NPC Crew Explained ( Star Citizen )

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  • เผยแพร่เมื่อ 28 มิ.ย. 2024
  • NPC Crew Explained ( Star Citizen )
    00:00 Intro
    00:58 What are NPC crews
    01:11 What are AI Blades
    02:08 Disclaimer
    02:35 How to hire NPCs
    05:19 Killed Crew
    05:50 Character Slots
    06:12 Crew Complexity
    06:35 What can NPCs do?
    08:38 Progression
    08:55 Personality traits
    10:00 How to command crew
    10:50 Ignoring orders
    12:15 Ship Requirements
    12:48 Well being
    14:54 Crew Limit
    17:27 NPCs vs Humans
    20:59 Conclusion on viability
    21:25 Other considerations
    23:41 When?
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ความคิดเห็น • 522

  • @DigThat32
    @DigThat32  4 วันที่ผ่านมา +52

    Best part was crew on the toilet running to their station during red alert...do they wipe first?😂

    • @revengexmoon2087
      @revengexmoon2087 4 วันที่ผ่านมา +4

      Wash their hands. I'm not shaking any NPC's hands. Hand sanitizer with LTI please.

    • @lou1725
      @lou1725 4 วันที่ผ่านมา +2

      There’s no time bro, it’s a red alert ✂️💩

    • @robertm6257
      @robertm6257 4 วันที่ผ่านมา +1

      Isn't it the ships motto " take time to wipe and we all get wiped !"

    • @MarCoViTV
      @MarCoViTV 4 วันที่ผ่านมา

      You made 1 mistake bruh, 1, first what was originally supposed to happen was that you would have two characters not a back up npc character. Your squadron 42 character would differ from your star citizen character, you would either make them a family member or a spouse or whatever.
      But the thing was your assets upon completion of squadron 42 could be turned over to them… to be used in star citizen the mmofps mode. Certain vehicles which became purchasable were supposed to be unlocked after completion of squadron42. But a lot changed since the big switch…

    • @kwest419
      @kwest419 4 วันที่ผ่านมา

      nope.... skid marks from the poopers to the shooters...

  • @NovaAlcor
    @NovaAlcor 4 วันที่ผ่านมา +264

    I don't have time for a real crew. Jumping in for an hour with npc crew is what I'll need to play. I imagine there are a lot of people in the same boat that will need to be catered to

    • @damaddmann
      @damaddmann 4 วันที่ผ่านมา +12

      I agree with you sometimes trying to get people together is such a pain in the ass even if you tell people to sit their spot and have their gear stuff ready for a set time people always seem to just not so much time is wasted for people to get their ships ready and fly to wherever you are just to die and realize they didn’t set their spawn lol

    • @rooster1012
      @rooster1012 4 วันที่ผ่านมา +5

      That is what small ships are for large ships have always been intended for group play.

    • @NovaAlcor
      @NovaAlcor 4 วันที่ผ่านมา +16

      @@rooster1012 I love this entire video is about the intent of having npc crew and AI blades and you somehow believe what you said. Did you even watch it?

    • @NovaAlcor
      @NovaAlcor 4 วันที่ผ่านมา +5

      @@damaddmann it's only going to get harder as we get more systems. In addition to the npc crew the need an easy "join crew" option. I don't care if it isn't realistic.

    • @Tsudico
      @Tsudico 4 วันที่ผ่านมา +9

      @@NovaAlcor If you don't have enough time for a real crew you better have enough time to play to pay for your NPC crew otherwise you may not be able to keep them anyway. I think in that regard, @rooster1012 has a point. Smaller ships will require less prep work to go out into the verse and do things with and have lower associated costs. If you want to play in a big ship there are 3 ways I can see it being possible: 1) play with other players, 2) have enough time to play to make enough money to be able to support a ship of that size, or 3) pay real money regularly for enough UEC to keep your NPC crew and ship maintenance in order (although currently there is a daily purchase limit that may be far below the salary of an NPC).
      I have limited myself in the ships that I purchase because I don't want to depend on other players in order to do the things that interest me while making sure that the costs to do those things is still manageable.

  • @Warlust007
    @Warlust007 4 วันที่ผ่านมา +93

    Can we all just take a second to acknowledge the great work DigThat32 has done on this segment. Extremely informative, no BS, and tons of reference...I have to say, WELL DONE!

    • @GeneOh
      @GeneOh 4 วันที่ผ่านมา

      Yeah this was needed content.

    • @terrandysart3587
      @terrandysart3587 4 วันที่ผ่านมา +2

      All his videos man. He’s a badass content creator. Underrated

    • @DigThat32
      @DigThat32  3 วันที่ผ่านมา +2

      Ayy! Big thanks mayne

    • @vik12D
      @vik12D 3 วันที่ผ่านมา +2

      The solid references are great! I've seen some of these, and researched some, so its frustrating when I make a point the NPCs will be viable and I get hit with the Star Citizen "trust me bro"..."CIG has said...", no actually they have literally said what I am quoting. Thanks for the easy reference I can use.

  • @jello_cudgel9213
    @jello_cudgel9213 4 วันที่ผ่านมา +54

    So I’ll be able to hire the “Who wants some noodles”? guy from Pyro and I can leave him stranded on an asteroid? Sold!

    • @DigThat32
      @DigThat32  4 วันที่ผ่านมา +5

      Ha! I'll take the noodles guy over the whiny Stanton shopkeepers any day tho

    • @jello_cudgel9213
      @jello_cudgel9213 3 วันที่ผ่านมา

      @@DigThat32there’s the beginnings of a SC Machinima action/comedy film here 😂

    • @DigThat32
      @DigThat32  3 วันที่ผ่านมา

      @@jello_cudgel9213 Starring Al Pacino as the noodles guy?

    • @jello_cudgel9213
      @jello_cudgel9213 3 วันที่ผ่านมา +1

      @@DigThat32 Yes! It’ll be easier to get Robert De Niro for the Skutters at Grim Hex once Al has signed up

  • @MMORPG87
    @MMORPG87 4 วันที่ผ่านมา +18

    just remember ppl AI still only stands on chairs... we have many years b4 this becomes a thing. but when we finally get there its gonna be easy to get lost in the verse for hrs

    • @nemesisfaust
      @nemesisfaust 3 วันที่ผ่านมา +2

      most the ai standing in fixed locations are traversing entities. as ai are suppose to be traveling and going about. the ones stuck in corners are suppose to be going around doing different things like players do. doing box drop offs, doing hauling, doing salvage, doing reclamations, which all adds into the local materials and local ship purchases as damaged or recovery ships and not just new ships... aka buying used cars.
      full ai npc scripts wont be enabled till crew ai is enabled. which is on the pyro roadmap and either 3.9 or 4.0 updates. as it wont be functional till the basic static server mesh mapping is done for statton and pyro. where it is my understanding that the 3 maps for statton static maps are complete all 52 server segments after they came back from summer holiday... and currently they are working on static mapping the pyro system.
      the other hurdle is, the beacon/pathfinding/nods system update.
      where after personal/industrial hangers for zone/trespass/consignment 3.23.2.... nods/pathfinding update 3.24... then static server meshing 3.6... then crew ai is ready to go live 3.9.
      because "just remember ppl" the aimed goal for pyro 4.0 is October24 to ptu. and we would have had it last year, if not due to broken legacy code in 3.18, legal issues in eu and slovania, and then waiting for a new ship team lead that couldnt get his visa form canada to uk for 7 months.

    • @nemesisfaust
      @nemesisfaust 3 วันที่ผ่านมา

      the part that i am intrigued about is with the dateline rush. i wonder if static server mesh will arrive earlier then intended 3.6, because basic malstrum destruction 1.0 has to come after server meshing. so we might get a statton partial update in 3.23.2 or 3.24 very soon. where armor 2.0, bounty 2.0, passenger 1.0, aero 3.8, medical 4.7 that is all done, and most of 3.5, 3.7 and 3.8 are already in the game, they just are not active at the moment. as i know the road map... but i think they just might try to push 3.23.2, then jump to 3.4 after with nods+ parital meshing, then activate a bunch of stuff and do a series of backed and finished features. then jump straight to 3.9 after with malstrum + charging system, with partial fix updates in-between 3.4 and 3.9. then when the pyro static map is done, they will do pyro4.0 with full static map for both systems additionally turning the jump gates on.
      so enjoy the medical ursa and c8r respawns while you can... till bed upgrades, radiation, burns, parasites and diseases come out in medical 4.7. which is the only update i see that could be postponed till pyro4.0. because radiation and flare damages, engineering fires and burns all kind of require it.

  • @Nemoticon
    @Nemoticon 4 วันที่ผ่านมา +28

    Great content and coverage. FYI, maybe about 3yrs ago I asked a question to a dev on one of the open Spectrum forums about NPC crew and they got back to me saying that each account would get 1 free NPC crewman as standard. Not much, but also nice to know (if this remains to be true). Because you get 1 free NPC crewman, I do wonder what the deal is with having to pay and keep that one individual happy, etc.

    • @jodofe4879
      @jodofe4879 4 วันที่ผ่านมา +5

      If that indeed remains true, I imagine that it is just someone you have already hired at the start of the game and you don't need to pay hiring costs, but they'd likely still require a salary and other upkeep.
      It is also possible that the dev was referring to the ability to make additional characters for players who have multiple game packages. The devs have stated in the past that every game package will allow you to make a character, and that your currently played character can 'hire' these additional characters as free NPC crew.

    • @Nemoticon
      @Nemoticon 4 วันที่ผ่านมา +2

      @@jodofe4879 Yes, there's still a lot of speculation to be made until details are further clarified. Even yet, it could all change and what I've been told and shard could end up being changed or is wrong anyway.

    • @bigal1093
      @bigal1093 4 วันที่ผ่านมา +3

      Yup ... I remember the same. I bought some extra game accounts with the plan to form a "family" that will be my crew.
      Here's hoping.

    • @Frank-costanza
      @Frank-costanza 4 วันที่ผ่านมา +1

      I always imagined that the free extra crew would be like the free hangar.

  • @greywulf31
    @greywulf31 4 วันที่ผ่านมา +76

    NPCs will be the biggist addition to the game equal to a new star system introduced. NPCs are important since the very large majority of players want to play mostly PVE.

    • @Nitrox_909
      @Nitrox_909 4 วันที่ผ่านมา +5

      they are way bigger than any star system ever.... in general new game mechanics/loops will always have a larger impact than new star systems

    • @Kadeo-ms6qw
      @Kadeo-ms6qw 4 วันที่ผ่านมา +1

      Nah, npc’s will be far bigger.

    • @zeroneutral
      @zeroneutral 4 วันที่ผ่านมา +3

      Roberts has stated many times that NPCs will greatly outnumber players. You're right!

    • @vik12D
      @vik12D 3 วันที่ผ่านมา +2

      Yup. Even boring missions now, would be way more interesting if you were leveling crew, and had a need to do it, to pay them. It would even give the Captain's seat a function, because who really uses it with a Player crew?

    • @little_lord_tam
      @little_lord_tam 3 วันที่ผ่านมา +1

      I hope they will. Imagine they didnt lol ​@@zeroneutral

  • @EricXVII
    @EricXVII 4 วันที่ผ่านมา +14

    This is what im here for. A video based on facts, not feelings. Well done dude. This is one of those topics that often sits in the back of my mind when ever I think about this game. Getting an actual universe to play in (99 other systems) is the other huge concern I have.
    Great video Dig.

  • @ph11p3540
    @ph11p3540 4 วันที่ผ่านมา +3

    Would love to see a master/slave turret battery blade for ships like the Hammerhead, or larger capital ships with grouped turrets sharing a common facing. They would still need a character to run one of the turrets as a master turret.

    • @joshuadadad5414
      @joshuadadad5414 4 วันที่ผ่านมา

      @@ph11p3540 it's doable. The Reclaimer has remote turret consoles that operate 3 turrets each.

  • @VortexStolenName
    @VortexStolenName 4 วันที่ผ่านมา +3

    Best Star Citizen TH-camr award goes to you! Excellent video with lots of source material to support it!

  • @hiphopgrinch
    @hiphopgrinch 4 วันที่ผ่านมา +4

    My man! This was an excellent video. I can't imagine the time it took to go through all the videos from the past to get all this info.

    • @DigThat32
      @DigThat32  3 วันที่ผ่านมา

      Thanks mayne! Definitely a lot of research

  • @bobstark4201
    @bobstark4201 4 วันที่ผ่านมา +25

    CIG never fully commits to anything they've said in the past. Any statements they've made on the topic in the past are subject to change at any time. Kind of like bed-logging. Or the F8C. Or the size of Pyro. People can cite old CIG statements all they want, it doesn't really hold much weight.
    Plus, it's Star Citizen. Imagine having a hired NPC in your Scorpius turret at XenoThreat. A player ship goes red, your NPC gunner shoots at him, you both get a crimestat and blown up. NPC's and Blades are going to get you killed, lol.

    • @Nidvard
      @Nidvard 4 วันที่ผ่านมา +1

      What's your issue with bed-logging?
      and for your last point, well it's a reason it isn't implemented yet.

    • @Revster
      @Revster 4 วันที่ผ่านมา

      The Scorpio’s turret is supposed to be player controlled even with an npc blade, probably won’t go off target unless you do

    • @OmegaZyion
      @OmegaZyion 3 วันที่ผ่านมา +1

      Some ideas might seem good on paper, but horrible in practice. Changes are to be expected as playtesting reveals what does and doesn't work.

    • @little_lord_tam
      @little_lord_tam 3 วันที่ผ่านมา +2

      Honestly they are reaching way too high. This wont be fun if they implement that 1 to 1 as they say. Like the death system when you take over an NPC or that they gonna have a full life circle... this is gonna be more complicated and tedious than Pokemon

    • @laidbackbeau
      @laidbackbeau วันที่ผ่านมา

      @@little_lord_tam Some people like that :)

  • @KildalSC
    @KildalSC 4 วันที่ผ่านมา

    This was awesome, like a trimmed down focused deep dive from space tomato. Lots of new info for me here, even though I've been following the project since the start. I really enjoyed your "You can only do these things in Star Citizen" video, but I would really enjoy more videos like this. I also like that the title clearly indicates what the content is, many of your videos I have no idea what are about.

  • @Sangvinivs
    @Sangvinivs 4 วันที่ผ่านมา +2

    Amazing full coverage almost perfect video! Thanks a lot for summarizing years of information on one video for us , o7

  • @wiggyone
    @wiggyone 4 วันที่ผ่านมา +1

    Thanks for taking the time and effort to get all this information into one clear and concise video. Bloody good stuff.

    • @DigThat32
      @DigThat32  3 วันที่ผ่านมา +1

      @@wiggyone Salute! 🫡

  • @clints7834
    @clints7834 4 วันที่ผ่านมา +4

    Best thumbnail ever! I also like the Q and A style of your clips. It's a better format than just showing clips and talking about them after. You comment or pose a question and then you play the clip. Love it.

    • @DigThat32
      @DigThat32  3 วันที่ผ่านมา

      I appreciate that!

  • @alexanthony1168
    @alexanthony1168 3 วันที่ผ่านมา +1

    Simply the best SC content out there. The style, the passion, the levity, it's all unmatched and yet, informative. Keep doin' you!

  • @FullM88
    @FullM88 4 วันที่ผ่านมา +2

    Thank you so much Dig! This video was sooo refreshing for me 😊

    • @DigThat32
      @DigThat32  3 วันที่ผ่านมา +1

      Much obliged

  • @CaptainSF
    @CaptainSF 4 วันที่ผ่านมา +15

    Make no mistake/let me be clear/let me make one thing known: DigThat is the best at this insight/tutorial work. Thanks for this!

    • @DigThat32
      @DigThat32  4 วันที่ผ่านมา +1

      Epic comment..big thanks Bawse

    • @stormfire962imastarcitizen5
      @stormfire962imastarcitizen5 4 วันที่ผ่านมา

      I agree with you and this is why I am subscribed to him. I am also subscribe to other content creators because all of them provide a different point of view from their unique perspective and that information is valuable to me.
      In fact, I've also managed to build up a friendship with some of them and when we get a chance we do talk and hopefully someday we'll be able to play together on this game which will be fun.
      @DigThat32 keep up the good work sir and thank you for everything that you do. Also God bless to you and your entire family and please stay safe during these difficult times.

  • @ph8blades
    @ph8blades 2 วันที่ผ่านมา

    This has been one of the best, most informative SC videos I’ve seen in a while thanks!

  • @SaberFoxRP
    @SaberFoxRP 3 วันที่ผ่านมา

    I’ve pretty much understood all this the same way but it’s really nice to see it consolidated so nicely. Well done

  • @Pappy_1775
    @Pappy_1775 4 วันที่ผ่านมา +2

    Excellent video, for me it brought to light many things I did not know about. I will pass this video along to my org. Again, great video.

    • @DigThat32
      @DigThat32  3 วันที่ผ่านมา

      Salute!

  • @cyberg_war
    @cyberg_war 3 วันที่ผ่านมา

    Great video. Thanks for the work putting this together.

  • @goldenboywpg
    @goldenboywpg 4 วันที่ผ่านมา

    Thanks for filtering through all the rumours and facts and presenting them so well. Much love.

  • @Edrahil17
    @Edrahil17 4 วันที่ผ่านมา +5

    Hey, just wanted to stop by and say I love your voice and production quality! Cheers!

    • @DigThat32
      @DigThat32  4 วันที่ผ่านมา +2

      Thanks Edrahil

  • @Tentacl
    @Tentacl 3 วันที่ผ่านมา

    Surprisingly good video, I hear all type of thing but this came with reliable sources. Subbed.

  • @justinsandock
    @justinsandock 4 วันที่ผ่านมา +1

    Great roundup of what NPC and AI blades can do. Thanks.

  • @ping555able
    @ping555able 4 วันที่ผ่านมา

    Great video DigThat32. Thanks for putting this together.

    • @DigThat32
      @DigThat32  3 วันที่ผ่านมา

      @@ping555able Salute! 🫡

  • @DaringDan
    @DaringDan 4 วันที่ผ่านมา +5

    The PU: "New NPC crew member BEAMED into his chair"
    Me: "AH! It all makes sense now!"

  • @51ghardy
    @51ghardy 4 วันที่ผ่านมา

    Great info! You put together some stuff I didnt know for sure.

  • @RoballTV
    @RoballTV 4 วันที่ผ่านมา +1

    Excellent summary, thanks for this :)

  • @amazingadams6723
    @amazingadams6723 4 วันที่ผ่านมา

    Excellent video that addresses one of my biggest questions/concerns

  • @Malakie
    @Malakie 3 วันที่ผ่านมา +1

    Nice job on this presentation and video. I also like how you remain unbiased in your reports. Well done.

  • @hyghacinth1632
    @hyghacinth1632 4 วันที่ผ่านมา +7

    AIRPLANE reference got me here lmao

    • @IonizedSun
      @IonizedSun 3 วันที่ผ่านมา

      Same here. Maybe we will have to blow the Autopilot up ? 😂 Roger Roger o7

  • @RadicalJack1
    @RadicalJack1 2 วันที่ผ่านมา

    I really appreciate you doing the research on things like this. Like a boss.

  • @BearDude2311
    @BearDude2311 4 วันที่ผ่านมา

    Okay that Milk pun was funny caught me off guard so good had to stay the whole video!

  • @mcdowntrend
    @mcdowntrend 4 วันที่ผ่านมา

    Great video! Clearly a lot of research went into this

    • @DigThat32
      @DigThat32  3 วันที่ผ่านมา

      @cyberpunk97 Yes it did! Thanks mayne!

  • @LMMSDeadDuck
    @LMMSDeadDuck 4 วันที่ผ่านมา +1

    As someone old enough to have been around when Airplane came out, I wanted to give much appreciation for the thumbnail. 😂

  • @AmanoEu
    @AmanoEu 4 วันที่ผ่านมา +1

    Nice vid with a good summary!

  • @ass_fat5509
    @ass_fat5509 4 วันที่ผ่านมา

    can always count on top notch content from you man. thank you very much.

  • @chrishoppner150
    @chrishoppner150 3 วันที่ผ่านมา

    This is a rock solid video, my man. Nice work.

  • @griffingamingrpg
    @griffingamingrpg 3 วันที่ผ่านมา

    DT32…. You’ve done it again! Making this vid was timely and needed as a reminder to the community of the AI journey to NPC/Blades in Star Citizen.
    Big thanks for making and taking the time to do research by digging through years of archived info.
    You da “Bawse”!

  • @chaadlosan
    @chaadlosan วันที่ผ่านมา

    Amazingly well done. So much research.

  • @ivanshiek
    @ivanshiek 4 วันที่ผ่านมา +2

    What CIG doesn't tell you is that all of these features are for Squadron 42 single player, not Star Citizen MMO. All of it. They only started porting a few of the SQ42 features into the MMO.
    The disconnect between consumers and CIG, is that when players make suggestions on the forum, CIG is thinking of SQ42 while the player is thinking it will be in the MMO.

  • @TheUkiahAdventure
    @TheUkiahAdventure 4 วันที่ผ่านมา

    Your videos are always so well done!

  • @hotjonmw90
    @hotjonmw90 3 วันที่ผ่านมา

    Its cool when you see them talking about stuff like personality way back then and when you remember they started adding some of that into the NPC combat behaviorisms

  • @ucheeke5110
    @ucheeke5110 3 วันที่ผ่านมา

    your best video yet. felt like i was watching a documentary by denzel washington

  • @hanns1401
    @hanns1401 4 วันที่ผ่านมา

    Great work on this. Thanks!

    • @DigThat32
      @DigThat32  3 วันที่ผ่านมา

      Glad ya dig it

  • @asstrole
    @asstrole 4 วันที่ผ่านมา +1

    Great job. Thanks miuch

  • @timdavis6913
    @timdavis6913 2 วันที่ผ่านมา

    Thank you for your content! I can't wait to call my NPC crew to battle stations!

  • @staybussin
    @staybussin 3 วันที่ผ่านมา +1

    Good video fam, as usual

  • @MindBurntDE
    @MindBurntDE 2 วันที่ผ่านมา

    Dude, the video is just so well researched and not only that, the effort to pick out all the original content... just top class. This is top-class journalism, something you don't find in most gaming magazines anymore.
    I myself am the admin of the biggest German SC Facebook group, where I never actually share videos from content creators, but I had to share this! Thanks for all your efforts in this video!
    Greetings from Germany
    Keep up the good work! 👍

  • @jahnringereide
    @jahnringereide 4 วันที่ผ่านมา +1

    With that silky smooth delivery, how can someone not subscribe.

    • @DigThat32
      @DigThat32  3 วันที่ผ่านมา

      Salute!

  • @Nizzra
    @Nizzra 4 วันที่ผ่านมา

    nice info, love the detail

  • @Energine1
    @Energine1 4 วันที่ผ่านมา

    Dang dood this production is amazing! Props bro sh1ts funny fire 😆💯

  • @dolrog8910
    @dolrog8910 4 วันที่ผ่านมา

    Just discoverd your channel, great video !

  • @mike_d_melb_music_fan5229
    @mike_d_melb_music_fan5229 4 วันที่ผ่านมา +1

    Chat GPT conversations with NPC's ! Like Red Dead Redemption 2 - it's a hoot !!!😂😂😂

  • @MrHydesMonster
    @MrHydesMonster 4 วันที่ผ่านมา

    Great video buddy. I really enjoyed it. I'm hoping for NPC crew shortly after 4.0.

  • @PatriotJedi
    @PatriotJedi 4 วันที่ผ่านมา

    Bro was just absent during all this stuff going down in Star Citizen. Guess life stuff comes up or maybe a break was needed. Glad to see you back o7 my good sir.

  • @chadington565
    @chadington565 4 วันที่ผ่านมา +1

    didnt watch the video but clicked to compliment the thumbnail, like the video, and sub

  • @JL-rj9fl
    @JL-rj9fl 4 วันที่ผ่านมา

    Fantastic overview! With CIG's track record I sincerely believe we'll get these systems eventually. They do seem to deliver on what they promise over time, which I believe you may have said yourself in the video. Looking at this realistically, we don't really have too many significant tech blockers to overcome at this stage for us to see some of this stuff.

  • @bjordan429
    @bjordan429 6 ชั่วโมงที่ผ่านมา

    Great job collecting all these parts.

  • @dericclark6553
    @dericclark6553 4 วันที่ผ่านมา

    Great job on this video 👍

    • @DigThat32
      @DigThat32  4 วันที่ผ่านมา

      Thanks Deric

  • @digitalben420
    @digitalben420 3 วันที่ผ่านมา

    Awesome video. Got my sub.

  • @Nommicus
    @Nommicus 3 วันที่ผ่านมา

    Been waiting for this and Blades too... not heard a lot re those myself.

  • @circuitguy9750
    @circuitguy9750 4 วันที่ผ่านมา

    Space Tomato quality deep dives?!? Now I Dig THAT! 🎉 Great vid

  • @AnTicXz
    @AnTicXz 4 วันที่ผ่านมา

    Excellent video

  • @bloodwitchamelia4581
    @bloodwitchamelia4581 3 วันที่ผ่านมา

    As an Idris owner, this sparks me with joy. Thank you for this informative and SMOOTH explaination. Fly frisky. ❤

  • @Zethez
    @Zethez 4 วันที่ผ่านมา

    Thanks for the deep dive into this topic. Extremely informative, no BS, and tons of reference, who's the "Bawse". For all the reasons discussed in this video, my largest ship will be a 600 ie.

  • @keithrobinson8009
    @keithrobinson8009 4 วันที่ผ่านมา

    what's up Dig, after watching this, the first thing I said to myself was " man thats was a good video" Thanks for putting in that work, IT SHOWS

    • @DigThat32
      @DigThat32  4 วันที่ผ่านมา

      Thanks Keith, that's good to hear 🫡

  • @GordonSeal
    @GordonSeal วันที่ผ่านมา +1

    They need to make the ships bigger, so the AI can fit in when they inevitably stand on their chairs.

  • @Phantom-dm9fz
    @Phantom-dm9fz 4 วันที่ผ่านมา +1

    Realistically, getting people to gather on large ships, like the 890, carrack, idris and javelin. It’s basically a requirement to have npc crew. The amount of prep work, time, resources and money to get a fully functional player crew would be insane. Let alone, a javelin basically takes a good portion of the server player base to main at a hundred percent. Npc crew and blades are literally a good solution. Not only that but that means larger space battles between rival factions and orgs. Instead of like one or two large ships manned by players for a space fight. You could literally have five to ten or more large ships in large scale battles against one another. Which could epic for players playing as the fighter escorts. Make the costs low, senseable to run and maintain a crew. Make it fun. Cause at the end of the day, npc crews will just make everyone’s life easier

    • @little_lord_tam
      @little_lord_tam 3 วันที่ผ่านมา +1

      Npc Crew is a decent idea. Giving them a full life circle is tremendously stupid. It will be tedious and complicated to the point its just unfun. They could simplify that a bit. You dont want to play Star Citizen like its a Pokemon game where you try to get the best crewmen instead of playing the gameplay loop. You aint playing a Drill Sergeant simulator but its gonna be one

    • @Phantom-dm9fz
      @Phantom-dm9fz 2 วันที่ผ่านมา

      @@little_lord_tam I’m sure if they will find a way to simplify it a bit more than described here in this video. They do have a ton of people that basically bought capital sized ships this year, either that or multi crew ships. That would definitely want to solo their large ship. I know I’m one of them. So if they can get the emphasis that it’s fun to grab a crew member and it’s cheap to do so. While also making it easy or manageable on the ship. Especially fun to pilot it and maintain it. Then yeah

  • @ThreeVINflies
    @ThreeVINflies 4 วันที่ผ่านมา

    Some limitations to keep in mind will be the Life Support systems.
    Cool idea would be for there to be an Org "NPC Members" section and you can pick them up from wherever your Org "Home" is set to which will be available to any "Captain" within the Org. These NPCs are paid on the Org dime rather than each Captain.

  • @TheStorm357
    @TheStorm357 3 วันที่ผ่านมา

    This is what I was hoping they would do with it. Make that npc crew a full game play loop in itself, but make it viable if you play and pay the game right. Let a couple of them off for shore leave when friends want to hop on your 600i for the day but not be stuck staring at a wall when those friends are out for dinner that night or just want to fly their own ship. Good stuff. Thanks Dig. A lot of that I had not seen.

  • @pyrozew
    @pyrozew 4 วันที่ผ่านมา

    ayyye, this is the first video I've seen by you. Insta sub for you my dude.

    • @DigThat32
      @DigThat32  4 วันที่ผ่านมา

      Salute!

  • @Jewifer333x2
    @Jewifer333x2 4 ชั่วโมงที่ผ่านมา

    Between my javelin and polaris, the main NPC roles I plan on hiring are engineers and maybe security detail and each set of NPCs will have a player in charge of them. Bridge crew will be 100% player. But I don't buy giant ships with the plan of being the captain much. You dont walk around the ship much as the captain.

  • @CleanYEAH
    @CleanYEAH 4 วันที่ผ่านมา

    Great vid. I think it's important to remember that CIGs old vids don't hold much weight today. The game has drastically changed since 2014 and they've done a pretty good job communicating that.
    Soloing large ships will be possible but definitely not efficient. A lot of us are still not ready to hear that lol

  • @s1lkysl1m83
    @s1lkysl1m83 4 วันที่ผ่านมา

    great vid. well done

  • @Ghost_Maverick
    @Ghost_Maverick 3 วันที่ผ่านมา +1

    I wonder How will you command NPCS, like something like Bethesda where it shows you a dialogue, or maybe something like "Siri" where you talk on comms and tell them hey! "Battle Positions!"

  • @themetabaron8722
    @themetabaron8722 4 วันที่ผ่านมา

    always appricate your content,

  • @axm2689
    @axm2689 4 วันที่ผ่านมา

    Solid vid that must have taken lots of time and research. I’m all for the AI/NPC crews and partners. Just like the 80-20 rule, or whatever the number of npc vs pc activity around the verse. And bring on the Vanduul hordes as well. Maybe the Vanduul should prey on all the pirate hordes sitting around laying all their complex Wil E Coyote traps!

  • @Noid_Cave
    @Noid_Cave 4 วันที่ผ่านมา

    This can also be a huge plus for an Organization, that has like my Org, a good number of multi crew ships with the same amount of members. NPCs in an org, can float a fleet. making Org Vs Org actions Huge!

  • @jamesmcnabb951
    @jamesmcnabb951 3 วันที่ผ่านมา

    Great video Dig...

  • @KuriosChristos
    @KuriosChristos 4 วันที่ผ่านมา +1

    I'm assuming most people are going to be playing solo. For me, it's me and my Carrack. Right now it feels a bit lonely when I'm all alone in that ship but hopefully the ai blades will rock. Got a few other ships but another big one I got is the Merchantman. All with LTI.

  • @ArcaneDgR
    @ArcaneDgR 4 วันที่ผ่านมา +1

    o7 ... Thank you for covering this

    • @DigThat32
      @DigThat32  4 วันที่ผ่านมา +1

      You got it mayne!

  • @kingsman7167
    @kingsman7167 2 วันที่ผ่านมา +1

    Im hopeing you can full dive into raceing and have npcs enter races as a small team like “juiced“ from back in the day

    • @DigThat32
      @DigThat32  วันที่ผ่านมา +1

      What's "Juiced". Wait...I have google....a racing game of which DigThat32 cannot be touched.

  • @m.poppins4843
    @m.poppins4843 3 วันที่ผ่านมา

    now that I think about it full fleshed companions bioware style would be awesome too.

  • @Ben-ee8oo
    @Ben-ee8oo 3 วันที่ผ่านมา

    Great vid!

  • @theg0z0n
    @theg0z0n 4 วันที่ผ่านมา +6

    Man, execute is in absolute shambles after hearing Al can get NPC crews for his three javelins. Lol
    So much cope in the community about NPCs not being good at anything. Glad you made this video with sources so people know what CIG has said over the years

    • @kriegjaeger
      @kriegjaeger 4 วันที่ผ่านมา +1

      There's a lot of people skeptical that NPC's can do anything but it seems even more most people don't WANT NPC's to do anything. They're enjoying space tarkov and don't want things to change.

    • @Tsudico
      @Tsudico 4 วันที่ผ่านมา +2

      @@kriegjaeger I don't think it is that players want space tarkov, I think it is more the concern similar to what Todd Pappy said about the accuracy of AI gunners, because AI can be created to be "perfect" in the game. If players are taking the time to fully crew a ship, then they want to be able to beat an NPC crew in the same ship most of the time because there are that number of players investing their time into a single ship to do what they are doing. There is a time investment as well as an in-game economic investment as well that needs to be balanced between a solo player with an NPC crew and the same ship with a full player compliment. It shouldn't matter if the NPC are used for combat, mining, salvaging, medical, or whatever profession is decided on.
      For example, if a fully player crewed Orion expects to make X amount of UEC per hour of time they spend in the profession, then the solo player's profit should on average be equal to one player's share on that fully crewed Orion. If they have worse crew then they don't have to pay as much for the crew but don't make as much either. If they have a really good crew then they have to pay more for the crew but they make more to pay them with.

  • @Snikkii15
    @Snikkii15 2 วันที่ผ่านมา

    Yea, I hope they add this ASAP. A lot of my friends doesn’t really play this game. I hope they add the NPC.

  • @kudos1729
    @kudos1729 4 วันที่ผ่านมา

    Before watching... I am going to say yes.... and needed

  • @Anachroschism
    @Anachroschism 4 วันที่ผ่านมา

    Great vid! It was officially stated that we won't be controlling NPC fleets. Unfortunately, I don't recall who said it, but it was in recent years, and there was already a lot of disappointment when that was stated. There may not be any physical limit, but I do agree, that CIG will likely limit us via the costs.

  • @Rooboy-619
    @Rooboy-619 4 วันที่ผ่านมา

    Another excellent vid

  • @Mullins23
    @Mullins23 2 วันที่ผ่านมา

    CIG did say we will get to use our "friends" accounts as crew when they log off on our ships. I haven't been paying much attention to it so hopefully this is still a thing.

  • @christianschleipfer
    @christianschleipfer 3 วันที่ผ่านมา

    Great take

  • @Gundobald
    @Gundobald 2 วันที่ผ่านมา

    Good video, appreciate you.
    I knew they would have to make npc crews effective, not everyone wants to be crewed up all the time but still wants a community to share their exploits (adventures) with.
    Even boba fett hung out at jabbas spot to soak up that admiration and fear.
    But he definitely rolled solo

  • @DaGhostToast
    @DaGhostToast 3 วันที่ผ่านมา

    Hard to imagine them balancing this well considering how they handle ships lol. Great video though man, good stuff

  • @the5starx
    @the5starx 4 วันที่ผ่านมา

    Great video man! Love your style as always
    Also, they confirmed in an SCL last year that A.I crew will NOT be able to pilot ships. Very important, because they say they dont want this game to turn into an RTS.

    • @DigThat32
      @DigThat32  4 วันที่ผ่านมา

      Thanks man. A.I. already pilots ships

  • @gclef101
    @gclef101 วันที่ผ่านมา

    BEST GOTDAMMIT VIDEO EVAAAAA!!! Love it brotha!!!

    • @DigThat32
      @DigThat32  วันที่ผ่านมา

      Salute!

  • @ED-2.0.9.
    @ED-2.0.9. 2 วันที่ผ่านมา

    I'm sure its been said adinfinitum, but phenom content and an amazing presentation here Sir! Salute!!