Not really entirely a hot take but I like to think that Roxy had no idea what the mimic was and heard Gregory’s voice somehow and was so motivated to get revenge that she somehow got down there and still thought it was Gregory so she told Cassie to get out of there so that she wouldn’t have to see Gregory get maimed
Plus, I think the reason Roxy came back was not because Cassie shut her down, I think she just simply rebooted her like she did with Sun and Moon turning him into Eclipse, I think that's what it was and some people just dont' understand it.
Thinking about it, I wonder if the “What happened to Glamrock Bonnie” drama was Steel Wool trying to make a new “Bite of 87” for the new generation of fans. It’s left as an interesting footnote in one game, gets followup evidence in the next game, but has no bearing on the actual plot. Whether or not Monty did or didn’t do it, it’s an inoffensive mystery that doesn’t have an impact on future games, unlike theorizing about things like the Mimic or Gregory.
Maybe that could be the case, But still, Since Help Wanted 2 is maybe looking to be a prequel to Security Breach since Moon is in it undamaged and Dawko mentioning the protagonist is a technician, Which possibly could be Cassie’s father, We find out what really happened to Glamrock Bonnie in that game, And since Bonnie was Cassie’s dad’s favorite character, This would be the perfect opportunity to show the real story, I know this might not happen but I really hope it does.
In Steel Wool's defense, the indie dev thing was admitted to be Scott's choice. He said he wanted HW to 'mean something', and not just be a non canon VR edition. Saying, how do you put all these characters together whose canonicity ranges from real to questionable? Hence the indie dev thing haunting FNAF for the past 4 years.
that's such a shitty decision on his part man. i swear, if everything post UCN was an alternative universe like the silver eyes trilogy, it would've been so much better. a what-if type situation. things would be a lot less messy and it'll get people to appreciate and invest more into the steelwool era FNAF without disregarding everything pre-HW
Hasta donde se sabe fué Fazbear Ent. los que dieron toda la información al desarrollador de juegos indie, él solo hacia lo que ellos le hicieron hacer.
My hot take is that it's a damn shame that there has been no appearance from the Puppet in the novel trilogy, when I think having the Puppet be involved would have made for a compelling narrative. Like imagine protagonist Charlie meeting with this eerie marionette, and discovering that it is in fact possessed by the spirit of the real Charlotte Emily, the little girl that Henry built our Charlie in the image of. Imagine the existential angst that could come from that, from knowing that you're living a life that was untimely stolen from someone else, that they were supposed to experience themself but never will, to be face to face with someone who is both you and not you at the same time. It's so disappointing that this wasn't the direction the novels went, because I think that if they wanted to reveal our Charlie to be a robot duplicate of someone else, this should have been the narrative that followed, not Charlie meeting another, more bitter robot Charlie, who is also Circus Baby for some reason.
EXACTLY!! I’ll be completely honest, I’ve never read the novels, and while I know basically everything that happens in them now, for awhile I had very little knowledge of what happened in them, so I had assumed that the Puppet was in the novels because it made sense with what I knew of the novels at that point (i.e, Charlie being a robot made to replace Charlotte). The DISAPPOINTMENT I felt when I learned that the Puppet doesn’t even appear in the novels, much less interact with Charlie, was immense. The Puppet is such a key player in the FNAF series as a whole, it makes sense that it would appear in the first ever (I believe) FNAF book series. It would also be a way better plot than Adult Charlie.
And to give acual Charlie more of a personality maybe dont have her react in hate but try to help Charlie. Seeing her as just another victim. Wich could also add even more to Charlies existential crisis at seeing what a kind person the real Charlotte is, even offering kindness to her "replacment". Maybe even have Charlie offerCharlotte to leave the Puppet and posess her robot bodey instead as it is technichley HER life, but have Puppet refuse. And then keep Circus Baby as Elizabeth but have her be the opposite. Instead of being the last Charlie Bot, say she is Elizabeth trying to steel Chrlies body to gain the life stolen from her, wich she dosnt belive Charlie should be allowed to have. That way you have Charlie and Elizabeth as polar opposites and rivals. The daughetrs of the two founders, the legecy of madness that is Fazbears with Charlie caught in the middle of the two.
Hot Take: Monty and, by extension, Bonnie are criminally underutilized characters. Especially if they're dead at the end of Ruin. The aspect of both characters and the mystery surrounding what happened is so interesting. It's better than the main story-especially Monty, who's rather complex. It'd be a shame it just all ends in Ruin.
Big agree, but for different reasons, I want to know what the hell made Monty devolve into a feral animal, the dude went from 'Hey little guy!' to 'ARGHSGHSGHGHGHGHGHHHHHHHHGHGHHHHHHHHARHGHAGHAGHHHHH!' in like 3-5 years tops with 0 justification for it. Was he programmed to do that? Did Gregory and Vanessa just muck about in his cyber brain? Was he just too corrupted by the Mimic? I want to know!
I think the real reason people are sometimes so unsympathetic to kid characters is because at least a portion of the fan base of these games are themselves kids. And kids aren’t nearly as sympathetic towards kid characters, and can sometimes have extreme principals. Like “destroying this murder robot is evil of gregory because murder is always wrong.”
I actually really like Gregory. That’s probably due to the games I have where you either play as a child or you have to protect small children, and it’s always more tense when you’re thrown in charge and can’t get caught.
Hot take: Help wanted is one of the best games in the franchise because it shows what fazbear entertainment employees do, aside from the night shift. Vent repair and parts and service were some of the best levels in the game
Who cares what Fazbear employees do? Of course there's animatronic maintenance, of course there's building maintenance. It's a buisness. That's obvious. The minigames are cool, but they don't provide and insight
It has some of the best gameplay in the series, and I feel adding vanny was a great idea even though her character didn’t really make it threw but that’s a security breach problem and not a help wanted problem. My main problem with it is the implications that all the old games aren’t exactly what we saw leaving the possibility to soft reboot the franchise which I desperately hope doesn’t happen. Over all it’s an actually scary game with good gameplay but having messy lore implications.
I personally really like it for basically being a hub world of the first 3 games as well as the extra missions. It’s a lot of fun doing it all in vr, and I can really enjoy it whilst I consider the game to be non-canon (in my head)
Talking about the whole Afton being burned to "death" like 5 times, in a timeline where instead Afton kept getting killed in more and more conduluted/thorough/brutal ways the "i ALwAyS COmE BaCk" thing could've been a funny bit. Like imagine if in one of the SB comics we got to see Afton dragging himself out of a pile of ashes Anakin style only for half of the Pizza Plex to come down on him in the earthquake/sinkhole, rather than his crispy old suit being dragged out of the pit to play the role of a major villain in a now noncanon ending (regardless of whether we want to say "it was actually the mimic all along" in that ending).
I loved the Peepaw Afton bit. All the scary franchise big bads keep coming back (tm). That's a tried and true horror troupe. Micheal Myers, Jason, Freddy Krueger, even 'IT' and other Steven King big bads. Just gotta throw a twist to make them actually, ya know, scary. Peepaw wasn't a threat, so he was a joke. Why can't we have both? Mimic and Afton?
Honestly I think it’s already funny how much he comes back from being killed in canon lol, if there was a official comic on April fools like your concept I’d laugh 🤭
Some people like FNAF as being a confusing kinda story, and I also get why it's fun and all, but can it have that element WITHOUT contradicting the story? Overthinking and being serious over a messy plot device like FNAF is a problem in the FNAF community, and that kinda killed the fun for the lore for me. Some FNAF theorists want to suck in every aspect of the stories without filters in a way.
It would be nice if ONE GAME at least stuck to its story and didn't deviate with connections to lore and whatnot, just one, self contained narrative to shake up the formula.
Yep. Maybe it's fun for theorists, but people who are interested in writing are not going to have a good time with this. Unless they want to make an AU and discuss it with other fans. But this way you're not talking about FNAF, just your version of FNAF. Sigh.
Currently started noticing I was feeling that way around Ruin's launch, and I joined the FnaF community and fully explored as much as my hyper-fixation brain could. Not only is there a barrier to entry for me (being I don't even have a good modern PC, let alone a super computer to play FnaF SB with) but I found I liked FnaF 1-UCN's storyline, so I kind of tap out anything truly trying to theorize about what could be going on because why lose sleep about the poorly explained story of a game?
Yeaaa, from what I remember this is also sorta simular in the books. Also the books weird obsession with killing of the mother/wife of character (that happened more then 4 times, no joke💀)
Hot take: it isn't possible for FNAF to be scary anymore (without a huge shake up). FNAF, originally, was scary because it was familiar setting (a pizzeria like chuck e. cheese) with completely unfamiliar events (the animatronics are alive). The mystery added to the horror because you didn't know what the animatronics would do or why they were acting the way they were. Now we know who built them, why they're haunted, and (worst of all) why and how they act the way they do. Things that you *do* know straight up cannot be scary in the same way as something you *don't* know, because you know what to expect from something you're familiar with. FNAF has gone on so long that there is almost no mystery to add to the horror. All the mystery left is "how does this secret minigame relate to the story that doesn't even relate to the main gameplay". Overexposure harms horror more than any other genre. Most horror franchises can't last more than 3 entries before they start stepping into other genres because people just stop getting scared. If you play every Resident Evil game in order of release, you'll probably stop getting scared of the games by the time you've reached RE3 or RE4, which is right when the series started stepping away from horror and into action. Then, after a long wait, the series stepped extremely gracefully back into horror with RE7. But RE7 only succeeded because it was a massive departure from both the more recent games and the older games too. The player was unfamiliar with the main character, the setting, the villains, everything. I think FNAF works best as a horror franchise, and the only way for it to actually be scary is to make the player less familiar with it. FNAF VR is works really well as a horror game just by being in VR. FNAF VR lets you be "in the game" in a way, which is a completely new experience for the player. I was scared in FNAF VR despite knowing exactly how each of the FNAF games worked and how to play them. Being there, in the office, without being able to just look away from my monitor, made it so much more terrifying because it felt like I couldn't escape. It was basically the same game I had already played, but the way I was playing was new to me, and that made it scary. I would love to see FNAF actually be scary again. Unfortunately, i don't think FNAF wants to be a horror series anymore. It seems far more interested in pandering to children, which really disappoints me.
I think this is why I really like sister location, I found 3 and 4 unscary and didn’t enjoy them as much and I felt that sister location brought back the horror aspect really well and then after that it went back to being not scary lol
There’s a part of me that hopes when this franchise ends we get a big book or something of exactly what happened. I know it’ll probably never happen, and maybe some people would think that it would “ruin” the franchise, but honestly if/when the series ends I think the newer people might appreciate it so they don’t spend years of their lives picking it apart like we have while it continues. I love this franchise but I just want to know what the hell is going on!!
That would be nice once that franchise is history in 30 years or so. I could see Scott going similar to J. R. R. Tolkien late on his life, just giving "letters" and footnotes for clarification of the events and lore. Besides, I really appreciate the activity of that franchise, it isn't common for that amount of official productions for an indie dev in less than a decade (comparing it to Undertale or Hollow Knight for example, even though they're very different).
I actually really like the idea of Cassie being saved by The Puppet. It would've been pretty cool and fit the character, plus it would have been great to see my favorite FNAF character again.
That could have also been used to suggest that the Nightmarrione plushies that are sprinkled around are more than just Steel Wool messing with people. The Puppet and Nightmarrione are different characters, but at least they started off with the connection of one being the nightmare variant of the other, so have it be a thing of the Puppet being sort of scattered until it pulls itself back together to save Cassie.
Same would be way cooler and make more sense. Ore heck have both Puppet and Roxy here, with Puppet being the one who helped Roxy down here and maybe we see her fore just a brief moment when the Elevator crashes implying Puppet saves Cassie
I got four hot takes: 1. FNAF really needs to pull a 'Bendy and The Dark Revival' and have a scene where a good bit of the lore/plot is simply spelled out for us. Not every little detail or the longest possible explanation, but just a short bit of exposition that gets the basics out there whilst not answering absolutely every single little thing so there's still room for theories. I think something like that would really benefit the FNAF Franchise and the messy state the timeline is in right now. 2. I wish we got the Infinite Tycoon Scott mentioned when he did the poll for either that or Ultimate Custom Night. Not to say I disliked Ultimate Custom Night, or don't think it should've ever been made, but honestly the Tycoon stages were my favorite part of FNAF 6 and I really wish there was a more expanded version that really explored what could be done with a FNAF Tycoon Game (one that doesn't have the survival segments that I could honestly do without). 3. Now I'm not sure if this would be a good idea, because it might confuse people way too much, but I think Steel Wool should consider making Security Breach as we have it non-canon and try making the original version they envisioned, really taking their time to make it as good as it could possibly be with every feature they originally wanted to add before having to rush everything. So basically making a Remake of Security Breach that would be the new Canon version that future games would build off of. 4. I kinda hope we get a classic-style, smaller-scaled FNAF game in the future. One with the usual 5 nights and sitting in one room with a bunch of cameras, like FNAF 1-3. The more narrative driven games are great and I don't want them gone completely, but I do miss the style of the old games a little bit. This is less of a hot take though and more of a lukewarm take since I don't feel as strongly about this one.
HARD AGREE WITH #3 !!!! I can't imagine a game out there that I would hype for, or throw money at as hard as a Security Breach remake. And it's so doable!! They don't even really need new assets! Most of the expensive work is already done. I need a Security Breach remake more than any other piece of media in the world
@@maas1208 True. They should make games about Jeramy, The CEO of Farbear's from the Fnaf 1 newspapers, Miss Afton, Vannessa/Vannie, and the Phone guy in Fnaf 3. Jeramy, Phone Guy and The CEO are characters we don't know much about and or know why they what anything to do with Freddy's or why the work there or are interested to with Fazbears. Vanessa and Vannie should get more screen time, and Become the New Villain other than the Mimic who was a bit underwhelming. And Miss Afton because the the only person with the Afton or Smicht last name That never died.
A lore dump is necessary but I don’t think that’s quite the best solution They either have to release an official timeline and stick to it or they need sone in game material similar to one Give us a book in universe that tells the history of fazbear entertainment, have an expose on its crimes and give us some actual confirmation on stuff
There's two sides to people discussing young characters. They either hate on them with Chris Thorndike or love them as shown with Ash Ketchum. I wasn't really a fan of Sonic X because all of the characters that weren't Knuckles were horribly butchered from their Adventure era counterparts. Sonic tangent aside I don't mind Gregory dismantling the animatronics because I feel it adds layers to him. Every other character we played as up to that point, excluding the crying child of FNAF 4, were all adults as security guards. Having a child fighting back against the animatronics just made it even more tragic. Seeing the very characters Gregory used to follow be destroyed out of fear further exemplifies the more tragic elements of the series we've seen since FNAF 3.
Even Ash Ketchum gets a bit of flack! But it kind of depends on which season of Ash. Seems like there's specific seasons that get more 'annoyance' than others. XD
@@notrealnamenotatall2476 Black and White in particular seem to be the most targeted, with X and Y being the most beloved. Personally I've liked more recent iterations because our main character is given actual character development and I'm looking forward to seeing the new direction for Scarlet and Violet.
Gregory's still my favorite character in the series right alongside Glamrock Freddy mostly because he fights back against the animatronics trying to kill him and he has a bit of a sassy side to him that is complemented by his caring relationship with Glamrock Freddy. Pretty much a diet Max and David from Camp Camp.
That applies to anyone who's fighting back animatronics to be afraid. That doesn't add character. What did add character was the other little things Gregory did, like lying to Freddy, his opinion on items, his dialogs, Etc.
also Gregory is the first protagonist (I mean the characters we play as) to actually confront them besides just running or hiding or stunning them (like in Special Delivery). I know with great help from Glamrock Freddie, but it's like Terminator 2, were Sarah has a version of the previous model on her side.
Hearing everyone talk about the age difference between Cassie and her dad (if he was he bonnie bully) is so interesting to me. I'm currently 20 and my parents are 66 so they had me at around age 40. I never realized that this wasn't normal lol
Honestly (This is also Kinda a Hot Take), I like 50% (Grieving Father Theory) and 50% (Always Bad Theory) Willam. It makes more sense to me and makes him more dynamic, he was always morally ambiguous but only resorted to killing after the tragic loss of his son (either as an excuse to kill childern or out of being an envious asshole, or something in between).
I think the original FNAF analog horror ARG (that started the trend) handled that excellently. A terrible man and an abusive father who started killing after the bite killed the kid he liked.
@@godofthecripples1237 I agree, however (Unfortunately, like many other good analog horror series there is a lot of controversy) but that's aside the point.
Those things aren't contradictory. William can be abusive narcissistic asshole, but not every abusive narcissistic asshole becomes a serial child killer. People are complicated, and calling them just "evil" is boring
On the Sun/Moon/Eclipse thing, I am under the impression that Eclipse was the true personality, and Sun/Moon were "modes" [like DJ Music Man going into "bouncer mode" or to a lesser extent the Springlock suits having both an animatronic performance mode, and a suit mode where a Fazbear employee played the part of Bonnie or Fredbear], and the split personality thing being the effect of Glitchtrap/Mimic1/Vanny shenanigans like Monty becoming a d-bag, chica reverting to garbage bird, and Roxy becoming insufferable. The reset allowed both subroutines [Playtime and Naptime] to release, returning the Daycare attendant to its pre-virus/glitch state [being able to switch at will]. A loose analogy would be a linux computer with setups for virtual machine versions of both windows and Mac OS. An improper shutdown or misclick made both Windows and Mac OS active at once, with the only way to switch being running a program that only works properly on one or the other [so a normal program for windows and something in the iCloud for Mac] without being able to revert back to Linux for system maintenance. On the same note, "nice Roxy" in ruin could be the pre shenanigans personality, with Roxy being confident and competitive, but helpful [the self esteem issues could have been put in to help her relate to customers, one of her attractions was a salon], with the glitch turning up the competitiveness and ego to max, leading to ego overflow depression when she fails a task [like nuclear Gandhi in Civilization]
Possible hot take: I think that in terms of gameplay, Ruin is worse than SB. In SB, you're usually free to go wherever you want, and you have freedom on how you do some stuff. Ruin is just a hallway simulator with the same 3 puzzles repeating dozens of times.
You’re free to go wherever, but that doesn’t mean you can actually do interesting things there. If Ruin is a hallway sim, SB is a walking away from robots sim.
You’re practically never in any danger, either. Chica and Monty both get stopped before they can do anything, and you’re way faster than them for them to be any sort of threat.
I surely do not understand how Gregory managed to trash a whole building by just destroying a corrupted camera system, it's really weird how the building crumbled. Because it doesn't make sense for the 4 glamrocks to be found shattered, along with a crumbled building that isnt caused by anything.
@@Dressup_Doll chica, roxy & monty still have the capabilities to grab onto gregory. But only later on In the game when the camera system had broken down
Hot take: ballon boy should have been expanded on. He was one of, if not the first, talking animatronics in the games. His design was good, his gameplay was different, it just felt like Scott gave up on him because of the hate for his gameplay. Going back to design I really like the creepy child essence of it, and the fact it seems he doesn’t have an endo similar to the puppet really made him more unique.
I wouldn't call Balloon Boy "hated" Aggressively memed on? Yes Actively hated? Not really That said, as the games moved away from "sit and survive until 6AM for 5 nights", Balloon Boy's type of mechanic did become less prominent (or at least less refined)
To be honest, Balloon Boy was never trully hated as this animatronic can be avoided by keeping your eyes on the cameras and using the mask if he's near.
I feel like he was hated as a meme, but these days, I miss him. When the fan game of the escape room was released, I liked the room he was in where he would just say hello to you lol. I half expected him to attract Chica to kill me, but no. He was just being a good boy.
Hot take: Matpat is WAY to hated in community. His only crime is making ridiculous theories about an already ridiculous game. People act like his theories are the biggest reach even though weirder things have happened in the game (and he's actually predicted some things). He seems like a genuinely nice guy who's very passionate about what he likes and it infectious.
ive never watched him so im indifferent, however i will say this: he shouldve NEVER brought up the '93 chuck e cheese murders let alone theorizing that the mci was based on it. im baffled that he and his friends thought that would ever be okay to do. it was thoughtless, insensitive, tone deaf, and very inappropriate. and from what ive heard, apparently is still up too. the right thing would be to take it down or at least edit and reupload.
@@milannoelle1576 yeah i agree, that was really insensitive of him, but i dont believe hes done something similar to that since so hopefully he learned to do better
@@HitoLuciusI mean to be honest he likely forgot about the whole affair by now? But doing better would have been taking the video down and donating whatever money he and his wife made off it. It would have shown he actually cared that he hurt people.
I think the view that fans have of Gregory is because of the way the animatronics are destroyed, like, it's a bit graphic and the situation they end up in after being left to pieces is a bit sad since they have personality and even show agony, and this could give the impression that Gregory planned everything to make them suffer but that would be impossible. It could also be a case of making Gregory a punching bag, he is a new and unknown character, but there is almost nothing about him in the entire game and so it is difficult to connect with him even when playing as him, so when the slightest negative sign appears, people went all out.
" that Gregory planned everything to make them suffer" But he did though? Remember that Gregory saw the blueprints and got excited about destroying them, or those notes detailing their weaknesses , what about the fact that he took Mystery Mix, placed it in the garbage compactor in order to lure Chica in and crush her, he didn't feel any remorse. Similar deal with Roxy.
I REALLY dont like how Fazbear Entertainment (FBE) is now a genuinely evil company. They were a careless and scummy pizza place but now they're treated bigger than Disney with added Area 51 levels of research labs. Old FBE's general perspective was sort of communicated through Phone Guy, especially his calls in 2. They put security measures in place and seemed to really care about the client's safety and enjoyment, but were neglectful to staff. Now, it seems like any killer can easily take over the company to use for comically evil stunts, like FazGoo or the AR Service. Now they're basically saying "yeah everyone has a decent chance of dying, so sign here to forfeit your life."
Que The Amalgamation (Funtime Freddy) and Circus Baby taking over and turning fazbear’s entertainment into a spartanian Dual Monarchy, Funtime to kill people and Circus 🤡 Baby to “continue Afton’s Legacy”.
Hot take: I dont really like the fact the new main antagonist is an ai, there isnt an “actual” person to connect. William had personally, character, becoming insane. But the mimic is just a robot thats kills bc it might have seem william kill. Hot take number 2(kinda): The fact that you can only know who the mimic is from the books with absolutely nothing about it in game wasnt a good idea. If scott wanted him to be book related i feel it would be better if you at least see some of him in game Hot take number 3: The crying child needs an official name. Just calling him by that is annoying and kinda downplays who he is and what he’s gone through. Its like if you scared of a lot of things as a kid and for the rest of your life everyone calls you scaredy cat instead of your actual name. Hot take number 4: steel wool saying in vr that the part games cannot be trusted or whatever it says is so aggravating. Scott you’ve told us that you’ve retconned smt, just tell us what it is instead of making a lot of the games unreliable. Also steel wool made fnaf worse and way less scary tbh. Sorry thats its kinda long, i needed to get this out
honestly the crying child is too late to go back to in the games and if they were to just say their official name it should just be evan because its what most of the fans use (to my knowledge) and it isnt reused as often as micheal or charlie is
My hot take is that out of all the William variants, Glitchtrap was the best. (Not including Springtrap) He was by far the creepiest and mysterious to me. I jumped the first time I saw him, and his design is the best besides Springtrap in my opinion. The way he beckons you from behind the curtain and happily dances around the pizzeria after having just stuffed you into a suit. I liked how he was more of a manipulator. Pulling the puppet strings from the shadows. Ihate how they just threw him away. Even though he was somewhat in Princess Quest, he could've done so more. Glitchtrap would've been so much better than Burntrap and would've given a valid reason as to why the animatronics were after Gregory. I just hope they bring him back and flesh him out. He'd be a great villain if they put time and effort into him. I just really like Glitchtrap in general.
This. This. This. A 1000x This! William Afton as Glitchtrap shows just how insidious and manipulative he can really be, having both Vanessa and Gregory (as GGY seems to imply) as his proxies. His speech to Vanny in one of Security Breach's trailers is one of my absolute favorite character moments from GlitchAfton. To see all of his potential possibly given to the Mimic does not sit right with me as it's unnecessary (what's the point of introducing the Mimic if he's just going to be diet William Afton?) and a waste of potential.
I second this. The idea of the main antagonsit being a *corrupting* force instead of a killing force is just so cool and would genuinely open the door to all sorts of new horror options
Glitchtrap's design is really simple, but it worked, better than Springtrap at least. It mirrored how the time was going, from the murderous springlock suit to a simple costume which was more safe in comparaison, yet the design was intriguing.
I’ve said this about a different bunny character, but I’ll repeat it for Glitchtrap. “I’d like to punch him in the face, set him on fire, and then shoot his burning digital corpse with an arrow.”
I'm pretty sure the main reason everyone got mad about what Chris did in Sonic X wasn't because of him taking Sonic. In the episodes before that one, the cast finds out that if Sonic and his friends don't all return to the world they came from, time would literally stop forever. They literally needed to leave or the world would end. I think they said that the cast only had a few days before the world ended, and Chris literally shut off the portal right before Sonic could go back in. I think most people are actually angry at Chris for shutting off the portal and therefore putting the entire world at risk rather than him "kidnapping" Sonic.
Hot take: It kinda feels like freddy fazbear kinda doesn't matter to this franchise like he was always around, of course, and security breach definitely helped, but when he could be taken out of half the games and really nothing would change the only real role he's had for most the the franchise so far is just being the face of the series.
It feels like bonnie is more important than freddy at this point lol. I think scott was planning to give fredbear a bigger role in fnaf 4 and future titles to sort of balance out spring bonnie's role in fnaf, but forgot to, and now basically every villain is just bonnie.
I think Ruin & HW2 are setting up bears as the new baddies this time ‘round and rabbits are good guys? I dunno, but were misled to believe The Entity is Glitchtrap, while Helpi was helping us, when it turned out to be the opposite. Once again, it happens in HW2 where Helpi is actually a hidden bad guy, because he disappears when Glitchtrap disappears
I honestly thought base Security Breach was scarier than Ruin. Security Breach on the first run was huge and confusing at times, so combining that with animatronics that could be lurking around any corner made traversing it seem like walking through a lion’s den. Besides, one of the scariest things to me is suddenly being spotted or chased by something, and then having to react quickly as they approach. Security Breach had all sorts of scenes like that in it, to where I would panic whenever the “spotted” stinger would play. Ruin had a spooky vibe, but the segments were usually scripted to the point where it felt like I barely had to do anything. The only part in Ruin where I started feeling the same as I did in SB was with Chica in the bakery, and that segment was over about as quick as it started. I don’t dislike Ruin, it’s just that I find it funny that most people have an opposite opinion on the horror that I do.
Hot take: I think the base game should've done more with the Daycare attendant other than have him chase you around when the power diversions occur. I mean, why not do anything with Sun? Despite Sun lacking the red eyes, i really think he could be just as creepy as Moon if he ever wanted to. Remember, Sun and Moon share the SAME body with the same physical abilities, remember how Moon can fly, do summer-saults, handstands, crawl on walls, ceilings and all that creepy acrobatic stuff? Yeah, I'm pretty sure Sun can do that too (probably just to entertain kids). They could've done something with his whole over-bearing presence and make it creepy, giving you the reminder that "The sun is always watching". Another hot take: Something else about the DCA, i really think Gregory should've considered shattering him, because isn't he ALSO after him? I know the DCA doesn't really have any specific components on his body that would benefit Gregory in upgrading Freddy, and along with the fact that shattering him would be quite unnecessary, but maybe, if there WAS a "find out how to decommission the Daycare Attendant" i think it would be best to make it optional. Shattering Moon would maybe make it a lot harder for him to catch you, where he can no longer hand-run towards you like the gremlin he is, making it easier to get away, or making him unable to fly to your location. Don't know what Shattered Sun's mechanic would be though.
Hot Take: I don't like Gregory not because of the usual stuff, but mostly because of the lack of a silent protagonist ruins the immersion. I was so excited when we were going to get a game in a mall after hours as after hours because being locked in a place after hours has been a fear of mine for awhile after getting locked after hours at church as a kid, but then when I try to get immersed into that fear, Gregory just starts talking. I can't get into the fear when this sassy child keeps talking (or the fact that the place is so bright)
Personal opinion followed by a hot take: Your idea of having the Puppet save Cassie is certainly a very fun and interesting idea, but i don't think it could happen organically without at least a little setup first, because it would very much be so out of left field for any newcomers that there's suddenly this black bear or a spindly humanoid just showing up randomly without explanation as to what it is and why it's helping us that it would just feel super jarring. It would be a very FNAF thing to have happen, but not very good out of a standalone storytelling perspective. The puppet would probably need a children's drawing or tattered poster of it "giving life" or it protecting a child or what have you, or to be sitting decayed on a chair somewhere before suddenly being gone when Cassie looks away or just SOME setup, any setup instead of just BOOM; puppet time! Honestly: if the blob was the one to sneak up and yoink the mimic by the leg or the arm or something, under the impression that it's Gregory, a person who it did encounter telling by the accurate depiction of it's face in Gregory's drawing of the Afton ending (there's no way Gregory just coincidentally came up with an animatronic design that so accurately resembled the blob from his own imagination when the blob is confirmed to be real in Ruin, that just feels like waaay too much of a stretch, even by FNAF standards); that would probably make more sense, as the blob does show up near the beginning of ruin and doesn't reappear afterwards. Would actually give the blob some setup and payoff instead of just being relegated to an easter egg (The Mimic could just probably rip the part that was grabbed clean off to get away, like it's foot or something like it did when it's arm got stuck in the elevator). That's just my incidental hot take here, i just kinda want the blob to not just be sitting on it's wirey ass and do something besides biting Burntrap's head off or playing kraken in the underground burny room, or especially playing hide-and-seek in the decayed mega-pizzaplex. Look, that's just my rambley butt going off and listing ideas. I mean this is a hot takes video, i don't think this is too inappropriate to ramble about this here.
I mean, maybe, but technically SB was the first game without a Puppet appearance. It appearing is no more jarring than Afton- I mean Burntrap- I mean Mimic. XD
@@notrealnamenotatall2476 I personally sign up to the idea that Burntrap is both Afton and the Mimic at once, like Afton got uploaded into the Mimic's endo and accidentally unleashed a dormant monster by giving it his sheer amount of agony. That just fills in the plot holes caused by "it's all Afton" and "it's all the Mimic" theories in my mind at least. But yeah, the Puppet has been strangely absent, excluding a couple of Nightmarionne collectables and maybe a few easter eggs i can't remember.
I don't think it would be jarring considering there's already puppet imagery all over the base game. As for it not being good for a standalone storytelling perspective... well ruin is not a standalone story. It's a dlc to the 9th game in a franchise. I don't think it's necessary to explain or set up previously established characters. Sure, it might be confusing for newcomers but that's to be expected for newcomers who decide to start with game 9. Burntrap would also be confusing for newcomers but nobody complained about that. The same way you can't start with book 3 in a series or the 2nd season of a tv show and expect to understand everything, you can't start with game 9 and expect to not be a little confused. Especially since it's a overarching plot (no matter how messy and nonsensical said plot may be), not an episodic type situation.
great video, I love the hot takes videos so much! here's two from me. 1) the fandom and especially the theory community get WAY too hung up on details that don't matter. admittedly this is in large part Scott and Steel Wool's fault, because so many random details are thrown in that seem important and so many changes get made that seem to be hinting at some kind of plot significance, but things like the Bite of 87 just don't matter to the series as a whole. talking about the Bite specifically because it's what inspired this hot take, from a writing standpoint, the Bite has always felt more like a throwaway joke/worldbuilding that explains why the animatronics don't walk around and establishes that Fazbear Inc. is really negligent because the bite didn't lead to the animatronics being decommissioned. it's also in keeping with similar jokes in other media, like the "noodle incident" in the comic strip Calvin & Hobbes, that the creator has confirmed has no actual canon behind it because anything his audience imagines when they read about it would be funnier and more interesting than anything he could come up with. Steel Wool and Scott don't make it easy to tell which details are and aren't important, but from a narrative standpoint the Bite just doesn't matter and never did, and I feel like Scott went out of his way to establish that FNAF 4 ends on the Bite of 83 so people who were trying to keep track of the timeline didn't get confused and think the games happened in the wrong order. 2) not only do I agree with the commenter in your second hot take video who said that the series' lore has become almost totally inaccessible to newcomers at this point, but I also think FNAF needs to seriously change the way the story is told overall. I understand that details are intentionally kept vague to keep things spooky (and because Scott and Steel Wool know how important the theory videos are for keeping the fandom engaged and active) but sometimes basic storytelling is totally ignored in favor of creating 'theory bait', for lack of a better word. things like the headless Freddy in Ruin having "prototype" written on his foot only make the story more complicated to understand, because it means a really straightforward piece of information is suddenly just a huge wrench that complicates theories and the timeline even more. it's bad enough that it's so easy for the fandom to get stuck on details that I feel don't matter, like the Bite of 87, and it only makes it worse when something really clear and obvious (like the idea Freddy's headless body is here because the Princess Quest ending is canon and Gregory and Vanessa took Freddy's head with them when they left the Pizzaplex) is overcomplicated for no reason. at this point it just feels silly and kind of irresponsible from a storytelling standpoint to just sit back and watch the fandom debate things like whether or not Bonnie is purple or blue, or try to solve Midnight Motorist for the twentieth time even though there's zero new information about it to go on, when Scott or someone could step in and end the constant speculation with a single post. I know it's just to give people stuff to theorize about, but a much better way to do that would be to tell more cohesive stories and keep the narratives consistent, plenty of writers can absolutely tell a mysterious or complicated story without constantly contradicting themselves the whole way through. I just wish there was a little more transparency from the writers when the fandom is obviously stuck on an unimportant detail or has totally misunderstood something really important. sorry for the long comment, and thanks for reading!
The problem with FNAF is that your choices are limited. Lore hunting is the only thing you can do, outside of making fanarts, which can get really tiring, especially if you're more interested in storytelling. Look at the Gravity falls fandom ( this is what came to my mind first because it was kinda an active mystery series ). There are people who have fun with the themes and character dynamics and there are people who are trying to solve easter eggs and theories because the series has both.
The problem is that we dont know if random easter eggs means something to the lore, and some lore parts are completely forgotten (example, death children incident in fnaf 2 is completwly forgotten at this point)
I’ve known about FNAF since I was a little kid, took some interest to MatPat’s theories when I was maybe in middle school, and I couldn’t tell you really anything about the series. I only payed attention to _Security Breach_ last year because my friend loves it and I needed something to watch after I got my wisdom teeth removed, and enter Spiff’s videos on it. SB was the one game that, while feeling like theory bait and nothing more, has a special place in my heart for the above two reasons.
The Puppet content at the very end of the video is rather on-brand for you, I must say. Your discussions towards “Freddy and company realize they are characters in a video game” idea reminds me of Glamrock Freddy’s identity crisis surrounding the “Am I really just Monty with a different shell?” discussion. It sounds like a lot gripping and existential source of drama to explore over the course of a dialogue and story-focused RPG. Still think Super FNAF Xenoverse where your animatronic OC can team up with long-dead villains to save the multiverse is better, but I digress.
For a series that’s almost a decade old, its got a ton of unaddressed holes in its story. This franchise deserves a more accommodating narrative delivery than just dangling hooks and seeing what attention gets caught on it.
Hot take: Nightmare is HEAVILY underutilized. When he appears in FNAF 4 he is treated So importantly, getting Several separate nights to himself, being the only nightmare in the game to use a completely unique jump scare sound, and the only other character related so heavily to Fredbear. He feels like a Final Boss and I expected him to come back later, but the only reference of him anymore is Nightmarione's name being changed to Nightmare in SB. He feels like he's been outright Removed, and it just Sucks.
I mean like, if Eleanor is Shadow Freddy, and if shadow Freddy is Nightmare then he's still kinda important? But yeah, I'd take a horrific, satanic abomination that kills you in your dreams over an overpowered sAturday Morning cartoon villain any day
Considering how Glamrock Chica is still alive and has been given a spare voice box, I don't think we've seen the last of her yet. And Steel Wool has also seen the big positive reception for Cassie, so why on earth would they replace her with a nameless absent dad? I don't see it happening, Cassie will get at least one more proper appearance.
She seems to shut down permanently due to her damages however. All that mold and such looked to be clogging her up, and she probably took some frying damage from that charging booth malfunctioning on her too.
@@FoundedScreenLady I think Glamrock Chica will be back in the future tho, I definitely don't think she's dead, She shut down multiple times during Ruin so that was probably nothing for her.
And I disagree with the notion that they backpedalled on Roxy as a character, we only got the hacked version of Roxy in SB and never got to see her acting as intended, interacting with the guests. And ehh, it sure doesn't sound like Roxy had her head smashed open, as far as I can tell Roxy was slammed into the floor, that's it. It'd be a short sequel if it wasn't Roxy speaking at the end, for obvious reasons. And in my opinion it's more satisfying from the narrative built up for Cassie to be saved by Roxy, her only (true)friend who was there for her, her favourite animatronic turned saviour is a emotional moment.
I've generally suspected Chica might still have something since seeing the entry pass cutout with her still intact. I've attempted a sort of canon divergence giving her more hope, albeit sort of retconning the Missing AR leg featured in the bathroom, so she has a chance of getting back up.
Very hot take: I kinda wouldn't mind afton coming back most of the time, it reminds me of other horror villains (Jason, Michael Myers, chucky).and although he has relations with other characters, he doesn't have any 100% personal issues with other characters he doesn't stand out with others when returning (unlike pyramid head appearing in any other game aside silent hill 2). And him dying would kinda ruin the irony of "afton getting trapped forever in a suit just as his victims did". (then again him adapting to the suit and getting stronger ruins it more) Also I really don't like the mimic, he feels like he was shoehorned in so people could stop complaining about burntrap coming back. Also fear gas theory is stupid, and it's stupider that it might be true, I wanted afton to be a zombie Hannibal/Chucky, not zombie scarecrow from batman
Yeah I wouldn't mind William coming back to William is like slashers DBD and William is immortal remnants souls agony ect and all and William is the main antagonist character main horror attraction of FNAF to and slashers are main antagonist character and immortal to and come back just like William does also William wanted to accomplish immortality death and William come back because he wanted to be become immortal that was his whole goal in the FNAF story William was obsessed with becoming immortality this is my opinion I don't like mimic ai program robot wannabe copycat.
As a Scarecrow enjoyer, it pisses me off so much to see him get ripped off just to give Afton a new genre of evil to be. The guy kills kids for fun and profit, he's evil enough! Stop making him into lamer versions of established characters, darn it!
There is significantly more aldult art of og foxy than there is of toy chica. The reality is that people want to get busy with pretty much all of the animatronics, toy chica's not even really sexy, she's just more slender. At this point I feel like sexy chicken is just a meme.
I know a lot of people don't mention it anymore, but back in 2014 the Foxy fangirling and shipping was huge. It was basically the "mother" of Tumblr sexy man fans before it was a thing. I don't know why people always mention Chica. Probably because "girl=rule 34 lol" or something which is kinda icky.
I've seen theories how Monty wasn't the one to decommission G. Bonnie, but Prototype Freddy. I'm not here to go into all the aspects of why that does and doesn't work. However, if this theory is true, than that means Monty was villainized by the community and the characters in-game and he ended up becoming the rabid monster we all thought he was. The thought alone is tragic and what makes it so interesting and sad is how we'll never know the real truth and either way Monty paid for it.
I think that's a pretty big reach. That's no different than saying Roxy did it, or Chica, or the Daycare Attendant. If the fact that Glamrock Bonnie's laying on a piece of carpet from Monty's Gator Golf isn't enough of a sign that Monty's involved, then people are just going to assume it can be ANYONE to say that it's not Monty.
I looked, and the carpet comes from the East Arcade (El Chips). I even bought SB for PC, just so I could double check (Also I just love the locals so it helps with art references). It matches with the color, design, and even the way the carpet is cut. Doesn't automatically make Monty innocent, but it does help his case a bit. Also if you go by the messages. Bonnie was last scene going to East Arcade, before he went to Monty Golf. So it's like. What was going on? Also I don't think it was prototype Freddy, but it could be Freddy. remember his line from SB about Vanny controlling him, and him not wanting to do it. Granted the canonization of that moment is vague now. Holy shit, could you imagine the twist that Freddy was forced to murder Bonnie? @@notrealnamenotatall2476
@@notrealnamenotatall2476 Except it isn't the same carpet: The carpet from Monty Golf has green and blue ribbons and purple and pink confetti. The carpet under Bonnie has green and brown (could be dirty yellow or cream) ribbons and cyan and blue confetti Even if it is dirty/faded blue won't turn to brown nor would red turn to cyan or blue - it is a different carpet.
The only real reason I like to say Gregory is an evil gremlin for his treatment of the animatronics is mostly because of all of the glitches we could do where you could repeatedly run over Roxy over and over again or how gameplay wise the vast majority of them are comically ineffective. Narratively speaking oh yeah 100% Gregory isn’t evil for defending himself. But mechanically it genuinely feels more like we are the ones hunting them. Especially because with the exception of Monty their shattered forms are barely any different (ironically Roxy seems better at tracking you afyer losing her eyes) making it feel like rather than us defending ourselves we are just doing it because the game said so. Combine that with how comically awful Vanny and Peepaw are he genuinely comes across way more villainous. tldr: Security breach gameplay wise makes me feel much more like the hunter than the hunted and I imagine that for a lot of people (especially those who enjoy speedrunning or messing with the game) he feels a lot more evil than ever intended
Not to mention the few lines of dialogue where Gregory says that "they'd get what they deserve" and the lying to Freddy's face about his friends with no remorse. He was excited about destroying them too.
Yeah at least in head canon land he totally seems like the type to have had a bit too much fun playing take apart and but back together with mangle. Especially considering what happens to Vanny (again this is mostly from the lense of speed running where Gregory basically leaves freddy’s chest and thirty seconds later the night guard is a mutilated corpse)
That's a really nice take on my...take, as well. One of my most favorite things about FNAF is watching people lose their minds over theorizing. It's hilarious! Also, sorry about the name! I'm new to this. Also also, I nearly lost it when I saw you get mentioned in a Game Theory video. That means that MatPat himself regards you as one of the FNAF theorist greats! And you deserve it!
The series needs a real soft reboot. Not through the books, not through a spin off, but a real reboot, where, yes the same characters are there, but we get to start over in a way. We learn about the murders all over again, we learn about Springtrap again, and all the little details like that, without fazgoo or remnant, at least not yet. That's what I thought SB was gonna be, but then we started thinking about the Afton's again and Charlie/or whoever Emily is still here, and the only person who has seemed to actually die at all is Henry and Monty cause he had like four lines anyways so who cares when the little doggy died in water? I DID. I CARED. I DON'T FEEL THE SAME WAY ABOUT ANY OTHER ANIMATRONIC. I cared... :(
My personal hot take is that the Security Puppet should've been utilised more. I personally love its jester-based design and the fact that it somehow remembers the memory of another puppet (being the day the kid possessing the regular puppet died) and its friendly little face. There's something deeper than what we have on the surface but we unfortunately won't be able to look there unless it appears again. The best we have is speculation, and _lord_ do I like to speculate about this goofy jester puppet thing. The puppet in general just scritches my brain, every variant has my heart in a GRIP.
6:41 Henry did make an improvement. Instead of locking Will in a funhouse with 2 exits, he locked him up in a conductive circle with from what we know, no easy exits like FNAF 3
@@roymackenzie-jy4lr nah I doubt it bc in the SL cutscene, the whole place looked like it was made of wood, which burns away. So even forgetting the exits, ST could just punch through a burning wall and escape. But with a metal circle, the diamond plate walls would probably melt and smother everything, not even mentioning how painful that’d be. I don’t even think that Fazbear’s Fright was made as a trap for William, it probably was a legit horror attraction. But we know that Henry at the very least set up the metal vents, so of course he’d make them inescapable.
12:46 i mean, we have to remember that in older times things for children were easily scary due to limitations or just concepts that hadn't been invented, the first fnaf animatronics are very similar to these cases and animatronics from real life could also be strange or even scary by today's standards.
DJ Music Man gets a fusion of a ton of the flavors: the staff bots just mix a few flavors together They also market it as a colorful drink, but then the kids get it and they take the lid off and it’s brown
Not sure if this is a hot take or not, but I’ve grown to see the fnaf lore as 3 separate eras rather than 1 continuous story. With fnaf 1-3 being the 2010s horror game era, fnaf 4-6 being the afton era, and fnaf 7-TBD being the steel wool era. It feels like all 3 are going for different themes and ideas and I find separating them allows me to enjoy them for what they bring to the table, without treading on what they others are going for.
On take 3: I loved FNAF 6 and thought the humor contrasting with horror was AMAZING, the whiplash of the opening sequence gave me chills, it was really good (unless you don't like that thing, which is okay!). It just managed to capture the mix of this colorful, slightly creepy, kids restaurant with a dark horror behind the facade that we haven't seen since FNAF 2, and I really liked that, the contrast of childhood memories and horror game are what I came into this series for. The break from fear to do fun things in the tycoon makes the dread of knowing that the office phase is only ten tokens away even stronger... it's my favorite game :) I do wish there had been more of the story before they killed off everyone, and I don't think I'm alone considering how many people keep asking for more with the classic characters, and I guess if I had a hot take it would be that I wish they had made more games set before FFPS rather than ever making anything set after it. But I digress! I respect their opinion, FNAF is diverse and no one has to like the aspects prominent in any one game, there are other things to like and everyone has an opinion! And... I agree with their second point about the carbon copy Mimic being a poor idea and the fans having a very VERY severe double standard. It's disappointing. I'm glad so many people added takes that agreed on the Mimic being bad, it makes me feel a little better, I was losing hope in the community.
My hot take actually takes us back to when Scott had hidden clues in his websites’ source code teasing FNAF 5 (or at least between 4 and 5): the CRMN was either shorthand for “child remnant” as remnant started coming into play around then, OR it was shorthand for “child remains.” I’m more inclined to lean toward “child remnant” since we find out that The Scooper has a remnant injector and a couple of the animatronics have holding tanks.
Man. Getting through a few of these hot takes is pretty hard for someone who was deeply emotionally invested in Roxy from Moment 1 in Security Breach and practically lost it with joy at her role in Ruin. Roxy's appearance in Ruin is, no joke, my favorite moment in all of FNAF, and I've been here since the very beginning. I also love her personality, both in SB and Ruin! I can relate to it. I've got a number of FNAF Hot Takes, but you know what? Here's mine: FNAF doesn't need to be scary. FNAF *ISN'T* scary. Now "scary" is deeply subjective, and obviously I don't mean to invalidate your opinion if you find it scary. But I don't. In my opinion the best parts of FNAF were never related to whether it met some sufficient level of spooky or not. I like the unique settings, I like the potential stories that can be told, I like the colorful characters and their designs. I have never once in all this time thought "Man, that didn't scare me enough", and in fact I loved Security Breach for taking a break from FNAF’s more typical tone and for taking a huge step forward in developing the animatronics into characters in their own right. FNAF will probably always be a horror franchise and I'm okay with that, but I don't need it to be that in order to enjoy it. The next FNAF game could have zero horror elements and zero jumpscares and I'd welcome it.
I love hearing FNAF hot takes, and I especially love yours at the end. I would've totally loved to see the Puppet take on the Mimic and agree that Roxy doing it was a bad move. Though while on the subject of the Mimic, I also agree that the Mimic isn't very interesting and firmly believe that it's NOT Burntrap or even Glitchtrap. I've had so many arguments with Mimic stans on this, and none of them have convinced that this is the case or even that the Mimic is good. It just really pisses me off in so many ways.
Hot take (probably cold take) but I would find it more interesting if the shadow animatronics were the simultaneous Spring lock victims rather then agony monsters, I’m not completely sure why I feel this way, I just think it would be more interesting for them as characters, although they don’t really have any character ( idk, just the idea of former fazbear entertainers going to help the kids their old boss killed is just neat concept that outweighs whatever the heck agony monsters could bring to the table. Also I love your vids so much!!)
I kid you not I have seen the same double standard with Cassie when comes to defending gets the animatronic, I’ve seen a few times people say that Cassie trying to defend herself against the animatronics was self-defense but with Gregory apparently it’s attempted murder! So if you FNAF character and your not Gregory you can try and stop the animatronics that are trying to kill you, but if you’re Gregory then no you’re just supposed to let them try and kill you.
This is something I like to call bias. I feel like people only say that because he’s from Security Breach. Gregory was in the right. The animatronics attacked him first, he was just trying to defend himself.
@skylord1846 100% agree that it’s bias, and it is getting on my and I’’m sure a lot of people’s nerves. If you don’t like Gregory because you found his personality annoying then that’s perfectly fine, but saying he’s evil for defending himself and saying he’s a manipulative, ruthless, heartless etc character when he is a (possibly orphaned)child defending himself from animatronics that are trying to kill him is just stupid, especially when you’re ok with other characters doing the exact same things that you hate Gregory for doing.
@@justsomerandomperson6506 Yeah. People need to learn to put their bias aside and look at the full picture and actually think about the entire situation.
19:35 I read a Twitter post about this and this made me more fond of Gregory even more. It's like we're in an alternate universe where people see the animatronics as their children and they see Greg as a bigger threat bc he had to "DEFEND HIMSELF" from robots that tried to kill him first and forgot the fact that William killed children
AI Mike/MXES and A burnt puppet tag teaming to keep Cassie (and generally others) safe is a concept I love (especially if we’re just bringing back everyone now) like- imagine. The two og protagonists secretly helping the new protagonists, like a sort of passing the torch thing.
Hot take: the franchise has taken a huge toll since steelwool took over. And as you’ve mentioned, they fan service a lot. But one of my biggest annoyances that came out of SteelWool fan servicing, was when they implied that the Afton family had a present mother. This was so random, and on top of it, they implied (I think) that she was Ballora. The biggest implication is a song short song, that could mean a million other things. Like, cmon.. this is a very opinionated one, since I don’t like the theory of the Afton mother being Ballora.. but I think the worst part, as I said before was the fact that they randomly put a present mother in. It’s just fan servicing in my opinion, since the fandom LOVES the afton mother being Ballora. Sorry for this being so ramblely, Oml-
I disagree, i think FNAF's decline in quality isn't entirely Steel Wool's fault, it's Scott's as well. I'd say the series started falling off with Sister Location. That's when the lore got really stupid. Scott is also the one who had the idea to retcon the pre-VR FNAF games into indie games in-universe.
my hottest takes are - Scott has purposely retconned multiple of mattpats theories which i think is why SB kept getting delayed and was super buggy on release - most fnaf merch is overpriced and shit [including alot of the early plushies] - I always hated the idea of a fnaf free roam game since it would make no sense for the protagonist to not just hide somewhere since we know damn well the animatronics wouldnt look everywhere cuz the restaurant isnt trashed every day - most of the SB dlc was very disappointing and it was only liked due to all the fan service and not being a glitchfest
I really hate how people also think William loved his children and would look out for them. My first point against that his absence in his children’s life allowed Mike to bully the crying child. My second point was that he definitely manipulated Mike to go into Circus Baby’s Entertainment and Rentals knowing Mike would die. And my third, final and strongest point was that in The Fourth Closet he physically abused and neglected Elizabeth. After she was reborn as Baby he treated her like his assistant and treated her like she was nothing to him.
I'm sure this is an unpopular one: FNAF World is not only a good fnaf game, but a great one. I understand being disappointed in the lack of horror, but Scott was also pretty upfront about the tone shift in comparison to other games in the series. The music design is fantastic, the RPG elements are incorporated well, and while it does have its balancing issues, it's still a blast to play through. The hints it sets up for the lore also really benefit both the main series and the tone. (Its a lighthearted game, but you develop the feeling that there's something more insidious going on).
I really like Sire Squawks’ video on Cassidy and CC and have adopted it fully as my headcanon as it reframes the first six games as being the story of Cassidy helping CC and the other kids to finally move on. CC gets to overcome his fears through the mini games and find the real friends he didn’t have in life, the MCI kids get their happiest day, and Cassidy gets to take all of William’s toys away (except Baby and the Funtimes but Henry handles them later). I think Cassidy and CC are both really great characters, the problem being that this franchise just expects the fanbase to make up the storyline ourselves.
my hot take: FNaF 3 is actually a good game, it’s just so complicated because of the ending and minigames. Honestly, i think it would be really hard to get the Good ending, like having to beat all the minigames in a certain state and order, and then having to do a code in the wall? It’s too complicated.
You're so right on the puppet thing. Like imagine the next chronological game and you're working with a completely silent burned and cracked puppet. Not only would that make the game scarier, but it'd also make me specifically really happy. Imagine puppet vs moon fight. Honestly, you're so smart.
I’m the first hot take?! :0 Thanks so much for considering it, it certainly came in late on the post 😅 Your statement about Eclipse feeling like a lobotomization of Sun and Moon is uncomfortably apt! I think I find myself just.. dissatisfied with how unwilling Steel Wool seems about breaking fanon established characterizations, to the character’s detriment.
Y'know, it's only recently that I first started leaving comments on TH-cam videos. And now, my own comments managed to make it into someone's video. It just feels...nice to know that contributed to something on this platform.
honestly i think the best way to put cassie’s dad in the story would just be to fridge him for the sake of cassie developing as a character. it would keep him from being either too important or too unimportant to the story
Happy to see my late-night fizzy faz ramble make it into the video :) I love your suggestions for the flavors for the other characters! Never considered pineapple for Sun but that’s perfect! I had been thinking lemonade for him assuming most of the citruses were swapped out from the Glamrocks, but I think that’s much better. The detail of cherries resembling bowling balls is also really fun! I love little things like that. Edit: Wait, I was rewatching Markiplier play security breach and one of the logs mentioned a cherry flavored fizzy-faz, I think you’re right about that being Bonnie’s flavor! That might be canon! I can’t believe I missed that.
My hot take: in my opinion the books are fun to read and I love that the lore is complicated that gives more room to theorize and I just love that I know other people don't but yeah thats why it's a hot take
I’m so glad someone brought up how the mimic is really just Afton because I never got the appeal it’s literally just afton again like cmon people think
It isn't Afton again, especially if the Glitchtrap personality is truly dead now, which leaves him a bit more open as an antagonist. It has none of Afton's motivations, and an entirely separate history. The William personality it took on was done for specific purpose. The Mimic's actual goal is simply following its programming, but it's because of the influences of its creator, William, and Fazbear Entertainment that its now become a nearly unstoppable killer. It represents a consequence of twisted legacies, and the floor is open for it to interact with the ones still in existence who've tried so hard to cover it up (FazEnt). And yes, that does essentially make it a continuation of Afton's legacy. Except with a lot more room to tell interesting stories than William coming back and doing the same old shtick he's been doing since the 80s. It remains to be seen if Scott will seize upon the interesting potential Mimic holds, but I certainly can't understand the notion that he's a diet Afton. Especially when Afton himself had long since become the diet version of himself as the series went on.
Hot take for Part 3: Withered Chica is THE most terrifying animatronic in the series. The extended shark-like jaws, the tentacle-like wires for hands, and... *those eyes...* *Those sunken in... lifeless eyes...😨* She's basically my sleep paralysis demon😰
The biggest problem I have with the “Cassie’s dad is the Bonnie Bully” is the age like you said, except I’m pretty sure he would be over the age of 50. SB (from what we know so far) is really far in the future - like, in the 2030s/50s or something. I write a lot of fanfiction, and I have done the maths on what age I think characters are. For example, I wrote Micheal to be 16 in 1983, which means by the time FNaF 3 rolls around, he would (if he was still alive) be 56. And what makes it worse is that since the murderers took place in the 80s, the kids were haunting the animatronics for nearly 40 years instead. In a similar vein, depending on what age you make William when he has kids, at his youngest he would be in his 70s, and from there even older. If the Bonnie Bully had kids, they would either be teenagers/young adults by now (assuming he had them when he was young which was the norm back then), or adopted Cassie. Which he wouldn’t be able to do because there’s too much of a risk that he could die and leave her alone with no one else. Hell, Cassie could have a mum! We just don’t know yet. But yeah, I really don’t like the Bonnie Bully is Cassie’s dad theory. Time wise, he would just be way too old.
That and that theory really just came across as Matt Pat picking the only two living characters in the series with dark skin and just deciding they’re related
Yeah but Cassie said it not a Bonnie mask and I'm like why did she say that in Ruin? because the only one that has a Bonnie mask is Bonnie mask bully and Cassie dad used to collect old lunch boxes of the FNAF 1 gang and Cassie favorite animatronic is galmrock Bonnie and original Bonnie?? And Bonnie mask bully could have had Cassie at a young age to or he adopted her cuz Gregory is homeless and he could be a orphan?
@@Bubbles-el7tdI literally said he could have adopted her. And if he had her when he was younger, she would be in her 20s. My parents are both 50 and they had me later in life, and I’m twenty. For their ages to match if you want to say it’s 2023 for some reason, Cassie would have been born in the 2000s. That is clearly not the case here.
12:46 YES!!!!! THIS!!!!!!!!!!!! It kinda gets in the way of immersion imo how every time I look at the animatronics in the first FNAF game, I can't help but think "How are these supposed to be popular with kids in-universe again?"
4:15 I agree to an extent, yes the tycoon kills the tension but personally that’s why it’s my favorite. I’m someone who loves horror but gets way too paranoid to play the games properly. Also on the spectrum. This is the only game I’ve been able to play. It’s the only one accessible to how I can play games and I think different tones in different games can benefit a franchise.
After watching GiBi's 9 hour video on FNAF and how he sorta took the Baby changing into Elizabeth thing as "The chip you take out of her in Sister Location is the Animatronic AI and that left Elizabeth behind, that's why the other animatronics got sick of her and dumped her cause she 'changed'" Feels like the only possible explanation for her personality shift in PizzaSim.
SPEAKING OF THAT VIDEO SINCE YOU BROUGHT UP BONNIE BRO AND THE AGE ISSUE Here's my hot take FNAF 3 took place in 2015, which would be 30 years after the closing of the original Freddy's where the MCI happened, before FNAF 2. Not only would this make sense from the meta aspect of the release schedule since FNAF 3 was released then, but also it would COMPLETELY remove the insane age gapes and plotholes that exist in the games since the theories started that most people ignore except to discredit things such as Bonnie Bro being Cassie's dad. No longer would Henry be taking revenge via Pizza Sim in his 80s, no longer would Mike have done nothing about the Sister Location Scrap endos for over two decades, and hell even MatPat's take of William's Ex-Wife owning Fazbear LLC to build robot kids wouldn't be that crazy cause unless Peepaw Willie was a cradle robber she'd not be in her 100s anymore. Edit: I understand this brushes up against the whole "oh the tech is so advanced even though the community dislikes the sci-fi shift" but let's not pretend that's not wild anyways because no matter what, the Funtimes were made BEFORE the 90s and they are BONKERS advanced, even the idea of the original animatronics being able to walk around in the late 80s is kinda wild. So there's no reason the advanced insanity of the Pizzaplex couldn't just exist in 2019-2020, as opposed to....whatever the current consensus is- 2030 or 40 or something.
10:42 100% agree, the Afton simps really freak me out, it's weird how people act like he's some misunderstood genius. My coworker showed me a sexy edit of Afton and tbh I kinda wanted to throw up. Why are you attracted to him 😭
I agree with most everything you said. One small nitpick is on the point of Cassie’s father: very possible for him to be pushing 60 at her age, my dad was mid 60s when I was 10 and there is not really an age limit of who can be a dad. Though I still think he shouldn’t have a prominent role in the narrative
A hot take I have is that the drastic change in tone, characters, gameplay and setting from past fnaf games compared to security breach was a reaction to the recent popular mascot horror indie games like poppy playtime. I feel like the animatronic characters’ designs and sympathetic personalities are made for that kind of fandom, and adapted to the trends of those sort of games. Obviously, security breach isn’t the first game to stray from the classic point and click gameplay of the original fnaf games. But where sister location has circus baby and her personality adds to the mystery and horror with the twist at the end and has intention, her gained trust from the player paying off at the end and is a part of the story. I feel like circus baby being an animatronic who has a voice and personality is much different that the way this is done with for example Roxy. I feel like most if not all the characters in security breach are very one note. Roxy is a narcissist and that’s kind of all. Chica is hungry, Monty is angry, Freddy is nice and so on and so forth. But with each character’s distinct personalities and designs from one another, they are more like fandom friendly, if that makes sense?
02:49 nah I got into fnaf after the movie with minimal exposure to my nephew loving it and watching dan and phil play FNAF1. All it took was a watch through of Markipliers playlist and watching the theory videos from 4 people. It's fun to see people put pieces together when you have no previous bias or opinion.
True. Just as long as you take some videos with a grain of salt- even mine. XD You have no idea how many comments I got on Mrs. Afton being a major character after Game Theory's Ultimate Timeline came out.
@notrealnamenotatall2476 I feel like that makes it more fun! Like I've seen so many different theories on the two patients in the tapes (yours is my favorite so I'm following your line of thought) that its cool seeing different ways the same evidence can be twisted and pushed into something different. I think it might be because I just genuinely enjoy seeing this stuff without feeling emotionally attached or impacted by it so I just follow along in whatever direction people pull me in. That being said, after the last game I think it would be cool for Scott to answer everything. What was originally in the box (aka the original plot) and an actual timeline...I doubt it tho
Hot take: There should be a remaster/retelling of the original games that correctly states the story with little - to - no fnafy things (questions that take years to solve, bullshit changes, you get what I mean hopefully). I think this because I think everyone wants to know what is really going on in FNAF, I know barely anyone that has actually enjoyed help wanted or security breach (including ruin), this could also just be fresh air for the community, we don't have to make theories off theories anymore, and can have an actual solid thing to base off our theories, and this could actually help solve the games after UCN. This could be packaged all together and be in order in the correct timeline, not only would I think this make the FNAF community happier because it could either prove/disprove theories and give the "soft reboot" that should've been. I mean wouldn't it be nice to have answers instead of questions? Hot take #2: The books should not be canon, I'll make this clear, I have not read all the books, I read Tales at the Pizzaplex and up until book 8 of Fazbear Frights. I think the books should not be canon because they just complicate the story so much, my biggest problem with them is that they try to do to much, if the Pizzaplex books only focused on The Mimic that would've been better instead of tackling that, Fnaf 4, Sister Location, Fnaf 1 etc... And don't even get me started on Fazbear Frights. Also if the games, the primary source of the fanbase is confused thats not good, as I should not have to go to youtube to watch theories every hour while I play. The main arguement I see from FNAF book fans is when they say "well what about Marvel or DC, they use there comics", and my rebuttal is that the comics are the only thing that is giving information, whereas in FNAF theres both the book and games giving contradictory information. Thank you for listening to my hot takes
I would absolutely love if Scott made a retelling/remastery game of the first few with the exact peramiters of “with the information before the books steelwool games” i do believe if he retold with the knowledge about the mimic and glitch trap and stuff, it would get too confusing and he’d try to insert those to make them make more sense. But no, what i was is to know what he wanted the original four games’ story to be. I wanna know what “four games one story” meant to him in the moment, within the context of only the afton family and the first dead children and not the sci-fi/paranormal hybrid it branched into in the later games and most certainly with the books
Hot take 1 : I think the last games just forced the mystery.. It's so confusing for nothing..! I think they need to focus to a complete story in the base game and the "mystery/theory" things has to be in the easter eggs ect.. We don't need to be confuse all the time ! I personnally want to know what is going on when I finish the game and look for clue and easter eggs after it. Hot Take 2 : I don't like the theory that Gregory is a robot or even the patient 46. Even if it's hinted ect.. I just don't like that. I prefer to think that Gregory is a orphan child and that all.Make the patient 46 be the Mimic mimiquing the appareance of a random child or whatever. 😑
The irony of it all is that it didn’t need to necessarily be so complex, it’s a simple story about this kid trying to escape, and then we get some more hints on stuff about Glitchtrap, maybe the client, are there more of Vanny? Or something? Idk what they thought, but it’s now more annoying confusing than it is interestingly confusing
With your final hot take, i think that chica should’ve saved cassie. Add in two endings, one where chica is given her beak back and one where she isn’t. Bad ending cassie doesn’t fix her and mimic gets her. Good ending, chica comes in with a beak, and cassie runs while chica gets her ass handed to her. Roxy can come back during the elevator ending to hint about her coming back to help cassie. Cassie’s good deed is rewarded and roxy is kept down long enough to maybe make that moment hit well.
Hot Take: Henry should have created the Funtime animatronics/been the overarching antagonist behind FNAF: Sister Location. In the last video, I remember one take saying that Slasher William Afton and Mad Scientist William Afton should have been two separate characters. What if that Mad Scientist character was Henry? Picture this: After William Afton murders Charlotte Emily, Henry went down a similar route to his book counterpart, and tried to bring his daughter back, only this time it was through the experimentation of souls and remnant? The book canon always portrayed him as the mechanical genius out of him and Afton, so wouldn’t it make more sense if he was the one to build advanced child kidnapping technology such as the Funtimes? As for Elizabeth, just have her switch families and replace Sammy with her, making her Henry’s daughter and Charlie’s sister. He’d start Baby’s Circus World and rig the fun times with their lethal functions because he was desperate to bring his daughter back. He didn’t delight in the idea of using other children’s as a means to do so, but he felt as if he had no other choice. However karma would come knocking on his door as Elizabeth gets scooped by baby, making him realize that through his desperation to put his family back together, he only shattered it further. Coming to terms how far he’s gone, Henry would go into hiding. Sister Location would become a story not about a man seeking immortality through animatronics, but about a broken man who wanted to revive his daughter so badly, that he would remorsefully yet selfishly try to use the remnant from other deceased children to do so. But instead, he only ends losing more because of it, realizing that instead of spending so much time trying to fix the past, he should have been there for Elizabeth during the present. It would also be fitting to have Baby and The Puppet be possessed by sisters. I always saw Charlie and Elizabeth as parallels to one another. Both possess clown-themed animatronics, and are far more aware than the rest of their haunted brethren. Charlie tries to assist and guide the souls she comes across, while Elizabeth uses them as tools for her own goals.
William Afton is the Handsome Jack of FNAF. Cawthon accidentally made an extremely evil, yet extremely charismatic villain, and can’t let him go. Same thing happens in the Borderlands series… they keep bringing him back because they hit jackpot and want lightning to strike twice.
Ok, so here's my thing with roxy, as someone who never liked her: her "redemption" arc in ruin is way too rushed. First, she tries to attack (who she thinks is) Gregory and Casey has to hide, then she disappears, and when we find her again she's trapped under a forklift. How did she get there? we don't know! No time for that! Suddenly she's sweet and recognizes us. We kill her and have to listen of Casey cry over her for an uncomfortable amount of time. Fast forward, Casey gets attack by Mimic and oh wow here comes roxy to the rescue! How is alive? How did she get out from under the forklift? How does she remembers Casey if we rebooted her? How does she find us in the deep deep basement? once again, no time for that! Then we hear her call out Casey's name after the elevator drops. Still not dead apparently even though the mimic seemingly beat her. None of these events feel "earned". Casey doesn't have to make Roxy remember her. Roxy just suddenly becomes docile and sentimental, and the game expects us to just forget that she was a dick in Security Breach. It's unsatisfying. One of the hot takes says Roxy took away time that could've been used to develop Monty, but lets be real even Roxy didn't get the proper time needed to feel like an actual character instead of a cheap plot device used to get a couple of tears from the player and sell more merch.
I loved Roxie’s treatment in Ruin. It showed a kid’s animatronic interacting with a kid, as intended, which was wild to see. It also highlighted that her attitude with Gregory was absolutely not normal. She can hate kids, but she doesn’t hate all kids.
51:47 It makes me so happy seeing people dunk on GGY, because that theory makes ZERO fucking sense, and I hate it with a burning passion so much. It ruins Gregory's characterization so hard dude.
What makes it worse is that it also completely neuters Vanny's menace, and makes all that Vanessa went through to become Vanny utterly pointless in the grand scheme of things.
oh my gods Sonic X as my introduction to anime AND Sonic as a franchise meant that I absolutely loathed Amy for the longest time your comparison is flawless
Not really entirely a hot take but I like to think that Roxy had no idea what the mimic was and heard Gregory’s voice somehow and was so motivated to get revenge that she somehow got down there and still thought it was Gregory so she told Cassie to get out of there so that she wouldn’t have to see Gregory get maimed
Plus, I think the reason Roxy came back was not because Cassie shut her down, I think she just simply rebooted her like she did with Sun and Moon turning him into Eclipse, I think that's what it was and some people just dont' understand it.
Roxy while fighting the Mimic: “You may have had one heck of a growth spurt, but that won’t save you!”
the moment Roxy realized that Gregory's voice wasn't coming from Gregory...
@@Marxs821 “Wait, if you’re not Gregory, then… *realization* Ohhh, okay, we’re chill now”
Or she heard Gregory, heard Cassie screaming, and responded so that dastardly eye thief couldn’t strike again
Thinking about it, I wonder if the “What happened to Glamrock Bonnie” drama was Steel Wool trying to make a new “Bite of 87” for the new generation of fans. It’s left as an interesting footnote in one game, gets followup evidence in the next game, but has no bearing on the actual plot. Whether or not Monty did or didn’t do it, it’s an inoffensive mystery that doesn’t have an impact on future games, unlike theorizing about things like the Mimic or Gregory.
Maybe that could be the case, But still, Since Help Wanted 2 is maybe looking to be a prequel to Security Breach since Moon is in it undamaged and Dawko mentioning the protagonist is a technician, Which possibly could be Cassie’s father, We find out what really happened to Glamrock Bonnie in that game, And since Bonnie was Cassie’s dad’s favorite character, This would be the perfect opportunity to show the real story, I know this might not happen but I really hope it does.
At least we get to know what happened to bonnie,we still don't know shit about the bite of 87
In Steel Wool's defense, the indie dev thing was admitted to be Scott's choice.
He said he wanted HW to 'mean something', and not just be a non canon VR edition. Saying, how do you put all these characters together whose canonicity ranges from real to questionable? Hence the indie dev thing haunting FNAF for the past 4 years.
Yeah, that sounds like a Scott decision alright, lol.
Scott would 100% suggest adding a sly joke in that implied the games were made by him in canon too, I believe it
that's such a shitty decision on his part man. i swear, if everything post UCN was an alternative universe like the silver eyes trilogy, it would've been so much better. a what-if type situation. things would be a lot less messy and it'll get people to appreciate and invest more into the steelwool era FNAF without disregarding everything pre-HW
it's almost like Scott really isn't that good of a writer and that the lore being stupid isn't entirely Steel Wool's fault
Hasta donde se sabe fué Fazbear Ent. los que dieron toda la información al desarrollador de juegos indie, él solo hacia lo que ellos le hicieron hacer.
My hot take is that it's a damn shame that there has been no appearance from the Puppet in the novel trilogy, when I think having the Puppet be involved would have made for a compelling narrative. Like imagine protagonist Charlie meeting with this eerie marionette, and discovering that it is in fact possessed by the spirit of the real Charlotte Emily, the little girl that Henry built our Charlie in the image of.
Imagine the existential angst that could come from that, from knowing that you're living a life that was untimely stolen from someone else, that they were supposed to experience themself but never will, to be face to face with someone who is both you and not you at the same time. It's so disappointing that this wasn't the direction the novels went, because I think that if they wanted to reveal our Charlie to be a robot duplicate of someone else, this should have been the narrative that followed, not Charlie meeting another, more bitter robot Charlie, who is also Circus Baby for some reason.
EXACTLY!!
I’ll be completely honest, I’ve never read the novels, and while I know basically everything that happens in them now, for awhile I had very little knowledge of what happened in them, so I had assumed that the Puppet was in the novels because it made sense with what I knew of the novels at that point (i.e, Charlie being a robot made to replace Charlotte).
The DISAPPOINTMENT I felt when I learned that the Puppet doesn’t even appear in the novels, much less interact with Charlie, was immense. The Puppet is such a key player in the FNAF series as a whole, it makes sense that it would appear in the first ever (I believe) FNAF book series. It would also be a way better plot than Adult Charlie.
I really hope this is in the next hot take.
And to give acual Charlie more of a personality maybe dont have her react in hate but try to help Charlie. Seeing her as just another victim. Wich could also add even more to Charlies existential crisis at seeing what a kind person the real Charlotte is, even offering kindness to her "replacment". Maybe even have Charlie offerCharlotte to leave the Puppet and posess her robot bodey instead as it is technichley HER life, but have Puppet refuse.
And then keep Circus Baby as Elizabeth but have her be the opposite. Instead of being the last Charlie Bot, say she is Elizabeth trying to steel Chrlies body to gain the life stolen from her, wich she dosnt belive Charlie should be allowed to have. That way you have Charlie and Elizabeth as polar opposites and rivals. The daughetrs of the two founders, the legecy of madness that is Fazbears with Charlie caught in the middle of the two.
Hot Take: Monty and, by extension, Bonnie are criminally underutilized characters. Especially if they're dead at the end of Ruin. The aspect of both characters and the mystery surrounding what happened is so interesting. It's better than the main story-especially Monty, who's rather complex. It'd be a shame it just all ends in Ruin.
I will be eternally bitter that they just got rid of Monty like that.
But what can we do? 🤷♂️
pun intended?
Big agree, but for different reasons, I want to know what the hell made Monty devolve into a feral animal, the dude went from 'Hey little guy!' to 'ARGHSGHSGHGHGHGHGHHHHHHHHGHGHHHHHHHHARHGHAGHAGHHHHH!' in like 3-5 years tops with 0 justification for it.
Was he programmed to do that? Did Gregory and Vanessa just muck about in his cyber brain? Was he just too corrupted by the Mimic?
I want to know!
Mfs say "hot take", then proceed to give the coldest takes you've ever heard.
at least they have a sidequest thingy going on. glamrock chica isn't anything more than a pizza zombie who tries to catch you
I think the real reason people are sometimes so unsympathetic to kid characters is because at least a portion of the fan base of these games are themselves kids. And kids aren’t nearly as sympathetic towards kid characters, and can sometimes have extreme principals. Like “destroying this murder robot is evil of gregory because murder is always wrong.”
I don't think so.
As someone who’s worked with kids, there’s no one kids hate more than kids.
@@samueltitone5683the principle.
The Gregory hate that’s solely based on him destroying the robots is completely dumb and unjustified
I actually really like Gregory. That’s probably due to the games I have where you either play as a child or you have to protect small children, and it’s always more tense when you’re thrown in charge and can’t get caught.
Hot take: Help wanted is one of the best games in the franchise because it shows what fazbear entertainment employees do, aside from the night shift. Vent repair and parts and service were some of the best levels in the game
Who cares what Fazbear employees do? Of course there's animatronic maintenance, of course there's building maintenance. It's a buisness. That's obvious. The minigames are cool, but they don't provide and insight
@@AeonKnigh432 good point but still
It has some of the best gameplay in the series, and I feel adding vanny was a great idea even though her character didn’t really make it threw but that’s a security breach problem and not a help wanted problem. My main problem with it is the implications that all the old games aren’t exactly what we saw leaving the possibility to soft reboot the franchise which I desperately hope doesn’t happen. Over all it’s an actually scary game with good gameplay but having messy lore implications.
I personally really like it for basically being a hub world of the first 3 games as well as the extra missions. It’s a lot of fun doing it all in vr, and I can really enjoy it whilst I consider the game to be non-canon (in my head)
But, aren't FNAF 1, 2, 3, 5 and 6 kinda did the same sense we are playing as the night guard?
Talking about the whole Afton being burned to "death" like 5 times, in a timeline where instead Afton kept getting killed in more and more conduluted/thorough/brutal ways the "i ALwAyS COmE BaCk" thing could've been a funny bit. Like imagine if in one of the SB comics we got to see Afton dragging himself out of a pile of ashes Anakin style only for half of the Pizza Plex to come down on him in the earthquake/sinkhole, rather than his crispy old suit being dragged out of the pit to play the role of a major villain in a now noncanon ending (regardless of whether we want to say "it was actually the mimic all along" in that ending).
Hot take: Afton is just Kenny from South Park
I loved the Peepaw Afton bit. All the scary franchise big bads keep coming back (tm). That's a tried and true horror troupe.
Micheal Myers, Jason, Freddy Krueger, even 'IT' and other Steven King big bads.
Just gotta throw a twist to make them actually, ya know, scary. Peepaw wasn't a threat, so he was a joke.
Why can't we have both? Mimic and Afton?
Honestly I think it’s already funny how much he comes back from being killed in canon lol, if there was a official comic on April fools like your concept I’d laugh 🤭
@@itstheblandman8734 'fake ending' lmao
the absurd end point i can see that going is "oh no the Faz Bear Satellite(tm) has gone of course and is shooting towards the sun!!"
Some people like FNAF as being a confusing kinda story, and I also get why it's fun and all, but can it have that element WITHOUT contradicting the story?
Overthinking and being serious over a messy plot device like FNAF is a problem in the FNAF community, and that kinda killed the fun for the lore for me.
Some FNAF theorists want to suck in every aspect of the stories without filters in a way.
It would be nice if ONE GAME at least stuck to its story and didn't deviate with connections to lore and whatnot, just one, self contained narrative to shake up the formula.
Yep. Maybe it's fun for theorists, but people who are interested in writing are not going to have a good time with this. Unless they want to make an AU and discuss it with other fans. But this way you're not talking about FNAF, just your version of FNAF. Sigh.
Currently started noticing I was feeling that way around Ruin's launch, and I joined the FnaF community and fully explored as much as my hyper-fixation brain could. Not only is there a barrier to entry for me (being I don't even have a good modern PC, let alone a super computer to play FnaF SB with) but I found I liked FnaF 1-UCN's storyline, so I kind of tap out anything truly trying to theorize about what could be going on because why lose sleep about the poorly explained story of a game?
@@scottroxford5715 Ironically, I think Sister Location was probably the closest we got to that.
@@iamthemouse4483 Yeah but it also ties into past games and the books so it barely counts as a stand alone title.
On the topic of 'These female characters always seem to have daddy issues', notice that they all lose their mothers or at least they aren't present.
Yeaaa, from what I remember this is also sorta simular in the books. Also the books weird obsession with killing of the mother/wife of character (that happened more then 4 times, no joke💀)
@jbiehlableto make it more accurate but slightly grosser
The factory is just the reproductive organs
Females don’t matter unless they’re tie to a man I guess
Hot take: it isn't possible for FNAF to be scary anymore (without a huge shake up). FNAF, originally, was scary because it was familiar setting (a pizzeria like chuck e. cheese) with completely unfamiliar events (the animatronics are alive). The mystery added to the horror because you didn't know what the animatronics would do or why they were acting the way they were. Now we know who built them, why they're haunted, and (worst of all) why and how they act the way they do. Things that you *do* know straight up cannot be scary in the same way as something you *don't* know, because you know what to expect from something you're familiar with. FNAF has gone on so long that there is almost no mystery to add to the horror. All the mystery left is "how does this secret minigame relate to the story that doesn't even relate to the main gameplay". Overexposure harms horror more than any other genre. Most horror franchises can't last more than 3 entries before they start stepping into other genres because people just stop getting scared. If you play every Resident Evil game in order of release, you'll probably stop getting scared of the games by the time you've reached RE3 or RE4, which is right when the series started stepping away from horror and into action. Then, after a long wait, the series stepped extremely gracefully back into horror with RE7. But RE7 only succeeded because it was a massive departure from both the more recent games and the older games too. The player was unfamiliar with the main character, the setting, the villains, everything. I think FNAF works best as a horror franchise, and the only way for it to actually be scary is to make the player less familiar with it. FNAF VR is works really well as a horror game just by being in VR. FNAF VR lets you be "in the game" in a way, which is a completely new experience for the player. I was scared in FNAF VR despite knowing exactly how each of the FNAF games worked and how to play them. Being there, in the office, without being able to just look away from my monitor, made it so much more terrifying because it felt like I couldn't escape. It was basically the same game I had already played, but the way I was playing was new to me, and that made it scary. I would love to see FNAF actually be scary again. Unfortunately, i don't think FNAF wants to be a horror series anymore. It seems far more interested in pandering to children, which really disappoints me.
Bro I have a similar take too
This is absolutely the best take so far, and makes total sense.
I think this is why I really like sister location, I found 3 and 4 unscary and didn’t enjoy them as much and I felt that sister location brought back the horror aspect really well and then after that it went back to being not scary lol
WTF even IS pandering
There’s a part of me that hopes when this franchise ends we get a big book or something of exactly what happened.
I know it’ll probably never happen, and maybe some people would think that it would “ruin” the franchise, but honestly if/when the series ends I think the newer people might appreciate it so they don’t spend years of their lives picking it apart like we have while it continues.
I love this franchise but I just want to know what the hell is going on!!
An Art and conceptions book. Undertale has one, and FNaF 1-4, 5-UCN, Steelwool era could be a trilogy I would pay for.
So basically what Treyarch did for COD zombies by making a full timeline of the story
That would be nice once that franchise is history in 30 years or so. I could see Scott going similar to J. R. R. Tolkien late on his life, just giving "letters" and footnotes for clarification of the events and lore.
Besides, I really appreciate the activity of that franchise, it isn't common for that amount of official productions for an indie dev in less than a decade (comparing it to Undertale or Hollow Knight for example, even though they're very different).
I actually really like the idea of Cassie being saved by The Puppet. It would've been pretty cool and fit the character, plus it would have been great to see my favorite FNAF character again.
That could have also been used to suggest that the Nightmarrione plushies that are sprinkled around are more than just Steel Wool messing with people.
The Puppet and Nightmarrione are different characters, but at least they started off with the connection of one being the nightmare variant of the other, so have it be a thing of the Puppet being sort of scattered until it pulls itself back together to save Cassie.
It makes sense to and a burnt lefty specifically would look sooooo cool
It makes sense to and a burnt lefty specifically would look sooooo cool
Same would be way cooler and make more sense. Ore heck have both Puppet and Roxy here, with Puppet being the one who helped Roxy down here and maybe we see her fore just a brief moment when the Elevator crashes implying Puppet saves Cassie
I got four hot takes:
1. FNAF really needs to pull a 'Bendy and The Dark Revival' and have a scene where a good bit of the lore/plot is simply spelled out for us. Not every little detail or the longest possible explanation, but just a short bit of exposition that gets the basics out there whilst not answering absolutely every single little thing so there's still room for theories. I think something like that would really benefit the FNAF Franchise and the messy state the timeline is in right now.
2. I wish we got the Infinite Tycoon Scott mentioned when he did the poll for either that or Ultimate Custom Night. Not to say I disliked Ultimate Custom Night, or don't think it should've ever been made, but honestly the Tycoon stages were my favorite part of FNAF 6 and I really wish there was a more expanded version that really explored what could be done with a FNAF Tycoon Game (one that doesn't have the survival segments that I could honestly do without).
3. Now I'm not sure if this would be a good idea, because it might confuse people way too much, but I think Steel Wool should consider making Security Breach as we have it non-canon and try making the original version they envisioned, really taking their time to make it as good as it could possibly be with every feature they originally wanted to add before having to rush everything. So basically making a Remake of Security Breach that would be the new Canon version that future games would build off of.
4. I kinda hope we get a classic-style, smaller-scaled FNAF game in the future. One with the usual 5 nights and sitting in one room with a bunch of cameras, like FNAF 1-3. The more narrative driven games are great and I don't want them gone completely, but I do miss the style of the old games a little bit. This is less of a hot take though and more of a lukewarm take since I don't feel as strongly about this one.
Honestly the games post UCN should've been about Jeremy Fitzgerald
HARD AGREE WITH #3 !!!!
I can't imagine a game out there that I would hype for, or throw money at as hard as a Security Breach remake. And it's so doable!! They don't even really need new assets! Most of the expensive work is already done. I need a Security Breach remake more than any other piece of media in the world
@@maas1208 True. They should make games about Jeramy, The CEO of Farbear's from the Fnaf 1 newspapers, Miss Afton, Vannessa/Vannie, and the Phone guy in Fnaf 3. Jeramy, Phone Guy and The CEO are characters we don't know much about and or know why they what anything to do with Freddy's or why the work there or are interested to with Fazbears. Vanessa and Vannie should get more screen time, and Become the New Villain other than the Mimic who was a bit underwhelming. And Miss Afton because the the only person with the Afton or Smicht last name That never died.
Remake SB _Resident Evil_ style. That’d be cool.
A lore dump is necessary but I don’t think that’s quite the best solution
They either have to release an official timeline and stick to it or they need sone in game material similar to one
Give us a book in universe that tells the history of fazbear entertainment, have an expose on its crimes and give us some actual confirmation on stuff
There's two sides to people discussing young characters. They either hate on them with Chris Thorndike or love them as shown with Ash Ketchum. I wasn't really a fan of Sonic X because all of the characters that weren't Knuckles were horribly butchered from their Adventure era counterparts. Sonic tangent aside I don't mind Gregory dismantling the animatronics because I feel it adds layers to him. Every other character we played as up to that point, excluding the crying child of FNAF 4, were all adults as security guards. Having a child fighting back against the animatronics just made it even more tragic. Seeing the very characters Gregory used to follow be destroyed out of fear further exemplifies the more tragic elements of the series we've seen since FNAF 3.
Even Ash Ketchum gets a bit of flack! But it kind of depends on which season of Ash. Seems like there's specific seasons that get more 'annoyance' than others. XD
@@notrealnamenotatall2476 Black and White in particular seem to be the most targeted, with X and Y being the most beloved. Personally I've liked more recent iterations because our main character is given actual character development and I'm looking forward to seeing the new direction for Scarlet and Violet.
Gregory's still my favorite character in the series right alongside Glamrock Freddy mostly because he fights back against the animatronics trying to kill him and he has a bit of a sassy side to him that is complemented by his caring relationship with Glamrock Freddy. Pretty much a diet Max and David from Camp Camp.
That applies to anyone who's fighting back animatronics to be afraid. That doesn't add character. What did add character was the other little things Gregory did, like lying to Freddy, his opinion on items, his dialogs, Etc.
also Gregory is the first protagonist (I mean the characters we play as) to actually confront them besides just running or hiding or stunning them (like in Special Delivery). I know with great help from Glamrock Freddie, but it's like Terminator 2, were Sarah has a version of the previous model on her side.
Hearing everyone talk about the age difference between Cassie and her dad (if he was he bonnie bully) is so interesting to me. I'm currently 20 and my parents are 66 so they had me at around age 40. I never realized that this wasn't normal lol
So it's possible in my opinion
Oh same, I'm in my 20s and my parents are in their 60s so Cassie's dad being in his 50s made sense to me
Same my mom had me at 38 and now im 13 and shes 51 so it isnt that weird to me
My dad was 49 when my oldest sister was born lol
....
My mother is 21 years younger than him
My Mom is 45 my Dad is 54 and I'm 13.
"Toy chica is not really thicc" is such a wild statement to come up in a hot takes video
Honestly (This is also Kinda a Hot Take), I like 50% (Grieving Father Theory) and 50% (Always Bad Theory) Willam. It makes more sense to me and makes him more dynamic, he was always morally ambiguous but only resorted to killing after the tragic loss of his son (either as an excuse to kill childern or out of being an envious asshole, or something in between).
I think the original FNAF analog horror ARG (that started the trend) handled that excellently. A terrible man and an abusive father who started killing after the bite killed the kid he liked.
@@godofthecripples1237 I agree, however (Unfortunately, like many other good analog horror series there is a lot of controversy) but that's aside the point.
@@maxwellattacks6645 Yeah, can't have one nice thing without the creator turning out to be a creep.
Those things aren't contradictory. William can be abusive narcissistic asshole, but not every abusive narcissistic asshole becomes a serial child killer. People are complicated, and calling them just "evil" is boring
@@Lazurit8 I disagree that inherent evil is boring. The Joker, Fire Lord Ozai, Emperor Palpatine, etc. There are some great pure evil villains.
On the Sun/Moon/Eclipse thing, I am under the impression that Eclipse was the true personality, and Sun/Moon were "modes" [like DJ Music Man going into "bouncer mode" or to a lesser extent the Springlock suits having both an animatronic performance mode, and a suit mode where a Fazbear employee played the part of Bonnie or Fredbear], and the split personality thing being the effect of Glitchtrap/Mimic1/Vanny shenanigans like Monty becoming a d-bag, chica reverting to garbage bird, and Roxy becoming insufferable. The reset allowed both subroutines [Playtime and Naptime] to release, returning the Daycare attendant to its pre-virus/glitch state [being able to switch at will]. A loose analogy would be a linux computer with setups for virtual machine versions of both windows and Mac OS. An improper shutdown or misclick made both Windows and Mac OS active at once, with the only way to switch being running a program that only works properly on one or the other [so a normal program for windows and something in the iCloud for Mac] without being able to revert back to Linux for system maintenance.
On the same note, "nice Roxy" in ruin could be the pre shenanigans personality, with Roxy being confident and competitive, but helpful [the self esteem issues could have been put in to help her relate to customers, one of her attractions was a salon], with the glitch turning up the competitiveness and ego to max, leading to ego overflow depression when she fails a task [like nuclear Gandhi in Civilization]
Possible hot take: I think that in terms of gameplay, Ruin is worse than SB. In SB, you're usually free to go wherever you want, and you have freedom on how you do some stuff. Ruin is just a hallway simulator with the same 3 puzzles repeating dozens of times.
You’re free to go wherever, but that doesn’t mean you can actually do interesting things there. If Ruin is a hallway sim, SB is a walking away from robots sim.
@@LowProfile0247 I never said SB was good
You’re practically never in any danger, either. Chica and Monty both get stopped before they can do anything, and you’re way faster than them for them to be any sort of threat.
I surely do not understand how Gregory managed to trash a whole building by just destroying a corrupted camera system, it's really weird how the building crumbled. Because it doesn't make sense for the 4 glamrocks to be found shattered, along with a crumbled building that isnt caused by anything.
@@Dressup_Doll chica, roxy & monty still have the capabilities to grab onto gregory. But only later on In the game when the camera system had broken down
Hot take: ballon boy should have been expanded on. He was one of, if not the first, talking animatronics in the games. His design was good, his gameplay was different, it just felt like Scott gave up on him because of the hate for his gameplay. Going back to design I really like the creepy child essence of it, and the fact it seems he doesn’t have an endo similar to the puppet really made him more unique.
I wouldn't call Balloon Boy "hated"
Aggressively memed on? Yes
Actively hated? Not really
That said, as the games moved away from "sit and survive until 6AM for 5 nights", Balloon Boy's type of mechanic did become less prominent (or at least less refined)
To be honest, Balloon Boy was never trully hated as this animatronic can be avoided by keeping your eyes on the cameras and using the mask if he's near.
I feel like he was hated as a meme, but these days, I miss him. When the fan game of the escape room was released, I liked the room he was in where he would just say hello to you lol. I half expected him to attract Chica to kill me, but no. He was just being a good boy.
BALLON BOY CAN GO *(Censored)* HIMSELF!!!
the animatronics
freddy :)
chica :)
bonnie :)
Foxy :D
puppet :0
mangle :D
balloon boy IM GONNA BEAT YOU.
Hot take: Matpat is WAY to hated in community. His only crime is making ridiculous theories about an already ridiculous game. People act like his theories are the biggest reach even though weirder things have happened in the game (and he's actually predicted some things). He seems like a genuinely nice guy who's very passionate about what he likes and it infectious.
I (jokingly) don’t forgive him for the “Gregory is a robot” theory. I also am not caught up on any other theory, so it doesn’t bug me too much.
ive never watched him so im indifferent, however i will say this: he shouldve NEVER brought up the '93 chuck e cheese murders let alone theorizing that the mci was based on it. im baffled that he and his friends thought that would ever be okay to do. it was thoughtless, insensitive, tone deaf, and very inappropriate. and from what ive heard, apparently is still up too. the right thing would be to take it down or at least edit and reupload.
@@milannoelle1576 yeah i agree, that was really insensitive of him, but i dont believe hes done something similar to that since so hopefully he learned to do better
@@HitoLuciusI mean to be honest he likely forgot about the whole affair by now? But doing better would have been taking the video down and donating whatever money he and his wife made off it. It would have shown he actually cared that he hurt people.
@@mydragonhoardisyarn1839 Yeah, I agree.
I think the view that fans have of Gregory is because of the way the animatronics are destroyed, like, it's a bit graphic and the situation they end up in after being left to pieces is a bit sad since they have personality and even show agony, and this could give the impression that Gregory planned everything to make them suffer but that would be impossible. It could also be a case of making Gregory a punching bag, he is a new and unknown character, but there is almost nothing about him in the entire game and so it is difficult to connect with him even when playing as him, so when the slightest negative sign appears, people went all out.
" that Gregory planned everything to make them suffer" But he did though?
Remember that Gregory saw the blueprints and got excited about destroying them, or those notes detailing their weaknesses , what about the fact that he took Mystery Mix, placed it in the garbage compactor in order to lure Chica in and crush her, he didn't feel any remorse.
Similar deal with Roxy.
He’s still braver than me, lol. I’m older than him, and I wouldn’t go anywhere near the virus-controlled animatronics.
That logic makes no sense though. They're monsters attacking gregory every chance they get.
I REALLY dont like how Fazbear Entertainment (FBE) is now a genuinely evil company. They were a careless and scummy pizza place but now they're treated bigger than Disney with added Area 51 levels of research labs.
Old FBE's general perspective was sort of communicated through Phone Guy, especially his calls in 2. They put security measures in place and seemed to really care about the client's safety and enjoyment, but were neglectful to staff.
Now, it seems like any killer can easily take over the company to use for comically evil stunts, like FazGoo or the AR Service. Now they're basically saying "yeah everyone has a decent chance of dying, so sign here to forfeit your life."
Que The Amalgamation (Funtime Freddy) and Circus Baby taking over and turning fazbear’s entertainment into a spartanian Dual Monarchy, Funtime to kill people and Circus 🤡 Baby to “continue Afton’s Legacy”.
We shall be reforged by the hottest of takes! Please make this as a series, love your inputs and comments on the takes!
Hot take: I dont really like the fact the new main antagonist is an ai, there isnt an “actual” person to connect. William had personally, character, becoming insane. But the mimic is just a robot thats kills bc it might have seem william kill.
Hot take number 2(kinda): The fact that you can only know who the mimic is from the books with absolutely nothing about it in game wasnt a good idea. If scott wanted him to be book related i feel it would be better if you at least see some of him in game
Hot take number 3: The crying child needs an official name. Just calling him by that is annoying and kinda downplays who he is and what he’s gone through. Its like if you scared of a lot of things as a kid and for the rest of your life everyone calls you scaredy cat instead of your actual name.
Hot take number 4: steel wool saying in vr that the part games cannot be trusted or whatever it says is so aggravating. Scott you’ve told us that you’ve retconned smt, just tell us what it is instead of making a lot of the games unreliable. Also steel wool made fnaf worse and way less scary tbh.
Sorry thats its kinda long, i needed to get this out
I think that Crying Child's name is Garret because in the movie is he's name
honestly the crying child is too late to go back to in the games and if they were to just say their official name it should just be evan because its what most of the fans use (to my knowledge) and it isnt reused as often as micheal or charlie is
@@docrilasthe movie’s story is a completely different universe so no its not
My hot take is that out of all the William variants, Glitchtrap was the best. (Not including Springtrap) He was by far the creepiest and mysterious to me. I jumped the first time I saw him, and his design is the best besides Springtrap in my opinion. The way he beckons you from behind the curtain and happily dances around the pizzeria after having just stuffed you into a suit. I liked how he was more of a manipulator. Pulling the puppet strings from the shadows. Ihate how they just threw him away. Even though he was somewhat in Princess Quest, he could've done so more. Glitchtrap would've been so much better than Burntrap and would've given a valid reason as to why the animatronics were after Gregory. I just hope they bring him back and flesh him out. He'd be a great villain if they put time and effort into him. I just really like Glitchtrap in general.
This. This. This. A 1000x This!
William Afton as Glitchtrap shows just how insidious and manipulative he can really be, having both Vanessa and Gregory (as GGY seems to imply) as his proxies. His speech to Vanny in one of Security Breach's trailers is one of my absolute favorite character moments from GlitchAfton.
To see all of his potential possibly given to the Mimic does not sit right with me as it's unnecessary (what's the point of introducing the Mimic if he's just going to be diet William Afton?) and a waste of potential.
I second this. The idea of the main antagonsit being a *corrupting* force instead of a killing force is just so cool and would genuinely open the door to all sorts of new horror options
Glitchtrap's design is really simple, but it worked, better than Springtrap at least.
It mirrored how the time was going, from the murderous springlock suit to a simple costume which was more safe in comparaison, yet the design was intriguing.
@@QueSeraSeraaaa Did you mean Scraptrap?
I’ve said this about a different bunny character, but I’ll repeat it for Glitchtrap.
“I’d like to punch him in the face, set him on fire, and then shoot his burning digital corpse with an arrow.”
I'm pretty sure the main reason everyone got mad about what Chris did in Sonic X wasn't because of him taking Sonic. In the episodes before that one, the cast finds out that if Sonic and his friends don't all return to the world they came from, time would literally stop forever. They literally needed to leave or the world would end. I think they said that the cast only had a few days before the world ended, and Chris literally shut off the portal right before Sonic could go back in. I think most people are actually angry at Chris for shutting off the portal and therefore putting the entire world at risk rather than him "kidnapping" Sonic.
We begin! The salt must flow!
Hot take: It kinda feels like freddy fazbear kinda doesn't matter to this franchise like he was always around, of course, and security breach definitely helped, but when he could be taken out of half the games and really nothing would change the only real role he's had for most the the franchise so far is just being the face of the series.
It feels like bonnie is more important than freddy at this point lol. I think scott was planning to give fredbear a bigger role in fnaf 4 and future titles to sort of balance out spring bonnie's role in fnaf, but forgot to, and now basically every villain is just bonnie.
I think Ruin & HW2 are setting up bears as the new baddies this time ‘round and rabbits are good guys? I dunno, but were misled to believe The Entity is Glitchtrap, while Helpi was helping us, when it turned out to be the opposite. Once again, it happens in HW2 where Helpi is actually a hidden bad guy, because he disappears when Glitchtrap disappears
I honestly thought base Security Breach was scarier than Ruin. Security Breach on the first run was huge and confusing at times, so combining that with animatronics that could be lurking around any corner made traversing it seem like walking through a lion’s den. Besides, one of the scariest things to me is suddenly being spotted or chased by something, and then having to react quickly as they approach. Security Breach had all sorts of scenes like that in it, to where I would panic whenever the “spotted” stinger would play. Ruin had a spooky vibe, but the segments were usually scripted to the point where it felt like I barely had to do anything. The only part in Ruin where I started feeling the same as I did in SB was with Chica in the bakery, and that segment was over about as quick as it started. I don’t dislike Ruin, it’s just that I find it funny that most people have an opposite opinion on the horror that I do.
Hot take: I think the base game should've done more with the Daycare attendant other than have him chase you around when the power diversions occur. I mean, why not do anything with Sun? Despite Sun lacking the red eyes, i really think he could be just as creepy as Moon if he ever wanted to. Remember, Sun and Moon share the SAME body with the same physical abilities, remember how Moon can fly, do summer-saults, handstands, crawl on walls, ceilings and all that creepy acrobatic stuff? Yeah, I'm pretty sure Sun can do that too (probably just to entertain kids). They could've done something with his whole over-bearing presence and make it creepy, giving you the reminder that "The sun is always watching".
Another hot take: Something else about the DCA, i really think Gregory should've considered shattering him, because isn't he ALSO after him? I know the DCA doesn't really have any specific components on his body that would benefit Gregory in upgrading Freddy, and along with the fact that shattering him would be quite unnecessary, but maybe, if there WAS a "find out how to decommission the Daycare Attendant" i think it would be best to make it optional. Shattering Moon would maybe make it a lot harder for him to catch you, where he can no longer hand-run towards you like the gremlin he is, making it easier to get away, or making him unable to fly to your location. Don't know what Shattered Sun's mechanic would be though.
There were more sections with him, but they didn't finish it 🙃 at least one more, maybe two. One was the endo room under the theater.
Hot Take: I don't like Gregory not because of the usual stuff, but mostly because of the lack of a silent protagonist ruins the immersion. I was so excited when we were going to get a game in a mall after hours as after hours because being locked in a place after hours has been a fear of mine for awhile after getting locked after hours at church as a kid, but then when I try to get immersed into that fear, Gregory just starts talking. I can't get into the fear when this sassy child keeps talking (or the fact that the place is so bright)
Personal opinion followed by a hot take: Your idea of having the Puppet save Cassie is certainly a very fun and interesting idea, but i don't think it could happen organically without at least a little setup first, because it would very much be so out of left field for any newcomers that there's suddenly this black bear or a spindly humanoid just showing up randomly without explanation as to what it is and why it's helping us that it would just feel super jarring. It would be a very FNAF thing to have happen, but not very good out of a standalone storytelling perspective. The puppet would probably need a children's drawing or tattered poster of it "giving life" or it protecting a child or what have you, or to be sitting decayed on a chair somewhere before suddenly being gone when Cassie looks away or just SOME setup, any setup instead of just BOOM; puppet time!
Honestly: if the blob was the one to sneak up and yoink the mimic by the leg or the arm or something, under the impression that it's Gregory, a person who it did encounter telling by the accurate depiction of it's face in Gregory's drawing of the Afton ending (there's no way Gregory just coincidentally came up with an animatronic design that so accurately resembled the blob from his own imagination when the blob is confirmed to be real in Ruin, that just feels like waaay too much of a stretch, even by FNAF standards); that would probably make more sense, as the blob does show up near the beginning of ruin and doesn't reappear afterwards. Would actually give the blob some setup and payoff instead of just being relegated to an easter egg (The Mimic could just probably rip the part that was grabbed clean off to get away, like it's foot or something like it did when it's arm got stuck in the elevator).
That's just my incidental hot take here, i just kinda want the blob to not just be sitting on it's wirey ass and do something besides biting Burntrap's head off or playing kraken in the underground burny room, or especially playing hide-and-seek in the decayed mega-pizzaplex. Look, that's just my rambley butt going off and listing ideas. I mean this is a hot takes video, i don't think this is too inappropriate to ramble about this here.
I mean, maybe, but technically SB was the first game without a Puppet appearance. It appearing is no more jarring than Afton- I mean Burntrap- I mean Mimic. XD
@@notrealnamenotatall2476 I personally sign up to the idea that Burntrap is both Afton and the Mimic at once, like Afton got uploaded into the Mimic's endo and accidentally unleashed a dormant monster by giving it his sheer amount of agony. That just fills in the plot holes caused by "it's all Afton" and "it's all the Mimic" theories in my mind at least.
But yeah, the Puppet has been strangely absent, excluding a couple of Nightmarionne collectables and maybe a few easter eggs i can't remember.
@@notrealnamenotatall2476 The Puppet does appear in SB as a destroyed mask inside The Blob, so it'd actually probably be more jarring.
I don't think it would be jarring considering there's already puppet imagery all over the base game. As for it not being good for a standalone storytelling perspective... well ruin is not a standalone story. It's a dlc to the 9th game in a franchise. I don't think it's necessary to explain or set up previously established characters. Sure, it might be confusing for newcomers but that's to be expected for newcomers who decide to start with game 9. Burntrap would also be confusing for newcomers but nobody complained about that. The same way you can't start with book 3 in a series or the 2nd season of a tv show and expect to understand everything, you can't start with game 9 and expect to not be a little confused. Especially since it's a overarching plot (no matter how messy and nonsensical said plot may be), not an episodic type situation.
great video, I love the hot takes videos so much! here's two from me.
1) the fandom and especially the theory community get WAY too hung up on details that don't matter. admittedly this is in large part Scott and Steel Wool's fault, because so many random details are thrown in that seem important and so many changes get made that seem to be hinting at some kind of plot significance, but things like the Bite of 87 just don't matter to the series as a whole. talking about the Bite specifically because it's what inspired this hot take, from a writing standpoint, the Bite has always felt more like a throwaway joke/worldbuilding that explains why the animatronics don't walk around and establishes that Fazbear Inc. is really negligent because the bite didn't lead to the animatronics being decommissioned. it's also in keeping with similar jokes in other media, like the "noodle incident" in the comic strip Calvin & Hobbes, that the creator has confirmed has no actual canon behind it because anything his audience imagines when they read about it would be funnier and more interesting than anything he could come up with. Steel Wool and Scott don't make it easy to tell which details are and aren't important, but from a narrative standpoint the Bite just doesn't matter and never did, and I feel like Scott went out of his way to establish that FNAF 4 ends on the Bite of 83 so people who were trying to keep track of the timeline didn't get confused and think the games happened in the wrong order.
2) not only do I agree with the commenter in your second hot take video who said that the series' lore has become almost totally inaccessible to newcomers at this point, but I also think FNAF needs to seriously change the way the story is told overall. I understand that details are intentionally kept vague to keep things spooky (and because Scott and Steel Wool know how important the theory videos are for keeping the fandom engaged and active) but sometimes basic storytelling is totally ignored in favor of creating 'theory bait', for lack of a better word. things like the headless Freddy in Ruin having "prototype" written on his foot only make the story more complicated to understand, because it means a really straightforward piece of information is suddenly just a huge wrench that complicates theories and the timeline even more. it's bad enough that it's so easy for the fandom to get stuck on details that I feel don't matter, like the Bite of 87, and it only makes it worse when something really clear and obvious (like the idea Freddy's headless body is here because the Princess Quest ending is canon and Gregory and Vanessa took Freddy's head with them when they left the Pizzaplex) is overcomplicated for no reason. at this point it just feels silly and kind of irresponsible from a storytelling standpoint to just sit back and watch the fandom debate things like whether or not Bonnie is purple or blue, or try to solve Midnight Motorist for the twentieth time even though there's zero new information about it to go on, when Scott or someone could step in and end the constant speculation with a single post. I know it's just to give people stuff to theorize about, but a much better way to do that would be to tell more cohesive stories and keep the narratives consistent, plenty of writers can absolutely tell a mysterious or complicated story without constantly contradicting themselves the whole way through. I just wish there was a little more transparency from the writers when the fandom is obviously stuck on an unimportant detail or has totally misunderstood something really important.
sorry for the long comment, and thanks for reading!
The problem with FNAF is that your choices are limited. Lore hunting is the only thing you can do, outside of making fanarts, which can get really tiring, especially if you're more interested in storytelling. Look at the Gravity falls fandom ( this is what came to my mind first because it was kinda an active mystery series ). There are people who have fun with the themes and character dynamics and there are people who are trying to solve easter eggs and theories because the series has both.
The problem is that we dont know if random easter eggs means something to the lore, and some lore parts are completely forgotten (example, death children incident in fnaf 2 is completwly forgotten at this point)
I’ve known about FNAF since I was a little kid, took some interest to MatPat’s theories when I was maybe in middle school, and I couldn’t tell you really anything about the series.
I only payed attention to _Security Breach_ last year because my friend loves it and I needed something to watch after I got my wisdom teeth removed, and enter Spiff’s videos on it.
SB was the one game that, while feeling like theory bait and nothing more, has a special place in my heart for the above two reasons.
The Puppet content at the very end of the video is rather on-brand for you, I must say.
Your discussions towards “Freddy and company realize they are characters in a video game” idea reminds me of Glamrock Freddy’s identity crisis surrounding the “Am I really just Monty with a different shell?” discussion. It sounds like a lot gripping and existential source of drama to explore over the course of a dialogue and story-focused RPG.
Still think Super FNAF Xenoverse where your animatronic OC can team up with long-dead villains to save the multiverse is better, but I digress.
an HOUR LONG hot takes video??!! this is a gift! thank you!!!
For a series that’s almost a decade old, its got a ton of unaddressed holes in its story. This franchise deserves a more accommodating narrative delivery than just dangling hooks and seeing what attention gets caught on it.
I love salty takes so much, they’re either crappy or hilarious
Also hot take: curse of dreadbear is better than fnaf 4. (Not help wanted, just COD.)
@@no1shinjirofancall of doodie
@@minidreadproductions2566 that’s not appropriate dude
@@minidreadproductions2566 -nerd at my school
@@no1shinjirofan call of doodie
Hot take: Nightmare is HEAVILY underutilized. When he appears in FNAF 4 he is treated So importantly, getting Several separate nights to himself, being the only nightmare in the game to use a completely unique jump scare sound, and the only other character related so heavily to Fredbear. He feels like a Final Boss and I expected him to come back later, but the only reference of him anymore is Nightmarione's name being changed to Nightmare in SB. He feels like he's been outright Removed, and it just Sucks.
I mean like, if Eleanor is Shadow Freddy, and if shadow Freddy is Nightmare then he's still kinda important? But yeah, I'd take a horrific, satanic abomination that kills you in your dreams over an overpowered sAturday Morning cartoon villain any day
Considering how Glamrock Chica is still alive and has been given a spare voice box, I don't think we've seen the last of her yet.
And Steel Wool has also seen the big positive reception for Cassie, so why on earth would they replace her with a nameless absent dad? I don't see it happening, Cassie will get at least one more proper appearance.
She seems to shut down permanently due to her damages however. All that mold and such looked to be clogging her up, and she probably took some frying damage from that charging booth malfunctioning on her too.
@@FoundedScreenLady I think Glamrock Chica will be back in the future tho, I definitely don't think she's dead, She shut down multiple times during Ruin so that was probably nothing for her.
And I disagree with the notion that they backpedalled on Roxy as a character, we only got the hacked version of Roxy in SB and never got to see her acting as intended, interacting with the guests.
And ehh, it sure doesn't sound like Roxy had her head smashed open, as far as I can tell Roxy was slammed into the floor, that's it. It'd be a short sequel if it wasn't Roxy speaking at the end, for obvious reasons.
And in my opinion it's more satisfying from the narrative built up for Cassie to be saved by Roxy, her only (true)friend who was there for her, her favourite animatronic turned saviour is a emotional moment.
@@prufan Agreed
I've generally suspected Chica might still have something since seeing the entry pass cutout with her still intact. I've attempted a sort of canon divergence giving her more hope, albeit sort of retconning the Missing AR leg featured in the bathroom, so she has a chance of getting back up.
Very hot take: I kinda wouldn't mind afton coming back most of the time, it reminds me of other horror villains (Jason, Michael Myers, chucky).and although he has relations with other characters, he doesn't have any 100% personal issues with other characters he doesn't stand out with others when returning (unlike pyramid head appearing in any other game aside silent hill 2). And him dying would kinda ruin the irony of "afton getting trapped forever in a suit just as his victims did". (then again him adapting to the suit and getting stronger ruins it more)
Also I really don't like the mimic, he feels like he was shoehorned in so people could stop complaining about burntrap coming back.
Also fear gas theory is stupid, and it's stupider that it might be true, I wanted afton to be a zombie Hannibal/Chucky, not zombie scarecrow from batman
Yeah I wouldn't mind William coming back to William is like slashers DBD and William is immortal remnants souls agony ect and all and William is the main antagonist character main horror attraction of FNAF to and slashers are main antagonist character and immortal to and come back just like William does also William wanted to accomplish immortality death and William come back because he wanted to be become immortal that was his whole goal in the FNAF story William was obsessed with becoming immortality this is my opinion I don't like mimic ai program robot wannabe copycat.
@@Bubbles-el7td I respectfully disagree.
As a Scarecrow enjoyer, it pisses me off so much to see him get ripped off just to give Afton a new genre of evil to be. The guy kills kids for fun and profit, he's evil enough! Stop making him into lamer versions of established characters, darn it!
Fnaf 4 works so much better as a nightmare instead of fear gas exemplo 💀, thats why minus is more
There is significantly more aldult art of og foxy than there is of toy chica.
The reality is that people want to get busy with pretty much all of the animatronics, toy chica's not even really sexy, she's just more slender.
At this point I feel like sexy chicken is just a meme.
I know a lot of people don't mention it anymore, but back in 2014 the Foxy fangirling and shipping was huge. It was basically the "mother" of Tumblr sexy man fans before it was a thing. I don't know why people always mention Chica. Probably because "girl=rule 34 lol" or something which is kinda icky.
I've seen theories how Monty wasn't the one to decommission G. Bonnie, but Prototype Freddy. I'm not here to go into all the aspects of why that does and doesn't work. However, if this theory is true, than that means Monty was villainized by the community and the characters in-game and he ended up becoming the rabid monster we all thought he was. The thought alone is tragic and what makes it so interesting and sad is how we'll never know the real truth and either way Monty paid for it.
I think that's a pretty big reach. That's no different than saying Roxy did it, or Chica, or the Daycare Attendant. If the fact that Glamrock Bonnie's laying on a piece of carpet from Monty's Gator Golf isn't enough of a sign that Monty's involved, then people are just going to assume it can be ANYONE to say that it's not Monty.
I looked, and the carpet comes from the East Arcade (El Chips). I even bought SB for PC, just so I could double check (Also I just love the locals so it helps with art references). It matches with the color, design, and even the way the carpet is cut.
Doesn't automatically make Monty innocent, but it does help his case a bit. Also if you go by the messages. Bonnie was last scene going to East Arcade, before he went to Monty Golf. So it's like. What was going on?
Also I don't think it was prototype Freddy, but it could be Freddy. remember his line from SB about Vanny controlling him, and him not wanting to do it. Granted the canonization of that moment is vague now. Holy shit, could you imagine the twist that Freddy was forced to murder Bonnie?
@@notrealnamenotatall2476
@@notrealnamenotatall2476 Except it isn't the same carpet:
The carpet from Monty Golf has green and blue ribbons and purple and pink confetti.
The carpet under Bonnie has green and brown (could be dirty yellow or cream) ribbons and cyan and blue confetti
Even if it is dirty/faded blue won't turn to brown nor would red turn to cyan or blue - it is a different carpet.
Plus, gator golf carpet has big Monty faces on it, white the carpet bonnie is on doesn't
@@TheBeastlySort02 Ah, that's a different one, there is I think three different carpets in Monty Golf. (SB has A LOT of carpets)
The only real reason I like to say Gregory is an evil gremlin for his treatment of the animatronics is mostly because of all of the glitches we could do where you could repeatedly run over Roxy over and over again or how gameplay wise the vast majority of them are comically ineffective. Narratively speaking oh yeah 100% Gregory isn’t evil for defending himself. But mechanically it genuinely feels more like we are the ones hunting them. Especially because with the exception of Monty their shattered forms are barely any different (ironically Roxy seems better at tracking you afyer losing her eyes) making it feel like rather than us defending ourselves we are just doing it because the game said so. Combine that with how comically awful Vanny and Peepaw are he genuinely comes across way more villainous. tldr: Security breach gameplay wise makes me feel much more like the hunter than the hunted and I imagine that for a lot of people (especially those who enjoy speedrunning or messing with the game) he feels a lot more evil than ever intended
Not to mention the few lines of dialogue where Gregory says that "they'd get what they deserve" and the lying to Freddy's face about his friends with no remorse.
He was excited about destroying them too.
Yeah at least in head canon land he totally seems like the type to have had a bit too much fun playing take apart and but back together with mangle. Especially considering what happens to Vanny (again this is mostly from the lense of speed running where Gregory basically leaves freddy’s chest and thirty seconds later the night guard is a mutilated corpse)
That's a really nice take on my...take, as well. One of my most favorite things about FNAF is watching people lose their minds over theorizing. It's hilarious! Also, sorry about the name! I'm new to this. Also also, I nearly lost it when I saw you get mentioned in a Game Theory video. That means that MatPat himself regards you as one of the FNAF theorist greats! And you deserve it!
Also, you can just call me Abe from now on.
Honestly, I like the trope of “William actually being purple” in fanart for some reason
The series needs a real soft reboot. Not through the books, not through a spin off, but a real reboot, where, yes the same characters are there, but we get to start over in a way. We learn about the murders all over again, we learn about Springtrap again, and all the little details like that, without fazgoo or remnant, at least not yet. That's what I thought SB was gonna be, but then we started thinking about the Afton's again and Charlie/or whoever Emily is still here, and the only person who has seemed to actually die at all is Henry and Monty cause he had like four lines anyways so who cares when the little doggy died in water? I DID. I CARED. I DON'T FEEL THE SAME WAY ABOUT ANY OTHER ANIMATRONIC. I cared... :(
My personal hot take is that the Security Puppet should've been utilised more.
I personally love its jester-based design and the fact that it somehow remembers the memory of another puppet (being the day the kid possessing the regular puppet died) and its friendly little face.
There's something deeper than what we have on the surface but we unfortunately won't be able to look there unless it appears again. The best we have is speculation, and _lord_ do I like to speculate about this goofy jester puppet thing. The puppet in general just scritches my brain, every variant has my heart in a GRIP.
6:41 Henry did make an improvement. Instead of locking Will in a funhouse with 2 exits, he locked him up in a conductive circle with from what we know, no easy exits like FNAF 3
It's basically the same premise done less realistic
@@roymackenzie-jy4lr well if you’re trying to kill an unrealistic monster you need an unrealistic solution.
@@waggieentertainment9387 a horror attraction should have worked, that's realistic
@@roymackenzie-jy4lr nah I doubt it bc in the SL cutscene, the whole place looked like it was made of wood, which burns away. So even forgetting the exits, ST could just punch through a burning wall and escape. But with a metal circle, the diamond plate walls would probably melt and smother everything, not even mentioning how painful that’d be. I don’t even think that Fazbear’s Fright was made as a trap for William, it probably was a legit horror attraction. But we know that Henry at the very least set up the metal vents, so of course he’d make them inescapable.
@@waggieentertainment9387 I'd rather that be the end, it was very realistic and fnaf 6 makes it pointless
Puppet: Don’t worry kid, I’ll save you from…..whatever this thing is
Lol omg
@@Bubbles-el7td Puppet: This weird Endo skeleton thing
every time i see fnaf vhs, more times i see fnaf 3 as the perfect ending for the series lol
12:46 i mean, we have to remember that in older times things for children were easily scary due to limitations or just concepts that hadn't been invented, the first fnaf animatronics are very similar to these cases and animatronics from real life could also be strange or even scary by today's standards.
DJ Music Man gets a fusion of a ton of the flavors: the staff bots just mix a few flavors together
They also market it as a colorful drink, but then the kids get it and they take the lid off and it’s brown
Toy Bonnie: I just love my new shiny personality! What personality did you get Freddy?
Freddy: B E A R
Not sure if this is a hot take or not, but I’ve grown to see the fnaf lore as 3 separate eras rather than 1 continuous story. With fnaf 1-3 being the 2010s horror game era, fnaf 4-6 being the afton era, and fnaf 7-TBD being the steel wool era. It feels like all 3 are going for different themes and ideas and I find separating them allows me to enjoy them for what they bring to the table, without treading on what they others are going for.
On take 3: I loved FNAF 6 and thought the humor contrasting with horror was AMAZING, the whiplash of the opening sequence gave me chills, it was really good (unless you don't like that thing, which is okay!). It just managed to capture the mix of this colorful, slightly creepy, kids restaurant with a dark horror behind the facade that we haven't seen since FNAF 2, and I really liked that, the contrast of childhood memories and horror game are what I came into this series for. The break from fear to do fun things in the tycoon makes the dread of knowing that the office phase is only ten tokens away even stronger... it's my favorite game :) I do wish there had been more of the story before they killed off everyone, and I don't think I'm alone considering how many people keep asking for more with the classic characters, and I guess if I had a hot take it would be that I wish they had made more games set before FFPS rather than ever making anything set after it. But I digress! I respect their opinion, FNAF is diverse and no one has to like the aspects prominent in any one game, there are other things to like and everyone has an opinion! And... I agree with their second point about the carbon copy Mimic being a poor idea and the fans having a very VERY severe double standard. It's disappointing. I'm glad so many people added takes that agreed on the Mimic being bad, it makes me feel a little better, I was losing hope in the community.
My hot take actually takes us back to when Scott had hidden clues in his websites’ source code teasing FNAF 5 (or at least between 4 and 5): the CRMN was either shorthand for “child remnant” as remnant started coming into play around then, OR it was shorthand for “child remains.” I’m more inclined to lean toward “child remnant” since we find out that The Scooper has a remnant injector and a couple of the animatronics have holding tanks.
Hot takes are always fun to see! I don't really have any, unless thinking sassy Freddy is the funniest thing ever is a hot take. For whatever reason?
Man. Getting through a few of these hot takes is pretty hard for someone who was deeply emotionally invested in Roxy from Moment 1 in Security Breach and practically lost it with joy at her role in Ruin. Roxy's appearance in Ruin is, no joke, my favorite moment in all of FNAF, and I've been here since the very beginning. I also love her personality, both in SB and Ruin! I can relate to it.
I've got a number of FNAF Hot Takes, but you know what? Here's mine: FNAF doesn't need to be scary. FNAF *ISN'T* scary. Now "scary" is deeply subjective, and obviously I don't mean to invalidate your opinion if you find it scary. But I don't. In my opinion the best parts of FNAF were never related to whether it met some sufficient level of spooky or not. I like the unique settings, I like the potential stories that can be told, I like the colorful characters and their designs. I have never once in all this time thought "Man, that didn't scare me enough", and in fact I loved Security Breach for taking a break from FNAF’s more typical tone and for taking a huge step forward in developing the animatronics into characters in their own right.
FNAF will probably always be a horror franchise and I'm okay with that, but I don't need it to be that in order to enjoy it. The next FNAF game could have zero horror elements and zero jumpscares and I'd welcome it.
I agree! I’ve always been in it for the lore and characters, the tragedies. I’ve never been in it for the scares
I love hearing FNAF hot takes, and I especially love yours at the end. I would've totally loved to see the Puppet take on the Mimic and agree that Roxy doing it was a bad move. Though while on the subject of the Mimic, I also agree that the Mimic isn't very interesting and firmly believe that it's NOT Burntrap or even Glitchtrap. I've had so many arguments with Mimic stans on this, and none of them have convinced that this is the case or even that the Mimic is good. It just really pisses me off in so many ways.
Hot take (probably cold take) but I would find it more interesting if the shadow animatronics were the simultaneous Spring lock victims rather then agony monsters, I’m not completely sure why I feel this way, I just think it would be more interesting for them as characters, although they don’t really have any character ( idk, just the idea of former fazbear entertainers going to help the kids their old boss killed is just neat concept that outweighs whatever the heck agony monsters could bring to the table. Also I love your vids so much!!)
I kid you not I have seen the same double standard with Cassie when comes to defending gets the animatronic, I’ve seen a few times people say that Cassie trying to defend herself against the animatronics was self-defense but with Gregory apparently it’s attempted murder!
So if you FNAF character and your not Gregory you can try and stop the animatronics that are trying to kill you, but if you’re Gregory then no you’re just supposed to let them try and kill you.
This is something I like to call bias. I feel like people only say that because he’s from Security Breach. Gregory was in the right. The animatronics attacked him first, he was just trying to defend himself.
@skylord1846 100% agree that it’s bias, and it is getting on my and I’’m sure a lot of people’s nerves.
If you don’t like Gregory because you found his personality annoying then that’s perfectly fine, but saying he’s evil for defending himself and saying he’s a manipulative, ruthless, heartless etc character when he is a (possibly orphaned)child defending himself from animatronics that are trying to kill him is just stupid, especially when you’re ok with other characters doing the exact same things that you hate Gregory for doing.
@@justsomerandomperson6506 Yeah. People need to learn to put their bias aside and look at the full picture and actually think about the entire situation.
19:35 I read a Twitter post about this and this made me more fond of Gregory even more. It's like we're in an alternate universe where people see the animatronics as their children and they see Greg as a bigger threat bc he had to "DEFEND HIMSELF" from robots that tried to kill him first and forgot the fact that William killed children
Goodness, that was some introduction. Well done
AI Mike/MXES and A burnt puppet tag teaming to keep Cassie (and generally others) safe is a concept I love (especially if we’re just bringing back everyone now) like- imagine. The two og protagonists secretly helping the new protagonists, like a sort of passing the torch thing.
Hot take:
the franchise has taken a huge toll since steelwool took over. And as you’ve mentioned, they fan service a lot. But one of my biggest annoyances that came out of SteelWool fan servicing, was when they implied that the Afton family had a present mother. This was so random, and on top of it, they implied (I think) that she was Ballora. The biggest implication is a song short song, that could mean a million other things. Like, cmon..
this is a very opinionated one, since I don’t like the theory of the Afton mother being Ballora.. but I think the worst part, as I said before was the fact that they randomly put a present mother in. It’s just fan servicing in my opinion, since the fandom LOVES the afton mother being Ballora.
Sorry for this being so ramblely, Oml-
I disagree, i think FNAF's decline in quality isn't entirely Steel Wool's fault, it's Scott's as well. I'd say the series started falling off with Sister Location. That's when the lore got really stupid. Scott is also the one who had the idea to retcon the pre-VR FNAF games into indie games in-universe.
my hottest takes are
- Scott has purposely retconned multiple of mattpats theories which i think is why SB kept getting delayed and was super buggy on release
- most fnaf merch is overpriced and shit [including alot of the early plushies]
- I always hated the idea of a fnaf free roam game since it would make no sense for the protagonist to not just hide somewhere since we know damn well the animatronics wouldnt look everywhere cuz the restaurant isnt trashed every day
- most of the SB dlc was very disappointing and it was only liked due to all the fan service and not being a glitchfest
also the games 100% need more gore and dark lore
I really hate how people also think William loved his children and would look out for them. My first point against that his absence in his children’s life allowed Mike to bully the crying child. My second point was that he definitely manipulated Mike to go into Circus Baby’s Entertainment and Rentals knowing Mike would die. And my third, final and strongest point was that in The Fourth Closet he physically abused and neglected Elizabeth. After she was reborn as Baby he treated her like his assistant and treated her like she was nothing to him.
I'm sure this is an unpopular one: FNAF World is not only a good fnaf game, but a great one. I understand being disappointed in the lack of horror, but Scott was also pretty upfront about the tone shift in comparison to other games in the series. The music design is fantastic, the RPG elements are incorporated well, and while it does have its balancing issues, it's still a blast to play through. The hints it sets up for the lore also really benefit both the main series and the tone. (Its a lighthearted game, but you develop the feeling that there's something more insidious going on).
I really like Sire Squawks’ video on Cassidy and CC and have adopted it fully as my headcanon as it reframes the first six games as being the story of Cassidy helping CC and the other kids to finally move on. CC gets to overcome his fears through the mini games and find the real friends he didn’t have in life, the MCI kids get their happiest day, and Cassidy gets to take all of William’s toys away (except Baby and the Funtimes but Henry handles them later). I think Cassidy and CC are both really great characters, the problem being that this franchise just expects the fanbase to make up the storyline ourselves.
my hot take:
FNaF 3 is actually a good game, it’s just so complicated because of the ending and minigames. Honestly, i think it would be really hard to get the Good ending, like having to beat all the minigames in a certain state and order, and then having to do a code in the wall? It’s too complicated.
An “uwu softboi” to describe Afton LMFAO 😭
You're so right on the puppet thing. Like imagine the next chronological game and you're working with a completely silent burned and cracked puppet. Not only would that make the game scarier, but it'd also make me specifically really happy. Imagine puppet vs moon fight. Honestly, you're so smart.
😊Thank you! 🫂
Ah yes I love these hot take videos! Really good way to interact with the fans 😊
I’m the first hot take?! :0
Thanks so much for considering it, it certainly came in late on the post 😅
Your statement about Eclipse feeling like a lobotomization of Sun and Moon is uncomfortably apt!
I think I find myself just.. dissatisfied with how unwilling Steel Wool seems about breaking fanon established characterizations, to the character’s detriment.
Y'know, it's only recently that I first started leaving comments on TH-cam videos. And now, my own comments managed to make it into someone's video. It just feels...nice to know that contributed to something on this platform.
Nice let’s go bro good job
👍
honestly i think the best way to put cassie’s dad in the story would just be to fridge him for the sake of cassie developing as a character. it would keep him from being either too important or too unimportant to the story
Happy to see my late-night fizzy faz ramble make it into the video :)
I love your suggestions for the flavors for the other characters! Never considered pineapple for Sun but that’s perfect! I had been thinking lemonade for him assuming most of the citruses were swapped out from the Glamrocks, but I think that’s much better.
The detail of cherries resembling bowling balls is also really fun! I love little things like that.
Edit: Wait, I was rewatching Markiplier play security breach and one of the logs mentioned a cherry flavored fizzy-faz, I think you’re right about that being Bonnie’s flavor! That might be canon! I can’t believe I missed that.
My hot take: in my opinion the books are fun to read and I love that the lore is complicated that gives more room to theorize and I just love that I know other people don't but yeah thats why it's a hot take
I’m so glad someone brought up how the mimic is really just Afton because I never got the appeal it’s literally just afton again like cmon people think
I don't like the Mimic replacing Afton either. Like, I *really* don't like it if Mimic is pretty much a diet Afton.
It isn't Afton again, especially if the Glitchtrap personality is truly dead now, which leaves him a bit more open as an antagonist. It has none of Afton's motivations, and an entirely separate history. The William personality it took on was done for specific purpose. The Mimic's actual goal is simply following its programming, but it's because of the influences of its creator, William, and Fazbear Entertainment that its now become a nearly unstoppable killer. It represents a consequence of twisted legacies, and the floor is open for it to interact with the ones still in existence who've tried so hard to cover it up (FazEnt).
And yes, that does essentially make it a continuation of Afton's legacy. Except with a lot more room to tell interesting stories than William coming back and doing the same old shtick he's been doing since the 80s. It remains to be seen if Scott will seize upon the interesting potential Mimic holds, but I certainly can't understand the notion that he's a diet Afton. Especially when Afton himself had long since become the diet version of himself as the series went on.
Hot take for Part 3: Withered Chica is THE most terrifying animatronic in the series.
The extended shark-like jaws, the tentacle-like wires for hands, and... *those eyes...*
*Those sunken in... lifeless eyes...😨*
She's basically my sleep paralysis demon😰
The biggest problem I have with the “Cassie’s dad is the Bonnie Bully” is the age like you said, except I’m pretty sure he would be over the age of 50. SB (from what we know so far) is really far in the future - like, in the 2030s/50s or something.
I write a lot of fanfiction, and I have done the maths on what age I think characters are. For example, I wrote Micheal to be 16 in 1983, which means by the time FNaF 3 rolls around, he would (if he was still alive) be 56. And what makes it worse is that since the murderers took place in the 80s, the kids were haunting the animatronics for nearly 40 years instead.
In a similar vein, depending on what age you make William when he has kids, at his youngest he would be in his 70s, and from there even older. If the Bonnie Bully had kids, they would either be teenagers/young adults by now (assuming he had them when he was young which was the norm back then), or adopted Cassie. Which he wouldn’t be able to do because there’s too much of a risk that he could die and leave her alone with no one else. Hell, Cassie could have a mum! We just don’t know yet.
But yeah, I really don’t like the Bonnie Bully is Cassie’s dad theory. Time wise, he would just be way too old.
That and that theory really just came across as Matt Pat picking the only two living characters in the series with dark skin and just deciding they’re related
Yeah but Cassie said it not a Bonnie mask and I'm like why did she say that in Ruin? because the only one that has a Bonnie mask is Bonnie mask bully and Cassie dad used to collect old lunch boxes of the FNAF 1 gang and Cassie favorite animatronic is galmrock Bonnie and original Bonnie?? And Bonnie mask bully could have had Cassie at a young age to or he adopted her cuz Gregory is homeless and he could be a orphan?
@@Bubbles-el7tdI literally said he could have adopted her. And if he had her when he was younger, she would be in her 20s. My parents are both 50 and they had me later in life, and I’m twenty. For their ages to match if you want to say it’s 2023 for some reason, Cassie would have been born in the 2000s. That is clearly not the case here.
@@Bubbles-el7tdThe Bonnie mask would have been mass produced in universe, plenty of people could have a Bonnie mask without being that specific person
@@thelittleredhairedgirlfrom6527Oh my God your right 💀
12:46 YES!!!!! THIS!!!!!!!!!!!! It kinda gets in the way of immersion imo how every time I look at the animatronics in the first FNAF game, I can't help but think "How are these supposed to be popular with kids in-universe again?"
4:15 I agree to an extent, yes the tycoon kills the tension but personally that’s why it’s my favorite. I’m someone who loves horror but gets way too paranoid to play the games properly. Also on the spectrum. This is the only game I’ve been able to play. It’s the only one accessible to how I can play games and I think different tones in different games can benefit a franchise.
After watching GiBi's 9 hour video on FNAF and how he sorta took the Baby changing into Elizabeth thing as "The chip you take out of her in Sister Location is the Animatronic AI and that left Elizabeth behind, that's why the other animatronics got sick of her and dumped her cause she 'changed'" Feels like the only possible explanation for her personality shift in PizzaSim.
SPEAKING OF THAT VIDEO SINCE YOU BROUGHT UP BONNIE BRO AND THE AGE ISSUE
Here's my hot take
FNAF 3 took place in 2015, which would be 30 years after the closing of the original Freddy's where the MCI happened, before FNAF 2. Not only would this make sense from the meta aspect of the release schedule since FNAF 3 was released then, but also it would COMPLETELY remove the insane age gapes and plotholes that exist in the games since the theories started that most people ignore except to discredit things such as Bonnie Bro being Cassie's dad. No longer would Henry be taking revenge via Pizza Sim in his 80s, no longer would Mike have done nothing about the Sister Location Scrap endos for over two decades, and hell even MatPat's take of William's Ex-Wife owning Fazbear LLC to build robot kids wouldn't be that crazy cause unless Peepaw Willie was a cradle robber she'd not be in her 100s anymore.
Edit: I understand this brushes up against the whole "oh the tech is so advanced even though the community dislikes the sci-fi shift" but let's not pretend that's not wild anyways because no matter what, the Funtimes were made BEFORE the 90s and they are BONKERS advanced, even the idea of the original animatronics being able to walk around in the late 80s is kinda wild. So there's no reason the advanced insanity of the Pizzaplex couldn't just exist in 2019-2020, as opposed to....whatever the current consensus is- 2030 or 40 or something.
10:42 100% agree, the Afton simps really freak me out, it's weird how people act like he's some misunderstood genius. My coworker showed me a sexy edit of Afton and tbh I kinda wanted to throw up. Why are you attracted to him 😭
It's called a JOKE.
@@AeonKnigh432lol maybe to you but I guarantee you it was not a joke to my coworker 😂
I agree with most everything you said. One small nitpick is on the point of Cassie’s father: very possible for him to be pushing 60 at her age, my dad was mid 60s when I was 10 and there is not really an age limit of who can be a dad. Though I still think he shouldn’t have a prominent role in the narrative
A hot take I have is that the drastic change in tone, characters, gameplay and setting from past fnaf games compared to security breach was a reaction to the recent popular mascot horror indie games like poppy playtime. I feel like the animatronic characters’ designs and sympathetic personalities are made for that kind of fandom, and adapted to the trends of those sort of games. Obviously, security breach isn’t the first game to stray from the classic point and click gameplay of the original fnaf games. But where sister location has circus baby and her personality adds to the mystery and horror with the twist at the end and has intention, her gained trust from the player paying off at the end and is a part of the story. I feel like circus baby being an animatronic who has a voice and personality is much different that the way this is done with for example Roxy. I feel like most if not all the characters in security breach are very one note. Roxy is a narcissist and that’s kind of all. Chica is hungry, Monty is angry, Freddy is nice and so on and so forth. But with each character’s distinct personalities and designs from one another, they are more like fandom friendly, if that makes sense?
02:49 nah I got into fnaf after the movie with minimal exposure to my nephew loving it and watching dan and phil play FNAF1. All it took was a watch through of Markipliers playlist and watching the theory videos from 4 people. It's fun to see people put pieces together when you have no previous bias or opinion.
True. Just as long as you take some videos with a grain of salt- even mine. XD You have no idea how many comments I got on Mrs. Afton being a major character after Game Theory's Ultimate Timeline came out.
@notrealnamenotatall2476 I feel like that makes it more fun! Like I've seen so many different theories on the two patients in the tapes (yours is my favorite so I'm following your line of thought) that its cool seeing different ways the same evidence can be twisted and pushed into something different. I think it might be because I just genuinely enjoy seeing this stuff without feeling emotionally attached or impacted by it so I just follow along in whatever direction people pull me in. That being said, after the last game I think it would be cool for Scott to answer everything. What was originally in the box (aka the original plot) and an actual timeline...I doubt it tho
Hot take: There should be a remaster/retelling of the original games that correctly states the story with little - to - no fnafy things (questions that take years to solve, bullshit changes, you get what I mean hopefully). I think this because I think everyone wants to know what is really going on in FNAF, I know barely anyone that has actually enjoyed help wanted or security breach (including ruin), this could also just be fresh air for the community, we don't have to make theories off theories anymore, and can have an actual solid thing to base off our theories, and this could actually help solve the games after UCN. This could be packaged all together and be in order in the correct timeline, not only would I think this make the FNAF community happier because it could either prove/disprove theories and give the "soft reboot" that should've been. I mean wouldn't it be nice to have answers instead of questions?
Hot take #2: The books should not be canon, I'll make this clear, I have not read all the books, I read Tales at the Pizzaplex and up until book 8 of Fazbear Frights. I think the books should not be canon because they just complicate the story so much, my biggest problem with them is that they try to do to much, if the Pizzaplex books only focused on The Mimic that would've been better instead of tackling that, Fnaf 4, Sister Location, Fnaf 1 etc... And don't even get me started on Fazbear Frights. Also if the games, the primary source of the fanbase is confused thats not good, as I should not have to go to youtube to watch theories every hour while I play. The main arguement I see from FNAF book fans is when they say "well what about Marvel or DC, they use there comics", and my rebuttal is that the comics are the only thing that is giving information, whereas in FNAF theres both the book and games giving contradictory information.
Thank you for listening to my hot takes
I would absolutely love if Scott made a retelling/remastery game of the first few with the exact peramiters of “with the information before the books steelwool games” i do believe if he retold with the knowledge about the mimic and glitch trap and stuff, it would get too confusing and he’d try to insert those to make them make more sense. But no, what i was is to know what he wanted the original four games’ story to be. I wanna know what “four games one story” meant to him in the moment, within the context of only the afton family and the first dead children and not the sci-fi/paranormal hybrid it branched into in the later games and most certainly with the books
Hot take 1 :
I think the last games just forced the mystery.. It's so confusing for nothing..!
I think they need to focus to a complete story in the base game and the "mystery/theory" things has to be in the easter eggs ect.. We don't need to be confuse all the time ! I personnally want to know what is going on when I finish the game and look for clue and easter eggs after it.
Hot Take 2 : I don't like the theory that Gregory is a robot or even the patient 46. Even if it's hinted ect.. I just don't like that. I prefer to think that Gregory is a orphan child and that all.Make the patient 46 be the Mimic mimiquing the appareance of a random child or whatever. 😑
Gregory is the patient 46, isn't a theory it's confirmed
The irony of it all is that it didn’t need to necessarily be so complex, it’s a simple story about this kid trying to escape, and then we get some more hints on stuff about Glitchtrap, maybe the client, are there more of Vanny? Or something?
Idk what they thought, but it’s now more annoying confusing than it is interestingly confusing
With your final hot take, i think that chica should’ve saved cassie. Add in two endings, one where chica is given her beak back and one where she isn’t. Bad ending cassie doesn’t fix her and mimic gets her. Good ending, chica comes in with a beak, and cassie runs while chica gets her ass handed to her. Roxy can come back during the elevator ending to hint about her coming back to help cassie. Cassie’s good deed is rewarded and roxy is kept down long enough to maybe make that moment hit well.
Hot Take: Henry should have created the Funtime animatronics/been the overarching antagonist behind FNAF: Sister Location.
In the last video, I remember one take saying that Slasher William Afton and Mad Scientist William Afton should have been two separate characters. What if that Mad Scientist character was Henry?
Picture this: After William Afton murders Charlotte Emily, Henry went down a similar route to his book counterpart, and tried to bring his daughter back, only this time it was through the experimentation of souls and remnant? The book canon always portrayed him as the mechanical genius out of him and Afton, so wouldn’t it make more sense if he was the one to build advanced child kidnapping technology such as the Funtimes? As for Elizabeth, just have her switch families and replace Sammy with her, making her Henry’s daughter and Charlie’s sister.
He’d start Baby’s Circus World and rig the fun times with their lethal functions because he was desperate to bring his daughter back. He didn’t delight in the idea of using other children’s as a means to do so, but he felt as if he had no other choice. However karma would come knocking on his door as Elizabeth gets scooped by baby, making him realize that through his desperation to put his family back together, he only shattered it further. Coming to terms how far he’s gone, Henry would go into hiding.
Sister Location would become a story not about a man seeking immortality through animatronics, but about a broken man who wanted to revive his daughter so badly, that he would remorsefully yet selfishly try to use the remnant from other deceased children to do so. But instead, he only ends losing more because of it, realizing that instead of spending so much time trying to fix the past, he should have been there for Elizabeth during the present.
It would also be fitting to have Baby and The Puppet be possessed by sisters. I always saw Charlie and Elizabeth as parallels to one another. Both possess clown-themed animatronics, and are far more aware than the rest of their haunted brethren. Charlie tries to assist and guide the souls she comes across, while Elizabeth uses them as tools for her own goals.
I have another hottake.
FNaF world was ruined by Chicas Magic Rainbow change my BLOODY MIND.
I'd love to, but research is impossible as I cannot stand to examine that taunting heap of weather.
@@llewelynshingler2173Don't you bloody dare change it.
William Afton is the Handsome Jack of FNAF. Cawthon accidentally made an extremely evil, yet extremely charismatic villain, and can’t let him go. Same thing happens in the Borderlands series… they keep bringing him back because they hit jackpot and want lightning to strike twice.
Ok, so here's my thing with roxy, as someone who never liked her: her "redemption" arc in ruin is way too rushed. First, she tries to attack (who she thinks is) Gregory and Casey has to hide, then she disappears, and when we find her again she's trapped under a forklift. How did she get there? we don't know! No time for that! Suddenly she's sweet and recognizes us. We kill her and have to listen of Casey cry over her for an uncomfortable amount of time. Fast forward, Casey gets attack by Mimic and oh wow here comes roxy to the rescue! How is alive? How did she get out from under the forklift? How does she remembers Casey if we rebooted her? How does she find us in the deep deep basement? once again, no time for that! Then we hear her call out Casey's name after the elevator drops. Still not dead apparently even though the mimic seemingly beat her.
None of these events feel "earned". Casey doesn't have to make Roxy remember her. Roxy just suddenly becomes docile and sentimental, and the game expects us to just forget that she was a dick in Security Breach. It's unsatisfying. One of the hot takes says Roxy took away time that could've been used to develop Monty, but lets be real even Roxy didn't get the proper time needed to feel like an actual character instead of a cheap plot device used to get a couple of tears from the player and sell more merch.
I loved Roxie’s treatment in Ruin. It showed a kid’s animatronic interacting with a kid, as intended, which was wild to see. It also highlighted that her attitude with Gregory was absolutely not normal. She can hate kids, but she doesn’t hate all kids.
51:47 It makes me so happy seeing people dunk on GGY, because that theory makes ZERO fucking sense, and I hate it with a burning passion so much. It ruins Gregory's characterization so hard dude.
What makes it worse is that it also completely neuters Vanny's menace, and makes all that Vanessa went through to become Vanny utterly pointless in the grand scheme of things.
oh my gods Sonic X as my introduction to anime AND Sonic as a franchise meant that I absolutely loathed Amy for the longest time your comparison is flawless