14 Differences Between Metroid Prime Remastered and the Original - Part 2

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  • เผยแพร่เมื่อ 28 ก.ย. 2024

ความคิดเห็น • 324

  • @randmperson2
    @randmperson2 ปีที่แล้ว +227

    The blur effect added on to the Thermal Visor was one of the only changes I didn't like. It may be more realistic that way, but using it for parts that require quick movements (like fighting Pirates or Thardus) made it visually muddled at times.

    • @James2t3
      @James2t3 ปีที่แล้ว +19

      Yeah would have been nice to have an option to turn that off

    • @derrickdaniels3955
      @derrickdaniels3955 ปีที่แล้ว +15

      I'm glad I'm not the only one who hated it despite how realistic as it looks

    • @ZeldagigafanMatthew
      @ZeldagigafanMatthew ปีที่แล้ว +5

      I don't like it either, but it's one of those things I grew to tolerate.

    • @Gonsoi
      @Gonsoi ปีที่แล้ว +10

      i don't know if im right but looks like the resolution was downscaled when using the thermal visor so the blur helps to hide that low resolution (i assume that is it because the thermal visor make the game go slower in the same resolution)

    • @adrianlugo1130
      @adrianlugo1130 ปีที่แล้ว

      True

  • @CraftyScotty99
    @CraftyScotty99 ปีที่แล้ว +232

    Speaking of remade cutscenes, remember at the start of the game when Samus loses her upgrades after the explosion? Well, instead of a big bright flash covering up the model swap, in the remastered her power armor slightly glows and you can see parts like her shoulder pads disintegrate showing a flawless transition between the two suits.

    • @netweed09
      @netweed09 ปีที่แล้ว +1

      Jeez, there's only *20 years between the 2 games* you know - easy. 🙄😂
      The Gamecube was a Beast. Now let's see the Switch up against a current rival; let's go easy on it and compare it vs re-Mastered Spiderman on PS4 Pro. 60fps mode allowed only. 🤭

    • @CraftyScotty99
      @CraftyScotty99 ปีที่แล้ว +7

      @@netweed09 I know but that’s such a cool way to show a change rather than cover the model swap in a bright light. It adds a little extra transformation flare that you wouldn’t normally see in the early 2000’s.

    • @netweed09
      @netweed09 ปีที่แล้ว +1

      @@CraftyScotty99 I mean ,, Ok I guess? But those are the nice touches & details We expect when paying $40 for this - that may be part of a $120 Triology of remakes really soon. Ouch. I might pick up Prime 3 if they do re-Master that but eh,, Nintendo tsk please just reveal Prime 4 on the Switch 2 for Us - I'd pay $120 just for that instead!

    • @PaperMarioFan64
      @PaperMarioFan64 ปีที่แล้ว +2

      @@netweed09 They'll probably make remasters of both Prime 2 and Prime 3 before they get to Prime 4 to give us dometging to hold us over until then.

    • @menstesticles
      @menstesticles 7 หลายเดือนก่อน

      ​@@netweed09prime 3? The worst of the trilogy

  • @FabledThunder
    @FabledThunder ปีที่แล้ว +114

    I really want a remaster for 2 & 3.

    • @cpctheshinymew5381
      @cpctheshinymew5381 ปีที่แล้ว +8

      They better make the boost guardian a tad bit easier if they remaster prime 2.

    • @olsonbryce777
      @olsonbryce777 ปีที่แล้ว

      @@cpctheshinymew5381 fuck no. play on an easier difficulty or get good

    • @urbiznesnunuv6938
      @urbiznesnunuv6938 ปีที่แล้ว +2

      @@cpctheshinymew5381 it’ll be built on the trilogy engine if they do so

    • @Animebryan2
      @Animebryan2 ปีที่แล้ว +1

      @@cpctheshinymew5381 And make the Spider Guardian easier too! And put a new save station just before you fight him!

    • @leemonglandscapes3109
      @leemonglandscapes3109 ปีที่แล้ว +1

      I was told it’s happening, by people who would know. 👍

  • @simonfromband
    @simonfromband ปีที่แล้ว +27

    The water falling off the arm cannon is sick! I feel bad i didnt actually ever realize it

    • @Fredcat11
      @Fredcat11 ปีที่แล้ว

      I missed it too. Was watching Speedrun on Remastered.

  • @AICW
    @AICW ปีที่แล้ว +40

    Speaking of changed cutscenes, in the final boss fight when Samus is chasing Metroid Prime through the crater, she winds up for her somersaults in a much more realistic manner by doing a small hop at the end of her run before putting all her weight into the flip. She didn't do that in the original game and it went directly from running to the somersault.

    • @Fredcat11
      @Fredcat11 ปีที่แล้ว

      Same thing go for Samus Aran gave a small hop before literally JUMP off the floor to activate her Double Jump/Space Jump. In original, she just hauled her arse off the floor, no small hop.

    • @roflBeck
      @roflBeck ปีที่แล้ว

      I noticed that too. Kinda prefer the original animation for that. But that whole battle is so cool in both versions.

  • @PastaMaster115
    @PastaMaster115 ปีที่แล้ว +17

    When I got to Chozo Ruins the first place I went was to see if I could see Samus' reflection in the ornament on the wall. I was more than disappointed.

    • @marcfuchs6938
      @marcfuchs6938 ปีที่แล้ว +2

      I have the suspicion, that they left it out, because it seemed like pointless effort to them. Because let's be honest, the original one was cheap and unnecessary. I guess they didn't want it to look cheap again, so they had the choice of putting unreasonable work into it, or scrap it. I don't mind them scrapping it, because it's not worth really more than a little chuckle.

    • @Tephnos
      @Tephnos ปีที่แล้ว

      @@marcfuchs6938 That's fair, but then they also omitted the reflection in that one area of Phendrana Drifts too...

    • @shadoukingu3730
      @shadoukingu3730 2 หลายเดือนก่อน +1

      @@Tephnos With graphical fidelity comes a sharp decrease in performance when considering reflections. Reflections are one of the biggest hits to performance in a lot of games hence why they usually have a setting for them. In this case, there are so few reflections it probably seemed like an unnecessary additional hit to performance and unneeded work for so little return.

  • @loganseydel7155
    @loganseydel7155 ปีที่แล้ว +21

    I think the updated Samus animations really go a long way. Especially during the final boss fight. Really made the run and jumping look clean.

  • @IamCanadian3333
    @IamCanadian3333 ปีที่แล้ว +16

    So in the original, there was what appeared to be a glitch during the Meta Ridley fight: When you exposed his weakness (the glowing spot in his stomach), sometimes, he would become completely immune to damage for some reason. This is most notice-able when using the Wave Buster. This seems to have been fixed in the remastered version.
    Also, in the original, Meta Ridley was immune to the Flamethrower. This is also no longer the case as he now takes damage from it.
    (Note: both of these issues were also present in the Trilogy version)

    • @cvmaniac7286
      @cvmaniac7286 ปีที่แล้ว +3

      Meta Ridley also had an even rarer glitch in the original version of the game where if you ball boosted into him and that hit took his wings out at the same time then he'd start ground pounding the arena.

    • @anttitenhunen4725
      @anttitenhunen4725 ปีที่แล้ว

      Okay, I think I was a victim of this glitch as I was stuck in Meta Ridley fight with Dolphin :D Even though I used save states, used all my missiles (almost maxed out), got it to show the weak spot and used super missiles, it didn't die :D It even flashed like when taking damage but kept at nonexistent health throughout multiple trials :D Then Prime Remastered came, I played the game through again and beat Meta Ridley on first try :D

  • @666blaziken
    @666blaziken ปีที่แล้ว +3

    I would say my favorite change was the boost ball changing colors based on equipment, it turns purple when in gravity suit and red when in the phazon suit!

  • @BeeWaifu
    @BeeWaifu ปีที่แล้ว +6

    4:45 There's also a tunnel ion Phendrana's Edge that you take with reflecting surfaces in morph ball mode that doesn't reflect anything anymore.

  • @olanmills64
    @olanmills64 ปีที่แล้ว +4

    I think the "smoke" is actually supposed to be water that is getting aerosolized by the exhaust hitting the wet ground

  • @jordanscherr6699
    @jordanscherr6699 ปีที่แล้ว +23

    I've got mixed feelings about some of these changes. I definingly approve of the reduced sun-glare, but feel some effects should have been kept. The weapons and enemies illuminating the environment is what I'm hoping they patch back in. (Mentioned in part one.)
    Edit: I did some digging. It would appear that's one of the biggest complaints about the remaster, the loss of projectile lighting. So I'm hoping that's enough to have it patched back in. With that restored, I'd confidently say the remaster is a complete visual upgrade.

    • @ZeldagigafanMatthew
      @ZeldagigafanMatthew ปีที่แล้ว +4

      This may be a thing that they may not be able to patch in depending on how the world lighting was done. Baked lighting is wonderful as far as power required for it is concerned, but it really does sap away flexibility.

    • @Daigon95
      @Daigon95 ปีที่แล้ว +4

      It actually exists in the game but the range of it is massively reduced.
      Say if u shoot parallel to a wall by standing next to it, it does light up and travel across.

    • @jordanscherr6699
      @jordanscherr6699 ปีที่แล้ว +3

      @@Daigon95 I'll have to look carefully, thanks for the tip.

    • @ZarHakkar
      @ZarHakkar ปีที่แล้ว

      Maybe projectile lighting is in the game, it's just a lot less noticeable because the remaster is way brighter than the original.

  • @fclcuatroanclas
    @fclcuatroanclas ปีที่แล้ว +15

    #12 I legit thought that the light sources were some kind of small spotlights, it's much better protrayed in the original. Overall i think they sacrified a lot of ambience vs better gameplay / 60 constant fps.

    • @jellyfrosh9102
      @jellyfrosh9102 ปีที่แล้ว

      which is funny considering the gamecube kept all that ambience and still ran at 60 fps on hardware designed over 20 years ago.

    • @fclcuatroanclas
      @fclcuatroanclas ปีที่แล้ว

      @@jellyfrosh9102 GC was the most powerful console on its gen and It showed in games like Prim. It's a shame that It sold bad because of mini-dvds scaring potential consumers and developers.

  • @maplelattaes
    @maplelattaes ปีที่แล้ว +7

    the original still holds up sooo well honestly

  • @turpinator
    @turpinator ปีที่แล้ว +2

    The animation for when you get the Phazon Suit was largely changed; instead of shuddering with power, then taking the iconic Prime stance, the stance was removed completely and Sammy just stands up, ready to continue, like nothing major happened.

    • @quadraxisdominator7364
      @quadraxisdominator7364 ปีที่แล้ว +4

      It was a Trilogy change. I like the original more but people thought that it didn’t match her style

    • @Fredcat11
      @Fredcat11 ปีที่แล้ว

      @@quadraxisdominator7364 Yeah, she went like, "EWWWWWWWW... *raised arm-cannon* Oh, Phazon Suit! Yay! *aiming arm-cannon to the side*"

    • @JacobNintendoNerd99
      @JacobNintendoNerd99 ปีที่แล้ว +1

      @@quadraxisdominator7364 It was a change to the Japanese Gamecube version (the PAL versions are based on Japanese Prime 1).
      The version that Remastered can be said to be *most specifically* based on is the standalone Japanese New Play Control Wii version, which was the basis for the Trilogy version

  • @xebatansis
    @xebatansis ปีที่แล้ว +1

    I never knew you could see Samus' reflection in those wall shields.

  • @TheEvilDuck666
    @TheEvilDuck666 ปีที่แล้ว +44

    kind of sad to see that some lighting effects have been downgraded but a miniscule downgrade for the whole experience.

    • @triggeredcat120
      @triggeredcat120 ปีที่แล้ว +7

      I agree. Very small, minuscule downgrades for a superb game.

    • @FFKonoko
      @FFKonoko ปีที่แล้ว +18

      Honestly. Most lighting is improved. The lens flare effect removal I could believe is a deliberate choice. Her eyes aren't camera lenses and her visor shouldn't hinder her vision so much. Plus makes it harder to see the actual surroundings.
      Losing the mirror seems more sad.

    • @UnknownComete
      @UnknownComete ปีที่แล้ว +1

      Actually, I'm glad for the reduction of some of the lights, because I mainly play in the dark, and such light effect could make it hard for me to look at my screen

    • @Oh-Ben
      @Oh-Ben ปีที่แล้ว +1

      @@FFKonoko Removal of lense flare is 100% intentional. Early 2000's games loved overusing that lense flare effect and its aged poorly. Almost every game that got a remaster or upscale from that era has removed it.

  • @ArceusDX
    @ArceusDX ปีที่แล้ว +1

    2:30 good water effects will always look amazing

  • @overwatchtheater8165
    @overwatchtheater8165 ปีที่แล้ว +2

    Despite the many great improvements, I really do wonder why they messed with the glare so much. It kind of sucks they changed that. The glare from the sun in the chozo ruins room and the room with the light rays was pretty cool and added to the immersion. Seems like an unnecessary change. Also, not sure why they removed Samus's reflection.
    But again wonderful remaster so just minor criticisms.

    • @shadoukingu3730
      @shadoukingu3730 2 หลายเดือนก่อน

      Aside from the fact that she wears a super high-tech alien visor, sun glare like that is just simply unrealistic, which is why I would say they toned it down. The reflections were probably removed due to performance issues. Reflections always come at a high cost especially with the quality of modern graphics. The old one, despite a cool thing, looked very bad. I would also suspect that a vast majority of people didn't even know that was a thing, like myself, so why sacrifice performance and time in remaking it?

  • @dawnbreaker2912
    @dawnbreaker2912 ปีที่แล้ว +6

    The detail on the arm cannon overall is amazing, especially how each beam is seen through the Thermal Visor. I didn't even notice how it heats and cools like that!
    One thing I haven't seen mentioned yet, about Samus' skeletal hand viewed through the X-Ray Visor... I've not gone back to check this, but I SWEAR in the original, you can see her index finger actually pulling the trigger inside the cannon, and it doesn't seem to do that in the Remaster.

    • @mattygee2201
      @mattygee2201 ปีที่แล้ว +3

      I can't confirm for Prime and Echoes, but in Corruption you could 100% see her index finger flex. I was looking for it in the remaster also

    • @IAmNotASandwich453
      @IAmNotASandwich453 ปีที่แล้ว

      That was Prime 3. :) What youd see in Prime 1 is her Hands being the shape of the Beam symbols

  • @gnats32
    @gnats32 หลายเดือนก่อน

    Man I love watching clips of this game. Metroid was the first franchise I think I really got behind, starting with Prime. I'm of the opinion that sometimes, these older games felt more expansive and immersive because they were NOT open world. Suspended disbelief and the thought of "what could be beyond those rocks, those trees, that blocked door" almost makes the world feel that much bigger and you that much smaller. I love a big open world (Zelda: BotW was incredible) and I'd love to see that in Prime 4, but there's a special characteristic in these old games that forced you to use your imagination.

  • @derbeak545
    @derbeak545 ปีที่แล้ว +1

    4:32 WOW! I didn't knew that! That's a very cool Detail tho!

  • @Funnylizardman
    @Funnylizardman ปีที่แล้ว +2

    Damn, I kinda liked the reflection

  • @Nintendude.
    @Nintendude. 3 หลายเดือนก่อน +1

    Most of Remastered's problem is the lack of lighting in some of the objects.
    Seems like there is only win it has compare to the original when it comes to light effects is this one 1:38
    Not only it lights up the room it also affects Samu's Arm Cannon.

  • @kevinr.9733
    @kevinr.9733 ปีที่แล้ว

    I wonder if some of the lighting differences (shots not lighting darkened rooms, reduced lens flare in the Chozo Ruins, no glare when walking through beams of light) were a result of photosensitivity concerns.

  • @Catboost
    @Catboost ปีที่แล้ว +2

    Happy for those wall shields and their sobriety

  • @unknownunknown7393
    @unknownunknown7393 ปีที่แล้ว +1

    i'm impressed that you were able to catch all of this. Remastered version look so good but is not perfect. In Magmor Caverns i still prefer the cooled down lava/magma fx in the original version versus the remastered.

  • @MrHidePatten
    @MrHidePatten ปีที่แล้ว +1

    I played the original game religiously, and I didn’t know about the shield reflection?

  • @Dr.Alligator
    @Dr.Alligator ปีที่แล้ว

    The new thermal visor effects are awesome. The blur may be a little too much but makes it look more realistic

  • @marcfuchs6938
    @marcfuchs6938 ปีที่แล้ว +1

    Sure, let's get rid of the lighting of our own weapons, but the flame throwers, they get the treatment..........
    It's really weird, how this beautiful remaster does a few rather important elements worse than the original. But it doesn't seem like an accident, they seem to have made this decision purposefully. For whatever reason. Let's hope they correct this with a patch.

  • @GWD_1
    @GWD_1 10 หลายเดือนก่อน +2

    Wow remastered is so dark it requires termal vision from the start but you can't run with it because of the blur

  • @pulsefel9210
    @pulsefel9210 ปีที่แล้ว

    oh thank god for the lens flare change in thardus. that was what made that fight hell.

  • @Mikeinator_
    @Mikeinator_ ปีที่แล้ว

    Ah, I wondered why the Thermal Visor looked a bit fuzzy using it.

  • @pathogenofdecay
    @pathogenofdecay ปีที่แล้ว +1

    I think I'm going to prefer eventually getting a rom hack of the remaster that adds back in nice things from the original game... over buying it. I already bought all the Prime games (usually at full price even) outside of Federation Force and even at the 40 dollar price tag, I don't think I want just a remaster, and especially not one that removes things I liked about the original game and messed up the door textures, as one of the original game's developers stated on Twitter. The many, heavy discounts there are on PC games and even occasional giveaways have wisened me to console games and their limited time purchase windows... making me only interested in buying Switch games when I can't wait to play them. I'm also not a bread winner, so it's difficult for me to buy games very often, much less expensive AAA and/or new games...

  • @Superfirefox1996
    @Superfirefox1996 ปีที่แล้ว

    I'd like to add that Meta Ridley no longer has a weakness to the Boost Ball, though I'm not sure if that weakness was present in the Trilogy version.

  • @jimmyju76
    @jimmyju76 ปีที่แล้ว

    i think my only complaint is there isn't enought lighting effects, you barly see and light from shooting and explosions

  • @darkblades1201
    @darkblades1201 ปีที่แล้ว +2

    I love how the new thermal visor looks

  • @aurumarma5711
    @aurumarma5711 ปีที่แล้ว

    It's interesting that flamethrower emit light now, but the beams no longer do.

  • @azurebalmung4520
    @azurebalmung4520 ปีที่แล้ว

    Ngl, while most of the changes are amazing, I was kinda hoping they'd make the Thermal and X-Ray Visors a bit less...harsh on the eyeballs. (Which by itself wouldn't have been too bad, except that for some reason, nearly every single room with Metroids has a permanent power outage).

  • @Bludvarg
    @Bludvarg ปีที่แล้ว +3

    While most everything looks way better, the thermal visor is just a HUGE downgrade. Yeah, maybe it's "more realistic" or whatever, but it's so blurry you might as well have broken your system. Also, come on, it's a series about a woman in a robot suit built by bird people that fights space bugs and blows up entire planets to genocide energy vampire jellyfish monsters-- _realism_ isn't exactly the top priority here.
    But okay, yes, ultimately that's a nitpick.

    • @andyq524
      @andyq524 ปีที่แล้ว

      🤣🤣🤣 that plot summary had me rolling. It's not wrong, but hilarious when worded that way.

  • @Burning-Moon
    @Burning-Moon ปีที่แล้ว

    @4:55 I wish they kept that in there.

  • @robertkenny1201
    @robertkenny1201 6 หลายเดือนก่อน

    I hope they HD Remaster Metroid Prime 2 Echoes and Corruption someday.

  • @theinfantmetroid
    @theinfantmetroid ปีที่แล้ว

    petition to bring back the lens flare

  • @sinofsanity6593
    @sinofsanity6593 ปีที่แล้ว

    the Thardus boss scenes put me in the mind of how samus looks in super metroid and while not completely seems to animate much closer to super while GC samus' animation was quite stiff

  • @greatstaro9255
    @greatstaro9255 ปีที่แล้ว +1

    I loved this remaster 3 times more than in the gamecube
    If they remaster prime 2 I will love it 10 times more

    • @NLM-ec5rv
      @NLM-ec5rv ปีที่แล้ว +1

      Saaamme. I find the cutscenes in prime 2 far better (not referring to prime remaster but og) so I can only imagine what they would look like if they remastered those.

  • @duke0salt717
    @duke0salt717 ปีที่แล้ว

    I didn't like the new thermal visor when i first used it but the more i used it the more the low quality kinda grew on me. I'm a tank enthusiast so low res thermals are kinda nostalgic. No i didn't serve but when I was young I sat in a Leo 1 with a Thermal Imager installed.

  • @JurassicReptile
    @JurassicReptile ปีที่แล้ว

    one change I really don't like for the remaster is that they made Meta Ridley less expressive, if you look at the scene where Samus first meets in the beginning he smiles down at her in the original but lacks expression in the remaster. its small but a bit annoying.

  • @Hanshotchewie
    @Hanshotchewie ปีที่แล้ว

    So far my only complaint is the lighting effects. No beam illumination or morph ball illumination. The mines are way to dark even with thermal visor. In rooms that are lit, there seems to be a second or so transition after entering through a door where the light takes a bit to load in, is it slow loading, or simulating your eyes adjusting??? I hope they patch the lighting.

    • @Tephnos
      @Tephnos ปีที่แล้ว

      I think it is meant to be a simulation of your eyes adjusting. You can notice it when you look up at the sky and back down again that there's a brightness adjustment. Looks pretty neat IMO.

  • @Arcticgod3535
    @Arcticgod3535 ปีที่แล้ว

    OMG! I was always wondering that when I played the Original Metroid Prime Why didn't it accurately show the Arm Cannon heating up or cooling down when it was being fired alot!

  • @abomasnow4
    @abomasnow4 ปีที่แล้ว

    Why didn't you include Samus getting bopped by a piece of Thardus after he dies?

    • @2NDFLB-CLERK
      @2NDFLB-CLERK ปีที่แล้ว

      ▪️
      That was in the original, too.
      🟥

  • @jaggedsigns3O11
    @jaggedsigns3O11 ปีที่แล้ว +1

    I do prefer the original thermal visor, dynamics be damned. the new one is way too damn blurry.

    • @2NDFLB-CLERK
      @2NDFLB-CLERK ปีที่แล้ว

      ▪️
      Yea I hate it .
      🟥

  • @igorrudenko5387
    @igorrudenko5387 ปีที่แล้ว +1

    I think the reason of such problems is not only because of M:Prime age, but because Retro studio have created this game very quick, due to problems with deadline and corrupted former director of Retro studio itself.

    • @Cyborg647
      @Cyborg647 ปีที่แล้ว

      The original made quick?

    • @aktchungrabanio6467
      @aktchungrabanio6467 ปีที่แล้ว +1

      elaborate?

    • @igorrudenko5387
      @igorrudenko5387 ปีที่แล้ว

      @@Cyborg647 yeah. The former director was corrupted and spent the developing money to buy expensive goods. Also, he have uploaded porn to the nintendo servers. He was fired, and Retro Studio have to make a game in one year or something like that.

    • @Tephnos
      @Tephnos ปีที่แล้ว

      @@igorrudenko5387 But there were multiple studios working on this project, not just Retro.

    • @igorrudenko5387
      @igorrudenko5387 ปีที่แล้ว

      @@Tephnos the game was made by 9 months.

  • @ammarahmad6422
    @ammarahmad6422 ปีที่แล้ว +2

    I still prefer GCN💙💙

  • @rmat9023
    @rmat9023 ปีที่แล้ว

    the blurry thermal visor is upsetting tho. I loved walking around looking at shit in that mode, but now its a headache. Maybe a PC emulator version will make it crisp again. Beams not lighting up the environment is odd but not to sad since u can now use the thermal or xray visor more now!

    • @2NDFLB-CLERK
      @2NDFLB-CLERK ปีที่แล้ว

      ▪️
      Turning the color assist to RED, and the sensitivity to LOW seems to help me alittle...
      🟥

    • @rmat9023
      @rmat9023 ปีที่แล้ว

      @@2NDFLB-CLERK but the resolution is just fuzzy now, like WHY?

    • @2NDFLB-CLERK
      @2NDFLB-CLERK ปีที่แล้ว

      @@rmat9023
      ▪️
      Yea I thought it was weird AF.
      My only big complaint with the remaster is the thermal. Other than that it's only Nitpicks...
      How tf the developers look at it and say "yeah, this works" - is beyond me.
      🟥

    • @Tephnos
      @Tephnos ปีที่แล้ว

      @@2NDFLB-CLERK Because that's how real thermal imaging looks. The 'cool' original version was the hardware limitation compromise.

    • @2NDFLB-CLERK
      @2NDFLB-CLERK ปีที่แล้ว

      @@Tephnos
      ▪️
      I liked the comprised version. I didn't feel blinded looking at it for more than a minute.
      Screw realism. I play a video game to escape reality for a short time anyway.
      🟥

  • @etrnews9403
    @etrnews9403 ปีที่แล้ว

    Amazing ❤

  • @YounesLayachi
    @YounesLayachi ปีที่แล้ว

    can't you turn off that crosshair aim assist in the remaster ? it's distracting and interferes with the visual comparison

  • @gameindustryinsider6450
    @gameindustryinsider6450 ปีที่แล้ว +3

    Of all the missing effects, the ommussion of beam lights are the most glaring. The beam feel flat and not connected to the world. I hope they patch it.

  • @kirimusse
    @kirimusse ปีที่แล้ว

    I absolutely fail to understand how they managed to bring new things to the table, but took small-yet-beatifully realistic details away from it too.

    • @aktchungrabanio6467
      @aktchungrabanio6467 ปีที่แล้ว +1

      exactly!

    • @thecianinator
      @thecianinator ปีที่แล้ว

      Because it's an old game with new models and new textures on a new console and combining all that with old processes can lead to things breaking in new ways

  • @josenathaniel453
    @josenathaniel453 ปีที่แล้ว +3

    thermal del remaster no me gusto

  • @judaiyuki5597
    @judaiyuki5597 ปีที่แล้ว +1

    ok i am not a fan of number 9 thats stupid of them to remove it

    • @ppowersteef
      @ppowersteef ปีที่แล้ว +3

      In 9's defence, Mirror are really annoying to program, it may not have been worth it for a niche appearance.
      On the other side, Prime is full with their cool little details.

    • @judaiyuki5597
      @judaiyuki5597 ปีที่แล้ว

      @@ppowersteef from a programming perspective i understand this but if it was already programmed into the original why couldn't they just copy and past the code for the mirrors

    • @ppowersteef
      @ppowersteef ปีที่แล้ว

      I wish I knew, there may probably be other reasons behind this descision.

  • @alanpiper3711
    @alanpiper3711 ปีที่แล้ว +1

    I'm sticking with the cube. The new version doesn't let me use codes to survive the story.

  • @simonb.8868
    @simonb.8868 ปีที่แล้ว

    Ma non c'è proprio paragone

  • @jellyfrosh9102
    @jellyfrosh9102 ปีที่แล้ว

    This just shows to me how laughably underpowered and shitty the Switch's hardware is.

  • @jessicacomegys2458
    @jessicacomegys2458 ปีที่แล้ว

    can you do sonic frontiers plz its my favorite

  • @trapez77
    @trapez77 ปีที่แล้ว

    Honestly I feel like they butchered this remake

  • @second_chips
    @second_chips ปีที่แล้ว

    😂

  • @link1010
    @link1010 ปีที่แล้ว

    so·ber
    /ˈsōbər/
    adjective
    not affected by alcohol; not drunk.
    ...why are you using this to describe the remaster in regards to the reflection?

    • @JamyJamal
      @JamyJamal ปีที่แล้ว

      There is more than 1 meaning to the word sober:
      2.
      serious, sensible, and solemn.
      "a sober view of life"

  • @worldsboss
    @worldsboss ปีที่แล้ว +317

    The developers went so far above and beyond what could ever have been reasonably expected of them with this remaster. It’s incredible!

    • @TheBanishedWind
      @TheBanishedWind ปีที่แล้ว +4

      A lot of the differences Looygi Bros shows for Metroid Prime Remastered are just hardware limitations and how a better console let them make it better.

    • @QuisquamHam
      @QuisquamHam ปีที่แล้ว +17

      except beams no longer light up surroundings, and the reflection inside the helmet is much worse in the remake. A couple other small things. I will still play both versions, the remaster is not definitive in my eyes although its better than most.

    • @SlickTater
      @SlickTater ปีที่แล้ว

      Except for the Fusion suit

    • @iceloveanime
      @iceloveanime ปีที่แล้ว +15

      The remaster also tells that the original was absolutely gorgeous for its time. They must have been pushing gamecube hardware to it's limits to make the original metroid prime.

    • @TheBanishedWind
      @TheBanishedWind ปีที่แล้ว +1

      @@iceloveanime
      I can believe that.

  • @Mr.Lunafish
    @Mr.Lunafish ปีที่แล้ว +131

    I never thought about this before but I love the fact that Samus left her ship running while she was gone. Like she was thinking she wasn't really going to be gone all that long so why bother?

    • @thekiss2083
      @thekiss2083 ปีที่แล้ว +48

      Or she's had enough narrow escapes to know that she might not have time to start the ship up if the planet's exploding

    • @kainekelly8853
      @kainekelly8853 ปีที่แล้ว +48

      Well, she doesn't leave it either. One of the pirate logs mentioned they've tried locating her ship ever since her occurrence was made aware. The ship cloaks itself and relocates occasionally as to avoid detection, capture, or worse destruction.

    • @AICW
      @AICW ปีที่แล้ว +30

      @@kainekelly8853 Guess she skimped on that feature for her Prime 3 ship considering how easily Ghor found it and wrecked it.

    • @kainekelly8853
      @kainekelly8853 ปีที่แล้ว +7

      @@AICW That's very true. With age comes less wisdom.

    • @EnchantedSmellyWolf
      @EnchantedSmellyWolf ปีที่แล้ว +2

      ​@@kainekelly8853 indeed. It has a AI built in.

  • @Darksiege357
    @Darksiege357 ปีที่แล้ว +60

    It's funny how not all the changes are positive. There are some details that I miss from the OG game like how beams could light up the surrounding area. Overall I enjoyed the remaster a lot, but man they need to add an option to turn off motion blur from that visor.

    • @matthewtjeerdsma2549
      @matthewtjeerdsma2549 ปีที่แล้ว +2

      I noticed something different about the thermal visor, but struggled to explain exactly why. This video shows the motion blur, and makes me wonder why they added something that makes the game worse.

    • @Darksiege357
      @Darksiege357 ปีที่แล้ว +6

      @Matthew Tjeerdsma It does look very cool and realistic! Until you actually play with it for more than a minute, now I realize why literally no other game has gone for this style of thermal vision.

    • @jonhanson6686
      @jonhanson6686 ปีที่แล้ว +4

      Yea I honestly liked how the beams lit up dark environments as they moved through it

    • @docsavage4921
      @docsavage4921 ปีที่แล้ว +1

      Yeah, it was the same with the Devil May Cry HD remasters, a TH-camr did a good job outlining how effects like this after image on certain attacks were missing.
      The Metroid Prime remaster has a lot of good improvements,.and had other things that seem either overdone (Samus's glare was just fine on the original without rubbing your face in), or not to my taste (The hud bouncing just seems unnecessary, and I prefer the original hud design).,
      But I'm also a gamer who saw what bad graphics really are, and the fact is I could play a PS2 over composites on an HDTV and find something to impress, so I think visual fidelity has left me behind. I can appreciate all the advances in an abstract way, but I'll never really feel the difference between playing Dead Space on the Xbox 360 and the Remake on a PS5 on more then a superficial level.
      I sometimes wonder how many gamers (Actual gamers, not devs who understand the details) actually do get something out of it who haven't read the dev notes or seen comparison videos with game journalists telling them exactly what they are looking at

    • @lampenpam
      @lampenpam 2 หลายเดือนก่อน

      @@matthewtjeerdsma2549 the thermal visor also renders at a lower resolution in the remaster. Given that it's a post-process effect in that version of the game, it is likely that was too costly to render at 60fps without changing the resolution. Perhaps they added the motion blur to make the lower resolution less obvious?

  • @geoffreytasker2097
    @geoffreytasker2097 ปีที่แล้ว +151

    Honestly this shows how beautiful the original games was. That game looked incredible when it came out and still looks incredible now

    • @123OGNIAN
      @123OGNIAN ปีที่แล้ว +1

      Moded unreal engine 2 before most of the competition even had it.

    • @lucaspereirahmj
      @lucaspereirahmj ปีที่แล้ว +8

      ​@@123OGNIAN MP dont use a moded unreal 2, is a engine 100% made by Retro called RUDE. By the way, this false information was denied by Retro itself a long time ago, I don't know how there are people who still replicate this

    • @123OGNIAN
      @123OGNIAN ปีที่แล้ว +1

      @@lucaspereirahmj I meant the gamecube version. Indeed it used unreal engine 2 ( which little later on became the standart for that generation) . Some of the files of the game, the naming convention give it away as it uses the unreal engine naming for files .

    • @lucaspereirahmj
      @lucaspereirahmj ปีที่แล้ว +4

      @@123OGNIAN no dude, the original MP dont use UE2, is in house engine that retro studios made of scratch, there is nothing about UE2, research about it and you will see.

    • @aktchungrabanio6467
      @aktchungrabanio6467 ปีที่แล้ว

      @@lucaspereirahmj Stop spreading lies, Jesus christ. You just won't learn!

  • @thefowles1
    @thefowles1 ปีที่แล้ว +46

    strange to see they added environment illumination with the magmoor flamethrowers, but removed it from the beam weapons.
    also, nice to see the thermal visor much more accurately reflect a real life FLIR camera, including the motion blur.

    • @BoltFraction
      @BoltFraction ปีที่แล้ว +16

      I've looked into this myself, since reactive beam illumination seemed like a pretty huge atmospheric detail to cut. The general consensus seems to be that - given the hugely upscaled textures and overall graphical load of the game compared to the original - that processing those beam lighting changes on the environment in real time would just be too demanding on the Switch's hardware, and would result in the games' framerate taking enough of a hit to be deemed unacceptable. Thus, the effect was regrettably cut.

    • @The_Ostrich
      @The_Ostrich ปีที่แล้ว +4

      ​​@@BoltFraction
      Lol thats just wrong, the missiles, super missiles, plasma beam, boost ball and power bombs all cast dynamic light. You can even use a hacked Switch to monitor the GPU usage durring live gameplay and find there is always enough headroom left to implement dynamic light from regular beam shots too. This is not a hardware limitation issue, its something else.

    • @BoltFraction
      @BoltFraction ปีที่แล้ว +3

      @@The_Ostrich Weird. If what you say is true, then it's absolutely bizarre that the beam lighting was removed. Seems way too glaring an omission to be honest oversight. Maybe it was causing something to bug out that we just don't understand yet. Perhaps we can hope it'll be patched back in come the future.

    • @marcfuchs6938
      @marcfuchs6938 ปีที่แล้ว

      @@BoltFraction Yop, those lighting effects would put no strain on the system, even if they came with dynamic shadows, but which seem to be not a part of anything in the game. So just light sources without shadows or nothing to make the Switch bother. Also thinking about the 20 years older original game on weaker hardware being able to do it, why would you think it's demanding for the Switch? Texture resolution makes no difference in calculating the effect, only the complexity of models, if shadows are cast and the resolution of those. We wouldn't even ask for shadows, so bare lighting, that eats up no mentionable processing power, is more than appropriate - so yes, it seems illogical, that they cut it. It was either some (weird) artistic decision, or maybe it truely caused some problematic glitch in the code at some point and so they cut it. But I really miss that lighting, the far improved visuels get dragged down again without this lighting.

  • @albertorodriguez3927
    @albertorodriguez3927 ปีที่แล้ว +23

    It's crazy that the original has some things I wish they would have kept in the remaster, like the room with light rays and the reflection if samus in the glass. Speaks volumes to how much love was put into the game the whole time.

    • @lampenpam
      @lampenpam 2 หลายเดือนก่อน

      I can understand the change in with the lightrays. They look a lot more realistic in the remaster, which of course is the point of the whole thing. But with the new looks, flashing the whole screen wouldn't look fitting, so I get it why they removed it and it's still a pretty and eye-catching room.

  • @Cyborg647
    @Cyborg647 ปีที่แล้ว +7

    I knew there was something i didn't like about the thermal. Good video

  • @sleazyhunterx5092
    @sleazyhunterx5092 ปีที่แล้ว +22

    I just noticed today while playing it that the fog in the research lab when you first fight the space pirates in Phendrana Drifts is gone. In the original was more tense because it showed the need for the thermal visor as you could not see the pirates hiding in the fog. In the remaster, they can all be seen very clearly.
    That fog also gave the room a more freezer-like feel, the fog sold the idea it was a cold area.

    • @aktchungrabanio6467
      @aktchungrabanio6467 ปีที่แล้ว +1

      that is so sad...

    • @luis-sophus-8227
      @luis-sophus-8227 ปีที่แล้ว +1

      That actually kinda sucks

    • @ZarHakkar
      @ZarHakkar ปีที่แล้ว +3

      The remaster got rid of a lot of visual obscurity the original game had. People aren't talking about this barely at all, maybe they can't really see past their own excitement, but I immediately noticed and it kinda turned me off to the remaster a lot. The fog, the moody darkness you had to strain your eyes to make out anything in... it's practically all gone and replaced with lighting that makes the game seem closer to a generic Unreal Engine sci-fi game than tne Metroid Prime I spent long days of my childhood playing.

    • @ds777-lu4kj
      @ds777-lu4kj ปีที่แล้ว +11

      If you're referring to the first large room you encounter in the labs-the one with a bunch of large cylindrical moving beams-then I think you're mistaken. In the original, that room only fills up with fog/steam after the power in the lab has been cut, which is also the case in the remake. The first time you go through there (when the cutscene with the drone plays), there's no fog on either version.

    • @sleazyhunterx5092
      @sleazyhunterx5092 ปีที่แล้ว +1

      @@ds777-lu4kj ahh yes, you are indeed correct. My memory has failed me…
      Although there are still minor graphical differences in terms of what’s missing, just not to the degree as I thought. Still one of my most cherished games I played.

  • @davidcbeaudoin
    @davidcbeaudoin ปีที่แล้ว +4

    The upcoming Prime 4 could be on par with this remaster visually and I'd be completely satisfied. It looks fantastic!

  • @lolschrauber
    @lolschrauber ปีที่แล้ว +3

    I know it's not PS5 levels of graphics, but they still improved it a lot, and not just graphics wise. To have it run at a smooth 60 fps on a handheld console is great!

  • @J0sh00
    @J0sh00 ปีที่แล้ว +3

    Man, the way Samus walks towards Thardus is so cool. Like she looks like she's about to roll up her arm cannon and beat some golem booty

  • @burra007
    @burra007 ปีที่แล้ว +10

    Kicking ass with this sweet game. I’m now hunting artifacts, and I’ll get 100% for the first time in my life

    • @TheShiningEnergy
      @TheShiningEnergy ปีที่แล้ว

      you know you can get Artifacts as you go along with the game, right? no more long backtracking.

    • @burra007
      @burra007 ปีที่แล้ว

      @@TheShiningEnergy still had to backtrack for 100%, which I’ve never done for this game

    • @TheShiningEnergy
      @TheShiningEnergy ปีที่แล้ว

      @@burra007 oh right. well, for that, you do.

    • @thecianinator
      @thecianinator ปีที่แล้ว +2

      @@TheShiningEnergy you can't get all the artifacts without backtracking. A good handful of them are strictly end game items

    • @Fredcat11
      @Fredcat11 ปีที่แล้ว

      I clear the original long ago. Echo was the only game I couldn't beat until Trilogy came out.

  • @Rundas045
    @Rundas045 ปีที่แล้ว +7

    I never noticed until today, and I don't believe it was in the original version, but when your health is low you can hear Samus breathing heavy!

    • @knightomv
      @knightomv ปีที่แล้ว +4

      No, that was in the OG. I'm playing it right now with 1 energy tank so I hear it a lot lol

    • @Rundas045
      @Rundas045 ปีที่แล้ว

      @@knightomv man, it must've been way too long since I've played lol

    • @Rundas045
      @Rundas045 ปีที่แล้ว

      @@knightomv was it in Echoes or Corruption?

    • @knightomv
      @knightomv ปีที่แล้ว

      @@Rundas045 MP1, but I'm pretty sure it carries over to the other two. Granted this is the wii version, but I don't think the wii version *added* features

    • @Rundas045
      @Rundas045 ปีที่แล้ว +6

      @@knightomv I guess I just never let myself get that low on health in any of the playthroughs that I actually remember details of. The game came out when I was 8 and my dad helped me play through, and the only reason I heard the heavy breathing is that I'm helping my son on his play through on the Remaster. Full circle.

  • @urbiznesnunuv6938
    @urbiznesnunuv6938 ปีที่แล้ว +6

    No cap, even though the remaster looks dramatically better, the fact the original game still looks that good is a testament to how seriously retro can take projects.

    • @thecianinator
      @thecianinator ปีที่แล้ว

      Looks like a promotional still of Samus photoshopped in front of the game's intro screen with a heavy gaussian blur. In other words, it's not an image that exists outside of this video.

    • @urbiznesnunuv6938
      @urbiznesnunuv6938 ปีที่แล้ว +1

      @@thecianinator what does this have to do with anything

    • @thecianinator
      @thecianinator ปีที่แล้ว

      @@urbiznesnunuv6938 oh what the hell, looks like I replied to the wrong comment. I thought I was replying to a guy who was asking what the picture at the end was

    • @urbiznesnunuv6938
      @urbiznesnunuv6938 ปีที่แล้ว

      @@thecianinator no worries man

  • @VentA_7
    @VentA_7 ปีที่แล้ว +6

    Cool video, but you should of thrown in the rock hitting samus at they end cutscene bit for both versions :)

  • @leviboullion6961
    @leviboullion6961 ปีที่แล้ว +3

    @2:15 Another detail is that when you're looking upwards the rain will patter onto your visor, but if you're looking down/straight the rain won't hit your visor.

  • @eksmad
    @eksmad ปีที่แล้ว +11

    While some things are worse .. honestly: the original holds up SO well!! after all this time!!

    • @jobooiii
      @jobooiii ปีที่แล้ว +1

      Amazing graphics for it's time and still look good to this day

  • @tres7351
    @tres7351 ปีที่แล้ว +5

    Not sure if anyone pointed it out but something you'll also notice in the rain, if you look up raindrops will get on the visor but if you look down there won't be any

    • @lyndi26
      @lyndi26 ปีที่แล้ว

      This was actually in the original as well :)

    • @tres7351
      @tres7351 ปีที่แล้ว +1

      @@lyndi26 oh cool, I haven't played the original since I was kid. It was fun to go back to it after so long

  • @SilverSeraph100
    @SilverSeraph100 10 หลายเดือนก่อน +2

    I can only think that the removal of so many lighting effects mentioned in this and other videos is purely a design choice, but it is still disappointing.

  • @thiskneegrow
    @thiskneegrow ปีที่แล้ว +3

    The game looks absolutely beautiful. Even though there are definitely downgrades from gamecube version, This remaster is definitely using assets for future games. That's probably what Retro has been doing for so long. Using Prime 1 as their bible for Prime 4, and creating a whole new story with integration of other power ups not in Prime games like speed boost. Prime 4 will be a beast if it is the flagship for next Nintendo console.

  • @dracomet2097
    @dracomet2097 ปีที่แล้ว +2

    The ice beam doesn't turn blue in magmoor using the thermal visor i am disappointed

  • @joshuafredericksen5370
    @joshuafredericksen5370 ปีที่แล้ว +11

    #9 was the first thing I looked for because a moving reflection was amazing twenty years ago. Not seeing it in the remaster has been my only disappointment so far.
    It's still an amazing game though.

  • @benthecat4345
    @benthecat4345 ปีที่แล้ว +3

    I'm wondering if there are any differences in the x-ray visor between both versions since in the remastered you can see Samus' hand in her blaster, I never had the original game so I don't really know

    • @GBDupree
      @GBDupree ปีที่แล้ว +2

      You could see the hand in the original as well. I think it also was animated to different poses for each beam as well.

    • @lumi5523
      @lumi5523 ปีที่แล้ว +1

      ​​@@GBDupree it is also in the remastered, I guess in all version you can see a glimpse of her hand that makes the same pose as the beam icon

  • @ppowersteef
    @ppowersteef ปีที่แล้ว +2

    Giving up cool bits to get new cool bits in place, a worthy trade-off

  • @Sphendrana
    @Sphendrana ปีที่แล้ว +1

    So THE one particular feature in the original (mirror surface reflections of Samus) has been cut in the remaster. Literally the first AMAZING thing I noticed about the games graphics when I was 14.....doesn't exist. I still love this, and want to get it, but wow that is utterly disappointing. That and losing lighting effects from the beams and morph ball are my biggest gripes so far. Cmon, those were minor details that could have been left in.

  • @ImaFnT-Rex
    @ImaFnT-Rex ปีที่แล้ว +2

    Yea seeing the reflection of yourself on that one surface i noticed right away
    Was kind of tripping out seeing the rain run down the arm cannon when i realized it after awhile

  • @netweed09
    @netweed09 ปีที่แล้ว +1

    1:06 , 2:06 The Gamecube was a _Beast._ People are creaming over the re-Master; yes it's Ok but not all that; early Unreal 4 level.
    I _really_ miss the days when Nintendo went toe to toe with it's rivals' (PS2) and was able to not only stand it's ground but deal telling blows. The Prime series being one of the major ones of many that cemented the GC as every bit as worthy successor to the N64 - if not _better._ I hope the Switch 2 comes out soon - I love the Switch in concept but I'm tired of the calculator specs.

  • @gaming-oyvinator
    @gaming-oyvinator ปีที่แล้ว +1

    hm.. some of these changes i dont like.. the clear shadows directly under the bees look wierd.. and not having beams light up hallways.. it looks great though and i have bought the game.. shame i have to wait until the 26th to get it.. i remember morph-balling into water changed from the gamecube to the wii triology version.. how does it look on the switch?

  • @thisnamehaschangedthanksto8185
    @thisnamehaschangedthanksto8185 ปีที่แล้ว +1

    when you consider all the details devs bothered to include/improve, it makes you wonder why some others were left out/degraded

  • @Scudmaster11
    @Scudmaster11 ปีที่แล้ว +2

    Og > remastered
    Agree with me or not... this statement is true

    • @gunsrtheanswer
      @gunsrtheanswer 10 หลายเดือนก่อน

      Don't make me laugh. I still have the GC version from when it was new. I hooked it up to compare. The remake is great.

  • @CoalMiner107
    @CoalMiner107 ปีที่แล้ว +1

    1:56 so they added light when the flamethrowers blow but they removed the light from the beams? bruh

  • @brainiac723
    @brainiac723 ปีที่แล้ว +1

    I find some of the rooms in the remastered version to be too dark. I can’t see where I’m going in some of these rooms. Overall I like the changes.

  • @SomeKittyCat
    @SomeKittyCat ปีที่แล้ว +1

    Removing Samus's reflection from the Ball decoration in the Chozo Ruins is the single biggest blunder of the Remaster. I loved that lil thing in the OG. Stopped to look at it whenever I entered the room.