Thank you very much! Glad to be able to help! I do recommend getting more comfortable with nodes though. They're not that bad once you get the swing of things
this is amazing although, instead of subdividing and deleting the vertices; you could've added a noise texture and connected it to the alpha. Which could also work
@@ultraboy99x noise tex -> color ramp ( choose colors you want , i think you have to leave blacks as black so there is no color and it makes rays) -> into color...
SEROUSLY COOL MAN! thank you!! always wondered how to do it. not too fast nor too slow unlike most tuts who are either sonic or a freaking snail made for complete begginners who havent even run the 'ware. thanks a lot for this perfect tut
is there any other ways to improve the quality of the volumetric spotlight, there seems to be a bit of distortion, not sure if that is how they are suppose to look or it would look better in cycles
You have to create a Light probe - irradiance volume that encompases the object the light emits light and objects tha the light hits, then under render properties and under indirect lighting press bake indirect lighting, I think
It works fine but... when I apply the volume scatter I lose all my object's shadows. I have the volume light but lose all the shadows created from that light.
I want to make sun rays, but I after I tried adding volumetric scattering like you did, it made my scene black, very dark in general. Changing the settings didn't help, so I guess it's for indoors scenes only?
Yeah, it creates a type of "fog" that clouds and darkens the area. For sunrays, try creating a spotlight looking image with blurred edges and using Import Images as Planes (be sure to make it emission) to create a similar effect :) th-cam.com/video/mc8Ws9Ngjx8/w-d-xo.html
as noob learning Blender.. i'm at a point where i spent about 1-2 days on a nice setup.. but with a lot of particle systems.. (for a forest) I tried volumetrics but i can only use cycles cause of how i wanted it to look.... But I cant get the right settings to get that nice god rays... And it takes so long to test each scenario out with the volumetrics
Haha! I hate it! It's terrible. Only good for creating things IN Blender. Horrible for importing anything in Blender. Like this : th-cam.com/video/OYPKXI3dFr4/w-d-xo.html The difference it outstanding :/
Can you upload this blend please? My english is not enough to understand you. :( .... amazing tutorial you give me a hope for my scenarios, however thanks
I want to know this as well, did you figure out anything yet? I have just one light I want to have this beam effect to, the rest are okay as they are but this method dramatically changes my scene's look.
Is there anyway to do the same effect without volumetric? I wanna do those long city lights towards the sky that can be seen from a distance. Volumetric dissapears when you get far from the light.
Question: How *to* add *light.* Legit, I go into my search bar and search how to add lighting in blender 2.8, yet all I find are these videos where "How to make bloom effect" or "the lights abilities" and other stuff. How do I add Lighting? I'm completely stressing out.
When I'm using white, I HAVE to switch, since Filmic gives everything a yellow tint - it messes up the solid white color. As for this video, I can't remember the exact reason... but I know there was one :D
Not gonna lie... when I did that - I freaked myself out while I was talking... so I changed the lighting setup o_o *No joke*. Spooked myself, and I didn't even want to mention it... ... ... :D
I don't remake people's videos. Never seen it. I don't watch his videos. It's just a video about making godrays. He's not the only one who makes Blender tutorials, it's a typical technique :)
Amazing...a tutorial that actually explains what it purports to explain. That worked quite nicely.
Great to hear!
lol I have a sun in my scene and... it looks like someone gassed the place
This was the closest video I could find to achieving this with no nodes. I hate nodes. But I was able to use this for a workaround. I dig it.
Thank you very much! Glad to be able to help! I do recommend getting more comfortable with nodes though. They're not that bad once you get the swing of things
@@TutsByKai I didnt use nodes in 3ds max and im not starting now lol just not my thing. I can achieve all the same things without them.
Most underrated channel on YT
Thanks a lot for this man... been going crazy finding how to do this!
Thank YOU! Very glad you finally found something to help ya out! :)
this is amazing although, instead of subdividing and deleting the vertices; you could've added a noise texture and connected it to the alpha. Which could also work
Super helpful!
Using a texture (like a noise) to control the color of the lamp should make a same godray effect but I don t know if it works in Eevee.
You can probably still do that - but this is a pretty neat way too :D
How do you add a noise to a lamp color???
@@ultraboy99x noise tex -> color ramp ( choose colors you want , i think you have to leave blacks as black so there is no color and it makes rays) -> into color...
Now that is cool effect! Thanks.
Thanks dude!
I luv u, thanks for making this video!
SEROUSLY COOL MAN! thank you!! always wondered how to do it. not too fast nor too slow unlike most tuts who are either sonic or a freaking snail made for complete begginners who havent even run the 'ware. thanks a lot for this perfect tut
I really really appreciate that pal! Thank you for taking the time to say all that. Comments like these keep me motivated 💯
is there any other ways to improve the quality of the volumetric spotlight, there seems to be a bit of distortion, not sure if that is how they are suppose to look or it would look better in cycles
go to >scene and click on volumetric and choose the px size,the smaller the number the more detail it gets
@@Inkxo3D I LOVE YOU
that is super easy and really helpful thanks
OMG it worked thank u so much
Glad it helped ya out!
Thank you
This is cool, but is there a way to have this effect on one light in the scene while having another light that isn’t affected by this?
Thank you so much mate!
good tutorial
just does nothing for me followed it exactly
e: doesnt work with emission just lamps
Planes no longer emit light since 2.8 :/
@@TutsByKai they do in cycles! just not eevee.
You have to create a Light probe - irradiance volume that encompases the object the light emits light and objects tha the light hits, then under render properties and under indirect lighting press bake indirect lighting,
I think
@@TutsByKai Exactly same problem, read your comment after trying for 1,5hours......
This looks great! Great video.
wow thank you
tysm for this! it was helpful! 👍
THANK YOU
this is so cool, thank you so much!
very cool and useful, thanks
Thanks pal!
Much thanks Kai very handy to know.
Anytime my friend! :)
Very smart, thanks for the tutorial. This is exactly what I am looking for, a fake studio lighting fog effect
Loved it!
Can you make on only on one light source?
It works fine but... when I apply the volume scatter I lose all my object's shadows. I have the volume light but lose all the shadows created from that light.
I want to make sun rays, but I after I tried adding volumetric scattering like you did, it made my scene black, very dark in general. Changing the settings didn't help, so I guess it's for indoors scenes only?
same problem here
Yeah, it creates a type of "fog" that clouds and darkens the area. For sunrays, try creating a spotlight looking image with blurred edges and using Import Images as Planes (be sure to make it emission) to create a similar effect :) th-cam.com/video/mc8Ws9Ngjx8/w-d-xo.html
@@TutsByKai thanks I'll check it out
nice bro i have seen one more video of you and its help me thx
The only person to turn of filmic
how do you add these kind of godrays to maybe green screen footage? is it possible to do it in blender?
you could use a transparent background instead :)
as noob learning Blender.. i'm at a point where i spent about 1-2 days on a nice setup.. but with a lot of particle systems.. (for a forest) I tried volumetrics but i can only use cycles cause of how i wanted it to look.... But I cant get the right settings to get that nice god rays... And it takes so long to test each scenario out with the volumetrics
Turning off filmic!? SACRILEGE!!!
Haha! I hate it! It's terrible. Only good for creating things IN Blender. Horrible for importing anything in Blender. Like this : th-cam.com/video/OYPKXI3dFr4/w-d-xo.html The difference it outstanding :/
Absolutly nessesery to add dust effect))
Yup!
Thank you very much
nice thank you
Thank YOU!
my entire background and everything in it jsut turns grey (depending what colour i use) when i add the volume scatter. Any help?
Very helpful, thank you!
Yay! Glad you enjoyed :)
I think i might have a problem doing this after changing my background color for once, kinda sad, i really wanted to use it in my project
Top!
this man speaking nasa scientist
Imma scientist.
Oh you could use this for like a ocean and stuff right?
That could potentially work! Would look pretty awesome too! *thinks of Finding Nemo*
you could use a transparent cloud texture
Another cool way!
Can you upload this blend please? My english is not enough to understand you. :( .... amazing tutorial you give me a hope for my scenarios, however thanks
can you update it to 3.0 some isse with volumetric in Evee... hm everything is dark
it doesnt work for me bcos im using hdr too. do you know how to make it work even with hdr?
Is there a way to get only one light to do this?
I want to know this as well, did you figure out anything yet? I have just one light I want to have this beam effect to, the rest are okay as they are but this method dramatically changes my scene's look.
@@esscee96 yes you have to use render layers. Use this exact principal as In this video, but do it by using render layers
is it possible to get a black spotlight!!??!?
How to do that in cycles ??
Is there anyway to do the same effect without volumetric? I wanna do those long city lights towards the sky that can be seen from a distance. Volumetric dissapears when you get far from the light.
Mine didn't show up until I turned it to about 99999 w. Is there something wrong, or is this normal?
Depends on how far you are from the object / light source.
Please how do I make the spotlight rotate the in location I put it too
Tap R.
Vou usar para fazer meu logotipo
can light targets be linked or parented to objects?
Could you help me do something like this in cycles?
I can't find a up to date tutorial that works.
Should be pretty much the same in Cycles... you just can't see it real time :/
@@TutsByKai They don't show up in cycles. No light beams.
TutsByKai can you do a volumetric lighting please.
Tutorial please
I have 3 volumetric lighting videos already, but another one is coming out January 3rd.
how to ling a light to one object in blender 2.82 ?
Question:
How *to* add *light.*
Legit, I go into my search bar and search how to add lighting in blender 2.8, yet all I find are these videos where "How to make bloom effect" or "the lights abilities" and other stuff. How do I add Lighting? I'm completely stressing out.
Shift-A > Light :)
TutsByKai thank youuu!
Anytime!
what's wrong with the video? it won't play...
Works for me :o
same
same it wont play
It's a bug with Opera Browser :) i worked it out
Dez Kray oh it works with different browser! Thanks!!
Before, it do nothing. when i turning the light power to 1 GW now it works
That's pretty high, you may want to either move your camera closer, or turn down some of your node's settings!
Thanks alot for sharing :) , this helped me alot.
Awesome! I'm glad!
thx
Yes, nice. But all the environment is getting very foggy.
First haha sick i got it
Sweet! Congratulations my bro! :D Here's the heart, dude!
Goto hell dude...
Finally i have now a good scene as i liked....:)
Tq
No problem o.O
what to do if the spotlight does not work even after doing exactly what you did
Should work perfect. You're in Eevee right?
@@TutsByKai .. It worked, thanks. The only problem is that you you cannot put other other light properly because of the scattering c
Why would you switch away from filmic? It’s just better than default.
When I'm using white, I HAVE to switch, since Filmic gives everything a yellow tint - it messes up the solid white color. As for this video, I can't remember the exact reason... but I know there was one :D
NOTE THIS VIDEO CONTAINS DEVIL SUZZANE!
Not gonna lie... when I did that - I freaked myself out while I was talking... so I changed the lighting setup o_o *No joke*. Spooked myself, and I didn't even want to mention it... ... ... :D
@@TutsByKai XD Gr8 tut btw nice short n simple
Haha thank you very much! Glad you enjoyed it :)
it do nothing with me on latest blender
Should still work. It's not dependent on a specific version. It's just a plane that light shines through. Strange that it's not yielding results :/
@@TutsByKai may i knowing what your eevee settings?
I'm trying to make gotham city in roblox and I cant make it with the trashy roblox studio options
hey it didnt worked all just went black!!
i did ittttttttt thanks alot
Awesome! Glad you got it all sorted out :)
my lamp wont work at all:(
Oh no! Is the intensity up high enough?
@@TutsByKai thank for the response:) I ended up fixing it somehow, thank you!!
Awesome!
@@PotatoMaGobinus what did u do ? I have this problem as well
my lights look all chunky and square-like
so i cant use my envoiromntal texture now :(
You could probably get it to work if you hook up a mix node - or a math node :)
Dude, stop talking. I need to get out of fullscreen mode and hit the subscribe button.
LOL
"GodRay"
Yup.
it. does. not. APPEAR!
why are volumetrics in blender still that shite?!
You should have said that this is a update of BlenderGuru's Tutorial from 2014.. everything is almost identical.
I don't remake people's videos. Never seen it. I don't watch his videos. It's just a video about making godrays. He's not the only one who makes Blender tutorials, it's a typical technique :)
@@TutsByKai But everything is almost identical, even the trick about holes!
Well if you say so, then it might just be a coincidence, and nothing else.
Thank you so much