75m - Smash's Broken Mistake

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  • เผยแพร่เมื่อ 26 พ.ค. 2021
  • Install Raid for Free ✅ IOS: clcr.me/BA0Ng2 ✅ ANDROID: clcr.me/BlYYNe ✅ PC: clcr.me/ZhxDQH and start your journey now! | 75m is probably the Super Smash Bros. series' most notoriously bad stage, so I can hardly blame you if you've never spent long enough there to really ponder what makes it just so unpleasant to play on. Today, that's exactly what I'll be doing, breaking down every inch of the stage and pointing out the flaws, the highlights, and the ridiculous oversights and bugs.
    Hours and hours spent playing on 75m. Help.
    ______________________________________________
    Second channel: / mockrocktalk
    Twitter: / mrmockrock​
    Patreon: / mockrock​
    Twitch: / mockrocktwitch​
    Business email: MockRock@inf1uence.com
    Teespring: teespring.com/stores/mockrock
    ______________________________________________
    Music used:
    "Title Screen" - Banjo-Kazooie: Nuts and Bolts OST
    "DK Rap" - Donkey Kong 64 OST
    "MockRock is Here" - MockRock
    "Donkey Kong/Donkey Kong Jr. Medley" - Super Smash Bros Ultimate OST
    "Are You Ready?" - Custom Robo OST
    "Deku Village" - Cadence of Hyrule OST
    "Stickerbrush Symphony" - Donkey Kong Country OST
    All original music, as well as its stems, are available for download to patrons, TH-cam members, and Twitch subscribers
    ______________________________________________
    Thanks for watching!
    #SuperSmashBros #Nintendo #SmashUltimate
  • เกม

ความคิดเห็น • 1.2K

  • @Moss_Dude
    @Moss_Dude 3 ปีที่แล้ว +2500

    It has the most OSHA violations of any stage, so you know it must be bad

    • @Arkouchie
      @Arkouchie 3 ปีที่แล้ว +136

      Wrecking Crew is close, though

    • @andrew4363
      @andrew4363 3 ปีที่แล้ว +74

      A man of culture I see

    • @Liggliluff
      @Liggliluff 3 ปีที่แล้ว +38

      It has no OSHA violations since it's a Japanese game _;)_

    • @DrPumpkinz
      @DrPumpkinz 3 ปีที่แล้ว +125

      -fire
      -jacks that get thrown across the stage
      -a large ape

    • @Moss_Dude
      @Moss_Dude 3 ปีที่แล้ว +107

      @@DrPumpkinz I could not categorize that BUT I KNOW HE SHOULDN'T'VE BEEN THERE!

  • @starmaker75
    @starmaker75 3 ปีที่แล้ว +1314

    Also isn’t just “great” that the Pauline spirit battle (arguably the hardest spirit battle in ultimate) is also in 75 mm

    • @BirdCraftSSB
      @BirdCraftSSB 3 ปีที่แล้ว +104

      Also the Donkey Kong and Lady spirit fight takes place here

    • @Tonjit41
      @Tonjit41 3 ปีที่แล้ว +25

      Wily hard

    • @shell_of_myself
      @shell_of_myself 3 ปีที่แล้ว +120

      Nah man, you can cheese Pauline. Dr wily is the real bitch here

    • @yomomlol9808
      @yomomlol9808 3 ปีที่แล้ว +59

      I fucking wish it was 75 millimeters

    • @zhangbill1194
      @zhangbill1194 3 ปีที่แล้ว +17

      @@shell_of_myself Dr.Wily is pertty easy with lucas

  • @sunlightblade6145
    @sunlightblade6145 3 ปีที่แล้ว +603

    Even when I was a kid playing Brawl, and I adored items and all the craziness of non-competitive play: I HATED this stage. You don't "play" on 75m, you are simply at its mercy...

    • @0ctopusComp1etely
      @0ctopusComp1etely 3 ปีที่แล้ว +46

      THIS.
      There's a difference between interacting with chaos, and being at its whim.

    • @RacingSnails64
      @RacingSnails64 3 ปีที่แล้ว +23

      Exactly. There's just not enough solid ground. Any of the other 3 layouts would've been so much better.

    • @patrickshaw411
      @patrickshaw411 2 ปีที่แล้ว +14

      That and Rumble falls. DK can’t catch a break

    • @BierBart12
      @BierBart12 2 ปีที่แล้ว +6

      That's what I loved about it

    • @tobiasgund8048
      @tobiasgund8048 2 ปีที่แล้ว +7

      This, Rumble Falls and Hanenbow were only chosen when you had lost time and time again and chose violence.

  • @Zethoro
    @Zethoro 3 ปีที่แล้ว +1434

    I don't think this infamous stage needs a 20 minute video, but I'm glad to have it anyway.

    • @99wins31
      @99wins31 3 ปีที่แล้ว +45

      I don’t think it deserves one

    • @MrMockRock
      @MrMockRock  3 ปีที่แล้ว +550

      "Need" has nothing to do with it, this is personal

    • @sky2.213
      @sky2.213 3 ปีที่แล้ว +16

      @@MrMockRock lmao

    • @Zethoro
      @Zethoro 3 ปีที่แล้ว +22

      @@MrMockRock Yeah, it helped to more accurately describe the issues I've had with this stage for ages that I haven't quite been able to put into words.

    • @farenvyld
      @farenvyld 3 ปีที่แล้ว +7

      @@MrMockRock yep. Great video by the way!

  • @faldororlaridon2691
    @faldororlaridon2691 3 ปีที่แล้ว +584

    This is something that is easy to miss about adaptation: Staying true to the source is important(I prefer for everything to be tuned towards faithfulness first) but you have to understand why those elements *worked* in the source. Simply dropping something from a completely different context into a new medium is going to require some adjustments and tweaking in order to make it function. I feel like there's a lot of ways they could have represented this stage that stayed true to the original without it being a nightmare to play on...

    • @Endershock1678
      @Endershock1678 3 ปีที่แล้ว +41

      I really dont get why they didnt choose the first stage of the game with the slopes, kinda like Morray towers, and keep the hazards to just the first stage hazards like the barrels and fire. Sure, it probably would still be bad, but it probably wouldn't be the worst stage in ultimate

    • @LavaCanyon
      @LavaCanyon 3 ปีที่แล้ว +14

      The 1st Donkey Kong stage would have probably been better if anything. If all the floors were treated as semi solid platforms it would be easier to navigate.

    • @dustymcwari4468
      @dustymcwari4468 3 ปีที่แล้ว +9

      Yeah, maybe a rather big 25m with like just two-three long kinda tilted platforms and breakable barrels, like let the players fight on the stage without hazards first, and then at some time arcade DK appears and begins throwing barrels at a rather slow pace, barrels you can either break by attacking them or getting hit by them, or jump over with some cute sound, and the barrels themselves doing minor damage and knockback just enough so you can recover and move away from the other incoming barrels or opponents, then DK stops and goes back, and repeat cycle for as long as the match continues. And if you want more chaos, just add the lil flame dude moving from platform to platform and there ya go, while the ladders should just be aesthetic

    • @MSCDonkeyKong
      @MSCDonkeyKong 3 ปีที่แล้ว

      or they could just have a donkey kong country tropical freeze instead, im completely sure that it would result in a much more interesting part of the series to represent. but they dont need to rush themselves, giving DK fans representation in the form of three versions of jungle hyjinx and this abomination is totally based fanservice bro!!!

    • @LavaCanyon
      @LavaCanyon 3 ปีที่แล้ว +4

      @@MSCDonkeyKong The representation is for Nintendo's arcade history more than Donkey Kong in general.

  • @Omentallic
    @Omentallic 3 ปีที่แล้ว +281

    The best option would have been to make a stage based on the first level, it's more iconic and with some tweaking it could have worked very similarly to that of Moray Towers.

    • @MrMockRock
      @MrMockRock  3 ปีที่แล้ว +49

      And what happens if you also don't like Moray Towers? 😶

    • @Omentallic
      @Omentallic 3 ปีที่แล้ว +106

      @@MrMockRock I'm not a huge fan of Moray Towers either but I'd definitely take it over the current 75m stage. While it's not great, it's still at least playable in a casual environment and could be tailored towards that playerbase much like the Great Cave Offensive.
      Another stage it could draw from is Wrecking Crew, especially in regards to casual hazards and large set-pieces that don't take away from the fights themselves.

    • @Omentallic
      @Omentallic 3 ปีที่แล้ว +19

      @@MrMockRock Also, great work on the video. Visuals are stunning as always, the information was properly researched and the points were well presented. Looking forward to future content.

    • @webbowser8834
      @webbowser8834 3 ปีที่แล้ว +11

      I personally would have gone with the second level (50 M). The pies make for cool hazards, the platforms are spaced enough that you aren't overlapping with multiple platforms constantly, while still keeping the multi-tiered theme of Donkey Kong.

    • @djroscurro9859
      @djroscurro9859 3 ปีที่แล้ว +2

      @@MrMockRock This man is about to make a vid of moray towers too lmao

  • @kestrel7493
    @kestrel7493 3 ปีที่แล้ว +730

    As a pit main, thanks for always bringing up the nair-fair hitboxes, it needs to be known

    • @MrMockRock
      @MrMockRock  3 ปีที่แล้ว +151

    • @ItSquishy
      @ItSquishy 3 ปีที่แล้ว +54

      never a day goes by without MockRock mentioning pits terrible hitboxes

    • @tangos716
      @tangos716 3 ปีที่แล้ว +13

      I was thinking the same thing

    • @apersonwhomayormaynotexist9868
      @apersonwhomayormaynotexist9868 3 ปีที่แล้ว +10

      I'm a DP main and... yeah

    • @colonelpopcorn1947
      @colonelpopcorn1947 3 ปีที่แล้ว +8

      You should see Mewtwo nair, it's just as bad

  • @jlewis4441
    @jlewis4441 3 ปีที่แล้ว +132

    1:04
    "I really liked 75m as a kid. I was a stupid kid."
    Whoever you are, you just made me laugh the hardest I've laughed all day.

  • @Baconator2558
    @Baconator2558 3 ปีที่แล้ว +270

    Can't believe 75m got in for three games, but Bowser's Castle can't be a stage in _one._

    • @ballisticboo7808
      @ballisticboo7808 3 ปีที่แล้ว +36

      Seriously just give us the bridge, it could even fall down when you hit the axe

    • @simeonellinger2064
      @simeonellinger2064 3 ปีที่แล้ว +17

      Bizarre choice, I just don't get it.

    • @antoinegaming936
      @antoinegaming936 2 ปีที่แล้ว +1

      @@simeonellinger2064
      Nostalgia

    • @Tobunari
      @Tobunari 2 ปีที่แล้ว

      Because the stages in Smash represent the series, not the characters.
      Unless we have the next Mario game take the entirety of its premise around Bowser's Castle, it's likely not going to be the case.

    • @Baconator2558
      @Baconator2558 2 ปีที่แล้ว +16

      @@Tobunari Then why is Rainbow Cruise a stage?

  • @Scallywaggg52
    @Scallywaggg52 3 ปีที่แล้ว +1430

    I still can’t believe this stage is in smash ultimate, but great stages like pokefloats aren’t
    Edit: I just want to say, I don’t think the smash team is lazy. They put so much content into this game and it is so fun. I have put a couple thousand hours into and enjoyed every moment. But I would have liked to see a couple stages get added that did not ( such as pokefloats).Also I would have liked stages like pac-land and 75m to be removed in this game, but it’s whatever. With that said, I am not mad they did the things they did, the game is still great the way it is.

    • @CoolMintMC
      @CoolMintMC 3 ปีที่แล้ว +198

      PAC-Maze is a crime against humanity & I will NEVER get over it, NEVER!!!
      Honestly the same goes for Rainbow Road & Yoshi's Woolly World. All 3 of these stages being cut was just pure laziness when stages like 75m & Mushroomy Kingdom were fucking REMADE for Ultimate's HD.
      Disgusting.

    • @InsomniaDaydreamer
      @InsomniaDaydreamer 3 ปีที่แล้ว +65

      Oh yeah, because Pokefloats and Yoshi's Wooly World are too bad for the stage and we shouldn't retire Mushroomy Kingdom, one of the ugliest stages in Smash, and 75 m, a literal dumpster fire.

    • @gamingyoshifanatic4082
      @gamingyoshifanatic4082 3 ปีที่แล้ว +34

      F for Orbital Gate Assualt

    • @theillusionist1494
      @theillusionist1494 3 ปีที่แล้ว +71

      @@CoolMintMC In the interest of fairness, let’s not call it laziness when they clearly DID put work in. We just fundamentally dislike the area it was put into.

    • @mustafalatif498
      @mustafalatif498 3 ปีที่แล้ว +11

      @@CoolMintMC As much as I wanted Pac-Maze I knew it wouldn't be in because 3DS

  • @one-up7498
    @one-up7498 3 ปีที่แล้ว +155

    I remember playing it on brawl and I always hated when it got chosen on random

    • @Liggliluff
      @Liggliluff 3 ปีที่แล้ว +17

      The benefit of having the option to choose which stages shows up in random. You never removed stages from the random stage selection?

    • @ItSquishy
      @ItSquishy 3 ปีที่แล้ว +3

      @@Liggliluff only 2 good stages in brawl was battlefield and smashville

    • @ItSquishy
      @ItSquishy 2 ปีที่แล้ว +3

      @Swap Mario ! play brawl fd if ya wanna get eaten by the stage recovering below ledge
      that pissed me off so badly i just stopped playing on it

    • @OrigamiAhsoka
      @OrigamiAhsoka 2 ปีที่แล้ว

      75m and Hanenbow were two of like 4 maps that me and my brother would always disable

  • @Versitax
    @Versitax 3 ปีที่แล้ว +522

    They brought this back instead of Orbital Gate Assault, a stage that took a year to make.

    • @vaderwalks
      @vaderwalks 3 ปีที่แล้ว +83

      I actually loved OGA, was sad to see it left out in lieu of several awful stages.

    • @Galaxia_EX
      @Galaxia_EX 3 ปีที่แล้ว +69

      I hope we get that, the 3DS pac man stage, and rainbow road as DLC stages.

    • @setsers1
      @setsers1 3 ปีที่แล้ว +4

      WHAT?!😨

    • @XillyWonka
      @XillyWonka 3 ปีที่แล้ว +39

      @@Galaxia_EXI don't. Having things that were available in previous entries of the series be sold as dlc is terrible. Smash 4 doing it with Lucas, Roy, and Mewtwo was bad, and it would be bad if ultimate did it too

    • @tjlnintendo
      @tjlnintendo 3 ปีที่แล้ว +20

      @@XillyWonka
      I don’t see why not. They can’t always bring back all the characters every time. Ultimate is an exception. Unless you are insane enough to think the next game is gonna have all of ultimate’s characters plus the DLC’s again, it might be necessary if some don’t make it in the base roster.

  • @amaze_z1953
    @amaze_z1953 3 ปีที่แล้ว +206

    What I expected: A thorough explanation on how badly the platforms are layed out in context of smash
    What actually happened: *L A D D E R S*
    (And a thorough explanations on how badly the platforms are layed out in the context of smash)

    • @ConJakPre
      @ConJakPre 3 ปีที่แล้ว +30

      I mean you got both

    • @cristianrivera8486
      @cristianrivera8486 3 ปีที่แล้ว +7

      He literally starts with the platforms and their poor layout

    • @djroscurro9859
      @djroscurro9859 3 ปีที่แล้ว +1

      I got both idk what video you saw

  • @MeesterTweester
    @MeesterTweester 3 ปีที่แล้ว +66

    This is one of my least favorite stages. the real kicker is that any other Donkey Kong stage would have made it decent

    • @ausername1761
      @ausername1761 3 ปีที่แล้ว +15

      Imagine 100m. That would have made for a great stage.

    • @reloadpsi
      @reloadpsi 3 ปีที่แล้ว +13

      @@ausername1761 Hell, I'd have settled for 25m, just because it's the one everybody knows. Imagine being able to break the barrels for random items as well.

  • @zaneheaston8254
    @zaneheaston8254 3 ปีที่แล้ว +258

    My biggest issue with the stage is literally the first thing he mentions
    Those goddamn ladders
    Seriously in the most air focused Smash game, why did the developers make it so you auto grab them if you so much as tap up & down in any sort of way, I swear this was Sakurai’s revenge for being overworked

    • @isaacnuketon
      @isaacnuketon 3 ปีที่แล้ว +12

      Exactly sometimes I’m trying to do a attack and then I accidentally grab the ledge and it kills my momentum and my attack

    • @kaja3932
      @kaja3932 3 ปีที่แล้ว +11

      Honestly there's really no good option for an input to tie this into besides the power or home button so that you can stop looking at that monstrosity of a stage

    • @cbfranco3307
      @cbfranco3307 3 ปีที่แล้ว +3

      @@isaacnuketon and then after that happens to me I get combo'd by litterally everyone.

    • @dustymcwari4468
      @dustymcwari4468 2 ปีที่แล้ว +2

      They should be decoration, they get in the way a lot, regardless if they have a custom input to climb them, you’ll end up accidentally attaching to them and messing you up, and all characters can easily reach a decently high platform on their own anyways, they’re just annoying, or at least treat them as hazards so they can be disabled, AND let us choose which hazards stay or leave, some are cool, and some just suck, like in Mega Man’s stage where the many different moving platforms are very cool, but the Yellow Devil is a nuisance that keeps respawning no matter how many times me and my friends kill the hecking blob!

  • @squirtleislife1312
    @squirtleislife1312 3 ปีที่แล้ว +59

    Imagine if the stage was designed somewhat closer to the classic DK but with more hazards around, and whoever got to the top first would get control over DK. It could make for a fun run to the top, chaotic stage that still has enough solid ground to have regular fights

    • @small_fry1013
      @small_fry1013 3 ปีที่แล้ว +5

      Yeah thats interesting but is at a point where it feels more like a mario party minigame than a smash stage :/

    • @squirtleislife1312
      @squirtleislife1312 3 ปีที่แล้ว +4

      @@small_fry1013 the magicant stage has the chicken man and it works

    • @hunbi1875
      @hunbi1875 11 หลายเดือนก่อน

      ​@@squirtleislife1312the chicken man sucks though

  • @WiiMoteGodYT
    @WiiMoteGodYT 3 ปีที่แล้ว +471

    "75m is a bad stage."
    "The floor is made out of floor."

    • @CardiacYew-xt5zq
      @CardiacYew-xt5zq 3 ปีที่แล้ว +49

      In 75m the floor is not made out of floor

    • @apersonwhomayormaynotexist9868
      @apersonwhomayormaynotexist9868 3 ปีที่แล้ว +1

      @@CardiacYew-xt5zq LOL

    • @dylanwatts4564
      @dylanwatts4564 3 ปีที่แล้ว +2

      Hahahahaha, ok, that was funny.

    • @WiiMoteGodYT
      @WiiMoteGodYT 3 ปีที่แล้ว +2

      @@dylanwatts4564 I'm glad that someone laughs at my terrible jokes

    • @thegameowl11
      @thegameowl11 3 ปีที่แล้ว +3

      Every 60 seconds, a minute passes.

  • @lokimanezero
    @lokimanezero 3 ปีที่แล้ว +85

    1:12 "All the way back in Brawl," damn, I'm getting old aren't I?

    • @Scharfster
      @Scharfster 3 ปีที่แล้ว +11

      yes we are, I remember talking about the E3 announcement with my school friends during recess if that says anything, I'm 26 now

    • @justinnzamora5366
      @justinnzamora5366 3 ปีที่แล้ว +11

      Brawl definitely is nostalgic to me due to it being my first Smash game that I owned.

    • @CTOACN
      @CTOACN 3 ปีที่แล้ว +2

      @@justinnzamora5366 that was my first smash bros game too my new one is the one on the switch

    • @MeesterTweester
      @MeesterTweester 3 ปีที่แล้ว +6

      There are teens born after Brawl now

    • @MeesterTweester
      @MeesterTweester 3 ปีที่แล้ว +5

      just some dude Yeah it released 13 years ago now

  • @thaddeushamlet
    @thaddeushamlet 3 ปีที่แล้ว +47

    The best part of this stage is that it sometimes kills the pauline spirit in that annoying fight.
    Though it also contributes to how awful that fight is so maybe not really a positive.

  • @snuffysam
    @snuffysam 3 ปีที่แล้ว +57

    At least the Omega & Battlefield versions of the stage look nice. That's more than can be said for some stages.

    • @dustymcwari4468
      @dustymcwari4468 2 ปีที่แล้ว +3

      I wish more battlefield and omega forms kept lots of elements from the main stage for decoration, instead of stripping most away and make it just one big floating platform in the middle of a void (with smol custom platforms for battlefield that do make it look prettier ngl), some look sooo damn empty in omega, and some others keep most (if not all) interesting elements way back in the background

    • @iantaakalla8180
      @iantaakalla8180 2 ปีที่แล้ว

      The things is that this stage is so bad (as laid out in this video) that the Omega version of this platform should be the default and 75m normal should be for chaos mode and punishment challenges.

  • @RednekGamurz
    @RednekGamurz 3 ปีที่แล้ว +97

    I honestly feel like any of the other Donkey Kong layouts would've worked better for Smash than 75m.

    • @dapperghastmeowregard
      @dapperghastmeowregard 3 ปีที่แล้ว +8

      Gimme something from Donkey Kong 94, like the cool kids :P

    • @alicev1500
      @alicev1500 2 ปีที่แล้ว +9

      The other 3 (though 100M would be kinda boring) would really work as stages imo

    • @crazyluigi6664
      @crazyluigi6664 2 ปีที่แล้ว +10

      @@alicev1500 25m is the most legendary part of the original Donkey Kong game. I have no fucking clue why 75m was chosen in Brawl in the first damn place, never mind Ultimate.

    • @BabyDanielBD
      @BabyDanielBD ปีที่แล้ว

      75m was chosen because the others are cluttered with ceilings

  • @Kuroth_
    @Kuroth_ 2 ปีที่แล้ว +24

    I agree that this stage is a catastrophe, but sometimes, when you're drinking with your mates, that's exactly what you want. I've chosen this stage to the groans of agony from everyone in the room, followed by 7 minutes of absolutely unbearable clusterfuck goodness. Its just too bad to even be upset about. A masterpiece.

    • @ictogon
      @ictogon 2 ปีที่แล้ว +4

      The great eternal struggle of stage selection: i pull the pointer towards 75m while my friend pulls it toward battlefield

  • @FedoraKirb
    @FedoraKirb 3 ปีที่แล้ว +10

    13:29 I blinked and thought Villager just turned into Ganondorf. That IS some “awkward behavior.”

  • @mr.chicken9295
    @mr.chicken9295 3 ปีที่แล้ว +77

    Honestly I still liked banjo and kazooie nuts and bolts even though it’s different.
    I found it super fun to make your creations but I can see why people are disappointed in it.
    It does not need to be a banjo game.
    But it’s still fun.

    • @apersonwhomayormaynotexist9868
      @apersonwhomayormaynotexist9868 3 ปีที่แล้ว +4

      Yeah, that's kinda it, though that philosophy will only go so far. Breath of the Wild didnt need to be a zelda game, and pretty much wasnt, yet it probably wouldn't have sold half as well if it was just called Breath of the Wild instead of TLoZ BOTW

    • @KingTruffles
      @KingTruffles 3 ปีที่แล้ว +7

      I was shocked to find out that the majority of people didn’t like nuts and bolts because I really enjoyed it as a kid. That should be taken with a grain of salt though because it’s the only Banjo game I played

    • @willycheez7218
      @willycheez7218 3 ปีที่แล้ว +2

      @@KingTruffles I played the original Banjo Kazooie first and have 100%ed Kazooie, Tooie and Nuts and Bolts, and I'm not afraid to say that it's my favourite Banjo game. All the arguments about it being supposedly bad are so brain dead and nitpicky

    • @webbowser8834
      @webbowser8834 3 ปีที่แล้ว +2

      Yeah, you can not like the game, that's fine, the game is not for everyone....
      The idea that it belongs in the same conversation as the CDI games is downright insulting though.
      My personal opinion is that Nuts and Bolts is like Kingdom Hearts gummi ship builder got an actual """physics""" engine attached to it. """Physics""" can be incredibly fun, messing around with stuff that has no business working but does anyway or having things fail in unexpected ways, but can also be very frustrating because of that very unpredictability. It's 100% not a game for everyone, and frankly I'd need to replay it to say whether or not the game is "good" or not, but it's definitely not objectively terrible like the CDI games are.

    • @foursidekm
      @foursidekm 3 ปีที่แล้ว +2

      @@KingTruffles I think a lot of people who say nuts & bolts is bad probably haven't played it. It got a lot of great reviews when it first came out

  • @aqgpandemic5406
    @aqgpandemic5406 3 ปีที่แล้ว +116

    I’d argue Pac Land is worse for actually fighting on, but it can still be super fun what my friends would do is set handicap to 300% for everyone, 5 stocks, set items to high and make them bomb ombs only then have everyone pick DDD and force them to hold down jet hammer the entire game while trying to navigate the stage. It’s great

    • @Endershock1678
      @Endershock1678 3 ปีที่แล้ว +45

      Nah, Pac Land is... Um... Troubled, but I feel the way it learns into the chaos without crushing your abikity to navugate makes it more fun in a casual sense. Ive been to parties and enjoyed Pac Land... Cant say the same about 75m.

    • @EmiCheese
      @EmiCheese 3 ปีที่แล้ว +15

      PacLand is an awesome Party Stage.
      I can't tell yoy the amount of times i had a ton of fun on it, specially the second half of it, just yelling at someone who stepped on you mid-jump in the middle of a pit. So fun!

    • @RacingSnails64
      @RacingSnails64 2 ปีที่แล้ว +2

      Oh my gosh. That sounds amazing. I have to try that.

    • @BabyDanielBD
      @BabyDanielBD ปีที่แล้ว +1

      it's one of those stages that peak at 8 players, however since it isn't large it can be enjoyed just as well with all other player counts. easily my preferred way to pac-land is to simply make the only song that can play be the Pac-Mania remix, makes the stage 10x better.

  • @adamismad666
    @adamismad666 3 ปีที่แล้ว +50

    The small chuckle just before the ad combined with Raid showing up made laugh more than I think you intended

  • @Pigmcginnyrig
    @Pigmcginnyrig 3 ปีที่แล้ว +21

    I couldn’t imagine Smash Bros without 75m, though I really want to.

  • @mr.chicken9295
    @mr.chicken9295 3 ปีที่แล้ว +6

    I think it would be cool if Mario was completing the stage while we battle and once he reaches the end it transitions to the next one

  • @flamingpaper7751
    @flamingpaper7751 3 ปีที่แล้ว +29

    I think the walkoffs were fine in Brawl since at least it created large sections that you can fight on. I mean, they're still exploitable, but it's a casual stage. At least it created somewhere for you to fight on, or items to spawn on. But most of the stage was still awful

  • @supremechaosbeing2696
    @supremechaosbeing2696 3 ปีที่แล้ว +45

    yeah i’ve made a stage that’s just ladders and you fight using aerials on them. it’s not as fun as i imagined and some chracters like villager, g&w, or belmonts just reach so many ladders at once

  • @crazynaut223
    @crazynaut223 3 ปีที่แล้ว +20

    I’d imagine they did want to use the NES version as a basis considering they were selling it digitally at the time, the Masterpiece for it even starts at 75m to tie in with the stage

  • @Mattroid99
    @Mattroid99 3 ปีที่แล้ว +82

    0:22 What do you mean? The presence of Morshu and the King objectively makes them the best Zelda game ever created by humans
    A gift bestowed to us all from paradise, I'd say. Morshu's Paradise.

    • @masahirosakurai64
      @masahirosakurai64 3 ปีที่แล้ว +10

      He's not blessed with this knowledge

    • @Josuh
      @Josuh 3 ปีที่แล้ว

      Bad Morshu!!

  • @WilfredCthulu
    @WilfredCthulu 3 ปีที่แล้ว +34

    Honestly I still think Pacland might be my choice for worst stage in the series. It's just as awful to play on 75m if not even more so, you can't tell what's going on a lot, and it's so ugly and hurts the eyes. I always couldn't stand it then it getting in over Pacmaze in Ultimate just added even further it.

    • @TheWrathAbove
      @TheWrathAbove 3 ปีที่แล้ว +16

      Pacland also has the honor of being the absolute ugliest stage in Omega/Battlefield form

    • @willycheez7218
      @willycheez7218 3 ปีที่แล้ว +1

      It's a fun stage tho

    • @WilfredCthulu
      @WilfredCthulu 3 ปีที่แล้ว +5

      @@willycheez7218 Good for you if you manage to have fun on it really. But I'm gonna have to strongly disagree there myself lol.

    • @Underworlder5
      @Underworlder5 3 ปีที่แล้ว +2

      @@WilfredCthulu considering the lack of platforming in ultimate, i will accept stages like pac land

    • @BabyDanielBD
      @BabyDanielBD ปีที่แล้ว +1

      @@Underworlder5 yeah, variety is cool!

  • @willg1439
    @willg1439 3 ปีที่แล้ว +6

    I actually enjoy 75m, but I admit that a big part of why I like it is that my friends hate it and hearing the groans whenever I pick it and their frustration from trying to play on it is endlessly entertaining to me

  • @uneverjack158
    @uneverjack158 3 ปีที่แล้ว +61

    When i was a kid i owned Melee. I remember that i only played link and only played temple. I dunno why because up until only a few months ago, i never played nor had any interest in the Zelda games.

    • @Acre00
      @Acre00 3 ปีที่แล้ว +7

      Temple was absolutely the best stage in Melee, and arguably the best designed stage in the series
      I had a similar relationship with Samus in Melee. Never played Metroid at that time, but her moveset really attracted me to her

    • @thinkingfubuki
      @thinkingfubuki 3 ปีที่แล้ว +2

      I remember as a kid, Link and Young Link were the ones I used to win, but for whatever reason, I really, REALLY tried to make Zelda work, which obviously never led me anywhere since Melee Zelda just wasn't built very well (plus kid me didn't know how to use Sheik's moveset).
      Fast-forward to Ultimate, and I absolutely love Zelda due to her moves, well, actually working, and respect Link and Young Link, and I'm equally able to win with all three.
      One thing that's remained consistent through my time with both games is that Temple is one of the best stages, but just like with 75m being one of the worst, that's a "water is wet" kind of statement. Lol

    • @MeesterTweester
      @MeesterTweester 3 ปีที่แล้ว

      I mained Link all through Smash 4 and don't really play Zelda. I also had Sheik and Ganondorf secondaries.

  • @davispo7550
    @davispo7550 3 ปีที่แล้ว +9

    Great Cave Offensive is a fantastic stage with only pow-blocks, x-bombs, bob-ombs, and pitfalls on high spawn rate with 100% handicap for 8 player smash.

  • @Waffleydootdoot
    @Waffleydootdoot 3 ปีที่แล้ว +13

    I feel like a remake of 25m but with less barrels would've worked well. Moray Towers pretty much does this and it's pretty fun.

  • @FormalGibble
    @FormalGibble 3 ปีที่แล้ว +10

    In regards to ladders in games, I think they were handed well in the older assassin's creed games. In a game where climbing was a necessity a ladder was often a smart and fast choice. It got you to a rooftop faster than scaling the wall and it was easy. The trade off was that it just as simple for enemies. They could get up on the roof as fast as you or even beat you to the top to corner you if you were climbing up the wall instead.

    • @syrelian
      @syrelian 3 ปีที่แล้ว +1

      It also opened options as designers for levels, forcing the player to use a ladder to climb a wall can invoke a position of risk or exposure that a more open climb might mitigate, either being spotted while climbing, or by forcing the player to arrive above(or below) at a specific point

  • @Chaklun96
    @Chaklun96 3 ปีที่แล้ว +15

    The discussion between recreation and inspired levels and your example of Temple made me think of the two Zelda stages that are pretty close recreations of the original layouts: Great Bay and Gerudo Valley. They have some modification to accomodate for Smash Gameplay (the turtle, the elements in the rift for Gerudo) but they still feel like directly lifted from the games. I personally love them for that feel, but I don't think I consider them good smash stages even with the minor tweeks... Great Bay I clearly don't find it very fun (though swimable water make it better) and Gerudo I haven't played on it enough to say for sure.

  • @blackheartzerotheundergrou3225
    @blackheartzerotheundergrou3225 2 ปีที่แล้ว +4

    Brawl players: "oh god, this stage is a nightmare! How can this get any worse!?"
    Pauline's disembodied spirit: _"~~it's time to jump up in the air~~"_

  • @spaaaaaaceee
    @spaaaaaaceee 3 ปีที่แล้ว +52

    I’m not going to criticize Mockrock, but Raid is really still trying? I mean, it’s understandable because he’s a good salesman, but I’d think Raid knows how bad of a reputation it’s got
    Edit: grammar

    • @Liggliluff
      @Liggliluff 3 ปีที่แล้ว +9

      Any reputation is good reputation

    • @MeesterTweester
      @MeesterTweester 3 ปีที่แล้ว +7

      As long as they sponsor creators I'm not going to complain

    • @jordanthejq12
      @jordanthejq12 3 ปีที่แล้ว +13

      I think they realize people don't care anymore. It used to be that taking a Raid sponsorship was a one-way ticket to mass dislikes; nowadays, it's not nearly as big of a deal.
      Besides, a lot of people will skip any sponsored segment anyway, and enough people are tired of Squarespace/SkillShare/CuriousityStream/Raycon that any single sponsor isn't going to cause as much of an outrage by itself. Hell, Raid is almost nostalgic.

    • @HikaruOfTheWind
      @HikaruOfTheWind 3 ปีที่แล้ว +6

      @@jordanthejq12 Yeah, Raid has spent so long as an object of mockery that it's almost fun and quaint to see it still going at it. And if it's gonna be giving money to youtubers as part of that, why not watch it happen, right?

    • @jordanthejq12
      @jordanthejq12 3 ปีที่แล้ว +1

      @@Chad_Eldridge There are also FAR WORSE than Raid. Two examples: Honey (a phishing scam thinly disguised as a digital coupon finder); Ubisoft (a truly evil corporation with a culture of sexual assault stretching back decades covered up by upper management that manages to stand out in an industry that includes EA, Activision, and Tencent).

  • @HSnyds_00
    @HSnyds_00 3 ปีที่แล้ว +61

    Nuts and Bolts is unironically one of my favorite games of all time. Sure it isn’t as good as the original games but to me it’s still really fun. I think if there were other traditional banjo games that came out or if it wasn’t banjo and Kazooie in the game it would be received a lot better.

    • @fenixsans741
      @fenixsans741 3 ปีที่แล้ว +8

      I think nuts and bolts is a good game (not amazing but good) but a bad banjo y kazooi

    • @329link
      @329link 3 ปีที่แล้ว +5

      I personally find it just a bit mediocre, but I can certainly agree that it wouldn't have been hated as much if it wasn't in a franchise that had nothing to do with cars as a main series title. I get corporate meddling can lead to some really stupid ideas, but that one was so dumb you'd think they were deliberately trying to kill off the franchise.

    • @hoodedman6579
      @hoodedman6579 2 ปีที่แล้ว +2

      It's a good Banjo Kazooie spinoff game, but it really needed to come out alongside or just after a real Banjo Kazooie game.

  • @epicsause21
    @epicsause21 3 ปีที่แล้ว +6

    Actually, I heard of someone playing a mod they added a floor to the stage and he said it was way more playable.

    • @BabyDanielBD
      @BabyDanielBD ปีที่แล้ว

      What if the floor constantly disappeared and reappeared, similar to DK and his springs.

  • @redkarnationaprettymuchany1325
    @redkarnationaprettymuchany1325 3 ปีที่แล้ว +5

    “Oh yeah, I never played these games so I will repeat the same opinion others have” At least you were honest.

    • @Paulunatr
      @Paulunatr 2 ปีที่แล้ว +1

      When it comes to the CDi Zeldas, you really don't need to have played them. I watched a friend stream both of them and even just watching was painful. Not quite the worst games I've ever seen, but they're definitely the fastest I've seen a game go from start to terrible. We hit "OH GOD WHY" territory in about three seconds.

  • @agenthappypotato868
    @agenthappypotato868 3 ปีที่แล้ว +5

    3:06 to skip the Raid sponsorship

  • @tx3786
    @tx3786 3 ปีที่แล้ว +9

    Frankly, I'd rather play 75m than Palutena's Temple.

  • @Clairavoya
    @Clairavoya 3 ปีที่แล้ว +3

    13:38 Uh don't know if you knew or not but the reason Ganondorf didn't snap the ledge at the end of that sequence was because of the ledge grab limit, which is 6 so when he tried to grab a 7th time it didn't work.
    Just for if anyone who was confused or no one noticed
    Have a nice day :)

  • @itsdevillion
    @itsdevillion 3 ปีที่แล้ว +7

    I can't imagine 75m took as many resources to makeas any other stage i the game, I think of its simplicity its just a no brainer to add from the devs pov

  • @crispydonut9553
    @crispydonut9553 3 ปีที่แล้ว +4

    You probably have the best raid ad i have seen yet since you actually told something we didn’t know about the game. Keep up the great content dude!

    • @Liggliluff
      @Liggliluff 3 ปีที่แล้ว +1

      (I didn't know he brought up something new; I hear Raid, I skip 90 seconds xD)

  • @mrgreenboy644
    @mrgreenboy644 3 ปีที่แล้ว +4

    Another fix that I thought of was turning the platforms on the far right into levels of stairs or slopes, it's not a perfect fit but at least the ledges would be bearable

  • @spectral_arachnid
    @spectral_arachnid 3 ปีที่แล้ว +2

    Random fact: Cranky Kong has been a stage hazard since Super Smash Bros. Brawl

  • @eattherich5409
    @eattherich5409 3 ปีที่แล้ว +2

    In my expereince (10+ years of brining smash to hangouts), the biggest struggle new players have in smash is recovery. the second they're falling off, they're already dead. they forget they can jump or use their recovery moves, etc. This... stage (abominaton) is absolutly terrible for newcomers who can't recover.

  • @actisclass
    @actisclass 3 ปีที่แล้ว +3

    Glad to have this introspective !! sort of wish they would take 25m and do an approach to it similar to the wrecking crew stage, with just a small portion that infinetely goes up and shifts.

  • @transcendicalamity2543
    @transcendicalamity2543 3 ปีที่แล้ว +5

    They already made a good 25m stage, it’s called Moray Towers.

  • @myamacke4159
    @myamacke4159 3 ปีที่แล้ว +2

    I’m amazed by how few people realize you can shorthop by pressing two jump buttons at the same time instead of having to tap it

    • @Antonio-is2cn
      @Antonio-is2cn 2 ปีที่แล้ว

      Yet they consider themselves "Smashing Experts"

  • @LuccaDoesStuff
    @LuccaDoesStuff 3 ปีที่แล้ว +4

    75m: How to Make An Iconic Tribute Completely Wrong

  • @MrLacrosseification
    @MrLacrosseification 3 ปีที่แล้ว +5

    Duuuuuude the Custom Robo music takes me back. Haven't played that game in forever.

    • @zephadusjoltspark6951
      @zephadusjoltspark6951 2 ปีที่แล้ว +1

      Same. I always thought they'd bring that back, using amiibo functionality in a Skylanders Swap Force kind of way, where we could build our robos and scan them in.
      The closest we got to this functionality was Starlink: Battle for Atlas, where wings and weapons can be physically swapped out on your ship.
      Sadly, that game was a commercial flop. I won't get into why, but now it's set a poor precedent, and we'll now likely never get a collectible figure-building Custom Robo.

  • @chrasmaster2780
    @chrasmaster2780 3 ปีที่แล้ว +4

    “The smashing per second”
    Did anyone else find that line hilarious?

  • @maxfecteau
    @maxfecteau 3 ปีที่แล้ว +10

    I dunno, I like 75m. You’re making valid points for the whole competitive/practical aspect of smash and all, but sometimes it’s fun to have a match filled with random bullshit and hurtboxes everywhere at once

    • @KuroStrawberryX
      @KuroStrawberryX 2 ปีที่แล้ว

      I think sometimes people forget smash is also a party game lol. I never had an issue with 75m because I don’t play it competitively. I’ll just pick one of the many other stages for that. But man is it fun when you’re just goofing off with friends and fam!

    • @btf_flotsam478
      @btf_flotsam478 2 ปีที่แล้ว

      I don't think the game that added Final Smashes and random tripping needed to add a map for random bullshit. Brawl did that well enough already on other stages (and items on high), and the same thing carries over to other games in the series.

  • @luckyc4t110
    @luckyc4t110 ปีที่แล้ว +2

    I will offer this purpose of the stage: The simple act of navigating it is a challenge. This makes it a functional stage in single player content where that fact shifts from a hinderance on the experience to its focus. The most notable example is the Pauline Spirit fight, one of the most memorable in the game for combining a time limit, a hard to kill enemy running away from you, and a hard hitting enemy who its in your best interest to avoid with the difficulties of navigating 75m.
    Is that enough to justify its conclusion in the main stage list? No, that should be reserved for stages that are enjoyable or at least functional for the primary game mode of multiplayer battles. But I'd still like to see it continue on in the ranks of single player mode stages alongside the Metal Mario stage, the Galeem and Darkon fight arenas, and others.

  • @minitrooper4260
    @minitrooper4260 3 ปีที่แล้ว +8

    I remember when this was like my favourite stage in 2015 cause it's donkey Kong nothing else

  • @andrewnewell1142
    @andrewnewell1142 3 ปีที่แล้ว +36

    Nuts & Bolts is a fine enough Lego game, but a horrible Banjo & Kazooie game

    • @cubriffic172
      @cubriffic172 3 ปีที่แล้ว +4

      My brother was 6-7 when Nuts and Bolts came out and he LOVED that game but he had never played a Banjo game, you're entirely correct its a decent game but a very terrible Banjo game

  • @IMVADER2
    @IMVADER2 2 ปีที่แล้ว +2

    Considering Moray Towers is in the game (which is one of the least favorite stages in Splatoon's legacy, if you're not a sniper player), I'm surprised they didn't swap 75m for a more classic design.

  • @elipaul17
    @elipaul17 3 ปีที่แล้ว +1

    The custom robo OST in the background threw me back

  • @NathanBluetornado
    @NathanBluetornado 3 ปีที่แล้ว +3

    banger vid as always, also the intro was just great

  • @Spark25293
    @Spark25293 3 ปีที่แล้ว +13

    Day 1 of asking for MockRock to do the year 2 version of 'A Retrospective of EVERY Smash Ultimate Fighter'
    Also, why is MockRock's pinned comment from 11 hours ago when the video was uploaded like 5 minutes ago

    • @MrMockRock
      @MrMockRock  3 ปีที่แล้ว +19

      a) There'll be some retrospective/revisiting content after DLC is wrapped up.
      b) Patrons/TH-cam members/Twitch subs get videos a day early.

    • @Liggliluff
      @Liggliluff 3 ปีที่แล้ว +4

      b) And for channels without releasing the video in advance; the creator might make and pin a comment as the video is scheduled, making it older than the video.

  • @Emperor_Sintas
    @Emperor_Sintas 3 ปีที่แล้ว +1

    Sometimes is just watch your entire video to see your intro, but this time the entire ride was awesome

  • @kazgatorch.2284
    @kazgatorch.2284 3 ปีที่แล้ว +2

    This is my favourite stage to choose simply because of everyone's reaction when I pick it.
    Before the match starts I've already won.

  • @wolfgod6443
    @wolfgod6443 3 ปีที่แล้ว +3

    0:28 Not related but I really don't understand the problems with the library. It's definitely not the only level to recycle assets that make you think you're in the same place as last time, and it's not the hardest level either. It's just a little long but so are the ice areas before and after.

  • @FoxIord
    @FoxIord 3 ปีที่แล้ว +10

    I kind of preferred the old intro. It felt more unique than this one. Still love your theme, but the changed animation feels weaker to me. Just in case you're taking audience feedback.

  • @DissedRedEngie
    @DissedRedEngie 2 ปีที่แล้ว +2

    My favorite is accidentally starting to climb the ladder and eating shit.

  • @katsoupman3218
    @katsoupman3218 3 ปีที่แล้ว

    I have always loved your intros, but omg this is the best one yet

  • @bestberry7332
    @bestberry7332 3 ปีที่แล้ว +6

    I haven't watched the whole video yet, but that intro is still SO SICK

  • @dyldragon1
    @dyldragon1 3 ปีที่แล้ว +3

    And they brought this stage back TWICE

  • @gormauslander
    @gormauslander 2 ปีที่แล้ว

    This is the first of your videos I've watched, and that channel intro is pretty tight ngl

  • @Bravice
    @Bravice 2 ปีที่แล้ว +1

    TH-camr: This video was sponsored by *RA-*
    me: **furiously tapping right side of screen**

  • @mmmkip8925
    @mmmkip8925 3 ปีที่แล้ว +4

    I feel like a ton of problems this stage has would be solved if they just scaled it up

  • @Ahlnie
    @Ahlnie 3 ปีที่แล้ว +3

    I'd argue that regardless of your opinion on how the stage itself changed, 75m was way better in Brawl, because the game's floatiness mitigated the unnavigable terrain.

  • @horo6249
    @horo6249 3 ปีที่แล้ว +1

    I kinda popped off when I saw that intro for the first time in a while.
    It's good to be back.

  • @arielfeuerstein8635
    @arielfeuerstein8635 2 ปีที่แล้ว +1

    Great vid, one thing tho: every sentence ends with homies voice sounding like he just woke up, ran a marathon and is struggling to breathe- I’m high asf and it’s freaking me out

  • @BearFoLife
    @BearFoLife 3 ปีที่แล้ว +8

    There’s some kinda bug 1:49-3:08. I’d recommend skipping it

    • @mohammeduzair2226
      @mohammeduzair2226 3 ปีที่แล้ว +3

      MockRock has fallen to the Raid plague... sad

    • @amorphousamalgamation
      @amorphousamalgamation 3 ปีที่แล้ว +3

      There's this cool extension called something along the lines of "sponsor block" which will do that for you automatically. Rip mobile users.
      This comment was sponsored by sponsorblock.

    • @Liggliluff
      @Liggliluff 3 ปีที่แล้ว +3

      @@amorphousamalgamation For mobile users like myself (my computer is broken), when I hear Raid, I skip 90 seconds, since they require a 90 seconds segment.

    • @briangeer1024
      @briangeer1024 3 ปีที่แล้ว +1

      It's not a bug it's a feature

    • @amorphousamalgamation
      @amorphousamalgamation 3 ปีที่แล้ว +2

      @@Liggliluff so its essentially the less fun youtuber equivilent of an anime op?

  • @mashpatatas915
    @mashpatatas915 3 ปีที่แล้ว +3

    I've been forced to play on this map probably hundreds of times. I thought all these years I would just be suffering in silence each time. This video is cathartic. I'm not alone.
    P.S. Why on god's green earth did they put this in Ultimate? Of all stages to choose

    • @crazyluigi6664
      @crazyluigi6664 2 ปีที่แล้ว

      Nut just that, but Pac-Land and especially The Great Cave Offensive.

  • @shn4449
    @shn4449 3 ปีที่แล้ว

    Mockrock is the only channel on which I don't skip the sponsor segments.

  • @marcusferro7588
    @marcusferro7588 3 ปีที่แล้ว +1

    I have nightmares playing against the Pauline spirit there, I would keep on just grabbing the ledges and ladders when I try to do an aerial, while the spirit just runs away

  • @7-BIT
    @7-BIT 3 ปีที่แล้ว +3

    Everyone: 75M is the worst smash stage
    The Great Cave Offensive: :/

  • @Tonjit41
    @Tonjit41 3 ปีที่แล้ว +3

    They could've just used the assets from the original stage and built one that makes sense from scratch.

  • @andymcclurg9916
    @andymcclurg9916 3 ปีที่แล้ว

    I was just rewatching your Temple video and I was wondering when you were going to make this one!

  • @throwachair4574
    @throwachair4574 2 ปีที่แล้ว +2

    can't believe you made it through an entire section on ladders without going for the low hanging MGS3 fruit

  • @supremechaosbeing2696
    @supremechaosbeing2696 3 ปีที่แล้ว +3

    i just think having a reliable place to stand is nice. on 75m you have to be on weird places and there’s ladders that you accidentally climb. i could do better in stage builder, even if i don’t know the tricks to help tethers

    • @supremechaosbeing2696
      @supremechaosbeing2696 3 ปีที่แล้ว +2

      i’m saying making just battlefield but ladders. ooh, maybe ladders offstage, moving left and right while attached to something. infinitely more fun than 75m

    • @nocturn333
      @nocturn333 3 ปีที่แล้ว +3

      Having a good place to stand on is the most important part of a stage. 90% of issues with stages ultimately boils down to not having unreliable or unbalanced safe and dangerous spots. Stage hazards and walk offs make certain spots far more dangerous. Travelling and transforming stages forces these spots to constantly be on the move. Asymmetrical stages shift the safe spot to one side of the stage, closer to one of the blast zones, making it an uncomfortable position to be in.

  • @NoteofLuck
    @NoteofLuck 3 ปีที่แล้ว +5

    For me, "Items Off" 75m is pretty mediocre.
    With Items On, though, it jumps to being among the best of the Mega Stages. Its singular open space in combination with the abundance of different platform heights makes 75m a great place to snipe opponents with Items, Item tosses, and Final Smashes. The Trouble Bugs are fun for Hothead and Blast Box shenanigans. Despite 75m not having any trouble spots for recovering offstage, the Super Leaf and Rocket Belt are still nice, too. Their mobility buffs lessen the onstage annoyances of the ladders and unusual jumps between platforms.

  • @helios3557
    @helios3557 3 ปีที่แล้ว

    For some reason that revamped intro sequence gave me chills

  • @moistmarsupial3528
    @moistmarsupial3528 3 ปีที่แล้ว

    Finally, another smash video! Good to have you back mock

  • @Liggliluff
    @Liggliluff 3 ปีที่แล้ว +14

    (1:00) You're one of the few people who actually knows how to pronounce the name of the stage. A lot of people say "75 em", but it is actually "75 metres". This is because the metric symbols aren't pronounced by each letter, so "km" is not pronounced "kay-em", but "kilometre". It's similar to how you don't say "10 eff-tee", or "10 apostrophe" but "10 feet".

    • @MrMockRock
      @MrMockRock  3 ปีที่แล้ว +10

      Knew being Canadian would come in handy one of these days!
      Figured it'd be because I needed free health care after a bad injury or something like that, but this works too.

    • @narxmagee727
      @narxmagee727 3 ปีที่แล้ว +3

      Okay I'm Canadian and I know it's "metres" but I still sometimes call it "75 em". I really don't know why cause if I was in like a Math class I'd say "75 metres" because "75 em" sounds dumb. Maybe I'm just prone to say "75 em" because that's what I'm used to when referring to specifically the stage.

    • @MeesterTweester
      @MeesterTweester 3 ปีที่แล้ว +4

      I know m means meters but will still say the literal title

    • @hi-i-am-atan
      @hi-i-am-atan 3 ปีที่แล้ว +2

      not gonna lie, i probably _would_ pronounce a stage called "10ft" as "10 eff-tee"
      ... or, well, not "eff-tee," but _some_ sort of horrible mash up of an f and a t sound that my brain makes when reading ft as ft instead of feet. we _are_ talking about a proper noun, after all, and it's not _called_ "75 meters." that's obviously what it stands for, sure, but we're not talking about something that's 75 meters long or higher ( even if the latter is what the stage is named after ), but ... 75m
      think it can be related to stuff like "atm machine," even if atm isn't a proper noun. sure, atm _stands_ for automatic teller machine ... but it isn't automatic teller machine, it's atm. it's become its own word independent of its origins, and so if someone ends up associating it with the general purpose of an atm and not specifically a _machine_ that performs it, they're probably gonna end up calling 'em atm machines because ... they're machines you can use as an atm. similarly, consider people who pronounce lmao as, well, le-mao
      honestly, i think assuming that people _don't_ know m is pronounced meters showcases your own lack of linguistical knowledge more than anything. it usually doesn't take much more than just passive digging into the field to realize that any formal rules of a language tend to go to fuck before long. or medium. or even short
      ... which i think i just demonstrated on several levels with that, without even trying

  • @MrMockRock
    @MrMockRock  3 ปีที่แล้ว +127

    Install Raid for Free ✅ IOS: clcr.me/BA0Ng2 ✅ ANDROID: clcr.me/BlYYNe ✅ PC: clcr.me/ZhxDQH and start your journey now! | Thanks for watching everyone! I know 75m is a stage that provokes some strong feelings in a lot of players, so am curious to hear your thoughts on this one. I'm pretty comfortable saying this is the most in-depth breakdown of 75m on TH-cam. Whether that was a good use of my or anyone else's time is far more debatable. Enjoy!
    -My second channel: th-cam.com/users/mockrocktalk
    -Twitter: twitter.com/MrMockRock
    -Twitch: www.twitch.tv/mockrocktwitch
    -Patreon: www.patreon.com/mockrock
    -Teespring: teespring.com/stores/mockrock

    • @one-up7498
      @one-up7498 3 ปีที่แล้ว +114

      Another one caught by raid how sad

    • @somebol9047
      @somebol9047 3 ปีที่แล้ว +50

      Raid like the game or the bug spray

    • @lacanm1554
      @lacanm1554 3 ปีที่แล้ว +36

      they got him boys

    • @onelettershor1992
      @onelettershor1992 3 ปีที่แล้ว +39

      @SomeBol We all wish it was the bug spray

    • @mohammeduzair2226
      @mohammeduzair2226 3 ปีที่แล้ว +24

      Not MockRock too...

  • @theundeadgentleman4998
    @theundeadgentleman4998 3 ปีที่แล้ว +1

    One crucial point that I think is worth bringing up in how 75m fails is simply how easy it is for new players to die for no reason. All those gaps between thin platforms are an annoyance for people that know how to play but are almost tailor-made for inexperienced players to slip through and lose a stock, it turns even basic navigation and recovery into a potentially lethal scenario.
    It's the same problem that haunts stages like Gaur Plains and to a lesser extent Palutena's Temple, they all have large sections of the stage that basically exist solely to test a skill that most new players are very weak in, which then leads to them either dying randomly or alternatively trying to find a safe spot to camp rather than actively get into the fight.

  • @spiritbaki108
    @spiritbaki108 3 ปีที่แล้ว +2

    This inspired me to create a "fixed" of 75m in the stage builder. Its called "Fixed 75m", big stage, up to 4 players. I think it fixes some of its core problems, and I actually enjoyed fighting on it.

    • @spiritbaki108
      @spiritbaki108 3 ปีที่แล้ว +1

      Feedback would be appreciated, as well as new ideas

  • @Luigiofthegods
    @Luigiofthegods 3 ปีที่แล้ว +3

    Daily reminder that Popeye would be a more worthy "OG Donkey Kong" representative for Smash than 75m

  • @mythoughtsexactly2145
    @mythoughtsexactly2145 3 ปีที่แล้ว +4

    I've always had known that this is the worst stage in Ultimate or even the entire series

  • @spinningninja2
    @spinningninja2 2 ปีที่แล้ว +1

    I feel so embarrassed that I had no idea that donkey kong loops 4 stages because I never could get past like the third lmao

  • @petery6432
    @petery6432 3 ปีที่แล้ว +2

    It still baffles me that they used 75m. Like, they really couldn't use 25m, which is way more iconic? I know it might be repetitive, but the many levels would make it fairly interesting with large numbers of people.