Granblue Fantasy Skill Formula You Must Know- Super Easy!
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- เผยแพร่เมื่อ 26 ส.ค. 2024
- This is one of the most important things you must learn before you move from Magna to Primal build, so that you could be flexible, switching your weapons in and out, when you want to create a weapon grid that suits you fighting style.
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>Make it simple
>Sex positions
koon, im your sworn subscriber now
I like how this indirectly explained to me the difference of Shiva and Agni in regards to boosting what form of damage.
Please make an video for dmg multipliers that's so easy to understand like this please...
Hi Mavis, thanks for the suggestion. I'll try. :)
im waiting as Well
yes pls
This guide helps me A LOT!! I never read about damage formula or skill formula guide on any boards because their are numbers everywhere to the point that i don't even know how many Athena spear I should use in my grid. But this guide give me how to calculate in a very easy way and now I can plan a build for my fire and water primal grid.
Thanks a lot Koon. Keep up the good work.
Thanks George. :D
I want say, I forget how make easy math and now I need them in this game?
Well... I cry
I think it is worth mentioning that summon will not increase any damage from crit skill and it will be even better if you provide crit damage of normal ecke vs magna ecke (since it is almost wind gw).
The first thing I understand from this video is the sex position
Everytime you make a video, my day gets a little bit better.
Everytime when I go through the comment section, my day gets better too.
Thanks so much for the encouragement! :D
Koon :^)
great video as always!!! by the way..thats sex positions!! LMAO
I get it!
I don't get it!
best video ever simply easy and go through
I'm fucking horrible at math, this really helped me!
I just found your channel and it's so helpful!
i'm playing in korea but there's not a lot of players here, and most of the people who play can read japanese so they play in japanese, making it hard for me to understand the infos they give me
i'm playing in english, and i learned so much from watching just 2 of your videos and i'm in rank 109
keep up the good work!
Thanks so much for the kind words Jon, it means a lot to me.
Don't forget to share these videos with your friends, if they are playing GBF too. ;)
Oh thank you for the video, Koon. Daaaamn, skill formula. Should remind myself!
Koon good video
your videos helped me before when I was a newbie now I am rank 125 thank you.
Welcome Raian. Glad the videos are helpful to you. :)
Thank you for saying this. We just want to play the game and have fun.
Thank you Koon! I would like a video similar to the wind and fire magna, but instead for light element
Thanks for the video. Can you make a video about double attack/triple attack in the near future? Or a video about how buffs/debuffs stack, and which ones do not? Determining your DATA rate, and which buffs stack are two of the most confusing aspects of this game for me.
I'll try Big B, thanks for the suggestion :)
Nice Video as always ! Thank you for the information
Welcome Kahlma :)
Hello senpais, is it me or Koon's Primal calculations r wrong?
Primal calculation (if the wiki is to be believed) is an independent occurrence, that is not the same as Additive Rule in Probability, instead it becomes a Binomial Distribution Probability:
Primal use independent occurrence rule, for at least 1 eckes to crit:
Agni + Agni, 5 eckes. Each eckes has 17% chance to land a crit.
Probability of at least 1 crit to occur = 1-[(1-0.17)^5] = 0.606, 60.6% chance to crit at least once (Not 85% as shown in video)
7 Ancient Eckes with colo + colo = 105% crit chance, guarantee crits every hit
7 Normal eckes with agni + agni = 0.73% chance to do at least 1 crit
If i am correct, u cannot cap crit with Normal Eckes because its mathematically unlikely
Note that:
1) "At least 1 ecke crits" is different from "Exactly 1 ecke crits"
2)U can do "At least 2 crits" , "at least 3 crits" up to "All 5 ecke crits" Assuming u dont DMG cap, they should cover ur DPS loss from "Exactly 0 crits"
3)The damage from "At least 1 crit (Norm Eckes)" is equal to Magna Eckes crit dmg
yea,I think you are right.
go watch the video again he did say primal grid proc individually
yea n my question is y is he using additive rule for BOTH agni grid n colo grid because in statistics Individual Occurance is NOT 5*17=85%, that is the Additive Rule and that is the correct formula for colo grid.
i can be wrong tho because this is just a game n the damage may not follow actual probability rules.
you are right, it just Koon state it in layman's term because the 60.6% number involve probability math and will take more than 2 seconds. If it took more than that time, you might as well open the gbf grid calculator instead.
You can actually go over the cap of 50% with trium skills. just use different modifiers. Magna, normal, ex
3:51 wtf dude
Good Lord math, never got good grade forever in school >,>
In this game I just put whatever Magna weapons I can get, now still at 3 ancient eckes, and still following the grid you gave me in previous video, still searching 2 other ancient eckes since I'm not that lucky :(
I myself still using only 2 ancient ecke, too lazy to farm lol.
And I tell myself to go easy on gaming, never get addicted. :P
something weird???
magna cri and primal cri is dif though?
isn't it?
one stack percentage
one stack proc time per hit
Thank you! Great video as always :3
Welcome keneth :)
wooo, best shoort cut.. great job koon.. :D
Thanks Gugun san :D
God, one thing I hate about the gbf community is the fact that people always try to be pedantic when explaining things, and in the end is just basic mathematic. You don't need to be phd to understand this and you don't need to be so proud for knowing this. Good video, excellent message to the community.
IF Agni's formula of crit stacking is individual, then Koon (and his sources) are wrong on Agni's calculations. Double agni 7 eckes should give u a maximum crit chance of 60.6%
The magna's crit calculations r correct.
Thanks Koon!
Welcome Kire ;)
3:29 I'm not the best at math but if you have 5 different and independent chances of hitting critical at 17% each, then your chances of hitting a crit at least 1 time is actually around ~60.6%. Not 85%.
EDIT: Just to note, Magna and Primal are different in this regards. Magna's probability adds together because there's only 1 "instance" of crit. (each crit is 50% more damage). But since there are 5 "instances" of crit in the primal version, you can get anywhere from 50% more damage to 250% depending on how many crits you manage to land.
how does crit works? does it only works towards superior elements only?
Thanks for college about formula koon
please make a ULB Magna Skill Raising Guide
Ecke and Ancient Ecke have different way to calculate the crit chance
Thx Koon you are a savior^^
Welcome Marco. :)
This was much easier to understand, thank you.
But what about the boost to attack skills, then? Those are not a number of chances, but a direct boost. Do they just sum to a total boost, like magna's crit rate, in both magna and primal?
Not quite. Calculation of damage boost is more complicated than skill, you need to consider several factors, like boost of magna, primal, ex, on/off element, enmity, baha bonus etc. I will try to do a video to explain this, but not in near future I afraid. Too much work to compile. :P
Hi koon i want ask some question. There alot of player lazy enough to farm magna weapon to complete the deck but their have so many gacha weapon , its bad using gacha weapon for weapon deck and how about zion skill?
Damnit! Why didn’t I listen when they said I needed to learn math!
I thought that crits from each weapon were separate? Does this mean that you can crit for 2x damage if two of your ecke sachs crit? Also, how does weapon crit interact with other crit types (summons [odin specifically], skills [silva 2], and EMPs)?
hey can u explain about what's the best thing to grow a crew? i dont really understand what should i upgrade first for my ship
hey koon. will you make a guide for arcanum summons? Some tips for which summons is preferable
koon, can you make a video about stamina modifier too?
Earth Magna vid pls
Wait!!!
isn't normal stick proc seperately
and magna stick proc additive isn't it?
so it is possible to proc 5 times cri dmg in normal grid with 5 stick
and it is possible to have 50 percent cri rate in magna grid with 5 ancient stick
isn't it like that?
hey koon , how to upgrade weapon skill lv 15-20 ?
Unlock magna HLs by clearing the quests and defeating the boss. And then you start the farming hell to collect mats for that.
nice video koon
Thanks Daffa :D
great video koon
time is money, time is life
playing gbf is wasting your time, but meh too late to stop
Haha, it worth if it's fun to play. Life is not just about productivity anyway. :P
This is great!
So is 5 ecke double agni/agni shiva without moon weaps any good? Because i heard its not that viable, or lacking without crimson finger
F2P grid is still good, but when it comes to damage race, there is an obvious gap between 5 ecke and gacha/moon weapons grid, due to the lack of Attack II or Attack III skill.
I am a little bit confused and I hope you won't mind clarifying for me Koon.
In the calculation of the rate, where does the 100% normal modifier come from? (The fixed base). I understand that the 100% off Colo is calculated in, but I don't get the Mod that comes before it.
Hi Akari, the 'fixed based' or the 'fixed modifier' is designed by the game developer itself. :)
Koon, well from what i heard you can go past 50% da/ta in weapon grid as long as you put magna multipliers and normal multipliers
( its only capped at 50% if you're using 1 specific multiplier )
just wanted to know your opinion on this, or if you think its false information
If my knowledge serves me right, you can go past 50% cap, only if you mix different categories of Trium. However, in return, you might need to sacrifice lots of damage for that, such as Cerb Order + Old Cortana in Cele x Hades grid.
just wanted to know about it since you stated you cant go past 50% in weapon grid
thanks koon c:
Welcome Lynte ;)
why they say wind primal grid isn't strong enough compare to normal wind Enmity magna grid?
Very simple, because they don't have the necessary weapons to make wind Enmity primal grid work :)
You need around 3-4 rosetta daggers for those OP damage, not many players have those cash power.
There is a few reasons for this. One is that the Tiamat Omega bolt is just too good. It has a whopping 2930 atk at level 150, medium atk and small enmity. At skill level 15 70% hp those two skills are nearly equivalent to a Big magna attack boost and the lower your hp the more the enmity boost skyrockets (7% boost for enmity at 50% hp all the way to 21% enmity at 1HP). So at 70% HP at skill 15 you have a total boost of 17.86% atk which can scale to 35.5% at 1 HP.
The best primal weapon for wind right now is Rosetta (grand)'s dagger love eternal which gives 36.5% normal modifier at skill 15. Which is great but it is locked behind a Limited character and you would need a bunch of them to make a primal grid work. In addition using a large amount of Normal mod in your grid reduces the value of character buffs from some of the big normal mod buffers in wind such as Korwa and Rosetta. And honestly 6-7 Tiamat bolts at skill level 15 plus a gw dagger, a baha weapon and unknown weapon can already ram the damage cap pretty easily at 50% hp with maybe a few buffs.
Need to ask , Is ssr rosetta's dagger still good to be main hand even for magna grid?
@Booker Love Eternal is superior to the GW dagger at FLB and has the same ougi as a maxed out GW dagger
There's literally no one who's playing Korwa or Rosetta in 2018, the team of Siete, Nio and Corn is literally better than any other team, as the omega sword is a big up. Even i you don't have any jutenshuu, you have to make Nio asap if you're playing wind. Also, getting limited character weapon is not something impossible and should ALWAYS be something that you work towards, for a spark. Also, don't forget the moons weapons that you can get with a suptix, which can help a lot.
is agni also rise vulcan skill? i only read that agni rise Fire's, Hellfire's, Inferno's and Redstar's weapon skills. still confuse about that.
thanks for the answer.
no vulcan only boosted by colo
so Ancient Ecke Sachs weapon skill is only boost by colo and Ecke Sachs weapon skill by agni. i see. thanks for the help.
Victor Setiawan yup exactly ... that's why people who didn't roll Shiva/ agni (me) must suffer with Twin elements cuz the chance to get an ancient eche sacks is waaaaaaaaaay less than normal eche sacks...
1 expert disliked this video
hallo senpai koon i already watch your video about to calculate this but my focus is AES right now. i know it was late of me but since the colo omega got an FLB (since the lastest update) AES with double FLB colo can perform 17% x 5 = 80% right?, consider about the recent update now even AES can compete agains primals. anyway if you ever happen to stumble on this comment let me know...
#note : i know i will triger some people about how silly my question is, but i just askin because you never know the answer if never ask (atleast the one who know) THKS in ADVANCE
Hello koon, nice video! But i wanted to ask, what grid should i use if i have shiva class main summon? Is it still magna? Thanks!
Go Agnis if you have nice normal weapons, like Rackam gun or Crimson fingers. :)
Koon thanks for the reply! I'll go there when i got those weapons, thank you! 😁😁
Hello, I have one question. How can I save my data? I'm afraid that I will lost all my data 😟. I play Granblue fantasy in my phone. Sorry for my bad English. Hope u understand 😅
Thank for the helpful video Koon senpai. It's very funny and easy to understand. But, sorry for the rude comment but i think some aspect is lacking on this video.First of all i think this should just be title as "how weapon skill multiple with the respective summon" cus it's lack things like, how skill multiple with each other after being multiplied by summon or although enmity and stamina are boosted by summon, they are different modifier hence making them very good. Secondly, about this skill multiple, it lack something too. like, although eckes have superior crit chance (17%) conpare to a.eckes, how crit in normal does't stack chance with each other but stack dame make the chance u land a crit is not like 85% but only 53% or so with a verry small chance to double crit, hence weaker than 5 a.eckes intern of avg dame; or how summon only multiple buffs from wp but not debuff like 10% hp cut in athena spear or 5% burn from prom stick (yes, some player i know still confuse about this..). Thirdly, there are many bad guides that can make you mad but some are really, really good, like how element memeing 101 series or ultimate guide, those are for new player, other are like for more exp player that want to optimize they grind. i think we should recommend those in videos.Lastly, i hope u can make a over all skill dame/ damage formula as funny as this one. I'm looking forward seeing more great videos from you. again, sorry for the rude comments
No worries, thanks for the constructive feedback CK. :)
First of all, this video is meant to teach players only about how to calculate their DA/TA & Crit, which I've mentioned in the beginning of the video, damage boost/bonus is actually out of topic, because unlike DA/TA & Crit, all these enmity boost, debuffs etc, they have a different calculation method and much complicated, which I don't think I could handle or compile everything in a short video.
Your suggestions are much appreciated, and I will definitely explore and go further into these topics in future, most probably still breaking them into parts, so that it's more friendly for everyone to watch, without triggering the snoring factor.
So... 5 Ancient Ecke or Ecke Sacht is the minimum?
is it better to build more than 5?
5-7 AES is a confirmed working grid.
5 ES is a lot weaker and more unstable BUT the new class 4 weapons for Berserker allows team to benefit from the skill Power Raise, which in my opinion and on paper seemed very powerful especially on longer raids.
But I thought the chance to procc doesn't stack but is calculated individually instead? so wouldn't having the 17% chance of crit from ecke sachs with 2 Agni goes like this:
if 2 ecke, 17%+17%(83%)=31.11%
if 3 ecke, 31.11%+17%(68.89%)=42.82%
and so on...
'So if you're using 5 Ecke Sachs and double Agnis, you have 5x 17% chance to land a critical hit. But to make it easier to understand, most people always say you have 85% critical rate in total.'
Ecke Sachs proc chance works like gacha, you can do 33 draws but that doesn't mean your ssr rate is 99% (3% x 33). But you do get 99% ssr rate if gacha is calculated similar to magna twigs.
Question, i was calcalating enmity vs stamina.
it seems like enmity scales harder then stamina in the longer run since lower hp = higher damage. stamina is higher hp more dmg and i look as it drops sharply after like 70%. There are pros and cons as water has no enmity so they build stamina. in terms of damage AES is better then colo sticks due to enmity and crit they have. IF we add in total fire attack shiva 140 with lets say about 15k estimate. your estimate goes up to about 36k which if im correct the grid buffs as well so it might be up to 40k estimate in actuality. But If we calculate enmity lets say small sk10 with omega aura. the damage starts to be noticable at like 80% slightly as your getting 20% buff. drop more % and the buff jumps to 35-40% at 60% hp any lower and damage exceeds stamina output in a longer run. People like to bash zooey since she is skill 2 and win for enmity. but if we think about it small sk15 just means 21% at 1 hp. lets add on x5 for aes your getting about 105% attack buff, add in any omega lead and you get 210%. its nice and all as she can make damage races travial because of her kit in general and how enmity works but in the long run it wont help. But right now there are few stamina builds of grids and water has more reliable stamina then any element imo. Maybe light in the future since chev swords with chev aura make light extremely bulky.
If u r comparing if Enmity or Stamina scales better, then in my opinion Stamina scales better n u have already explained the reason urself.
But that's only half the theory-crafting, the other half is when we cap our dmg. Once u cap on Dmg, u do not gain extra dmg as u loss more % of HP. For that reason, Stamina grids becomes increasing better because when u become extremely bulky u can consistently cap on dmg without dying. Enmity grids r popular because it allows mid-tier grids to contest in DPS provided the characters have the necessary kits (survivability + DATA)
That said, Primal Crit / DATA / Bonus Elemental Damage (and more) , r all tools to exceed our caps.
Yea I can agree with you stamina is normally better but right now we dont have much stamina grids, as we said and the nature of some elements add on to what i means. If stamina was an option for other elements then ofc it would be more popular.
harry jc It used to be Stamina > Enmity but stamina has been balanced multiple times such that Stamina more or less equals to Enmity on mirrored Hp %
Why is the mod 100% ?
Koon Can You Please Make A Video Abot What is the best class to multiattack,Increase dmage,etc. In the video pls tell what is the best class to use for new player or mid lv player
*looks at math scribble all over the video while listening to Koon saying simple math*
S-scared already...
koon-san. i'm rank 96 right now and finally got Feower and rose him to 80. but i can't beat him in fate episode T^T. Can you guide me how to beat him pls.
i love your explanation really.subscribe u save so many skyfarer outhere .....Brother
Koon... I have been a fan from a looooong time ... but there's something wrong u mentioned ... eche sacks (primal ones) don't stack .. each of them have a 17% chance to crit so if u have 5 eche sacks ... u have a 17% chance to crit .. another 17% chance to crit .. another 17% chance to crit .. another 17/ chance to crit another 17% chance to crit... And not 85% since they don't stack... they aren't like magna where they stack on each other
my comment (by date) is right under your comment, if my calculations are correct, the sum of crit chance for 2 up to 7 eckes total to 60.6%
Feel free to check my calculations if u r familiar with binomial probability
For new viewers, this comment is was correct. But with the rebalance that happened a couple of months back, the Primal crit now stacks. In hindsight, did Koon predicted that this rebalance will take place and made this video future-proof?! Holy shit!
Didn’t see that coming. Lol
"skill bonus is skill bonus, damage bonus is damage bonus"..... I don't understand that part.. It is like you explain "Granblue Fantasy Skill Formula You Must Know- Super Easy" is "Granblue Fantasy Skill Formula You Must Know- Super Easy"
Eyh!
bobo ka
Hahahaha
Why primal grid have a magna weapon?
As a multiplier or filler. You don't need that if you have better normal weapon.
That grid is not an optimised grid, pls don't use it as reference.
Something to put straight is that usually, if you're playing a primal, you should always play primalxprimal ( except for light and dark which usually goes with Lucifer/Bahamut ). Also, for the case of ColoxColo, it's always better to go ColoxShiva, even if it means that you don't get the 75% crit because of EMPs that you should always max first if it's NOT your wheel element. The crit nodes are so usefull that you can't let it pass and should always be a priority. ColoxColo doesn't give you more dps than ColoxShiva even if you're near death. Yes, enmity does work well, but MagnaxElemental will always outdamage it. Also, the call of Shiva works better than those of Colo. If you want to know where my source come, just go try to calc it at hsimyu.net/motocal/ .
"crappy calculator"
you mean motocal?
I didn't try, so I can't really tell whether it's good or not. Too complicated for simple-minded-I-see-boobs-I-click jiji T_T
DATA is capped at 50%? really?
I heard some people on reddit can get their DATA rate up to 70% with weapon pool only (no skills, no ougi effects etc)
can you please elaborate?
they might be including their characters' innate/emp/skill data, but otherwise yeah that's bs. The cap is 50%.
From weapon grid alone, 50% is the cap. You can further increase the rate by using charas/summon's buffs.
You can reach more than 100% DATA, it's really easy to understand. Let's stay with fire and take Yuel. With a 50% DATA grid ( with omega sword ), you add her passive which give her 5% DA + 20% DA from her EMP + 75 DA from her first skill. Only with her buffs only, she can reach 150% DA.
You can go over that cap in various ways. They may mean that using their GW Dagger will give them 70%. Also, 50% is capped only in one weapon type. You can technically go over 50% cap if you use different trium skill types (generally omega & normal).
Yes, and the cap applies to weapons (trium) of same type. If you mix Magna and normal triums, you can go over 50% cap, but that also means you'll have to sacrifice lots of damage in return.
so that's why agni grid have only 2 spears....woah math
People who unlikr this a senpois
5 ecke with 2 agni
17:100*5=17/100+5/10=57% guys
7 ecke with 2 agni
17:100*7=17/100+7/10=87% guys
is this right?
5 Ecke with 2 Agnis:
5% x (100+120%+120%) x 5= 85%
7 Ecke with 2 Agnis:
5% x (100+120%+120%) x 7= 119%
I forgotten primal is stacking not multiply..
Koon my calculations there only work on magna
Im bad at math
Me too Orz