Top 5 WINNERS of Patch 1.4 - Helldivers 2 (NEW META)
ฝัง
- เผยแพร่เมื่อ 7 ก.ย. 2024
- Helldivers 2 patch 1.000.400 came out just last week, and during that time I've been trying to find which changes were the most impactful. Here's what I found...
📲 Join my Discord for community games and a chill place to chat HD2: / discord
⭐ Connect with me ⭐
Twitter ► / itseasymode
TikTok ► / itseasymode
Thanks for watching! SEE YA! 👋
BTW: I know I screwed up my voice-over audio on this one. It was too late to fix... 😔 But I'm working on it and will sound better in the future!
I hope it doesn't sound TOO terrible for this video though. Sorry!
I speak from experience audio is 100% the hardest part of content creation don’t feel bad when you mess up it’s all a learning process and after enough time you won’t make as many mistakes just keep working hard man
@@samusrox Yeah man the audio is rough. I have a new respect for creators that have super clean voice-overs. I just try to get better with each video 🤷♂
Appreciate the kind comment brother!
I didn’t notice anything funky with the audio, nicely made video bro!
@@itseasymodeanytime
i love how the Spear was always good, it just had a horrible lock on which made it unreliable. It's like the Super Earth Engineers finally decided to come together to fix the lock on issue.
More like the one government guy who was supposed to sign all the forms finally decided to clock in to work and approve the distribution of updated firmware that was put in like 6 months ago
Literally the USA and their torpedoes in WW2
Spear causes crashes
The heavy machine gun can kill hulks by shooting them in the face. It can also rip their arms and break their legs to slow em down
It can also kill bile titans in under half a mag by shooting the two bile sacks and then focusing fire on where the larger of the two sacks had been, breaking their entire back end off and killing them.
Yeah it can. It's just a little unreliable at hitting that tiny little face with such a massive/fast firing weapon, imo. Much easier to just stun and run behind him. But hey, whatever works!
@@itseasymodejust gotta drop the rpm's down a bit for accuracy. HMG as AWESOME now.
@@itseasymodeif you go first person mode, you can control the recoil even at the highest rpm. I even use it to kill those pesky gunships. Add the gear that reduces recoil and the HMG feels great to control. The high RPM can easily hit the face.
Is the scope slightly out? when ive tried to kill hulks, i miss the eye....even tho I can consitantly kill them easily with the laser, AMR and AC
I really thought the number 1 would be the orbital gatling barrage... Damn this stratagem is S tier now at least against the automatons...
I love that one too. It was hard to pick just 5 for this list. It would have turned into a full patch rundown if I included EVERYTHING I wanted to lol
It is also very good against bug breaches. And with the lower cooldown, u get to throw on almost every single one of them.
You got it backwards on the tenderizer and adjudicator. The tenderizer is the bot slayer because it's a one or two shot kill on troopers and devastators if you hit their weak spots (and mulches berserkers on headshots too), and has almost no recoil so it's the best automatic in the game to do it. You want the adjudicator on bugs because they're not as vulnerable to headshots attacks like bots are, so you need to get through all of the AP2 and AP3 enemies with brute force, which is why the adjudicator is so good in that situation. Most people run the incendiary breaker right now if they have the supply pack, but I find that's usually overkill and can be kind of limiting at the ranges you can engage bugs, so I run the adjudicator instead which kills spewers, hive guards, and brood commanders a lot faster with no concerns for preserving ammo like you mentioned in the video.
EAT, RR, and Quasar Cannon are capable of one shotting charger behemoths from behind if you aim below the largest armor scale on their back while walking forward. This was discovered by ThiccFilA. You can also shatter the leg armor using the same tactic, walking towards the leg as you fire.
This tech also allows the normal Diligence to 1 tap devastator heads as it should.
I did actually hear about that. ThiccFilA is great. Noted!
Or you only have to be moving forward and shoot a leg. It won't kill it with one shot, but it will strip the armor off and then it only takes a couple shots with your primary.
"We've toned down chargers and BT's" well the fact that a POI can spawn 2-3 at diff 7 makes this statement a half bullshit.
I have... never seen more than one charger at a POI. And yeah charger rates seem about as much as before with behemoths, but BT are WAYYYY down. Maybe 1-3 a mission on Helldive difficulty. Have been quite a few missions without and overall is much better compared to like the 7-10 BTs a mission last patch
The only thing I noticed is less bile Titans
@@FinnishArsonist I often find them in pairs on POI's Behemoth/Regular or even Double/Triple Behemoths and that's while playing on diff 7 for now, yes titans went down by a notch but chargers holy shit, sometimes i get 5-6 in a row and most of them being behemoth chargers, at least the Flame Thrower makes short work of them.
I think the lower difficulties are really where these changes are noticeable. difficulty 5 and 6 are very different, post-patch, and now skew significantly towards weak swarms. Pre-patch, you'd occasionally get bot drops of two tanks in a row or a few hulks in a row. Same with Chargers and Bile Titans, they'd occasionally pile on top of each other. Now you go the first 15 min without seeing a hulk or tank or bile. They don't ever seem spawn back-to-back or in pairs anymore at the lower difficulties.
2:00 As soon as the damage falloff "bug" is fixed, the standard AT options will be able to strip off bethoth leg armour in one shot as it was originally intended, so small arms can take down a bethemoth fairly quickly. As is the glitch is making AT that's fired from a stationary or backpedaling stance do 599 damage instead of 600, 1 point short of destroying the plates. Pro tip: walk forward when shooting an EAT, Recoilless, or Quasar in hopes that you gain enough momentum value to the missile that it counts as 600 at close range, because it can roll over to 600 in some scenarios. As is it's really inconsistent.
Until then, flamethrower is king for behemoths. As it should always be, the flamethrower should be high risk and high reward; I always end up in harms way using it from either bugs swarming me or the tiny pixel of ground flames igniting me. It should melt through anything that moves.
Me with the tenderizer: this is a cool Stalwart, can kill charger wagons in a few seconds.
Also me: the ammo runs out in 2s, and had to reload. Ran out of mags the first few mins of the game, did not bring supply pack. 😂
I'm going to offer a correction on the HMG vs bots (hulks, specifically)
You have options if they are chasing only you, and you can't seem to get behind them. You can spend about 20 rounds to blow one of their legs apart, rendering them to about half speed, making it VERY easy to flank them. Blow off their other leg and they collapse and die.
If you have enough of a heads up on an approaching hulk, you can just shoot off their flamer or rocket launcher arm, reducing their immediate threat and allowing you to deal with the rest of the incoming bots.
The laser cannon used to be my favorite weapon for every situation. Now I am having a very hard time NOT taking the HMG+supply pack, or HMG+ Jumper
Its bonkers that the Spear is really as good as it is because AH finally fixed the gun. They didn't buff it or anything. They literally just fixed a bug.
If the HMG is the full auto version of the AMR, can you kill hulks with shots to the glowing red face from the front with it like you can with the AMR?
Yes
Hmg is my go to
Congrats on 7k man, you are skyrocketing and its well deserved cheers to 10k in the future man you’ll get there in like a week trust
Thanks a ton brother! This comment really just made my night. All love! ❤
Honorable mention: supply pack.
Absolutely amazing backpack, and while it didn’t get any buffs it saw an increase in popularity due to the flamethrower and machine gun meta. And now you don’t have to worry about getting stunlocked by hunters without a shield pack, because hunters don’t slow you as much anymore! Every box has the value of a resupply drop box and gets replenished with said drop box, meaning you get double value for your resupplies.
For me, its gotta be the explosive crossbow. Now that it has medium armor pen and is able to destroy spawners, its amazing now. 5 shots into chargers butts, 2-3 shots into hiveguards and brood commanders faces, 2 shots into nursing spewers, and because I dont have to run grenade pistol anymore for spawners, I can run redeemer or bushwhacker to deal with hunters reliably now. Haven't tested it too much vs bots because our MO is vs bugs but I do look forward to trying it out there. Democratic Denonation is looking like the second best warbond right now just behind steel veterans with the buffs.
There is a tiny eye weakness on the Factory Strider you can shoot with the HMG. If you drop it's front guns and it's facing you AND you're a decent shot it takes less than a mag. Also HMG can kill Spore Towers AND Shrieker nests with about 1 mag each. I know that seems bad but it's from ANY range so you can pop them without aggro from range.
Or you just Shoot the belly where the devastators come from. Half a mag and its gone
I would like to add that the rocket pods are really really good with the targeting improvements. Still not 100% accurate, but being able to call them in multiple times is wonderful for multiple chargers/titans etc.
Yeah, don't sleep on the heavy machine gun. You can rip apart armored bots, devastators, chargers, l've even killed bile titans and hulks with it. You can also wreck bot tower turrets and anything else with a heat vent. l wanna see more Helldivers using this weapon on my team. It rocks!
There is no best load out, there's only how you use what you bring because almost everything is helpful in some way now
Wow. I am genuinely not used to games actually buffing the bad things and nerfing the overpowered things. Really refreshing. Thanks arrowhead!
They wont buff the knight, and you will never see it in the meta. This would make it seem like a meta weapon would be locked behind paywall which would make them look bad. Rip knight
I really really like the new patch. My only issue is that the recoilless and quasar don't have a role in the game anymore. Quasar is still decent on bots, but lost all of its utility on bugs because there are so many behemoth chargers. The weapon takes 36 seconds to kill just one, assuming perfect timing and accuracy. The recoiless needs to be able to one hit a behemoth charger with a headshot or at least strip leg armor in one hit. Its limited ammo capacity, bad handling, and slow reload are all major downsides while the weapon has no real upsides. Every team on bugs needs 1 or 2 flamethrowers, which feels bad, but at least machine guns are viable on helldive now and the entire team doesn't need to run quasars and orbital railcannon strikes. My squad changes out roles so that everyone can have some variety and there are many more flexible stratagem slots than in the past
5:08 the HMG MELTS the AT-AT stomachs. Crazy fast ttk on the highest rpm and you don’t need to worry about accuracy or precision
What you said about the hulks and the heavy machine gun, you can shoot them in the eye about 3 to 5 times to kill them from the front, and if it's hard to aim, you can shoot them in the leg about 15 times to disable their leg, then shoot them in the eye as it doesn't move very much while they're limping.
Worst case, if you destroy their other leg they will die.
As for factory Striders, you can take out their two Gatling guns on the front of their face with the HMG, then if you go underneath it and shoot the factory opening part where they produce bots, you can kill it in about half a Mag.
Flamethrower was S tier for bugs after all the buffs even before this patch. The only thing you cant kill is a titan and you have 3 stratagems for those and your team.
Now titans spawn less than before. Flamer S+ tier for bugs.
Very glad that they fixed the recoilless rifle taking 25% longer to reload so quickly
I finally video about new patch, without any discontent or whining, someone who notice a power of assoult rifles and spear. Good video
anti tank can still on e shot behemoths, there is a spot on their back behind the 3rd scale that is a gap in the armor
Hear me out…. Flame sentry… double barreled flame turrets would be a nice addition to a pyro setup. Flame thrower, grenade pistol, and incendiary breaker and incendiary grenades. Napalm strike/500kg/supply pack/ and flame sentry…. A pyro can dream.
I wouldn't say the spear is op against shrieker nests, you can already melt them from across the map with a laser cannon, shoot em down with an autocannon, etc. and 3 shots on the spear is a lot if you don't have readily available supply.
The only problem with the spear right now is that it targets the body of the dropships instead of the thrusters, though I think that’s just a bug.
Although the tenderizer is a top tier weapon now I still feel like it needs medium penetration and like 50-60 round mag
The adjudicator has been my sleeper pick lately, it feels like a chunkier sickle that can pierce medium armor, and doesn't need to let up firing every 5 seconds for a smoke break, it also helps manage your supplies for ammo consuming support weapons as you will need to be picking up ammo anyway so you'll always be topped up.
My issue is the low mag size 🫤
@@UNREALISAIAH That's why it has select fire, I like to run it full auto, but many have gotten good use out of it going for vitals in semi
bugs are always full auto though
I’m back in love with the machine guns and flamethrower. Running them on 9 recently. Quick PS, I’m sure I’m repeating someone here, but if you can’t pace shots to kill a Hulk in the eye , spray them legs. Both legs disappear = Hulk ded. Very happy with the change, I was upset that they really served no purpose before this patch. Still think the Stalwart isn’t as good if you have a flamethrower, but, if i run anti tank and happen to find a Stalwart in a vault, I still grab it.
Spear destroying Shrieker nests is not "broken" in any capacity. People did that from day1 those got added with EATs, Quasars and even AC. Among all of those weapon only the spear could not do it, so this change is kinda expected.
Just a note, if you play solo, you never need a supply backpack. Resupplies are more than enough ammo for one person.
Mg-43 still my favorite support weapon
I can't choose between the Stalwart, MG, HMG lol
That hot fix patch also helped the adjudicator. Made its stability a lot better
The HMG is insane against bugs when i found out it can take out shrieker nest and spore nest
Remember my fellow Helldivers, at the end of the day - you are the meta
I like the liberator carbine i use it with the shotgun secondary it can kill stalkers with the 3shots is has and stagers them.. and i am loving my autocanon for closing bugholes and fabricators
Only nerf was a shadow nerf to heat up time to the sickle
Didn't even know about that! Noted!
The devs really want me to use the adjudicator and the fire shotgun as my only primaries against bugs 😂 first the nerf to the Eruptor and now this, they’re gutting warbond primaries for no reason. They upped the number of enemies on higher difficulties and lowered the ammo efficiency for laser weapons, it makes no sense.
@@crackededge9351 Ye i havent used anything but the incediary breaker since ive been fighting the bugs lol. Also i belive its a very small nerf but its still noticable.
The spear was always good, it’s lock on was its only flaw, It didn’t always work but when it did it was the best
The flame thrower can kill bile titans if you strip the armor on its back with a railcannon or anti tank rocket because the fire hits the exposed flesh
With the HMG you have to stun the hulk shoot his arms and legs off. Its so fast to do and the hulk will fall on his ass.
2:06 Yes they can. Hit the armor above the butt. It has the same health as the front leg armor and instantly kills them if destroyed. Works for all Chargers.
I've been rocking the flamethrower against bugs, it's so much fun
Also I can't trust non lethat/Aoe grenades Fuck bugholes until they add a suicide option maybe add a stuck state that allows the user to respawn once per mission or have them lose a reinforcement. I hate getting stuck in bugholes in this game
You could also tell about mechs they are good protection against smaller enemies but they are worse in figth with bigger and in last patch they decreased number of big boys and give more smaller enemies.
I've been a proud HMG user since before the patch🤘same with Vulcan laser
I like the approach they’re taking. To make bad weapons attractive and the meta more diverse we simply… buff bad weapons and… leave good ones at the same power level? WHAT?!?
Very happy i am here now, bought the game last week and i haven't looked back its amazin
Does the Machine Gun Snetry target Shreikers too? i know the Gatling sentry does.
Problem with sentrys on higher levels is cos of the amount of behemoths no matter where u put it it gets trashed instantly lol
Stun grenades are really nice for dealing with that.
@@Bandit-do4ko tbf i really need to try those
I know a lot of people saying the real gun is bad but it’s actually good still in automaton battles
Im glad for the spear buff since it was always my main on bug missions.
I'm regularly getting 500+ kills bringing the gatling and autocannon sentries and putting them on hills and at the edges of bug holes, having a good time right now, def going to try the rocket sentry next dive. still not happy with the mines yet.
All they have to do is lower the mine cool down by a minute and a half, and it'd be in a perfect spot to compete
Hell you could practically call them down every minute in the original game
I prefer the machinegun sentry it clears the chaff while i go for the bigger enemies its become a staple in my loadout
Can you tell me what BGM were using at 2:25 & 8:17 ? Also the Flamethrower can also take down Bile Titans by going under it & spraying its belly but its kinda risky since it may topple over you.
The assault rifles still put out less than half the damage of the incendiary breaker, they are not overpowered in any sense, and if they nerf them, then AR's are done in this game.
Is it just me or are other people experiencing superior packing methodology just not work for the spear? I have the upgrade and it still only refills 2 rockets.
AT weapons do 1 shot behemoths. 3rd scale on their back.
knight smg is fire right now it rips through enemies like they are nothing (even had grea success with eliminating medium armor enemies with it)
What is the song playing from flamethrower to HMG? 2:15 to 4:45
I feel attacked. I use the knight on regular. AMR/MG-43 for the mediums. Heavy MG will two shot hulk in the faceplate. Landing those shots are the real trick
Man i agree about the rocket sentry! Been loving it personally
The EAT likes can 1 shot bohemoth faces if you walk toward them(or stand still with quasar) this is due to damage falloff and momentum based dmg. Walking foreward mitigates the loss from falloff from the non quasars and the quasar suffers no falloff so just dont walk away. These all do 650 dmg and it has 650 head health so you have to walk tward to deal enough damage after falloff.
The biggest buff IMO is the crossbow being the 2nd primary to be able to kill spawners. Much better than grenade pistol in every way.
The biggest miss though IMO is the AMR not getting level 5 AP. It should be able to hit more things than the HMG and Laser cannon and AutoCannon. Why do they all have the same AP?
im level 24(school n stuff makes me slow to level) but i have 50k and when i get 25 imma use the mechs because they are cool
i have some questions about the quasar, when i use it i need 2 shots to put down a charger but my friend need only one why ?
When you walk into charger, any rocket launshers deal more damage, and that why quasar can one shot leg.
The flame thrower/ arc thrower makes 0 sense to me from a power fantasy:
The flame thrower has armourpen and destroys heavily armoured chargers, just fire?
I would think it would be immune to fire, and instead highly conductive to arc/ electric damage. Think the electrical bug fence from starship troopers 2.
The fix I prepose: double flamethrower range but remove its ability to kill chargers, but godly good against swarming bugs and hunters in particular.
Boost the damage of the arc thrower or make is stun biles or chargers for 1 second. You can use these larger enemies as lining conduits to chain smaller bugs around it. Also makes it a support friendly weapon with huge tk potential if not handled with care
The fact that the incendary breaker is better at handling bug hordes (because of shriekers and hunters) than a support weapon heavy flamer is mind boggling. If not increase the range, make the direct flame stagger enemies and this will completely fix the frustration of dealing with noclipping jumping hunters
3:00 - BULL FUCKIN SHIT. I did a level 6 today and I counted THIRTY THREE chargers and EIGHT Bile titans. Of course it was also during the only match I packed swarm clear strategems instead of my fuck you anti-tank destroyers.
Lmao yeah, that's what I was saying! Feels like we got the worst of both worlds, but at least the Flamethrower can deal with both.
I feel like it’s very inconsistent, I did 2 level 6 bug defense missions today, and in the first one there were only a few Heavy enemies, while in the second one there were a bakers dozen of chargers and bile titans.
I would also like for the Knight to get buffed ... but i'm fairly sure the Haters would immediatly scream in a fury Karen has yet to accomplished : Pay to Win
They over buffed two guns in both banners nobody bought clear as day
They nerfed the spear by making it crash your game lol
DONT go to hellmire on level 7 on ps5 cause apparently if FIVE bile titans spawn its game over for your consoles heat index.
Luckily we just liberated it. Screw that planet 😅
META this. META that. Have you ever META girl?
Hi i was thinking about getting into hell divers 2 should i get it or wait for a sale?
Obviously, I love the game, so my response is going to be a very biased BUY IT NOW!
Honestly, I have no idea when the game will go in sale. Probably not for another couple of months. I think you'll love it either way, so it's just up to you if you're willing to wait for a sale.
The base price is already cheaper than regular games and there isn't any BS microtransactions or FOMO to worry about, so if it looks interesting to you I recommend picking it up whenever you're bored
literally game of the yr. stop wasting time and join us
Are you freaking insane!!?! That comment alone is treason!!!!! Yea if you cant get it hollar at me and I'll gift it!
@@THE_RAMALAMADINGDONG wait for real?
its great when the "meta" is a group of weapons!
Totally! Like I said, even though some stuff might technically be better than others, it really feels like this patch you can kinda just use whatever you want.
Don't like bile titans spewing all over your team?
Got balls of steel and an affinity for arson?
Run under a titans a cook that bitch low and slow, if you stay somewhere in the middle of its legs it can't get you, a couple canisters can get it done.
What about grenade launcher? I heard that now is way better than before.
i haven't played in a couple months, wtf is a charger behemoth 😧
They released with the patch, they're just bigger chargers with more armor and health.
@@OJosheO they were already in the game for certain Mission Types since the beginning. The Patch included them into regular spawns.
Man, some timestamps would be nice
Bring back arc throwers glory days pls 🫶
Screw your meta. Imma have fun with what ever
6:34 hard r is crazy
Hmg can shoot hulk legs
Spear is the goat
Too bad you cant actually use the spear bcs you will crash xd
Eat quasar recoiled d can kill all charger in one rocket many TH-camr reported it
The ar-61 tenderizer still kinda booty unfortunately. Wish they didn’t decrease the mag size cause even with the damage buff the gun doesn’t that different. Definitely not a bug gun like I wanted it to be. Better for the bots but still a little underwhelming. LETS GO ADJUDICATOR THO WOOO!!
Nice 👍
Watching this so I can not use the Meta
HMG GO BURRR
its NOT 1.4 it IS 1.0.4
Arrowhead knew the spear would be too powerful if it worked
Flamer and Lazer canon meta now😢
The patch may have been amazing but sadly it did not fix the worst thing in the whole game….. friendly fire and bad teammates
@kwaliwilliams7994 Nothing else you can do when other people are what you have to rely on. How about we acknowledge problems instead of telling people to 'cope' like a sheep.
Friendly fire is a core part of the game, dude.
You can somewhat deal with it by staying away from them, i do that when i spot someone with any of these 2 stratagems: Cluster Bombs and Mortars.
I have 330 hours in the game. Friendly fire isn't really an issue at least in higher difficulties. The only times I get accidentally killed by teammates are lower difficulties where the players lack mechanical skill and they just toss grenades and stratagems willy nilly.
@kwaliwilliams7994 I dont know if toxic teammates was what OP was talking about, and it wasn't what I was either. I meang more the kind that drop eagle clusterbombs directly on your head after watching you run into a nest.
Stop pushing that there might be a meta theres not
Nah. Shit guns.
2:30 sehGkUhnds😢