Honestly, i'm kinda glad it's a grind. (Still needs slight adjustments though) Racing games these days give you everything right away. Plus random online lobby car meets/cruises are fun and pretty common since you earn decent xp/cash from "skill points" from free-drive
@@D3VYN3 yeah, the fact that it's grindy is good. It's just that it's a little too grindy because its economy is still based on a free-to-play mobile game's economy.
1 it cost 20 bucks is a car game for car guys, role playing weirdos have ton of games to role play dialogues and shit. 2) cheat engine/WeMod=no grind, everyone uses this and their mom. 3) i play by myself with randoms, and have a lot of fun on Touge Paradise, roaming the city, of drifting that giant Circle K gas station, its a game with an obvious target audience, we dont need no lore, no nonsense, just VROOM VROOM!
I find the part where the fule and the tire are consumable while the boost is rechargeable a bit odd. Like having them as consumables in my opinion makes it more of a strategic and economic decision and fits into other mechanics better.
I think it's mostly just cause that's how they've done it since they introduced tire wear. That, or if we had to pay for it to refill, the game would have extreme repercussions. Think about it, Nitrous is a necessary thing when you're racing in this game (Traffic, AI, Blind corners, hell, honest mistakes), so if you had to pay for it, it'd have to be adjusted to be more like fuel in terms of its rate of consumption. And *that* would necessitate a new balancing for most of the races in general.
@@PhoenixTwoFiftySix nitrous in racing games has always been a one time purchase, when we purchase the upgrade. Doing it otherwise it's not for better immersion, just creates an inconvenience
@@davidaugustofc2574 Well, to be fair it is more realistic to have Nitrous refills cost money, but you're right, Nitrous is a refilling staple of any arcade racer after Hot Pursuit 2.
One thing I noticed is that the tachometers don't make a ton of sense for sports cars. Most cars' redline are at 5500-6500 like a bunch of diesels or work trucks. If you switch to the interior camera, its a completely different redline on some cars and the rev counter will be way off. Really weird, notice how some of the cars don't even sound like they're fully revving before you modify the camshaft. Really weird oversight for a game with so much attention to detail lol
To be fair, JDM: Rise of the Scorpion also borrows heavily from NFS Heat. Project Cars 3 borrowed its UI from the Forza Horizon series. Hell, the UI in NFS Heat and NFS Unbound also looks like it was inspired by Forza Horizon's UI.
@@CyanRooper everyone seems to copy from Forza these days, but it doesn't make it any less frustrating. I wish racing games had personality again. Atm every open world game seems the same
why are car game makers allergic to challenging themselves with gameplay and ideas? Is it because of the car licences being expensive and thus the decisions for these games being made in a boardroom? I dont know
As the mobile version player I agree with u it's fcking frustrating but I personally feel tht the racing tires is the Most insulting thing about this game, seriously the difference in performance between sport and racing tires is too jaring u think dev intentionally put it for player to buy it with real money if their too lazy
People are complaining about the price... It's only £15, your Netflix cost £11 a month, what are these guys talking about, I honestly don't understand, NFS cost at least £50 for the standard edition. People also don't understand CaX Technology is a small company not a big one, people are expecting way too much for nothing, to the complainers: go and create a better game... The game is good and gives me NFSU2 and 2015 vibe.
1) CarX Drift sold insane numbers and the studio isnt that “small”, they might be even bigger than criterion lol (in terms of the budget and ppl) 2) You can pickup unbound for 7 bucks on sale, or any other nfs that’s still being sold. I love the physics and the map in CarX street but i cant call it a good game. It feels like a bunch of assets dumped together, it tries to hide obv copying by saying “its’a tribute”. The soundtrack is… weird, there is no stylistic direction this ost tries to paint and the “sigma phonk” shit just pisses me off when i hear it. I WANT to like this game, because i enjoy it sometimes, but i can’t. And the ai voice stuff is just horrendous
@@laurant420 unbound is a 2 years old game now, obviously it's discontinued, I bought Heat for £2.99 2 years ago. My point is this is a fresh game for no money, they developed the game for years and they are mostly getting hate, I don't know how much you reis their Facebook posts, but most people are hating only.
I gotta say,my opinion on this game improved alot as i played it,and is imo worth the price (i especially enjoy max traffic and the ai difficulty reminds me of midnight club 3 a bit)
8:55 Nalak is on that leaderboard lol, a very competitive Forza Horizon player who forms part of the 1% club. 😅 That aside I think 20 bucks for a game like this is alright though the economy I feel needs to be tweaked a little so you can have more to play around with. I guess that and the fuel/tire wear is the only things I have nitpicks with, you already have to deal with expensive parts and cars why would they add something like this that drains even more money from you. I think it's an okay game but I'm on the spectrum of not seeing the hype with this I guess, just my opinion. Thanks for reviewing the game, you and Sharicite are always cooking with your uploads!
The AI definitely needs some work. It can sometimes be a challenge completing a race without being pit-maneuvered, punted into a corner, or run off the road by the other racers. Traffic needs a small rework too, like every car blasts through intersections where a normal person would at least slow down or they turn right onto a road from the passing lane. And the economy, as everyone has already mentioned, definitely needs a rework. Either beef up the race rewards or decrease the price of everything.
I think overall its a good game for the money. I get the feeling that the map was partly inspired by San Fransokyo from Big Hero 6. IMO instead of adding collectibles like neon flamingos for the player to find they should instead have crates of money for the players to find out in the map to help make the game a little less grindy. I actually like the fact that its grindy and doesn't shower the player with cars but unfortunately the in-game economy is still based on a free-to-play mobile game's economy so it needs a little work. Instead of using AI art and voices they should have just hired an actual artist to make comic book style cutscenes similar to how a game like JDM: Rise of the Scorpion uses manga style comic book cutscenes to tell the story. The car sounds also need some work. And I think that CarX Drift had more cars than this game so I find it odd how not all of those cars made it to this game like the FC RX7 for example. None of the cars are licensed so it's not like there's a licensing issue preventing them from adding all the cars from their previous games.
honestly i see the racing AI as a true simulation of what its like to race against real people. No lane awareness. little car control. HUGE corrections across an entire road (just to put you into a tree and dead stop you) Also, I feel like the traffic settings are unique, and hardset, for each race. I play with traffic at maximum setting. The chaos is... palpable. Although rest assured, the traffic density on the highway in freeroam and in a race is VASTLY different. So even setting traffic to 0, i imagine would still include traffic in nearly every race. I really feel like the cars are placed in a very specific pattern and are to be considered as shortcuts. Splitting the gap between the wall and that ONE FUCKING CAR THAT IS ALWAYS TAKING THAT BLIND CORNER EVERY DAMN LAP... always gives me a decent way to gap second or catch up to first.
They could have hired an actual artist to make comic book style cutscenes like JDM: Rise of the Scorpion, for example. And that game is made by an indie developer so it's not like indie racing game devs are somehow incapable of hiring actual artists.
can confirm, I saw a Russian guy playing this game the other day with Russian voices, and to say the acting difference is night & day is a bit of an understatement
Using AI pictures is one thing especially for indie studios... But bad AI voices is crossing any line. They delayed this game like 10 times and still couldn't afford 3-4 voice actors? I guess they invested everything in their 50 mobile games lol.
Im surprised that it has pink slip races the last time i saw that type was in midnight club la but the only difference was that they were part of the story, im glad this game made it as a race type
I find the traffic in this game is purposely placing traffic within your line, making it much more difficult, but honestly I like having a degree of difficulty, also the ai isn’t bricked where you can spin them out if they start to annoy you
If we don't push back against genAI slop by refunding, it'll give studios the signal they can keep doing it without consequences. Please don't let them do this shit.
I learned that, You have to upgrade all the engine parts relatively evenly. If you just throw a turbo onto the stock engine its going to accerlate rough, but if you change important stuff like the intake manifold, exhaust and spark plugs itll handle the boost alot more smoot h
Don't like the AI assets and the always online DRM. Glad it got cracked though so that I can actually own the game whenever the performance gets fixed lol...
Map is amazing, i've never played on a map like this. It has practically evertything you could ask for. Car models are great, the graphics are pretty good aswell. Physics are decent, cars get better with tuning but that has issues, drifting feels very nice and smooth imo. Carlist and customization is very solid and has the cars you expect and want, could use some more cars though. Economy is horrible, grinding and working to build your car is great, but you can feel how much of an afterthought it is on this game. I rarely even tune my cars because even that costs money after you've bought the parts needed, which also stops you in a way from really experiencing and playing around with the physics. The game simply not well done in terms of the economy, and alot of people who say this do want to work for their cars like it past games that modern games doesnt pull off as well. Story pretty much doesnt exist, you have the small talk at the start to set you up in the game and then it's gone, never to be found again. You get no context or info about every club you go up against so it never feels worth it or special to race against them. The races you can tell are still from a mobile game given how short some races can be, and the imo kinda weird points system the drift events have. Overall a solid 6/10 for me. Good game that could easily be a soild 7/10 if the economy wasnt as bad as it is.
I bought this game day one, been playing it since. Just abandoned it like 3 days ago, that's the life the game has. Everyone pushing this game will abandon it after 1 month, the game is boring, full of cheaters and there is no online racing. The game is literally a bad offline game
This biggest need is to fix the economy. You can't just move a microtransaction model into a non-microtransaction model. Other than that, I have faith in the devs to make the game right from past history with CarsX Online. The racing AI is annoying as they can barely touch you and send you flying or spinning and they bounce off you like you never touched them. They do also get affected by the traffic or wreck themselves into certain spots in races, which is funny. Cars being upgraded do matter and make them feel a lot better when driving. I have put in a lot of time and have enjoyed the game outside of the economy issue. I wish it had more of an actual story or why you are racing the other clubs. The unlimited boost is also a big issue and needs to be fixed in online races, especially for the leaderboards.
Yeah, I partly agree...but bro...its a game based around customising your car and you can hardly do that. you spend more racing, little time in the garage.
The mobile version of car x street I urge player to never and I mean never look at its direction. People think the monetization on PC is bad, oh boy wait till u see mobile. For me to buy a C2 car a racing turbo its gonna take not 10 not 20 not 30 but nearly 60 races with a c6 car if I get 3 place or higher. This is with a c6 car. If you starting new the chances are ur only getting 7th or 6th place in time trails which means your earning 300-500 bucks and the upgrade cost 127,000 so it will take u nearly 200+ races to get that upgrade. Car x technology should be shamed every day for such practices and noticed how I said racing turbo. Elite and ultimate cost over 120 gold which u can only get 1 per elite races with about a 2 hour wait time for low tier elite races or upto 6 hours for the high tier elite race yeah as far as I'm concerned most upgrades only go to racing which means my car will never be fast. Hack over half the performance is locked away on upgrades that cost 15 bucks a pop. This is why there are so many mobile hacker and for once I'm thankful they are cause this company dumped on us so I'm glad other are making their lives harder for wasting ours
I refunded it only cause the game is running so badly and my game looked like a game from 2011. Playing with a 12th gen i7 and 3070. I wish I could love it, but the game just looks bad.
I love the game, been at it for a few hours now, this is what i would consider NFS UNDERGROUND/HEAT Hybrid. This game brings me back straight nostalgia to when i used to switch on my PS2 at the weekends after school, whack on Linkin Park, race and modify my car. Love the map, love that arcade style handling mechanics, love the cheesy "ride and beat the best to get to the top" clichè story line. Love the in depth modifications you can do to your cars, tune it however you want to...for a sprinter, a dragger, for style or for drifting. With all those things said, the game also needs work and improvements. The economy needs reworking, i wouldn't put too much emphasis XP LEVEL gained but on the CASH income. You grind so much, that you want to whack on a body kit? Well...gotta think about it wisely or you'll be skint. Some of the prices are just ridiculous, so more ways to grind for cash would be welcome. Perhaps have the ability have passive income with some added content like...being able to set up races or something like that. Ai needs reworking, and voices need to be reworked. Would be awesome to have COPS to add a little bit of extra depth to the game also. MODS would also be welcome to expand our experience. Thats my 2 cents anyway.
The game is _really_ good, been playing for over 10 hours now. The graphics are _very_ beautiful and the map is _huge_ and diverse. The customization and diversity of cars are also big. It is a fun game to play. But it has _many_ issues. Currently the game is _very_ buggy and has tons of issues with the current biggest issue where you are stuck in map and can't do anything else. The handling is wonky and takes time to get used to. It is very arcadey yet you have a _huge_ variety of tuning to change the handling, which is quite the dissonance. The game isn't "a bit" too grindy. It is *_VERY_* grindy, _especially_ the premium currency. It is too expensive. While I enjoy the game so far, the bugs and the grinds are some HUGE minus points. My biggest *_HATE_* of this game is that you *_MUST_* be connected to WIFI to play it... but rumors have it that a future update will allow you to play without WIFI.
@@Rockport1911 they did. Game stuttering *significantly* lesser than before and runs smoother. Unfortunately the map stuck is still there. I haven't tried the *true* offline mode just yet. Gonna try that next time. Update: *true* offline still doesn't work.
@@UncleRJ I also encountered being stuck on the map after spawning in. For me tapping the clutch button ( even tho you are in Automatic mode) helps get the car going again, weird bug.
@@adlibbed2138 I would still recommend it. It is a very fun and very enjoyable game... If you don't mind the long list of negatives, that is. Tho it'd be better _after_ they do a massive overhaul.
got this the day it came out loved it but then it started to lag the ai was so hard to beat, was like facing forza drivers, traffic kept crashing into you and the eco system was such a grind where you was loosing money refueling after each time you retry. i do like the deliveries as its a break and stops the possible of soft locking yourself.
They rush ir because everyone are complaining about not release it sooner lol that game is still awesome and they will definitely work on it to give us much better
For 20 dollar game it is not. But for how much the fans and the early reviews hyping it. Like it's Better than any newer NFS. No it's definitely not stop glazing it. And to be fair no one bought Unbound for 70 dollar either but youtuber wanted to review it. Majority of Unbound player come from the people buying it during summer sales. They went as low as 10 dollar at some point ( I bought it when it was 20 dollar) The disappointment from normal people believing the shit their mobile fans hyping it up only to get a ported mobile game My biggest complain is the economy. The prize is to low. You could easily get 30K worth of prize money in one race in NFS heat and unbound
Tried the game with a Logitech wheel and it’s awful… at many moments the ffb just cuts out so when drifting the wheel would just have no resistance making it super hard not to over correct since I have no feedback
In case anyone finds this content a while after it's been released: The economy is much better as of v1.10, and they have removed the AI voices from the prolog, thought he elite currency is still hard to get. Performance is fine, and you can reach 120/144 fps+ with a decent mid-range system.
Talking about time gate, theres a bug on mobile version, idk if is know, is better executed on box transport, basically hit the car till it get to less than 10% durabilty, and on the last box deliver it at 40~60km it will hit the wall, the deliver will reset and u will get payed as well, is possible to do 3 times in a roll. 9hrs time skip and free 15k Ah foget to say that is better hit on the slowest velocity possible, because hit too fast may bug and will be only a black screen, and u will lost the deliver and have to wait again Sorry bout the bad english, cant think much now 😢
For anybody wondering if it’s worth it. Yes it is. Literally feels like og nfs and honestly gets me excited to see if they become the new nfs with how many elements reflect underground 1 and 2
It's not a disappointment, it has it's flaws most of which can be fixed if the developers listen to the community. People who complain about the grind have never played older nfs games and base their opinions on other's experiences with the game. Could be worse for 20$, and if you don't like it there's other racing games.
Got a question, are the club races glitched or something? I did the first one and now i am waiting for the timer of the elite race to end so i can do it, but seems like i can't join any other club races until i finish the first one? I thought it was a car requirement but no. I can't do the Union Underground club races.
For 20$! you can't do better, I just fire up this game and drive man this game is amazing so awesome and the devs keep making it even better thank you guys keep it up!!!
Just played for my own review. The game is awesome, Cool physics, nice night graphics, great inside view, some great rare cars. City full of traffic. It’s better than NFS Heat etc. The bad thing is SSD MANDATORY and huge overprice for Russia, it should be 1/4 if that price and not higher than TDUSC.
This game was heavily inspired by the unique NFS Underground 2 Modification, but for a game that suppose to be inspired by NFSU2 this game share similarity towards Unbound More than NFSU2 for a game that supposed to be inspired by Underground 2, the only race mode that exist in this game is Circuit, Sprint, And drift. And thats it. Meanwhile NFSU2 is unique not only because its modding scheme. But its race mode as well, The URL races, Street X, and The drag races.
Fun game. Easily the best mobile racing game. Great customization system and great tuning system. I highly recommend to anyone who finds themselves with spots of downtime throughout the day
Shame the PVP time trials have become a top tier of people running a certain mod with unlimited nos etc. Its a decent game for the price point. But due to the huge mobile grind mechanics, most people are using a so called mod to give money, coins and as previously said, unlimited nos.
This game feels uninspired AF. Everything looks like a bunch of elements from other games, the car animations from Heat, the hud from nfs 2015 for example. Then you have the fake cars with the real designs…. but then you add on top of everything the way they shamelessly STOLE body kit designs from small artists and acted like it was nothing is crazy to me. The use of ai is like the cherry on top of the cake. I won’t support games like this, ew.
@@Unchainedful if I want to mod my game and unlock everything, I would have played fhz 5 where everything is handed out to you at the beginning of the game; I want to progress in the game and do races, I don't want to do donuts for 1hr to lvl up by 5 lvls or spend 6 hours racing just to earn 20 street coins, I want a damn functioning game with a function progressions system.
This might be a long read for some but... I think what everyone (especially the younger generation of car gamers) fail to realize what matters is the "replayability" of car games an why some excel while others fail. No1 and I repeat no1 plays a car game for the story since most of the time it's rinse and repeat. (You drive there, find said antagonist that pushes the story forward which you guessed it, includes more driving and racing) once you beat the story 9 out of 10 you won't redo the story over again. All thats left is the open world and having to buy/customize all the cars. Once you've exhausted all the cars and found your favs, all thats really left is to enjoy/cruise with friends. THIS is the part that alot of tripleA car games fail at or they will have 1 thing but not the other. I'm looking at forza especially. Open world, private lobbys, LACKLUSTER customization. Meanwhile NFS has open world, "decent# customization, NO PRIVATE LOBBYS, or only 4player party's. Car X Street answers all of these issues albeit with a few mishaps (economy being one). When it's all said an done you get a massive open world with tunnels, mountains, city alleyways, parking garages, exceptional tuning from the ground up for drift, drag, track focus, etc and to top it off 16 player private lobbys to cruise, make vids, take photos an do actual dope shit. If you're upset that they didn't use real voice actors to push a "story" forward why are you really playing the game? It's clearly focused around car enthusiasts hence why they didn't get licensed cars (if they did theyre would be a lot less cars and hardly any of the old school jdm/edm cars we've all enjoyed). People complaining about traffic and ai racers almost as if they want them to just hand the win or they forget your illegally street racing. This would happen irl let's keep it 💯. Now the economy is understandable although I prefer to grind and earn versus receiving 50wheel spins for drifting a corner or losing a race. That being said I believe this to be one of the best street racing games since midnight club LA (2008) that caters to arcade/Sim fans alike. Yes they need to iron some stuff out but it hasn't been a month yet. Let them do what they got too and watch how Forza/NFS (the 2 dominate car racing franchise. Wont include Assetto Corsa since its only dope with mods on PC) change there tone. And to add insult to injury they made the game affordable for everyone. $20. TripleA games could never
Its 20$ and has more customization and cars than any other game out right now yeah the AI sucks yeah the grinding kind of sucks but for $20 I think it’s awesome
if you bought the deluxe edition on release (was only an extra 2 or 3 dollars) you get immediate access to a c3 convertible supra, allowing you to get a little money boost or you could want and upgrade it to higher c class for more money. Also highway runs with your fastest car will solve the leveling issue lol, spent probably 2-3hrs running back and forth and got to level 30
this is a far from perfect but amazing game. yes the economy is fucked up, just cheat. if you just wanna build cars with friends and tandem and cruise and shit its an amazing game. also keep in mind this is definitely not a finished version of the game it’s obvious.
if the car's body didn't feel so RIGID and STATIC this game might be actually great but it doesn't matter at which speeds you're driving the car itself always looks like its moving 0 MPH lmfao same issue I have with gran turismo games.. there is no movement to the body.. no vibrations.. no gravity effects..
Biggest flop I've seen as a car game. Boring? Boring is short. Full of cheaters, absolutely ded. You grind for a car then what? Nothing lol, you aren't using it for nun. Wtf is this!
Just a handful of changes/additions are needed and this is would be the nfs everyone's been asking for
Don't forget JDM!
There is a free version, rise of the scorpion.
The game has a wonderful scenery and handling, way better than any new NFS.
@@lucasgabrielgonsalves9626 played it. I enjoy carx more
It also needs a lot of optimization, I can barely get 60 fps on medium graphics
@@CaptainAwesome156 Weird. What are your specs? I get constant 75 fps locked.
so this game is a good game. IF
- You ignore the obvious ai generated stuff
- you don't mind grinding for hours
- have few friends to play with
Honestly, i'm kinda glad it's a grind. (Still needs slight adjustments though) Racing games these days give you everything right away.
Plus random online lobby car meets/cruises are fun and pretty common since you earn decent xp/cash from "skill points" from free-drive
@@D3VYN3 yeah, the fact that it's grindy is good. It's just that it's a little too grindy because its economy is still based on a free-to-play mobile game's economy.
performance is garbage for a mobile port so there's also that
1 it cost 20 bucks is a car game for car guys, role playing weirdos have ton of games to role play dialogues and shit.
2) cheat engine/WeMod=no grind, everyone uses this and their mom.
3) i play by myself with randoms, and have a lot of fun on Touge Paradise, roaming the city, of drifting that giant Circle K gas station, its a game with an obvious target audience, we dont need no lore, no nonsense, just VROOM VROOM!
@@jaemiura5526i see so many people saying that performance is garbage, what are your specs?
I find the part where the fule and the tire are consumable while the boost is rechargeable a bit odd.
Like having them as consumables in my opinion makes it more of a strategic and economic decision and fits into other mechanics better.
I think it's mostly just cause that's how they've done it since they introduced tire wear. That, or if we had to pay for it to refill, the game would have extreme repercussions.
Think about it, Nitrous is a necessary thing when you're racing in this game (Traffic, AI, Blind corners, hell, honest mistakes), so if you had to pay for it, it'd have to be adjusted to be more like fuel in terms of its rate of consumption. And *that* would necessitate a new balancing for most of the races in general.
@@PhoenixTwoFiftySix nitrous in racing games has always been a one time purchase, when we purchase the upgrade. Doing it otherwise it's not for better immersion, just creates an inconvenience
@@davidaugustofc2574 Well, to be fair it is more realistic to have Nitrous refills cost money, but you're right, Nitrous is a refilling staple of any arcade racer after Hot Pursuit 2.
I like having both tire and fuel consumption. I wish the boost didn't recharge though, but I can understand why they have it.
well it's a MOBILE game
One thing I noticed is that the tachometers don't make a ton of sense for sports cars. Most cars' redline are at 5500-6500 like a bunch of diesels or work trucks. If you switch to the interior camera, its a completely different redline on some cars and the rev counter will be way off. Really weird, notice how some of the cars don't even sound like they're fully revving before you modify the camshaft.
Really weird oversight for a game with so much attention to detail lol
game is the prime example of Style over substance.. however the more you look the more you'l realize that everything is a hacky mess
I'm amazed just how much this game looks like NFS Heat - So much that it borders on copying
To be fair, JDM: Rise of the Scorpion also borrows heavily from NFS Heat. Project Cars 3 borrowed its UI from the Forza Horizon series. Hell, the UI in NFS Heat and NFS Unbound also looks like it was inspired by Forza Horizon's UI.
@@CyanRooperUnbound reminds me more of Grid's but that's probably just because of the font choice
@@CyanRooper everyone seems to copy from Forza these days, but it doesn't make it any less frustrating. I wish racing games had personality again. Atm every open world game seems the same
@@KankaWasTaken even games are becoming like NPCs with not much uniqueness to differentiate themselves from each other.
why are car game makers allergic to challenging themselves with gameplay and ideas? Is it because of the car licences being expensive and thus the decisions for these games being made in a boardroom? I dont know
Honestly the game doesn't seem that bad.
Apart from the grind, that is.
As the mobile version player I agree with u it's fcking frustrating but I personally feel tht the racing tires is the Most insulting thing about this game, seriously the difference in performance between sport and racing tires is too jaring u think dev intentionally put it for player to buy it with real money if their too lazy
People are complaining about the price... It's only £15, your Netflix cost £11 a month, what are these guys talking about, I honestly don't understand, NFS cost at least £50 for the standard edition. People also don't understand CaX Technology is a small company not a big one, people are expecting way too much for nothing, to the complainers: go and create a better game... The game is good and gives me NFSU2 and 2015 vibe.
its the racing community my man, these guys have high expectations, while I'm just a simple person just enjoying a new racing game.
people are complaining about £15 on launch? for a new game that is a steal
1) CarX Drift sold insane numbers and the studio isnt that “small”, they might be even bigger than criterion lol (in terms of the budget and ppl)
2) You can pickup unbound for 7 bucks on sale, or any other nfs that’s still being sold.
I love the physics and the map in CarX street but i cant call it a good game. It feels like a bunch of assets dumped together, it tries to hide obv copying by saying “its’a tribute”. The soundtrack is… weird, there is no stylistic direction this ost tries to paint and the “sigma phonk” shit just pisses me off when i hear it.
I WANT to like this game, because i enjoy it sometimes, but i can’t. And the ai voice stuff is just horrendous
The game is good. The grippy feeling you can get is what i wanted in NFS Heat. The problems are performance and, maybe, the traffic.
@@laurant420 unbound is a 2 years old game now, obviously it's discontinued, I bought Heat for £2.99 2 years ago. My point is this is a fresh game for no money, they developed the game for years and they are mostly getting hate, I don't know how much you reis their Facebook posts, but most people are hating only.
I'm surprised they're able to get away with the models looking so much like the real thing. they're 1:1 with the real cars and only have fake names
I gotta say,my opinion on this game improved alot as i played it,and is imo worth the price (i especially enjoy max traffic and the ai difficulty reminds me of midnight club 3 a bit)
holy crap I just have to play this now
you're everywhere BlueTag ♥
No don't
The opponents ai is really gonna test your nerves.
Holy shit its that Ex-DK Beaver that reviews vidya games ✨
Why would you like to play this piece of garbage game while you have forza horizon lol
8:55 Nalak is on that leaderboard lol, a very competitive Forza Horizon player who forms part of the 1% club. 😅
That aside I think 20 bucks for a game like this is alright though the economy I feel needs to be tweaked a little so you can have more to play around with. I guess that and the fuel/tire wear is the only things I have nitpicks with, you already have to deal with expensive parts and cars why would they add something like this that drains even more money from you. I think it's an okay game but I'm on the spectrum of not seeing the hype with this I guess, just my opinion. Thanks for reviewing the game, you and Sharicite are always cooking with your uploads!
I expect this to be a “gud” video (iykyk)
Gud
Holy mowlers the gran turismo hat guy
G U D 👍
GUD
next video when?! Stop meatriding kuru, give us another masterpiece!
The AI definitely needs some work. It can sometimes be a challenge completing a race without being pit-maneuvered, punted into a corner, or run off the road by the other racers. Traffic needs a small rework too, like every car blasts through intersections where a normal person would at least slow down or they turn right onto a road from the passing lane. And the economy, as everyone has already mentioned, definitely needs a rework. Either beef up the race rewards or decrease the price of everything.
I think overall its a good game for the money.
I get the feeling that the map was partly inspired by San Fransokyo from Big Hero 6. IMO instead of adding collectibles like neon flamingos for the player to find they should instead have crates of money for the players to find out in the map to help make the game a little less grindy. I actually like the fact that its grindy and doesn't shower the player with cars but unfortunately the in-game economy is still based on a free-to-play mobile game's economy so it needs a little work.
Instead of using AI art and voices they should have just hired an actual artist to make comic book style cutscenes similar to how a game like JDM: Rise of the Scorpion uses manga style comic book cutscenes to tell the story.
The car sounds also need some work. And I think that CarX Drift had more cars than this game so I find it odd how not all of those cars made it to this game like the FC RX7 for example. None of the cars are licensed so it's not like there's a licensing issue preventing them from adding all the cars from their previous games.
honestly i see the racing AI as a true simulation of what its like to race against real people. No lane awareness. little car control. HUGE corrections across an entire road (just to put you into a tree and dead stop you)
Also, I feel like the traffic settings are unique, and hardset, for each race. I play with traffic at maximum setting. The chaos is... palpable. Although rest assured, the traffic density on the highway in freeroam and in a race is VASTLY different. So even setting traffic to 0, i imagine would still include traffic in nearly every race.
I really feel like the cars are placed in a very specific pattern and are to be considered as shortcuts. Splitting the gap between the wall and that ONE FUCKING CAR THAT IS ALWAYS TAKING THAT BLIND CORNER EVERY DAMN LAP... always gives me a decent way to gap second or catch up to first.
I have a theory of why CarX dev uses AI voice in this game. I think it have a connection of ban of doing business with Russian companies.
that doesnt make sense though, they could get voiceactors cheap on fiverr if they just tried to polish this game up a bit.
@@Pikez98 Fiverr is banned in Russia.
They could have hired an actual artist to make comic book style cutscenes like JDM: Rise of the Scorpion, for example. And that game is made by an indie developer so it's not like indie racing game devs are somehow incapable of hiring actual artists.
can confirm, I saw a Russian guy playing this game the other day with Russian voices, and to say the acting difference is night & day is a bit of an understatement
@@CyanRooperbro real car enthusiasts play this game we don’t care about that shit lol go play RuneScape if you want to role play
Nuh uh. Ai voices can never get so bad its good. Its just trash.
are the voices also AI?
@@_remblanc thay sound it
Where can I find these Ai voices? Been playing over 30hrs and haven’t heard them.
the presence of AI generated stuff is very disappointing ngl
Using AI pictures is one thing especially for indie studios... But bad AI voices is crossing any line.
They delayed this game like 10 times and still couldn't afford 3-4 voice actors? I guess they invested everything in their 50 mobile games lol.
If it were placeholder I'd understand but it's permanent. A no go from me.
@@Dany126PL Given how long they are present in the business, they must be able to afford real artists. For their caliber, it's simply inexcusable.
@@_remblanc We talk about company that is known from their weird development, they have like 20 mobile games lol.
who cares? it's just the intro.
Im surprised that it has pink slip races the last time i saw that type was in midnight club la but the only difference was that they were part of the story, im glad this game made it as a race type
I find the traffic in this game is purposely placing traffic within your line, making it much more difficult, but honestly I like having a degree of difficulty, also the ai isn’t bricked where you can spin them out if they start to annoy you
If we don't push back against genAI slop by refunding, it'll give studios the signal they can keep doing it without consequences. Please don't let them do this shit.
ngl, there isnt any dialouge apart from literally the beginning, and you can mute it, so for me at least, its really a nothing burger
Yeah no, once ai is there, there is no going back.
the AI 'slop' is neither here nor there. It has nothing to do with the game after the intro erm 'story'
yeah no reasonabe person wou stop playing a game they enjoy just because there are some ai voice lines in the tutorial of the game
Only cry babies would stop playing for a 20 minute prologue with AI voice.
I learned that, You have to upgrade all the engine parts relatively evenly. If you just throw a turbo onto the stock engine its going to accerlate rough, but if you change important stuff like the intake manifold, exhaust and spark plugs itll handle the boost alot more smoot h
haven't played yet but I like the idea of this system, hope it's been done well
It's mostly tuning the gear ratios that helps the most in this regard
Don't like the AI assets and the always online DRM. Glad it got cracked though so that I can actually own the game whenever the performance gets fixed lol...
..you can play the game offline
if it was always online it would be impossible to crack retard. it has offline
well I'm literally playing the game offline without issues, what are you on about?
i think once fix the economy in game..then the the games got good scope il wait for bits to be fixed and get it around xmas time
Map is amazing, i've never played on a map like this. It has practically evertything you could ask for.
Car models are great, the graphics are pretty good aswell.
Physics are decent, cars get better with tuning but that has issues, drifting feels very nice and smooth imo.
Carlist and customization is very solid and has the cars you expect and want, could use some more cars though.
Economy is horrible, grinding and working to build your car is great, but you can feel how much of an afterthought it is on this game. I rarely even tune my cars because even that costs money after you've bought the parts needed, which also stops you in a way from really experiencing and playing around with the physics. The game simply not well done in terms of the economy, and alot of people who say this do want to work for their cars like it past games that modern games doesnt pull off as well.
Story pretty much doesnt exist, you have the small talk at the start to set you up in the game and then it's gone, never to be found again. You get no context or info about every club you go up against so it never feels worth it or special to race against them.
The races you can tell are still from a mobile game given how short some races can be, and the imo kinda weird points system the drift events have.
Overall a solid 6/10 for me. Good game that could easily be a soild 7/10 if the economy wasnt as bad as it is.
8:43 awesome reference
2022? i thought this game just came out... anyways from what I've seen, playing NFS Heat is just simple better
I bought this game day one, been playing it since.
Just abandoned it like 3 days ago, that's the life the game has.
Everyone pushing this game will abandon it after 1 month, the game is boring, full of cheaters and there is no online racing.
The game is literally a bad offline game
This biggest need is to fix the economy. You can't just move a microtransaction model into a non-microtransaction model. Other than that, I have faith in the devs to make the game right from past history with CarsX Online. The racing AI is annoying as they can barely touch you and send you flying or spinning and they bounce off you like you never touched them. They do also get affected by the traffic or wreck themselves into certain spots in races, which is funny. Cars being upgraded do matter and make them feel a lot better when driving. I have put in a lot of time and have enjoyed the game outside of the economy issue. I wish it had more of an actual story or why you are racing the other clubs.
The unlimited boost is also a big issue and needs to be fixed in online races, especially for the leaderboards.
art of rally keeps on giving, ost is timeless.
Ridge racer music is always a win
Game is fine, beside the grinding part. It still manageable atleast, as long you dont waste anything from customization and upgrades.
Yeah, I partly agree...but bro...its a game based around customising your car and you can hardly do that. you spend more racing, little time in the garage.
The mobile version of car x street I urge player to never and I mean never look at its direction. People think the monetization on PC is bad, oh boy wait till u see mobile. For me to buy a C2 car a racing turbo its gonna take not 10 not 20 not 30 but nearly 60 races with a c6 car if I get 3 place or higher. This is with a c6 car. If you starting new the chances are ur only getting 7th or 6th place in time trails which means your earning 300-500 bucks and the upgrade cost 127,000 so it will take u nearly 200+ races to get that upgrade. Car x technology should be shamed every day for such practices and noticed how I said racing turbo. Elite and ultimate cost over 120 gold which u can only get 1 per elite races with about a 2 hour wait time for low tier elite races or upto 6 hours for the high tier elite race yeah as far as I'm concerned most upgrades only go to racing which means my car will never be fast. Hack over half the performance is locked away on upgrades that cost 15 bucks a pop. This is why there are so many mobile hacker and for once I'm thankful they are cause this company dumped on us so I'm glad other are making their lives harder for wasting ours
I refunded it only cause the game is running so badly and my game looked like a game from 2011. Playing with a 12th gen i7 and 3070. I wish I could love it, but the game just looks bad.
The game works awful but thats not the biggest issue it has...
I love the game, been at it for a few hours now, this is what i would consider NFS UNDERGROUND/HEAT Hybrid. This game brings me back straight nostalgia to when i used to switch on my PS2 at the weekends after school, whack on Linkin Park, race and modify my car. Love the map, love that arcade style handling mechanics, love the cheesy "ride and beat the best to get to the top" clichè story line. Love the in depth modifications you can do to your cars, tune it however you want to...for a sprinter, a dragger, for style or for drifting.
With all those things said, the game also needs work and improvements. The economy needs reworking, i wouldn't put too much emphasis XP LEVEL gained but on the CASH income. You grind so much, that you want to whack on a body kit? Well...gotta think about it wisely or you'll be skint. Some of the prices are just ridiculous, so more ways to grind for cash would be welcome. Perhaps have the ability have passive income with some added content like...being able to set up races or something like that.
Ai needs reworking, and voices need to be reworked. Would be awesome to have COPS to add a little bit of extra depth to the game also.
MODS would also be welcome to expand our experience.
Thats my 2 cents anyway.
The game is _really_ good, been playing for over 10 hours now. The graphics are _very_ beautiful and the map is _huge_ and diverse. The customization and diversity of cars are also big. It is a fun game to play.
But it has _many_ issues. Currently the game is _very_ buggy and has tons of issues with the current biggest issue where you are stuck in map and can't do anything else. The handling is wonky and takes time to get used to. It is very arcadey yet you have a _huge_ variety of tuning to change the handling, which is quite the dissonance. The game isn't "a bit" too grindy. It is *_VERY_* grindy, _especially_ the premium currency. It is too expensive.
While I enjoy the game so far, the bugs and the grinds are some HUGE minus points. My biggest *_HATE_* of this game is that you *_MUST_* be connected to WIFI to play it... but rumors have it that a future update will allow you to play without WIFI.
They released an update yesterday adressing a few thing. My Captain Jack version doesnt need an internet connection for single player...
@@Rockport1911 they did. Game stuttering *significantly* lesser than before and runs smoother. Unfortunately the map stuck is still there.
I haven't tried the *true* offline mode just yet. Gonna try that next time.
Update: *true* offline still doesn't work.
@@UncleRJ I also encountered being stuck on the map after spawning in. For me tapping the clutch button ( even tho you are in Automatic mode) helps get the car going again, weird bug.
oh well, guess it's another skip for me then :v
@@adlibbed2138 I would still recommend it. It is a very fun and very enjoyable game... If you don't mind the long list of negatives, that is.
Tho it'd be better _after_ they do a massive overhaul.
Really good review, thanks Dove!
Geez I remember this guy only had 1k views then despite such good commentary, good going man
Better value than the new TDUSC
So... They took mobile game rescale it and just removed microtransaction without changes to economy?
Good job, I bet these 10 delays was worth it.
got this the day it came out loved it but then it started to lag the ai was so hard to beat, was like facing forza drivers, traffic kept crashing into you and the eco system was such a grind where you was loosing money refueling after each time you retry. i do like the deliveries as its a break and stops the possible of soft locking yourself.
I play it on a wheel with the dash cam (wheel and hands off) and its feels so good justo go cruising around and racing. For me it is worth
*Yes, it was.*
For anyone looking to run this on mobile, make sure that you have fairly modern flagship. My Pixel 6A is on the struggle bus at minimum settings.
Why did the evo look so bad?
They rush ir because everyone are complaining about not release it sooner lol that game is still awesome and they will definitely work on it to give us much better
For 20 dollar game it is not. But for how much the fans and the early reviews hyping it. Like it's Better than any newer NFS. No it's definitely not stop glazing it. And to be fair no one bought Unbound for 70 dollar either but youtuber wanted to review it. Majority of Unbound player come from the people buying it during summer sales. They went as low as 10 dollar at some point ( I bought it when it was 20 dollar)
The disappointment from normal people believing the shit their mobile fans hyping it up only to get a ported mobile game
My biggest complain is the economy. The prize is to low. You could easily get 30K worth of prize money in one race in NFS heat and unbound
Tried the game with a Logitech wheel and it’s awful… at many moments the ffb just cuts out so when drifting the wheel would just have no resistance making it super hard not to over correct since I have no feedback
Only bad thing: you have to grind
Thats bad? For me its the best i remember old nfs start with bullshit and end with ur dream car
some turbofan wheels are especially made for matching liveries. whoops, there is no livery editor in your game.
In case anyone finds this content a while after it's been released:
The economy is much better as of v1.10, and they have removed the AI voices from the prolog, thought he elite currency is still hard to get. Performance is fine, and you can reach 120/144 fps+ with a decent mid-range system.
This game would be great on the Nintendo Switch as there is no competitor on the system.
Talking about time gate, theres a bug on mobile version, idk if is know, is better executed on box transport, basically hit the car till it get to less than 10% durabilty, and on the last box deliver it at 40~60km it will hit the wall, the deliver will reset and u will get payed as well, is possible to do 3 times in a roll.
9hrs time skip and free 15k
Ah foget to say that is better hit on the slowest velocity possible, because hit too fast may bug and will be only a black screen, and u will lost the deliver and have to wait again
Sorry bout the bad english, cant think much now 😢
the ultimate breakdown if you ask me, W dove yet again
For anybody wondering if it’s worth it. Yes it is. Literally feels like og nfs and honestly gets me excited to see if they become the new nfs with how many elements reflect underground 1 and 2
I got to say that the power curves are amazing if they are not just visuals.
It's not a disappointment, it has it's flaws most of which can be fixed if the developers listen to the community.
People who complain about the grind have never played older nfs games and base their opinions on other's experiences with the game.
Could be worse for 20$, and if you don't like it there's other racing games.
Which nfs games you talking about? And it's not about just grind ,it's about super boring grind ,I don't find these events enjoyable at all.
There's a police station in game, tho it never get used since they don't want to get sue by ea for making a cheap copy of nfs (nfs at home)
Got a question, are the club races glitched or something? I did the first one and now i am waiting for the timer of the elite race to end so i can do it, but seems like i can't join any other club races until i finish the first one? I thought it was a car requirement but no.
I can't do the Union Underground club races.
The Traffic slider seems to only affect free roam and not any races or missions.
For 20$! you can't do better, I just fire up this game and drive man this game is amazing so awesome and the devs keep making it even better thank you guys keep it up!!!
The one thing a really like is the griding ,for me its much better than something like forza that you get all the cars and the money to tune fast af.
Just played for my own review. The game is awesome, Cool physics, nice night graphics, great inside view, some great rare cars. City full of traffic. It’s better than NFS Heat etc. The bad thing is SSD MANDATORY and huge overprice for Russia, it should be 1/4 if that price and not higher than TDUSC.
This game was heavily inspired by the unique NFS Underground 2 Modification, but for a game that suppose to be inspired by NFSU2 this game share similarity towards Unbound More than NFSU2
for a game that supposed to be inspired by Underground 2, the only race mode that exist in this game is Circuit, Sprint, And drift. And thats it. Meanwhile NFSU2 is unique not only because its modding scheme. But its race mode as well, The URL races, Street X, and The drag races.
The freedrift events are one of the dumbest things I’ve seen in a car/drift game. 🤦♂️
Fun game. Easily the best mobile racing game. Great customization system and great tuning system. I highly recommend to anyone who finds themselves with spots of downtime throughout the day
Out of topic but anyone who works in city building ( is tht wht its called ? ) how realistic the city in this game is ? Is it possible in real life ?
Shame the PVP time trials have become a top tier of people running a certain mod with unlimited nos etc. Its a decent game for the price point. But due to the huge mobile grind mechanics, most people are using a so called mod to give money, coins and as previously said, unlimited nos.
This game feels uninspired AF. Everything looks like a bunch of elements from other games, the car animations from Heat, the hud from nfs 2015 for example. Then you have the fake cars with the real designs…. but then you add on top of everything the way they shamelessly STOLE body kit designs from small artists and acted like it was nothing is crazy to me. The use of ai is like the cherry on top of the cake. I won’t support games like this, ew.
The game looks cool, albeit its flaws. Imo looks better than Unbound on release
The game is good, but the low payouts, street coins and 1hr cooldowns for elite races makes it unplayable.
Just mod your game to unlock everthing.
@@Unchainedful if I want to mod my game and unlock everything, I would have played fhz 5 where everything is handed out to you at the beginning of the game; I want to progress in the game and do races, I don't want to do donuts for 1hr to lvl up by 5 lvls or spend 6 hours racing just to earn 20 street coins, I want a damn functioning game with a function progressions system.
Not sure why they didn't make an open world game that felt and played like Drift but okay....
So the time skip is not present on this game from the phone game???? Shocker!!!
this game is perfect and addictive!
You just know they're gonna add microtransactions
I hope this eventually comes to console
This might be a long read for some but...
I think what everyone (especially the younger generation of car gamers) fail to realize what matters is the "replayability" of car games an why some excel while others fail. No1 and I repeat no1 plays a car game for the story since most of the time it's rinse and repeat. (You drive there, find said antagonist that pushes the story forward which you guessed it, includes more driving and racing) once you beat the story 9 out of 10 you won't redo the story over again. All thats left is the open world and having to buy/customize all the cars. Once you've exhausted all the cars and found your favs, all thats really left is to enjoy/cruise with friends. THIS is the part that alot of tripleA car games fail at or they will have 1 thing but not the other. I'm looking at forza especially. Open world, private lobbys, LACKLUSTER customization. Meanwhile NFS has open world, "decent# customization, NO PRIVATE LOBBYS, or only 4player party's.
Car X Street answers all of these issues albeit with a few mishaps (economy being one). When it's all said an done you get a massive open world with tunnels, mountains, city alleyways, parking garages, exceptional tuning from the ground up for drift, drag, track focus, etc and to top it off 16 player private lobbys to cruise, make vids, take photos an do actual dope shit. If you're upset that they didn't use real voice actors to push a "story" forward why are you really playing the game? It's clearly focused around car enthusiasts hence why they didn't get licensed cars (if they did theyre would be a lot less cars and hardly any of the old school jdm/edm cars we've all enjoyed). People complaining about traffic and ai racers almost as if they want them to just hand the win or they forget your illegally street racing. This would happen irl let's keep it 💯. Now the economy is understandable although I prefer to grind and earn versus receiving 50wheel spins for drifting a corner or losing a race.
That being said I believe this to be one of the best street racing games since midnight club LA (2008) that caters to arcade/Sim fans alike. Yes they need to iron some stuff out but it hasn't been a month yet. Let them do what they got too and watch how Forza/NFS (the 2 dominate car racing franchise. Wont include Assetto Corsa since its only dope with mods on PC) change there tone.
And to add insult to injury they made the game affordable for everyone. $20. TripleA games could never
Its 20$ and has more customization and cars than any other game out right now yeah the AI sucks yeah the grinding kind of sucks but for $20 I think it’s awesome
5:36 "apartments" british accent
5:41 "apartments" american accent
why?
The game is actually good. It has its issues. But for $20 it's better than nfs unbound which is quite the achievement
this game is so good now!
I'm trying to enjoy this game, but still nothing
5/10, the only i like from this game is the map and how dense the traffic, AI is still sucks
Yes, video finished
On launch? No… but I think it’ll get there..
This or NFS Unbound? I love Heat.
Can you sell the cars if you don't need them?
you can
Isn't this supposed to be coming to consoles eventually?
Supposedly
Was CarX Street a Disappointment?
Lets find out!
It’s ok, just waiting on mods and more cars
I love this game!! Sure. It needs a bit of work.. but it’s still a lot of fun.. pretty sure it will last longer than Concord…😂
Yes.
if you bought the deluxe edition on release (was only an extra 2 or 3 dollars) you get immediate access to a c3 convertible supra, allowing you to get a little money boost or you could want and upgrade it to higher c class for more money.
Also highway runs with your fastest car will solve the leveling issue lol, spent probably 2-3hrs running back and forth and got to level 30
this is a far from perfect but amazing game. yes the economy is fucked up, just cheat. if you just wanna build cars with friends and tandem and cruise and shit its an amazing game. also keep in mind this is definitely not a finished version of the game it’s obvious.
the 572th had me like that aint even a number it should be 572nd like wtf?! XDDDD
Man bring back midnight club and split/second
Best 20 bucks ever!
if the car's body didn't feel so RIGID and STATIC this game might be actually great
but it doesn't matter at which speeds you're driving the car itself always looks like its moving 0 MPH lmfao
same issue I have with gran turismo games.. there is no movement to the body.. no vibrations.. no gravity effects..
These now a days games make y'all too lazy to grind a game to get what you want
Was, is, and will be
Biggest flop I've seen as a car game. Boring? Boring is short. Full of cheaters, absolutely ded. You grind for a car then what? Nothing lol, you aren't using it for nun. Wtf is this!