Shapez 2 Blueprint - Painter

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  • เผยแพร่เมื่อ 19 ก.ย. 2024
  • Let's redesign our Shapez 2 painter from our Let's Play Shapez 2 series and make it smaller and more compact
    PLAYLIST: • Shapez 2 - Blueprint D...
    BLUEPRINTS: drive.google.c...

ความคิดเห็น • 37

  • @chrisieschilledgaming
    @chrisieschilledgaming 23 วันที่ผ่านมา +1

    My 2x1 three tier painter was my first challenge using three tiers. I've got my shape input at the top, output at the bottom and each of the four side inputs can do paint so I can bring it in from either side. It was very satisfying getting it working. I need to redesign my three tier stacker next. Love your videos, gave me the encouragement to spend time designing modular blueprints.

  • @tomdeboerio3639
    @tomdeboerio3639 23 วันที่ผ่านมา

    For the stacker/painter, an awesome design goal is as follow: in a 2x1 aligned vertically (for reference), have the shape input on the bottom, the paint able to come from the bottom left or bottom right, and the result coming out on top. Same thing with a stacker but replace the paint with the part stacking on top. Basically, going in the bottom is the "input" of the operation, from the sides come the "modification", and out the top comes the "output". Bonus point if the modification can come from both sides, so you never have to worry about orientation/flipping!
    I got that working on my stacker/painter, and it was sooo nice to use!

    • @DataEngineerPlays
      @DataEngineerPlays  23 วันที่ผ่านมา

      Yeah true that would be pretty cool. great idea!

  • @BenieTheDragon
    @BenieTheDragon 11 วันที่ผ่านมา

    Thank you for doing this. I've been trying to make my painting more efficient.

  • @joehelland1635
    @joehelland1635 22 วันที่ผ่านมา +2

    You can fit a three layer painting box into a 1x1. 16 painters per layer. Its a tight squeeze but it fits.

  • @blockshift758
    @blockshift758 9 วันที่ผ่านมา

    Years of minecraft redstone door tells me 1x1 is doable.
    Seeing other comments tells me it is

  • @jeffreyspinner5437
    @jeffreyspinner5437 22 วันที่ผ่านมา

    Anyone else see only 11 of the listed "28 comments" (!) Another day, another lesson on ways to do things I wouldn't have thought of in any reasonable time... thanks for this series!

  • @efficiencyvi8369
    @efficiencyvi8369 23 วันที่ผ่านมา +2

    You can easily fit it into a 1x1. Just pull two pipes from left to right in the center of the plattform and use hoppers to jump over them. Six painters above, six painters below, stack them, easy. It works because the pipes can handle much more fluid and not every input needs to be routed to one array of painters.

    • @DataEngineerPlays
      @DataEngineerPlays  23 วันที่ผ่านมา

      But you need 16 painters on each level... if you have a working one please share the blueprint I'm curious

    • @efficiencyvi8369
      @efficiencyvi8369 23 วันที่ผ่านมา

      @@DataEngineerPlays You're right. I upgraded the painters first. I will look into it.

    • @DataEngineerPlays
      @DataEngineerPlays  23 วันที่ผ่านมา

      @@efficiencyvi8369 Its not impossible, just extremely difficult, I've been thinking up some designs, might record a video and try... we'll see!

    • @XX-br5bn
      @XX-br5bn 23 วันที่ผ่านมา

      A BP shamellesly stolen on reddit of a 1x1 painter
      SHAPEZ2-1-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$

    • @josephfolkemer
      @josephfolkemer 23 วันที่ผ่านมา +2

      @@DataEngineerPlaysYou would need 16 for each input layer. The trick is that you don’t need 16 on each layer of the module, you only need 16x3=48, but this can also be achieved by 24x2.
      That’s been my big design breakthrough: if going 2 layers provides enough compaction for 1.5 layer saturation, you can pack everything on 1 & 3 layers, and share the second layer among them.

  • @engimage
    @engimage 23 วันที่ผ่านมา +1

    @nilaus has done a 1 by 1 symmetrical painting module. Basically he abused the ability to use hoppers one over another like you did with outputs at some point, to hop results of one set of painters over another set thus reaching double compactness over your initial design. This also spares a lot of space as hoppers actually take only 2 tiles for 6 tiles of path

    • @DataEngineerPlays
      @DataEngineerPlays  23 วันที่ผ่านมา

      amazing. I've been toying with it, but couldn't get a working design. I was hoping over one another too. I will watch his design at some point but not yet

    • @jeffreyspinner5437
      @jeffreyspinner5437 22 วันที่ผ่านมา +1

      Nilaus is like a programming idiot savant. I would watch his Factorio tuts and miss how he did them. For a while I thought he left things out in his videos, but most of the time it was just I not seeing his high level design achievements. DEP (DataEngineerPlays) was actually the "bridge" between too complicated for me, and just complicated enough to challenge me with superior explanations, and now I can "see" Nilaus' stuff too. They are great complements to each other imo.

    • @jeffreyspinner5437
      @jeffreyspinner5437 22 วันที่ผ่านมา

      @@DataEngineerPlays IIRC you said you can't make jumpers a shorter distance from each other, but I know for sure, the train jumpers can scale distance (jump shorter and farther)... I haven't tried to use the scroll wheel to try to shorten the jumpers for shapes yet... too much walking and sleeping to chunk data into usable knowledge.

  • @Odinh
    @Odinh 23 วันที่ผ่านมา

    one other phylosophy i think would be a great way forward, is make the foundation blueprints have the same i/o as the small part a.e. the painting foundation can use three paint inputs and one item in and one item out in the same layout.

    • @DataEngineerPlays
      @DataEngineerPlays  23 วันที่ผ่านมา

      very cool concept, would probably contradict my compactness rule though. eg routing 3 sets of fluid input into my painters would need more tiles than I have on the 2x1

  • @MythosHB
    @MythosHB 23 วันที่ผ่านมา

    Now the pipes are very clean. But from a MAM perspective I'd want clean and short belts, but the pipes could be as messy as you like.

    • @DataEngineerPlays
      @DataEngineerPlays  23 วันที่ผ่านมา

      Haha what well ideally we want both right

  • @martinlehtonen
    @martinlehtonen 23 วันที่ผ่านมา +1

    I was wondering if you could have fitted the old design on a 2x1 platform by turning every other arrey 180 degrees and intterlocking the space waisting hoppers into each other. That way you would have used the waisted space with the mirrored arreys hopper row.
    I have to try to do that myself later.

    • @DataEngineerPlays
      @DataEngineerPlays  23 วันที่ผ่านมา +1

      I haven't tried flipping... that might be a good idea!

  • @Coco6407
    @Coco6407 23 วันที่ผ่านมา

    great work

  • @Skillerkrieger
    @Skillerkrieger 22 วันที่ผ่านมา

    THX keep up the good work

  • @cuneytvural72
    @cuneytvural72 23 วันที่ผ่านมา

    3 floors 1x1 painter possible but i am not sure it could work with MAM cuz there is no space left for wiring.

    • @DataEngineerPlays
      @DataEngineerPlays  23 วันที่ผ่านมา

      Haha I barely have any space for wiring in my 2x1!

  • @JamJam_1000
    @JamJam_1000 22 วันที่ผ่านมา

    I think fitting it in a 1x1 is possible but I've managed to fit 24 inputs and outputs into a 2x1 but think it's quite impossible to make it look nice haha

  • @exkenny432
    @exkenny432 22 วันที่ผ่านมา

    i got a 4 lane painter that is waaaaaaay smaller then this