Cooking Simulator EP.13 - Order Pick Up Area [Overcooked Like Game Unreal Engine 5.4.1]
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- เผยแพร่เมื่อ 8 ก.พ. 2025
- Hello everyone. Today, I will show you how to create a serving place for our Cooking Simulator Project, which will be the last step before we start creating a recipes system.
In this video I use Unreal Engine 5.4.1
Nice series!
Is it correct that the PlateBox doesn't give you plates you can use in the stove or is that just for now and the Cookingware plate was preparation for later?
Also is it necessary to create specific BPIs and not just add more functions to call inside 1 BPI?
Hello✌ can you make a lesson on how to rotate the camera around the character in the Top Down game, rotate using the Q and E buttons, while leaving the sight with the mouse - you did this sight in one of your lessons👍
Amazing work! This is such a good series!
After Dropping off a plate in pickup area, if i spam, itll spawn a bunch of plates in the plate boxes then i gives me a crash error, how can this be fixed?
How it possible to spam in that situation?
@@bujny-games keep pressing F
@@hollowreaper8114 Thank you for pointing out the bug. In this case, it will be sufficient to nullify the player's GrabbedObject after calling destroy on the plate.
currently, whenever i pick up anything it flies to me from far away. how do i fix this?
Check rules in cases when you Attach actor to component.
@@bujny-games thank you that worked!