1 Protoss vs 7 Computers (Starcraft Remastered)

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  • เผยแพร่เมื่อ 21 พ.ย. 2024

ความคิดเห็น • 227

  • @Salvothegamer
    @Salvothegamer 3 ปีที่แล้ว +441

    AI: "Poor, predictable Protoss, always spams Carriers"
    Protoss: "Good old Carriers, nothing beats that"

    • @tassadar9623
      @tassadar9623 2 ปีที่แล้ว +4

      And thas true ;)

    • @naff123
      @naff123 ปีที่แล้ว

      Corsair dragoon combo can fuck up carriers easy.
      Carriers are lazy

    • @USDebtCrisis
      @USDebtCrisis ปีที่แล้ว +5

      MASS CARRIERS = INSTANT WIN

    • @naff123
      @naff123 ปีที่แล้ว +9

      @@USDebtCrisis Not always! I've managed to overturn mass carriers with clever use of Valkyrie or Cloaked Wraiths or Archon mixed with Corsairs

    • @eli8444
      @eli8444 ปีที่แล้ว

      They sound pretty pissed off

  • @Conan_the_Based
    @Conan_the_Based 3 ปีที่แล้ว +270

    That Probe manning the defensive line single-handedly for half the game is definitely the MVP.
    Nice of you to retire him to a comfortable mineral harvesting life at 11:54.

    • @StuGames
      @StuGames  3 ปีที่แล้ว +46

      😁

    • @lquid8421
      @lquid8421 2 ปีที่แล้ว +10

      You observed really well :D Dont forget to mention that they put the miner squad in to the abiss to produce more carriers gehehehe

    • @casonator
      @casonator ปีที่แล้ว +8

      The little freedom dance he does is so fun :D

    • @jesusbritez3618
      @jesusbritez3618 7 หลายเดือนก่อน +2

      He back to the front lil later

  • @kaliek5281
    @kaliek5281 2 ปีที่แล้ว +99

    I love the two medics chilling in your base like: "Ya know, these protoss ain't half bad" for the longest damn time XD

  • @ReynasRaider
    @ReynasRaider 3 ปีที่แล้ว +217

    The classic zealots always appeal to me for some reason because of the sound they make when they attack

    • @HibiscusOrchid
      @HibiscusOrchid 2 ปีที่แล้ว +18

      Still not sure what is that sound. Kinda sounds like the zealots are snorting digustingly like a pig. Can never get it out of my head
      Edit: I'm referring to the grunting sound after the 2 slashes

    • @youuuuuuuuuuutube
      @youuuuuuuuuuutube 2 ปีที่แล้ว +15

      Yeah, they look and sound better in SC1 than in SC2.

    • @brondlini5459
      @brondlini5459 2 ปีที่แล้ว +1

      @@HibiscusOrchid They kinda sound like roaring tigers to me

    • @JaySea
      @JaySea 2 ปีที่แล้ว +4

      @@HibiscusOrchid They sound like clashing steel spikes hitting another metal object

    • @HibiscusOrchid
      @HibiscusOrchid 2 ปีที่แล้ว +5

      @@JaySea I'm referring to the 'grunting' sound after the clash

  • @wowditto
    @wowditto ปีที่แล้ว +6

    The way you werent focusing the Tanks that were seiged hurt my Heart

  • @RuanAntunes7
    @RuanAntunes7 2 ปีที่แล้ว +42

    Starcraft 2 is great but nothing beats these classic sound effects

  • @zergvsgenin
    @zergvsgenin 3 ปีที่แล้ว +65

    I swear, that bit where you aggroed red team with that Probe was like a damn CarBot scenario.

  • @majorpayne0195
    @majorpayne0195 3 ปีที่แล้ว +69

    When Im using protoss I always use mind control to Terran SCV and Zerg Drone and build a new army.

    • @owenlai1893
      @owenlai1893 3 ปีที่แล้ว +11

      Different supply count is pretty good

    • @tzeshern
      @tzeshern 3 ปีที่แล้ว +2

      @@owenlai1893 yup

  • @quym373
    @quym373 2 ปีที่แล้ว +50

    probe: what do you need?
    Stu: oh, I need you to attack enemy's bases.
    probe: what? are you running out of zealots.
    Stu: i haven't warp any in.
    probe: oh, ok.

  • @Pumkin932
    @Pumkin932 ปีที่แล้ว +12

    When the Probe said "Brr"
    I felt that.
    Shoutout to anyone still around who played a lot of Cat and Mouse custom games back in the day. Spent so many summer days as a kid playing that and bunker wars.

    • @skullvitch2
      @skullvitch2 ปีที่แล้ว

      Used to spend my days playing Raccoon City, the six player defense games (marine, turret, sunken, etc.) and all the Resident Evil UMS games.

  • @eclipsor7080
    @eclipsor7080 2 ปีที่แล้ว +38

    Ah, yes. Summoning all the carriers of the Golden Armada to crush 7 computers

  • @chainsawplayin
    @chainsawplayin 2 ปีที่แล้ว +25

    Virgin Terran SCV: takes an hour to build a single structure
    Chad Protoss Probe: Calls a turret warp and goes back to kiting the enemy infantry

    • @laionfedorchuk4374
      @laionfedorchuk4374 2 ปีที่แล้ว

      Ye

    • @L4evsk
      @L4evsk 2 ปีที่แล้ว +3

      Zerg drone: I don't build structures, I BECOME the structure!

  • @BoffinBrain
    @BoffinBrain 3 ปีที่แล้ว +24

    It appears that your warriors have engaged the enemy.

  • @ReynasRaider
    @ReynasRaider 3 ปีที่แล้ว +77

    Also the ai probably goes crazy because workers can stack, and if you get enough you can easily defeat most opponents with mass workers, it's a strategy that got banned from most tournaments

    • @joshuahudson2170
      @joshuahudson2170 2 ปีที่แล้ว +29

      It's a pretty simple programming oversight. When you attack with workers it pulls workers (sensible) but doesn't stop when you run away (not sensible--it should have a maximum guard range rather than chase you half way across the map).

    • @MainTopmastStaysail
      @MainTopmastStaysail 2 ปีที่แล้ว +6

      @@joshuahudson2170 It should also check that there's a significant number of attackers before it pulls workers. A single probe attacking your buildings is not a DefCon 1 situation.

    • @rexsales6552
      @rexsales6552 25 วันที่ผ่านมา +1

      Why keep a probe in the control group?

  • @m.a.packer5450
    @m.a.packer5450 3 ปีที่แล้ว +31

    I can almost hear Nicholas Cage screaming: "oh no, not the bees!"

  • @rocketrabbit4510
    @rocketrabbit4510 3 ปีที่แล้ว +43

    And for half the video I'm wondering: When is he gonna start Shields one? Ya know, as he's building his 5th Stargate.

  • @gigabytemon
    @gigabytemon 2 ปีที่แล้ว +8

    Probe: *attacks Barracks*
    Everyone in the Barracks, watching their entire economy disappear: 👁👄👁

  • @eclipsor7080
    @eclipsor7080 2 ปีที่แล้ว +7

    BTW thank you for showing this tactic!
    I am not the best BW player but I managed to pull off a 1(P) vs 3 computers(T,P,Z) on Blood Bath with this strategy.

  • @heathspencer8450
    @heathspencer8450 ปีที่แล้ว +18

    Serious props for creating a bottleneck and stonewalling multiple CPUs with the photon cannons, then completely ruining their shit with a carrier fleet. A well-fought victory. Hat's off to you, sir.

  • @Saren-yc1rk
    @Saren-yc1rk ปีที่แล้ว +8

    What can be better than 1 stargate warping 6 carriers?
    6 stargates warping 1 carrier!

  • @cm_x7235
    @cm_x7235 3 ปีที่แล้ว +39

    *Commander*
    “Hey man just chill for 10 seconds that grunt will spawn and take care of him.”
    *SCV* “I’m choosing violence”

  • @jacobzeba0137
    @jacobzeba0137 2 ปีที่แล้ว +6

    3:35 *attacks base with probe* Computer: "and I took that personally"

    • @jelome1989
      @jelome1989 3 หลายเดือนก่อน

      Lmao

  • @AC3handle
    @AC3handle 2 ปีที่แล้ว +8

    You know, this would be a LOT different game, where when the AI spots you're making carriers, the zerg players go into scourge mode.

  • @HighMojo
    @HighMojo 2 หลายเดือนก่อน

    That zergling rush nearly worked if not for the heroic probe that drew attention away from the photon cannon giving much needed space from being overwhelmed.

  • @HibiscusOrchid
    @HibiscusOrchid 2 ปีที่แล้ว +26

    2 questions:
    What's the purpose of the probe in your group?
    And how are you not facing endless waves of storming templars and lockdown ghosts? Everytime I play computer I face these issues

    • @Evarakeus
      @Evarakeus 2 ปีที่แล้ว +46

      In BW air units will tend to move in formation, unless the formation is too broken up for them to do so. Having that stuck probe in the group allows the carries to stack more easily, as with the probe so far away they'll never try to move in formation. It basically just makes micro easier

    • @npicard
      @npicard 2 ปีที่แล้ว +11

      @@Evarakeus you’re the hero of the comment section.

    • @fiandoperdana8385
      @fiandoperdana8385 2 ปีที่แล้ว +11

      Probe + Carrier makes your Carrier can be SH Micro-ed and attack multiple units (spread damage but having shorter attack range). Without this, Carrier will only attack single unit, which is a bit overkill and took longer to kill an entire army.

    • @GeonXP89
      @GeonXP89 2 ปีที่แล้ว +3

      I had no idea this existed either, that's great to know !

    • @darmocat
      @darmocat ปีที่แล้ว +2

      @ADITYA SIDHIQ PRATAMA I don't know for sure; but one of the reasons may be that in SC1 Overlords are detectors, so having Overlords with your Mutalisk swarm means no sneaky cloaked enemies to ruin your day.

  • @TheDaylon21
    @TheDaylon21 2 ปีที่แล้ว +3

    The hunters, love that map, used to do the same thing but not 7v1 just a huge free for all

  • @thassa5971
    @thassa5971 2 ปีที่แล้ว +5

    фотонь->батонь, игроки бронзы одобряют ♡

  • @theUnknown-oz9dh
    @theUnknown-oz9dh 7 หลายเดือนก่อน +1

    Probe backscratches a barracks!
    SCV's: And I took that personally!
    Still, that probe was such an ultimate troll throughout the early game! So funny! 😂😂😂

  • @darinladd5312
    @darinladd5312 ปีที่แล้ว

    That carrier transition happened *just* in time. Well-played.

  • @Discotechque
    @Discotechque 2 ปีที่แล้ว +3

    That one probe be like
    "Father I crave violence!"

  • @Splattattat7862
    @Splattattat7862 ปีที่แล้ว +3

    Glad to see the very high skill play is more or less identical to my 14-year old self's strategy when playing Protoss vs a bunch of computers (albeit, Stu does a much better job; he can win in about 25 minutes where it took me about an hour)

  • @charleswachunas1187
    @charleswachunas1187 2 ปีที่แล้ว +2

    Its just hard to watch siege tanks wonder around in range of photon canons and die

  • @xrogu3_sniip3rx81
    @xrogu3_sniip3rx81 11 หลายเดือนก่อน

    Oh man those sounds bring back memories. Miss this game so much!

  • @Billchu13
    @Billchu13 9 หลายเดือนก่อน +2

    Back in the day i would send probes to each base asap and poke them

  • @kimlnne4007
    @kimlnne4007 2 ปีที่แล้ว +3

    Amazing. I only play against two Ai and they always work together and that is to much for me to handle. But maybe I should try this tactic and just hope that it will work.

  • @Shishizurui
    @Shishizurui 11 หลายเดือนก่อน +1

    this person would have been scary to meet on battlenet in the 90s.

  • @estellebright2579
    @estellebright2579 3 ปีที่แล้ว +6

    For some odd reasons, my video starts at 18:43 smh, despite me not watching the video in any way until now.
    I’d say choke point is always nice when you know you will be outnumbered. And thankfully this is not against deep learning AI or else enemy will go skytoss/Terran/Zerg and the fight could be 100 times worse.
    Love there’s one probe lingering on one control group, never being removed from it.

    • @StuGames
      @StuGames  3 ปีที่แล้ว +7

      The probe is there on purpose, it's an old trick with air units in this game :)

    • @JorgeGFoto
      @JorgeGFoto 3 ปีที่แล้ว +2

      @@StuGames I was about to ask that, why is the probe in your control group?

    • @StuGames
      @StuGames  3 ปีที่แล้ว +10

      @@JorgeGFoto it makes the carriers stack on top of each other and allows you to micro them much easier

  • @Lotusfan11
    @Lotusfan11 11 หลายเดือนก่อน

    Those carriers remind me of when we are gonna get that 17 dollar minimum wage up and i watched the entire gameplay from beginning to end it was a fabulous gaming style and I learn a lot from you. Keep up the good work. Although my main race would have to be Terran and their ships lol.

  • @kylethomas9130
    @kylethomas9130 ปีที่แล้ว +1

    I like how medics are the only troops consistently getting past the cannons, shows where the AI's priorities are.

  • @diablobaal8738
    @diablobaal8738 2 ปีที่แล้ว

    Oh, I remember this map, long time ago I did it many times vs 7 cpus but on this map its very easy to defend.

  • @Caliburnz
    @Caliburnz 2 ปีที่แล้ว +7

    Jesus Christ I remember how unbelievably cheaty the AI is in the original

    • @akeyrtainment8507
      @akeyrtainment8507 2 ปีที่แล้ว +1

      Really? Does Brood War a bit easier?

    • @o0legos0o
      @o0legos0o ปีที่แล้ว +1

      Tried this on the original starcraft and it just isn't possible. Terrans make siege tanks faster and it is all over. They must spend more time in brood wars developing the army tech tree to get medics, same with zerg and lurkers.

  • @laionfedorchuk4374
    @laionfedorchuk4374 2 ปีที่แล้ว +1

    Ah yes the carrier spam that killed all 7 comps. That’s literally what I do on big game hunters

  • @KingTairun
    @KingTairun 2 ปีที่แล้ว +3

    funny how my AI opponents send invisible Wraith and ghosts to lock down my carriers

  • @ruhalajn
    @ruhalajn 25 วันที่ผ่านมา

    The original high T icon was so nasty. Wish they had kept it a bit more like that.

  • @KRawatXP2003
    @KRawatXP2003 3 หลายเดือนก่อน

    Two medics just chilling.

  • @digitalworms
    @digitalworms ปีที่แล้ว

    Man I love protoss! My name on StarCraft was protossinsalad! Big Game Hunters was awesome! I thought it was lame and use to try to back stab with 7 vs 1 comp to up ratios!

  • @alecto2877
    @alecto2877 3 ปีที่แล้ว +2

    3:37 You imagine your team color was black , LOL

  • @cybergothika6906
    @cybergothika6906 2 ปีที่แล้ว +1

    Just came in to say there is no ost like Protoss in any game with aliens. It feels interdimensional actually. I feel more okay with Terrans. Protoss they're not very good with defense so to speak, (you did a good old trick with pylons on the vertical) but to fool the A.I. its better to just place 3 each 5 squares, for anti-air. I usually barricade entrances and started producing air units as soon as possible. Good old epic days of chaos and destruction.

  • @seanlittle5487
    @seanlittle5487 2 หลายเดือนก่อน

    Man i miss doing 2v2v2v2 on hunters and big game hunters.

  • @party4keeps28
    @party4keeps28 3 ปีที่แล้ว +2

    I'm well spoken and described by others as intelligent but I cannot put in to words how awesome this is......

  • @Max.E.Danganan
    @Max.E.Danganan ปีที่แล้ว

    It's official. It is possible for a worker to singlehandedly bring down a whole economy.

  • @DRKALX
    @DRKALX 2 ปีที่แล้ว

    i remember when i was bored i sent a full batallion of Probes to the enemy base for Lols xd.

  • @kylethomas9130
    @kylethomas9130 ปีที่แล้ว

    Now I remember why I don't like playing Blue as Protoss, some buildings look like they're half dead.

  • @thomasbachmeier8055
    @thomasbachmeier8055 2 ปีที่แล้ว

    carrier attacks im jelly of, didnt know of this trick
    GG

  • @1984Phalanx
    @1984Phalanx 3 หลายเดือนก่อน

    Step 1: Build carriers
    Step 2: A-Move
    Step 3: Profit

  • @ghoohg551
    @ghoohg551 2 ปีที่แล้ว +1

    Was thinking you were going to MC one of reds scvs to get that 200 extra supply.

  • @synthwave_chad
    @synthwave_chad 3 ปีที่แล้ว +1

    I love your videos and they motivate me to shoot StarCraft 2 videos on tiktok! Thanks! Great game

  • @tzeshern
    @tzeshern 3 ปีที่แล้ว

    Nice..hope to see you do this again but next time mc both terean and Zerg plus dominate with 3 different armies xd

  • @DarkTemplar42
    @DarkTemplar42 3 ปีที่แล้ว

    when ever I play against seven computers, I always have to use cheats! XD! You make it look easy!

  • @fumirokugen576
    @fumirokugen576 2 ปีที่แล้ว

    exactly how i play protoss in campaign, turtle cannon wall into dt or carrier.

  • @AndersonWave17
    @AndersonWave17 ปีที่แล้ว

    So he pretty much lead with Defense cannons until he could get Carriers. The Templars and the Scionic Storm thing I beastly

  • @henrysue123
    @henrysue123 3 ปีที่แล้ว +4

    Mind control terran and zero,then 1p 1z 1t vs 7 cpu

  • @L4evsk
    @L4evsk 2 ปีที่แล้ว +3

    3:38 - I've seen real world workers go insane as well, when a thitrd-party worker tries to apply tools on their hardware, doing some damage 🙂
    Also, what's the purpose of including a blocked drone\burrowed lurker in a stack of combat units?
    P.S.: never mind, answered earlier, stacking trick.

  • @kosmonarrat
    @kosmonarrat 3 ปีที่แล้ว +7

    Why do you keep a probe in your command group with the carriers?

    • @StuGames
      @StuGames  3 ปีที่แล้ว +17

      it makes the carriers stack on top of each other and allows you to micro them much easier

  • @The_whales
    @The_whales 3 ปีที่แล้ว +1

    What’s better? Spend some money on attacking workers inside a base
    Or attack a building and them go nuts trying to kill that one worker and die form cannons

  • @jamesbianco7805
    @jamesbianco7805 ปีที่แล้ว +1

    Try again without glitching the AI 😂😂

  • @Neondler
    @Neondler ปีที่แล้ว

    gotta say good job stu for beating 7 bots with protoss (btw i cant even beat 2🤣)

  • @thecookingshorts
    @thecookingshorts 7 หลายเดือนก่อน

    fkd up red in the beginning lmao

  • @JohnSmith-pb7cn
    @JohnSmith-pb7cn 2 ปีที่แล้ว

    Nice tower defence :)

  • @darmocat
    @darmocat ปีที่แล้ว +1

    Is there a reason why no one ever attacked the ONE pylon powering the photon cannon defensive?

    • @wowditto
      @wowditto ปีที่แล้ว

      Well thats ai, They are programmed to attack the ones attacking them so yea

  • @WolfgerLion
    @WolfgerLion 2 ปีที่แล้ว

    think u can do one where u control 3 races? (Mind control a terran and zerg worker and make a united base)?

  • @Friggazee
    @Friggazee 2 ปีที่แล้ว +1

    Poor red Terran. Didn't kill anything.

  • @Halicos93
    @Halicos93 2 ปีที่แล้ว

    Executor Nral would be proud.

  • @alexbarac
    @alexbarac 2 ปีที่แล้ว

    Back in the day, zerg used to build queens and defilers and ultras

  • @macdjord
    @macdjord ปีที่แล้ว +1

    What was the purpose of including a worker in every control-group of carriers?

  • @youuuuuuuuuuutube
    @youuuuuuuuuuutube 2 ปีที่แล้ว

    Well done.

  • @D2SProductions
    @D2SProductions ปีที่แล้ว

    I'm not good enough yet to try 1 vs 7, just doing 1 vs 1 against the computer the computer usually has Ghosts with Lockdown waiting for me at their bases, doesn't stop all of my Carriers, but a few get hit by it. I'm really surprised that I didn't see a single Carrier of yours get hit by Lockdown.

  • @Zatzzo
    @Zatzzo 2 ปีที่แล้ว +1

    why is there always a probe grouped in with the carriers?

  • @joelleet554
    @joelleet554 ปีที่แล้ว +1

    3 hp probe MVP 🙂

  • @babciewkapciach3133
    @babciewkapciach3133 3 ปีที่แล้ว

    You should have go that "use map settings" mode on BGH map with insane PC they doing more trouble with building wall

  • @tyfyh622
    @tyfyh622 ปีที่แล้ว +1

    24:24 how did you see that lurker???

  • @jenz4577
    @jenz4577 6 หลายเดือนก่อน

    Probe is Top G

  • @atcandotherthings4985
    @atcandotherthings4985 2 ปีที่แล้ว +2

    Wait how did he blockade so perfectly he never gets flanked or face endless waves of zealots/zerglings?

    • @zacharyzoellner6526
      @zacharyzoellner6526 ปีที่แล้ว +1

      They kind of did, he just has so many turrets they just mowed them down the second they step foot near his base.

    • @wowditto
      @wowditto ปีที่แล้ว +1

      @@zacharyzoellner6526 The Flank, they only got about 5marines out, But before that, he had a worker touch his strcuture and that breaks the AI The entire workers chase you down and he did it mulitple times so they had no minerals for marines, and the last of hte scvs chased him again when he hit their base so they had no economy to build more scv so that was the end of them

  • @Twistedstar0320
    @Twistedstar0320 ปีที่แล้ว

    Why do you keep a probe on the carrier groups?

  • @bobbybkh1471
    @bobbybkh1471 หลายเดือนก่อน

    I wonder why the medics just go into your base, and chill? XD

  • @alexanderbs328
    @alexanderbs328 3 หลายเดือนก่อน

    Победить всех батонами эта очень хорошая стратегия

  • @АндрейФевралёв-я6т
    @АндрейФевралёв-я6т ปีที่แล้ว +1

    Map look like a little disbalanced. White, brown, orange, red have ground-safe secondary resource spots (m+g). Yellow have secondary minerals, emerald have dangerous two way opened m+g, violet wide opened m, and blue have nothing but the need for early attacks to get at least some resources

  • @Mr.Burgundy
    @Mr.Burgundy 3 ปีที่แล้ว +1

    Фотонь-батонь... классека

  • @ATLballer
    @ATLballer 6 หลายเดือนก่อน

    very nice

  • @bigsmall246
    @bigsmall246 2 ปีที่แล้ว +1

    Did you notice you had a probe in your control group the whole game?

    • @StuGames
      @StuGames  2 ปีที่แล้ว +5

      it's intended, it lets you control air units better =)

  • @chiseen
    @chiseen ปีที่แล้ว

    what's the fastest time to create a lurker? or AIs just don't favor that?

  • @jenz4577
    @jenz4577 6 หลายเดือนก่อน

    Why you not make the thing that makes them invisible?

  • @ТарасБерезняк-д6ы
    @ТарасБерезняк-д6ы 2 ปีที่แล้ว

    For what did you add stucked probe to carrier group?

    • @StuGames
      @StuGames  2 ปีที่แล้ว

      It makes the carriers clump up together when you move them around!

  • @vid1887
    @vid1887 2 ปีที่แล้ว

    24:24 how the carriers detect the burrowed lurker? doesn't you need an observer? at 24:35 they also detect spider mines

    • @justanoob12321
      @justanoob12321 2 ปีที่แล้ว +3

      Defeated player's units are always visible, even if they are cloaked/burrowed

  • @zacharyzoellner6526
    @zacharyzoellner6526 ปีที่แล้ว

    Amazing, you made this look easy.

  • @joshuahudson2170
    @joshuahudson2170 2 ปีที่แล้ว +1

    What does he get out of keeping the trapped probe in the carrier group?

    • @neotimekeeper6592
      @neotimekeeper6592 2 ปีที่แล้ว

      I guess he brought the Probe with the Carrier group so that burrowed ground attackers like Zergling will unburrow, allowing the Carriers to kill them.

    • @neotimekeeper6592
      @neotimekeeper6592 2 ปีที่แล้ว

      But he could have used an Observer to detect cloaked or burrowed units.
      I do not understand why he would use a Probe instead of an Observer, but hey, maybe I am looking too much, so take what I said with a grain of salt.

    • @thekiss2083
      @thekiss2083 4 หลายเดือนก่อน

      I think it allows the air units to stack up more easily. Ordinarily air units are coded not to stack up, but including a unit that can't move is a way around that coding.

    • @joshuahudson2170
      @joshuahudson2170 4 หลายเดือนก่อน

      @@thekiss2083 Which would make sense for any air unit _except the carrier_. With the carrier due to its indirect attack you'd rather it doesn't stack.

  • @Jktu000000
    @Jktu000000 3 ปีที่แล้ว

    * applause *

  • @НиколайЕмельянчук
    @НиколайЕмельянчук 2 ปีที่แล้ว +2

    Фотонь, батонь

  • @jonathanford9354
    @jonathanford9354 ปีที่แล้ว

    So what is the reason for having one probe in the group of carriers?

  • @thewittyusername
    @thewittyusername ปีที่แล้ว

    How did you find this gameplay footage of me from the 2003???