Shapez 2 Blueprint Design - Stacker

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  • เผยแพร่เมื่อ 18 ก.ย. 2024
  • In this episode of the Shapez 2 Blueprint design series we try to compact and optimse the stacker we created in our Let's Play series from a 2x2 to a 2x1 form factor
    PLAYLIST: • Shapez 2 - Blueprint D...
    BLUEPRINTS: drive.google.c...

ความคิดเห็น • 31

  • @SurvivorES
    @SurvivorES 18 วันที่ผ่านมา +4

    You can mirror the bent stacker pressing F and change the output/imput orientarion

  • @markcoward2472
    @markcoward2472 18 วันที่ผ่านมา +1

    Congrats on 1K, I've enjoyed following along with every video.

  • @Arana975
    @Arana975 18 วันที่ผ่านมา +1

    Huurray. Thanks for continuing with the blueprints. I am amazed how you did it in a MK III -way :D

  • @Erby__
    @Erby__ 18 วันที่ผ่านมา +1

    I am loving these videos!!

  • @RawerDCB
    @RawerDCB 18 วันที่ผ่านมา +4

    Yaaaaay 🥳 passed 1000 subscribers.
    I just noticed while watching this video
    😁 congrats. What a crazy jurney.
    For those who was here when we were just a few hundred subs 😎
    like this comment to show you are still here supporting 🎉
    👇

    • @DataEngineerPlays
      @DataEngineerPlays  18 วันที่ผ่านมา +1

      Thanks Rawer, my biggest advocate!

  • @ToidiZuzuDiPuts
    @ToidiZuzuDiPuts 15 วันที่ผ่านมา

    Seeing you mess around with bent stackers inspired me to mess around with them. Making a C shaped design is very compact, though you have to split either the input or the output.

    • @ToidiZuzuDiPuts
      @ToidiZuzuDiPuts 15 วันที่ผ่านมา

      Figuring out I could squeeze an entire array into a 2x4x2 box made building that part of my MAM so much easier.

  • @ChristophRuf
    @ChristophRuf 17 วันที่ผ่านมา

    I build my 1x2 12 Stacker using the Bent Stackers. I've aranged them, so that the 4 outputs go on exactly 2 belts, like an U-Form.

  • @theinnocenttomato9836
    @theinnocenttomato9836 18 วันที่ผ่านมา +1

    Just pumping these videos out

    • @DataEngineerPlays
      @DataEngineerPlays  18 วันที่ผ่านมา +1

      I did commit to new videos every day!

  • @nevaagen5877
    @nevaagen5877 18 วันที่ผ่านมา

    congratulations on reaching 1k subs!

    • @DataEngineerPlays
      @DataEngineerPlays  18 วันที่ผ่านมา

      Thank you, this channel has an amazing audience!

  • @efficiencyvi8369
    @efficiencyvi8369 18 วันที่ผ่านมา

    I really struggled to put it on a 2x1 platform and then I saw a design on the discord that is 1x1. 🤯

    • @DataEngineerPlays
      @DataEngineerPlays  18 วันที่ผ่านมา

      Amazing, I can't wait to check out some of these designs after my series is done!

    • @Dumascain
      @Dumascain 13 วันที่ผ่านมา

      The 1x1 uses bent stackers and a boat-load of jumpers. I looked at it closely and got confused trying to figure out the belt routing. There are some really smart/talented designers out there. I am NOT one of them.

  • @ruslankarimov2343
    @ruslankarimov2343 18 วันที่ผ่านมา

    Hint: you can move stackers on second layer and place them partially over the other stacker's output conserving space. Your current build seem to violate the rule of assotiation (inputs 1 from level n are stacked with inputs 2 from the same level. Try checking it by feeding it with only 1 level at a time and ensure it outputs to the same level as well.

    • @DataEngineerPlays
      @DataEngineerPlays  18 วันที่ผ่านมา

      Is this the secret to the 1x1 stacker build?

    • @ruslankarimov2343
      @ruslankarimov2343 18 วันที่ผ่านมา

      @@DataEngineerPlays One of it. Helped me to build semi-symmetric 2-tile 12 stacker. For 1 tile you would have to get your hands dirty with heavy spaghetti.

  • @jeffreyspinner5437
    @jeffreyspinner5437 18 วันที่ผ่านมา

    I want to withdraw my previous comment saying studying your designs just helps me understand Nilaus crazy Factorio inspired designs. I like yours too as if in the same class and sophistication as his nowadays. Maybe your skill level has increased extremely fast, and/or I had dirt in my eyes making it hard to see what's in front of my face given the PTSD I gained from playing Factorio... there's complex and fun, and too complex to be fun, to me Factorio is in that class. If I wanted to work again, I'd have continue to play Factorio!
    Hopefully, that didn't just challenge you to play Factorio... ... ...
    Thanks for the shares.

    • @DataEngineerPlays
      @DataEngineerPlays  18 วันที่ผ่านมา

      Aw thank you! I have been playing a lot while recording these videos. Skill directly proportional to time spent practicing right

    • @jeffreyspinner5437
      @jeffreyspinner5437 18 วันที่ผ่านมา

      @@DataEngineerPlays Idk if you know but making the distinction of "practicing right" is a big deal. Most ppl don't realize the time they waste practicing anything without attention, even if getting up to speed involves running out of errors first which is a chance to observe and learn something.
      Not for nothing but being a STEM guy in NYC is pretty lonely out here. Even my own grandma says, "I think too much." Like that is a bad thing! Thanks for giving me an opportunity to watch another STEM guy in another specialty attack problems even if it's just puzzles for a game. My mind needs to stay thinking thinking thinking.

  • @lainverse
    @lainverse 18 วันที่ผ่านมา

    3:05 From my experience neither is really better, but probably there are some cases when bent stacker is actually better instead of being equal.
    If you mirror every other bent stacker in that line design, the results will be the same 3×6 footprint (with belts above and below) when put in a line ( ╚┬╝╚┬╝ ), same as direct stackers. And you can wrap them around the same as direct stackers with the same 3×5 footprint (including with belts above and below).
    Basically, take the first segment and mirror it below:
    ╚┬╝
    ░├─
    ╔┴╗
    Inputs are the same as in your design.
    In comparison, direct stackers layout:
    ║║║
    ├┼┼
    ║║║
    However, unlike with direct stackers, you can fit a belt jumper starting block within the footprint! Note, there's no empty space anywhere in the design, with straight stackers on the left. That's not the case with bent stackers. Since all outputs are converged in the middle, you can output with a jumper in either direction, no matter is there any belts on either side. Alternatively, you can use these spaces to redirect output to another layer.

    • @DataEngineerPlays
      @DataEngineerPlays  18 วันที่ผ่านมา

      Yes interesting, so a much more complicated build, however is slight smaller than the non bent stackers

  • @avinashsingh971
    @avinashsingh971 18 วันที่ผ่านมา

    Hey DEL me watched all viedo for shapez 2 very nice work good and helping viedo so we request to one for all blueprints 👍

  • @baphnie
    @baphnie 18 วันที่ผ่านมา

    I’ve only seen one viable orientation using bent stackers, but it’s natively 3 floors tall.

    • @Suckynewb
      @Suckynewb 18 วันที่ผ่านมา

      There's several viable bent stacker orientations, here's a couple. Stealing Lainverse's symbol idea let's see if this works...
      ╔ ┳ ━ ┫ ╔ ┳ ╋ ╗
      ┣ ╝╔ ┫ ┡ ╝╚ ┩
      ┣ ━ ━ ╝

  • @MonologueMusicals
    @MonologueMusicals 18 วันที่ผ่านมา

    you haven't updated the google drive yet

    • @DataEngineerPlays
      @DataEngineerPlays  18 วันที่ผ่านมา

      thank you for reminding me! blueprints are in the link now

  • @EveNgame-g8i
    @EveNgame-g8i 13 วันที่ผ่านมา

    Stop moving your camera like a parkinson man it’s unwatchable. A fixed wide view without moving it’s more understanble. Do smooth transition with travelling to another view or plan.

    • @DataEngineerPlays
      @DataEngineerPlays  12 วันที่ผ่านมา

      Thanks I'll try to keep that in mind!