When playing Eruth, make sure you have "Obstinate Familiar" around : it's a 1/1 Lizard creature for a red that says "If you would draw a card, you may skip that draw instead." With both Eruth and this lizard in play, you can decide whether or not you impulse draw since you get to choose which one of those permanents has their effect replace the card draw. This comes in handy against stuff like Peer into the Abyss or mass wheel effects that would impulse draw your library without your consent.
Ghirapur Orrery is sick here. An additional 6 cards a turn and additional land drop will accelerate the gameplay amazingly. And if your commander dies you get a way to actually refill your hand
I would also add several cool synergies you didn't mention: 1) Anvil of Bogardan makes every player draws an extra card each draw step, but you get twice the cards and opponents each have to discard one (ie. you get 4 cards per draw step, they get 2 and discard 1). 2) Null Brooch is kinda horrifying. It's an artifact that taps to let you discard your hand and counter a spell. As you have no hand, it's basically a free counterspell each turn. 3) Anje's Ravager discards your hand but draws 3 (exile 6). 4) Bag of Holding lets you loot each turn for 2
5 Eternal Scourge can be cast from exile and partialy mitigate the dead draws(like you exile two lands with draw) 6 Mishallow grifin SAA 7 Squee the immortal SAA 8 Crackling Drake he counts in exile to 9 Beacon Bolt does it too 10 Invade the city 11 Experimental overload can be fun too 12 Imlating gyre 13 Serpentine curve also i would be puting any artifcats that reduce casting cost
You do have to be careful with the anvil, as it will slowly drain your actual hand to nothingness. This will leave you with nothing but exile spells to cast on your turn unless you use permanets to draw. Better hope you hit a counterspell!
You forgot a mean card. Possessed Portal says "if a player would draw a card, they skip the draw instead. At the beginning of each end step, each player sacrifices a permanent unless they discard a card." When you have two replacement effects that replace the same thing and you control both effects you choose which one of those to apply. That's why you can still use Eruth's ability while your opponents can't draw anything. With cards like Young Pyromancer and Talrand you get constant fodder for the Portal whilst your opponents will run out of cards quickly.
high risk, high reward is one thing, but getting rid of your hand seems really dangerous considering you have no guarantee to "fill up" your temporary hand the next turn (besides the normal draw)
@@joshholmes1372 are you 100% sure ? effects that prevents extra draws usually are replacement-effects as well, and how those stack are always a bit iffy (I recall it depends on whose turn it is etc)... I'm not saying you are wrong, I'm just saying it's a thing you can get wrong really easily (and I don't know the answer at this point)
@@staren1991 triggered effects are dependent on turn order. replacement effects's ordering are decided by who is being effected by the replacement effect in that particular instance.
What happens if you have this commander on the battlefield and you mill your whole deck? Technically, since it says "if you would draw a card, exile the top 2 cards of your library INSTEAD" you're technically not drawing even if your whole deck is finished. Do you loose the game or does the game goes on indefinetely?
Bouncing trinkets with paradoxical outcome turns into a mighty scary burst of advantage for Aerjerflux Reservoir decks. Especially when those trinkets cantrip for more value!
@@ProphetofEndTimes Normally having to discard most of your hand is too much of a downside. When all you do is cast spells from exile, though, it seems pretty good.
I wouldn't make it the commander, I'd throw it in my locus God but if it was the commander it'd just Pyro last and hydro last it when I need to keep a counterspell in hand
I’m already seeing hyper storm coming out of this. Run every good self replacing spell in Izzet alongside stuff like Birgi to make the mana and hook it into stuff like grapeshot and aetherflux resevior. Basically a regular storm deck but you go twice as fast every time you get a draw card trigger
I personally think "Deck of many things" would be fun in a deck where you don't plan on having a hand anyway. Every turn you roll the dice to see if you win the game. A lot of the good dice roll synergies are in Izzet as well.
Would laboratory maniac/Jace wielder of mysteries work? They have a similar replacement effect that replaces a potential draw on an empty library, or would eruths replacement always supercede the more specific replacement effect?
I do like the concept of playing cards from exile. They're hard to target for opponents. I guess she is a commander for devil-tribal with blue to control? Robber of the rich goes well with the proposed no cards in hands and casting from exile. Eldrazi that can be cast from exile anyway as well.
@@lumenauta you’ll just exile twice as much and keep playing until you win with aetherflux/brainfreeze, or you get so much advantage that she 1 or 2 shots your opponents. I even made $50 no rares or mythics mono blue voltron with zahid to make it as low power as possible and still 2 shot someone in a pod lol.
I've been hosting a DnD campaign in the world of Innistrad and Rutstein is a mystical traveling merchant whos first greeting to the players was "Whadda you buyin?" I just love how they made the card since it depicts everything how we imagined Rutstein being.
@The Commander's Quarters Without a Lab Maniac win-con, how will you stop yourself from emptying your library and sitting there for the rest of the game doing nothing? If you're planning on winning before that, what's the quick win-con?
Fun fact: if they didn't errata the wording of Shocker or Balance of Power, this commander would have let you burn through your entire deck in one turn. Basically they were worded not in a way that you draw a specific number of cards, but that you'd draw until you have a specific number of cards in hand. Since you can never increase your hand size, you would just exile cards infinitely and I think it would have become a draw game since the card effect can't resolve. I'm not sure if you could technically break the lock at that point, since any card that would destroy Eruth to end it would need to go on the stack?
Honestly, this is probably one of the most interesting Izzet commander without the usual izzet issue of begging to be taken into a dickish direction. You can still take this deck there, mind you, but it does more interesting things outside of that. Might actually build Izzet after a good while. Edit: And thanks for the quick take! Those were some really nice ideas.
Seems like a fun commander to play around, not sure if see the truth is worthwhile though. The hellbent focus means the extra value you get from playing from exile is less impactful
If you have another draw replacement effect like Teferi's Ageless Insight (draw two cards instead), would you get to choose which one to apply and only apply one, or would you have to apply both, you just get to choose the order? I assume you have to apply both if neither of them have a "may" condition and you still wind up drawing cards from the first replacement effect.
So while I like this as an actual commander, what I would rather do is use it as a secret commander in any given Grixis or other Black including deck (perhaps a Garza Zol, Plague Queen deck? Or maybe a Nekusar, the Mindrazer deck?) That way you get access to all of the Hellbent mechanic cards that the Rakdos have to offer instead of just the Red ones. With a commander like this, we could actually see use for cards like Infernal Tutor in Commander. Other cards like Nihilistic Glee would break this as a secret commander, and frankly it would be downright hilarious to use this card to surprise an opponent with a hellbent triggering Tragic Fall for -13/-13 to a target.
Hmm, so by choosing her replacement effect instead of an another one, you don't get the downside? Some of those examples can be a mite dickish (so mind the playgroup), but as an idea, it's great! I especially love that Zur's Weirding, as it's sicking your opponents more against each other than you.
@@qwormuli77 419.9a If two or more replacement or prevention effects are attempting to modify the way an event affects an object or player, the affected object’s controller (or its owner if it has no controller) or the affected player chooses one to apply. Then the other effect applies if it is still appropriate. If one or more of the applicable replacement effects is a self-replacement effect (see rule 419.6d), that effect is applied before any other replacement effects. If two or more players have to make these choices at the same time, choices are made in APNAP order (see rule 103.4). Example: Two permanents are in play. One is an enchantment that reads “If a card would be put into a graveyard, instead remove it from the game,” and the other is a creature that reads “If [this creature] would be put into a graveyard from play, instead shuffle it into its owner’s library.” The controller of the creature that would be destroyed decides which replacement to apply first; the other does nothing.
I can see it now, you're playing against a "secret" nekusar deck. Everyone is close to their last breath and someone is holding half their deck. You impulse for turn; Cyc ryft, windfall. No one has any libraries, but because you don't draw any cards, you win.
im sad this doesn't really work in a yusri deck because im designing a yusri deck with as much randomness as possible and tons of impulse draw really hits that flavor.
My first thought: 1. This is a very very cool concept. 2. If I see too many of these in my meta,Imma gonna add Forced Fruition into my decks to see how people make Reeeally Difficult Choices. >:P
so if I...a player with a removal spell.. wait for you to dump your hand, cast your commander, then start comboing draws until you pile your exile up, then just...kill your commander at instant speed...youve dumped your hand, milled half your deck into exile, and have nothing to show for it.
You may still play the cards you "drew" for the turn. Next turn you can just cast this cheap as nails commander and start anew. Sure, it has weaknesses, like difficulties holding onto answers, but in my opinion most good commanders have some and this is a fairly resilient one at the end of the day.
@@qwormuli77 can you still play them if the commander with the ability is removed? I guess I figured that part of the ability left when the commander left.
@@Buster_Scruggs The ability is set when the cards are exiled, instead of there being a separate ability relying on the permanent. Otherwise card like sorceries with this effect wouldn't work. But if the card had a separate ability that enabled playing them without an additional clause, It'd depend on her staying on the field.
I'd lean into permanents. Especially cheap ones that draw you cards. Not being able to have a hand means you can't be picky about when to play something. And because boardwipes exist, your infrastructure has to be resilient. Izzet artifacts.....trinkets....recursion....
Depends a lot on which powerlevel and direction you want to take it. If you can play this and then eggs out from the constant extra draw, I'd definitely see a place for this.
@The Commander's Quarters how about putting Mizzix of the Izmagnus in there to make all your instants and sorceries way cheaper? It's above $1, but not close to Thassa's Oracle
Put it in the 99 of a Nekusar deck, Hell she stops you from losing due to Deckout because of it being a REPLACEMENT effect. One thing I would like to mention is that, this is one of the few commanders I would suggest NOT running much on lands in order to maximize value
I feel like possibility storm is less frustrating if your opponent actually has a way to get around it. You’re more likely to lose to it, but also the game isn’t just random
I think this could be really neat! I'm sort of torn between the still relatively "it's gone" aspect of Mtg RFP, compared to the "it's like a second deck" quality it has in something like Yugioh!. I like this idea, but the second rate player that I am, it just feels like it could be too easy to "draw" too many cards; more than your mana can handle on anything less than ideal curve, and then the cards you need, now or later, are exiled, and the effects are usually strict "exiled by this", and/or "exiled this turn". I get it's go big or go home, but it just feels like it could get away from you way too easily. Still, a fun Idea, and in more capable hands, might be very potent!
I've been playing this deck (in a non optimized way, though) and yeah, that's the biggest downside. You get to draw ALL THE CARDS you want, but can't play all of them. Sometimes, you just lose too much of these cards, and some really great cards among them. I think that's the reason why you really wanna fix your mana base and play cards that allow you to play two/more lands a turn. This way, you get better chances at playing the bloody numerous cards you exile. Plus, having Lier on your board allows you to replay sorceries and instants spells from graveyard, so you don't lose too much card advantage either. Regarding the whole instant and counterspells part, Experimental Frenzy and Null Broach really helps! But yeah, it's a dangerous play overall!
I like this card but I really haven't seen a Izzet Commander that speaks to me about being built around. The closest one was Zara, Renegade Recruiter but I ended up putting her in another deck not her own.
I wouldn’t mind play Tinybones against this deck 🙃 But if this commander doesn’t have a win con other than Labman or Oracle then I find it kind of boring. Really cool commander ability but it seems better in the 99 in my opinion since it’s pretty unique but uses the same strat as countless other commanders to win.
So does Peer into the Abyss since drawing half your library basically means "impulse your entire library" on an opponent's turn. So unless you have some ways around that (having both Leyline of Anticipation and Omniscience in play for example), you're basically stuck with Eruth after that.
@@CupOYerba Well fiddlesticks... you are correct. I always wanted one and finally traded a SDT for it (even tho Top is worth more, I wanted to help a friend out), but I've never actually played with it.
@@trackatlas6626 I mean it's still really good in any commander deck, but you have to cast it when you think you can win shortly after, because the whole table will gang up on you. I think it's a good enough curve topper for any blue deck in commander.
@@CupOYerba Yeah, I know it's good, but I'd personally only run it in a deck that can draw massive amounts of cards (my Nin or Edric deck MIGHT fit the bill, or if I was to rebuild my wheels deck). But like you said, if I drop it, I want to be able to profit of it IMMEDIATELY, and for more than just a few free spells. I want to drop a hand of like twelve cards, ideally some of which would draw me more cards. I've thought about building Chulane. It'd be a good fit there I think.
I think you need to add laboratory maniac, thasas orical and any other way to win the game with having no cards in your library and then you just have all the card draw in the world with basically the objective to get no cards in your library to just simply win the game
Hey we broke Enter the infinte and omnicence again. Just make sure to cast E.t.I as last card in hand so you don't have to put anything back on top. EDIT: ok forgot that Omni is from your hand so kind of moot point other than to still let you just play stuff if you don't have Eruth on the field. Eh back to that drawing board.
I don't think knowledge pool works the way you think it does. It says "card exiled with knowledge pool" and if you don't have a hand, you can't take advantage of it.
When playing Eruth, make sure you have "Obstinate Familiar" around : it's a 1/1 Lizard creature for a red that says "If you would draw a card, you may skip that draw instead." With both Eruth and this lizard in play, you can decide whether or not you impulse draw since you get to choose which one of those permanents has their effect replace the card draw. This comes in handy against stuff like Peer into the Abyss or mass wheel effects that would impulse draw your library without your consent.
Dude this is legendary
Ghirapur Orrery is sick here. An additional 6 cards a turn and additional land drop will accelerate the gameplay amazingly. And if your commander dies you get a way to actually refill your hand
I’m kind of annoyed this can’t go in Prosper.
My brother made the deck Grixis with Nephalia as the commander, works really well
ME TO but grixis has Nekusar 4 impulse draw but damage for everyone else because eruth wants to have wheel cards anyways
@@michaelhatch6218 true but idk if I want to build a whole new deck for a card that won’t even be the CMDR.
@@KaiyoArcade nephalia? The planechase card?
don't play Prosper if you want more powerful cards
I would also add several cool synergies you didn't mention:
1) Anvil of Bogardan makes every player draws an extra card each draw step, but you get twice the cards and opponents each have to discard one (ie. you get 4 cards per draw step, they get 2 and discard 1).
2) Null Brooch is kinda horrifying. It's an artifact that taps to let you discard your hand and counter a spell. As you have no hand, it's basically a free counterspell each turn.
3) Anje's Ravager discards your hand but draws 3 (exile 6).
4) Bag of Holding lets you loot each turn for 2
5 Eternal Scourge can be cast from exile and partialy mitigate the dead draws(like you exile two lands with draw)
6 Mishallow grifin SAA
7 Squee the immortal SAA
8 Crackling Drake he counts in exile to
9 Beacon Bolt does it too
10 Invade the city
11 Experimental overload can be fun too
12 Imlating gyre
13 Serpentine curve
also i would be puting any artifcats that reduce casting cost
You do have to be careful with the anvil, as it will slowly drain your actual hand to nothingness. This will leave you with nothing but exile spells to cast on your turn unless you use permanets to draw. Better hope you hit a counterspell!
Izzet your new favorite commander, Mitch?
It’s pronounced PrIsMaRi, smh
Pain
You forgot a mean card. Possessed Portal says "if a player would draw a card, they skip the draw instead. At the beginning of each end step, each player sacrifices a permanent unless they discard a card."
When you have two replacement effects that replace the same thing and you control both effects you choose which one of those to apply.
That's why you can still use Eruth's ability while your opponents can't draw anything.
With cards like Young Pyromancer and Talrand you get constant fodder for the Portal whilst your opponents will run out of cards quickly.
That's just... DIABOLICAL!! I LOVE IT!
high risk, high reward is one thing, but getting rid of your hand seems really dangerous considering you have no guarantee to "fill up" your temporary hand the next turn (besides the normal draw)
Well you're still getting two draws a turn without extra card draw. It also avoids things that prevent additional card draw.
@@joshholmes1372 are you 100% sure ? effects that prevents extra draws usually are replacement-effects as well, and how those stack are always a bit iffy (I recall it depends on whose turn it is etc)... I'm not saying you are wrong, I'm just saying it's a thing you can get wrong really easily (and I don't know the answer at this point)
That’s the sickest part of this commander.
@@staren1991 triggered effects are dependent on turn order. replacement effects's ordering are decided by who is being effected by the replacement effect in that particular instance.
@@joshholmes1372 can't get your impulse 2 at upkeep if your commander is dead.
What happens if you have this commander on the battlefield and you mill your whole deck? Technically, since it says "if you would draw a card, exile the top 2 cards of your library INSTEAD" you're technically not drawing even if your whole deck is finished. Do you loose the game or does the game goes on indefinetely?
You don't draw so you don't lose while she is out.
She is giving a replacement effect so you are not drawing a card so you do not lose the game
@Random Username looks like we have another lab man thassas oracle deck on our hands 🤦
@@dess8815 long as you could kill your commander, since even if Thasa/Labman are on the field, you never draw.
@@SilvanOrion you dont need to dra for thoracle
Bouncing trinkets with paradoxical outcome turns into a mighty scary burst of advantage for Aerjerflux Reservoir decks. Especially when those trinkets cantrip for more value!
Woah how is breakthrough not a staple? Am I missing something?
@@ProphetofEndTimes Normally having to discard most of your hand is too much of a downside. When all you do is cast spells from exile, though, it seems pretty good.
Izzet Is my favorite color combination in every format
Hm, this one certainly tickles my fancy. But not having access to counterspells will make it really tricky to keep up when you're in UR.
tell that to my friend's prosper spellslinger deck. you dont need counterspells to spellsling
@Jamie imo it also works real well for an x spell finish.
I wouldn't make it the commander, I'd throw it in my locus God but if it was the commander it'd just Pyro last and hydro last it when I need to keep a counterspell in hand
I’m already seeing hyper storm coming out of this. Run every good self replacing spell in Izzet alongside stuff like Birgi to make the mana and hook it into stuff like grapeshot and aetherflux resevior. Basically a regular storm deck but you go twice as fast every time you get a draw card trigger
Yeah. I definitely want a decktech for this general please.
I personally think "Deck of many things" would be fun in a deck where you don't plan on having a hand anyway. Every turn you roll the dice to see if you win the game. A lot of the good dice roll synergies are in Izzet as well.
Oh my goodness do I wish this was Grixis…
I like this commander. Can you do a budget build?
I've barely had a chance to put together my Vadrik deck and now this! Super excited.
Would laboratory maniac/Jace wielder of mysteries work? They have a similar replacement effect that replaces a potential draw on an empty library, or would eruths replacement always supercede the more specific replacement effect?
I do like the concept of playing cards from exile. They're hard to target for opponents. I guess she is a commander for devil-tribal with blue to control?
Robber of the rich goes well with the proposed no cards in hands and casting from exile.
Eldrazi that can be cast from exile anyway as well.
What do you mean by devil tribal commander? I'd love to build a devil deck with Eruth just for the style! :))
This may go in my rielle deck, she is very strong and heavily slept on.
I have a Rielle deck, far from high power but can 1 shot a player easily. So much fun
I would, but she negates all the draw and discard synergies I run in Rielle :(
@@lumenauta you’ll just exile twice as much and keep playing until you win with aetherflux/brainfreeze, or you get so much advantage that she 1 or 2 shots your opponents. I even made $50 no rares or mythics mono blue voltron with zahid to make it as low power as possible and still 2 shot someone in a pod lol.
interesting commander..would love to see a complete deck-tech with her =)
If only this was Rakdos, Prosper would love this
What?
@@SirCorn Prosper tome bound
I've been hosting a DnD campaign in the world of Innistrad and Rutstein is a mystical traveling merchant whos first greeting to the players was "Whadda you buyin?" I just love how they made the card since it depicts everything how we imagined Rutstein being.
This just broke Jhoira even more
Oh, dear Lord!
Which Jhoira and how does it break it?
Its strong in any izzet deck though...
@@wrathchoas9297 which one do you think?
@@MatthewCJoy nice observation. Deviating from original comment, but nice 👌
@The Commander's Quarters Without a Lab Maniac win-con, how will you stop yourself from emptying your library and sitting there for the rest of the game doing nothing? If you're planning on winning before that, what's the quick win-con?
You can also put this in a spellslinger Krark and Sakishima pairing. Get all those spells, get some copies, and get spells back into your hand
I highly recommend Uba Mask to share the exiling with the rest of the table
Did Mitch mention Heightened Awareness and Magus of the Jar? And see also Oath of Scholars and Pulse of the Grid!
NO! The best blue red commander is BRUDICALD!!
Best NEW commander.
Also, brudiclad is a very specific type of deck. Personally, I like Mizzix as a commander
U are so right
@@ChronoBolt BRUDICALD FOR THE WIN ReeeeEEeEeeEEEEEEE
What about Eye of the Storm and Thousand-Year Storm? They seem to fit amazingly in this deck
I'm building this around artifacts! Could easily play the whole deck and storm off that way lol
Fun fact: if they didn't errata the wording of Shocker or Balance of Power, this commander would have let you burn through your entire deck in one turn.
Basically they were worded not in a way that you draw a specific number of cards, but that you'd draw until you have a specific number of cards in hand. Since you can never increase your hand size, you would just exile cards infinitely and I think it would have become a draw game since the card effect can't resolve.
I'm not sure if you could technically break the lock at that point, since any card that would destroy Eruth to end it would need to go on the stack?
Honestly, this is probably one of the most interesting Izzet commander without the usual izzet issue of begging to be taken into a dickish direction. You can still take this deck there, mind you, but it does more interesting things outside of that. Might actually build Izzet after a good while.
Edit: And thanks for the quick take! Those were some really nice ideas.
Seems like a fun commander to play around, not sure if see the truth is worthwhile though. The hellbent focus means the extra value you get from playing from exile is less impactful
How about a way to cast cards from exile? That way you can get around throwing away cards with draw.
I'd definitely put Hazoret in this deck as well
Good ol drannith magistrate or graffiggers cage with the shutdown
If you have another draw replacement effect like Teferi's Ageless Insight (draw two cards instead), would you get to choose which one to apply and only apply one, or would you have to apply both, you just get to choose the order? I assume you have to apply both if neither of them have a "may" condition and you still wind up drawing cards from the first replacement effect.
Well izzet this a fun commander
Oh hey, ghirapur orrery would fit pretty ok in this commanders deck
So while I like this as an actual commander, what I would rather do is use it as a secret commander in any given Grixis or other Black including deck (perhaps a Garza Zol, Plague Queen deck? Or maybe a Nekusar, the Mindrazer deck?) That way you get access to all of the Hellbent mechanic cards that the Rakdos have to offer instead of just the Red ones. With a commander like this, we could actually see use for cards like Infernal Tutor in Commander. Other cards like Nihilistic Glee would break this as a secret commander, and frankly it would be downright hilarious to use this card to surprise an opponent with a hellbent triggering Tragic Fall for -13/-13 to a target.
If you are basically playing without a hand, a card like ensnaring Bridge would be cool protection. Though it does stop you a bit too XD
no mention ofEnsnaring Bridge, Possesed Portal, Zur's Weirding nor Shared Fate ?
Hmm, so by choosing her replacement effect instead of an another one, you don't get the downside? Some of those examples can be a mite dickish (so mind the playgroup), but as an idea, it's great! I especially love that Zur's Weirding, as it's sicking your opponents more against each other than you.
@@qwormuli77 419.9a If two or more replacement or prevention effects are attempting to modify the way an event affects an object or player, the affected object’s controller (or its owner if it has no controller) or the affected player chooses one to apply. Then the other effect applies if it is still appropriate. If one or more of the applicable replacement effects is a self-replacement effect (see rule 419.6d), that effect is applied before any other replacement effects. If two or more players have to make these choices at the same time, choices are made in APNAP order (see rule 103.4).
Example: Two permanents are in play. One is an enchantment that reads “If a card would be put into a graveyard, instead remove it from the game,” and the other is a creature that reads “If [this creature] would be put into a graveyard from play, instead shuffle it into its owner’s library.” The controller of the creature that would be destroyed decides which replacement to apply first; the other does nothing.
@@wawrzyniecbonk5226 Exactly.
I can see it now, you're playing against a "secret" nekusar deck. Everyone is close to their last breath and someone is holding half their deck. You impulse for turn; Cyc ryft, windfall. No one has any libraries, but because you don't draw any cards, you win.
Don't forget about Teferi fun with Possibility Storm and Knowledge Pool. Mage of Zhalfir or Time Raveler would work fine.
Oh dear, I think I'm in love with knowledge pool now. That's gonna be weird in my cube.
Did anyone find a decklist for this one? I don't see it on TCG player.
im sad this doesn't really work in a yusri deck because im designing a yusri deck with as much randomness as possible and tons of impulse draw really hits that flavor.
This fit perfectly with the card "song of creation"! Not the colors though, so maybe in another format than commander.
I am absolutely making a historic deck with this, drannith magistrate and harmless offering.
drannith is sadly banned in historic brawl unless they change there minds or a ruling
My first thought:
1. This is a very very cool concept.
2. If I see too many of these in my meta,Imma gonna add Forced Fruition into my decks to see how people make Reeeally Difficult Choices. >:P
Possibility storm + void mirror= all your opponents spells get countered, while you get to play your spells like normal
so if I...a player with a removal spell.. wait for you to dump your hand, cast your commander, then start comboing draws until you pile your exile up, then just...kill your commander at instant speed...youve dumped your hand, milled half your deck into exile, and have nothing to show for it.
You may still play the cards you "drew" for the turn. Next turn you can just cast this cheap as nails commander and start anew. Sure, it has weaknesses, like difficulties holding onto answers, but in my opinion most good commanders have some and this is a fairly resilient one at the end of the day.
@@qwormuli77 can you still play them if the commander with the ability is removed? I guess I figured that part of the ability left when the commander left.
@@Buster_Scruggs The ability is set when the cards are exiled, instead of there being a separate ability relying on the permanent. Otherwise card like sorceries with this effect wouldn't work. But if the card had a separate ability that enabled playing them without an additional clause, It'd depend on her staying on the field.
I'd lean into permanents. Especially cheap ones that draw you cards. Not being able to have a hand means you can't be picky about when to play something. And because boardwipes exist, your infrastructure has to be resilient. Izzet artifacts.....trinkets....recursion....
How do you think this would be in a Rielle, the Everwise deck?
Not that great I'm guessing, since you can't discard if your hand is empty.
I dont think I am building this deck but is for sure going in my 99 for Veyran storm
Magus of the Bazaar is nice alternative to that *other* Bazaar :)
Birgi would fit great in this deck
Do you think this is worth playing in Jhoira, Weatherlight Captain artifact deck?
Depends a lot on which powerlevel and direction you want to take it. If you can play this and then eggs out from the constant extra draw, I'd definitely see a place for this.
loreseeker stone would also be a pretty good fit if you are going no hand
@The Commander's Quarters how about putting Mizzix of the Izmagnus in there to make all your instants and sorceries way cheaper? It's above $1, but not close to Thassa's Oracle
Jhoira could also use it, casual jhoira at least. Her decks tend to be low cmc/mv and could impulse off her draw trigger
Put it in the 99 of a Nekusar deck, Hell she stops you from losing due to Deckout because of it being a REPLACEMENT effect. One thing I would like to mention is that, this is one of the few commanders I would suggest NOT running much on lands in order to maximize value
I feel like possibility storm is less frustrating if your opponent actually has a way to get around it. You’re more likely to lose to it, but also the game isn’t just random
I like the "Use it or lose it" thing it's going for
Also, I'm pretty sure Eruth is the same girl in Cloistered Youth/Unholy fiend as well as Startled Awake/Persistent Nightmare.
I think this could be really neat! I'm sort of torn between the still relatively "it's gone" aspect of Mtg RFP, compared to the "it's like a second deck" quality it has in something like Yugioh!. I like this idea, but the second rate player that I am, it just feels like it could be too easy to "draw" too many cards; more than your mana can handle on anything less than ideal curve, and then the cards you need, now or later, are exiled, and the effects are usually strict "exiled by this", and/or "exiled this turn". I get it's go big or go home, but it just feels like it could get away from you way too easily. Still, a fun Idea, and in more capable hands, might be very potent!
Embrace the red mana
I've been playing this deck (in a non optimized way, though) and yeah, that's the biggest downside. You get to draw ALL THE CARDS you want, but can't play all of them. Sometimes, you just lose too much of these cards, and some really great cards among them.
I think that's the reason why you really wanna fix your mana base and play cards that allow you to play two/more lands a turn. This way, you get better chances at playing the bloody numerous cards you exile. Plus, having Lier on your board allows you to replay sorceries and instants spells from graveyard, so you don't lose too much card advantage either.
Regarding the whole instant and counterspells part, Experimental Frenzy and Null Broach really helps!
But yeah, it's a dangerous play overall!
I like this card but I really haven't seen a Izzet Commander that speaks to me about being built around. The closest one was Zara, Renegade Recruiter but I ended up putting her in another deck not her own.
Wish you had built a decklist for this
I wish it was Temur for ramp and Song of Creation
But the flavor text is a little lazy . . . and are those dots correct?
Would eruth replace the replacement effect of possessed portal???
This makes me feel better about building Zur the Enchanter deck.
Curse of Obsession would be nuts with this guy.
Title should read "Izzet my new favorite commander?"
Bane of this commander’s existence: Peer into the Abyss
Excelent Commander . Im Brazilian , for max. $3 ( R$ 15,00 ) this is my New deck .
I am extremely happy with this card.
How would this work with Teferi's Puzzle Box?
hey Mitch, that seems perfect to loose more friends on your Jhoira deck 😋
Did I miss somthing or is there no "non-mean" win condition in the video?
That is a very cool design
I wouldn’t mind play Tinybones against this deck 🙃 But if this commander doesn’t have a win con other than Labman or Oracle then I find it kind of boring. Really cool commander ability but it seems better in the 99 in my opinion since it’s pretty unique but uses the same strat as countless other commanders to win.
So true...I mean, Jester's Cap would wreck a deck like that.
wild magic sorcerer gives the first spell cast from exile cascade
so is ponder 1 mana exile the top 6 cards with this and faithless looting is 1 mana exile the top 4 i think cantrips are the way to go then
This just makes we want to revisit Syr Carah.
Drannith Magistrate hits Eruth HARD. That said, I really like the high-risk, high-reward builds that work with her ability.
So does Peer into the Abyss since drawing half your library basically means "impulse your entire library" on an opponent's turn. So unless you have some ways around that (having both Leyline of Anticipation and Omniscience in play for example), you're basically stuck with Eruth after that.
16:13
I think I finally found a home for my Omniscience. Ramp, drop Omniscience, drop Eruth, wheel and profit. Is it jank? Yes... my favorite way to play.
I think Omniscience only lets you play cards for free from your hand.
Rip when they find out
@@CupOYerba Well fiddlesticks... you are correct. I always wanted one and finally traded a SDT for it (even tho Top is worth more, I wanted to help a friend out), but I've never actually played with it.
@@trackatlas6626 I mean it's still really good in any commander deck, but you have to cast it when you think you can win shortly after, because the whole table will gang up on you. I think it's a good enough curve topper for any blue deck in commander.
@@CupOYerba Yeah, I know it's good, but I'd personally only run it in a deck that can draw massive amounts of cards (my Nin or Edric deck MIGHT fit the bill, or if I was to rebuild my wheels deck). But like you said, if I drop it, I want to be able to profit of it IMMEDIATELY, and for more than just a few free spells. I want to drop a hand of like twelve cards, ideally some of which would draw me more cards. I've thought about building Chulane. It'd be a good fit there I think.
I think you need to add laboratory maniac, thasas orical and any other way to win the game with having no cards in your library and then you just have all the card draw in the world with basically the objective to get no cards in your library to just simply win the game
Hey we broke Enter the infinte and omnicence again. Just make sure to cast E.t.I as last card in hand so you don't have to put anything back on top. EDIT: ok forgot that Omni is from your hand so kind of moot point other than to still let you just play stuff if you don't have Eruth on the field. Eh back to that drawing board.
I don't think knowledge pool works the way you think it does. It says "card exiled with knowledge pool" and if you don't have a hand, you can't take advantage of it.
When you get 25 seconds of unskipable ads so you go to the comment section to comment about it
Not running lab man wins as a main strategy on the deck sounds like a very bad idea imho.
What are you sellinn?
Jhiora Weatherlight Captain has entered the chat.
Make this a 99 in a grixis deck and combo with necropotence to have the best of both worlds
This card counters Smothering Tithe?
I mean, you are not drawing cards, right?
Yep
dont worry white still has dranith magistrate to shut down your whole deck
Eruth's ability is a replacement effect, so yes.
laelia the blade reforged seems good in this deck.
Don't lie to us Mitch, you just play 5C!