What should I do as Mogadishu next time? Leave a comment here and join The Discord to chat with me: discord.gg/ksDjjUhKHd Check out more A to Z here: th-cam.com/play/PLsO8A6cTBgguikj9y8lUVsz_P7pz3Pluj.html
Redhawk playing as a random tribal opm in the congo: well today, I'm going to go one step further than Napoleon and conquer the entirety of Europe. Redhawk playing as the largest and most powerful nation on earth: My goal is to somehow by the grace of god survive in one piece.
You have to continue this while facing the crisis of the Ming Dynasty. It’s absolutely brutal in 1.35 so it’s a great challenge. You think you’re strong but just wait until you have 12 rebel stacks and 0 manpower.
if u wanna cheese it you can just take out burger loans and wait for the disasfer to tick up w/ a lotta mandate and itll be rlly easy to go through with it
It's really easy "IF" you well prepare for it for a few years in advance. Just make sure you have a thousand or two in the bank, and no loans (so you have the possibility of taking them without going over 4 loans so no mandate loss) and a large monthly surplus income while running full forts and military. Then just make sure you have 3-5 armies stationed around Ming so you wipe out rebels with minimal devastation occurring, and this shouldn't be hard so long as you avoid wars for the period before this so no low manpower. Then take every +5 mandate decision, which more or less just gives you an additional rebel stack to be wiped out after they siege max one province. Yes, there are a lot of rebels, since every possible rebel will pop in the country, but it doesn't happen all at once and with ~4 armies it is not hard to keep them down. While having a shite economy would make things quite a lot more painful it still isn't going to be a "hard" disaster unless you have a severe manpower shortage and not enough armies to start with, either because you just finished a massive war, are in the middle of being seriously attacked. It might sound like a lot, but truly, after starting with so much development and income, by the time the Age of Reformation starts, you really have to have been playing badly not to be in the economic state to do this with a bit of planning, and militarily it is just a case of being peaceful for at most the better part of a decade.
ming's gameplay is probably one of the most unique countries in non-modded eu4. even other big elaborate mission trees can still boil down to "conquer conquer conquer" more often than not, but ming is all about that Administrative Management stuff
I actually played Ming when I had 20-30h in EU4 as Emperor came out, it was horrible....but I somehow pulled through it Now after 1000h in EU4, I still feel kinda nervous...
I literally just got to 1000 hours and I'm still insanely bad at the game. I also had a pretty good Ming run before Domination tho. It only took me like 3 different guides and I now can tell the Ming Wiki by rote. I do however don't really like to play them. Your on hot stones the entire game. I prefer Janzhu into Manchu into Qing. Dismantle the Chinese empire and just conquer anything in your way and then wait for the Russians.
I like all your episodes, but this one is maybe my favourite of them all! REALLY interesting. It was long but I actually wish it was even longer! Great job showcasing Ming, I've never played it either, but now I'm going to!
No earthquakes or floods? You really lucked out in your campaign. Watching you go trough the crisis of the Ming dynasty wouldve been content, sadly didn't see that (probably the worst disaster in the game)
I dunno if its the worst disaster in the game or not. The Decadence disaster (Internal Power Struggle I think is its actual name?) for the Ottomans is the EU4 version of the End of the Cycle from Stellaris basically. Some of the requirements to end the disaster are so fucking ludicrous and so RNG that your game basically ends when the Age of Absolutism starts if you aren't adequately prepared for it.
Lots of people clamoring for a part 2, do it @redhawk! Apparently the "real" challenge starts with the crisis in the age of reformation. Would love to see you play that!
Just came here from my first proper blobbing attempt with Sirhind, went Sikh and formed Punjab and holy crap how do people manage to have admin to blob so fast? I'm generating 12-14 per month but every war needs hundreds to core everything.
a lot of hard blobbing is reducing core costs, that's part of why hordes are so strong for expansion, razing reduces dev and gives mana, so it's cheaper to expand. anything that gives ccr, and focusing admin are prios for playing like that
You have to do anything possible to lower coring cost. Main thing in India is paying for the upgrades to Varanasi which is one of the best monuments in the game. Aside from that there are little things, like lowering your war exhaustion before coring (if it is high) and using claims to reduce coring cost further. Also always check for alive and dead countries that have a lot of cores in provinces you want (click on a province, hover over the core nation and it'll highlight all cores of that nation). With that you can do an initial war to vassalize or take a province with a dead nations cores and then release the province meaning you don't have to core anything and can then have easy wars with little aggressive expansion to retake your vassals cores. Then you're only spending admin to annex the vassal once you have its cores back. Even without cores you can force vassals to core the land for by giving it to them instead. Main thing: you need administrative efficiency to have greatly lowered coring and war score costs. This is only really going to become a factor when you hit the age of absolutism apart from a few countries that get bonuses to admin efficiency early on through missions or ideas. A key thing is making sure you do not go over governing capacity as this will lower your admin efficiency making coring even more expensive. Overall, before the age of absolutism (1600) you will realistically only to get 1000-2000 development if you're expanding aggressively and then once the age of absolutism hits and you get high absolutism i.e. high admin efficiency, you can blob like crazy. Most world conquests really kick off after 1600 and you'll see that before 1600 players are trying to get their country in a good spot economically and regionally if they want to eventually world conquest/blob. Punjab is one of the more difficult countries in India because they don't have a good extensive mission tree. The mission trees countries like Gujarat, Orissa, Bengal, Delhi, Mewar, Afghanistan/Mughals, etc. get provide widespread claims on provinces, making them cheaper to core.
That was amazing. I personally loved it, kinda looked like a story mode, which was really enjoyable to watch. Still, kinda sad there is no part 2, cause this was way too soon to end it
I like playing Ming (Ming and Chill). Great video. I suggest just hiring a mercenary with a good leader rather than recruiting one at start. Making the emperor and heir a general before Oirat war is a solid strategy. Well done!
As mogadishu, form Somalia, become a pirate nation and capture european ships. Edit: Oh and maybe sell them back to the same country to get ransom money
If I may, I have a couple of tips from my current Ming playthrough: 1. I would recommend going the conquest path for both Korea and Dai Viet, as when you take the necessary provinces, the Vietnamese and Korean cultures sinicize (change to the variant in the chinese culture group). I know that accepting a culture is just 100DIP but you'll spare those points and more importantly can use the accepted cultures slots for other cultures (like the multiple mongolian ones). If you don't have the governing capacity, just taking the necessary provinces (basically current North Korea and Tonkin area of Vietnam) and then making tributaries of rump Dai Viet and Korea is perfectly possible (also Korea is going to develop like crazy) 2. Inward Perfection privilege once buffed by the mission (for the +1 building slot, etc....) is really powerful without drawbacks once you also get the "Machiavellianism Reign" government reform (Tier 8 monarchy) as it has -1 stab hit on declaring wars that negates the +1 stab hit from the Inward Perfection privilege. Ok it also has +15% AE but who cares once you're at that stage? Also, the government reform has +10 max absolutism which is great to reach 100% absolutism while still maintaining the +1 monarch point privileges from the estates (and a couple others as well after the Court and Country disaster).
Playing as the Ming can be a lot of fun. Yes, there is a LOT of waiting around and hoping you don't die. Yes, the start is really difficult and the pay off isn't particularly great as the Ming specific missions don't really go well with the whole "Playing Mega Tall China" thing you kinda wanna do as the Celestial Emperor. The most powerful missions in your mission tree are the Celestial Emperor Missions, and trust me you want to get those. You get some insane modifiers including a second Golden Age if you complete them. 20:00 Yes you should ALWAYS take Court Ideas first. You NEED them as Ming. They are made for playing as the Celestial Emperor. They help you so much you have no idea. Some Ming Tips: 1: Red Hawk didn't play into the Age of Reformations, but if he had, he'd have run across one of the worst disasters in the game, the Crisis of the Ming Dynasty. It's probably second or third only to the Internal Power Struggle (The Decadence Disaster) for the Ottomans and maybe the Dominance of the Eunuchs. This Disaster is UNAVOIDABLE. You will trigger it at some point in your playthrough if you play as Ming. However, if you know the requirements to end it, then you can sort of cheese it by stockpiling Mandate, Money, and most importantly, Manpower. You'll need the money to pay for Rooting out Corruption and you can't have more than 5 loans to end the disaster. And you'll need the manpower for the rebels, holy fuck there's so many. And you need Mandate to be at least 75 to end the disaster. 2: You NEED Court Ideas. Take them first always. There is not a single idea that isn't good for Ming in it. Even the power projection from Insults can be used to keep up your power projection to maintain the extra monarch points. As a side note, if you play a nation that Becomes the Celestial Emperor, you want Court Ideas even if you didn't want them before. +5% Mandate growth is actually that good and it helps keep your Estates in check. 3: Never take a Reform before going to war. The AI can and does exploit the same things you the player do when you fight Ming. The main difference is that if you have overwhelming numerical superiority, that will cause the AI to not attack you. 4: The Eunuchs will never be happy and keeping them under control is practically a game by itself. They are one of the most annoying estates in the game, maybe not as bad as the Tribes for Steppe Hordes or the Cossacks for Eastern European nations, but that disaster if they seize power is basically a game over. Don't let it happen no matter what. Court Ideas will help you here. 5: Most nations you don't want to be at a higher Stab than maybe Stab 1. But as the Ming, or any Celestial Emperor, you want to be Stab 3 at all times whenever possible. It dampens the effects of so many of your events, taking reforms, decisions, etc. You need every scrap of Mandate Growth you can get early game, especially before your states become prosperous and the scripted Devastation events hit you.
The disaster you pause is unavoidable after the first age unless you do not pass any reform, but it can be dealt with quickly and speed up the reform progress through the rebel events. Before those events in this disaster were nerfed, some Ming players even utilized the disaster to pass all the reforms. Unfortunately, we cannot do that in recent patches.
I don’t remember exactly how I did it but in 1.34 I was able to fire the crisis of the Ming dynasty at like 75% mandate so I didn’t have to fight the rebels with garbage troops, I think I took loans so something. I know you don’t do two parters but if you’d make an exception with this one, I’m sure everyone would enjoy it.
22:40 +2 possible advisors can be really helpful in a lot of instances as it gives you 2 more opportunities in all categories to get the advisor you want without having to spend lots of ducats firing/hiring advisors. As Ming obviously the money isn't as much of an issue. The -10% influence for estates can be really good as it means you can hand out more privileges to the estate without having to worry about their influence as much. I'm just a noob compared to Red Hawk's skill though no matter how many hours I may claim to have in the game so take me with a grain of salt.
Ahhh, it's awesome to get this video just a few days after I completed my Copium Wars achievement run. The Age of Discovery was definitely a balancing act with all the crises and floods and terrible army. The Crisis of the Ming Dynasty was actually surprisingly game-able, and I was able to get through it in like a year or two in game time. The most fun part of the campaign was the constant desire to demand tributary status from all other nations, so I employed the age-old 'finger of knowledge' strat to get access to Europe before making Russia, the Commonwealth, and Bohemia kowtow to me. And then I paid Great Britain 41k to charter a province from them so I wouldn't have to worry about naval invasions.
I am like you, and have almost 5000 hours in this game and have never played Ming, mostly because I always thought it felt too easy. and they didn't have very many achievements. Now that they have one to eat Great Britain though, I have been thinking about giving it a go
I didnt tried ming after domination because they are so confusing. Now with this video as a "guide" i am pretty hype to try this chill diplomatic way of playing eu4
i think there's a bug with the harmonization event. i noticed you got the harmonized theravada one twice, and in my own games when i harmonize a religion for the first time, every one after gives me the same event. not sure if it's just cosmetic or if the bonus is the same too.
iirc you can just befriend malacca, malaccan mission tree makes them ming's tributary by allying or rival ming. Malacca is ming's historical tributary and friend btw.
Yo i actually like the fact that the guy in your thumbnail is from the recent Ming Dynasty TV Show. My man did his research this time instead of using the same recycled Mongol warrior for Asian nations (not saying you did but I've seen it on multiple youtuber's thumbnails).
It's true.... I'm a seasoned EU player ever since EU3.... First time I played Ming a few months ago, I blew up XD P.S. Can't wait for you to try a Ming aggressive play! I want to see how you play where I failed.
Me: Hey, I'ma try out this easy going inward perfection Ming campaign. Should be fun! Can't wait to sit back and relax in EU for once Norther Tribes: Tribute? Lol Rebels: The Yellow Turbans did nothing wrong! Yellow River: LOL! Eunuchs: Sup y'all, whatcha doin here? Can I play too?
I found it effective to return Mongolia's few cores and support their independence instead of declaring on Oirat myself. You can establish tributary diplomatically after. You can also use Threaten War interaction to avoid the stability loss from offensive wars with Inward Perfection.
i feel like theres lots of demand for series playthrough, the goal is whatever just play till u complete all missions or something, no need to WC everytime, its fun enough doing mission as it is, especialy for someone that like the game but doesnt play them
Ming is a little touchy but I found them very easy. I took admin idea for stab & eunuch loyalty. Then conquests my way through Tibet & tributaried most of north India before turning to the hordes. Ended my campaign with the copium wars
I'm excited cause Muscovy should be coming soon :))) Doing a Muscovy run right now, with converting to Catholic, becoming HRE emperor, passing Religious Peace reform, then converting back to Orthodox, then WC hopefully :)
Can't do reforms in the Age of Reformation, bruh it's in the name, gotta reform :D Also plz do a part 2. I'd be great to have Ming as a campaign you run to the 1700s
as ming i like to open up exploration so i can get more tributaries in S.E.A. and increase the mandate growth and i can get Australia and maybe even parts of America
What should I do as Mogadishu next time? Leave a comment here and join The Discord to chat with me: discord.gg/ksDjjUhKHd
Check out more A to Z here: th-cam.com/play/PLsO8A6cTBgguikj9y8lUVsz_P7pz3Pluj.html
Form a Caribbean Pirate Republic.
Get all provinces needed for the Golden Horn achievement and Egypt as the Main challenge. As a secondary challenge flip to Zoroastrian
As Mogadishu, form Somalia and own the Horn and stick it to the colonizing Italians as a bonus?
Form Somalia and raid the coasts of Coromandel.
Maybe something more random, own a gold province in every continent? As a bonus own every gold province in one of continents
The age of reformation is when Ming's troubles truly start
You're not done here.
We demand part 2
I second this! This has been one of Redhawk's most interesting playthroughs in EU4 A to Z.
Yeah
This! We want part 2!!
We need part 2!
Redhawk playing as a random tribal opm in the congo: well today, I'm going to go one step further than Napoleon and conquer the entirety of Europe.
Redhawk playing as the largest and most powerful nation on earth: My goal is to somehow by the grace of god survive in one piece.
THE ONE PIECE
Pretty much tbh
average Ming experience
THE ONE PIECE IS REEEEEEEEEEEEEEEEEEAL
Can we get much higher?
/China explodes into a million little states
So hiiigh
You have to continue this while facing the crisis of the Ming Dynasty. It’s absolutely brutal in 1.35 so it’s a great challenge. You think you’re strong but just wait until you have 12 rebel stacks and 0 manpower.
Would be nice if he did series more often in general like Zlewikk does
if u wanna cheese it you can just take out burger loans and wait for the disasfer to tick up w/ a lotta mandate and itll be rlly easy to go through with it
@@tonyvu3235I think not cheesing it is the fun part yanno
Red Hawk doesn’t play past 1550
It's really easy "IF" you well prepare for it for a few years in advance. Just make sure you have a thousand or two in the bank, and no loans (so you have the possibility of taking them without going over 4 loans so no mandate loss) and a large monthly surplus income while running full forts and military. Then just make sure you have 3-5 armies stationed around Ming so you wipe out rebels with minimal devastation occurring, and this shouldn't be hard so long as you avoid wars for the period before this so no low manpower. Then take every +5 mandate decision, which more or less just gives you an additional rebel stack to be wiped out after they siege max one province. Yes, there are a lot of rebels, since every possible rebel will pop in the country, but it doesn't happen all at once and with ~4 armies it is not hard to keep them down. While having a shite economy would make things quite a lot more painful it still isn't going to be a "hard" disaster unless you have a severe manpower shortage and not enough armies to start with, either because you just finished a massive war, are in the middle of being seriously attacked. It might sound like a lot, but truly, after starting with so much development and income, by the time the Age of Reformation starts, you really have to have been playing badly not to be in the economic state to do this with a bit of planning, and militarily it is just a case of being peaceful for at most the better part of a decade.
The people have spoken, we need part 2! The true challenge (and fun) is still ahead of you
I know this isn't really an A-Z thing but can we get a continuation of this on the second channe? Would love to see you navigate that crisis!
Its against the spirit of A-Z, but I would really like to see more of this campaign.
ming's gameplay is probably one of the most unique countries in non-modded eu4. even other big elaborate mission trees can still boil down to "conquer conquer conquer" more often than not, but ming is all about that Administrative Management stuff
because ming has reached its natural limit as an agricultral empire
"Let's make Korea a tributary diplomatically"
*Raises 150k mercenaries*
Intimidation is diplomacy.
"Something something politics by other means."
I actually played Ming when I had 20-30h in EU4 as Emperor came out, it was horrible....but I somehow pulled through it
Now after 1000h in EU4, I still feel kinda nervous...
I literally just got to 1000 hours and I'm still insanely bad at the game. I also had a pretty good Ming run before Domination tho. It only took me like 3 different guides and I now can tell the Ming Wiki by rote. I do however don't really like to play them. Your on hot stones the entire game. I prefer Janzhu into Manchu into Qing. Dismantle the Chinese empire and just conquer anything in your way and then wait for the Russians.
It would be so nice to get a part 2 for this playthrough ! :)
Please do a part 2 of this! This was really fun to watch!!!
I like all your episodes, but this one is maybe my favourite of them all! REALLY interesting. It was long but I actually wish it was even longer! Great job showcasing Ming, I've never played it either, but now I'm going to!
I have around 500 hours in base game EU4, more than half of it is in China, especially Ming
That's me with Korea, I play it exclusively almost every playthrough
but why do you do this to yourself? i have 2700 hours and never touched ming
@@Bleed1987 I try Ming every update that involves it
This post has such absurd Chad energy
@@Madokaexe the true turtle nation
I adore this one. Court idea and no first mil idea? Not blobbing? You need to do more roleplay/casual playthrough man!
No earthquakes or floods? You really lucked out in your campaign. Watching you go trough the crisis of the Ming dynasty wouldve been content, sadly didn't see that (probably the worst disaster in the game)
I got floods twice just didn’t show it
@@TheRedHawktwice thats before 1525 you got lucky
I dunno if its the worst disaster in the game or not. The Decadence disaster (Internal Power Struggle I think is its actual name?) for the Ottomans is the EU4 version of the End of the Cycle from Stellaris basically. Some of the requirements to end the disaster are so fucking ludicrous and so RNG that your game basically ends when the Age of Absolutism starts if you aren't adequately prepared for it.
@@Aleph3575 yes the absurdity of requiring a 666 leader to pass the check, if you get it you're basically done
@@Aleph3575The ottomans get steamrolled after the age of discovery because the ai usually cant handle the decadence. Just in my playthroughs though.
I watch RedHawk since last year when started playing eu4, and i've waited so long for that moment :)
Lots of people clamoring for a part 2, do it @redhawk! Apparently the "real" challenge starts with the crisis in the age of reformation. Would love to see you play that!
Awesome episode! This is like the first time I'd like to see a part 2
Let's see a part 2, Hawk! This was awesome!
I would love to see you continue this campaign
Just came here from my first proper blobbing attempt with Sirhind, went Sikh and formed Punjab and holy crap how do people manage to have admin to blob so fast? I'm generating 12-14 per month but every war needs hundreds to core everything.
a lot of hard blobbing is reducing core costs, that's part of why hordes are so strong for expansion, razing reduces dev and gives mana, so it's cheaper to expand. anything that gives ccr, and focusing admin are prios for playing like that
You have to do anything possible to lower coring cost. Main thing in India is paying for the upgrades to Varanasi which is one of the best monuments in the game. Aside from that there are little things, like lowering your war exhaustion before coring (if it is high) and using claims to reduce coring cost further. Also always check for alive and dead countries that have a lot of cores in provinces you want (click on a province, hover over the core nation and it'll highlight all cores of that nation). With that you can do an initial war to vassalize or take a province with a dead nations cores and then release the province meaning you don't have to core anything and can then have easy wars with little aggressive expansion to retake your vassals cores. Then you're only spending admin to annex the vassal once you have its cores back. Even without cores you can force vassals to core the land for by giving it to them instead.
Main thing: you need administrative efficiency to have greatly lowered coring and war score costs. This is only really going to become a factor when you hit the age of absolutism apart from a few countries that get bonuses to admin efficiency early on through missions or ideas. A key thing is making sure you do not go over governing capacity as this will lower your admin efficiency making coring even more expensive. Overall, before the age of absolutism (1600) you will realistically only to get 1000-2000 development if you're expanding aggressively and then once the age of absolutism hits and you get high absolutism i.e. high admin efficiency, you can blob like crazy. Most world conquests really kick off after 1600 and you'll see that before 1600 players are trying to get their country in a good spot economically and regionally if they want to eventually world conquest/blob.
Punjab is one of the more difficult countries in India because they don't have a good extensive mission tree. The mission trees countries like Gujarat, Orissa, Bengal, Delhi, Mewar, Afghanistan/Mughals, etc. get provide widespread claims on provinces, making them cheaper to core.
You can also release vassals from the newly occupied lands
Thanks for another awesome video Red Hawk!
I actually enjoyed this one because of the different play style, can you continue this run? A part 2?
That was amazing. I personally loved it, kinda looked like a story mode, which was really enjoyable to watch.
Still, kinda sad there is no part 2, cause this was way too soon to end it
Red Hawk, the people demand a part 2....
I’ve never seen Ming played like this but it makes so much sense! Surprisingly interesting
Please continue this! Really enjoyed this video.
I like playing Ming (Ming and Chill). Great video. I suggest just hiring a mercenary with a good leader rather than recruiting one at start. Making the emperor and heir a general before Oirat war is a solid strategy. Well done!
I remember playing ming once, back when I was new. Got the peasant revolt, and it was bugged at the time, so it never ended. lol
Need a part 2, feels like the meat of this nation hasn’t been seen yet
Ming is such a cool tag would love to see you continue
Can’t wait for a part two (if such one eventually comes)
As mogadishu, form Somalia, become a pirate nation and capture european ships.
Edit: Oh and maybe sell them back to the same country to get ransom money
We need part 2! So fun to watch. Please make a mini series!
As mogadishu form Somalia and try to have the aden trade node 100% controlled by privateers
If I may, I have a couple of tips from my current Ming playthrough:
1. I would recommend going the conquest path for both Korea and Dai Viet, as when you take the necessary provinces, the Vietnamese and Korean cultures sinicize (change to the variant in the chinese culture group). I know that accepting a culture is just 100DIP but you'll spare those points and more importantly can use the accepted cultures slots for other cultures (like the multiple mongolian ones). If you don't have the governing capacity, just taking the necessary provinces (basically current North Korea and Tonkin area of Vietnam) and then making tributaries of rump Dai Viet and Korea is perfectly possible (also Korea is going to develop like crazy)
2. Inward Perfection privilege once buffed by the mission (for the +1 building slot, etc....) is really powerful without drawbacks once you also get the "Machiavellianism Reign" government reform (Tier 8 monarchy) as it has -1 stab hit on declaring wars that negates the +1 stab hit from the Inward Perfection privilege. Ok it also has +15% AE but who cares once you're at that stage? Also, the government reform has +10 max absolutism which is great to reach 100% absolutism while still maintaining the +1 monarch point privileges from the estates (and a couple others as well after the Court and Country disaster).
Playing as the Ming can be a lot of fun. Yes, there is a LOT of waiting around and hoping you don't die. Yes, the start is really difficult and the pay off isn't particularly great as the Ming specific missions don't really go well with the whole "Playing Mega Tall China" thing you kinda wanna do as the Celestial Emperor. The most powerful missions in your mission tree are the Celestial Emperor Missions, and trust me you want to get those. You get some insane modifiers including a second Golden Age if you complete them.
20:00 Yes you should ALWAYS take Court Ideas first. You NEED them as Ming. They are made for playing as the Celestial Emperor. They help you so much you have no idea.
Some Ming Tips:
1: Red Hawk didn't play into the Age of Reformations, but if he had, he'd have run across one of the worst disasters in the game, the Crisis of the Ming Dynasty. It's probably second or third only to the Internal Power Struggle (The Decadence Disaster) for the Ottomans and maybe the Dominance of the Eunuchs. This Disaster is UNAVOIDABLE. You will trigger it at some point in your playthrough if you play as Ming. However, if you know the requirements to end it, then you can sort of cheese it by stockpiling Mandate, Money, and most importantly, Manpower. You'll need the money to pay for Rooting out Corruption and you can't have more than 5 loans to end the disaster. And you'll need the manpower for the rebels, holy fuck there's so many. And you need Mandate to be at least 75 to end the disaster.
2: You NEED Court Ideas. Take them first always. There is not a single idea that isn't good for Ming in it. Even the power projection from Insults can be used to keep up your power projection to maintain the extra monarch points. As a side note, if you play a nation that Becomes the Celestial Emperor, you want Court Ideas even if you didn't want them before. +5% Mandate growth is actually that good and it helps keep your Estates in check.
3: Never take a Reform before going to war. The AI can and does exploit the same things you the player do when you fight Ming. The main difference is that if you have overwhelming numerical superiority, that will cause the AI to not attack you.
4: The Eunuchs will never be happy and keeping them under control is practically a game by itself. They are one of the most annoying estates in the game, maybe not as bad as the Tribes for Steppe Hordes or the Cossacks for Eastern European nations, but that disaster if they seize power is basically a game over. Don't let it happen no matter what. Court Ideas will help you here.
5: Most nations you don't want to be at a higher Stab than maybe Stab 1. But as the Ming, or any Celestial Emperor, you want to be Stab 3 at all times whenever possible. It dampens the effects of so many of your events, taking reforms, decisions, etc. You need every scrap of Mandate Growth you can get early game, especially before your states become prosperous and the scripted Devastation events hit you.
I think you should do a whole play through for Ming. It was really interesting. Great video btw
Humanist is a must for Ming as a confucian nation. You should also build the temple of Confucius for harmony growth.
love to see part 2
The disaster you pause is unavoidable after the first age unless you do not pass any reform, but it can be dealt with quickly and speed up the reform progress through the rebel events. Before those events in this disaster were nerfed, some Ming players even utilized the disaster to pass all the reforms. Unfortunately, we cannot do that in recent patches.
I don’t remember exactly how I did it but in 1.34 I was able to fire the crisis of the Ming dynasty at like 75% mandate so I didn’t have to fight the rebels with garbage troops, I think I took loans so something. I know you don’t do two parters but if you’d make an exception with this one, I’m sure everyone would enjoy it.
22:40 +2 possible advisors can be really helpful in a lot of instances as it gives you 2 more opportunities in all categories to get the advisor you want without having to spend lots of ducats firing/hiring advisors. As Ming obviously the money isn't as much of an issue. The -10% influence for estates can be really good as it means you can hand out more privileges to the estate without having to worry about their influence as much. I'm just a noob compared to Red Hawk's skill though no matter how many hours I may claim to have in the game so take me with a grain of salt.
Ahhh, it's awesome to get this video just a few days after I completed my Copium Wars achievement run. The Age of Discovery was definitely a balancing act with all the crises and floods and terrible army. The Crisis of the Ming Dynasty was actually surprisingly game-able, and I was able to get through it in like a year or two in game time. The most fun part of the campaign was the constant desire to demand tributary status from all other nations, so I employed the age-old 'finger of knowledge' strat to get access to Europe before making Russia, the Commonwealth, and Bohemia kowtow to me. And then I paid Great Britain 41k to charter a province from them so I wouldn't have to worry about naval invasions.
Part 2 would be fun!
id really enjoy seeing a part 2 of this. making it past 1600 is really though
I am like you, and have almost 5000 hours in this game and have never played Ming, mostly because I always thought it felt too easy. and they didn't have very many achievements. Now that they have one to eat Great Britain though, I have been thinking about giving it a go
I didnt tried ming after domination because they are so confusing. Now with this video as a "guide" i am pretty hype to try this chill diplomatic way of playing eu4
i think there's a bug with the harmonization event. i noticed you got the harmonized theravada one twice, and in my own games when i harmonize a religion for the first time, every one after gives me the same event. not sure if it's just cosmetic or if the bonus is the same too.
iirc you can just befriend malacca, malaccan mission tree makes them ming's tributary by allying or rival ming. Malacca is ming's historical tributary and friend btw.
Yo i actually like the fact that the guy in your thumbnail is from the recent Ming Dynasty TV Show. My man did his research this time instead of using the same recycled Mongol warrior for Asian nations (not saying you did but I've seen it on multiple youtuber's thumbnails).
part 2 of this would be amazing man, please consider
you need to make part 2 of this campaign!
It's true.... I'm a seasoned EU player ever since EU3.... First time I played Ming a few months ago, I blew up XD
P.S. Can't wait for you to try a Ming aggressive play! I want to see how you play where I failed.
Part two please! This was excellent! Ty!
Nice thumbnail from the drama ming dynasty
Me: Hey, I'ma try out this easy going inward perfection Ming campaign. Should be fun! Can't wait to sit back and relax in EU for once
Norther Tribes: Tribute? Lol
Rebels: The Yellow Turbans did nothing wrong!
Yellow River: LOL!
Eunuchs: Sup y'all, whatcha doin here? Can I play too?
I found it effective to return Mongolia's few cores and support their independence instead of declaring on Oirat myself. You can establish tributary diplomatically after.
You can also use Threaten War interaction to avoid the stability loss from offensive wars with Inward Perfection.
Most calm Ming playthrough
For the great wall mission, if you take it after leveling it to level 2 you get a free level 3 monument
Would love a continuation to see how you get past the disaster
you should do a later start date Ming, where you inherit a bunch of their past mistakes and have to try to survive
less goooooo, one nation that I am better playing than RedHawk
Bro casually shitting his pants when Manchu was created then finding out he can still tributary them will never not be hilarious
I want second part of Ming
well increased levies when the noble estate has zero crownlands? You played yourself Hawk xd
Yes, do Ming but don’t stabilise, the only +stab you can take are from events, unless there’s an option for ducats, then you take ducats.
i feel like theres lots of demand for series playthrough, the goal is whatever just play till u complete all missions or something, no need to WC everytime, its fun enough doing mission as it is, especialy for someone that like the game but doesnt play them
29:10 How about absurd amounts of monarch power? lmao
Ming is a little touchy but I found them very easy. I took admin idea for stab & eunuch loyalty. Then conquests my way through Tibet & tributaried most of north India before turning to the hordes. Ended my campaign with the copium wars
I'm excited cause Muscovy should be coming soon :)))
Doing a Muscovy run right now, with converting to Catholic, becoming HRE emperor, passing Religious Peace reform, then converting back to Orthodox, then WC hopefully :)
35:47 nice edit ;p
Can't do reforms in the Age of Reformation, bruh it's in the name, gotta reform :D
Also plz do a part 2. I'd be great to have Ming as a campaign you run to the 1700s
same brother, same. I haven't played a true game of Ming in my 6 years of playing
16:44 Literally...it unlocks churches
Form a Caribbean Pirate Republic as Mogadishu.
Wow, you did really well.
Somehow I feel like this was the most stressful EU4 campaign I've seen lol.
Your non-prosperous state at the end is the one with Hong Kong and Macau, which are extremely prosperous today.
Been playing for 6 years and haven't played Ming either! Although it has always been somewhere in my mind to play it.
Part 2 would be amazing
Haha Mr hawk you gotta do part two through age of reformation
Part 2 would be really fun
Maybe after this, you can do a Ming guide :P
Please second part, I need see the pain of Ming crisis.
I thought it was to force you to decied how the emperor was administered. I didnt realize people could fill out the whole thing.
If you ever decide to bring back the streams Ming would be a fun choice
As Mogadishu, form Ireland (reference to how the pirate calls Tom Hanks "Irish" in Captain Phillips)
Do that part 2 hawk, we all wanna see it
You can abuse the Crisis of the ming dynasty to basically pass all reforms.
as ming i like to open up exploration so i can get more tributaries in S.E.A. and increase the mandate growth and i can get Australia and maybe even parts of America
Similar to many others I'd also like another video continuing to play with Ming.
I'd love to see you make a Ming Guide
I lol'd so hard when you make the manchu tributary again
Just so you know you pronounced Qizhen Zhu's name perfectly 😃 The only thing that tells you from a native speaker is they say the last name first.
You need to continue this Playthrough
Part 2 would be cool
Probably should've seized before giving eunuchs the exempt +60% tax privilege
But nice long a-z vid
READ the rewards of the missions, is very importart for China
I havent play eu4 for a while, and I just happened to play Ming yesterday!