How to Use the New WHM Skills Effectively | FFXIV

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  • เผยแพร่เมื่อ 4 ก.พ. 2025

ความคิดเห็น • 51

  • @blackdew2
    @blackdew2 6 หลายเดือนก่อน +8

    Ok i'm an idiot. I knew about aetherial shift, i was excited about aetherial shift, i completely forgot about aetherial shift by the time the expansion released and never put it on my hotbars 🤦‍♀🤦‍♀🤦‍♀ ty for reminding me lol.

  • @herebejamz
    @herebejamz 6 หลายเดือนก่อน +9

    I imagine I'll be using Glare IV more in the early part of a pull if I'm playing with a DRK, so their Darkest Night shield will pop, and the rest of Presence of Mind buff will make weaves on Holy clip less for the pull. Granted, it's only on 92+ dungeons, but hey.

  • @TRCartos
    @TRCartos 6 หลายเดือนก่อน +9

    Bold of you to assume I do extremes

  • @budjamaenelson4836
    @budjamaenelson4836 6 หลายเดือนก่อน +1

    Thank you for these great tips on the new skills!

  • @ryanexpert
    @ryanexpert 6 หลายเดือนก่อน

    Been maining whm since i started playing the game, and the addition of glare 4 and aetherial shift has given whm a LOT more mobility. Divine caress has also been a huge blessing. Been having a lot of fun so far this expansion. :)

  • @calumbeattie5337
    @calumbeattie5337 6 หลายเดือนก่อน +5

    I don't think Temperance buffs the regen from Divine Caress. Temperance's wording is that it increases "healing magic" potency- so it buffs spells like Cure, Medica, Afflatus Solace and Rapture, but not abilities like Asylum or Assize. Divine Caress is an ability, not a spell so it wouldn't be buffed by Temperance.
    Asylum however does buff "HP recovery via healing actions", so I think Asylum buffs the regen of Divine Caress. Not sure that's useful though (as using Divine Caress under Asylum is almost always going to be overkill)

    • @Aitherea
      @Aitherea  6 หลายเดือนก่อน +1

      YOU KNOW. I'm really fed up with these tooltips why it cannot say SPELL the way that Zoe does is beyond me. I've checked with some others and I think you're right. THIS IS CODSWALLOP. Gonna see if i can just edit that part out in youtube studio or something ugh =_=

  • @kuyap9455
    @kuyap9455 6 หลายเดือนก่อน +1

    Nice! Will watch when I'm level 100... ✌🏼For now

  • @EbonySeraphim
    @EbonySeraphim 6 หลายเดือนก่อน

    Very nice guide. I wanted to add a few things, and adjust (disagree?) with another:
    In light dungeons, I think PoM is best used on first pull, and each first pull right after a boss if it's off cooldown. I always prefer major cooldowns to come up at the start of a boss fight. Solid/fast parties will still arrive early (you'll find your 2 minute buffs still 15-20 seconds away), but generally this is the flow I think most players have noticed by now.
    I don't like Divine Caress for the puddles for WorqorLaDor Extreme. I've had a cohealer who was using it then, and it definitely didn't pull enough weight, nor should it. The shield is strong for the first hit, but the regen is far too slow for the next hits to be "handled" and after that mechanic there is plenty of time to set up and heal up for the cone mechanic. What works perfectly in WHM kit there is Liturgy of the Bell. Put it down, and at most I add one extra AoE heal before the third hit to feel comfortable and it's good. 2 stacks will still be remaining and I trigger it to top people off. The other reason this is perfect, is if thunder is the very next phase Liturgy of the Bell is also perfect for the feathers coming down and it JUST comes off CD exactly for it. I'm sure the battle desires know this timing and it is meant for it. Divine Caress to me makes more sense for the add phase. There's a lot of healing, but it is definitely spread out over a longer period of time. Having the mitigation and regen through it all is a substantial boon.

    • @Aitherea
      @Aitherea  6 หลายเดือนก่อน

      I prefer to use lilybell for the line attacks with the pins in the floor; this way im able to reach and heal the entire team which is far more spread than during puddles. Temperance/divine caress is just extra mit for the puddles and shouldnt be expected to actually *heal* the puddles. I use temperance for puddles every time and a lily or two depending on how much the cohealer is healing and there are no issues. One of the things I like about playing healers is that everyone plays a little differently and it can be argued that in some instances, theres no "right" way to play or no "right" rotation for what skills you decide to use where. As long as everyone is staying healthy youre gucci c:

    • @BlackRoseThornEtna
      @BlackRoseThornEtna 6 หลายเดือนก่อน

      I havent done it but i beleive in dsr and top you have a temperence needs to be used here kinda thing.

  • @iPlayOnSpica
    @iPlayOnSpica 6 หลายเดือนก่อน +1

    Though I haven't leveled my whm beyond 90 yet, I would definitely use Glare IV to weave ogcds. When I use Glare III under Presence of Mind, I'm unable to avoid clipping gcds if I attempt to weave. Mostly concerns Assize, Asylum, and Lucid Dreaming, since I probably won't be using much else for ogcds while bursting under PoM haha

    • @wezzco_br8169
      @wezzco_br8169 6 หลายเดือนก่อน

      if you play on PC, you can try NoClippy plugin or XIVAlexander.
      It makes the game a lot less clunky and playable for higher ping players like me

  • @RicardoSantos-oz3uj
    @RicardoSantos-oz3uj 6 หลายเดือนก่อน

    I liked that they brought back the fall of death to normal. As well as the hit boxes being smaller. EW was too babyfied.

  • @jackball344
    @jackball344 6 หลายเดือนก่อน +4

    I’m a noob whm and I’m not sure if I like having stun on holy because most tanks that I run with are popping their defensive cd at the start. I feel like I’m wasting 4 or more seconds off their cd.

    • @Aitherea
      @Aitherea  6 หลายเดือนก่อน +5

      That statement alone means youre not a noob! You dont have to use holy right away. Now that we have glare iv you could absolutely use that first. It's just a bit awkward because holy is our only spammable gcd aoe, so we need to be using it to help the group with dps. It'd be better if the tanks would realize theyre running with whm and hold their cooldowns a couple seconds, but now that we have glare iv as a second aoe option we can do that (on one pack at least). xD

    • @HyouVizer
      @HyouVizer 6 หลายเดือนก่อน

      for dungeon mobs, alternate between them; Holy 3, Glare 4, Holy 3 etc. This way enemies don't hit stun immunity sooner than usual too.

    • @BlackRoseThornEtna
      @BlackRoseThornEtna 6 หลายเดือนก่อน

      This is only an issue after the first holy and even than your only missing out on half of a second of stun time.

  • @BlackRoseThornEtna
    @BlackRoseThornEtna 6 หลายเดือนก่อน

    I get people dont care about healer dps but if you do want to optimize it i would avoid doing ogcds during a triple holy opener, as unless this was changes during endwalker you will clip your next holy by about 1 second, what this means is doing holy > devine benison > holy will delay your next holy, unless you swiftcast the first holy, better to do ur ogcd healing during glare ivs

  • @SirCharlieSan
    @SirCharlieSan 6 หลายเดือนก่อน +7

    RIP AURA AITH

    • @Aitherea
      @Aitherea  6 หลายเดือนก่อน +3

      I played through the MSQ with her but certain features just bugged me constantly and i couldnt really fix them with the limited customization options we have. So, I decided it was time to retire her. Basically, the graphics update kinda ruined my au ra for me xD

    • @idno4856
      @idno4856 6 หลายเดือนก่อน

      @@Aitherea that really sucks. Still happy to see the Miqo back, but I would have preferred it being your choice and not something quasi forced on you.

    • @SephirothsBIade
      @SephirothsBIade 6 หลายเดือนก่อน +1

      @@Aitherea definitely feel that. mine looks like Silco from arcane in 30% of overlit areas due to shadow effects.
      I have to set my gamma setting so low I can hardly see anything at night just to give eyes their intended color depth. it works, but god its hard to see other stuff.
      Only ever had my Au'ra though... if I changed race at this point it would mean the devs killed her.

  • @octogames6823
    @octogames6823 6 หลายเดือนก่อน +1

    Lady you are a God! I wish I was half as capable at whm.

    • @Aitherea
      @Aitherea  6 หลายเดือนก่อน

      nawww im just slightly above average c: I wish i could better explain how to heal; it's definitely a bit tough because it feels like a lot of it is about context and making certain judgement calls. It's hard to make a guide about that because the judgments would be diff in diff scenarios :c

  • @adrjaco
    @adrjaco 5 หลายเดือนก่อน

    Is it more effective to use Presence of Mind to cast Holy/Glare 3 until it runs out for the 20% cast time reduction, and then use the 3 stack of Glare 4's when PoM runs out? I noticed the Glare 4 stacks will last longer than PoM.
    I think us WHM should do more with Reposte :)

  • @idno4856
    @idno4856 6 หลายเดือนก่อน

    Ok I have questions. 1) Doesn't this feel like more homogenization with MHM getting a shield? It wasn't something that bothered me in the past, but what was the point of SE's song and dance about separating the healers into 2 groups. 2) I only played MHM long enough to get the unicorn mount, so I'm curious about how you personally feel about how the job plays in it's current form? 3) Ok more of a comment than question, but I think I prefer Expedient (SCH) to the dash cause I'd like dash myself into oblivion. Plus the SCH skill helps others who are also out of position and grants Desperate Measures. I know SCH isn't your fav, but you have exp with both jobs. Which do you find is better? Thanks!

    • @Aitherea
      @Aitherea  6 หลายเดือนก่อน +2

      1. The shield being attached to temperance means you still only have ONE party mitigation every 120 seconds (or one and a half? I just mean it doesnt really feel like extra). Meanwhile shield healers have GCD shields they can use whenever they want, and SO many oGCD choices that they'll rarely NOT have an option for an oGCD AOE shield. I wouldn't call this homogenization because WHM still cant really mitigate much for the party at all. AST has more mit than WHM and some people even wish whm had just a bit more =P
      2. I love it! Even as the dps hater i am, glare iv was actually a fantastic addition that *feels* good to use.
      3. Expedient is a great skill but it is has a long cooldown (120s) and is attached to mitigation. Because of the latter esp, sometimes sch will choose to use it for mitigation rather than movement and that is a valid choice esp if other mit skills are on CD. It's not really *ever* going to be a *personal* movement option because of that, but there are some really clever use cases for it. In the first extreme trial, sometimes you have to book it with your partner to make it to your pre-assigned spot; shortly after you get there, you'll take dmg doing about 50% of your HP. Expedient is beautifully used here because the movement boost helps everyone make it to their positions, and the mitigation lessens the blow of the 2 player stacks. It's truly a fantastic skill but the use case just isnt the same as WHM. WHM dash is just for personal movement and offers nothing else, so I wouldn't say either skill is "better" than the other because it's comparing apples to oranges c:

    • @idno4856
      @idno4856 6 หลายเดือนก่อน

      @@Aitherea Yeah, I was looking on in jealousy at Glare hahaha. Meanwhile SCH is still using DPS skills from a decade ago hahaha

    • @Aitherea
      @Aitherea  6 หลายเดือนก่อน +1

      @@idno4856 I think the skills sch got were really cool though! Seraphism is such a beast mode. If anything, that's tipping the scales worse than WHM getting mit tacked onto their only mit xD

    • @idno4856
      @idno4856 6 หลายเดือนก่อน

      @@Aitherea it'll be a while before I'm able to try it out for myself, but that's definitely something to look forward to! I'm about done with Ruin II/Broil IV/Art of War II. haha

  • @idno4856
    @idno4856 6 หลายเดือนก่อน

    You've changed... Literally haha

  • @cyne122
    @cyne122 6 หลายเดือนก่อน +1

    Just glare

    • @Aitherea
      @Aitherea  6 หลายเดือนก่อน +1

      more like just glare IV!

  • @xffingf
    @xffingf 6 หลายเดือนก่อน

    i for some reason thought it would be a good idea to level my whitemage instead of sticking with my most beloved sage and scholar, it never felt so shitty playing a healer, i don't know what it is but whitemage doesn't click with me any longer, i really like WHM (and AST) in Shadowbringers but in Endwalker i mained Sage for quite the entire expansion and i think that spoiled me because Sage is simply the best healer period and Whitemages are only good for Raids when you need HoT's, healing in Dungeons was really a pain in the ass, especially with a Darknight as a tank, they can't sustain for shit and Whitemages are simply not as good as Sages or Scholars in instanced content. This really bothers me because i used to love WHM back in the day(s), but i will bring him to 100, call it a day and probably never touch this shit again, i just feel miserable and pity other WHM mains. :/

    • @Aitherea
      @Aitherea  6 หลายเดือนก่อน

      Im not sure what level your WHM is at, but WHM is just as powerful as the other healers. At low levels it can be a bit tough because it has mostly casted heals and youre not able to use the afflatus heals (which become your main heals at endgame) until reaching level 70. But at endgame (honestly 80+ to be more accurate) it is a powerhouse that has much more than HoTs. It has raw power in burst heals that sge and sch simply cannot match (well, i suppose with sch's new skill seraphism it kinda can for a short period of time?). AST is powerful too, but its heals require a lot more planning than WHM which makes it have a higher difficulty ceiling. All of the healers are great in their own ways, but it's simply incorrect to act as if WHM is an "incapable" healer because it is far from it :)

  • @thomasm.2360
    @thomasm.2360 6 หลายเดือนก่อน

    she could divine caress me anytime
    but your original catgirl looked better, this one looks a bit lifeless

    • @Aitherea
      @Aitherea  6 หลายเดือนก่อน +1

      my original catgirl looks like she belongs in a haunted house my dude. graphics update wasnt kind to any of my chars.

  • @ExiledDiclonius
    @ExiledDiclonius 6 หลายเดือนก่อน +4

    Using glare IV right away is just a waste of DPS.
    During 20 sec buff window you can do 2 things:
    -As mentioned in video, start from glare iv, then follow up with glare iii. If you do so you can land 3 glares iv and 6 glares iii during 20 sec. That results in 3900potency (base number without any buffs applied)
    -Or you can do it proper way and start with glare iii and then still squeeze all glare iv's in buff window. This results in casting glare iii 8 times and glare iv 3 times. 4560 potency during buff window (again base number without any buff applied)

    • @Rinaldot67
      @Rinaldot67 6 หลายเดือนก่อน +1

      Sorry, can you explain how this math works? I was under the impression that Glare III and Glare IV were both GCDs, so regardless of which you start with I figured you'd be able to fit in the same number of casts? Unless Glare IV isn't affected by Presence of Mind's speed buff, which I haven't noticed.

    • @ExiledDiclonius
      @ExiledDiclonius 6 หลายเดือนก่อน

      @@Rinaldot67 not a math teacher. if you have trouble believing me, go in game and check yourself how many times you can cast glare 3 and 4 in both ways in 20 seconds

    • @Aitherea
      @Aitherea  6 หลายเดือนก่อน +7

      I understand where you are coming from because I had the exact same misconception! However, due to both skills being on the GCD, you're not actually getting extra glares regardless of what you use within the PoM buff window. You COULD try to do it your way, but raid buffs last about 20 seconds so it's more likely you will miss the window entirely for at least one of the charges of glare IV, which would then be a DPS lost.
      To try to explain this idea of gcds (recast time) further, think about it this way: within the course of every fight, even if you could stand still and never get hit, you would only be able to cast a set number of GCDs -- this is true even if you use PoM on cooldown. If that number is 100, then within that 100 youd still want to be prioritizing the higher damage skills. You're not actually able to squeeze out "extra" glare 3's, though I do understand why you think that way because I did, too. Honestly, it's definitely confusing but I made sure to check on this info before i made the video!

    • @ExiledDiclonius
      @ExiledDiclonius 6 หลายเดือนก่อน

      @@Aitherea I actually made it look like its impossible. Sure you can do both ways on training dummy, but in actuall content there is preety much no way to do it this way without loosing glare 3's. And you dont want to leave glare 3's to be used after 15 sec window, cuz you wont be able to slide cast half of time, and since glare 4 is instant, there is no problem with that. On the other hand, you can slide cast out of everything with 1,x sec casts.

    • @EbonySeraphim
      @EbonySeraphim 6 หลายเดือนก่อน

      This is the answer right here. Though I don't know the direct math, PoM is a casting speed buff, and GlareIV has no cast so it's not benefitting from PoM itself. In a solo environment, you want to keep casting GlareIII until the casting speed buff wears out and then use your GlareIVs and you'll have time to do all of them. In a raid environment, you need those GlareIV's to exist within the buff window absolutely, but they don't need to all be front loaded.