@@d-k3582 I'd be willing to bet Riot just cut him from the event. It makes no sense for him not to be included since his Maiden is... literally a large piece of Isolde... But they didn't wanna showcase unpopular characters.
Spot on. I play Yorick mostly because he is blursed character, at least to me. Then the the Sentinel of Light figh Veigo and he was no where to be seen meanwhile he must be the key character since he is Blessed Isle resident, he know what Blessed Isle is capable of and his maiden somehow can “reserve” the curse (his story after that is remove the curse and restore life on his homeland )
He's obviously not a 100% flawless rework, but I think he provides the players with a very niche style of gameplay. That's also why he is very unpopular. The only failure, in my opinion, is how much of a low elo stomper he is, and how hard he falls off in mid-high elo. I may also count the fact that out of all splitpushers he's definitely the easiest one to catch, since he has no escape. Also fuck Ruination, they did him so dirty
I’m low Elo, so I can’t tell what you mean by no escape? I mean, his e is dumbly dangerous (for the enemy) for an escaping tool if you have maiden/ghouls, and his w sure can be broken fast, but usually it buys some time and makes extra terrain if the enemy doesn’t break it while outside
i used to play him before the rework for some time and after the rework i mained him and had so much fun with all the builds. Indeed its a niche style but Riot wanted to remove so many items. ZZ rot was another one of his commands and Banner of command was not a problem until they buffed it and it became meta only to remove it and not overnerf it... I used to take ZZ even on bard and splitpushed with empowered meeps mid game. Even ohmrecker on both of them was so much fun. Even if the items were dead then why remove them? In my opinion they were balanced and had a playstyle and were not jack of all trades, you couldnt teamfight with them. The items update brought interesting choices but removed a good chunk of fun too
I dont think he has low playrate because he is bad or badly designed it think it is because it takes a specific mindset/personaloty to play him. Take smash bros for example jigglypiff and lucario while not the best characters arent trash or something but have very low playrates because you need a very different mindset to play them than the rest of the roster
He just is akward to play. Most toplaners can get out of his cage, Irelia for instance full counters him, getting turret aggro from your minions is counterintuitive to your pushing force and Q just takes to long to come up again. Along that Maidens and minions AI is hoorendous and frustrating. I play him a lot and I do so DESPITE his shortcomings, not because I have "a certain mindset". Just like the shovel tbh
@@kunibertrandolf1886 He needs a button to call the maiden or zombies back so you don't get them killed mindlessly attacking towers or champions every time, wasting your 120s+ cooldown.
uhhhh no. the first bit for sure yes. it's not that Yorick is poorly made it's the mindset. but jigglypuff really does just suck lol. they also require a different mindset but I think steve for example would fit your analogy better lol. Again not that your base point is wrong or jigglypuff isn't unique, just a nitpick because some characters in smash are just straight up bad.
Well, having played him for some time, I don’t think his kit is _that_ different Sure it’s different, in the means where it’s one of the only “necromancer” champion (like in a rpg, the necromancer makes damage by having goons), but his kit is fairly easy to pick up : q to kill minion/raise ghouls, w to lock someone in place, whether defensively or offensively, e to poke, chase or run away I just think people don’t like playing this kind of champion He’s fairly similar to nasus, he has one gimmick and either you like it or you don’t Also, if you don’t ban irelia as yorick, what you doing?
i keep joking about the yorick main subreddit having only 10 active users since his rework cause i've only seen myself and one more guy play him in months
@@John-ve4gm yeah it was a huge boon pre 11.7 patch people seem to have a better understanding of him after that burst of the masses trying him out but a lot of people still struggle vs him.
old Yorick was way worse from a gameplay design perspective and 100% needed his rework but at the same time. I miss the mindless fun of just spamming ghouls on people as old yorick. definitely not a kit that should have existed in a competitive game but his old kit was good dumb fun
Fact is you can say his old kit shouldn't have been something that exists in the game but it wasnt because it was too strong, it was because it was unfun to play against and if that's going to be your argument, all of a sudden most new champions shouldn't exist in the game, yone, zoe, yas, yuumi, trynd, heim etc. His old kit was unique and could very well be in the game, I miss him dearly and I would say his rework is a failure in the sense that they completely removed the old champion like the Swain rework and made the new iteration a champion that has maintained a small playrate, so if they wanted to increase his pickrate they failed, if they wanted to modernise him they failed because he's more generic and less unique than his old counter part
@@JinchurikiDemon yeah I used to play old yorick all the time it actually wasn’t bad maybe designed poorly and boreing but he had a lot of problems especially with his insane ultimate with hypercarrys
Exactly. Split pushing, especially as Yorick, is a lot deeper than simply buying Hullbreaker and turning on auto attack. A bad Yorick player can focus only on split pushing and have decent success at low ranks or if the enemy team doesn’t deal with him, which doesn’t make for fun gameplay for anybody. For a good Yorick player however his effective splitpushing is a tool he has to put pressure on the enemy team, just like how Darius has a tool where he can last hit someone with R and go crazy, or use his stick potential to beat anyone in lane. A good Yorick player can and will be effective in team fights and in taking objectives, while obviously not as much as a good Irelia would be in teamfights, he also excels in other areas where Irelia can’t keep up like taking baron solo at 20 minutes or demolishing turrets. He has a uniquely proportioned power budget, a very special play style, design and personality which makes him a very unpopular champion. That doesn’t mean he’s underpowered or badly designed however. Part of the appeal to Yorick mains such as myself is that he is niche champion, but for those he suits he works perfectly with. While I’d argue that he’s a bit weak early game and lacks damage without his R, the feeling of destroying someone when they totally don’t expect it makes up for it, and if he got more popular and people knew how to counter him he’d have to get buffed early and nerfed late as a compensation.
I agree. Especially with the power-budget comment. Kinda made it sound like having a niche is a bad thing. I play Kat and he's one of the hardest toplaners to gauge their power. Since his ideal kill conditions really aren't tied to a mega ult or gaining stacks or even particular stats. Full tank/bruiser/splitpusher, I've been surprised by all of these at least once.
@@knightofwhale2834 YES! Him, Renekton Wu Irelia are my go to vs quinn teemo and vayne top. Vs quinn i W behind her while walkin at her, she vaults into it and eats E+ ghouls, Teem is fast and Vayne is nimble but they cant get out of W once caged, sooo i all inn em each W cast! I love new Yorick, he is niche but fun! his lvl 1 is weak cuz no ghouls, but lvl 2-3 all inn if you get 4 graves is niiicee, he can even beat Darius and Mordekaiser early if played well, if you get E by them without W and graves up, you dead tho, he is on of the Juggernauts with the least immediate threat/agency, Nasus needs stacks, Illaoi needs tentacles. While Sett can use grit for W, pssive and Q means he can always run up to scrap, while Darius likes to kill someone with R to unlock noxian might and reset chain, he can also run up and start stacking on the frontline and then try dunk the backline. Yorick's status as a Juggernaut comes from his horde/army like kit imo, Sett and Morde deal good dmg and their W lets em survive fights. Yorick only got a small heal on Q, but up to 4 mist walkers, they die to a single AA but have aoe dmg reduction to live surprisingly long in team fights where they are not focused, a wall that can trap foes and block enemies out from entering trough small paths, up to 4 hits to take down and can last 4 sec ( My favorite adc is Jhin, im moist right now ) and Maiden's health scales with Yoricks maximum health, she gets thicc. There is Yorick's "tankiness" if you dont focus him down fast, there will be a whole slew of things getting in your way!
Well, the thing with Yorick is he is a just getting outclassed in every aspect by other champions. Not talking about the technical side which is just a total mess. The maiden alone could be more buggy then old Mordekaiser. Sure you can Splitpush with him, but there are better split pushers like Jax, Sion, Tryndamere. Notice how every split pusher I have named has an escape? (Sion has his ult) His team fight is just terrible, so the only way you can play him is by splitting. And Split pushing currently is not really good. Sure there are some exceptions like Sion or Tryndamere. But overall the game has moved on from split pushing. I would rather have a Darius, Sett, Ornn in my Toplane then a Yorick who will never join team fights, and if he will then he's useless. The thematic and overall design is fantastic. I have to say that Riot did a great Job at that front. But his kit is just a complete and utter mess. I hope he gets the same treatment as Asol. For those who don't know, he's getting an CGU (comprehensive gameplay update) where they will completely remove his old kit and make a new one. But the design and lore stays the same. I would be really happy for Yorick to get the same treatment.
@@knightofwhale2834 yorick is easily the best melee into ranged besides jax because of his w along with the rarity of ranged champs with dashes that can go over terrain, as well as e giving him good engage and disengage, along with q sustain
The old Yoric used to be one of my most played champions, as ive got a sweet spot for summoners, with old Yoric specifically being what I would call a "minionmancer". His whole concept of utilising varied minions doesnt exist anymore. The new Yorik is more like a melee Azir, focusing on manipulating one kind of minion instead of a variety of them. Add to that that his minions arent available at a moments notice anymore unless you have your maiden ready. I personally prefer the old one, though I must unfortunately admit that his current iteration is more fair to play against.
Back in the day, I was a Yorick main, I REALLY miss him. League lacks a summoner like yorick, he was a such unique champion, I feel so sad to remember the there's not a single champ similar to the old one. Also, nowdays you don't see that many manamune users anymore.
exactly, now he's the shittiest juggernaut (or whatever they call it) from a creep gravekeeper and badass summoner of evil omens to an unoriginal muscular dude
The thing that was really cool about OG yorick to me was how unique his ghouls were. You felt like a god of death because you have control over these different types of undead creatures. The current “mist walkers” are soulless and uninspired, they don’t make me want to play the champion at all anymore. Hell I’d argue Bard accomplishes the personal minions mini game better as well
everything about the new yorick is so cartoonish now while it used to be creepy I think the bests reworks where from Fiddle and Warwick, that somehow they've kept these original and scary
What i remember old Yorick for the most, was being the ultimate Teemo counter. If you were Teemo, and the enemy picked Yorick, you may aswell dodge on the spot.
For me it's a no, i never played the old one but i LOVE how satisfying is his minion and push advantage. He is extremely safe in lane, very few characters can bully him hard and make him feed, even then, it doesn't really matter as he gets so much more farm than the others, quickly evening the disadvantage. Plus i really don't mind and kinda like the heavy setup gameplay, it makes you reconsider what you can do in every situation and plan ahead, and when you do. Also the feeling of being an unkillable monster with maiden, or leaving her just at the right time so the enemy is thorn between the teamfight or losing half their base, is something no other character gives. (He reminds me of azmodan from hots, which was one of my mains, probably the reason i like him so much)
@@Mori-man Yeah! and Vars said he is easy to catch and kill if he splits to far, i beg to differ! Even with 100 dashes on the enemy team, good wards and a well placed W has saved my azz so many times and titled so many enemies XD
@@PowerEd8 yeah it's more skill honestly. There is just that moment when everything is silent and your look at your map while near a tower and see no enemies. then you just go "ohshitohshitohshitohsit" and book it away and wave at somebody who is 5 seconds to late to catch you
I was the only Yorick player pre-rework. I loved the kit. I wish they’d rework him and go back to something similar to the old one or make a new champ that summons.
I think it sounds like what old yorick needed was to be forced to choose a ghoul type. Maybe by ability cast all ghouls for the next 10 seconds will be of that type for example. so he doesn't get them all just chooses between catching, draintanking, or the last one I forgot
Though the closest thing I've been to maining any champion was prerework Jax, I would say I was a very big fan of old Yorick. So I really strongly believe that the rework was just gutting him and replacing him with something somewhat similar, similar as in a Cat and a Dog. The funny thing is, I think old Yorick had alot more possiblity in showing up in metas just because he had such a strong ult, meanwhile his ult now although impactful isn't really game changing.
Current Yorick is imo a good rework, he has good dmg and okay-ish sustain with his Q heals, the best part is that nobody really knows in low elo what he does and i keep perma-pushing because of it, I imagine he is a lot worse in higher elos only because players know how to deal with him.
Yeah but he is specifically a minion summoning champion, and all of his minions lost their personality imo. I really liked the idea of specific minions doing specific things and I think they could have worked more towards that, instead of "here's 4 minions that jump on people, and a big guy that will not fucking listen to you.
Thats one hell of narrow reasoning. First of all, he can still summon his army on command with ult. Secondly, he is now much more interactive than he was. Anything is better than old Yorick for a reason. Also him having the ghouls is his identity, so problems tied to that are withing the expectation. To be accurate, new yorick, is old Yorick with actual kit. His ability to summon ghouls got tied to minions and he has Maiden now but thats about it. Just this makes him success by default.
At 15:42 you can see 3 major spikes in pickrate. 1st one was when the rework first released. The 2nd was when the added maiden being tethered to yorick (on release she would automatically run down a lane) 3rd was when they added e mark spawning ghouls as well as a damage amp to marked enemies. The champ pre and post rework has always been riddled with bugs and intentionally neglected by riot because of this. It’s quite sad.
He’s one of my favorite champions bar none alongside Taliyah. Champs that are different from the standard of their peers are just more fun for me idk why. He also just has one of the coolest designs in the game and I love his voice actors deliveries.
As a yorick main this pleased me greatly. I only started a couple seasons ago so I've always been sad that I never got to play his original version because it seems like a blast. Honestly I think one of his biggest weaknesses is the fact that he basically doesn't have a passive. His passive should simply be his q passive and maybe have his old passive returned. It simply does nothing for him a majority of the time. In lane it's useless and in team fights and skirmishes it's even more useless
Old Yorick was so damn viable in an organised team while the new Yorick is just a low elo meme like Nasus, who is only as good as the items that are meta
I was an avid player of Yorick and liked him pre-rework, however I came to love him post rework. The differences at first were jarring but the more you play it the more you realize they acknowledged every facet of his old gameplay in some way with this rework. You can tell Riot really tried to pay as much respect as possible to his original design instead of just creating a new character like they often do with other reworks. As far as it being a successful rework or not, I'm not sure if it's fair to call it a failure all because he reminds a niche, unorthodox pick. I think this is intentional. Let's be real, Yorick is a degenerate ass character. His sole win condition is to split as much as possible in the hopes that he can end the game before the enemy team does. He is incentivized in many ways not to play with his team and pretty much do the opposite of whatever everyone else is doing. It can be very frustrating not only to play against a Yorick but to have one on your team as well because you probably wouldn't realize he's even there. If this style of play was meta in anyway I feel like that would be very unhealthy for the meta and the game overall. NO ONE would enjoy a meta where Yorick flourished. We got a small taste of what a meta Yorick could look like back when they made a lethality build viable for him. And even though that build focused more on skirmishing it was still more than enough for his ban rates to go through the roof. Nobody wants to live in a world where Yorick is a meta pick, and as a Yorick player I'd prefer it no other way.
I used to play Eclipse Yorick when the new items released. It was really funny because your sustain was infinite. I loved it. And still, no one banned him.
I could never forget old Yorick because if they one EU LCS match years ago when he was used by Unicorns of Love to assist the teams Cassiopeia. It was the funniest thing I’ve ever scene that still occasionally rewatch to this day.
I think that if they gave him a lot more consistency he wouldn't be as unpopular as he is right now and an alternate niche build would be nice too (quite frankly his kit would fit ap items a lot better). For example if the range and radius of W were bigger and if E was on a lower cd, had a doubled (or even tripled) size, had a larger range or was even turned into a point and click, Q had higher healing and also each abbility would always spawn a ghoul or fully healed one if all 4 were spawned allredy. All of that at the cost of lower damage. It would make playing him a lot more enjoyable and a lot more competitively viable.
I tried the old Yorick when I heard that he was going to get reworked. Man, he was insane. I ended up taking him to ranked games and solo killed every junglers. He helped me get to gold
I feel like the 2 main issues with new Yorick and the reasons I dropped him after rework are: 1) he went from summon-based playstyle to summon as an augment. So they gave him some power without summons, but not enough to be relevant, and lowered his overall summon power. They essentially stole what used to be fun out of him. I would have preferred they gut his personal power more and put more into making more interesting and more skill expressive summons instead. 2) his lane pressure is now tied almost exclusively to his e (technically his w can also be used against immobile champs to the same effect). He suffers from the same issue as Illaoi. Dodge e, win trade. Get hit, lose trade. I agree he previously had too consistent a trade pattern, but it feels really bad to have all these summons and they are almost useless unless you killed all the enemy minions or you land e.
@@Mattsawesomeness I agree you can certainly rely on landing q/e combo against some champs. The criticism isn't about how hard it is or is not to hit, the criticism is about how his entire trade pattern is based around one spell. His q and w need not exist if he hits his e consistently, and if he doesn't then his q and w can't make up for it. Is he the only champion with this issue? No. But he still has it. It's part of what makes him pubstomp low ELO like Illaoi does.
Old Yorick will always hold a special place in my heart. He was the first "Counter Pick" I ever learned. When I first started playing lol I would only play Garen top and would get dominated by Teemos every game. I picked up Yorick because he was listed as a counter to Teemo and went on a rat extermination campaign. Was really a turning point for me to understand how counters work and how to have a more diverse champ pool so I wasnt stuck getting bodied by Teemo every game.
Ya wanna know WHY Yorick struggled to become meta? Bc he's kneecapped with tons of bugs, inconsistent interactions (runes/items), and Riot nerfed him straight out the gate for low lvl play, making minions HP weak to AA, etc. As a mainly single target target juggernaut whose power budget is geared towards split pushing he's really not a popular pick due to his lower than average teamfight ability AND the fact that splitpushing isn't a super accessible strategy to pull off. And riot doesn't seems like they are looking to do much about his bugs, interaction consistency, or initial low rank nerfs. Yorick still has defense in the form of using Wall to trap people, they could afford to buff his MS steal on E ig to make it easier for him to chase, but paired with his wall, if he lands E he's likely to keep the target where he wants to wail on them with Q+AA buffing his ability to call ghouls is tricky bc the original goal WAS to make it not as consistent, so ig the path is to siphon more power out of ghouls into himself
One relatively minor thing that I think would help is reworking the heal on his Q to be 2% max HP, doubled below 50%. As it stands, his healing is a flat value, but he ends up getting way more value from items like Steraks and Divine Sunderer anyway, which also end up raising his max HP and further limiting the value of the heal. Early game, that value roughly matches the current heal, but allows it to scale into the mid and late game. It's too low to really matter late, but that's honestly fine. We don't need more Aatroxes. If it *was* meant to scale into the late game, it could be made into 2-5% max HP, scaling with ult level.
I love new Yorick, but I also loved old Yorick very very much. Nobody knew what he did or how he worked, so I used to stomp so much in the old days. I had great fun and although I believe his update is better, I still miss the old one from time to time.
Yes. Original Yorkick was a great champion, who summoned on every ability. His ult was also really flexible, since you could get a copy of the ADC, or use it to get a quick revive on the tank.
Yorwick is the saddest character in League. Gets a rework, still bad, forgotten lore. Got to be in the ruination, but due to the forgotten lore, he doesn’t get to do anything. What a sad fate.
I think the only mains that have it worse are ASol mains. But Kalista was also erased from Ruination, Hecarim too and to an extent, even Maokai. Riot just spent a year making pretty-face champs to plug in the part of the lore where they fit the least. I mean sentinel Rengar? Seriously?
As a pre-rework Yorick player (InvertedComposer anyone?) I’ve been looking forward to this one for a while. I don’t ever comment but seriously thanks for the amount of effort that goes into these, they always are great!
Old Yorick was one of my main supports alongside Old Sion. Both were so much fun to play, because my enemies never knew what to do against them due to them being so underplayed to the point of non-existence. Though part of me still misses having every ability summon a ghost, I really love what Riot has done with Yorick's rework. Nothing more satisfying than watching your ghouls fly across the map to bite at the ankles of an enemy you've marked.
I remember the secret to old yorick was buying mana potions. Mana instead of health at level one, then maintain 3-5 every recall until you got tear. I had such a high winrate on him with this approach. No more mana potions these days! Also, his old winrate and playrate wad literally only bad because his mana costs were pushed until he was considered unplayable. Riot used to "delete" problematic champions through nerfs rather than do reworks. Evelynn being the biggest example in early league.
Yorick is pretty much everything I want in a champion. My power fantasy is commanding minions and making strategic impacts all over the place without actually being in the thick of things, and a champion who can push all 3 lanes at once and specializes in crushing the enemy base or taking objectives (it's hilarious how easily he can solo Baron) while everyone else is busy killing and dying suits me just fine. Although he's not specialized for it he is actually quite good in teamfights as well. W can help your whole team escape into the jungle (provided they realize they can run through it) or lock down a target for your DPS specialist to kill. Ghouls rarely secure kills but are great at softening or scattering targets. And jumping a squishy and deleting half their health bar with a shovel to the face is a rare but satisfying treat. My one complaint was the difficulty in controlling his minions, but once he was given the ability to send the Maiden down a lane with a recast that alleviated much of that problem, though I'd still like some way to call his ghouls back once they are pushing a lane. And honestly, I LIKE the fact that he's unpopular. Having basically zero pickban means that he's a great champion to one-trick, and I'll probably stick with him unless Riot releases a champion who can actually play the game like an RTS.
No it wasnt. It was just Riots fault for not following it up lorewise. Also "99% may not remember the old Yorick Mori", now I feel old... please, do old Shaco next. And how did that Q land in 15:14?
Shaco hasn't really changed enough tbh. Obviously numbers have been tweaked, and he used to be able to stack boxes, but I don't think that alone is good enough for a video,
As a previous Yorick main I totally agree with this. They should give him another gameplay update which I think should go like this - Bring pack part of his passive: each basic ability summons a ghoul that gives him some small buff when it's on the map (Q ghouls: 3/5/7/9/11 bonus AD, W ghouls: 4/7/10/13/16 bonus Armor and MR, E ghouls: 10/12/14/16/18 bonus move speed). You can have up to 4 at a time and the oldest one is replaced by the newest ability cast. Q healing is now 5% of your max HP. E now always gives the ms bonus, not just when moving toward enemy and it can also be targeted against creeps (18/21/24/27/30% bonus ms). He gets his old ult back, but the clone only has 50% of all the original targets stats, and only attack with basic attacks and can't crit. Please let me know what you guys think of this idea. I think it would make him strong early game like a juggernaut is supposed to but not to oppressive, while giving him more gameplay options other than just split pushing (aka more competitive viability). What do you think?
I'll always love Yorick. I do miss his old version but for me he is definitely not a failed rework. What bothers me, though, is that his passive is effectively part of his Q when you compare it to the ability complexity of other champions. It's non-existant. If he spawned with ghouls then that would be different but he doesn't. His W just created terrain and nothing else while, again, other champions would have way more complexity. I understand that his R cannot be "good" for reasons which include Riot favoritism but why can we not "recall" the Maiden too us when we recast the ability? Just force her to disengage and return to us - no need for attack orders or anything else. What I'd love to see is his current passive moved to his Q and have something new in it's place. Maybe a slowing aura that affects those around him? His E would then apply a buffed version of that slow (and mark) at range. You could add something to his W, such as anti-healing for those within or some sort of grave generation? I understand that Riot are desperate to keep him from becoming too strong because he isn't one of their few favorites, but what could be done to him to make him at least somewhat popular just for being himself, rather than Freelo?
As a yorick main, personally I think its well executed. It gives us a very niche playstyle, thats rewarding to play and with signifagant skill expression in how the w and e are used, especially in how you can use them defensively, and consistently landing the w without slowing them first. And hullbreaker does give him alot of benefit. Firstly, it allows him to rush phage into most matchups where you need to cheese outsustain, such as sett,(where its better to rush than divine usually,) now that phage isnt in divine anymore, and then once you get hullbreaker it gives him heavy lane priority, and makes it hard to cs even under tower without losing plates consistently. And with the extra armor and magic resist, it gives him relative safety as he can simply walk away from most fights, as long as you properly use the w to alter the shape of the lane, or to catch certain movility, such as cutting of a naut hook, or doubling the distance to walk to you by placing the w on the corner if they were too close.
Only played him in ARAM and I can say the following: Shovel go bonk Teamfighting as him is a pain, a serious pain in the booty 1v1ing Yorick is a dumb idea much like Illaoi if he gets on you it's game over, eat a shovel Lastly and most importantly his voicelines and sound design are real good, love that his theme plays during his ult...what do you mean that is irrelevant to gameplay 👀
If you have only played Yorick in ARAM you have never played Yorick. it's not the same and his entire identity is negated. he is no different from a nasus in aram
@@Mori-man his weaknesses are also part of his identity, they're just exaggerated in that gamemode. He can't splitpush(for obvious reasons) as a result he's forced to group, though if you're team can keep sending the enemy back to their fountain well he still bonks towers as usual (a sheen+long sword start is all you need to guarantee the first turret, mythic is almost guaranteed inhib off of one wipe), as far as I know his identity is the king of taking down structures
Im not even going to lie... Yorick was the character way back in the day that made me fall in love with League along with the *real* Aatrox. I miss old league, Not for the game metas, Not for the fact i was better... But for the Characters i fell in love with playing that no longer exist.
watching this video made me realize that i was one of the only people who played a lot of old yorick. his ultimate was insanely powerful back then, and honestly i remember it being super prevelant prior to season 3.
I really enjoy playing the new Yorick for a few reasons, 1 most people don't know how to fight against him effectively, 2 he can split push two lanes at the same time by using his maiden for easy gold, 3 he can split push while also team fighting as long as he doesn't die, 4 champions with pets are super fun :)
I'm a Yorick and Skarner main (yes I know) and I'll say his play style fits his nitche I don't think every champion needs to appeal to everyone - actually it's better that there's less mass appeal There's 160+ champions and having some that fit a specific playstyle makes the game better That's why I mostly play champions like ivern, Skarner, Yorick, singed and old swain (he will be missed) Also I used to main old Yorick and miss his bs Laning phase
FINALLY IT'S TIME! This right here is my favorite champion. I was super obsessed with playing him for a majority of my time playing this game and will forever be my comfort champion.
I main Yorick but never get to try the old one wished to try out because he sounds interesting. Nowadays I love how something that looks so simple like Yorick Gameplay can have so much dept and long term impact on the game
Yorick's old playstyle of having your unique ghouls being up constantly to help you felt like you were a real summoner champ. Now his minions feel more like a burst of damage and nothing more. His old W and E got me so many kills and saved my ass so many times back then. And I remember going Athene's then Liandry when I fought Jax back when Athene's was a damage with that sweet sweet like 10% or something mana you'd get back on kill.
I had the honor to play the old yorick quite a few times and he was one of my fav. Champs back in the day. I had a looot of fun with him back then but i do apriciate his rework for being different.
I recently picked up yorick and so was intressted in what his old kit was. While I did not prefer it over his current state I did like the idea of it. I've been having a blast with this oversized shovel dwarf and seeing this video premiere I was kinda hooked. I personally don't see too many problems with his set up playstyle (but I don't mean I don't see any at all, there are ofc issues with a juggernaut needing set up) but the way I see some of the other stronger characters require some set up as well (all though maybe minimal compared to like pre level 6-11 yorick) like Yasuo or Yone (amazing examples I know, who doesn't love these guys) I'd love to see some possible adjustments to maybe remedy some of his issues but it's been so far so good for me at least. Good video none the less, would love to see more.
I rembmer all the old issues old yorick had: He was just unfun to lane. Infinte sustain and poke was not fun to go agasint (This is someone who was a yorick main and i agree). And i think the rework did a good job at still making him yorick. Not every rework needs to make the champion crazy popular
I was one of the only lunatics who loved old Yorick. I love the new one as well. A well made rework. Unlike Akali, who was my main but after rework is disgusting and plays different.
As a Yorick main I have quite a bit to say. I feel like this video was awsome but you missed the biggest part of Yorick identity and why people often miss the value and skill of split pushing. It's all about pressure. I remember you said everything is about fighting recently in league and that's a problem, right? well Yorick shows how you don't have to do that. Pressure is a currency everybody uses but yorick teaches it. keeping waves pushed is pressure with tp because it's a constant threat that the opponent can't commit to something big like baron or elder while your team can. and is your pressure better by making people come deal with you topside on drake spawn or helping the fight? they might get a quadra and drake but you get two towers and their inhib is now open. I just feel like it would have been nicer to talk about this. especially because people always flame split pushers and now I get why. I have watched several people build hullbreaker right click top lane and that's it! those people are stupid and only succeed when the opponents don't deal with it well. It's disgusting and I want people to actually learn what split pushing is. You just didn't touch this. That said, I liked it, although I didn't play Yorick before his rework.
Exactly. Split pushing, especially as Yorick, is a lot deeper than simply buying Hullbreaker and turning on auto attack. A bad Yorick player can focus only on split pushing and have decent success at low ranks or if the enemy team doesn’t deal with him, which doesn’t make for fun gameplay for anybody. For a good Yorick player however his effective splitpushing is a tool he has to put pressure on the enemy team, just like how Darius has a tool where he can last hit someone with R and go crazy, or use his stick potential to beat anyone in lane. A good Yorick player can and will be effective in team fights and in taking objectives, while obviously not as much as a good Irelia would be in teamfights, he also excels in other areas where Irelia can’t keep up like taking baron solo at 20 minutes or demolishing turrets. He has a uniquely proportioned power budget, a very special play style, design and personality which makes him a very unpopular champion. That doesn’t mean he’s underpowered or badly designed however. Part of the appeal to Yorick mains such as myself is that he is niche champion, but for those he suits he works perfectly with. While I’d argue that he’s a bit weak early game and lacks damage without his R, the feeling of destroying someone when they totally don’t expect it makes up for it, and if he got more popular and people knew how to counter him he’d have to get buffed early and nerfed late as a compensation.
A quadra and drake is always better than 2 turret and inhib exposed. Just look at the gold lead they get compared to the one your team got. Plus the gold will be funneled to Yorick who's subpar in teamfights.. Splitpushing has been a strategy that got nerfed by riot and they intend to keep it that way. He's great in lower elo where teams can't coordinate to gank him or take objectives but trash in diamond+.
@@caetanoba1 The point is that the TEAM advantage is greater through a quadra + drag than opening up top. League is a team game, and unless you can turn a lost teamfight into an overall win by the sheer virtue of afk splitting, your pressure means nothing. Yeah, you got top inhib and an a nexus tower. Doesn’t mean anything if the enemy team clowns on yours and ends the game.
Make Yorick's abilities summon a spectre that appears and does minimal damage like the old ghouls did tied to his abilities, then when maiden appears have her summon the old ghouls and give Yorick empowered abilities based off of his old ones. The old minions come with an extra mana cost to summon which can be recast after the ability is made, so this isn't just a free ability. In addition, Yorick's E also dashes him into the enemy as well on recast.
I still think old Yorick was one of the most creative and unique champions. I loved playing him, I loved owning him, I loved every single aspect of him, from his splash art, to his playstyle, to his champion model, to his voicelines, I loved old Yorick from the bottom of my heart. I played a fair bit of new Yorick, but he is nothing compared to the true Yorick Mori.
If they had to rework him, fine, but why change the voice and character model?? It was the absolute best voice in the game and I loved repeating with him when I curb stomped some noob
About Morde boy... He traps him so well away of his ghouls, that he can summon an untargetable, immortal, fully efficient ghoul in the death realm. Said simply, he gains an infinite advantage (the ghoul will attack, untargetable because in the death realm, but attacks in normal dimension, plus it doesn't count as one ghoul).
This is probably going to get lost in the rest of the comments, but could you continue the "VS" series if you have time? I really liked those videos in particular. Maybe Miss Fortune VS. Lucian because of how similar their gameplay is.
i liked the old yorick WAY more, he was a playable laner that didnt lose the second he missed 1 skill. cant say that to the current one, you miss your E? well you better afk behind the tower cuz you lose to everyone when its on cd (: all he does now is splitpush until you win because there is no1 that can stop him splitting 2 lanes without their team losing an obj. hes worse in design than he was pre rework and no1 can change my mind
Besides he not being part of the sentinels history i think his gameplay comes very close to what his lore tells us, he starts slow and kinda humble but slowly building up creating an army that destroys the lane if not checked
I miss the good old days of Leader of The Army Yorick days with ZZ rot and Banner of Commander. Oh, there's a team fight down in the mid? Just drop the maiden, ZZ rot and promote the cannon minion and just go back mid to help, or if the fight is going to your team's advantage, just demolish the towers till you are in their base withing 2 minutes. The literal way of playing Single Player Leage of Legends.
As a Yorick main, the “edgy” side of him not having such a big community of mains and one tricks and being one of the lowest pick rate champions made me really attracted to master it in the beginning of the game! It’s something about being “unique” in the lobby, now that effect isn’t so big as before because now the champion is popularized! Something that HURT really bad the popularity of Yorick (and understandable) was the removal of certain items like Zz’rot and Banner, I remember in S7 when we had the Zz’Rot and Banner of Command build with the early Herald meta in the top lane, which made the champion COMPLETELY broken at the time, and felt right at the time for his place as a completely Solo Carry Split Pusher Demon in the SoloQ. And not mentioning that Yorick was a 6300 IP Champion and after it got to 4800 IP, which was hella expensive to “Normal” league players that didn’t spend money at the game and had to really count pennies to buy good runes which were a completely RIP OFF, that made hard him for being more popular to the new players, he didn’t had an “attractive” because you never saw him in the lobby.
i loved all the original pentakill champions before the reworks, i played them all when noone even knew they existed and they were awesome, noone knew how to play against them so you could just bully everyone without an issue
Alongside old Morde, old yorick was a staple pick of mine that brought much joy to me Compared to the Morde rework, it feels safe to say that yorick hit the mark just well enough on modernizing the champ and keeping him enjoyable enough for me, at least for a while The day we lose singed is probably when I'm Joker ARCing hard
To counteract Yorick's lack of mobility, I use Phase Rush rune, Stridebreaker, Seralyda, Black Cleaver, Dead Man's Plate, Youmuus (if enemy team has a lot of healing, I swap for chainsword). I run ghost and tp, and I run circles around people while my Maiden and ghouls demolish everyone
I love the new Yorick. His w is such a satisfying ability to get right. I cant count on how many Mordekaiser ults I survived because i blocked his path with my w. I also got matches where i "sneakily" let my maiden splitpush while fighting in mid with my team while toplane gets taken down by the maiden. Also i dont think that anyone is as good and consistent at taking down objectives like Yorick. Also landing a q on an enemy adc with titanic, steraks and Divine sunderer has to be in the top 10 most satisfying things in league. Once Yorick reaches fullbuild he has the "raidboss" status like a well stacked Nasus in my opinion.
I miss the old yorrick i loved the fact he summoned them with his abilities maybe I have it better in memory but Athmas and wormogs but u could do something without ulti and still fight In my opinion I miss the old champs kit sion irelia pantheon or in general more build possibilities like fck it I go ap it's ok or fck it I go ad
Made it to plat 2 with old yorick, one trick as support only. Although his E was mana heavy, you could basically spam it for free damage and healing on the adc and watch it chase them back to their turret so they miss minions lol. Truly miss that champion, he was extremely fun. Some of the older reworked champions were my favorite. GP, Yorrick, Soraka, to name a few.
I remember back when he came out there was a statement by riot that they expected him to sit at a low winrate. Something bout necromancers focused on summoning were not popular.
Yorick main, like the video Vars. I agree with a lot of the points stated, although two things I wanted to mention that I love about new Yorick compared to old. While it's cucked by dashes, his w is still so much fun to me. Forcing a trap where I can sick my ghouls on them and walk away never gets old. Also while it's not actually cc, it does feel like it sometimes. Being able to actually trap Olaf when he normally bypasses everything feels great. And while banner of command still existed, I would love to play Supporick. Rush banner, send banner+maiden down a lane, and the amount of pushing pressure that would provide was fucking absurd. Builds up a massive wave +bannered minion +maiden +the ghouls she continues to spawn. Was so fun that alone makes me miss banner. It was a fun thing to do and there is nothing else like it. But yeah I do get what ya mean. He still does what he does, just not as stat checky, and even then he lost some good things. However I do prefer the new one, even as someone who avidly loved the original. The kind of macro and map pressure he can provide makes me feel like I can still be useful, especially compared to being a bundle of stats+ult bot. Just takes a small opening to destroy a tower and back off, and landing a good w gives some kind of utility in teamfights. Again, it's limited, but I prefer it over old one. At this point Yorick is the only reason I load up League anymore. There is nothing quite like him and I will always find him loads of fun. And maiden changing music while she is active, and that is different depending on skin, is one of my favorite touches any champion ever got. "Everyone I know is dead. How are things with you?"
As a Yorick Main, his problem is definitely access to ghouls. Ghouls ARE his damage - much more than maiden. Ultimately the reason he split pushes is because he doesn't have access to his ghouls at dragon/baron fights. If you throw your E because you get bored, then the ghouls die and you just don't offer DPS anymore. You cannot tell me that his utility is bad. Wall and an AOE slow are HUGE teamfighting tools! His DPS potential is a HUGE teamfighting tool. If he does not have access to his main source of DPS, though, then he is not a great teamfighting champion. There are options in his current kit to make him a better champion that honestly don't go overboard in today's League. One, he could be without mana, and rather than spawning graves he captures the souls and displays them as his "resource." If he Q2's, or E's then his resource bar depletes, and he summons however many he had stored (still up to 4). This way he can have access to his ghouls when dancing at dragon/baron without risking them getting randomly autoed before the fight. Another option would be to let his W, the wall, spawn 0,1,2,3,4 ghouls if left in-tact the full 4s duration. Poke with a ghoul-stacked E, let them die, wall away to summon another stack. The CD of wall would mean that he's lacking his most impactful utility for a potential fight.
Old Yorick and old Evelynn I used to love going off meta and going support. The new ones became so lackluster in comparison in that way. You can sorta add reksai in this list..but I still make that work. They basically turned these champions into what Vex wishes...to be left alone!
Yorick didn't even get to be part of the most important part of his lore so I think that is very telling of what RIOT thinks of him.
lmao funniest part is that the writer for the shitty Sentinels of Light event was also the writer for Yorick's rework. He fucked over his own writing.
@@d-k3582 I'd be willing to bet Riot just cut him from the event. It makes no sense for him not to be included since his Maiden is... literally a large piece of Isolde...
But they didn't wanna showcase unpopular characters.
Imagine that viego is getting enchained, and yorick appears out of nowhere and bonks him
It would have pay off completely
I KNOW I dont even main Yoric but as a lore enjoyerTM seeing him BARELY MENTIONED in the ruined king was awful
Spot on. I play Yorick mostly because he is blursed character, at least to me. Then the the Sentinel of Light figh Veigo and he was no where to be seen meanwhile he must be the key character since he is Blessed Isle resident, he know what Blessed Isle is capable of and his maiden somehow can “reserve” the curse (his story after that is remove the curse and restore life on his homeland )
He's obviously not a 100% flawless rework, but I think he provides the players with a very niche style of gameplay. That's also why he is very unpopular. The only failure, in my opinion, is how much of a low elo stomper he is, and how hard he falls off in mid-high elo. I may also count the fact that out of all splitpushers he's definitely the easiest one to catch, since he has no escape. Also fuck Ruination, they did him so dirty
I remember in one article that is a big reason why they do not buff him for higher level play because he would be more of a lot elo stomer.
I’m low Elo, so I can’t tell what you mean by no escape?
I mean, his e is dumbly dangerous (for the enemy) for an escaping tool if you have maiden/ghouls, and his w sure can be broken fast, but usually it buys some time and makes extra terrain if the enemy doesn’t break it while outside
There is also the issue that he is completely ultimate reliant to have any real combat pressure. And his control of the maiden is incredibly bad.
@@Ynwell_theslaaneshi dashes exist
i used to play him before the rework for some time and after the rework i mained him and had so much fun with all the builds. Indeed its a niche style but Riot wanted to remove so many items. ZZ rot was another one of his commands and Banner of command was not a problem until they buffed it and it became meta only to remove it and not overnerf it... I used to take ZZ even on bard and splitpushed with empowered meeps mid game. Even ohmrecker on both of them was so much fun. Even if the items were dead then why remove them? In my opinion they were balanced and had a playstyle and were not jack of all trades, you couldnt teamfight with them. The items update brought interesting choices but removed a good chunk of fun too
I dont think he has low playrate because he is bad or badly designed it think it is because it takes a specific mindset/personaloty to play him. Take smash bros for example jigglypiff and lucario while not the best characters arent trash or something but have very low playrates because you need a very different mindset to play them than the rest of the roster
He just is akward to play. Most toplaners can get out of his cage, Irelia for instance full counters him, getting turret aggro from your minions is counterintuitive to your pushing force and Q just takes to long to come up again. Along that Maidens and minions AI is hoorendous and frustrating. I play him a lot and I do so DESPITE his shortcomings, not because I have "a certain mindset". Just like the shovel tbh
@@kunibertrandolf1886 He needs a button to call the maiden or zombies back so you don't get them killed mindlessly attacking towers or champions every time, wasting your 120s+ cooldown.
uhhhh no. the first bit for sure yes. it's not that Yorick is poorly made it's the mindset. but jigglypuff really does just suck lol. they also require a different mindset but I think steve for example would fit your analogy better lol. Again not that your base point is wrong or jigglypuff isn't unique, just a nitpick because some characters in smash are just straight up bad.
@@Mori-man I think HungryBox would prove you wrong with Jigglypuff. She's not naturally oppressive but if you know how to play her, she's very good.
Well, having played him for some time, I don’t think his kit is _that_ different
Sure it’s different, in the means where it’s one of the only “necromancer” champion (like in a rpg, the necromancer makes damage by having goons), but his kit is fairly easy to pick up : q to kill minion/raise ghouls, w to lock someone in place, whether defensively or offensively, e to poke, chase or run away
I just think people don’t like playing this kind of champion
He’s fairly similar to nasus, he has one gimmick and either you like it or you don’t
Also, if you don’t ban irelia as yorick, what you doing?
Loved Yorick at release and still love him now. As far as mains go, there are dozens of us... DOZENS
i keep joking about the yorick main subreddit having only 10 active users since his rework cause i've only seen myself and one more guy play him in months
@@lolmilkcarton we're all in Krykey discord now
hi
Best part about maining him is no one knows how to play against him.
@@John-ve4gm yeah it was a huge boon pre 11.7 patch people seem to have a better understanding of him after that burst of the masses trying him out but a lot of people still struggle vs him.
old Yorick was way worse from a gameplay design perspective and 100% needed his rework but at the same time. I miss the mindless fun of just spamming ghouls on people as old yorick. definitely not a kit that should have existed in a competitive game but his old kit was good dumb fun
Fact is you can say his old kit shouldn't have been something that exists in the game but it wasnt because it was too strong, it was because it was unfun to play against and if that's going to be your argument, all of a sudden most new champions shouldn't exist in the game, yone, zoe, yas, yuumi, trynd, heim etc. His old kit was unique and could very well be in the game, I miss him dearly and I would say his rework is a failure in the sense that they completely removed the old champion like the Swain rework and made the new iteration a champion that has maintained a small playrate, so if they wanted to increase his pickrate they failed, if they wanted to modernise him they failed because he's more generic and less unique than his old counter part
@@JinchurikiDemon yeah I used to play old yorick all the time it actually wasn’t bad maybe designed poorly and boreing but he had a lot of problems especially with his insane ultimate with hypercarrys
hes either broken or dogwater sorta like nunu they just do their role to well ( solo queue btw)
@@JinchurikiDemon yas, tryn and heim are all old champs i mean yas is the newest of those 3 but is still more than 8 years old
Exactly. Split pushing, especially as Yorick, is a lot deeper than simply buying Hullbreaker and turning on auto attack.
A bad Yorick player can focus only on split pushing and have decent success at low ranks or if the enemy team doesn’t deal with him, which doesn’t make for fun gameplay for anybody. For a good Yorick player however his effective splitpushing is a tool he has to put pressure on the enemy team, just like how Darius has a tool where he can last hit someone with R and go crazy, or use his stick potential to beat anyone in lane.
A good Yorick player can and will be effective in team fights and in taking objectives, while obviously not as much as a good Irelia would be in teamfights, he also excels in other areas where Irelia can’t keep up like taking baron solo at 20 minutes or demolishing turrets.
He has a uniquely proportioned power budget, a very special play style, design and personality which makes him a very unpopular champion. That doesn’t mean he’s underpowered or badly designed however. Part of the appeal to Yorick mains such as myself is that he is niche champion, but for those he suits he works perfectly with.
While I’d argue that he’s a bit weak early game and lacks damage without his R, the feeling of destroying someone when they totally don’t expect it makes up for it, and if he got more popular and people knew how to counter him he’d have to get buffed early and nerfed late as a compensation.
I feel like he's one of the better melee champs into ranged matchups as well
I agree. Especially with the power-budget comment. Kinda made it sound like having a niche is a bad thing. I play Kat and he's one of the hardest toplaners to gauge their power. Since his ideal kill conditions really aren't tied to a mega ult or gaining stacks or even particular stats. Full tank/bruiser/splitpusher, I've been surprised by all of these at least once.
@@knightofwhale2834 YES!
Him, Renekton Wu Irelia are my go to vs quinn teemo and vayne top.
Vs quinn i W behind her while walkin at her, she vaults into it and eats E+ ghouls, Teem is fast and Vayne is nimble but they cant get out of W once caged, sooo i all inn em each W cast!
I love new Yorick, he is niche but fun! his lvl 1 is weak cuz no ghouls, but lvl 2-3 all inn if you get 4 graves is niiicee, he can even beat Darius and Mordekaiser early if played well, if you get E by them without W and graves up, you dead tho, he is on of the Juggernauts with the least immediate threat/agency, Nasus needs stacks, Illaoi needs tentacles. While Sett can use grit for W, pssive and Q means he can always run up to scrap, while Darius likes to kill someone with R to unlock noxian might and reset chain, he can also run up and start stacking on the frontline and then try dunk the backline.
Yorick's status as a Juggernaut comes from his horde/army like kit imo, Sett and Morde deal good dmg and their W lets em survive fights. Yorick only got a small heal on Q, but up to 4 mist walkers, they die to a single AA but have aoe dmg reduction to live surprisingly long in team fights where they are not focused, a wall that can trap foes and block enemies out from entering trough small paths, up to 4 hits to take down and can last 4 sec ( My favorite adc is Jhin, im moist right now ) and Maiden's health scales with Yoricks maximum health, she gets thicc. There is Yorick's "tankiness" if you dont focus him down fast, there will be a whole slew of things getting in your way!
Well, the thing with Yorick is he is a just getting outclassed in every aspect by other champions. Not talking about the technical side which is just a total mess. The maiden alone could be more buggy then old Mordekaiser. Sure you can Splitpush with him, but there are better split pushers like Jax, Sion, Tryndamere. Notice how every split pusher I have named has an escape? (Sion has his ult) His team fight is just terrible, so the only way you can play him is by splitting. And Split pushing currently is not really good. Sure there are some exceptions like Sion or Tryndamere. But overall the game has moved on from split pushing. I would rather have a Darius, Sett, Ornn in my Toplane then a Yorick who will never join team fights, and if he will then he's useless.
The thematic and overall design is fantastic. I have to say that Riot did a great Job at that front. But his kit is just a complete and utter mess. I hope he gets the same treatment as Asol. For those who don't know, he's getting an CGU (comprehensive gameplay update) where they will completely remove his old kit and make a new one. But the design and lore stays the same. I would be really happy for Yorick to get the same treatment.
@@knightofwhale2834 yorick is easily the best melee into ranged besides jax because of his w along with the rarity of ranged champs with dashes that can go over terrain, as well as e giving him good engage and disengage, along with q sustain
The old Yoric used to be one of my most played champions, as ive got a sweet spot for summoners, with old Yoric specifically being what I would call a "minionmancer". His whole concept of utilising varied minions doesnt exist anymore. The new Yorik is more like a melee Azir, focusing on manipulating one kind of minion instead of a variety of them. Add to that that his minions arent available at a moments notice anymore unless you have your maiden ready.
I personally prefer the old one, though I must unfortunately admit that his current iteration is more fair to play against.
Back in the day, I was a Yorick main, I REALLY miss him. League lacks a summoner like yorick, he was a such unique champion, I feel so sad to remember the there's not a single champ similar to the old one. Also, nowdays you don't see that many manamune users anymore.
AP kaisa PepeLaugh
That's why I mained old Yorick. I wanted to play a summoner.
exactly, now he's the shittiest juggernaut (or whatever they call it)
from a creep gravekeeper and badass summoner of evil omens to an unoriginal muscular dude
@@caiotn1204 how is he unoriginal, he has the most original gameplay out of all top laners lmao. Fucking copium
same with old eve who was invis at level 1 and her weird kit made is so you could build her like Singed or lilia
Who is Yorick? I'm still looking through the Ruination story for him.
I miss the old days of “yorick walks into a bar there was no counter”
The thing that was really cool about OG yorick to me was how unique his ghouls were. You felt like a god of death because you have control over these different types of undead creatures. The current “mist walkers” are soulless and uninspired, they don’t make me want to play the champion at all anymore.
Hell I’d argue Bard accomplishes the personal minions mini game better as well
your right i prefered old yorick aswell.
though i can somewhat understand why some people like the "new" one. but it aint yorick its yorick 2.0 for me anyway.
everything about the new yorick is so cartoonish now while it used to be creepy
I think the bests reworks where from Fiddle and Warwick, that somehow they've kept these original and scary
@@caiotn1204 im a fiddle main nowadays so hard agree
Old Yorick voice was killer. Idk y tf they changed it.
What i remember old Yorick for the most, was being the ultimate Teemo counter. If you were Teemo, and the enemy picked Yorick, you may aswell dodge on the spot.
For me it's a no, i never played the old one but i LOVE how satisfying is his minion and push advantage. He is extremely safe in lane, very few characters can bully him hard and make him feed, even then, it doesn't really matter as he gets so much more farm than the others, quickly evening the disadvantage. Plus i really don't mind and kinda like the heavy setup gameplay, it makes you reconsider what you can do in every situation and plan ahead, and when you do. Also the feeling of being an unkillable monster with maiden, or leaving her just at the right time so the enemy is thorn between the teamfight or losing half their base, is something no other character gives. (He reminds me of azmodan from hots, which was one of my mains, probably the reason i like him so much)
for sure. Yorick from behind is so easy to come back on. He can still drag people out and he will get gold even if not from kills
@@Mori-man Yeah! and Vars said he is easy to catch and kill if he splits to far, i beg to differ!
Even with 100 dashes on the enemy team, good wards and a well placed W has saved my azz so many times and titled so many enemies XD
@@PowerEd8 yeah it's more skill honestly. There is just that moment when everything is silent and your look at your map while near a tower and see no enemies. then you just go "ohshitohshitohshitohsit" and book it away and wave at somebody who is 5 seconds to late to catch you
I was the only Yorick player pre-rework. I loved the kit. I wish they’d rework him and go back to something similar to the old one or make a new champ that summons.
The upcoming Void champ may be centered around summons, so we actually might get something similar to old Yorick, in a way
I agree, I really liked the summon based playstyle
I thought I was the only Yorick Mori enjoyer pre-rework 😡
Same brother
It somehow felt somewhat more yorrick than now the new is just meh and the ghoul are all the same
I think it sounds like what old yorick needed was to be forced to choose a ghoul type. Maybe by ability cast all ghouls for the next 10 seconds will be of that type for example. so he doesn't get them all just chooses between catching, draintanking, or the last one I forgot
Though the closest thing I've been to maining any champion was prerework Jax, I would say I was a very big fan of old Yorick.
So I really strongly believe that the rework was just gutting him and replacing him with something somewhat similar, similar as in a Cat and a Dog.
The funny thing is, I think old Yorick had alot more possiblity in showing up in metas just because he had such a strong ult, meanwhile his ult now although impactful isn't really game changing.
Current Yorick is imo a good rework, he has good dmg and okay-ish sustain with his Q heals, the best part is that nobody really knows in low elo what he does and i keep perma-pushing because of it, I imagine he is a lot worse in higher elos only because players know how to deal with him.
Yeah but he is specifically a minion summoning champion, and all of his minions lost their personality imo. I really liked the idea of specific minions doing specific things and I think they could have worked more towards that, instead of "here's 4 minions that jump on people, and a big guy that will not fucking listen to you.
Thats one hell of narrow reasoning.
First of all, he can still summon his army on command with ult. Secondly, he is now much more interactive than he was. Anything is better than old Yorick for a reason. Also him having the ghouls is his identity, so problems tied to that are withing the expectation. To be accurate, new yorick, is old Yorick with actual kit. His ability to summon ghouls got tied to minions and he has Maiden now but thats about it. Just this makes him success by default.
At 15:42 you can see 3 major spikes in pickrate. 1st one was when the rework first released. The 2nd was when the added maiden being tethered to yorick (on release she would automatically run down a lane)
3rd was when they added e mark spawning ghouls as well as a damage amp to marked enemies.
The champ pre and post rework has always been riddled with bugs and intentionally neglected by riot because of this. It’s quite sad.
He’s one of my favorite champions bar none alongside Taliyah. Champs that are different from the standard of their peers are just more fun for me idk why. He also just has one of the coolest designs in the game and I love his voice actors deliveries.
As a yorick main this pleased me greatly. I only started a couple seasons ago so I've always been sad that I never got to play his original version because it seems like a blast.
Honestly I think one of his biggest weaknesses is the fact that he basically doesn't have a passive. His passive should simply be his q passive and maybe have his old passive returned. It simply does nothing for him a majority of the time. In lane it's useless and in team fights and skirmishes it's even more useless
That's what I was thinking too his passive doesn't feel like a true passive def should be part of his q
Old Yorick was so damn viable in an organised team while the new Yorick is just a low elo meme like Nasus, who is only as good as the items that are meta
I was an avid player of Yorick and liked him pre-rework, however I came to love him post rework.
The differences at first were jarring but the more you play it the more you realize they acknowledged every facet of his old gameplay in some way with this rework.
You can tell Riot really tried to pay as much respect as possible to his original design instead of just creating a new character like they often do with other reworks.
As far as it being a successful rework or not, I'm not sure if it's fair to call it a failure all because he reminds a niche, unorthodox pick. I think this is intentional.
Let's be real, Yorick is a degenerate ass character. His sole win condition is to split as much as possible in the hopes that he can end the game before the enemy team does. He is incentivized in many ways not to play with his team and pretty much do the opposite of whatever everyone else is doing. It can be very frustrating not only to play against a Yorick but to have one on your team as well because you probably wouldn't realize he's even there.
If this style of play was meta in anyway I feel like that would be very unhealthy for the meta and the game overall. NO ONE would enjoy a meta where Yorick flourished.
We got a small taste of what a meta Yorick could look like back when they made a lethality build viable for him. And even though that build focused more on skirmishing it was still more than enough for his ban rates to go through the roof. Nobody wants to live in a world where Yorick is a meta pick, and as a Yorick player I'd prefer it no other way.
I used to play Eclipse Yorick when the new items released. It was really funny because your sustain was infinite. I loved it. And still, no one banned him.
I could never forget old Yorick because if they one EU LCS match years ago when he was used by Unicorns of Love to assist the teams Cassiopeia. It was the funniest thing I’ve ever scene that still occasionally rewatch to this day.
I think that if they gave him a lot more consistency he wouldn't be as unpopular as he is right now and an alternate niche build would be nice too (quite frankly his kit would fit ap items a lot better). For example if the range and radius of W were bigger and if E was on a lower cd, had a doubled (or even tripled) size, had a larger range or was even turned into a point and click, Q had higher healing and also each abbility would always spawn a ghoul or fully healed one if all 4 were spawned allredy. All of that at the cost of lower damage. It would make playing him a lot more enjoyable and a lot more competitively viable.
I tried the old Yorick when I heard that he was going to get reworked. Man, he was insane. I ended up taking him to ranked games and solo killed every junglers. He helped me get to gold
I feel like the 2 main issues with new Yorick and the reasons I dropped him after rework are:
1) he went from summon-based playstyle to summon as an augment. So they gave him some power without summons, but not enough to be relevant, and lowered his overall summon power. They essentially stole what used to be fun out of him. I would have preferred they gut his personal power more and put more into making more interesting and more skill expressive summons instead.
2) his lane pressure is now tied almost exclusively to his e (technically his w can also be used against immobile champs to the same effect). He suffers from the same issue as Illaoi. Dodge e, win trade. Get hit, lose trade. I agree he previously had too consistent a trade pattern, but it feels really bad to have all these summons and they are almost useless unless you killed all the enemy minions or you land e.
Pro tip: you can easily land his E bying using his Q then E in succession
@@Mattsawesomeness I agree you can certainly rely on landing q/e combo against some champs. The criticism isn't about how hard it is or is not to hit, the criticism is about how his entire trade pattern is based around one spell. His q and w need not exist if he hits his e consistently, and if he doesn't then his q and w can't make up for it. Is he the only champion with this issue? No. But he still has it. It's part of what makes him pubstomp low ELO like Illaoi does.
@@Mattsawesomeness how does Q make u hit the E ????
@@mspectrum Try it, it just works
Oh the memories, I was a old Urgot OTP (Mid) and my duo was a old Yorick OTP, both super underrated picks and pretty strong too.
I loved the old Yorick, it was so fun to play with him
Old Yorick will always hold a special place in my heart. He was the first "Counter Pick" I ever learned. When I first started playing lol I would only play Garen top and would get dominated by Teemos every game. I picked up Yorick because he was listed as a counter to Teemo and went on a rat extermination campaign. Was really a turning point for me to understand how counters work and how to have a more diverse champ pool so I wasnt stuck getting bodied by Teemo every game.
1:52 Thats gotta be one of the best simplified explanation of what old Yorick was.
Ya wanna know WHY Yorick struggled to become meta? Bc he's kneecapped with tons of bugs, inconsistent interactions (runes/items), and Riot nerfed him straight out the gate for low lvl play, making minions HP weak to AA, etc. As a mainly single target target juggernaut whose power budget is geared towards split pushing he's really not a popular pick due to his lower than average teamfight ability AND the fact that splitpushing isn't a super accessible strategy to pull off. And riot doesn't seems like they are looking to do much about his bugs, interaction consistency, or initial low rank nerfs.
Yorick still has defense in the form of using Wall to trap people, they could afford to buff his MS steal on E ig to make it easier for him to chase, but paired with his wall, if he lands E he's likely to keep the target where he wants to wail on them with Q+AA
buffing his ability to call ghouls is tricky bc the original goal WAS to make it not as consistent, so ig the path is to siphon more power out of ghouls into himself
I loved old yorick, biggest lane bully in the game
One relatively minor thing that I think would help is reworking the heal on his Q to be 2% max HP, doubled below 50%. As it stands, his healing is a flat value, but he ends up getting way more value from items like Steraks and Divine Sunderer anyway, which also end up raising his max HP and further limiting the value of the heal.
Early game, that value roughly matches the current heal, but allows it to scale into the mid and late game. It's too low to really matter late, but that's honestly fine. We don't need more Aatroxes.
If it *was* meant to scale into the late game, it could be made into 2-5% max HP, scaling with ult level.
I love new Yorick, but I also loved old Yorick very very much. Nobody knew what he did or how he worked, so I used to stomp so much in the old days. I had great fun and although I believe his update is better, I still miss the old one from time to time.
I miss the old version of Yorick sooo much. :(
I was a yorick main until his rework frankly all my champs have been reworked in ways I didn't enjoy playing
Yes. Original Yorkick was a great champion, who summoned on every ability. His ult was also really flexible, since you could get a copy of the ADC, or use it to get a quick revive on the tank.
Yorwick is the saddest character in League. Gets a rework, still bad, forgotten lore. Got to be in the ruination, but due to the forgotten lore, he doesn’t get to do anything. What a sad fate.
I think the only mains that have it worse are ASol mains. But Kalista was also erased from Ruination, Hecarim too and to an extent, even Maokai. Riot just spent a year making pretty-face champs to plug in the part of the lore where they fit the least. I mean sentinel Rengar? Seriously?
Yorick was the BEST Support back in the days... You had EVERYTHING needed.
8:25 Manaless Champs in a nutshell, love your vids VARS!
As a pre-rework Yorick player (InvertedComposer anyone?) I’ve been looking forward to this one for a while. I don’t ever comment but seriously thanks for the amount of effort that goes into these, they always are great!
Old Yorick was one of my main supports alongside Old Sion. Both were so much fun to play, because my enemies never knew what to do against them due to them being so underplayed to the point of non-existence. Though part of me still misses having every ability summon a ghost, I really love what Riot has done with Yorick's rework. Nothing more satisfying than watching your ghouls fly across the map to bite at the ankles of an enemy you've marked.
I've been waiting for this my entire life, just like how yorick is still waiting for people who actually play him
I remember the secret to old yorick was buying mana potions. Mana instead of health at level one, then maintain 3-5 every recall until you got tear. I had such a high winrate on him with this approach. No more mana potions these days!
Also, his old winrate and playrate wad literally only bad because his mana costs were pushed until he was considered unplayable. Riot used to "delete" problematic champions through nerfs rather than do reworks. Evelynn being the biggest example in early league.
Yorick is pretty much everything I want in a champion. My power fantasy is commanding minions and making strategic impacts all over the place without actually being in the thick of things, and a champion who can push all 3 lanes at once and specializes in crushing the enemy base or taking objectives (it's hilarious how easily he can solo Baron) while everyone else is busy killing and dying suits me just fine.
Although he's not specialized for it he is actually quite good in teamfights as well. W can help your whole team escape into the jungle (provided they realize they can run through it) or lock down a target for your DPS specialist to kill. Ghouls rarely secure kills but are great at softening or scattering targets. And jumping a squishy and deleting half their health bar with a shovel to the face is a rare but satisfying treat.
My one complaint was the difficulty in controlling his minions, but once he was given the ability to send the Maiden down a lane with a recast that alleviated much of that problem, though I'd still like some way to call his ghouls back once they are pushing a lane.
And honestly, I LIKE the fact that he's unpopular. Having basically zero pickban means that he's a great champion to one-trick, and I'll probably stick with him unless Riot releases a champion who can actually play the game like an RTS.
No it wasnt. It was just Riots fault for not following it up lorewise.
Also "99% may not remember the old Yorick Mori", now I feel old... please, do old Shaco next.
And how did that Q land in 15:14?
Yorwick flashed, you can see the yellow mist. But finicky or laggy visuals makes it look like he's still out of range.
Spectator bug, he did flash to land it.
Shaco hasn't really changed enough tbh. Obviously numbers have been tweaked, and he used to be able to stack boxes, but I don't think that alone is good enough for a video,
I’ve seen yorick personally 5 times in one day and every single time he’s completely destroyed my team and 1v5 the entire 30 minutes
As a previous Yorick main I totally agree with this. They should give him another gameplay update which I think should go like this -
Bring pack part of his passive: each basic ability summons a ghoul that gives him some small buff when it's on the map (Q ghouls: 3/5/7/9/11 bonus AD, W ghouls: 4/7/10/13/16 bonus Armor and MR, E ghouls: 10/12/14/16/18 bonus move speed). You can have up to 4 at a time and the oldest one is replaced by the newest ability cast. Q healing is now 5% of your max HP. E now always gives the ms bonus, not just when moving toward enemy and it can also be targeted against creeps (18/21/24/27/30% bonus ms).
He gets his old ult back, but the clone only has 50% of all the original targets stats, and only attack with basic attacks and can't crit. Please let me know what you guys think of this idea. I think it would make him strong early game like a juggernaut is supposed to but not to oppressive, while giving him more gameplay options other than just split pushing (aka more competitive viability). What do you think?
I'll always love Yorick. I do miss his old version but for me he is definitely not a failed rework. What bothers me, though, is that his passive is effectively part of his Q when you compare it to the ability complexity of other champions. It's non-existant. If he spawned with ghouls then that would be different but he doesn't. His W just created terrain and nothing else while, again, other champions would have way more complexity. I understand that his R cannot be "good" for reasons which include Riot favoritism but why can we not "recall" the Maiden too us when we recast the ability? Just force her to disengage and return to us - no need for attack orders or anything else.
What I'd love to see is his current passive moved to his Q and have something new in it's place. Maybe a slowing aura that affects those around him? His E would then apply a buffed version of that slow (and mark) at range. You could add something to his W, such as anti-healing for those within or some sort of grave generation?
I understand that Riot are desperate to keep him from becoming too strong because he isn't one of their few favorites, but what could be done to him to make him at least somewhat popular just for being himself, rather than Freelo?
As a yorick main, personally I think its well executed. It gives us a very niche playstyle, thats rewarding to play and with signifagant skill expression in how the w and e are used, especially in how you can use them defensively, and consistently landing the w without slowing them first. And hullbreaker does give him alot of benefit. Firstly, it allows him to rush phage into most matchups where you need to cheese outsustain, such as sett,(where its better to rush than divine usually,) now that phage isnt in divine anymore, and then once you get hullbreaker it gives him heavy lane priority, and makes it hard to cs even under tower without losing plates consistently. And with the extra armor and magic resist, it gives him relative safety as he can simply walk away from most fights, as long as you properly use the w to alter the shape of the lane, or to catch certain movility, such as cutting of a naut hook, or doubling the distance to walk to you by placing the w on the corner if they were too close.
Only played him in ARAM and I can say the following:
Shovel go bonk
Teamfighting as him is a pain, a serious pain in the booty
1v1ing Yorick is a dumb idea much like Illaoi if he gets on you it's game over, eat a shovel
Lastly and most importantly his voicelines and sound design are real good, love that his theme plays during his ult...what do you mean that is irrelevant to gameplay 👀
If you have only played Yorick in ARAM you have never played Yorick. it's not the same and his entire identity is negated. he is no different from a nasus in aram
@@Mori-man his weaknesses are also part of his identity, they're just exaggerated in that gamemode. He can't splitpush(for obvious reasons) as a result he's forced to group, though if you're team can keep sending the enemy back to their fountain well he still bonks towers as usual (a sheen+long sword start is all you need to guarantee the first turret, mythic is almost guaranteed inhib off of one wipe), as far as I know his identity is the king of taking down structures
I loved to play old Yorick and just watch any enemy suffer XD. Then ofc came the the grouping stage and it all fell apart :(
Im not even going to lie... Yorick was the character way back in the day that made me fall in love with League along with the *real* Aatrox. I miss old league, Not for the game metas, Not for the fact i was better... But for the Characters i fell in love with playing that no longer exist.
Old aatrox sucked
watching this video made me realize that i was one of the only people who played a lot of old yorick. his ultimate was insanely powerful back then, and honestly i remember it being super prevelant prior to season 3.
I really enjoy playing the new Yorick for a few reasons, 1 most people don't know how to fight against him effectively, 2 he can split push two lanes at the same time by using his maiden for easy gold, 3 he can split push while also team fighting as long as he doesn't die, 4 champions with pets are super fun :)
I'm a Yorick and Skarner main (yes I know) and I'll say his play style fits his nitche
I don't think every champion needs to appeal to everyone - actually it's better that there's less mass appeal
There's 160+ champions and having some that fit a specific playstyle makes the game better
That's why I mostly play champions like ivern, Skarner, Yorick, singed and old swain (he will be missed)
Also I used to main old Yorick and miss his bs Laning phase
FINALLY IT'S TIME! This right here is my favorite champion. I was super obsessed with playing him for a majority of my time playing this game and will forever be my comfort champion.
gotta love the character most obsessed with being remembered most can hardly remember because of how rare he was
The biggest failure was the fact he didn’t have a greater importance in the ruination event.
always love to see the first champ that I mained when I was new to the game being talked about.
300k yorick so I'm excited to see someone finally talk about the best champ in league
15:13 that q range seems just... a bit off
I main Yorick but never get to try the old one wished to try out because he sounds interesting.
Nowadays I love how something that looks so simple like Yorick Gameplay can have so much dept and long term impact on the game
I was a HUUUUUGE Yorick JG Fan. and yes he was broken. I dont miss him as much as i miss Aatrox but i dont play either of thier new versions.
Yorick's old playstyle of having your unique ghouls being up constantly to help you felt like you were a real summoner champ. Now his minions feel more like a burst of damage and nothing more. His old W and E got me so many kills and saved my ass so many times back then. And I remember going Athene's then Liandry when I fought Jax back when Athene's was a damage with that sweet sweet like 10% or something mana you'd get back on kill.
Good and informative video, I hope you keep making these Gars
at 15:12 the Yorick auto attacks a target that is more than double his auto range away from him
I had the honor to play the old yorick quite a few times and he was one of my fav. Champs back in the day. I had a looot of fun with him back then but i do apriciate his rework for being different.
I recently picked up yorick and so was intressted in what his old kit was. While I did not prefer it over his current state I did like the idea of it. I've been having a blast with this oversized shovel dwarf and seeing this video premiere I was kinda hooked.
I personally don't see too many problems with his set up playstyle (but I don't mean I don't see any at all, there are ofc issues with a juggernaut needing set up) but the way I see some of the other stronger characters require some set up as well (all though maybe minimal compared to like pre level 6-11 yorick) like Yasuo or Yone (amazing examples I know, who doesn't love these guys)
I'd love to see some possible adjustments to maybe remedy some of his issues but it's been so far so good for me at least.
Good video none the less, would love to see more.
I rembmer all the old issues old yorick had: He was just unfun to lane. Infinte sustain and poke was not fun to go agasint (This is someone who was a yorick main and i agree). And i think the rework did a good job at still making him yorick. Not every rework needs to make the champion crazy popular
i started playing in s9. and i love the current yorick. those changes he got at the begining of last season made him so good
I was one of the only lunatics who loved old Yorick.
I love the new one as well.
A well made rework.
Unlike Akali, who was my main but after rework is disgusting and plays different.
As a Yorick main I have quite a bit to say. I feel like this video was awsome but you missed the biggest part of Yorick identity and why people often miss the value and skill of split pushing. It's all about pressure. I remember you said everything is about fighting recently in league and that's a problem, right? well Yorick shows how you don't have to do that. Pressure is a currency everybody uses but yorick teaches it. keeping waves pushed is pressure with tp because it's a constant threat that the opponent can't commit to something big like baron or elder while your team can. and is your pressure better by making people come deal with you topside on drake spawn or helping the fight? they might get a quadra and drake but you get two towers and their inhib is now open. I just feel like it would have been nicer to talk about this. especially because people always flame split pushers and now I get why. I have watched several people build hullbreaker right click top lane and that's it! those people are stupid and only succeed when the opponents don't deal with it well. It's disgusting and I want people to actually learn what split pushing is. You just didn't touch this. That said, I liked it, although I didn't play Yorick before his rework.
Exactly. Split pushing, especially as Yorick, is a lot deeper than simply buying Hullbreaker and turning on auto attack.
A bad Yorick player can focus only on split pushing and have decent success at low ranks or if the enemy team doesn’t deal with him, which doesn’t make for fun gameplay for anybody. For a good Yorick player however his effective splitpushing is a tool he has to put pressure on the enemy team, just like how Darius has a tool where he can last hit someone with R and go crazy, or use his stick potential to beat anyone in lane.
A good Yorick player can and will be effective in team fights and in taking objectives, while obviously not as much as a good Irelia would be in teamfights, he also excels in other areas where Irelia can’t keep up like taking baron solo at 20 minutes or demolishing turrets.
He has a uniquely proportioned power budget, a very special play style, design and personality which makes him a very unpopular champion. That doesn’t mean he’s underpowered or badly designed however. Part of the appeal to Yorick mains such as myself is that he is niche champion, but for those he suits he works perfectly with.
While I’d argue that he’s a bit weak early game and lacks damage without his R, the feeling of destroying someone when they totally don’t expect it makes up for it, and if he got more popular and people knew how to counter him he’d have to get buffed early and nerfed late as a compensation.
A quadra and drake is always better than 2 turret and inhib exposed. Just look at the gold lead they get compared to the one your team got. Plus the gold will be funneled to Yorick who's subpar in teamfights..
Splitpushing has been a strategy that got nerfed by riot and they intend to keep it that way. He's great in lower elo where teams can't coordinate to gank him or take objectives but trash in diamond+.
you say you´re a yorick main? Name his ghouls
@@minhthai4915 what if yorick is bad in teamfights.
He doesn't need to teamfight
@@caetanoba1 The point is that the TEAM advantage is greater through a quadra + drag than opening up top. League is a team game, and unless you can turn a lost teamfight into an overall win by the sheer virtue of afk splitting, your pressure means nothing.
Yeah, you got top inhib and an a nexus tower. Doesn’t mean anything if the enemy team clowns on yours and ends the game.
Make Yorick's abilities summon a spectre that appears and does minimal damage like the old ghouls did tied to his abilities, then when maiden appears have her summon the old ghouls and give Yorick empowered abilities based off of his old ones.
The old minions come with an extra mana cost to summon which can be recast after the ability is made, so this isn't just a free ability.
In addition, Yorick's E also dashes him into the enemy as well on recast.
i would like a champ with summon or/and a abathur type gameplay it would be fun if handle carefully
I still think old Yorick was one of the most creative and unique champions. I loved playing him, I loved owning him, I loved every single aspect of him, from his splash art, to his playstyle, to his champion model, to his voicelines, I loved old Yorick from the bottom of my heart. I played a fair bit of new Yorick, but he is nothing compared to the true Yorick Mori.
If they had to rework him, fine, but why change the voice and character model?? It was the absolute best voice in the game and I loved repeating with him when I curb stomped some noob
He was the face at the beginning of the splitpush meta- it was infuriating how many yoricks I faced (and still do) in clash
About Morde boy...
He traps him so well away of his ghouls, that he can summon an untargetable, immortal, fully efficient ghoul in the death realm.
Said simply, he gains an infinite advantage (the ghoul will attack, untargetable because in the death realm, but attacks in normal dimension, plus it doesn't count as one ghoul).
This is probably going to get lost in the rest of the comments, but could you continue the "VS" series if you have time? I really liked those videos in particular. Maybe Miss Fortune VS. Lucian because of how similar their gameplay is.
I won't let this get lost.
i liked the old yorick WAY more, he was a playable laner that didnt lose the second he missed 1 skill. cant say that to the current one, you miss your E? well you better afk behind the tower cuz you lose to everyone when its on cd (:
all he does now is splitpush until you win because there is no1 that can stop him splitting 2 lanes without their team losing an obj. hes worse in design than he was pre rework and no1 can change my mind
very good video. didnt even realise it was 20 min well done
Besides he not being part of the sentinels history i think his gameplay comes very close to what his lore tells us, he starts slow and kinda humble but slowly building up creating an army that destroys the lane if not checked
I miss the good old days of Leader of The Army Yorick days with ZZ rot and Banner of Commander.
Oh, there's a team fight down in the mid? Just drop the maiden, ZZ rot and promote the cannon minion and just go back mid to help, or if the fight is going to your team's advantage, just demolish the towers till you are in their base withing 2 minutes.
The literal way of playing Single Player Leage of Legends.
As a Yorick main, the “edgy” side of him not having such a big community of mains and one tricks and being one of the lowest pick rate champions made me really attracted to master it in the beginning of the game! It’s something about being “unique” in the lobby, now that effect isn’t so big as before because now the champion is popularized!
Something that HURT really bad the popularity of Yorick (and understandable) was the removal of certain items like Zz’rot and Banner, I remember in S7 when we had the Zz’Rot and Banner of Command build with the early Herald meta in the top lane, which made the champion COMPLETELY broken at the time, and felt right at the time for his place as a completely Solo Carry Split Pusher Demon in the SoloQ.
And not mentioning that Yorick was a 6300 IP Champion and after it got to 4800 IP, which was hella expensive to “Normal” league players that didn’t spend money at the game and had to really count pennies to buy good runes which were a completely RIP OFF, that made hard him for being more popular to the new players, he didn’t had an “attractive” because you never saw him in the lobby.
i loved all the original pentakill champions before the reworks, i played them all when noone even knew they existed and they were awesome, noone knew how to play against them so you could just bully everyone without an issue
He's great! He's an amazing counter against stealth champions in champions who hide behind obstacles
I remember back in the day when you looked up counters to a champion yorick was almost always the number one, even to himself
Old Yorick + Old Mordekaiser was pretty fun. You could turn a 5v5 into a 7 v 4.
Old Yorick was so fun to play, I remember picking him up because of InvertedComposer.
Alongside old Morde, old yorick was a staple pick of mine that brought much joy to me
Compared to the Morde rework, it feels safe to say that yorick hit the mark just well enough on modernizing the champ and keeping him enjoyable enough for me, at least for a while
The day we lose singed is probably when I'm Joker ARCing hard
To counteract Yorick's lack of mobility, I use Phase Rush rune, Stridebreaker, Seralyda, Black Cleaver, Dead Man's Plate, Youmuus (if enemy team has a lot of healing, I swap for chainsword).
I run ghost and tp, and I run circles around people while my Maiden and ghouls demolish everyone
I love the new Yorick. His w is such a satisfying ability to get right. I cant count on how many Mordekaiser ults I survived because i blocked his path with my w. I also got matches where i "sneakily" let my maiden splitpush while fighting in mid with my team while toplane gets taken down by the maiden.
Also i dont think that anyone is as good and consistent at taking down objectives like Yorick.
Also landing a q on an enemy adc with titanic, steraks and Divine sunderer has to be in the top 10 most satisfying things in league. Once Yorick reaches fullbuild he has the "raidboss" status like a well stacked Nasus in my opinion.
as a yorick main yeah
we suffer
I miss the old yorrick i loved the fact he summoned them with his abilities maybe I have it better in memory but Athmas and wormogs but u could do something without ulti and still fight
In my opinion I miss the old champs kit sion irelia pantheon or in general more build possibilities like fck it I go ap it's ok or fck it I go ad
Made it to plat 2 with old yorick, one trick as support only. Although his E was mana heavy, you could basically spam it for free damage and healing on the adc and watch it chase them back to their turret so they miss minions lol.
Truly miss that champion, he was extremely fun. Some of the older reworked champions were my favorite. GP, Yorrick, Soraka, to name a few.
I remember back when he came out there was a statement by riot that they expected him to sit at a low winrate. Something bout necromancers focused on summoning were not popular.
Yorick main, like the video Vars.
I agree with a lot of the points stated, although two things I wanted to mention that I love about new Yorick compared to old.
While it's cucked by dashes, his w is still so much fun to me. Forcing a trap where I can sick my ghouls on them and walk away never gets old. Also while it's not actually cc, it does feel like it sometimes. Being able to actually trap Olaf when he normally bypasses everything feels great.
And while banner of command still existed, I would love to play Supporick. Rush banner, send banner+maiden down a lane, and the amount of pushing pressure that would provide was fucking absurd. Builds up a massive wave +bannered minion +maiden +the ghouls she continues to spawn. Was so fun that alone makes me miss banner. It was a fun thing to do and there is nothing else like it.
But yeah I do get what ya mean. He still does what he does, just not as stat checky, and even then he lost some good things. However I do prefer the new one, even as someone who avidly loved the original. The kind of macro and map pressure he can provide makes me feel like I can still be useful, especially compared to being a bundle of stats+ult bot. Just takes a small opening to destroy a tower and back off, and landing a good w gives some kind of utility in teamfights. Again, it's limited, but I prefer it over old one.
At this point Yorick is the only reason I load up League anymore. There is nothing quite like him and I will always find him loads of fun. And maiden changing music while she is active, and that is different depending on skin, is one of my favorite touches any champion ever got.
"Everyone I know is dead. How are things with you?"
As a Yorick Main, his problem is definitely access to ghouls. Ghouls ARE his damage - much more than maiden. Ultimately the reason he split pushes is because he doesn't have access to his ghouls at dragon/baron fights. If you throw your E because you get bored, then the ghouls die and you just don't offer DPS anymore. You cannot tell me that his utility is bad. Wall and an AOE slow are HUGE teamfighting tools! His DPS potential is a HUGE teamfighting tool. If he does not have access to his main source of DPS, though, then he is not a great teamfighting champion.
There are options in his current kit to make him a better champion that honestly don't go overboard in today's League.
One, he could be without mana, and rather than spawning graves he captures the souls and displays them as his "resource." If he Q2's, or E's then his resource bar depletes, and he summons however many he had stored (still up to 4). This way he can have access to his ghouls when dancing at dragon/baron without risking them getting randomly autoed before the fight.
Another option would be to let his W, the wall, spawn 0,1,2,3,4 ghouls if left in-tact the full 4s duration. Poke with a ghoul-stacked E, let them die, wall away to summon another stack. The CD of wall would mean that he's lacking his most impactful utility for a potential fight.
Old Yorick and old Evelynn I used to love going off meta and going support. The new ones became so lackluster in comparison in that way. You can sorta add reksai in this list..but I still make that work. They basically turned these champions into what Vex wishes...to be left alone!