That ominous tune at 35:34 though, also that first game over on round 68 41:40 and intentional death at 52:53, not to mention getting stuck and summoning the devil at 1:04:23! A surprisingly agile Wraith at 1:12:35 too, followed by an even more swift Salamander at 1:13:22! Caught off-guard by that Orc on the penultimate round 1:14:15 :O
The MSM5232 chip has 8 square channels and can produce some beautiful tunes!! It was even used in the KORG Poly-800 synthesizer despite being manufactured for use in arcade video games, and if I'm not mistaken that was the first device to use the chip
Round 57 is the very first instance of a Rage Face ever recorded on any form of media. The particular Rage Face in question is the "FFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUU-" Rage Face that looks like the face that is in this particular Round, which means that Taito actually inadvertently made the first Rage Face ever. Also, what makes it even more apt is that, in that particular Round, you can kill the enemies with the sun, thus that face implies what they are not only thinking, but that they are probably thinking of the meaning of that particular Rage Face, in essence, THEY are saying "FFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUU-" to both the player and for being taken out all at once on the Round.
There is at least one edit in this video, at 53:31. After, the player has about 2M more points than before. Evidently, the player milked the level for points.
"The FairyLand Story is a pretty bizarre game. It's one of those games where you have to Clear the screen to move on like in Bubble Bobble, but here, you play as a Witch who turns Enemies into Cakes. after a few levels, she rides around on a Goofy ass wingless Dragon. also, in the later levels, There's crosses in Shit in the Background, and you have to fight the Pope. WHAT IN GODS NAME IS GOING ON?" -Angry Video Game Nerd, Taito Legends (PS2)
Powerups appear at different points of time in levels, if you miss out on them the first time, they usually reappear once more to be caught. Not sure if this game relies on counters for what powerups appear (like in Bubble Bobble and sequels) though.
Strategywiki erroneously says you have to be shrunk down to get through that small passage at the bottom of round 95 due to it being impossible to jump low enough. How do you do that short hop and get through there?
I know that, on Round 17, the OP should have lured everyone into the hole at the same time and then waited to get that necklace/pendant thingy, thus killing everyone and getting a much higher score, on Round 51, OP should have waited for the cane and then took out everyone at the same spot, as it would have given them more points, on Round 59, all of the enemies should have been herded up and the OP should have waited for the power up that would have killed them all on that Round, on Round 62, all of the enemies should have been rounded up by the OP and put into the pit that is in the middle of that screen, thus trapping them all there and leaving the player able to get the power up for that particular Round, on Round 64, everyone should have been rounded up and put into the bottom right corner of the screen or the OP could have waited for a power up to take out everyone, on Round 67, the enemies should have been handled as they should have been handled on Round 62, on Round 68, the OP should have been better with enemy management and taken and disabled that blue guard looking guy and the green dragon looking guy, thus preventing themselves from being killed by those two individuals, on Round 76, the OP should have nuked everyone with that sun, on Round 77, the enemies should have all been rounded up and taken out at once, on Round 82, while the OP had the power up, they should have taken everyone out without hesitation, thus preventing another needless death....scratch that, TWO needless deaths, not only by failing to use the red potion thingy, but also the necklace/pendant thingy properly, on round 84, the enemies should have all been rounded up and put on the right side of the screen if that is possible, on Round 85, the OP should have kept that one enemy in check, thus preventing themselves from dying yet again needlessly, despite having the necklace/pendant thingy, not to mention that the OP also completely ignored the gray book that could have killed every single enemy on that particular Round as well, then they got another life lost by jumping straight into the demon/devil looking creature, as if that had legitimately made any sense at all to do in the game, thus costing them still another needlessly lost life, on Round 86, the OP stupidly lost another needlessly lost life because they were too close to an enemy...scratch that, two more needless deaths by doing the exact same thing twice on that particular Round, on Round 90, the OP had two pits that they could have lured all of the enemies to their death to when getting the red potion thingy, and as for the guy that was on top, they could have lured that person into one of those pits, thus preventing themselves getting stuck, as well as yet another needless death by simply jumping into another enemy, plus there was one more needless death that they could have prevented on that particular Round simply by not jumping into another enemy...again....oh, wait, they screwed up yet again by jumping into an enemy a third time and causing yet another needless, as well as pointless, death on that particular Round, on Round 94, the OP could have simply lured everyone into the pit in the center of the screen instead of killing that one enemy, and then they could have taken everyone out with the red potion thingy, on Round 97, the OP should have simply jumped on the little platform that is on the bottom right corner of the screen, then jumped up and got the red potion thingy, on Round 99, the OP stupidly killed an enemy and also let another enemy run into them instead of avoiding said enemy and waiting for the power up to appear, thus costing them a needlessly lost life, and then let the enemy run into them again and costing them another needlessly lost life...oh, they let that same enemy run into them again and cost them yet another needlessly lost life, and Round 101, they walked up to the big purple dragon and got roasted and needlessly losing one more life.
one thing I REALLY love is to watch somebody completely STYLE on enemies and games that gave me a hard time in my youth. Thanks for the vid.
毎週土曜に上手な学生さんが居て、このゲームやってたけれど、ウシロで立って観てるの好きだったな。
30年以上も前、高校時代にハマっていた時を思いだしました。
当時、仲の良かった友達も思い出させてくれました。
本当にありがとうございます。
My grandma and me used to play RIP it’s one of the only memories left
アケアカ配信おめでとうです。参考にしていきます
懐かしい。子供の頃、ゲーセンで遊び、大人になってから、X68000で遊びました。
4:51: Boss Battle (Enemy Battle)
That ominous tune at 35:34 though, also that first game over on round 68 41:40 and intentional death at 52:53, not to mention getting stuck and summoning the devil at 1:04:23! A surprisingly agile Wraith at 1:12:35 too, followed by an even more swift Salamander at 1:13:22! Caught off-guard by that Orc on the penultimate round 1:14:15 :O
The first BGM was beautiful!
The MSM5232 chip has 8 square channels and can produce some beautiful tunes!! It was even used in the KORG Poly-800 synthesizer despite being manufactured for use in arcade video games, and if I'm not mistaken that was the first device to use the chip
アーケードで全面クリア&プレステ2でTAITOのゲームシリーズで頑張りましたが600万点位で満足していましたが上には上がいました。book of deathが懐かしい。
52:12 82面で荒稼ぎしてるみたいです😆
町のスーパーの2階のゲーセンにありましたね〜。まだテーブルの筐体がメインで稼働していた頃ですね。懐かしなぁ…
Great game, 101 levels of fun. Ptolemy's grand adventure to get a magical diamond back from an evil dragon.
ケーキにして下にいる敵を倒した時の爽快感って良いよね(笑)
アイテムで敵を一発で倒せるの初めて見たからびっくり(笑)
Wow! Great Run till your First Death on round 68 :(
intentional so the quake book stops appearing, and loop deaths on a level with stars, need to get to 9M for level 101
今見るとお洒落で可愛いよね
しかしめちゃめちゃ難しいんだよなあ
0:11-0:16: Title Screen and Game Start
Another cutesy, but challenging platformer from Taito.
Luis Reyes Probably a precursor to Bubble Bobble.
Not probably, this and Chack N Pop are considered the predecessors to Bubble Bobble.
Bubble Bobble's second predecessor
i love the sprites on this game
Round 57 is the very first instance of a Rage Face ever recorded on any form of media. The particular Rage Face in question is the "FFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUU-" Rage Face that looks like the face that is in this particular Round, which means that Taito actually inadvertently made the first Rage Face ever. Also, what makes it even more apt is that, in that particular Round, you can kill the enemies with the sun, thus that face implies what they are not only thinking, but that they are probably thinking of the meaning of that particular Rage Face, in essence, THEY are saying "FFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUU-" to both the player and for being taken out all at once on the Round.
これは良くやった♪
1:19:37 ENDING
41:52-41:53: Dead Again (Life Lost)
0:19: Stage Start
There is at least one edit in this video, at 53:31. After, the player has about 2M more points than before. Evidently, the player milked the level for points.
gotta admit, thats a really cute game
1:18:11: Final Boss
素晴らしいゲーム😊
I love the music
5:19: Stage Clear
1:18:48: Ending
"The FairyLand Story is a pretty bizarre game. It's one of those games where you have to Clear the screen to move on like in Bubble Bobble, but here, you play as a Witch who turns Enemies into Cakes. after a few levels, she rides around on a Goofy ass wingless Dragon. also, in the later levels, There's crosses in Shit in the Background, and you have to fight the Pope. WHAT IN GODS NAME IS GOING ON?"
-Angry Video Game Nerd, Taito Legends (PS2)
1:19:12: Game Over
0:51: Part Clear
Excuse me Replay or anyone else how did you manage to get those power ups and kill all enemies power ups?
Powerups appear at different points of time in levels, if you miss out on them the first time, they usually reappear once more to be caught. Not sure if this game relies on counters for what powerups appear (like in Bubble Bobble and sequels) though.
可愛い見た目と裏腹に鬼難しい
0:06: Intro
1:18:20: Another Life Lost
一定歩数歩くと出てくるアイテムを使ったオールクリアをするプレイヤーは当時も珍しくなかったし、むしろアイテムを使わないハイスコアチャレンジをを見てみたい気がします。youtube内でアイテムを使わないプレイヤーの動画は上がっていたけど、スコア度外視で淡々と進むだけって感じでしたし。
1:19:16 NAME ENTRY
I'm glad, they put it on the nintendo switch eshop.
懐かしいゲームです。いっぺんに潰す快感、数が多いほどコインが増えていくシステム、アイテムも種類が多く、時間で日の光がさしたりいろいろ楽しめました。
Book of deathがすごい確率で出ますね。レベル設定でこうなるんでしたっけ?
1:16:28-1:16:29: Life Lost
6:40: Worm Battle
Enemy Wave Battle
欲張るとミスしちゃうんだよなぁこのゲーム
Strategywiki erroneously says you have to be shrunk down to get through that small passage at the bottom of round 95 due to it being impossible to jump low enough. How do you do that short hop and get through there?
パズル要素つよいけど、バブルボブルよりこっちの方が好き
What does that gold necklace thingy on Round 90 do, out of curiosity?
It makes a sun appear
歌詞が付いてそうなBGMですね
What does that blue container do in Round 39, out of curiosity?
you get points when you walk
What does that blue orb thingy do in Round 99, out of curiosity?
gives you points when you walk..
6:34: Xadx
14:16
Great!
what is the condition for appearing the book of death? I often play this game. I have never seen that item.
1:19:12 GAME OVER
5:23: Next Stage
This week’s Arcade Archives release :D
So this is where the crossover from rainbow islands came from XD
設置してる店が少なくてあんまり遊べなかった。
Me gustaría que subieras,teddy boy blues,es muy dificil y nunca e visto el final,fiel seguidor ,saludos🙋♂️
1:04:50 あの悪魔は時間がかかり過ぎる時出てくるね
昔ゲームセンターにあった時、バブルボブルやレインボーアイランドはクリアできたけどこのゲームは無理だった。
逆でパブルポブルは無理だった。
Anybody knows how to do a short jump in Round 95?
tap the control very fast after you jump, it should be like. 0 .1 seconds move
What happens when you get the golden feather thingy in Round 32, out of curiosity?
It skips levels
@@alexandersotomurillo5795 yup, 1 level per enemy alive..
なんでこんなにbook of deathが出てくるんですか?w
YOU WILL NEVER KNOW WHAT HAPPEN NEXT ?
I know that, on Round 17, the OP should have lured everyone into the hole at the same time and then waited to get that necklace/pendant thingy, thus killing everyone and getting a much higher score, on Round 51, OP should have waited for the cane and then took out everyone at the same spot, as it would have given them more points, on Round 59, all of the enemies should have been herded up and the OP should have waited for the power up that would have killed them all on that Round, on Round 62, all of the enemies should have been rounded up by the OP and put into the pit that is in the middle of that screen, thus trapping them all there and leaving the player able to get the power up for that particular Round, on Round 64, everyone should have been rounded up and put into the bottom right corner of the screen or the OP could have waited for a power up to take out everyone, on Round 67, the enemies should have been handled as they should have been handled on Round 62, on Round 68, the OP should have been better with enemy management and taken and disabled that blue guard looking guy and the green dragon looking guy, thus preventing themselves from being killed by those two individuals, on Round 76, the OP should have nuked everyone with that sun, on Round 77, the enemies should have all been rounded up and taken out at once, on Round 82, while the OP had the power up, they should have taken everyone out without hesitation, thus preventing another needless death....scratch that, TWO needless deaths, not only by failing to use the red potion thingy, but also the necklace/pendant thingy properly, on round 84, the enemies should have all been rounded up and put on the right side of the screen if that is possible, on Round 85, the OP should have kept that one enemy in check, thus preventing themselves from dying yet again needlessly, despite having the necklace/pendant thingy, not to mention that the OP also completely ignored the gray book that could have killed every single enemy on that particular Round as well, then they got another life lost by jumping straight into the demon/devil looking creature, as if that had legitimately made any sense at all to do in the game, thus costing them still another needlessly lost life, on Round 86, the OP stupidly lost another needlessly lost life because they were too close to an enemy...scratch that, two more needless deaths by doing the exact same thing twice on that particular Round, on Round 90, the OP had two pits that they could have lured all of the enemies to their death to when getting the red potion thingy, and as for the guy that was on top, they could have lured that person into one of those pits, thus preventing themselves getting stuck, as well as yet another needless death by simply jumping into another enemy, plus there was one more needless death that they could have prevented on that particular Round simply by not jumping into another enemy...again....oh, wait, they screwed up yet again by jumping into an enemy a third time and causing yet another needless, as well as pointless, death on that particular Round, on Round 94, the OP could have simply lured everyone into the pit in the center of the screen instead of killing that one enemy, and then they could have taken everyone out with the red potion thingy, on Round 97, the OP should have simply jumped on the little platform that is on the bottom right corner of the screen, then jumped up and got the red potion thingy, on Round 99, the OP stupidly killed an enemy and also let another enemy run into them instead of avoiding said enemy and waiting for the power up to appear, thus costing them a needlessly lost life, and then let the enemy run into them again and costing them another needlessly lost life...oh, they let that same enemy run into them again and cost them yet another needlessly lost life, and Round 101, they walked up to the big purple dragon and got roasted and needlessly losing one more life.
irrelevant, on level 82 he intentionally dies to pad the score up to 7.5M enough to reach 9M at the end.
Ngl... the music and sound effects were not balanced well. Nice game, could've sounded better tho.
Try listening to MSX Version. To my it sounds nicer.
53:48-53:49: ????
1:19:20: Name Entry
That BGM tho
Milking bubble bobble for everything it's worth.
Look at the score board
このゲーム好きだけど流石に100面は多すぎだと思った
어렸을때 ... 왕이 어떤건지 궁금했었는데... 지금 보네요...^^
Pope vs Witch, religious war
Solomon key versión
9:39: Power Up