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Wow ! Great tutorial. Love the content. Is this the version 6 of unity ? Or will it work with the old see versions? I see a lot of people doing VR tutorials with the older 2022 versions on TH-cam but I presume that was just cos the unity 6 wasn’t a LTS version until recently ? Thanks 🎉
Great tutorial. Could you show how to use the player's torso/hip direction to use as the forward direction for locomotion (i.e., continuous movement via joystick)?
Thank you for the great tutorial! However, I can't get full body tracking to work, even with the sample scene. The avatar's body is just leaning forward with the knees slightly bent. What do you think the problem is in this case?
I am running on Version 2023.2.15f1. But the character remains in T-Pose. I am using the Meta Interaction SDK package and I did everything that was said in the video. How can I fix this problem? Please help!
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Sir, I've been trying to reach you for the past few days. Please send a reply
Awesome tutorial as always! YES a tutorial how to use fullbody with Interaction Toolkit would be great!
nice tutorial, looking forward to more coming!
Super nice content, looking forward the interaction deployment. Thanks&Rgds.
Yes! Can’t wait for the next tutorial.
Wow ! Great tutorial. Love the content. Is this the version 6 of unity ? Or will it work with the old see versions? I see a lot of people doing VR tutorials with the older 2022 versions on TH-cam but I presume that was just cos the unity 6 wasn’t a LTS version until recently ? Thanks 🎉
Tutorial with this + multiplayer please
너무 유용해요 감사합니다!!!!!!
OMG you are the man!
TY
Amazing tutorial
Great tutorial. Could you show how to use the player's torso/hip direction to use as the forward direction for locomotion (i.e., continuous movement via joystick)?
Hi! Congrats! I'm using Final IK, are these results better?thanks in advance
Thanks! This is awesome.
By the way, has anyone else experienced crashes when using it with Unity 6? It only works properly for me in Unity 2022.
Thank you for the great tutorial!
However, I can't get full body tracking to work, even with the sample scene.
The avatar's body is just leaning forward with the knees slightly bent.
What do you think the problem is in this case?
When I put the prefab in the ovrcamerarig it doesn’t the model stays t-posing and doesn’t follow the movements
maybe u need openvr
@ do you have the link perchance?
@@IWAJVR th-cam.com/video/v47lmqfrQ9s/w-d-xo.html
ENABLE RIG BUILDER
I am running on Version 2023.2.15f1. But the character remains in T-Pose. I am using the Meta Interaction SDK package and I did everything that was said in the video. How can I fix this problem? Please help!
ENABLE RIG BUILDER
@suryavijayy When I do this, I get an error saying "You should not activate Enable Rig".
First
Do hands have physics ?
天哪
Second
i dont know why but this doesnt work in unity 6
Third