The new bunkers setup is 15 enemies with 5 of them outside and 10 of them inside (down). There may be friendly NPCs (security guards) still alive outside when you arrive, so it's good to observe first until you know the enemies from the friendlies. Accidentally killing a NPC security guard gives you a CS3. Learned that the hard way... 😛 The way I go at it now is first I observe, and sometimes just watch both sides of NPCs fight each other, until only one side remains. Then I go after the remaining 9Tales.
Yep, seems this setup is consistent especially on the criminal nest missions. I have had the unlucky friendly kill as well haha! What's interesting is that the spawns seem decently consistent, a heavy guard with two lights at the front, and two mediums/snipers in the back of the structure, for the outside.
How has your experience been in 3.24.2 so far? I know it's quite hit or miss, I have been quite lucky so far with servers.
Absolutely atrocious.
NPCs are realizing strongly after getting headshot
How time travel in 1st person's looks like - 5:55 :D
I just used my magic powers :D
The new bunkers setup is 15 enemies with 5 of them outside and 10 of them inside (down). There may be friendly NPCs (security guards) still alive outside when you arrive, so it's good to observe first until you know the enemies from the friendlies. Accidentally killing a NPC security guard gives you a CS3. Learned that the hard way... 😛
The way I go at it now is first I observe, and sometimes just watch both sides of NPCs fight each other, until only one side remains. Then I go after the remaining 9Tales.
Yep, seems this setup is consistent especially on the criminal nest missions. I have had the unlucky friendly kill as well haha! What's interesting is that the spawns seem decently consistent, a heavy guard with two lights at the front, and two mediums/snipers in the back of the structure, for the outside.