This is definitely the hardest 1v7 BGH, as terran D is OP and toss allows mind control. But it's of course much, much harder when they ling rush. Or even if they don't, having 2 regular toss (not the cannon bugged ones), 2 zergs, and 3 terrans far away is the hardest. For then you have to deal with zealots, which would just roll this D, and you'd have to have queens to defend against the masses of tanks for the entire game. You can't afford to get guards until you've taken out like 2-3 AI with drops first.
Interesting perspective. I think this player went for guardians maybe due to not having enough control with APM to micro queens broodlings? Having a knee-jerk reaction with range seemed to be the go-to in response to Terran siege-ing the entrance. This player was absolutely flying off the handlebars keeping up those defensive structures at the entrance, though. Lol They certainly held off the attacks well enough to win by the end (obviously). But to do this as zerg… that’s not easy.
Not really hard , I forgot which mode but same map , ai have so much mineral and gases. Which if they are terran.. they directly goes 7 barrack... And Zerg they goes directly 7 macro hatchery and so on.. it's like nonstop war..
Raccoon City, Lord of the Rings maps, madness maps, RPGs that took forever to transfer/DL to one another, Dawn of the Dead maps, Zombie Hotel, horror maps, Resident evil maps, and the list goes on and on and on...
He didn't have to worry about it in this game because of the 2 bugged toss; this allowed him sufficient D to tech to guards. Without that, you have to mass 12-16 queens to take out the tanks.
Free for all is just mayhem, though. Melee literally sets all AI allied to each other and focuses SQUARELY on the player. It’s WAY harder this way. What this player did AS ZERG was impressive - his APM was huge to keep up with everything.
Try to suggest some useful tips for his improvement then. I mean, after so many years, Starcraft I does not have a large player base anymore, and usually people who truely love this game should welcome any new/old players to join and share, whether they are good or bad in term of skills. Leaving comment like this will only push more people away, instead of making them improve.
This isn’t relevant to the discussion. You’re expressing what you would prefer to what was displayed as if that is effective criticism. If this is still about SC, then Melee is the ultimate test of skill between oneself versus 7 AI. In a free for all, there isn’t as much demand on the player to keep up.
This is definitely the hardest 1v7 BGH, as terran D is OP and toss allows mind control. But it's of course much, much harder when they ling rush. Or even if they don't, having 2 regular toss (not the cannon bugged ones), 2 zergs, and 3 terrans far away is the hardest. For then you have to deal with zealots, which would just roll this D, and you'd have to have queens to defend against the masses of tanks for the entire game. You can't afford to get guards until you've taken out like 2-3 AI with drops first.
Interesting perspective. I think this player went for guardians maybe due to not having enough control with APM to micro queens broodlings? Having a knee-jerk reaction with range seemed to be the go-to in response to Terran siege-ing the entrance. This player was absolutely flying off the handlebars keeping up those defensive structures at the entrance, though. Lol They certainly held off the attacks well enough to win by the end (obviously).
But to do this as zerg… that’s not easy.
Not really hard , I forgot which mode but same map , ai have so much mineral and gases. Which if they are terran.. they directly goes 7 barrack... And Zerg they goes directly 7 macro hatchery and so on.. it's like nonstop war..
"you require more minerals'
"Why do you think I keep ordering drones!"
We require more minerals......spawn more overlords....
Overlord: hiiiiaarry? Hiiaha.
“Who called in the fleet?” 😆
Эти фразы оседают глубоко в подсознании
Zerg guardians was one of my favorite zerg units. Long range and high attack, it's like a siege tank but flying lol.
Upgrades... upgrades. 50 minutes into the game and zerglings still have 0 attack.
shut up
This dudes APM was so high that he was able to micromanage around that. But i agree it would have helped.
Actually i'd expect them to get air attack upgrades with as much as they were used. In fact two dens pumping upgrades constantly.
why protoss did not attack u
This is what I often do as well. One advice is that you try to morph the hatchery into lair and hive. Way more effective for enterance barriercade.
right now i been playing zerg on hunter map not big now , it is much harder . you can try it .
Better vision as well.
I miss custom games man... starship troopers, dbz tower defense
Raccoon City, Lord of the Rings maps, madness maps, RPGs that took forever to transfer/DL to one another, Dawn of the Dead maps, Zombie Hotel, horror maps, Resident evil maps, and the list goes on and on and on...
I used to do this too all the time is this any different then it used to be? I used to only play if i got a corner spot
I forgot how badass the Zerg race sounds. More horrendous than sc2 Zerg.
Aggressive CPUs.
😂😂
Me imaginé que así son las invasiones Tiránidas de WH40k
if you say "we require more minerals" one more ti....
*WE REQUIRE MORE MINERALS*
ffffffffff
7 vs 1 was normal play for me and my friends 20 years ago
StarCraft 1 🖥️🎮👍👍👍👍
Sunken Colonies go 👅👅👅
27 people require more minerals and spawning more overlords...
афигенная заруба!!
Me pregunto si en otros mapas podrias ganar 1 vs 7
We all do this sometimes...amarite)
is this unlimited minerals and gas?
Terran dont use nucle?
從旁編打啊,ok,,selly,你的空軍空降
從
旁邊
the red zergs is the strongest zergs!
Use ur defence on ur colony bfore u built an army den attack
20 minutes in and no upgrades lollll
What if the computer uses tank ?
He didn't have to worry about it in this game because of the 2 bugged toss; this allowed him sufficient D to tech to guards. Without that, you have to mass 12-16 queens to take out the tanks.
The AI did use tanks. The player countered with muta’s and guardians whenever it happened.
The map should be with unlimited resources.
Free for all is better than mele
Free for all is just mayhem, though. Melee literally sets all AI allied to each other and focuses SQUARELY on the player. It’s WAY harder this way. What this player did AS ZERG was impressive - his APM was huge to keep up with everything.
*hatcherie noise*
빅헌터를 누가 못깨냐 ㅋㅋㅋㅋㅋㅋㅋㅋ
the indecision.....
Я щас компанию прохожу)
Здравствуйте, где можно найти эту игру?
All computer's hard difficult,,,
In broodwar, there wasn’t a way to set AI difficulty without the game being a UMS. AI difficulty was randomly assigned.
qual a necessidade de ficar clicando nas coisas 1 milhão de vezes sem ação nenhuma?!
never has seen a player with more useless clicks
Try to suggest some useful tips for his improvement then. I mean, after so many years, Starcraft I does not have a large player base anymore, and usually people who truely love this game should welcome any new/old players to join and share, whether they are good or bad in term of skills. Leaving comment like this will only push more people away, instead of making them improve.
@@circlebox3sc naturally decay, strategy genre is designed much less rewarding than royal battles or etc
@@circlebox3 Agreed. Spread positivity and welcoming.
This isn’t relevant to the discussion. You’re expressing what you would prefer to what was displayed as if that is effective criticism.
If this is still about SC, then Melee is the ultimate test of skill between oneself versus 7 AI. In a free for all, there isn’t as much demand on the player to keep up.
Не слабо!
Poor macro, poor micro, AND playing defensively as zerg...
the banality of BGH in all its glory
Скорость забыл увеличить. Нубас
И глаза закрыть.
*👍супер и привет от тренера по футболу!!!!!-!!!!!-!!!!!-!!!*
Изи
Easy
Weak defence
개못하네. 자원 무한에서 이정도 밖에 못하나? 업그레이드는 왜 안하고 컨트롤은 왜이리 형편없냐
Плохая оборона, много потерь, плохо организован войска, плохое ПВО, враги слишком тупые за исключением танков