Skin Wrinkling with Cloth and Soft Bodies in Blender!

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  • เผยแพร่เมื่อ 3 ม.ค. 2025

ความคิดเห็น • 51

  • @fived9424
    @fived9424 ปีที่แล้ว +1

    This has helped me some time ago and I'm back here again. Perfect, thank you.

  • @Gore-Labs
    @Gore-Labs ปีที่แล้ว +3

    Simple, to the point, 10/10 tutorial.

  • @hiroober6024
    @hiroober6024 4 ปีที่แล้ว +8

    Short and sweet, a spot-on tut! Thank you!

  • @minaexperiment
    @minaexperiment 4 ปีที่แล้ว +9

    Great tutorial!
    I have been looking for a tutorial that explains this in an short and easy to understand way and you did that!

  • @sottozen
    @sottozen 4 ปีที่แล้ว +12

    This was great! Thanks

  • @joelarmour
    @joelarmour 4 ปีที่แล้ว +3

    Awesome vid! I was thinking of softbodies for muscles and cloth for skin

  • @josiahmackay1567
    @josiahmackay1567 4 ปีที่แล้ว +1

    was looking for something just like this for ages, big ups man great video

  • @ForsythJC
    @ForsythJC 2 ปีที่แล้ว

    Came here to learn something. Wound up wanting your model as a pet. It's so adorable!!! And yes, I would name it "Squishy" . . .

  • @tontom770
    @tontom770 10 หลายเดือนก่อน

    Thank you for this tutorial!♥

  • @rjjr7064
    @rjjr7064 2 ปีที่แล้ว

    excellent tutorial

  • @KingKong19100
    @KingKong19100 4 ปีที่แล้ว +2

    Phenomenal tutorial, you are amazing brother!!!

  • @ShmakoBola
    @ShmakoBola 3 ปีที่แล้ว

    Thank you very much!

  • @george.exe_stopped_working
    @george.exe_stopped_working 4 ปีที่แล้ว

    YES. THANK YOU

  • @emimeemio
    @emimeemio 2 ปีที่แล้ว

    Bit faster than in Houdini :D Thanks! ^^

  • @selenaanko8672
    @selenaanko8672 ปีที่แล้ว

    Realy good video

  • @levimagony
    @levimagony 4 ปีที่แล้ว

    Pretty neat trick 👌

  • @NicolasRouelle
    @NicolasRouelle 4 ปีที่แล้ว +1

    loving this thanks for the tutorial

  • @chlbrn
    @chlbrn 4 ปีที่แล้ว

    Man, this is cool and brilliant!

  • @icedriver2207
    @icedriver2207 4 ปีที่แล้ว

    Really cool tutorial.

    • @MrCheebs
      @MrCheebs  4 ปีที่แล้ว

      Thank you - cheers!

  • @dertobbe1176
    @dertobbe1176 2 หลายเดือนก่อน

    Hey that's nice. How to bake it to the armature?

  • @21EC
    @21EC 3 ปีที่แล้ว +4

    Wow, very nice effect, it looks like a realistic skin simulation like those you have with muscle simulation tools ETC..I wonder if it is possible to also put muscles under this simulated skin and have it properly slide underneath the skin? (if so, do you think it would be hard to get a working muscle via Python programming ?)

    • @MrCheebs
      @MrCheebs  3 ปีที่แล้ว +1

      I'm not entirely sure yet. I've been trying, but so far I haven't gotten it to work in a way that doesn't break.
      I've been looking at the x-muscle addon too, but I haven't tried it yet.

    • @21EC
      @21EC 3 ปีที่แล้ว

      @@MrCheebs Sorry...YT did not show me a notification of your reply so I randomly noticed your comment only now whilst watching it again.
      I see, disappointing, I thought it would be possible, X-muscle costs money so I thought I'd get simulated muscles via Python (in a similar way I already got it working in 3ds Max via MaxScripting).

  • @callibor3119
    @callibor3119 4 ปีที่แล้ว

    Hi. I think you have the right idea for both soft bodies and cloth. But, I think that there needs to be something inside of the model, like the organs and muscles, to make the skin feel real in Blender. I am not a pro at it but, I am also learning how Blender works myself. (I also need to update Blender from a 2.83 to a 2.9 to get new pre-built nodes.) Other than that, that is a very interesting video.

    • @MrCheebs
      @MrCheebs  4 ปีที่แล้ว +2

      That's something I've been working on. I'll work on a video once I figure something out ;)

    • @callibor3119
      @callibor3119 4 ปีที่แล้ว

      @@MrCheebs Nice.

  • @datapower2317
    @datapower2317 4 ปีที่แล้ว

    You're so amazing!

  • @davidcripps3011
    @davidcripps3011 4 ปีที่แล้ว

    Excellent. Thank you....again :-)

  • @ValeGoG
    @ValeGoG 3 ปีที่แล้ว +1

    Очень круто, спасибо :)

  • @Tallacus
    @Tallacus 4 ปีที่แล้ว +1

    Cool man but can you add a skeletal model underneath so you the cloth or the flesh model can slide along the skeletal model as they do for professional creatures

    • @MrCheebs
      @MrCheebs  4 ปีที่แล้ว +1

      I've been trying something like that, but haven't found a way to make it work yet. I haven't tried any of the muscle generation add-ons though - one of them may work for what you're describing

    • @thedemonjesterclownaroundt2294
      @thedemonjesterclownaroundt2294 4 ปีที่แล้ว +1

      @@MrCheebs Xmuscle could work, but it costs

    • @Tallacus
      @Tallacus 4 ปีที่แล้ว

      @@MrCheebs I plan on using X Muscle in conjunction with Auto Rig Pro for my projects. But you don't necessary need that when you have jiggle bones and adding a driver that will squash and stretch an underlying object when you rotate a joint. I was just wondering if its the skeleton model underneath what is actually rigged and the flesh model with the exception to any facial animation controls would be needed.

  • @shivam7156
    @shivam7156 4 ปีที่แล้ว

    thankyou for sharing ^_^

  • @QuesoGr7
    @QuesoGr7 2 ปีที่แล้ว

    I've tried doing this on a model that moves more, but the pinned vertices just stay in place and while everything else just uniformly moves around said vertices. Cannot for the life of me understand why this is happening but if someone could hlep me out with that, then that would be rad.

  • @murrowboy
    @murrowboy 4 ปีที่แล้ว

    For the cloth, the disabled cloth actually looks better. Also did you turn on self collision? It looks like some parts of the inside mesh are sticking on the outside. For the soft body, why does it jiggle so much? It looks like water is constantly trying to burst out.

  • @BlenderVision
    @BlenderVision 3 ปีที่แล้ว +5

    Honestly Blender really needs to update their softbody engine. It rarely works the way you want it to. Who agrees? (Great tutorial btw 😃)

    • @MrCheebs
      @MrCheebs  3 ปีที่แล้ว

      I agree ;)

  • @aleksandera75
    @aleksandera75 10 หลายเดือนก่อน

    Active to passive

  • @omgitsaidsyay
    @omgitsaidsyay 4 ปีที่แล้ว

    i'm here for the jazz music

  • @Fancy.languages1
    @Fancy.languages1 3 ปีที่แล้ว

    it's not working well with the cloth simulation.

  • @isaacgardner5418
    @isaacgardner5418 3 ปีที่แล้ว +1

    there is a free addon you can get that uses nodes to create exceedingly realistic tension, compression, and wrinkles. cant remember the name but you can find it pretty easily.

    • @theokrisna
      @theokrisna 3 ปีที่แล้ว

      keyword? is it in github?

  • @buxoided
    @buxoided 4 ปีที่แล้ว

    Hi.this is working in unity and ue4?on characters

    • @MrCheebs
      @MrCheebs  4 ปีที่แล้ว +1

      I haven't used either of those engines enough to have an answer for that. Sorry!

  • @renderuthis
    @renderuthis 3 ปีที่แล้ว

    cloth totally bogged my computer almost to a stop.

  • @magedatef7901
    @magedatef7901 6 หลายเดือนก่อน

    Can this method be used on body parts like shin and thigh to make them interact instead of intersect? I couldn't do it

  • @poopiecon1489
    @poopiecon1489 ปีที่แล้ว

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