They should’ve kept that entrance with scarecrow and Robin it would’ve been much cooler
Oh shoot, another arkham cut content video, only a few days after WrappingFist! released his own video on the same subject, just shows how much content the arkham series really has, wished we did get an arkham 5 with all this cut content
The most wasted opportunity was not being able to use the Jokermobile in freeroam
I use explosive gel so much especially for mini gunners every wall is a free kill pretty much
We don’t need the mad hatters help because the poison ivy part is already hard enough
In regards to the rain of Arkham Asylum, I think it was more so due to hardware limitation as opposed to limitations with Unreal Engine 3. I say this because Arkham Knight still runs on Unreal Engine 3, and it rains like nonstop
That’s the first time I’ve ever heard someone say “I wish there were more collectibles” Jesus the Arkham games have too many as is…