Dungeon Design 101: The Art of Storytelling

แชร์
ฝัง
  • เผยแพร่เมื่อ 31 พ.ค. 2024
  • This video takes a look at how to design better stories for your adventures, through the lens of the Wizard of Oz as a memorization tool. While aimed at newer DM's and players, there should be content valuable for experienced players as well.
    #dnd #adnd2e #TTRPG #Dwarvenforge
  • เกม

ความคิดเห็น • 6

  • @CrimsonCreed-ct5dk
    @CrimsonCreed-ct5dk 23 วันที่ผ่านมา +1

    Great program. Keep it coming. Love the shirt!

    • @booksbricksandboards783
      @booksbricksandboards783  23 วันที่ผ่านมา

      Thanks brother. You keep watching and commenting, I’ll keep churning them out 😉

  • @macoppy6571
    @macoppy6571 28 วันที่ผ่านมา +2

    Pathfinding == Linear Adventure design is high effort and requires lots of trust and good faith by all players. These guidelines are strong for reinforcement of mutual faith and trust at the table.

  • @deeebeee1758
    @deeebeee1758 27 วันที่ผ่านมา +2

    This is a good one. Structures to draw on when putting a session or a campaign together are very useful. I feel like this could be developed as an article. Do you have a blog? Am I just an old fashioned Gen Xer who thinks in magazine more than video?
    Also the detail about your son climbing the fountain is awesome. I loved when my kids were little and did outside the box things with deep, deep gravitas. :)

    • @booksbricksandboards783
      @booksbricksandboards783  27 วันที่ผ่านมา +1

      lol. You know, the written word is actually my comfort zone… I do TH-cam not because of my screen presence (lol), but because that is where the audience is. I write 2-3 sermons a month, plus I have written training manuals, policy and procedures, interview guidelines, modules, and more emails than I can count. I also do a semi-blog, monthly or so, LinkedIn inspirational post. I feel like I can reach the most people via TH-cam, but that is why I also try to share my creations via PDF upon request. Thanks for your continued patronship!