Procedural Mossy Dirt Material (Blender Tutorial)

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  • เผยแพร่เมื่อ 20 ธ.ค. 2024

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  • @RyanKingArt
    @RyanKingArt  ปีที่แล้ว +2

    *Purchase the project files and support the channel:*
    • Gumroad: ryankingart.gumroad.com/l/mossy-dirt
    • Patreon: www.patreon.com/posts/77848350

  • @mickehog76
    @mickehog76 ปีที่แล้ว +16

    You are in my opinion, the one who create the most amazing procedure textures in Blender.

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +3

      glad you like my materials!

    • @kylebeschler03
      @kylebeschler03 ปีที่แล้ว +2

      agreed! and usually real easy to follow! Cuz not everyone is like that.

  • @DhirajKumar-ph4tv
    @DhirajKumar-ph4tv ปีที่แล้ว +33

    You are such a kind person who gives material for purchase and also gives its tutorial for those who can't afford or wants to learn.
    Thank you for everything Ryan sir,thnx alot from the bottom of my heart.
    May god bless you happiest life.

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +3

      Thank you very much!

  • @Alexander_Haplington
    @Alexander_Haplington ปีที่แล้ว +3

    I've never seen a more in-depth procedural material channel. Great job!

  • @arifinaja963
    @arifinaja963 ปีที่แล้ว +4

    Dude you are really a texture master..

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      thank you! I still have a lot of stuff that I want to learn. 😀

  • @SimoneSommerland
    @SimoneSommerland ปีที่แล้ว

    I just love you procedural material tutorials. You explain everything so good that even i can understand it (i`m a beginner in Materials). Thank you and keep going.

  • @petit-pedestre2334
    @petit-pedestre2334 ปีที่แล้ว +4

    These procedural tutorials are like cupcakes: I could eat them all day!

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +2

      Haha thanks!

    • @oldchannel4968
      @oldchannel4968 ปีที่แล้ว +1

      But just eating the cup cake can cause diabetes

    • @MrCreeper5906
      @MrCreeper5906 ปีที่แล้ว +2

      Yeah and Ryan be like: I can do procedural materials all day!

  • @MichaelSeamanpmp
    @MichaelSeamanpmp ปีที่แล้ว +2

    Great video. I liked the pacing of the video and also focusing on how to make this a very flexible texture. The grouping and input explanations and examples are the best I have seen.

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      Glad you like it. Thanks for watching!

  • @englishshadrick5296
    @englishshadrick5296 ปีที่แล้ว

    That was possibly the best tutorial I have ever watched

  • @ImaginaShip
    @ImaginaShip ปีที่แล้ว

    Absolutely loving your tutorials and learning a ton about procedural texturing and not just copying. This stuff is crazy complicated but the possibilities endless.

  • @agdigiart7407
    @agdigiart7407 4 หลายเดือนก่อน +1

    Hello and congratulations again.where is a mashgrave texture now in 4.2?it is some setting in noise texture?

  • @NoisySeafoam
    @NoisySeafoam ปีที่แล้ว

    I've never been so excited about dirt, thank you a lot!

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      thanks for watching! 😄

  • @samuelmamo9642
    @samuelmamo9642 ปีที่แล้ว

    It is very helpful. It tells what happens why, clearly .Thank you!

  • @draky1413
    @draky1413 ปีที่แล้ว +1

    Thank you very much, your procedural material are the best and I always use them when I do a render.

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      Glad you like them! thanks for watching.

  • @cerqueirapv
    @cerqueirapv ปีที่แล้ว

    VeRy GoOd! Congratulations Ryan!

  • @dumdubbs2427
    @dumdubbs2427 ปีที่แล้ว

    Hi!
    At 15:52 , you grab the Mix node to color the dirt instead of a Color Ramp. I was confused, but I'm guessing that is to make the customized controller at the end? Too bad there isn't a way to control the color ramp colors directly. Awesome tutorial!!! Very easy to understand, you have a good teaching style.

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      Yes, that's exactly why, so that I can make the custom color values at the end with the node group.

  • @miruken_1000-7
    @miruken_1000-7 ปีที่แล้ว +1

    Thanks bro , it was increadible

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +1

      Glad you liked it! thanks for watching!

  • @ajaypassi10
    @ajaypassi10 ปีที่แล้ว +3

    Thank you

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +1

      you're very welcome!

  •  4 หลายเดือนก่อน

    Very cool, thanks !

    • @RyanKingArt
      @RyanKingArt  4 หลายเดือนก่อน

      welcome!

  • @andrewdeacon4384
    @andrewdeacon4384 ปีที่แล้ว

    Another great tutorial Ryan.

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      Glad you liked it! thanks!

  • @kylebeschler03
    @kylebeschler03 ปีที่แล้ว

    Yoo do such a great job with procedural material vids! Your the man! One of my fav blender youtubers!! How do u know this much on procedural material making loL??!!

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +1

      Thanks! I just watched tons of tutorials and practiced a lot. and I still have lots to learn!

  • @blenderstuffs
    @blenderstuffs ปีที่แล้ว +1

    Amazing 🤩🤩

  • @DISPATCHERATOR
    @DISPATCHERATOR ปีที่แล้ว

    Love the tutorials keep it up. I was wondering why you go with two Principled BSDF? By using a mix color on the base color dirt going in to slot B, slot A moss color and the color ramp that was used for mix shader as factor. Same setup for the normal works the same. Also just found out two normals going in to a mix color node you can plug the result straight in to the normal.

  • @neilmarshall5087
    @neilmarshall5087 ปีที่แล้ว +1

    Shift-A > C > M. A)dd C)olor M)ix.
    Easier than changing the Mix node to color after its added.
    Or just add the color one to the Quick favs.....

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      Yes that works too 👍‍

    • @MaffBowers
      @MaffBowers ปีที่แล้ว +1

      Thanks Neil, this made me understand that the Mix node is what my installation of Blender calls MixRGB, which was eluding me at first

    • @neilmarshall5087
      @neilmarshall5087 ปีที่แล้ว +1

      @@MaffBowers Glad to have helped. Enjoy the blender journey.

  • @FireFoxOnEarth
    @FireFoxOnEarth ปีที่แล้ว

    Cool as always 👍

  • @KionLionGuardOfficial
    @KionLionGuardOfficial ปีที่แล้ว +1

    Nice! Looks Grate!

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +2

      thank you!

    • @KionLionGuardOfficial
      @KionLionGuardOfficial ปีที่แล้ว +1

      @@RyanKingArt I got to 100 s subs!! Check it my channel's community tab and new shorts and videos!!
      I will be live streaming a rocket launch at 4pm GMT
      (Thanks for your support as well 😉)

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +1

      @@KionLionGuardOfficial Congrats on 100 subs!!! 🥳 🥳
      I'm not sure if I will be available to watch the stream, but I will see if I can make it.

  • @mprayagraj
    @mprayagraj ปีที่แล้ว

    these tutorials are great

  • @yahyasharingan6103
    @yahyasharingan6103 ปีที่แล้ว

    thank you for amazing tutorial...i have a big problem...when i bake material seams line is visible on texture and i dont know why? i follow the tutorials step by step...and i have seams line alwayes...please please help me

  • @joaooliveira4289
    @joaooliveira4289 ปีที่แล้ว

    Hey Ryan! Like your videos, can you please add AO to the textures? I have trouble to add it. Thanks and keep the good work

  • @hyocs
    @hyocs ปีที่แล้ว

    for some reason when adding displacement, my sphere doesnt go all crazy like it did for you, and changing stuff on the displacement node doesnt change much, I've done everything you mentioned at the start of the video

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      Hmm, does making the displacement scale smaller help? Also make sure to put the texture into the height value.

    • @hyocs
      @hyocs ปีที่แล้ว

      @@RyanKingArt Making the displacement scale smaller didn't help, and the texture is in the height value, still doesn't work

    • @matthewcs490
      @matthewcs490 ปีที่แล้ว

      @@hyocs Do you have subdivisions and a high-poly mesh? That'll do it. Also, make sure in the material settings you use displacement and bump. Finally, play around with the texture to see if that makes a difference. For example up the scale and see if it "goes all crazy".

  • @gerdsfargen6687
    @gerdsfargen6687 ปีที่แล้ว

    Very cool!

  • @algk46
    @algk46 ปีที่แล้ว +1

    Hi Ryan. I watch your videos with interest. I really learned a lot from you, thank you for that. I have a question, can we use these materials in the game engine? Thanks in advance for your answer.

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +2

      You will need to bake them out to texture maps, to use them in a game engine. You can check out my video on Texture Baking for Beginners, to learn how to bake the materials: th-cam.com/video/Se8GdHptD4A/w-d-xo.html

  • @mrbeschissen6690
    @mrbeschissen6690 ปีที่แล้ว

    Very cool 😎

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      Glad you like it! 👍‍

  • @NotScaredOf
    @NotScaredOf ปีที่แล้ว +1

    Is there any way to import it into unity?

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      Yes, In order to use a procedural material in a game engine or another 3d software, you will need to bake the material out to texture maps. Check out my tutorial on how to do that here: th-cam.com/video/B2kFeMBBBjc/w-d-xo.html

  • @jesusmateus8477
    @jesusmateus8477 ปีที่แล้ว

    Master!

  • @englishshadrick5296
    @englishshadrick5296 ปีที่แล้ว

    Would you do a video on procedural scales

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +1

      I'd like to do a video on that sometime.

  • @Alexander_Haplington
    @Alexander_Haplington ปีที่แล้ว

    Also, I was wondering if you could make a tutorial on how to make a nebula and other volumetric objects. Could be interesting.

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      Thanks for the idea 👍‍

  • @com.zootub.HuyAC.1
    @com.zootub.HuyAC.1 9 หลายเดือนก่อน

    Bro why your render viewport look so good ? Like when you preview the moss shader it has lot of bump detail but you viewport still look good, mine is look so awful even i turn viewport samples up to 50 or 70

    • @RyanKingArt
      @RyanKingArt  9 หลายเดือนก่อน

      I think that's because I have a fast GPU for faster rendering, and I also have the viewport denoising turned on.

  • @alfredhoonter5955
    @alfredhoonter5955 ปีที่แล้ว

    I followed your video editing tutorials a while back and it was really helpful. Could you make a tutorial on 2d animation in blender? I find it very easy to follow your tutorials. Even if it's a short tutorial It would be great.

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +1

      Thanks for the tutorial idea, but I actually have very little experience with 2d animation, and I'm not really interested in getting into it either.

    • @alfredhoonter5955
      @alfredhoonter5955 ปีที่แล้ว +1

      @@RyanKingArt oh ok. That's fine. You're already doing a huge help with these videos.

  • @thespaceplaceatrenaissance5452
    @thespaceplaceatrenaissance5452 ปีที่แล้ว

    I'm a noob, and I have no idea what I'm doing - just want to throw that out there before the internet mocks me. How do I set custom keyframes for my new custom slider? I want to make the "moss" disappear like Zerg creep.

    • @thespaceplaceatrenaissance5452
      @thespaceplaceatrenaissance5452 ปีที่แล้ว

      I'll answer my own question because I just discovered the answer :) Hover over the node value you wish to keyframe and push "I" to set the keyframe on the node value. Go to your layout view, go to your next keyframe, set your desired effect on your node value, and hover over your node again (in the shading view), and set your keyframe. It works!

  • @rainsamavibes2070
    @rainsamavibes2070 ปีที่แล้ว

    Hey ! I dont comment often but I am having trouble with a small bit with the dirt. The moss came out extremely well, but for some reason the dirt texture looks like its segmented and goes in different ways and im not sure how ive messed up. Any help ?

  • @baronlaura
    @baronlaura 8 หลายเดือนก่อน

    is this still relevant in blender 4.1

    • @youtubeuser1159
      @youtubeuser1159 8 หลายเดือนก่อน

      no. not even with 4.0 im trying to follow the steps but its missing so many settings

    • @sandras3767
      @sandras3767 5 หลายเดือนก่อน

      It actually is. Some settings are missing but if you check his channel, he has updated how to deal with all those.

  • @PixelForgeLab
    @PixelForgeLab ปีที่แล้ว

    Nice one Ryan... quick question been meaning to ask you a while ago, are there any benefits on selling products on gumroad ?

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      what do you mean exactly by benefits? If you make a sale, you make money. 🙂 I think Gumroad is a great platform to sell digital products on.

    • @PixelForgeLab
      @PixelForgeLab ปีที่แล้ว

      @@RyanKingArt Sure, I meant to say compare to your own website.

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      @@PixelForgeLab Oh, I don't have the option to sell digital products on my own website, because my personal website is just a simple wordpress site. Also, by using a service like Gumroad, it deals with all of the complex stuff, like fees, taxes, payment methods, refunds, and things like that. Gumroad makes it really easy and efficient to sell digital products, so that's why I use it.

    • @PixelForgeLab
      @PixelForgeLab ปีที่แล้ว

      @@RyanKingArt okay thanks for the clarification, I thought was more of a trend among blender TH-camrs ;)

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +1

      @@PixelForgeLab Yeah a lot of Blender TH-camrs use Gumroad, but you can sell pretty much any digital product on Gumroad.

  • @alperklc7782
    @alperklc7782 4 หลายเดือนก่อน

    thanksssssssss :)

    • @RyanKingArt
      @RyanKingArt  4 หลายเดือนก่อน

      You're welcome!

  • @ashishjawrani5013
    @ashishjawrani5013 ปีที่แล้ว

    Hello Ryan, hope you're keeping well!
    I've posted a query on the blender beginner tutorial series Part 10 Cloth Simulation, Could you please take a look and help once you get chance?
    Thanks!

  • @cekconi1773
    @cekconi1773 ปีที่แล้ว

    👍👍👍

  • @ВиталийЛаптев-ъ7в
    @ВиталийЛаптев-ъ7в ปีที่แล้ว

    How make this in blender?
    th-cam.com/video/hULKoYRgKKo/w-d-xo.html

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      thanks for the video request.

  • @shawnleeguku
    @shawnleeguku 10 หลายเดือนก่อน

    Used this to make weed!

  • @lauradominguez379
    @lauradominguez379 ปีที่แล้ว

    I think I felt in love with you

  • @cestdarius3263
    @cestdarius3263 ปีที่แล้ว

    let me love you