I found out on Wikipedia that the main protagonist of this game is not the prince. He’s a warrior from a clan called the immortals and his goal is to save the prince.
Yeah - like how Assassin's Creed (2007) was originally planned to be Prince Of Persia: Assassins, where you play as an assassin part of an assassin brotherhood protecting a young prince who is in training to be king but is in threat, and this is something like that, but you play as a warrior instead.
A de,mo?! Ok, I was planning on buying this game cause it looked like a blast since the first trailer, but now I will get to try it before buying. That's awesome!
Dang, this just hit me with nostalgia for the original Prince of Persia I played on PC in the early 90s... unfortunately I am not very good at Metroidvanias but this looks really cool, loving the character design
@@DUNGEONMASTERTYRANT pretty neat sadly couldn't get touch with the series until that point due to my start at gaming I was either too young for the titles at the time or being through the hiatus but hey I might give it a shot need to see if I get in touch
@@DUNGEONMASTERTYRANT one thing I do hope that the game will perform well and ubisoft will not take the page out of capcom and will get a PoP collection not necessarily all of them but be happy to see the og on easy access
I'm so getting this physically on the switch because I'm not putting up with that "you must log into Ubisoft" nonsense to play on the PS4 n 5, you can avoid all that on the Switch, not just that but it runs flawlessly on every system regardless what you play it on, and I choose you Nintendo switch! Oh gosh I miss prince of persia
@@impossibru7259 Cool, so white is the default, right? And hey thanks for volunteering info no one is going to use, needs, and/or even asked for? Curious, is my response different from the usual response? Does that mean my answer is a forced diverse comment?
I grew up with the original 2D Prince of persia 1 and 2 i would love a new classic Prince of persia 2D game with less magic blue lightnening middle of the air fights and more classic plattformer and get through obsticles. For me the originals are magic in it self and doesnt need all this flashy stuff to be intressting.
@@impossibru7259 Sad? Nah, it's heartbreaking, man. Seeing that "I dropped out of high school to sell drugs" haircut on a chocolate person with the Prince Of Persia brand slapped on it, makes me want to die.
Nothing says "Prince of Persia" quite like tricking the player into thinking they have to sign up for an Ubisoft account to play it. Jordan Mechner would be proud!
The original 2D games were cinematic platform games. Much slower and considered gameplay. This is apparently more Metroid like. Then you have the 3D games. Early ones aside The Sands of Time is held in high regard. There is an ok movie to watch as well. Plenty of Pop to try 😅
@@LuigiTheMetal64 It’s actually 60fps on Docked and handheld. Oh on my reply from your comment, There’s something I was telling you about the main character of the game. He’s not the prince.
Please, someone tell me the actual duration of the game , because this makes a very big difference in my selection process because heard that the duration is about 35 hours , and this is not at all appropriate for this type of game .
@@theenderkirby In your opinion , is this a suitable time for a Metroidvania game , because the duration usually ranges between 8 and 12 hours maximum !!!
@@salasalsa-mb5gw I just make my assumption consider the multiple ending of the game plus the needed game length in our day and age sorry if I am inaccurate 😅
@@theenderkirby The matter is definitely not related to your accuracy , but rather to the accuracy of Ubisoft , because I really think that they made the length of the game not appropriate for its genre : Metroidvania !!!
All the reviews really like this game, it seems like a rare W for ubisoft. However, because I suck at metroidvanias anyway, not going to get this at launch. This is an Ubisoft game - three months from now it's going to be at least 50% off anyway. I'll grab it when that happens.
the game looks good but there are multiple times during this trailer where we can see monsters not taking any knock-back from the scimitares, which isn't bad on its own, but they look completely unfased by the hits at all.
Since you claim that it happens often in this video, can you pinpoint exactly at what part of the video that collision issue happens? Because I'm not seeing it.
Well it’s not really a joke, I just discovered @jpino528 that the main protagonist of this game is a warrior from The Immortal who must rescue the prince by traveling to the cursed city. I found it on Wikipedia.
Commenting on every NoA TH-cam upload until Nintendo rolls back or significantly changes their community tournament guidelines Comment # 114 If you have other ideas on how to share my thoughts with Nintendo (because yes, I do recognize over 100 comments in they probably won’t listen to a repeated comment), I am open to suggestions. Prior Suggestions + Current Status: ) Write a letter to Nintendo - Sent, awaiting reply. Contents of the letter can be found in the first reply. ) Email Nintendo - Currently procrastinating (I have no shame) ) Call Nintendo Support - Still considering effectiveness, leaning towards not worth it ) Make death threats? - Can’t believe I have to say this, but absolutely not, please nobody do this TLDR on my stance; I am not against there being guidelines, I just think the current ones aren't good and could be changed for the better.
Dear Nintendo, I am writing to you today regarding your Community Tournament Guidelines. Put simply, I am not a fan of them. While I do think that there is merit to the idea of having community tournament guidelines, I disagree with some of the restrictions you’ve included. Below are some of the issues I take with it, along with questions about it, and suggestions for ways to improve it. I hope whoever receives this letter will take the time to read through it, potentially pass it along to those in charge of these guidelines, and maybe respond back with answers to some of the questions. Firstly, the participant restriction. “Tournaments may include up to 200 Participants for in-person tournaments or up to 300 Participants for online tournaments.” Why limit the number of participants? I can sort of see a reason to limit the in-person number, what with COVID and all that, but I can’t think of a single reason why there should be a cap on the online number, at least on your end. On the end of tournament organizers, I could understand them capping it due to only wanting the tournament to run for a certain amount of time, or not having enough people available to moderate a tournament of large size, but I don’t see any reason why you’d want the number of participants capped. Additionally, the recently released Splatoon 3 Tournament Manager allows the amount of teams per tournament to be capped at 512, or up to 2048 individual players. Since the manager requires you to read and agree to the Community Tournament Guidelines before creating a tournament, this runs counter to the cap on participants that you yourself have put into the guidelines. If you could elaborate on A) why there is a participant cap, and B) why Splatoon 3’s Tournament Manager breaks it, it would be greatly appreciated. Alternatively, removing the online cap altogether and just letting the tournament organizers decide themselves would also work. Side note: the workaround described in Q12 of the Frequently Asked Questions is neat, but sometimes tournaments are only able to get a venue for a single day, making it entirely impossible for those tournaments to run. It would definitely be a better solution to just not have a cap in the first place. Next, disclosing accounting. “Organizers collecting fees must publicly disclose all accounting related to the costs of hosting the event promptly, including entry fees, admission fees, and prizes distributed by posting them on a website and/or on social media accessible to everyone.” This is a bit unclear. Do they just need to declare those three items, listed, or do they also need to declare other things such as amount they are paying the venue to be able to host the tournament there, or the costs of equipment like the systems or monitors they’re bringing, or the cost of gas for traveling to the venue? This part definitely needs a clearer definition. If it’s only the three things directly stated in the guidelines, I’m perfectly fine with it. If it requires you to disclose backend information, stuff participants likely wouldn’t normally be concerned with, I see no reason for it to stay that way. Following up on that point, sponsorships. “When hosting a Community Tournament, Organizers may not receive goods, services, money, etc., from third parties as sponsors.” Additionally, lower down in the guidelines, “Nintendo Games may not be used for Community Tournaments that…Have sponsors or that advertise or promote any entity, products or services”, and from Q3 in the Frequently Asked Questions, “Tournaments that are not permitted by these guidelines include but are not limited to…Tournaments that receive goods or money from third parties, such as sponsors.” I must again ask, why? What is the purpose of banning sponsorships outright? I’d understand requiring any sponsors to be disclosed, or requiring the sponsorship be used exclusively for covering the costs of organizing the tournament and towards prizing (and thus limiting it through the $10000 of cash prizes per year rule), but I don’t see any good reason to ban them completely. I’d suggest removing the ban and instead implementing limits on them. Something like what Capcom has for their “Street Fighter V Community License Agreement for the Americas” would work. “The sponsorship contributions must not exceed $6,000 USD per Event” and “The total sponsorship contributions within any given 12-month period must not exceed $30,000 USD” seem like reasonable limitations. These next 3 are relatively minor things, but I still wanted to cover them. First off, “The names of Community Tournaments may not contain Nintendo trademarks or IP, such as Nintendo’s company name, logo, product or service names such as game titles, names adopted from Nintendo Games such as character names . This includes any shortened or modified uses of Nintendo trademarks or IP.” This is restated again in Q6 of the Frequently Asked Questions, and Q2 even expands on it by stating “it is not permitted to use Nintendo game logos, character images, game images, music, or sound effects for community tournament promotions, venue decorations, or venue background music.” I do understand why this one is here, I’m just not a fan of it, especially the last part about shortened or modified uses. When the tournament doesn’t have multiple games from different franchises featured, using recognizable phrases or imagery related to the games featured is a quick and easy way to help people understand what is featured at the tournament. For example, there’s very few people who are familiar with the Super Smash Bros. series that wouldn’t immediately understand what the focus of Super Smash Con is. I’m not going to push too much on this one, I know Nintendo is very protective of its Intellectual Property, but please consider changing or removing this guideline. Secondly, I wanted to get a brief clarification regarding linking the guidelines. “The Organizer posts the following notices on-site and on tournament websites and other promotional materials: “Terms for participating in and viewing Community Tournaments using Nintendo Games” accompanied with [URL for Nintendo Support article on Community Tournament Guidelines]”. I don’t actually have a problem with this one, just two questions for clarification. Would a QR code work as a substitute for the URL? Would copying the contents of the article into the posts or printing out the article for physical materials work as a substitute for the URL? Not a major thing if the answer to either of those is “No”, but the clarity would be appreciated. Lastly, I wanted to cover the guidelines regarding sale of food, beverages, and merchandise. As stated in Q3 of the Frequently Asked Questions section, “Tournaments that are not permitted by these guidelines include but are not limited to…Tournaments involving the sale of food, beverages, or merchandise.” I’m confused by this one. Is it only banning the tournament organizers from selling these things themselves, or is it banning all sale of food, beverages, or merchandise on the premises? If the former, understandable. If the latter, why??? I get merchandise, in almost every case it’d either be resellers or unlicensed merchandise so I see the vision there, and I could understand a ban on alcohol, but all food and drinks? I know of many tournaments, including ones under your arbitrary participant cap, that regularly last from lunchtime to after dark. While it is usually fully possible to leave the venue and just grab some food from somewhere else, I don’t see any reason to ban people from selling food or drinks on the venue. Moving on to the final thing I wanted to cover, from Q16, “Tournaments that are illegal or could be viewed as offensive or otherwise inappropriate include, but are not limited to, tournaments that [include]…Use of game consoles, accessories, and software not licensed by Nintendo.” Consoles and software I can fully agree with, my one concern from this fall with “accessories”. Many competitors use 3rd party controllers, for reasons ranging from competitive advantage to comfort to accessibility. While I do agree that there should be some limitations on what can be used, I’d much prefer it to be in regards to what each controller can do - something like “no simultaneous horizontal inputs, no turbo buttons, no macro buttons” - rather than limiting controllers entirely. There are already some problems with inclusivity in competitive gaming, please don’t let this be another barrier for people. Now, I do understand that it is unlikely that I will receive a response to this letter. As stated on the guidelines, “Nintendo will not respond to individual inquiries regarding the guidelines or Q&A.” Despite this, I am still sending this to you, in hopes that someone will hear my questions and requests. After all, if I don’t send something there’s a 0% chance my questions or requests will get answered, while sending this at least has the chance that you, the person reading this, will disregard the above. Still, even if you don’t respond to my inquiry, I hope you are able to address my concerns moving forwards. Thank you for your time reading this. Sincerely, A concerned fan
@@reiswindy Cool idea, I’ll let you know when I have money to burn for buying Nintendo stocks and taking a trip to Japan just to ask them to change their guidelines. Unfortunately I am not Nick Robinson, so that will probably take a while.
Ubisoft Montpellier hardly ever disappoints, so I have a lot of faith in this one! Let's gooooooo
What lol yeah right
@@carbon-based-lifeform9172 yep. Rayman Origins, Legends, Beyond Good and Evil, King Kong, great games all from the Montpellier studio.
@@carbon-based-lifeform9172 Not all Ubisofts are the same, which is why he said that. Smh.
@@carbon-based-lifeform9172?
@@carbon-based-lifeform9172
This is the team that made Rayman Legends, pretty much the best team Ubisoft had rn
Prince of Persia x Metroidvania sounds awesome
You should look up the first Prince of Persia Game.
@@Desasteroid
That was level based , not Metroidvania.
the trailer gets better as it goes on. by the end I'm actually gonna buy
Ignore @@Personthatexists he a waste of your time
@@theenderkirbywhat did he/she say?
@@mrwiggles5331 just a kid who spam negative comments saying the game is "a waste of money" cause isn't tears of the kingdom
It's a waste of money, man. You might as well pirate it or steal it.
@@No-Lie-I-Want-To-Die no, now you being delusional
This looks promising! Pretty cool that a AAA publisher is releasing a 2D game in 2024.
They did it last year with Illusion Island as well. Plenty of inspiration from the Rayman games
@@robsmall6466Illusion Island wasn't an Ubisoft game, it just had more overt Rayman influences
2.5D
@@PikaPhantomVG They as in Disney ( a potential AAA publisher ). Not they as in Ubisoft
I found out on Wikipedia that the main protagonist of this game is not the prince.
He’s a warrior from a clan called the immortals and his goal is to save the prince.
Well duh. You can take one look at him and tell he isn't Persian.
Yeah - like how Assassin's Creed (2007) was originally planned to be Prince Of Persia: Assassins, where you play as an assassin part of an assassin brotherhood protecting a young prince who is in training to be king but is in threat, and this is something like that, but you play as a warrior instead.
yeah, they had to make the forced diversity make sense somehow lol
@@impossibru7259 You can’t think right because you’re so racist.
@@impossibru7259 it is set in Iran, so.
This game honestly looks like a blast. I'm loving the style, backgrounds and so on. Seems like my type of game.
@@Personthatexists😂
This is another great game from the talented people at Ubisoft Montpellier (Rayman Origins / Legends, Valiant Hearts, Beyond Good & Evil).
I’m a long time Prince of Persia fan and am looking forward to this one! Nice quality here.
How long have you been a game for?
the people need answers
@@_nuclearnoodle_5757lol, over three decades!
@@doolan5084haha, more than 30 years!
A de,mo?! Ok, I was planning on buying this game cause it looked like a blast since the first trailer, but now I will get to try it before buying. That's awesome!
I’m planning on pre ordering this game today looks like fun and it’s good to know that they are going to treat the switch version with respect to
Play the demo first
@@Personthatexists The gameplay I saw looks fun and it’s made by the same team who did the awesome Rayman games
@@matthewbuckley7757 don't interact with him is a cyber bully
Do not preorder. Ever.
@@voxvire2350 Why what’s wrong with that
I'm gonna pre-order this just for the second outfit.
Dang, this just hit me with nostalgia for the original Prince of Persia I played on PC in the early 90s... unfortunately I am not very good at Metroidvanias but this looks really cool, loving the character design
The flow of movement in this game is almost as smooth as Metroid Dread! Might just give this one a download!
Prince of Persia is a pretty great series in my opinion
@@DUNGEONMASTERTYRANT I say you will have fun with the series besides the 2008 reboot but that due to the ehh story and the DLC isn't avaiable
@@theenderkirby well prince of persia I played when I was 9 in 2011
@@DUNGEONMASTERTYRANT pretty neat sadly couldn't get touch with the series until that point due to my start at gaming I was either too young for the titles at the time or being through the hiatus but hey I might give it a shot need to see if I get in touch
@@theenderkirby hey my motto is once a gamer always a gamer
@@DUNGEONMASTERTYRANT one thing I do hope that the game will perform well and ubisoft will not take the page out of capcom and will get a PoP collection not necessarily all of them but be happy to see the og on easy access
Who else was wishing the 1 min and 52 secs would not end
Grabbing the demo now as we speak. Let's go!
That one move is like a Falcon Knee move "In your face" lol
Wow this game looks amazing!!
Happy to see Prince of Persia back!
you mean Detroit
*black
But it ain't "back" though, is it? You don't see the chocolate person with all the glowing, flashing light crap?
@@impossibru7259 More like Africa
Wait today?
But it’s not supposed to be released until next week.
Demo version today
@@MoisesgamesnOh it’s a demo version.
Oopsie silly me.😜😁
What if an indie 2D game had a AAA budget? This is THAT game. The more you see the more you wanna play it!
Ignore @@Personthatexists is just a troll
I have never played any of the Prince of Persia games before. But I do love me some Metroidvania games.
I'm so getting this physically on the switch because I'm not putting up with that "you must log into Ubisoft" nonsense to play on the PS4 n 5, you can avoid all that on the Switch, not just that but it runs flawlessly on every system regardless what you play it on, and I choose you Nintendo switch! Oh gosh I miss prince of persia
I think prince of "Persia" should be Persian
@Nasser9 The main protagonist of this game is not really the prince.
He’s from a group of warriors called the Immortals.
yeah, forced diversity, not gonna even get the game lol
Show us where the Bad Bad Game touched you 😮@@impossibru7259
@@impossibru7259 Cool, so white is the default, right? And hey thanks for volunteering info no one is going to use, needs, and/or even asked for? Curious, is my response different from the usual response? Does that mean my answer is a forced diverse comment?
“How dare yooooou” -Greta
This game reminds me of Assassin’s Creed 2 on the DS and I have fond memories of that game so maybe I might get this one.
i miss the blood, or some indication that you are doing damage, still looks good
This is another great game from the talented people at Ubisoft Montpellier (Rayman Origins / Legends, Valiant Hearts, Beyond Good & Evil).
Mario + Rabbids.
Gameplay looks fun. Don't like the Fortnite look of the design though.
yeah, the fortnite/league of legends artstyle is really starting to get on my nerves
@@impossibru7259 definitely has become a default/cop out for design
Don't like the character either.
Eh, I’ll wait to get this game on sale for $15. I see it dropping price real quick
If it is digital only, it isn't subject to the sale price to clear shelf space.
I grew up with the original 2D Prince of persia 1 and 2 i would love a new classic Prince of persia 2D game with less magic blue lightnening middle of the air fights and more classic plattformer and get through obsticles. For me the originals are magic in it self and doesnt need all this flashy stuff to be intressting.
Unsure
The demo was pretty good
Looks very Will of the Wisps style... but still fun.
Been looking forward to this! Played the og Prince of Persia on Gameboy color as a kid.
yeah, it's sad to see how they massacred it
@@impossibru7259 Sad? Nah, it's heartbreaking, man. Seeing that "I dropped out of high school to sell drugs" haircut on a chocolate person with the Prince Of Persia brand slapped on it, makes me want to die.
How come this trailer doesn’t showcase any time-based mechanics?
It does. 1:04
Game looks great, the heroes character design, not so much. But I suppose I just love the original prince design too much.
Played the Demo...sick !! Take my Money Ubisoft
Nothing says "Prince of Persia" quite like tricking the player into thinking they have to sign up for an Ubisoft account to play it. Jordan Mechner would be proud!
1:18 KAAAAAAAAMEEEEEEEEEEEHAAAAAAAAAAMEEEEEEEEEE
Prince of Persia but the main character is neither prince nor Persia
Sargon go save your kidnapped prince! ❤
Prince of dead smoke alarm batteries.
Never played a Prince of Persia game but this trailer got me hyped
The original 2D games were cinematic platform games. Much slower and considered gameplay. This is apparently more Metroid like. Then you have the 3D games. Early ones aside The Sands of Time is held in high regard. There is an ok movie to watch as well. Plenty of Pop to try 😅
Why you lying, man?
Wooooo finally
Enjoy as much as you can
Did he just do a kamehameha
Does this game truly runs at 60fps all the time in Switch as reported? If yes, I really want to play it. 😃
Yep full 60fps and I guess 720P (the max of the switch)
You would have to play the Switch docked.
docked 1080p with 60 fps
handheld 720p with 60 fps
atleast they said that
1080p at 60 fps docked.
@@LuigiTheMetal64 It’s actually 60fps on Docked and handheld.
Oh on my reply from your comment,
There’s something I was telling you about the main character of the game.
He’s not the prince.
I like this new Kratos game
Nintendo creates the punch qut movie this year in illumination
24/05/24
Nintendo should make Dinosaur Planet N64 game into a switch version game you know like a remake
The metroid dread demo was better. That one didn’t cut you off before the first boss I mean come on
Nice Dimension. ☺️
Just what i need after finishing Bayonetta 3
Keep it up, mate, they'll probably let you go home and see your kids.
i didnt know it was a metroidvania kinda makes me perhaps get it
we will see
Castevania in sand edition
why is no one talking about the haircut
because its the new fad: nest head 😂😂😂
Time to play some Godsmack! 🤘🤟 🎸
@@Personthatexists deal with it
I thought that game was already in stores
The demo is amazing
Air dash and grapple whip? Noice.
Will red bird from angry birds ever be in smash bros or any other game on Nintendo
Taste of Metroid dread
Cool game !!! ❤️
Starting it once I finish the Witcher 🥰😍
Please, someone tell me the actual duration of the game , because this makes a very big difference in my selection process because heard that the duration is about 35 hours , and this is not at all appropriate for this type of game .
I belive 40 hours or so
@@theenderkirby In your opinion , is this a suitable time for a Metroidvania game , because the duration usually ranges between 8 and 12 hours maximum !!!
@@salasalsa-mb5gw I just make my assumption consider the multiple ending of the game plus the needed game length in our day and age sorry if I am inaccurate 😅
@@theenderkirby The matter is definitely not related to your accuracy , but rather to the accuracy of Ubisoft , because I really think that they made the length of the game not appropriate for its genre : Metroidvania !!!
@@salasalsa-mb5gw again is my statement could be 12-15 as you stated but I say let's put to the equal vallet of 18 hours
Hey look. It’s the Jamaican Persian. Wow so diverse.
So, this feels like basically Metroid Dread with more sand?
Metroid Dread from wish.
And more 🍉🍉🍉
This is going to be a GREAT game to play keep up the good work Nintendo❤
@@katsudon2048 yeah they hold PoP since the jump to 3D I guess
Thanks for correcting me 👍🏾
this looks like metroid dread
C'est très bien, je vais acheter
All the reviews really like this game, it seems like a rare W for ubisoft.
However, because I suck at metroidvanias anyway, not going to get this at launch. This is an Ubisoft game - three months from now it's going to be at least 50% off anyway. I'll grab it when that happens.
This looks 🔥
I wanna play this so bad, it looks so good
I hope prince of persia the lost crown will not be as hard as blasphemous 1
What a huge step down from the last Prince of Persia.
Prince of Kamehame-HA!
Prince of Zimbabwe
I would rather replay Sands of Time or Warrior Within.
Sands of Time remake was in the works. It's gone a bit quiet though
@@robsmall6466just emulate it no need to wait for that garbage remake
Got a ps3 can buy it there.
Can you add More locations To mario bros wonder And more enemies to them Like blwomps and ninBrats
Also add enemies such as. Boopas
also add enemies such
as. Blonks And mumoppos
❤ Also add enemies to All of them. LIke morma
Also add levels to them. Like Light switch party
Also add levels like shmads On the roll
Looks really good 😎✌️
😮
the game looks good but there are multiple times during this trailer where we can see monsters not taking any knock-back from the scimitares, which isn't bad on its own, but they look completely unfased by the hits at all.
Since you claim that it happens often in this video, can you pinpoint exactly at what part of the video that collision issue happens?
Because I'm not seeing it.
The whole thing looks bland and poorly designed, and as noted, like the characters have no weight to them.
@@Jedzelex i mean they do take a tiny bit, but at 41 seconds you can see how it just looks like their not fazed by it at all.
WAPOS!
Mindless button smashing!
Wow amazing!
@@Personthatexists no
Present 3 Hours
Già preordinato ♡ thank u nintendo 🖤🖤
NICE HE LOOKS LIKE ME I CAN WEAR DREADS NOW N SHAKE EMM
good Job Ubisoft
I got excited and thought it launched today lmao
Idk about this one
Yesssss
Pretty bold of them to just release GOTY 24 in January
Hahaha no
MMMMMMMMMMMMMMMM!!!! Demo is download as I type this comment. 🔥🔥🔥🔥🔥🔥
Another W from Ubisoft Montpellier!
What kind of joke is this? Is now the Prince Of Persia from Wakanda? Where are the traps and the riddles?
Well it’s not really a joke,
I just discovered @jpino528 that the main protagonist of this game is a warrior from The Immortal who must rescue the prince by traveling to the cursed city.
I found it on Wikipedia.
Commenting on every NoA TH-cam upload until Nintendo rolls back or significantly changes their community tournament guidelines
Comment # 114
If you have other ideas on how to share my thoughts with Nintendo (because yes, I do recognize over 100 comments in they probably won’t listen to a repeated comment), I am open to suggestions.
Prior Suggestions + Current Status:
) Write a letter to Nintendo - Sent, awaiting reply. Contents of the letter can be found in the first reply.
) Email Nintendo - Currently procrastinating (I have no shame)
) Call Nintendo Support - Still considering effectiveness, leaning towards not worth it
) Make death threats? - Can’t believe I have to say this, but absolutely not, please nobody do this
TLDR on my stance; I am not against there being guidelines, I just think the current ones aren't good and could be changed for the better.
Dear Nintendo,
I am writing to you today regarding your Community Tournament Guidelines. Put simply, I am not a fan of them. While I do think that there is merit to the idea of having community tournament guidelines, I disagree with some of the restrictions you’ve included. Below are some of the issues I take with it, along with questions about it, and suggestions for ways to improve it. I hope whoever receives this letter will take the time to read through it, potentially pass it along to those in charge of these guidelines, and maybe respond back with answers to some of the questions.
Firstly, the participant restriction. “Tournaments may include up to 200 Participants for in-person tournaments or up to 300 Participants for online tournaments.” Why limit the number of participants? I can sort of see a reason to limit the in-person number, what with COVID and all that, but I can’t think of a single reason why there should be a cap on the online number, at least on your end. On the end of tournament organizers, I could understand them capping it due to only wanting the tournament to run for a certain amount of time, or not having enough people available to moderate a tournament of large size, but I don’t see any reason why you’d want the number of participants capped. Additionally, the recently released Splatoon 3 Tournament Manager allows the amount of teams per tournament to be capped at 512, or up to 2048 individual players. Since the manager requires you to read and agree to the Community Tournament Guidelines before creating a tournament, this runs counter to the cap on participants that you yourself have put into the guidelines. If you could elaborate on A) why there is a participant cap, and B) why Splatoon 3’s Tournament Manager breaks it, it would be greatly appreciated. Alternatively, removing the online cap altogether and just letting the tournament organizers decide themselves would also work. Side note: the workaround described in Q12 of the Frequently Asked Questions is neat, but sometimes tournaments are only able to get a venue for a single day, making it entirely impossible for those tournaments to run. It would definitely be a better solution to just not have a cap in the first place.
Next, disclosing accounting. “Organizers collecting fees must publicly disclose all accounting related to the costs of hosting the event promptly, including entry fees, admission fees, and prizes distributed by posting them on a website and/or on social media accessible to everyone.” This is a bit unclear. Do they just need to declare those three items, listed, or do they also need to declare other things such as amount they are paying the venue to be able to host the tournament there, or the costs of equipment like the systems or monitors they’re bringing, or the cost of gas for traveling to the venue? This part definitely needs a clearer definition. If it’s only the three things directly stated in the guidelines, I’m perfectly fine with it. If it requires you to disclose backend information, stuff participants likely wouldn’t normally be concerned with, I see no reason for it to stay that way.
Following up on that point, sponsorships. “When hosting a Community Tournament, Organizers may not receive goods, services, money, etc., from third parties as sponsors.” Additionally, lower down in the guidelines, “Nintendo Games may not be used for Community Tournaments that…Have sponsors or that advertise or promote any entity, products or services”, and from Q3 in the Frequently Asked Questions, “Tournaments that are not permitted by these guidelines include but are not limited to…Tournaments that receive goods or money from third parties, such as sponsors.” I must again ask, why? What is the purpose of banning sponsorships outright? I’d understand requiring any sponsors to be disclosed, or requiring the sponsorship be used exclusively for covering the costs of organizing the tournament and towards prizing (and thus limiting it through the $10000 of cash prizes per year rule), but I don’t see any good reason to ban them completely. I’d suggest removing the ban and instead implementing limits on them. Something like what Capcom has for their “Street Fighter V Community License Agreement for the Americas” would work. “The sponsorship contributions must not exceed $6,000 USD per Event” and “The total sponsorship contributions within any given 12-month period must not exceed $30,000 USD” seem like reasonable limitations.
These next 3 are relatively minor things, but I still wanted to cover them. First off, “The names of Community Tournaments may not contain Nintendo trademarks or IP, such as Nintendo’s company name, logo, product or service names such as game titles, names adopted from Nintendo Games such as character names . This includes any shortened or modified uses of Nintendo trademarks or IP.” This is restated again in Q6 of the Frequently Asked Questions, and Q2 even expands on it by stating “it is not permitted to use Nintendo game logos, character images, game images, music, or sound effects for community tournament promotions, venue decorations, or venue background music.” I do understand why this one is here, I’m just not a fan of it, especially the last part about shortened or modified uses. When the tournament doesn’t have multiple games from different franchises featured, using recognizable phrases or imagery related to the games featured is a quick and easy way to help people understand what is featured at the tournament. For example, there’s very few people who are familiar with the Super Smash Bros. series that wouldn’t immediately understand what the focus of Super Smash Con is. I’m not going to push too much on this one, I know Nintendo is very protective of its Intellectual Property, but please consider changing or removing this guideline.
Secondly, I wanted to get a brief clarification regarding linking the guidelines. “The Organizer posts the following notices on-site and on tournament websites and other promotional materials: “Terms for participating in and viewing Community Tournaments using Nintendo Games” accompanied with [URL for Nintendo Support article on Community Tournament Guidelines]”. I don’t actually have a problem with this one, just two questions for clarification. Would a QR code work as a substitute for the URL? Would copying the contents of the article into the posts or printing out the article for physical materials work as a substitute for the URL? Not a major thing if the answer to either of those is “No”, but the clarity would be appreciated.
Lastly, I wanted to cover the guidelines regarding sale of food, beverages, and merchandise. As stated in Q3 of the Frequently Asked Questions section, “Tournaments that are not permitted by these guidelines include but are not limited to…Tournaments involving the sale of food, beverages, or merchandise.” I’m confused by this one. Is it only banning the tournament organizers from selling these things themselves, or is it banning all sale of food, beverages, or merchandise on the premises? If the former, understandable. If the latter, why??? I get merchandise, in almost every case it’d either be resellers or unlicensed merchandise so I see the vision there, and I could understand a ban on alcohol, but all food and drinks? I know of many tournaments, including ones under your arbitrary participant cap, that regularly last from lunchtime to after dark. While it is usually fully possible to leave the venue and just grab some food from somewhere else, I don’t see any reason to ban people from selling food or drinks on the venue.
Moving on to the final thing I wanted to cover, from Q16, “Tournaments that are illegal or could be viewed as offensive or otherwise inappropriate include, but are not limited to, tournaments that [include]…Use of game consoles, accessories, and software not licensed by Nintendo.” Consoles and software I can fully agree with, my one concern from this fall with “accessories”. Many competitors use 3rd party controllers, for reasons ranging from competitive advantage to comfort to accessibility. While I do agree that there should be some limitations on what can be used, I’d much prefer it to be in regards to what each controller can do - something like “no simultaneous horizontal inputs, no turbo buttons, no macro buttons” - rather than limiting controllers entirely. There are already some problems with inclusivity in competitive gaming, please don’t let this be another barrier for people.
Now, I do understand that it is unlikely that I will receive a response to this letter. As stated on the guidelines, “Nintendo will not respond to individual inquiries regarding the guidelines or Q&A.” Despite this, I am still sending this to you, in hopes that someone will hear my questions and requests. After all, if I don’t send something there’s a 0% chance my questions or requests will get answered, while sending this at least has the chance that you, the person reading this, will disregard the above. Still, even if you don’t respond to my inquiry, I hope you are able to address my concerns moving forwards. Thank you for your time reading this.
Sincerely,
A concerned fan
Buy shares and attend a shareholders meeting. They'll probably listen to you.
@@reiswindy Cool idea, I’ll let you know when I have money to burn for buying Nintendo stocks and taking a trip to Japan just to ask them to change their guidelines. Unfortunately I am not Nick Robinson, so that will probably take a while.
If the developers have played simphony of the night + metroid we are safe
Great game
Ummmm..,..
Uber nice 🎉
❤ Prince of Persia 1989 ❤ imbattibile
Flag down @@Personthatexists for cyber bullying