GLORIOUS GRADIUS! This is nicely made! You my friend, have addressed the "core" of my bad thoughts and "destroyed" it, thus making me and my ears happy! ^_^
I've been listening some more since my last comment and I just can't get enough of all the slurs, bends, vibrato, and grace notes. Very well done, Wally!
I clicked on this thinking to myself "Is this SFC or ARC?", and then I found out it's both. :^) Awesome! I especially like how it includes both Cell stages' BGM.
Dude...this is beautiful. It sounds just like it came in that classic Konami gray box we all know and love! Gradius III is far and away my favorite in the series.
Thanks dude, glad you enjoyed it! Gradius III is definitely my favorite as well, I still remember playing it for the first time and being unable to fathom how anyone could have the skill to beat it (this was the SNES version, too!). Didn't take too long for that to change haha. I think it has the best soundtrack overall though in the series, everything is just super memorable and enjoyable.
As a fan of Konami music since I first got Gradius as a birthday present in 1988, this is pretty fucking badass! Keep it up! You nail the Konami NES style perfectly.
***** Hey, I'm glad you liked it, thank you very much! I was going to shoot you a message when I finished this but I completely forgot, whoops! Glad you found it anyway, haha.
Considering Gradius III has my favorite OST out of all the Gradius games, this album is on beast mode. Free Flyer is even better than the Arcade version and when Crystal Core's theme came on was an "Oh shit..." moment for me. Keep up the good work! Look forward to hearing more.
This...is... awesomesauce!!!!!! I just remember hearing this soundtrack for the first time on the SNES and it was fan-fuckingtastic!!! Now all we need is an NES game of Gradius III...
Horrorfreak106 Thank you, and I remember too! I actually never played it back in the day, and only heard it when I was in high school. But when I did, I was all like, dayyyyuuuum.
I have to echo everyone else here. This is amazing! There’s a few choices later on that don’t quite sound like what Konami would do, but overall it’s quite impressive.
Thank you! The truth is I wasn't really trying to imitate Konami's sound, it's just that I'm super influenced by them! So there's definitely a bunch of stuff in there they didn't do in any of their games haha. Thanks again dude.
I wish I’d found this earlier. It’s so dang good. I mean I honestly thought it WAS some Konami stuff at first then I actually went back and read the description and it blew my mind! You’ve made some excellent stuff. I keep coming back to it.
@@WallyChantek I read somewhere that someone DID make an MSU-1 patch using this audio. I'll have to find it! I described this arrangement to a friend, saying that it sounds SO authentic to vintage Konami, that had I not known better, and someone played it for me, telling me it was audio for a cancelled NES port of Gradius 3, I'd instantly believe it.
This whole album was made for just the 2A03? Considering Konami was involved in the original, I'd have expected VRC6 to be mandatory to make something like this. Yet, if I didn't know better, I'd have thought this was the OST. Flawlessly executed.
Thank you very much, and yup, pure 2A03! I'm not a big fan of expansion chips so I don't use 'em. If you're interested, I included the Famitracker source file in the album download so you can check out how I did everything!
plus, i get the feeling he was going for the Famicom version of Gradius II with this soundtrack style. The VRC6 wiukd have bben nice, tho...as long as he didn't try to imitate Akumajo Densetsu/Casevania 3 like everyone else.
That's right! Gradius II FC is perhaps the soundtrack I've studied the most, so a lot of my influence and techniques for all of my music are taken directly from it. It really opened my eyes to what kind of amazing stuff you can do with such strict limitations!
Well, considering that Gradius III was released in 1989 for arcade systems, Castlevania III: Dracula's Curse was released in 1990, Lagrange Point was released in 1991, and Gradius III was ported to the SNES/NSFC the same year as the last game, it honestly is more realistic to use a VRC6 or VRC7 chip for an NES/FDS Gradius III port, and especially since the voice samplers on both chips are far superior than what is found on the VRC2 or VRC4 chips that preceded them, not to mention that Konami would have been using those chips in their NES/FDS cartridges anyway at that point in their history, Wally Chantek and L-Y3T. Furthermore, one of the things that is memorable about Gradius III was the announcer that told you what items that you had (even though there was also an announcer with the same voice sample in the two previous arcade versions of Gradius, though there was no voice sample on either the NES or FDS ports of Gradius and the FDS/NES homebrew port of Gradius II had an announcer, yet the voice is horribly muffled, despite both arcade games having the same announcer as Gradius III in their arcade forms...seriously, go listen to the SNES, PSP, PS2, or Arcade ports of Gradius III or the arcade or PC-Engine/TurboGrafx 16 versions of Gradius I and II and you will know the truth for yourself, yet a VRC6 or VRC7 chip could easily solve that problem), plus there was some additional audio comments that the arcade port of the game had, yet the SNES/NSFC port of the game lacked, not only in the aforementioned audio samples, but also with the written text in Stage 1, as well as just the audio that was mentioned with the final boss at the end of the arcade version of Gradius III (though what he, at least I think that said boss was a he, anyway, said was never mentioned in any sort of text in the arcade, SNES, PSP, or PS2 ports of the game, which would have been nice if that was rectified, anyway). Still, with that being said, what you did on the 2A03 chip sounds damn near identical to what Konami would have done on any of their VRC chips anyway, Wally Chantek.
Gradius (life force, salamander, etc) is one of my favorite series of games, and 3 is my favorite among them. I actually prefer the NES sound chips over most of the 16 bit ones. Therefore: I probably account for quite a few of the views on this video. Very well done.
Thank you very much, glad you enjoyed it! Gradius 3 is definitely my favorite as well, specifically the SNES version. It just feels like the most well-rounded entry with the overall best soundtrack. Regarding the music, some of the tracks in the other games can be pretty hit-or-miss for me, but I like basically every track in 3!
"Cosmo Plant" was my ringtone for a long time, and I still use the game start sound for text messages. And yeah, I agree, some of them are hit and miss. The bizarre time signatures in some of the Life Force/Salamander games can be a little jarring. IMO, Konami pretty much ran circles around everyone else with 8 bit music, especially with the American releases. Sunsoft occasionally gave them a run for their money.
@@paxhumana2015 Capcom had some really good music on their 8 bit games. Bionic Commando and Mega Man 2 and 3 were both pretty awesome. Konami just did it all so much better, IMO.
Am i the only one that imagines what Gradius III game play would look like if made for the NES, something about playing the genere on that platform that is very enjoyable. I mean MSX got gradius III, BUT; listening to this now i know that im not the only one who day dreams of a gradius III game for the NES - the Music here equals = GENIUS. Job well done. ps. Gradius II was done very nicely on the NES not to mention the Arcade hack that was done that makes the NES look like a 12bit system (better than 8bit but not quite 16bit). Using that same gradius II engine i believe gradius III for the NES could be a reality.
If only some mad lad could hack Famicom Gradius II into Gradius III demake with this exact soundtrack I would be happy. If the soundtrack could fit into the ROM memory that is.
Oh don't worry, I fully intend to arrange Gaiden along with IV. Just so you're not disappointed when it comes, I don't plan on doing the entire soundtrack, just most of it. Certain tracks are pretty ambient and I don't think would translate too well to NES. But tracks like Snowfield, Black Hole, and Speed? Those will definitely be on there. Thank you for listening, and stay tuned!
***** Good to heard it. It is really just ashamed the franchise is discontinued. That is what all the corporation have showed their pony tail after being supported from our childhood until now as we being back stab by the company.
AkaTheSnake Don't worry, that's definitely one of the tracks I have planned. Unfortunately it'll probably be a while before it's made due to other projects and real life nonsense, but I definitely want to at some point!
I won't play the snes version...I won't play the snes version...I won't play the snes version...oh boy, ill play...how not love this NES DEMAKE? I'm very pleased dude...
@@isaacbailey3681 The other one, the second variant of the boss theme that only appears in the SNES/SFC version. I remember it being used for the first boss and the one stage with the cave
Wow. I'm actually speechless at how incredible this is! This is just so fucking cool. I wonder if it's possible to recreate Gradius III on the Famicom?
Thank you very much! It could be possible, but it'd probably have to have some things stripped out, as was done with the Famicom port of Gradius II. Either way, it's something I'd love to see.
Have you played the arcade version of the game? *That* hardware could barely handle the sheer amount of bullshit the game constantly throwing onto the screen.
Stage 4 from Gradius sounded great! I wonder how Gradius NES would've sounded like if you did it instead! ^_^ (even though it was Gradius 3 style haha)
Very nice work! I particularly appreciate that you included all the songs from both the arcade and SNES versions. Was it challenging making the songs work within the smaller number of channels that the NES offered?
+felineki Thank you! It was indeed quite challenging, but that's one of the things I like about it, and also one of the reasons why I don't use expansion chips like VRC6. It's fun having to figure out which parts can be omitted and, interestingly enough, what needs to be added to make up for the lack of instrument texture/variation.
Yup! Overall I prefer the SNES/SFC soundtrack, so most of my arrangements were based on those versions where applicable (except for when I covered both, of course).
It was all done in Famitracker. With the exception of the drums, which use the same samples from Gradius II, the instruments were mostly just from scratch based on what sounded good to me (which happened to be Konami-esque since their music's always been influential for me). Please let me know if you have any other questions.
I just found out about this album after searching some songs used in a Mega Man Doom mod (one of my most liked was made by you, Power Shot!), and I gotta say it's amazing what you did back then. I do have one question, though: was the absence of the typical Super C orchestra hit DPCM sample intentional? I could totally imagine these covers using it.
Sorry!! I keep forgetting to fix my site lol, if you go to the index at wallychantek.com/ you can find a download link there. Also that's awesome, tape will never die!
@@vandieyahya1024 , fun fact, there is actually a Vic Viper of sorts in an official LEGO set, namely it is in one of the Alien Conquest sets, specifically set #7066. The builder of that set was a friend of someone that was the de facto leader of building Vic Viper models out of LEGO. I think that he built around at least 100 variants of the Vic Viper. The person that did that was named Nate Nnenn and a sticker that is for the little fighter craft that is in that set, as well as the fighter craft itself, pay homage to him. Sadly, he died due to a heart attack around the same time that the official LEGO set was released. Curiously, Konami has never acknowledged this issue with LEGO fans or LEGO itself. Anyway, every November, LEGO fans build Vic Viper models of their own, as he started the concept, only LEGO fans refer to it as Novvember.
@@paxhumana2015 oh really? This is kind of helpful information btw. Thank you for telling me about that the fans of Gradius still care the game even after it is not making game anymore!
Yeah, I didn't really see a reason to do it at the time since it was already done in Gradius II FC, along with Poison of Snake in Life Force/Salamander. In hindsight I actually wish I had since my style sounds different enough from the official releases, but alas. Maybe I'll toss 'em in on a future album!
THIS IS PURE PERFECTION! I LOVE GRADIUS III! This 8 bit arrange rocks!
This is amazing. It sounds just like a Konami FC/NES game now. The SNES port of Gradius III is still my favorite in the series. Good stuff!
+Deante Bishop Thank you very much!!
Perfect! PERFECT!
This is simply perfect... The best 8 bit remix to a fabulous game!
Excellent! TRULY EXCELLENT!
GLORIOUS GRADIUS! This is nicely made! You my friend, have addressed the "core" of my bad thoughts and "destroyed" it, thus making me and my ears happy! ^_^
Haha, I'm glad you enjoyed it! Thank you!
I've been coming back to listen to this entire album in the midst of working on a lot of large projects for the past five years now. It's that good.
Glad you like, and thank you so much for sharing! Love your site btw.
This is some high-tier shit right here.
+RRThiel Thank you! Glad you like it!
素晴らしい!
I've been listening some more since my last comment and I just can't get enough of all the slurs, bends, vibrato, and grace notes. Very well done, Wally!
Thank you very much! I really appreciate you noticing all the little flourishes and stuff!
Gradius III OST is one of my absolute favorites and this arrange album is spot on, amazing!
Thank you! Glad it lived up to your expectations!
Man, this is fantastic. You captured Konami's sound on the NES very well
I clicked on this thinking to myself "Is this SFC or ARC?", and then I found out it's both. :^) Awesome! I especially like how it includes both Cell stages' BGM.
+Muggles Thomas Thank you!! Yeah the SFC and AC OSTs are awesome in their own rights, I knew I had to include 'em both!
Omg nes too
Imagine the megaman 2 soundtrack with the konami soundfont, i would definitely love to hear that.
Just came here from recommendations. This is, truly, the best remix I've ever heard.
Thank you!
@@WallyChantek , will you add to this video with the omitted songs in the future?
Finally found this album again! Great tunes!!
This Soundtrack is amazing
Dude...this is beautiful. It sounds just like it came in that classic Konami gray box we all know and love! Gradius III is far and away my favorite in the series.
Thanks dude, glad you enjoyed it! Gradius III is definitely my favorite as well, I still remember playing it for the first time and being unable to fathom how anyone could have the skill to beat it (this was the SNES version, too!). Didn't take too long for that to change haha. I think it has the best soundtrack overall though in the series, everything is just super memorable and enjoyable.
SHOOT THE CORE!!!
Fantastic work man.
Gradius III is my favorite game of all time and this is beyond glorious, thank you!
You're welcome, and thank you for listening! I'm glad it lived up to your expectations!
As a fan of Konami music since I first got Gradius as a birthday present in 1988, this is pretty fucking badass! Keep it up! You nail the Konami NES style perfectly.
Thank you much, glad you enjoyed it!
Came here from nintendolife an was blown away by your awesome channel. Keep up the good work man! Subscribed ;)
Oh snap, thanks for letting me know they reported on this, and thanks for subbing and checking out my work! You bet I will!
PSGでLongTimeAgo、泣いた
Oh my god, so much nostalgia. And just like we talked about a whole long time ago, your rendition of Uncharted Territory does not disappoint!
***** Hey, I'm glad you liked it, thank you very much! I was going to shoot you a message when I finished this but I completely forgot, whoops! Glad you found it anyway, haha.
*****
Hehe, well, it was hard to miss it, it was in my recommended videos after listening to DynamiteMan.exe's Gradius II VRC6 soundtrack.
Oh wow, I never realized you arranged the whole soundtrack (for both versions, no less) this way!
It was only a few days ago, so that's probably why! Thank you for listening!
Vic Viper Vs Boss Fight 29:25
Considering Gradius III has my favorite OST out of all the Gradius games, this album is on beast mode. Free Flyer is even better than the Arcade version and when Crystal Core's theme came on was an "Oh shit..." moment for me.
Keep up the good work! Look forward to hearing more.
Thank you very much, I'm glad you enjoyed it! I'm hoping to get started on a new album soon once I muster up the motivation, so stay tuned!
Love this!!!
This...is... awesomesauce!!!!!!
I just remember hearing this soundtrack for the first time on the SNES and it was fan-fuckingtastic!!!
Now all we need is an NES game of Gradius III...
Horrorfreak106 Thank you, and I remember too! I actually never played it back in the day, and only heard it when I was in high school. But when I did, I was all like, dayyyyuuuum.
Awesome! Definitely has the NES Konami sound! I would imagine a music hack with "Gradius 2" on the Famicom with this soundtrack, heh... :)
Thank you much!
DAMN IT! Wish I had discovered this one earlier!!!!!!
At least you know about it now!
43:54 Gradius 3 Snes Staff Roll Theme
EXCELLENT WORK! You nailed this all, including one of my favorites 01:43
Thank you!
I have to echo everyone else here. This is amazing! There’s a few choices later on that don’t quite sound like what Konami would do, but overall it’s quite impressive.
Thank you! The truth is I wasn't really trying to imitate Konami's sound, it's just that I'm super influenced by them! So there's definitely a bunch of stuff in there they didn't do in any of their games haha. Thanks again dude.
I wish I’d found this earlier. It’s so dang good. I mean I honestly thought it WAS some Konami stuff at first then I actually went back and read the description and it blew my mind! You’ve made some excellent stuff. I keep coming back to it.
@@Peter_Morris Thank you very much! Glad you're enjoying it!
Holy crap, this is great stuff. We need an MSU-1 Hack for this music in Gradius 3 now!
Thanks! That would definitely be cool to see.
@@WallyChantek I read somewhere that someone DID make an MSU-1 patch using this audio. I'll have to find it!
I described this arrangement to a friend, saying that it sounds SO authentic to vintage Konami, that had I not known better, and someone played it for me, telling me it was audio for a cancelled NES port of Gradius 3, I'd instantly believe it.
@@HybridDivide Thank you! I appreciate the kind words. If you do find the hack, please let me know; I'd love to see it!
Esta perfecto !
10/10
You already know my exact words for this.
A Long Time Agoが最高です!
ありがとうございました!
If, It is music in the assumption Gradius Ⅲ is Once has been ported to the NES. It is exactly Divine Comedy favorite.
Wow first im hearing of this. Truly something special. Great work.
This whole album was made for just the 2A03? Considering Konami was involved in the original, I'd have expected VRC6 to be mandatory to make something like this. Yet, if I didn't know better, I'd have thought this was the OST. Flawlessly executed.
Thank you very much, and yup, pure 2A03! I'm not a big fan of expansion chips so I don't use 'em. If you're interested, I included the Famitracker source file in the album download so you can check out how I did everything!
plus, i get the feeling he was going for the Famicom version of Gradius II with this soundtrack style. The VRC6 wiukd have bben nice, tho...as long as he didn't try to imitate Akumajo Densetsu/Casevania 3 like everyone else.
+L-Y3T oh, God, those typos are atrocious!!!
That's right! Gradius II FC is perhaps the soundtrack I've studied the most, so a lot of my influence and techniques for all of my music are taken directly from it. It really opened my eyes to what kind of amazing stuff you can do with such strict limitations!
Well, considering that Gradius III was released in 1989 for arcade systems, Castlevania III: Dracula's Curse was released in 1990, Lagrange Point was released in 1991, and Gradius III was ported to the SNES/NSFC the same year as the last game, it honestly is more realistic to use a VRC6 or VRC7 chip for an NES/FDS Gradius III port, and especially since the voice samplers on both chips are far superior than what is found on the VRC2 or VRC4 chips that preceded them, not to mention that Konami would have been using those chips in their NES/FDS cartridges anyway at that point in their history, Wally Chantek and L-Y3T. Furthermore, one of the things that is memorable about Gradius III was the announcer that told you what items that you had (even though there was also an announcer with the same voice sample in the two previous arcade versions of Gradius, though there was no voice sample on either the NES or FDS ports of Gradius and the FDS/NES homebrew port of Gradius II had an announcer, yet the voice is horribly muffled, despite both arcade games having the same announcer as Gradius III in their arcade forms...seriously, go listen to the SNES, PSP, PS2, or Arcade ports of Gradius III or the arcade or PC-Engine/TurboGrafx 16 versions of Gradius I and II and you will know the truth for yourself, yet a VRC6 or VRC7 chip could easily solve that problem), plus there was some additional audio comments that the arcade port of the game had, yet the SNES/NSFC port of the game lacked, not only in the aforementioned audio samples, but also with the written text in Stage 1, as well as just the audio that was mentioned with the final boss at the end of the arcade version of Gradius III (though what he, at least I think that said boss was a he, anyway, said was never mentioned in any sort of text in the arcade, SNES, PSP, or PS2 ports of the game, which would have been nice if that was rectified, anyway). Still, with that being said, what you did on the 2A03 chip sounds damn near identical to what Konami would have done on any of their VRC chips anyway, Wally Chantek.
Awesome! Now if only someone made a Gradius III de-make for the NES and included this OST compilation in it! That would be so cool!
Brilliant! Thank you.
Gradius (life force, salamander, etc) is one of my favorite series of games, and 3 is my favorite among them. I actually prefer the NES sound chips over most of the 16 bit ones.
Therefore: I probably account for quite a few of the views on this video. Very well done.
Thank you very much, glad you enjoyed it! Gradius 3 is definitely my favorite as well, specifically the SNES version. It just feels like the most well-rounded entry with the overall best soundtrack. Regarding the music, some of the tracks in the other games can be pretty hit-or-miss for me, but I like basically every track in 3!
"Cosmo Plant" was my ringtone for a long time, and I still use the game start sound for text messages.
And yeah, I agree, some of them are hit and miss. The bizarre time signatures in some of the Life Force/Salamander games can be a little jarring.
IMO, Konami pretty much ran circles around everyone else with 8 bit music, especially with the American releases. Sunsoft occasionally gave them a run for their money.
@@BlueBomber79 , is Capcom a joke to you?
@@paxhumana2015 Capcom had some really good music on their 8 bit games. Bionic Commando and Mega Man 2 and 3 were both pretty awesome. Konami just did it all so much better, IMO.
Dude.....THIS CONVERSION IS AWESOME!!
Thank you!
outstanding guys
+Doppelganger Fourtyfour Thank you!!
man prelude to legend sounds amazing also amazing soundtrack remix. :)
+pootis spencer Thank you!!
this is greatness.
Thank you!
love it!
Thank you!
Very awesome long live vic viper the legendary space fighter.
+Atomic “Giga” Troll Thank you!
Amazing stuff!
+Gon Kyaw Zaw Han Thank you!
amazing job. holy crap.
Thank you!
Epic
Brilliant
Am i the only one that imagines what Gradius III game play would look like if made for the NES, something about playing the genere on that platform that is very enjoyable. I mean MSX got gradius III, BUT; listening to this now i know that im not the only one who day dreams of a gradius III game for the NES - the Music here equals = GENIUS. Job well done.
ps.
Gradius II was done very nicely on the NES not to mention the Arcade hack that was done that makes the NES look like a 12bit system (better than 8bit but not quite 16bit). Using that same gradius II engine i believe gradius III for the NES could be a reality.
Imax Junior Thank you very much! I agree, that would be the best if someone made a true NES homebrew of Gradius III!
I love this so much
+Arcane Toaster Glad you do, thank you!!
glorious
Thank you!
My dear lord. I'm going to go change my pants.
wish we had a demake of graduis 3 now
If only some mad lad could hack Famicom Gradius II into Gradius III demake with this exact soundtrack I would be happy. If the soundtrack could fit into the ROM memory that is.
Gradius Gaiden NES/Famicom Arrange Album in the mid 2015.
Just take your time and do it in very professional way. We don't force you.
Oh don't worry, I fully intend to arrange Gaiden along with IV. Just so you're not disappointed when it comes, I don't plan on doing the entire soundtrack, just most of it. Certain tracks are pretty ambient and I don't think would translate too well to NES. But tracks like Snowfield, Black Hole, and Speed? Those will definitely be on there. Thank you for listening, and stay tuned!
*****
Good to heard it. It is really just ashamed the franchise is discontinued. That is what all the corporation have showed their pony tail after being supported from our childhood until now as we being back stab by the company.
***** Can you also do Cemetery from Gradius Gaiden too? I love that song! :(
***** I know what you mean man. Gradius VI got replaced by a slot machine. A STUPID slot machine!! Ludicrous!
AkaTheSnake Don't worry, that's definitely one of the tracks I have planned. Unfortunately it'll probably be a while before it's made due to other projects and real life nonsense, but I definitely want to at some point!
Very good! 😱😍😘
Thank you!
Very Good !!
あらいいですねー
I won't play the snes version...I won't play the snes version...I won't play the snes version...oh boy, ill play...how not love this NES DEMAKE? I'm very pleased dude...
Great! Including SNES track is also my pleasure...
Thank you!
すごい!
***** ありがとうございます!
DAMN!!!!!
It would be incredible if someone who knows how to patch these 8-bit versions of these songs into the SNES version of Gradius III via the MSU chip.
You missed the other Dark Force theme from the SNES/SFC version. Otherwise, this is epic!
Just to clarify, do you mean the other boss theme (Snipe Shoot), or the SFC version of the AC boss theme (Properly called Dark Force)?
@@isaacbailey3681 The other one, the second variant of the boss theme that only appears in the SNES/SFC version. I remember it being used for the first boss and the one stage with the cave
@@jimmybaldino5026 It's labelled Snipe Shoot here!
Wow. I'm actually speechless at how incredible this is! This is just so fucking cool. I wonder if it's possible to recreate Gradius III on the Famicom?
Thank you very much! It could be possible, but it'd probably have to have some things stripped out, as was done with the Famicom port of Gradius II. Either way, it's something I'd love to see.
Have you played the arcade version of the game? *That* hardware could barely handle the sheer amount of bullshit the game constantly throwing onto the screen.
Stage 4 from Gradius sounded great! I wonder how Gradius NES would've sounded like if you did it instead! ^_^ (even though it was Gradius 3 style haha)
+Yoshistar95 Thank you!! Maybe if I actually had more free time we'd find out haha...
The game title describes the Gradius legacy: "Gradius III From Legend to Myth."
Cool!!!))
+kunio1991 Thank you!!!
Wow...
+kirgeez Thank you for listening!!
gooood sound !!
Thank you!
It's very good. But damn if I haven't been spoiled by Famicom FM and Konami's own VRC6 chip.
But for stock 3 voice, yeah this is impressive work.
36:33 covered core
Suena espectacular en versión NES, aunque la versión de SNES me gusta más, pero esta de NES está de lujo. y la voy a descargar. Gracias
Danny Atlas Gracias! Me alegro que te haya gustado.
Why didn't you cover Poison of Snake?
Very nice work! I particularly appreciate that you included all the songs from both the arcade and SNES versions. Was it challenging making the songs work within the smaller number of channels that the NES offered?
+felineki Thank you! It was indeed quite challenging, but that's one of the things I like about it, and also one of the reasons why I don't use expansion chips like VRC6. It's fun having to figure out which parts can be omitted and, interestingly enough, what needs to be added to make up for the lack of instrument texture/variation.
38:57 final shot
By omg I obviously meant oh my gradius.
Does it mean anything else? Thanks for listening mang!
41:44
35:51 Big Core MK II
41:43 last struggle
作曲者の深見氏曰くグラIIIのメインテーマのIn The WindのAC版が抜け落ちているのが不満
38:57 - 40:22 Final shot
in the wind is sfc/snes version right?
Yup! Overall I prefer the SNES/SFC soundtrack, so most of my arrangements were based on those versions where applicable (except for when I covered both, of course).
I wonder what soundfont is this.
(Specific, rather than just Konami soundfont.)
It was all done in Famitracker. With the exception of the drums, which use the same samples from Gradius II, the instruments were mostly just from scratch based on what sounded good to me (which happened to be Konami-esque since their music's always been influential for me). Please let me know if you have any other questions.
I just found out about this album after searching some songs used in a Mega Man Doom mod (one of my most liked was made by you, Power Shot!), and I gotta say it's amazing what you did back then. I do have one question, though: was the absence of the typical Super C orchestra hit DPCM sample intentional? I could totally imagine these covers using it.
arcade and snes tracks??
35:08 crystal core
Please please put the download link back up!!!! ;-; i wanted to make a custom casette of this so bad
Sorry!! I keep forgetting to fix my site lol, if you go to the index at wallychantek.com/ you can find a download link there. Also that's awesome, tape will never die!
Wait, Everlasting (after Game Over) was the follow up sound after it yes (when choosing yes or no in continue screen)?
Also nice songs overally!
Is your Vic Viper icon that is in your profile made out of LEGO, Vandie Yahya? I made one out of LEGO once myself.
Pax Humana Eh, its actually was his expy (clone), and is just an unnamed toy.
No, this Vic Viper clone is not made out of LEGO Blocks.
@@vandieyahya1024 , fun fact, there is actually a Vic Viper of sorts in an official LEGO set, namely it is in one of the Alien Conquest sets, specifically set #7066. The builder of that set was a friend of someone that was the de facto leader of building Vic Viper models out of LEGO. I think that he built around at least 100 variants of the Vic Viper. The person that did that was named Nate Nnenn and a sticker that is for the little fighter craft that is in that set, as well as the fighter craft itself, pay homage to him. Sadly, he died due to a heart attack around the same time that the official LEGO set was released. Curiously, Konami has never acknowledged this issue with LEGO fans or LEGO itself. Anyway, every November, LEGO fans build Vic Viper models of their own, as he started the concept, only LEGO fans refer to it as Novvember.
@@paxhumana2015 oh really? This is kind of helpful information btw. Thank you for telling me about that the fans of Gradius still care the game even after it is not making game anymore!
Can i split them to individual videos and put them to my gradius 3 soundtrack playlist if you dont mind
Is there a reason you omitted Boss on Parade?
Yeah, I didn't really see a reason to do it at the time since it was already done in Gradius II FC, along with Poison of Snake in Life Force/Salamander. In hindsight I actually wish I had since my style sounds different enough from the official releases, but alas. Maybe I'll toss 'em in on a future album!
...or you could redo this entire album and add in the new tracks instead, Wally Chantek.
37:20 dark force
optima
Thanks Hertz!
Can you upload on each song?
I want to download and listen them, thank u very much
Check the (now updated) link in the description; you can download a ZIP with MP3s of all songs from my site
Thank u very much bro
Omgg
Link down my friend.
Fixed! Thanks dude
Somebody should create an actual demake of Gradius III