Saving Private Sweden - a Civilization 6 Disaster Save File
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- เผยแพร่เมื่อ 29 ส.ค. 2024
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Send your files to: Disaster Save Files: PotatoMcWhiskey+CivDisasters@gmail.com
Include the phrase "BIG CHUNGUS" or it will be filtered.
as the viewer who sent the save file, thank you very much for having it a go! I went to turn 50 to give up the religion to build more archer and saved the early war myself, but the late game with 8 cities and 400 culture on turn 300 and australia(on the other continent) winning science just is unstoppable. I also tried to conquer my continent with mass producing military but eventually failed because they have better units.
At last I tried going for science myself and it worked! the geothermal helped a lot on campus. I spied on australia for boosts and won on turn 328.
also it feels so unfair to let scotland and australia share one continent and four players share the other
Conquering you continent is not something you do on a whim, you have to decide to do it some 30 to 50 turns before you attack. A few weeks ago, I was playing as sweden and realized that I didn't have enough land to secure a win. So, I built some 10 spearmen and 5 catapults, then bee-lined the techs for carolean and bombards, while saving gold to upgrade them. Once everything fell into place, the AI couldn't really counter, and as those units were starting to get weak, I already had the civic to combine them into corps, which gave them more staying power.
Also, 8 cities is very winnable if you laser focus on science, get audience chamber, and highly productive cities, but that's hard if you're new to deity.
Finally, on deity, you should win around turn 250. By turn 300 a few AI will have completed the tech tree and will eventually win science.
how did you get the chariots?
@@PoeticMistakes meteors
As a deity only player for the last few years, science victories are all about the research facility and powering them up with industrial zones. Potato has been instrumental in my early civ learning and he gave me the confidence to try deity my fist time through.
Please note, you did pick a tough civ and spawned in a very uncomfortable location. Most civ players would have easily rerolled this start.
After producing a disaster save of his own, Potato looks to his viewers for inspiration for future disasters.
Potato: "I'll sell this to Arabia because I'm not going to go to war with them."
Potato 3 seconds later: "I'll upvote this military emergency because I'd like to go to war with Arabia to liberate Valetta"
Never change ya ol' spud.
Same " look at all these boosts we can get with free eureka" then proceeds to ignore the boost for celestial navigation about 3 turns after that :D
@@JoeHardacre It's not a mistake if you do it too fast to notice it being a mistake
Love the disaster files.
I think people who struggle to understand the "inertia" of the game and predict where things are going should consider playing civs that make a lot of gold. Gold allows you to immediately complete tasks and pivot quickly when needed.
That is my preferred way to play, but it might be the best way to play for people who have struggle controlling game momentum.
That or civs that can make use of faith for varied purposes, especially if you play with secret societies
Oh, so that's why i'm so good with economic civs
@@bungalo50 Yes, I only didn't mention it because faith is a little bit harder to use than gold. It's usage is more limited and you need more game knowledge to maximize your benefit. When used correctly faith is absolutely OP though.
Yeah I’m only about 150 hrs in so pretty new to the game but I’ve had most success funding my culture/science/dom wins with a strong economy. Haven’t beat Diety yet but getting close. Can consistently beat Emperor.
I would argue that practicing with a handicap will handicap your learning. The best way to learn how to use and change inertia in Civ would be an early game production civ like the Cree. Every one of their abilities is aligned with gameplay basics. Unique scout teaches map exploration (always useful), Unique improvement teaches tile improvement early and often (always useful), Traders are super powerful and a bonus to trade teaches trade based economy (usually necessary), Alliance bonuses incentivize diplomacy (very powerful for most games).
Everything Unique ability of the Cree pushes players to master the basics, and then choose a victory condition towards the middle of the game. This reinforces the basics of Civ (food, production, expansion) without confounding factors like unique districts that railroad other civs. Once the Cree have their baseline cities up and running, they can choose any victory condition from a base of strength, which is quite typically the optimal way to play most civs.
I rely on gold way too much because I get bored with optimizing everything past about medieval era and gold is a crutch that fixes poor planning. I think it is a very powerful strategy, but is easy to use for convenience which removes the natural mechanics to force players to make choices for the future and build their own inertia.
I'd honestly love to see you continue this game because I'm invested now
Yes I’d also like that.
re: the Chariot, you get a Heavy Chariot by finding a meteor early in the game - that's your free military unit
I absolutely lost it at how you ended 40 turns later with your capital also 1 turn away from getting taken.
A related idea Potato - it's pretty fair your last Ludwig game turned out to be a disaster save. It would be cool for you to save your own file and show how you could have played it differently to avoid the inevitable loss after your forever war with Maya.
I love the disaster save files! I’m guessing the Chariots came from meteorites, as I believe those give you a heavy chariot even if you haven’t unlocked them.
I didn't think of that!
41:10 "I wasn't expecting my scout to get brutally murdered."
Why not? I was. Barbarian Quadriremes are _assholes._
Potato is that kind of superhero that saves you from a car before it can hit you but accidentally breaks your arm doing it.
So he's basically Hancock.
Disater saves is back. Great series, love it
Now THIS is the Potato I love watching! I love that you are diversifying your channel, but hotdog, this is the content I love from you! Keep on truckin' and thanks for the old school Potato video!
Maybe a cool idea would be to do like follow up episodes on disaster saves, maybe that after getting into a playable position you return the save file and then continue playing and at some point down the line when you both have finished then sort of compare notes and see how both of you continued on after it. Does sound like a bit of work, but also might be interesting and lets the audience see how this story ends as well.
Love the disaster saves! ❤️
The satisfaction you get when Potato is actually pronouncing his cities correctly…
New potato video insane
Man, love the variation you're able to procide with your Civ content. This was also a great and enteratining episode! Well done!
I was pleasantly surprised to hear your decent pronunciation of city names this episode! Except Västerås, that one was still a mess. Västerås is pronounced like "Westeros", but with a V instead of a W.
Hahaha the ending is hilarious. Nice (almost?) save, Potato.
I'd love to see Potato finish to the end, but he should get to a salvageable point, then return the file to the originator first, then continue.
One downside of chopping everything is that if you have a lot of unforested flat land you're more likely to get droughts. I've had this where I keep getting droughts until I can replant woods in the areas
I don't even play Civ6 anymore but those disaster save file videos are so good and interesting that it's a waste not to watch them. Keep it up Potato!
Always been loving the disaster series, really glad to be seeing a new one. ❤️
"I've saved your game."
40 turns later,
"I don't think I saved your game, but I had a blast! I love you all very much, buh-bye!"
Classic Potato. 😂😂
😂
@@PotatoMcWhiskey Should've saved the game with (Unsaved) in the name at that point really lol
Really love disaster files! It’s neat seeing how others have started their first 50 turns and how you can decipher intent and the best path forward. I liked the attempts at religion prior to pivoting away, too
OMG YES ITS DISASTER TIIME, I LOVE THESE VIDEOS. As a deity player that can usally win, these videos really help me to improve my game
Man, you really got into roleplaying modern Sweden there.
🥔 my dude, you just made my Friday after a long week, thank you.
Love these!!
I appreciate the pronunciation of these Swedish cities!
Thanks so much for the Mod list, feels like a new better game! I wish I could subcribe a second time to extra support you haha
Would 10/10 watch more of these
idk if im mishearing or what, but at the start you said that the submission was from [name]
and then reading the message, they ask to be called by [different name]? why not use the name they asked for at the start?
He might have mispronounced it the first time? But yeah, a little weird
Might also have been reading from the submission and just read one name from the top of the submission and then read out the submission and didn't pay quite enough attention to the request to use the other name.
Yeah, at the start he called the viewer "Alice", then they asked to be called "Alex", probably just a slip of the tongue.
Alice, i probably just mispronounced
However, ARABIA appeared *thumbnail picture of Ethiopian cavalry*
Great video, really enjoy the disaster saves
Potato you have a great source of material for videos, just once a week make a video on a disaster save file, call it salvation saturday.
One optimisation you neglected was delaying getting era score until the dark age had started. Saving those points so as to try for an heroic age would have been worth mentioning at least.
9:51 "You don't need a religion to win a faith game" 🤔
I think he wanted to say "a culture game".
@@Th3Beh0ldeR oh I know, I just find it funny he “corrected” himself from that
Glad to see a disaster save!
The day will be saved by a potato! ❤
i love these pls keep them coming
When all your Cities are pronounced "Something-Chopping", you know, what is coming next...
Love the disaster save videos
By the way, in reference to the 2 heavy chariots before they unlocked chariots
Probably found a pair of meteor impact sites, they give you the best heavy cav unit you can get
Can you make the Yogcast play Ozymandias again? That was hilarious.
First disaster 1. Picking sweden
Top tier thumbnail
"I've went 40 turns over what I said I would, and I will cobtinue because I am having a good time" true Civ lifer that comment.
from disaster to disaster! :D
Love this series
I only tried one Deity game on four-leaf-clover yet. Won it by scumsaving to path-block other settlers in the map central as Suleiman the magnificent and then go full Domination. Still was damn close as Peter/Russia tried Religious, needing only one more city to win at a point.
Even with good heroes (Herkules, Himiko) and barbarians demolishing Wu Zeitan.
When I won I simultaniously felt great and dirty, due to the scumsave and luck.
Give it a try on Deity guys, it's really managable if you replay some turns and know what you will go up to :)
I’ll allow it. I’m assuming you’re rage quitting a lot with Terra Invicta. I can wait.
Farms are marginal improvements, but farm triangles are fire.
Two save your disaster files after each other!!
-_- saving stockholm sounds catchier but i see what you did there
Amazing video! Is there a general pace in expanding/growing. For example: By turn 30 I should have xyz? By turn 50 I should have xyz? I always feel like I am out paced or I need to go faster.
1 city every 10 turns until you finish settling 😊
7:40 the holy site was placed there because they wanted Mahabodhi Temple
There was like ominous movement by menilik calvary on 12 o clock for 2-3turns clear signa of invasion 😂
"you don't need a religion to win a religion game" potato 2023
Chariots without the tech are probably from meteorite pickups
Drink every time potato butchers on pronouncing jonshoping
Valetta has fallen 😔 billions must pray
Love these
Yay civ!
They may have gotten the H. Chariot from Meteorite Craters.
Chariots likely came from meteorite sites
Definitely going for a religion with Ethiopia as your neighbor on deity isn't a solid choice UNLESS you are planning to fight for a religious victory as your win condition, because otherwise you'll spend the whole damn game trying to stop him from converting. Arabia is a mixed bag, I've had games where they didn't get a religion and they were happy that I spread mine to them, but I've never had a game with Ethiopia as a neighbor where I went for a religion and it didn't devolve into a holy war.
0:01 no image flipping around? I'm madder than I've ever been! 😡🙃
Sounds like sweden irl
You leave Montréal alone!
Would have slightly crippling yourself with training gpt for gold to buy the Prophet? Not sure if it would have been enough
Trading*
At 11:33 why not settle the city off of fresh water and coast to put loyalty pressure on the single Arab city?
I cringed pretty hard when Ethiopia hates your guts and you sold the only 20 iron you're ever going to get because you got it from a stellar peace deal and have NONE of your own. You could've used that iron to make a Man at Arms, drastically increasing the combat strength of all your cities, instead of a little bit of gold to purchase a tile or whatever you blew it on. Chopping flat land woods is also not worth it in the early game. Chops on a hill are excellent because you can place a mine on it afterwards. If you save a woods on flat grassland you could have a 2 food 3 production tile with a lumber mill in the early game. Instead of a dead 2 food tile that's not worth working until conservation, and 90 production immediately. Production is good to have now but not if it neuters a city for the rest of the game because you have no hills. In comparison that flatland lumber mill is going to significantly bolster that city's production throughout 80% of a 200 turn game, and only takes 15% of the game to pay off the lost chop. Lumber mills do improve with tech too you know. Also jungle isn't ALWAYS a great chop. Leaving jungle on a plantation tile isn't a bad idea for +1 food. A banana plantation for example will always have at least 3 food on it early game, and like Potato says, a 3 food +whatever else tile is WAY better than a 2 food tile and the same. Because it's either counting towards surplus growth or covering the deficit population cost of a 1 food 4 production plains mine. (Apprenticeship)
Im playing on emporer difficulty. Still learning the mechanics. Prince got boring in the late game.
I picked japan and wanted to just have a religion. My first religious game.
I have canada above me and Ethiopia below me. So far it seems i got a religion before Ethiopia because it says they will fall to my religion. Ancient era just ended. I have 3 cities and i can possibly place one other. I see I'm gonna have to pull out the samurai and clear a path.
not improving the furs has made me so angy :( poor foxes
"you do not need a religion in order to win a faith game"
What shortcut keys to open legend keys on map???
Civ 7 better have alien invasions
At this point just restart my friend
Surprised you didn't call this one Stockholm Syndrome 😂
Going hard on religion was the abysmal mistake of the save in the first place. The original player should have scouted Ethopia and Arabia by like...turn 15 with how close they are to their capital. Both of those are *extremely* religious civs, going for religion in proximity to them is an absolute waste of time and turns 70+ showed off why: they drowned you in an infinite deluge of missionaries. Holding your own religion was an absolute impossibility, should have instantly pivoted to campuses in preparation for a little manifest destiny before settling into a culture game.
Where nuzelock?
Isn’t it a better idea to NOT go religion in a culture game? You get a -50% tourism penalty against civs that don’t follow the same religion so you kind of then have to win a religion victory anyway.
“Arabia”
Forcing religion is bad most of the time, especially when Arabia is in the game. I only try to get religion if I can have a good faith generation early game and will beeline it before anything else. Late start on religion against deity will only hinder your empire's overall development.
31:44
First