The work this guy puts in his videos literally makes me wanna cry, cus he section's the video so you can skip or rewatch a section if you want, he explains EVERYTHING with detail and in different ways so you can understand perfectly, etc. Like I've never seen any TH-cam put in that much attention and work on a video. But what makes me wanna cry is that even though he does all that, he still has problem with people not understanding his vids, therefore hi loses views, and therefore he does not get as much views/money as he SO MUCH deserves
This guy is like the soccer coach for 16 year olds showing the team a professional soccer game on tv and pointing out every little thing to learn how to play like the pros. The information is very important, but the mindset of the common idiot playerbase will completely negate anything they could learn from it. Great video dude! Keep up the content
Actually I think that this is the perfect video to watch while also doing it in practice mode ‘frame data’, I honestly understood the whole concept of it by the end of the video. Now I just have to go see which attacks are safe on block and which gives me a advantage and how many frames I have to play with. (I know this is a old comment but I’m commenting for the algorithm to hit people sub boxes lol)
I love the intro. And thanks for helping me learning about this frame data stuff. When I was reading it on the tutorials, it just seemed like words on a screen. This makes more sense now. And if this applies to all fighting games, then that's a bonus. Thanks.
0:00 Video Preveiw 0:45 Video Intro 1:38 What is Frame Data? 2:05 Start-up Frames 2:53 Active Frames 3:38 Recovery Frames 4:10 Consequences 4:39 Block Advantage 6:07 Hit Advantage 7:43 Frame Trap 8:20 Flawless Block Advantage 9:03 Reading Frame Data 10:52 Video Outro
Thank you so much for making this video! I've been a fighting game fan ever since I first played Marvel Vs. Capcom 3, and while I've never been a button masher, I've never truly understood the mechanics of what I was doing. Now I finally get it and can use it to my advantage! Thank you!
Man I've watched it like 3 times already need more of these advance strategies videos maybe one showing how to juggle the Combo or how to stop button mashing ❤️❤️ much love mate Take care
Maddogg first off I wanna thanks you for helping me learn my favorite mk11 characters. I'd like to request a shao Kahn step by step guide. Hope you able to get to it. Keep up the good work
Very informative stuff. Easy subscribe man I hope you also do a combo video combo on Kotal Kahn soon as i want to learn him. Your videos taught me Sub Zero and Scorpion well
I feel like this video I'm about to watch own important to a casual like me but should also be sent to nrs devs so they know too because their game go against why frame data is important from my point of view
If anyone sees this and understands frame data I would love some clarification. If someone has a jab that is 7 frames of start up, but is plus 9 on hit, why can you not just jab infinitely on hit? If you are +9 and jab has 7 frames start up, if you jab again the hit box should come out again 2 frames before the opponent can block right? So in the corner why can't you just hit jab jab jab jab etc on hit? (this may not be the frame data of a jab and if that is why this doesn't work please let me know. I am very new to this so I want to make sure I understand this fundamentally) edit: looking at the framedata I think maybe that is it? Fast startup moves can't have more hit advantage than their startup otherwise you could just chain them on hit?
Bro i have unlocked 6 Brutalities for spawn with character tower and race against time brutal difficulty. But after that i cannot unlock anymore using those two. PLZ help me to unlock other 4
I may be incredibly ignorant in suggesting this - but I feel in general, learning frame date is a waste of your time (but yes, I'm still in pursuit of understanding the concept).. Yes, it only helps if you're competing at high levels, but you can still get very far - certainly far enough as a casual, by just learning the game via trial and error. I'm beginning to pressure myself into learning and understanding frame data, and I'm having a rough time because at the end of the day, I probably don't NEED to be spending the amount of time I already spend playing these fighting games, and I've done quite well at MK1 and Tekken 8 without any knowledge of frame data whatsoever. I've landed on the leaderboards and in MK1 in particular I always ride the line between God and Eldergod (the 1st and 2nd best ranks), and I want to get better! So I look to frame data and I'm like yeah, okay, but this is the difference between having something I already know from experience being explained to me in technical terms, and learning these things via experience playing the game for hundreds of hours. Of course, knowing frame data never hurts, but is watching videos like this really going to help the casual player more than actually playing the game? I feel like this is something you could use when playing professionally, but in order for it to be truly useful you'd already have to be invested in the game to nearly unhealthy levels. I know from experience, because here I am trying to learn this stuff, but it also leaves me scratching my head, with the knowledge I will still beat the vast majority of people who watch videos like this, simply from having played the game more. Then games like SF6 come along, almost suggesting people re-learn these concepts and at that point every game makes it's own rules, and is it really practical for casual players to sit down with a pen and paper to learn all this? My guess is no. This knowledge will only be put to use by the top 1% of players. Everyone else would be better off simply playing the game. Maybe I'm just frustrated trying to grasp these concepts, but I could also just watch videos on TH-cam that SHOW me when to punish certain characters after certain moves, without knowing the numbers for everything. So is frame data today, with what we can learn from actually watching TH-cam tutorials, still relevant? And it might be! But I'm trying to understand why..
Ultimately yes. The whole point in fighting games and in real life is to attack and not be getting hurt. And the easiest way to do that is knowing frame data to keep you safe.
No because if your opponent knows you're frame trapping them they can just block everything instead. At which point you might realize that if your opponent is gonna block you can just grab them which they aren't expecting. Except once they do start to expect the grab they'll mash on you or try to punish. Mind games all the way down
Anything on countering? I somehow countered a hit and used a wake up while standing up. Used a bar of defense too and looked like I gained armor. Unsure how I did it but I’ve seen someone do it with frost in a ko op match. Just wondering if anyone knows more. Also did it once while going into a combo, and special cancelled it into an environment interact. All on accident.
So framedata turns fighting games in turn based games that just go quick. Thats kinda lame. At least in some games there are 0 frames options, so it's not that bad.
Sorry for no upload for the month. Kinda was dealing with personal stuff. Im back and ready to go!
Is fine we all been there
Welcome back
stay safe, did you joined any MK11 tournament before/current?
@@billy2zenki Im not a tournament player, I just like to play for fun.
Let's go Just do IT with more MK😂👍
The work this guy puts in his videos literally makes me wanna cry, cus he section's the video so you can skip or rewatch a section if you want, he explains EVERYTHING with detail and in different ways so you can understand perfectly, etc. Like I've never seen any TH-cam put in that much attention and work on a video. But what makes me wanna cry is that even though he does all that, he still has problem with people not understanding his vids, therefore hi loses views, and therefore he does not get as much views/money as he SO MUCH deserves
Its a great video but dayum, cry worthy? Bro went deep
The glaze is insane but I agree
This guy is like the soccer coach for 16 year olds showing the team a professional soccer game on tv and pointing out every little thing to learn how to play like the pros. The information is very important, but the mindset of the common idiot playerbase will completely negate anything they could learn from it.
Great video dude! Keep up the content
Actually I think that this is the perfect video to watch while also doing it in practice mode ‘frame data’, I honestly understood the whole concept of it by the end of the video. Now I just have to go see which attacks are safe on block and which gives me a advantage and how many frames I have to play with.
(I know this is a old comment but I’m commenting for the algorithm to hit people sub boxes lol)
Trying to understand all this at once, almost had a stroke. This is more math than online school has given me.
I love the intro.
And thanks for helping me learning about this frame data stuff. When I was reading it on the tutorials, it just seemed like words on a screen. This makes more sense now. And if this applies to all fighting games, then that's a bonus. Thanks.
The intro is like a math video for kids lmao
That was the goal! 🥸 😆
I’m 8 years old and this was helpful!
🤣🤣🤣
0:00 Video Preveiw
0:45 Video Intro
1:38 What is Frame Data?
2:05 Start-up Frames
2:53 Active Frames
3:38 Recovery Frames
4:10 Consequences
4:39 Block Advantage
6:07 Hit Advantage
7:43 Frame Trap
8:20 Flawless Block Advantage
9:03 Reading Frame Data
10:52 Video Outro
this helped alot. Thank you
@@MadDoggGames you are welcome
I can't fucking say how happy i am to hear your voice man! how you doing ?? I hope you're doing goood take care of yourself buddy
I really appreciate this. Thank you. I’m doing fine now, real life stuff are in the way sometimes. Glad to be back
Thank you so much for making this video! I've been a fighting game fan ever since I first played Marvel Vs. Capcom 3, and while I've never been a button masher, I've never truly understood the mechanics of what I was doing. Now I finally get it and can use it to my advantage! Thank you!
Man I've watched it like 3 times already need more of these advance strategies videos maybe one showing how to juggle the Combo or how to stop button mashing ❤️❤️ much love mate Take care
I need to force myself to stop button mashing and keep calm.xD
He literally has multiple combo videos already, which you can watch.
It has begun, I've been looking forward to this.
Now I know what Hit advantage and Block Advantage is, Thanks! What a good tutorial video.
Glad it was helpful!
Me playing Marvel vs Capcom and jojo bizarre heritage: what's that?
Frame Data is in every freaking fighting gsme, peanut!
Most of us know about frame data but just so entertaining to watch the edited (meme?) part of the video
Thank you, finally can understand about frame data
This is a great video for absolute beginners like me trying to dip their toes into understanding frame data. ❤
shoutout to mans, improved my gameplay so much
Yes!!! i've been waiting for this
Now i'm going to watch this video 69420 times
Yeah me too!🤣✌
Maddogg first off I wanna thanks you for helping me learn my favorite mk11 characters. I'd like to request a shao Kahn step by step guide. Hope you able to get to it. Keep up the good work
thank you for being back hope you get to a mill
Me still waiting for the full Rambo guide
Not going to lie, it’s been so hard wanting to make step by step. Been doing it for 2 years lol
@@MadDoggGames Ik man I’m just joking with ya. Make the content you wanna make😁😁😁
I know Im a bit late here, but what a great video! Thanks for this!
Nice video and excellent points! The way of conveying them is also beautiful.
very comprehensive. i will now subscribe! learn positives and negatives to earn bigger positives (winning)
Best explanation ive heard yet. Very well done. Thank you!
You're very welcome!
Such a helpful video! also what’s the background music please
super helpful, also aided explaining frames to a few friends
Thank you man. Your intro I more informative than 99 of the content on the topic. Thank you! Insta sub.
Awesome video Maddogg!🔥🐐🌟
Glad you enjoyed
Thanks for the Frame data content men
whats the background music?
We need an updated one with MK1 content!!🙏
Nice, it's like the tutorial from MK11 with voice!xD
That intro is so funny xD
Very informative stuff. Easy subscribe man
I hope you also do a combo video combo on Kotal Kahn soon as i want to learn him. Your videos taught me Sub Zero and Scorpion well
Very helpful Video I never really cared about all these frame data things :)
Glad it was helpful!
Haven’t watched the video yet, but based on the intro...I agree
lol
I feel like this video I'm about to watch own important to a casual like me but should also be sent to nrs devs so they know too because their game go against why frame data is important from my point of view
Bro keep doing these they are so entertaining 😎ima subscribe
Lol great video I was wondering why when I do a certain attack I was not able to do another one which gave the other person time to attack back.
Jade-Main and I can already tell that she's a slow poke after the explanation at 02:10
You make me a good play thank you very much, I really appreciated
Thanks for all these vids
But please could you add that controller at the top? It helps wit the timing
Me not understanding single thing but enjoying the video
Your back lets Gooo
Lets goo!!!
This is my first time watching but I love this video
This is really helpful, thanks!
Glad it was helpful!
Awesome video man thank you
I loved the section when you said less brainpower hahaha
If anyone sees this and understands frame data I would love some clarification. If someone has a jab that is 7 frames of start up, but is plus 9 on hit, why can you not just jab infinitely on hit? If you are +9 and jab has 7 frames start up, if you jab again the hit box should come out again 2 frames before the opponent can block right? So in the corner why can't you just hit jab jab jab jab etc on hit? (this may not be the frame data of a jab and if that is why this doesn't work please let me know. I am very new to this so I want to make sure I understand this fundamentally)
edit: looking at the framedata I think maybe that is it? Fast startup moves can't have more hit advantage than their startup otherwise you could just chain them on hit?
Because recovery frames
Shit didn’t really make sense tbh and none of this is gonna help me do combos so what’s truly the point in any of it
I’ll just hit triangle 4 times in a row works most of the time lol
Yep you said this involves math. Ight imma head out! 😂😂😂
Aha I knew it! You are one of those 👀 jk.
i made a combo for kung lao that can completely wipe the opponents health
Can you show a tips and tricks combos video with raiden? I‘ve been watching but apparently you haven‘t done any of raiden or have i missed something?
I’ve already uploaded one for him now
@@MadDoggGames a ok,i see thank you
The text on 4:40 is confusing. Less than -7 is -8, -9 and so forth, greater than -7 is -6, -5, -4 and going up.
Love your videos mate
Awesome guide, ty
Nice dude thanks for this
Yo yo I'm joking always got me off guard man 😂
Bro i have unlocked 6 Brutalities for spawn with character tower and race against time brutal difficulty. But after that i cannot unlock anymore using those two. PLZ help me to unlock other 4
why when i try to do a special at the end of a combo it does not come out or miss when it does come out
Oh my God nice intro haha 😂 😂 😂
Thank you for this video.
I don't understand frane trap and block advantage
haha i love this intro.😂😂👍
Glad you liked it! 🤣
Can you make a combo guide for shao khan plz?
Me who already know this : interesting
You caught me right when I was about to leave 🤣🤣🤣🤣🤣🤣
how did you get that liu kang skin
Thanks bro
I feel so good, I liked the video before he told me too I'm soooo cool now😎
Why can't the jabs be of unversal frame for every character
Because some guys pack more power than others.
Awesome vid
Dawg im dyin
I may be incredibly ignorant in suggesting this - but I feel in general, learning frame date is a waste of your time (but yes, I'm still in pursuit of understanding the concept)..
Yes, it only helps if you're competing at high levels, but you can still get very far - certainly far enough as a casual, by just learning the game via trial and error. I'm beginning to pressure myself into learning and understanding frame data, and I'm having a rough time because at the end of the day, I probably don't NEED to be spending the amount of time I already spend playing these fighting games, and I've done quite well at MK1 and Tekken 8 without any knowledge of frame data whatsoever.
I've landed on the leaderboards and in MK1 in particular I always ride the line between God and Eldergod (the 1st and 2nd best ranks), and I want to get better! So I look to frame data and I'm like yeah, okay, but this is the difference between having something I already know from experience being explained to me in technical terms, and learning these things via experience playing the game for hundreds of hours.
Of course, knowing frame data never hurts, but is watching videos like this really going to help the casual player more than actually playing the game?
I feel like this is something you could use when playing professionally, but in order for it to be truly useful you'd already have to be invested in the game to nearly unhealthy levels. I know from experience, because here I am trying to learn this stuff, but it also leaves me scratching my head, with the knowledge I will still beat the vast majority of people who watch videos like this, simply from having played the game more.
Then games like SF6 come along, almost suggesting people re-learn these concepts and at that point every game makes it's own rules, and is it really practical for casual players to sit down with a pen and paper to learn all this? My guess is no. This knowledge will only be put to use by the top 1% of players. Everyone else would be better off simply playing the game.
Maybe I'm just frustrated trying to grasp these concepts, but I could also just watch videos on TH-cam that SHOW me when to punish certain characters after certain moves, without knowing the numbers for everything.
So is frame data today, with what we can learn from actually watching TH-cam tutorials, still relevant? And it might be!
But I'm trying to understand why..
Really helped thanks
Who knew I was doing math the whole time 👀
great vid thank you
thanks for watching
You are the best
thanks
whats the intro song?
so out-framing your opponent is the key?
Ultimately yes. The whole point in fighting games and in real life is to attack and not be getting hurt. And the easiest way to do that is knowing frame data to keep you safe.
No because if your opponent knows you're frame trapping them they can just block everything instead. At which point you might realize that if your opponent is gonna block you can just grab them which they aren't expecting. Except once they do start to expect the grab they'll mash on you or try to punish. Mind games all the way down
Nice!
i won't lie you lost me towards the end but at least i can now understand the terminology everyone seems to use around the fanbase :')
actual not bad at explaining why cant u be my math teacher?
great video..
What if block advantage is 0
Then no one has the advantage. It’s now to who ever has the fastest attack can win
Do a mileena kombo video
Smh I just want to play the game 🥺
I don't get it
Finally understood the must important thing in fighting games after years 😭
👍🏿
Omg a 90min advert , wtf is going on with youtube lately, scam ads and now a full bloody movie on religion 🤯 get it fixed youtube
300 hours later, am here at this video 🤡
I dont learn frame data becaude there's something called lag
In all honesty, you kinda learn frame data just by playing
That’s the longer road , but yes
Still cannot believe you have to pay for frame data in tekken 7
Me either. One of the things that put me off when I bought the base game of Tekken 7.
Anything on countering? I somehow countered a hit and used a wake up while standing up. Used a bar of defense too and looked like I gained armor. Unsure how I did it but I’ve seen someone do it with frost in a ko op match. Just wondering if anyone knows more. Also did it once while going into a combo, and special cancelled it into an environment interact. All on accident.
that was a flawless block go watch his video on that topic
Hi, im a sheeva stomp player👍 nice video
Eat poop
So framedata turns fighting games in turn based games that just go quick. Thats kinda lame. At least in some games there are 0 frames options, so it's not that bad.