Horde mode was made by Poorhammer and they even said that if you want to, you can take out the secret missions that go against your teammates and just have one like assassination or use X amount of points. Ive wanted to try the mode out
Disagree North. 30k is essentially all marines so ofcourse there is little deviation. 40k has many more factions which are very different. Thats a good thing. The gotchas don't really work in casual or crusade because there is a lot of openess and dialogue. But in tournaments if you build a list with a weakness and that weakness gets exploited that's on you for building a sub optimal list. That's part of why competitive is so fun
Jacks games was 1500p vs 2000p So I would say that you can't really use that as a reference for the unbalance 40k suffers from. But I still do agree that 40k has a "gotcha" and unbalance problem.
I went to a tournament with 1995 points and came dead last. I blame the 5 points I lacked, not the warhound titan I brought as a laugh to give opponents a fun game.
Happy to hear you are playing 30k. I absolutely love it! You are right that the rules for the armies at least in their base tend to be the same. But this can also be attributed to the fact that its focused on the legions and the civil war of the humanity. So you won't have a really bizarre factions like the xenos. I for one kinda like and dont mind some amount of traps or suprises in a game but thats also cause im an Alpha Legion player so take that with a grain of salt Also a great up and coming channel for 30k id check out is Mechanid! Keep up the good work 💪
I disagree with your take on gotcha moments from the first nightmare. The opponent bringing a model that your army can’t deal with is really a list building issue that is on your side. For instance I run a list with a ctan that can teleport like in the story and I do so in semi-casual play (both players bringing strong lists and attempting to win), consistently the ctan is killed during the course of the game and even things like buffed bolters from the Gladius task force has taken it down. I feel like if you don’t put time into making a list that actually functions well enough to kill center piece models you shouldn’t complain that you can’t kill them. List building is probably the most important aspect of the game but I feel like in a lot of these nightmares there was not much thought in how the list is made (no offense intended to people writing in, it’s just something I think about when listening)
I played Yu-Gi-Oh from age 14-18, we are accustomed to 'trap cards' in that game, so gotchas are less annoying/more expected. They make you take more considerations when list/deck building so you have to make more intricate battle plans for dealing with 'expected' ways someone will try to trip you up. If your gaming experience comes from a place of synergy I can understand why its frustrating, but arguably your ability to adapt and pivot says more about generalship. Because we have history to learn from a lot of people these days could technically outmaneuver ancient generals from over 1000 years ago as long as they have disciplined enough troops to be able to respond to signalling/orders quickly and precisely; but many of us armschair generals do not actually have the signalling or conveyance of orders down for pre-19th century warfare. We use radios and flares these days but in the past we had drums, horns, and flags and both sides of it needed to be trained to interpret. I was lucky to get a try at commanding 100 players in airsoft communicating with platoon and squad leaders over radios and had squad and platoon leader roles before as well. It is a lot to consider to keep the machine moving and in best possible condition. Communication over radios also must be disciplined and according to chain of command to keep it clear, it takes practice and ita not easy to get people together to just practice coms.
10th has some issues so much so most folks in my area play OPR or 30k...I hope that GW does to 40k 11th ed what they have done with AOS 4th edition....I have heard that they are painfully aware of the shortcomings of 10th ed and it may effect the codex release schedule...but who knows.
Gotcha moments don't bother me do to the fact I came from magic and I mainly played against heavy counter instant type decks. Think the main problem I have is the unsportsmanlike attitudes and some players acting like they don't know their rules
Personal experience is key as with everything. If you play with good people then you will have a good time. Haven't had any issues with 10th personally, it's the first time I've enjoyed 40k since 7th edition personally. Each to their own however.
That's what frustrates me about the balancing. A winning Necrons list went 7-0, 1st place at a 100 person tournament. 4 Ctan, 3 hexmarks, 5 deathmarks, 3 doomsday arks. That's it. No fun allowed, win at all costs. I don't knock the guy, the list worked, but competitive play affects casual. I like my battleline necrons but they suck terribly right now. And nothing will be done about them because attention will only be focused on nerfing. Also horde doesn't get attention probably because fewer people play it due to the cost
As a pretty casual player these days. OPR suits me perfectly. I get that more committed players who have more time available especially may well find it too simple.i like to get 2 games in an evening with a ruleset that hasn't changed since last time I played! 40k "proper" just demands too much time for me to keep up with (even if I weren't out due to other factors). *TL;DR:* OPR is great for people who want a quicker, simpler game than "full 40k". If that's not what you want, then yeah it probably won't scratch the itch.
@@henrycunningham8975 Army building options limited (18 vyper prior being reduced to 3 possible for example)... weapon options being stripped out (combi weapons etc).... Free wargear on units.... Far too streamlined rules in general.... There's a lot wrong with it.
@@northernexileIt's localised. You will see the timestamp in your timezone. If the sender is somewhere else, and they look at the same email in their sent items, they'll see the send time in their own timezone. Software is clever like that!
@@northernexile Not as such. The timestamp on your side is shown in your time zone. If the sender looks at the same email in their Sent Items, the timestamp will show in their time zone. Software is clever like that. So if someone is GMT-8, and sends an email at 22:45 their time, and you're in GMT then the email will show 22:45 to them and 06:45 to you. (In essence, the email metadata includes a GMT timestamp, and your email program will display that in your local time).
In the true spirit of Tzeentch, my army should roll a d10 each turn to decide which edition rules are used 😃
Horde mode was made by Poorhammer and they even said that if you want to, you can take out the secret missions that go against your teammates and just have one like assassination or use X amount of points. Ive wanted to try the mode out
@17:00 I did a horde vs horde one time. It was my Orks against Tyranids. We both had a good time
Disagree North. 30k is essentially all marines so ofcourse there is little deviation. 40k has many more factions which are very different. Thats a good thing. The gotchas don't really work in casual or crusade because there is a lot of openess and dialogue. But in tournaments if you build a list with a weakness and that weakness gets exploited that's on you for building a sub optimal list. That's part of why competitive is so fun
Jacks games was 1500p vs 2000p
So I would say that you can't really use that as a reference for the unbalance 40k suffers from.
But I still do agree that 40k has a "gotcha" and unbalance problem.
I went to a tournament with 1995 points and came dead last.
I blame the 5 points I lacked, not the warhound titan I brought as a laugh to give opponents a fun game.
Happy to hear you are playing 30k. I absolutely love it! You are right that the rules for the armies at least in their base tend to be the same. But this can also be attributed to the fact that its focused on the legions and the civil war of the humanity. So you won't have a really bizarre factions like the xenos. I for one kinda like and dont mind some amount of traps or suprises in a game but thats also cause im an Alpha Legion player so take that with a grain of salt
Also a great up and coming channel for 30k id check out is Mechanid!
Keep up the good work 💪
I disagree with your take on gotcha moments from the first nightmare. The opponent bringing a model that your army can’t deal with is really a list building issue that is on your side.
For instance I run a list with a ctan that can teleport like in the story and I do so in semi-casual play (both players bringing strong lists and attempting to win), consistently the ctan is killed during the course of the game and even things like buffed bolters from the Gladius task force has taken it down. I feel like if you don’t put time into making a list that actually functions well enough to kill center piece models you shouldn’t complain that you can’t kill them.
List building is probably the most important aspect of the game but I feel like in a lot of these nightmares there was not much thought in how the list is made (no offense intended to people writing in, it’s just something I think about when listening)
I played Yu-Gi-Oh from age 14-18, we are accustomed to 'trap cards' in that game, so gotchas are less annoying/more expected. They make you take more considerations when list/deck building so you have to make more intricate battle plans for dealing with 'expected' ways someone will try to trip you up.
If your gaming experience comes from a place of synergy I can understand why its frustrating, but arguably your ability to adapt and pivot says more about generalship.
Because we have history to learn from a lot of people these days could technically outmaneuver ancient generals from over 1000 years ago as long as they have disciplined enough troops to be able to respond to signalling/orders quickly and precisely; but many of us armschair generals do not actually have the signalling or conveyance of orders down for pre-19th century warfare. We use radios and flares these days but in the past we had drums, horns, and flags and both sides of it needed to be trained to interpret.
I was lucky to get a try at commanding 100 players in airsoft communicating with platoon and squad leaders over radios and had squad and platoon leader roles before as well. It is a lot to consider to keep the machine moving and in best possible condition. Communication over radios also must be disciplined and according to chain of command to keep it clear, it takes practice and ita not easy to get people together to just practice coms.
10th has some issues so much so most folks in my area play OPR or 30k...I hope that GW does to 40k 11th ed what they have done with AOS 4th edition....I have heard that they are painfully aware of the shortcomings of 10th ed and it may effect the codex release schedule...but who knows.
Gotcha moments don't bother me do to the fact I came from magic and I mainly played against heavy counter instant type decks. Think the main problem I have is the unsportsmanlike attitudes and some players acting like they don't know their rules
Personal experience is key as with everything. If you play with good people then you will have a good time. Haven't had any issues with 10th personally, it's the first time I've enjoyed 40k since 7th edition personally. Each to their own however.
That's what frustrates me about the balancing. A winning Necrons list went 7-0, 1st place at a 100 person tournament. 4 Ctan, 3 hexmarks, 5 deathmarks, 3 doomsday arks. That's it. No fun allowed, win at all costs.
I don't knock the guy, the list worked, but competitive play affects casual.
I like my battleline necrons but they suck terribly right now. And nothing will be done about them because attention will only be focused on nerfing.
Also horde doesn't get attention probably because fewer people play it due to the cost
Also i'm sure horde mode will have it's own separate meta. it's just too different imo.
@@keyanklupacs6333 For sure, but I should have been more clear. I meant running a horde army in the base game
Anyone could tell pls what music is playing in the background?
So I'm not able to join discord due to it being an expired link. Is this on my end or yours?
I play enough boring space marine armies in 40k to ever want to play a game that is entirely the most boring part of 40k.
10th for sure is to be avoided, 2nd/3rd/8th are different but all good in their own ways. 1page rules.... too simple really.
That's what I worry about with OPR, Necrons have like, 6 datasheets? Nah I'll actually use the models I paid for, built, and painted thanks
As a pretty casual player these days. OPR suits me perfectly. I get that more committed players who have more time available especially may well find it too simple.i like to get 2 games in an evening with a ruleset that hasn't changed since last time I played! 40k "proper" just demands too much time for me to keep up with (even if I weren't out due to other factors).
*TL;DR:* OPR is great for people who want a quicker, simpler game than "full 40k". If that's not what you want, then yeah it probably won't scratch the itch.
What is your problem with 10th? I’ve enjoyed it so far more than 9th but those are the only editions I’ve played
As someone who has been playing since 4th I love 10th edition. Not sure what all the hate is about other than people jumping on a trend
@@henrycunningham8975 Army building options limited (18 vyper prior being reduced to 3 possible for example)... weapon options being stripped out (combi weapons etc).... Free wargear on units.... Far too streamlined rules in general.... There's a lot wrong with it.
“These last two emails were sent in at 6:45 and 7 in the morning”
North, do you know what a timezone is?
I thought emails noted the time on the sender’s end
@@northernexileIt's localised. You will see the timestamp in your timezone. If the sender is somewhere else, and they look at the same email in their sent items, they'll see the send time in their own timezone. Software is clever like that!
@@northernexile Not as such. The timestamp on your side is shown in your time zone. If the sender looks at the same email in their Sent Items, the timestamp will show in their time zone. Software is clever like that. So if someone is GMT-8, and sends an email at 22:45 their time, and you're in GMT then the email will show 22:45 to them and 06:45 to you.
(In essence, the email metadata includes a GMT timestamp, and your email program will display that in your local time).
People need to read the players pack
yeah your being too harsh with 40k..
This game is wayyy to complicated. I’ll stick to chess. Based purely on skill.