The Metaverse is Amazingly Dumb

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  • เผยแพร่เมื่อ 8 พ.ย. 2022
  • Marques made an entire video about the metaverse, but in this clip Andrew gives his opinion on why he likes it (and also why he doesn't).
    Watch the full episode: bit.ly/wvfrmep140
    Shop the merch:
    shop.mkbhd.com
    Links:
    Who Cares about the Metaverse video: bit.ly/whometaverse
    Casey Newton tweet: bit.ly/caseynewtontweet1
    Twitters:
    Waveform: / wvfrm
    Marques: / mkbhd
    Andrew: / andymanganelli
    Adam: / adamlukas17
    Ellis: / ellisrovin
    Instagram:
    / wvfrmpodcast
    Join the Discord:
    / discord
    Music by 20syl:
    bit.ly/2S53xlC
    Waveform is part of the Vox Media Podcast Network.
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ความคิดเห็น • 640

  • @ca3rice
    @ca3rice ปีที่แล้ว +808

    Listening to people referring to Meta as the metaverse is like listening to people referring to AOL as the internet.

    • @emamousette
      @emamousette ปีที่แล้ว +41

      You’ve won the internet today, Robert!

    • @stpedro-ht9ng
      @stpedro-ht9ng ปีที่แล้ว +27

      it's the only commercially relevant one. Decentraland has like no users.

    • @PatchesFlows
      @PatchesFlows ปีที่แล้ว +16

      @@stpedro-ht9ng that so untrue, people are just ignorant

    • @tekmepikcha6830
      @tekmepikcha6830 ปีที่แล้ว +3

      omg! this comment tho...👏👏👏

    • @dionokeke2148
      @dionokeke2148 ปีที่แล้ว +4

      That's what meta wants

  • @AA_dagr8t
    @AA_dagr8t ปีที่แล้ว +53

    Metaverse is literally what video games have been in my opinion. Virtual worlds surrounded by other people.

    • @samantaluna3870
      @samantaluna3870 ปีที่แล้ว +1

      Especially online games like Fallout 76, Grand Theft Auto Online, Minecraft, Roblox, and Red Dead Online. They are pretty similar to second life.

    • @MultiSneakerLover
      @MultiSneakerLover ปีที่แล้ว

      @@samantaluna3870 those are the online games you came up with?😂😂😂😂

  • @michaelhutcheson5897
    @michaelhutcheson5897 ปีที่แล้ว +14

    The issue with the metaverse is no one know why they should use it. Until meta provides people with a why, it will never become mainstream.

    • @spiritualanarchist8162
      @spiritualanarchist8162 ปีที่แล้ว +1

      Good comment. People will use zoom for meetings, Kids will use WhatsApp to talk to grandparents, . Gamers will use VR because the experience is cool, etc.Meta just created a cartoon VR world ( with dated avatars,!) without a specific target audience in mind.

  • @mattnoh3342
    @mattnoh3342 ปีที่แล้ว +64

    Metaverse is the marketing term that rich CEOs use to get other rich CEOs to invest in the virtual boy.

  • @TheUKalti
    @TheUKalti ปีที่แล้ว +22

    There’s an Austrian Start-Up called “Vitablick“ who use VR for special experiences for elders. There clients are retirement castles. People with limited mobility can enjoy the view from a mountain top or a sunset … or visit Paris once again in there lifetime.Alone or as a group. This has social and psychological effects too.

    • @katherinelangford981
      @katherinelangford981 ปีที่แล้ว +8

      We used vr for my mom who was in a nursing home so she could try and see new things. My friend borrowed mine to use the wander app to show her dying grandfather where he used to live when he was young on the other side of the world. Apparently the whole family was emotionally touched by the experience. I think more seniors couod benefit from it.

  • @cebo494
    @cebo494 ปีที่แล้ว +122

    Without a doubt AR is the more practical path forward in the short term. As Marques said in the actual video, the key thing that needs to happen is that they need to be able to do something better than you can do in real life. The by far easiest way to do that is to 'augment' real life, to take the existing real life experience and add more on top of it, instead of having to recreate those experiences from scratch digitally while also trying to add more to them at the same time. The AR triple monitor demo he showed in his video is a clear example of that, and easily the most interesting currently possible VR experience I've seen yet. VR will get there eventually, but for now, my money's on AR.

    • @duffdabsduffdies
      @duffdabsduffdies ปีที่แล้ว +1

      I think the fact that good 'transparency mode' is infinitely more important to consumers than 'spatial audio' is evidence to support that take from the audio world, tbh.

    • @Thezuule1
      @Thezuule1 ปีที่แล้ว +2

      The problem is AR is years behind VR in the short term. Beyond that, the tech to miniaturize the tech the way people would want simply isn't there yet. We need to get XR cloud computing sorted before it's even a possibility imo.

    • @acmeoneconnect
      @acmeoneconnect ปีที่แล้ว

      @@Thezuule1 its actually not that far behind

    • @VOLightPortal
      @VOLightPortal ปีที่แล้ว

      "But that's silly, who wants to live in AR. People want to live in MY metaverse because look how many use MY platform Facebook? Most people live their whole lives inside Facebook and you're going to want to live their too. That's why I built the metaverse called Horizon Worlds, just for you." - Mark Z

    • @Top_Cheeze
      @Top_Cheeze ปีที่แล้ว

      The monitors is what prove they are selling on lies and hype hoping to trick those that are casually on the sidelines, resolution is a thing, its gonna look like shit if you are used to decent screens and it will cost the same as 10 real monitors would to get one metaquest pro where your monitors have 1-2 hour battery life and your entire vision is at best the same resolution as one normal monitor, and that is the best on offer atm. I work in a office, I would quit if I had to sit with goggles on my face looking at horrible fake monitors, thankfully it won't happen as the worse solution literally cost 5-10 times more

  • @yodaisgod2
    @yodaisgod2 ปีที่แล้ว +16

    Zuckerdroid saw Ready Player One and said "Yes, that's what I want." Billions later, basically Second Life in 3D.

    • @BeaverMonkey
      @BeaverMonkey ปีที่แล้ว +8

      He saw Ready Player One and completely missed the point of the movie

    • @ilhamwicaksono5802
      @ilhamwicaksono5802 ปีที่แล้ว

      Except he already bought oculus like years prior the movie

  • @cbonk2
    @cbonk2 ปีที่แล้ว +176

    Meta's marketing team really dropped the ball on advertising Horizon Worlds as the Metaverse. They should be advertising their advancements in AR and VR tech.

    • @LeesReviews69
      @LeesReviews69 ปีที่แล้ว +8

      They should have listened to John Carmack but instead they are trying to make us use a crappy app

    • @RanmaruRei
      @RanmaruRei ปีที่แล้ว

      @@LeesReviews69 what did John Carmack recommend? I mean what would be if they listened?

    • @Thezuule1
      @Thezuule1 ปีที่แล้ว +6

      They didn't actually do that though. That's a leap that the media made. Horizon Worlds is not the metaverse it's just a social VR app.

    • @cbonk2
      @cbonk2 ปีที่แล้ว +1

      @@Thezuule1 Didn't they have a superbowl ad about it or something? Either way, their R&D into VR and AR looks very promising.

    • @Thezuule1
      @Thezuule1 ปีที่แล้ว +3

      @@cbonk2 there was that FNaF's kind of inspired ad with the puppets. They get into the concept of interconnected experiences and economies and all that which is ultimately what the metaverse entails. Horizon Worlds will be a part of that but so will 1000 other things. Their R&D is pushing the future of VR forward at great cost to them as a business so I have to give them credit where it's due. Blazing this new trail is going to cost a metric butt ton of hot stinky cash.

  • @CookiePepper
    @CookiePepper ปีที่แล้ว +253

    He needs to understand more than 50% of people hate him.
    He should hire some nice person for presentation.

    • @r.daneel.90
      @r.daneel.90 ปีที่แล้ว +63

      And he should also change his reptilian hairstyle, urgently. A good hairstyle would make him 40% less unpleasant.

    • @dertythegrower
      @dertythegrower ปีที่แล้ว

      Bingo!

    • @dertythegrower
      @dertythegrower ปีที่แล้ว +10

      @@r.daneel.90 nah, the dude surfed in hawaii with a hoodie on and his entire face had deep white suntan lotion like a mask. best picture yet of him

    • @EricTomlinson
      @EricTomlinson ปีที่แล้ว +8

      Hate is a bit much. Curious why people don't like him.

    • @wisdomofanowl9702
      @wisdomofanowl9702 ปีที่แล้ว +10

      @@EricTomlinson I don't understand the hate as well. That is why I made research about Mark and watched a lot of documentaries about him. Not the nicest person but hate is a bit exaggerated. Maybe it's envy or something else I don't know.

  • @CWafflin
    @CWafflin ปีที่แล้ว +3

    Im surprised you said the audio wasn't the best. From my experience, the audio when talking to someone on my Quest 2 has always been surprisingly sharp and clear. It almost feels like asmr level whenever I invite my friend over to my virtual place or even in Horizon.

  • @magickbaz8518
    @magickbaz8518 ปีที่แล้ว +3

    not so fun fact: i had a coworker who got a VR headset as a freebie for his then just launched galaxy s7. he literally DIED because he was lying on the top bunk of a double deck bed and was wearing the headset playing some game and fell, FACE FIRST and because the VR headset was sp fucking chunky it affected the way his head fell and so it did basically broke his neck as well 😳 such a weird horror story

  • @r.daneel.90
    @r.daneel.90 ปีที่แล้ว +72

    I really think Mark knows his plan won't work and at this point he's just stuck with the sunk cost.
    His vision of Metaverse (at least the one he shows) doesn't make sense. I feel like he wants to create a world where people do everyday tasks with a Vr avatar, but that's annoying. So right off the bat we have a hardware problem, where even a Google Glass-sized system would be moderately annoying. And then comes vision and appearance. Cartoon designs arent attractive, I would even say they are somewhat disturbing to many people (like a Black Mirror ep), and will always be compared to games that will look better. But if they will opt for photorealistic models, then what's the point of not using a webcam; cheaper, simpler and you don't have to carry it around. And then the experience outside of interpersonal communication. Whats the goal? to be a videogame? a virtual store? everything? define everything. Why buying food through the metaverse would be better than doing it in 2 taps with Uber Eats. And let's not even talk about the entertainment aspect, it's safe to say that most gamers are not attracted to anything Meta has to offer in terms of entertainment software.
    It's ridiculous, but it looks like Mark is building his Metaverse, for old people who don't know what games or app stores are, or even internet. Its a booby trap for elderly investors and crypto bros.

    • @KiranBHK
      @KiranBHK ปีที่แล้ว

      Never bet against a man who is smart enough to make billion dollars

    • @ridgemills
      @ridgemills ปีที่แล้ว

      Immersion.

    • @mmtransport
      @mmtransport ปีที่แล้ว +7

      @@ridgemills counter point - people can just immerse themselves in the real world

    • @mygamechannel2300
      @mygamechannel2300 ปีที่แล้ว

      It can only run 1-2 hours on battery, the project is doom from the start.

    • @rogermoreno1152
      @rogermoreno1152 ปีที่แล้ว +1

      Well said, I completely agree. I don’t see this taking off at all. VR for consoles and PCs are barely starting to gain significant traction and those are systems with specifically defined goals

  • @davidlewis1787
    @davidlewis1787 ปีที่แล้ว +25

    The meta verse is basically a very very very very expensive way to remake second life, with the same graphics, for no good reason whatsoever

    • @creativestudio101
      @creativestudio101 ปีที่แล้ว

      Ditto on that! I first used Second Life almost 20 years ago, and yeah, it was and is pretty much the same concept as the much touted "metaverse, with a hell of a lot better graphics... Imagine that, 20 years ago.

  • @jorgenkloop3648
    @jorgenkloop3648 ปีที่แล้ว +16

    Has anyone ever talked about how those headsets affect our eyesight in the long run?

    • @MrX-zz2vk
      @MrX-zz2vk ปีที่แล้ว +3

      Good question 🤔

    • @laartwork
      @laartwork ปีที่แล้ว +4

      Yeah. Lots of articles. It causes less eye strain than reading a book.

    • @Thezuule1
      @Thezuule1 ปีที่แล้ว

      LED lit displays only emit photons. It is no more harmful to your eyes than any other form of light.

  • @MaxMiller94
    @MaxMiller94 ปีที่แล้ว +8

    That shot of Zuck grinning while Marques uses the Quest Pro is a real life version of that meme video where Zuck offers you Sweet Baby Ray's in the metaverse

  • @manchild.
    @manchild. ปีที่แล้ว +10

    "What is the metaverse?"
    It's RuneScape, but VR

  • @Just-Michael
    @Just-Michael ปีที่แล้ว +3

    I think a good question to ask is, If/ when the metaverse gets good, will people still care?
    In my experience, I'm already kinda over social media and I've never had any real interest in VR. Like I'm almost 30, I experienced the evolution of social media. Right now, the only social media I use is Instagram and TH-cam, and I wouldn't even use Instagram if I didn't have music to promote. I'm already over the virtual experience and want more real life experiences. In the next 5-10 years, will people still care to slap a $1000 headset on and live in Zuckworld?

    • @Thezuule1
      @Thezuule1 ปีที่แล้ว

      I will just point out that socializing with people in a space like VRChat is entirely different to traditional social media txt only communication. If I'm home for the night and the kids are in bed having a couple beers and hanging out in The Great Pug or something is a pretty fun time from time to time.

    • @Just-Michael
      @Just-Michael ปีที่แล้ว +1

      @@Thezuule1 And as I mentioned, the hardware is expensive. Getting a VR headset just to play VR chat with the boys is pretty steep. Like I can just get in a discord call and we can play any game that already exists or share screens and watch TV or movies or TH-cam or whatever we want. And we can do it all without shithead Zuck being involved. To me, VR is a novelty and doesn't have as much longevity in general. I think it's kinda like the Wii, where motion controls were cool for a couple weeks, and then it wasn't enjoyable outside of a few games. It made regular gaming experiences worse. I never understood when tech reviewers talked about "immersion" in things like VR, curved monitors, devices with little to no bezels, etc. I don't know what that means. I have a curved monitor on my desk and you can't even tell that it's curved most of the time. I've enjoyed things just fine without being "immersed" in it, at least in the ways that are sold to us. And I think Marques is a bit optimistic, talking about VR or AR possibly just being a pair of glasses in the future. Bro, if that clunky headset and controllers can only get an hour of use, how the heck are you going to pack all that tech into glasses? This is a lot more complex than airpods that work for a few hours just playing audio. I dunno, I don't think the idea really has any legs. The small amount of enthusiasts will eat it up but I don't think it will ever catch on among the general public.

    • @Thezuule1
      @Thezuule1 ปีที่แล้ว

      @@Just-Michael when I bought my headset they were $299, wallyworld had them for $199 refurbished. That's not a steep cost of entry which is partly why the device sold so well. You can get in a discord call but in order to do so you need a device that likely costs as much or more than a Quest. Even an entry level phone or desktop is going to set you back $500. VR is something you have to experience to get. You can't explain immersion anymore than you can explain being high. You kind of had to be there. The feeling of loading up something like Quake on my headset, and legit feeling present in that experience I grew up playing on flat displays, is something I can't convey in words in a comment. You just had to be there.

    • @Just-Michael
      @Just-Michael ปีที่แล้ว

      @@Thezuule1 Quest headsets right now are going for over $500 CAD, and everyone already has a phone and/or a computer so that shouldn't be an issue. A VR headset is extra. I've never done drugs so I can't verify that experience. And I suppose you're an enthusiast, as you really enjoy it whereas I've never seriously considered getting a VR headset. I think it's interesting, but there's nothing I'd realistically want to do in VR.

    • @Thezuule1
      @Thezuule1 ปีที่แล้ว

      @@Just-Michael the biggest problem with VR is you have to try it to get it. If you don't have a friend with a headset or just go out and buy one you'll never know. If you're a gamer you already know what you would do with a VR headset. If you played Guitar Hero games like Beat Saber or Pistol Whip would blow your mind. If you liked shooters Contractors and Pop: One and all this are spectacular. If you like boomer shooters Dr. Beef has ported the entire id software catalog from Doom to Return to Castle Wolfenstein to the headset. There's escape rooms and social experiences and sports and every kind of thing you could want to do. On top of it all you can connect it to your gaming PC and the only limits are the size of your wallet. This is a revolution in the way we interact with computers, and if you're not interested in it now, it won't be long before the tech is so normalized that your grandmother is using it lol.

  • @neilfordan
    @neilfordan ปีที่แล้ว +13

    I think what sparked the social media revolution is that devices are very accessible. With the metaverse, only a few can interact with it, and it's not very appealing.

    • @DylanM15
      @DylanM15 ปีที่แล้ว +1

      Eh it's the early phases of it still for sure. The metaverse isn't going to catch on overnight but it will. Social media sites use to be very exclusive. You had to be somebody to have a voice or it was for a specific group of people like Facebook use to be. That's changed with TH-cam, TikTok, IG, and Twitter recently, and even Facebook to a point. There is no exclusivity or premium value to the metaverse right now. So it's not catching on super well.

  • @ryancy
    @ryancy ปีที่แล้ว +3

    I lived through the Second Life mania. Never did I think "This would be great if I just had some contraption on my head". Metaverse just seems like Second Life 2.0.

  • @DrFungus
    @DrFungus ปีที่แล้ว +47

    I think a lot of us forgot how this all (Facebook embracing the Metaverse) started after all those reports and whistle blowers came out regarding their harmful algorithm and stuff. Remember how most of us thought this whole meta thing was a distraction? And it worked! But at what cost, Mark? 😂

    • @pressxtojason
      @pressxtojason ปีที่แล้ว +8

      Your comment is literally the only one I've seen that mentions this fact. It was like a week after the whistleblower released that trove of documents.

    • @LukeMartin-qi5uh
      @LukeMartin-qi5uh ปีที่แล้ว +8

      If people listened to how zuck talks when he talks about VR they would hear it's the only time he sounds human. I honestly believe that he is all in on this stuff he is the ultimate enthusiast and is risking billions of dollars (and apparently 10's of thousands of jobs). It's honestly going to go down as one of the greatest bets tech has ever seen whether it pans out or not.

    • @joelstroud9434
      @joelstroud9434 ปีที่แล้ว +1

      15 Billion 😂

    • @trumplostlol3007
      @trumplostlol3007 ปีที่แล้ว +1

      Meta did not invent AR or VR. It has nothing but a CHEAP VR headset that was developed by Oculus. And Facebook just changed its name to Meta after ACQUIRING this company. The social networking VR apps came out many years ago, thanks to Rec Room and VR Chat. They have NOTHING to do with Zuckerberg. LOL

  • @gdouglass10
    @gdouglass10 ปีที่แล้ว +6

    As someone who works in IT mainly in financial institutions I can guarantee VR will not happen in in these businesses, the majority of users don't even enable the camera when in a zoom/teams call.
    If facebook/meta are hoping VR will be the next thing in business they are in for a very rude ( i.e. expensive) awakening at some point when the $Billions run out

  • @jimmyallgood781
    @jimmyallgood781 ปีที่แล้ว +3

    The "metaverse" is a very interesting alt+ reality we've already been exploring for years now, VRchat is the groundsRoots metaverse right now, without all the commercialization.
    "Meta's" metaverse is just Zuckerberg trying to rebrand the name of Facebook, hoping we forget that name while also changing their name to the exact technology, a shady business strategy used to control everything metaverse by trademarking the name etc.
    Saddens me when all the mainstream medias now days talk about the VR industry and Metaverse, the first thing people talk about is Meta the company.
    That's what Meta wanted, that's what they achieved.

  • @abbeyo2195
    @abbeyo2195 ปีที่แล้ว +13

    I think they key here and now is that VR is novel. It’s a novelty to experience something in VR at the moment, and not something people see as a daily activity

    • @CommodoreFan64
      @CommodoreFan64 ปีที่แล้ว +1

      It's been that way since the 90's when VR first came around as a commercial product, so for many I don't see it ever not being a novelty.

    • @patrick.egan2
      @patrick.egan2 ปีที่แล้ว +1

      @@CommodoreFan64 true that it’s been around. But it’s still essentially novel for the vast majority, since most people have never even experienced VR. But I would argue the problem isn’t even one of novelty, it’s just too expensive for most people to justify right now. Until the price comes way down, to the point where most people can easily afford it, you just won’t get wide adoption of it. Zuck’s main mistake is he went all-in too early. Timing is everything, and it’s far too early for an all-in move on VR.

    • @Thezuule1
      @Thezuule1 ปีที่แล้ว +2

      My family and I and a few of our friends are on our headsets daily. Basically given up flat screen gaming. Small sample size of course but plenty of us are all in.

    • @laartwork
      @laartwork ปีที่แล้ว +1

      @@CommodoreFan64 VR has only been a true commercial product since 2016. Comparing the 90's VR fad is like comparing Wright Brothers plane to a 747. VR and AR are inevitable

    • @drewfromyay882
      @drewfromyay882 ปีที่แล้ว +2

      I think VR wil be big in the future but the tech isn't there yet. The headsets are too cumbersome. They are expensive. They need to be cheap and the size of glasses. Also Horizon Worlds isn't the metaverse, it's a crappy Wii game. Fortnite, VR Chat, Minecraft and Roblox are all better metaverses than what Zuck is offering.

  • @chineduachimalo391
    @chineduachimalo391 ปีที่แล้ว +29

    I feel NVIDIA defines the metaverse best, it's just basically the internet but in 3D. I have always seen VRChat as the metaverse way back before Zuck came into the picture and change the narrative. I see the metaverse as a world that exists along side our world just like the internet does. Before the internet became main stream I knew people would be spending huge chunk of their life on it that's what's happening already. We work online, shop online, socialize online, game online but it still doesn't block your real life experience. Same will happen with the metaverse, it's just going to be a more intuitive and interactive version of what we already do. And when it happens we wont really notice like all cultural change.

    • @mikashastewart9719
      @mikashastewart9719 ปีที่แล้ว +1

      its funny how you know more then they do

    • @Thezuule1
      @Thezuule1 ปีที่แล้ว +7

      The key to that is the metaverse is more than a single app. It's about interconnectedness and it doesn't currently exist.

    • @elijahclaude3413
      @elijahclaude3413 ปีที่แล้ว +1

      Exactly this!! Beautifully said. This is what I've been so excited about for years, and am working to build with many other folks who realize it. The key is to build out the interoperability (the ability for you to easily move from one part of the internet to another with all of your data, preferences, etc).
      Plus their needs to be a concerted effort to design an incredibly intuitive experience.

    • @epicvillain8308
      @epicvillain8308 ปีที่แล้ว +3

      Metaverse is when every single platform is openly connected to each other. Nothing to do with VR alone. It’s a globally open ecosystem that can be connected with every peripheral. Yet these orgs have closed economies and will never give true lenses into their competitors’ platforms from their platform.

  • @64jcl
    @64jcl ปีที่แล้ว +3

    What I have always found odd with VR experiences is that they often end up just being a room with many screens in it. As if we didn't have that already in the real world - except now you have to move about in 3D space to reach the screens instead of Alt-Tab to get to it. Imagine having to move to the "post box" outside your virtual home to read your mails, which would be pointless. It feels a bit like VR haven't embraced the 3D element of the medium in a real way that makes it engaging - except in dedicated games ofc. I can imagine perhaps education in VR being good though as you can demonstrate in 3D what you are teaching whenever there is a 3D representation available. For example in geography there is a no brainer just bringing your class to the place you are talking about to see it and talk about it. Having a 3D model of a famous person say themselves what they said. For science classes it would be immensely useful too and I can imagine all sorts of ways to visualize physics, chemistry and whatnot in 3D spaces where you interact with the elements and do safe experiments in a sandbox. But the fact is that a lot of what we humans do can often be more effectively done on a screen - hence many metaverse experiences often just end up being a lot of virtual screens. This naturally does not make people enjoy it any more than they do the real life experience (which is also boring). So in my opinion it is more important to find what we can do better in VR/AR than otherwise and just chase those points to become the natural way to approach some activity in life.

  • @michaelchen2718
    @michaelchen2718 ปีที่แล้ว +1

    11:15 this is a very real possibility--imagine instead of wearing ANYTHING, each user owns a personal bubble of screens that they can step into. This would actually be so much MORE immersive--if you don't have to wear anything, there is no constant reminder pressing on your face that you are in a virtual space.

  • @ka1sercsgo
    @ka1sercsgo ปีที่แล้ว +5

    Am I missing something or is this whole Metaverse just VRChat with microtransactions?

    • @dertythegrower
      @dertythegrower ปีที่แล้ว

      Yepp... that is who they copied, and Valve VR Headset and HTC headset.. they copied it and sell it at a loss, to try and make it popular

  • @DavidOkwii
    @DavidOkwii ปีที่แล้ว

    Big fan of the Waveform clips. Something off topic though, does anyone know the mics being used on this video? I am currently looking for a great mic and I find the audio quality produced quite great. Thanks

  • @sjmarlowgm
    @sjmarlowgm ปีที่แล้ว +2

    The artificial hysteria over VR and AR technology reminds me of the attempt to push people to use video phone services. A few people use it, but the vast majority of folks still make calls the old way, with their phone against their ear. I'm guessing that for the near future, a small percentage of people will embrace VR gaming and online activities, but most will keep on doing things the way they always have, on a normal computer or a phone.

  • @TheMontegonian
    @TheMontegonian ปีที่แล้ว +6

    The first time I heard about the "Metaverse" was from a crypto-bro I met while staying at an AirB-nB in 2021. He saw me playing Genshin Impact and thought I was in the Metaverse, lol. But that's really all it'll be in the near future...a MMORPG, without any plot or missions, and maybe a bit of banking/e-commerce functionality baked in to make it "more than just a game".

  • @IIIdarksaberIII
    @IIIdarksaberIII ปีที่แล้ว +2

    My take on "what the metaverse is" by analogy: it's a user interface for computing and the internet, just like smartphones and laptops.
    Smartphones as a UI that are lightweight, have gps, fast internet, and good battery enable experiences that would be bad on laptops, like Google Maps navigation.
    Metaverse is just a different UI that goes in the opposite direction. Smartphones are a tiny portable UI that isn't very aware of your surroundings other than what the camera or limited sensors can detect, whereas VR/AR headsets overlay or replace your surroundings
    I think each UI is better suited for some things over others. Reading email will never be better in the metaverse. But we'll also never love meetings over a zoom on laptop. Whether the Metaverse becomes good will depend on people figuring out the experiences that are uniquely good or possible in metaverse and making killer apps for it

  • @yoanperez172
    @yoanperez172 ปีที่แล้ว +2

    I really don't know why people keep talking about meetings in VR.
    The whole point of Virtual Reality is to be in a different amazing reality, not in a boring meeting.

  • @theweirdsideofreddit3079
    @theweirdsideofreddit3079 ปีที่แล้ว +1

    Great video again guys! Completely agree with what you’ve said. If Meta can improve the technology in the gaming industry, then move to the corporate market they’ll fair much better (as long as they don’t have any more controversy around data!)

  • @ChrisHaupt
    @ChrisHaupt ปีที่แล้ว +1

    Howcome you never mention the Nreal Air when you talk about headsets that are as small/light as glasses? I'm very curious about that device

  • @pietroarnoldi
    @pietroarnoldi ปีที่แล้ว +8

    For me the metaverse should permit you to do something that you can't do at the moment or help you improve some of your skills. I think that It Is quite useless for conference/meeting or for any kind of social interaction but it would be great for sports. If i could revive/ try to replicate my workout in the metaverse, that should be really helpfull for training in any kind of sport.

    • @JaceKeller
      @JaceKeller ปีที่แล้ว +3

      I don't even like IRL meetings why would they be more enjoyable with a 2kg device on your head ? It's just plain stupid

    • @pietroarnoldi
      @pietroarnoldi ปีที่แล้ว +1

      @@JaceKeller i never got it.

    • @LockheedMartinEnjoyer
      @LockheedMartinEnjoyer ปีที่แล้ว +2

      Imagine having a conference call in metaverse and everyone avatar was a talking dinosaur 💀

  • @uwo100
    @uwo100 ปีที่แล้ว +6

    Mark Zuckerberg acting like if the metaverse was a new thing is exactly like Europeans claiming to be the first humans to step on the Americas. People socializing in video games was a thing since 2007, doing the same thing but with a VR headset and crappier graphics isn't a new invention

    • @dertythegrower
      @dertythegrower ปีที่แล้ว +1

      Yep.
      They just copied ValveVR headset, and vrchat.. both of which are way better

  • @MrUnderScore81162
    @MrUnderScore81162 ปีที่แล้ว +2

    I remember when there were people saying that VR was going to change the world pre-2000s, 20 years later and it really hasn't changed much. It's been miniaturized, sure, but it's still janky and needs refinement. It's come a long way from the huge setups that there were in the 90s, but it's still not fleshed out and probably never will be sadly.

    • @CommodoreFan64
      @CommodoreFan64 ปีที่แล้ว +2

      I agree until we get Star Trek TNG Holodeck style rooms, and that won't be for a very long time!!

    • @MrUnderScore81162
      @MrUnderScore81162 ปีที่แล้ว

      @@CommodoreFan64 or a version of the matrix where we load our consciousness into the network.

  • @christophermichael.w.7577
    @christophermichael.w.7577 ปีที่แล้ว

    I have trouble understanding because of the data that they have collected. You would think that when they are doing the analytics and surveys and compiling info that they would slip in a question like "how would you feel about us changing our name to meta.or maybe should a picture of metaverse and ask" do you like this?

  • @AJNpa80
    @AJNpa80 ปีที่แล้ว +1

    Had AT&T changed their name to Webernet, and offered modems to phone customers to go to some sort of massive proprietary BBS service like Prodigy just as the real cable internet came online, I think 60 years later we would compare it to whatever Facebook is trying to do now.
    There's gonna be a cool new layer to digital communication getting ever more immersive.
    There's gonna be Gophers and Aols and Compuserves and Napsters. Remember when the telephone companies thought telephones were all gonna be video phones and they sent out them expensive videophone terminals to public places but there was no one to call when you wanted to try it at great expense and no one wanted to talk to a telemarketer in the nude at even greater expense for the home units.

  • @AriSanX
    @AriSanX ปีที่แล้ว +1

    Interesting you two use different mics😮
    Personally i prefer Andrews mic by the way

  • @EricFroehlich
    @EricFroehlich ปีที่แล้ว +1

    VR was created by Jaron Lanier back in 1984 with his company VPL. Jaron designed the first headset and glove to design and navigate within it. He used a modified version of Swivel 3D. William Gibson, a writer, wrote possibly the first novel envisioning VR with his book Neuromancer based on Jaron’s early work. The Mattel game company actually made the PowerGlove as an accessory controller for the Nintendo Entertainment system derived from Jaron’s idea’s. Jaron had his business and patents stolen from him by some corrupt business partner which turned Jaron off to such a degree he walked away from the tech and immersed himself into ethnomusic. He later worked Silicon Graphics and at Microsoft with both companies efforts towards vR and Internet 2.

  • @oldiesgame3070
    @oldiesgame3070 ปีที่แล้ว +1

    Kirito told me Metaverse technology must go through the stage :
    NerveGear, AmuSphere ,Medicuboid, Augma and Soul Translator technology so zuckerberg need more study and refrences...

  • @MichaelDavis
    @MichaelDavis ปีที่แล้ว

    Did you read (or watch the movie) "ready player one"?great explanation of Metaverse. (and explores son cons to it

  • @lamarmyers6001
    @lamarmyers6001 ปีที่แล้ว +1

    I agree. If you had a VR Window or Space that you can use vs the bulky eye wear. The VR experience will be much better. We have to create a better feel and experience for the end user. I know we have the technology. We just need to implement that technology so that people will start to take notice.

  • @Meowhsss
    @Meowhsss ปีที่แล้ว +1

    The Metaverse is having a virtual 3 screen desk set-up 🤣🤣🤣🤣🤣🤣🤣

  • @mikemarkong
    @mikemarkong ปีที่แล้ว +2

    VR/AR will only be mainstream if the interface and the ergonomics can be as close to just simply wearing shades. Or at least like pulling out a phone from your pocket. If it takes a person 30minutes to prepare, and clocks out after 1.5hrs because the battery of your VR Headset died, then it won't be suitable for a 8-12hr workshift or a 2-5hr gaming session.

  • @michaelchen2718
    @michaelchen2718 ปีที่แล้ว +1

    9:19 AND to take it a step further, having truly salient sensory experiences (touch) will be what really solidifies it.

  • @chintuvedanth
    @chintuvedanth ปีที่แล้ว

    Can the main camera where it covers both of you be upgraded to the one used for individual focus please. The clarity is too good when you focus on each of you

  • @fettuccinealraver
    @fettuccinealraver ปีที่แล้ว

    Love the screen idea for calls. A headset has its place in gaming.

  • @MrThankman360
    @MrThankman360 ปีที่แล้ว

    7:08 “It’s a big dedication to come this early”
    Oh dear..

  • @BunderChowed
    @BunderChowed ปีที่แล้ว +2

    13:20 reminds me of 1992's The Lawnmower Man

  • @TheZaibs
    @TheZaibs ปีที่แล้ว +7

    IMO metaverse is just billions of dollars down the drain.

  • @GraysonZimmer
    @GraysonZimmer ปีที่แล้ว +1

    The real "metaverse" is whatever VR social platform you're using at that moment imo. Also Valve Index mic quality is S+ tier.

    • @Thezuule1
      @Thezuule1 ปีที่แล้ว

      That's like saying the internet is whatever website you happen to be on. The idea is interconnectedness between everything.

    • @GraysonZimmer
      @GraysonZimmer ปีที่แล้ว

      @@Thezuule1 I think VR or virtual reality covers the base platform like the word internet. The metaverse here is the website. The issue for me with calling one interconnected system the metaverse is we're far enough away from that where we need to still be hyping up and including competition like Horizons vs VRChat. We still need competition because it's better for the consumer and innovation, not control by one company, especially Facebook.

    • @Thezuule1
      @Thezuule1 ปีที่แล้ว

      @@GraysonZimmer that isn't the intention or how Meta is using the term though. Horizons and VRChat are essentially websites that exist within the metaverse, to whatever extent such a thing exists. The metaverse will be the underlying connectivity between all these individual experiences. Worlds and VRChat will be individual experiences within the greater whole. The metaverse is the framework.

  • @jimijackson
    @jimijackson ปีที่แล้ว

    You guys need to review the nreal airs. They're amazing

  • @royz_1
    @royz_1 ปีที่แล้ว +5

    I didn't like a single thing about NFT. But I know that AR is the future. It will suck for a few more years but eventually it will be there.

    • @Drenwickification
      @Drenwickification ปีที่แล้ว

      Well, MR. I think AR is just a stepping stone towards MR really.

  • @iamtafara
    @iamtafara ปีที่แล้ว

    2:24 MKBHD with Zuck : this is fire,,
    MKBHd in studio : this is amazingly dumb

  • @HairyHands
    @HairyHands ปีที่แล้ว +1

    any metaverse needs to solve a problem for consumers of the service. then the vendor needs to position their services in the market to attract new consumers and grow their business. the fact the metaverse languishes in the trough of disillusionment and is tough to describe in a sentence demonstrates why it's such a tough sell to anyone but investors.

  • @ThatSashaBee
    @ThatSashaBee ปีที่แล้ว +13

    The idea of a work meeting in VR would give me such a huge disconnect that I’m not sure I’d be able to take any of it seriously.
    Also currently people are struggling to eat and heat a home so I doubt many are considering VR.

  • @AbdElWadoudIkhlef
    @AbdElWadoudIkhlef ปีที่แล้ว +9

    Agree with Andrew, the reason I have zero excitement for the current metaverse, it's they came swinging with their freaking boring pitch: "hey, here's new way to attend meeting" like the first thing they thought about is work, they need to attract people with fun & then implant other things, not the other way around. Gaming is what gonna push the medium forward! that & porn of course, cause if video streaming taught us anything, porn is what push technology forward :'D

  • @jasenjahn
    @jasenjahn ปีที่แล้ว

    The title of this segment is brilliant.

  • @sebastienmorin1858
    @sebastienmorin1858 ปีที่แล้ว +1

    Not even talking about "is the tech far enough for VR to be a better than Zoom calls", I think the price of entry and the "you need to try it first to understand" is what's blocking VR from being more popular. And I think Meta is just not addressing that first, and is already in its own bubble, almost as if they were hoping that first step would go away, or someone else would solve it for them. Metaverse looks like crap right now, but even if it was grandiose, nobody (as in "nobody in the mass market") would buy a headset for it.
    At this point in time, to make VR more known to the general public, cardboard or plastic attachment for smartphone with an app already installed in all the boxes when you buy a smartphone would be a better strategy to lure people in. I feel like in terms of widening the VR audience, using smartphones would be a better solution than asking for people to try it out by buying a 300€ dedicated headset. The only problem is, it's not super quality wise (to say the least) but it's a first step into it nonetheless.
    PS: Not saying it could be a one to one conversion though, even the Wii and the hours I played bowling with my Mom didn't convince her to buy herself a PS5 with Returnal.

  • @psyberdelicxp6042
    @psyberdelicxp6042 ปีที่แล้ว +1

    The pitch for VR in the 90s was "recreational mind expansion, true equality, limited only by your imagination!"
    VR today pitch is "pay extra money to go to work, get your data and everything you think and do sold all within a decent ps2 game. with legs even!"

  • @pjasmine
    @pjasmine ปีที่แล้ว +2

    Just a way for the Meta people aka Facebook people to track you, collect data about you including your face etc.

  • @tommywong3147
    @tommywong3147 ปีที่แล้ว +1

    VR would be great for real estate viewing. I'm surprised they didn't dig into that.

  • @alphabasic1759
    @alphabasic1759 ปีที่แล้ว +3

    I completely agree. The meta verse is INCREDIBLY dump. The cases where it’s of valuable are incredibly limited.

  • @BenKickert
    @BenKickert ปีที่แล้ว

    Love the DSSOLVR shirt. One of my favorite newish breweries here in Asheville.

  • @debyton
    @debyton ปีที่แล้ว

    Lose the headset display, what will work is the image (2-D or 3-D) being projected within the actual room you are in. This requires a display unit that can traverse the space it is in to follow and address the people involved (like a Romba projector). This display can rotate and move with the viewer (you) to project an image of people and things in a space above the mobile projector. This has been more fancifully depicted in movies like Blade Runner 2049.

  • @moremartin320
    @moremartin320 ปีที่แล้ว +3

    I do think the Metaverse is an interesting Idea and concept. And I wish Mark good luck with it. I was work on delivering hardware to a virtual reality company in the UK, in the 90's. And unfortunately they didn't succeed because of the bad graphic. But I think the main reason was that people only played their game for max 30 minutes. Because they wanted to get the googles off. They were big and not comfortable. To be honest. I really don't see myself having meetings with not real humans in my job as a project manager. It's just not acceptable in my field of business. However we all know that 3D game are a big thing. So I think the gaming industry might benefit from some of these Ideas. But as a human being. We like to have personal contact, taste, food, and smell. Some of my meetings can last long. And we need to enjoy some food and drinks as well. How does a birthday party looks like in the Metaverse? No candles, no cakes, no coffee. No gifts. ... I'm sorry Mark. But I think we are a bit too early for a "synthetic" world. ... I was a happy FB user until, my phone got invided by the agressief FB app, with a lot of puss messages. Everytime I turned the off, they came back in the next update. Which made me uninstall the app. This is some years ago now. I wish Meta good luck on their projects, and I'm sure there will be something useful tools developed in the Metaverse. But for a project manager, and a mum who wants a birthday party for her kid. The Metaverse is just not good enough! I'm sorry to say this!

  • @trails247
    @trails247 ปีที่แล้ว

    WOW! I have not listened to this on AirPods Max… and the audio quality is totally different!!!

  • @ampthebassplayer
    @ampthebassplayer ปีที่แล้ว +1

    For a metaverse to be actually viable, it has to be interesting/accessible to normal people first. It sounds like people are building it purely for monetization, and that's just not something people will line up to experience.

  • @autonomous9031
    @autonomous9031 ปีที่แล้ว +4

    By the time the metaverse reaches that vision, we will all look at it and go: “oh… this would have been really cool… way back in 2022”

  • @wisdomofanowl9702
    @wisdomofanowl9702 ปีที่แล้ว +1

    Things that people from the past probably say about computers, mobile phones and internet. And yet here we are feeling empty and disabled without those.

  • @treynolds94
    @treynolds94 ปีที่แล้ว +1

    The metaverse needs to have real world purpose. Such as completing arrands from home in a more emersive experience. Walk around the virtual mall, walmart ect. With friends pick out items and actually have that item you picked out amd paid for ship too you. You can online shop now but there is no social aspect but now you can do best of both world shop at home and walk and talk with friends if unable to get together.

  • @timsliu5017
    @timsliu5017 ปีที่แล้ว +1

    Reminds me 20yrs ago when they mocked email.

  • @curtisbme
    @curtisbme ปีที่แล้ว +2

    Metaverse is ThirdLife.
    They are making a big bet on something that might be a thing in 5-10 years. But how many companies that move before the technology or market was ready end up being the leader in that space? Usually, they either bail before it takes off or they got stuck on a path that isn't where things go and newcomers take over.

  • @GenusWelt
    @GenusWelt ปีที่แล้ว +4

    Most of the people just don’t care about metaverse, real world verse is still the best

  • @zachmiller8823
    @zachmiller8823 ปีที่แล้ว

    When AR headsets work like Dennou Coil, I'm in.

  • @brentsmithline3423
    @brentsmithline3423 ปีที่แล้ว

    The sad thing is all the people who just lost their jobs just before the holiday season. Some of them this might be the first time they have been let go.
    Thing is it is very hard when you loose your job because something you have no control over. It can crush you because you did your job, and it was nothing you did that caused you to loose your job.

  • @coolpoete
    @coolpoete ปีที่แล้ว +6

    I am aged enough to remember being in discussions with my elders at the time when we were asking "What is the Internet?" and the uncertainty of it all.

    • @xlectrikx
      @xlectrikx ปีที่แล้ว +3

      Even then there was a ton of true value the internet may one day bring being speculated about. Accessing information about virtually anything, online commerce, communicating with people all over the world…
      These were all novel advancements that demonstrated obvious value, far before they became a reality.
      The Metaverse really doesn’t offer a lot of net-new functionality, beyond just walking around and doing normal internet things kn a virtual space and that simply isn’t very appealing to most people.

  • @malindrome9055
    @malindrome9055 ปีที่แล้ว +1

    I actually like the metaverse, ofc not the crypto and nfts, but I think that it can be improved, but I REALLY insist that they work on AR as their first priority, as much as I like VR, they have to do a lot more work to get it used as much as the internet, and then we get philosophical

    • @Thezuule1
      @Thezuule1 ปีที่แล้ว

      NFTs and crypto in general have basically nothing at all to do with VR.

  • @qwerty6789x
    @qwerty6789x ปีที่แล้ว

    Enterprise?
    Cisco Tele Presence: am I Joke to you?

  • @kingsargonii6939
    @kingsargonii6939 ปีที่แล้ว

    Lol not the knees going out early

  • @CoolTies
    @CoolTies ปีที่แล้ว

    Isn't it just and updated 3D SecondLife? Did they remember that dive bomb when they were planning the MetaVerse?

  • @juanselobo
    @juanselobo ปีที่แล้ว

    i squeezed and it worked! LOL great content BTW

  • @ehusby
    @ehusby ปีที่แล้ว +2

    The inability to physically walk a distance in fully immersive VR is going to be the final hurdle to overcome for people to get sold on fully immersive VR. AR is much easier to imagine being adopted for limitless applications.

    • @joelcoll4034
      @joelcoll4034 ปีที่แล้ว +1

      What about 3d mapping your house and making an AI automatically morph whatever VR place you are into your house walls so you never run into them?

  • @michaelchen2718
    @michaelchen2718 ปีที่แล้ว +1

    9:30 could it be argued that sound is actually MORE important than sight???

  • @baytinsopo
    @baytinsopo ปีที่แล้ว

    Oh man, forgot all about Project Starlight.. I thought that was the way to go as far as a video conferencing model.

  • @DerDudelino
    @DerDudelino ปีที่แล้ว

    What surprises me the most about these metaverse pushes: Why not focus on gaming? Make basically The Sims in the metaverse and people will throw
    money at you, because designing your own home is fun. But companies are the worst clients you can think of for a metaverse push because a virtual
    office is nothing more than an expense. You need to buy a Oculus 2 for like 500 bucks or so for everyone of your employees which ads up quickly. And
    Meta obviously wants you to spend money on your virtual office itself which doesn't make any sense for a company :D

  • @tp-w23
    @tp-w23 ปีที่แล้ว +4

    Andrew gives me Mark Zuckerberg vibes.. anyone?

    • @tp-w23
      @tp-w23 ปีที่แล้ว

      David also gives me Joseph Gordon-Levitt vibes

    • @kojo5928
      @kojo5928 ปีที่แล้ว

      😂

  • @g600f700
    @g600f700 ปีที่แล้ว +1

    I am no expert but I think he should start as an experimental project throw maybe 200M, get users feedback and upgrade over time. If this project fails, FB can re-hire the engineers back easily as backup plan. I am all for startups, try new ideas but starts smaller at the beginning.

  • @sabatory
    @sabatory ปีที่แล้ว

    You should play the Horizon games and watch SAO. If Vr and Ar get that far at some point, it would be amazing (Big if).

  • @Rumplestiltzchen
    @Rumplestiltzchen ปีที่แล้ว +10

    Imagine it was like the internet where each area is hosted on different servers with a virtual taxi acting as a search engine

  • @epicvillain8308
    @epicvillain8308 ปีที่แล้ว +1

    This isn’t “the metaverse” this is a game built by meta.

  • @DylanM15
    @DylanM15 ปีที่แล้ว

    Honestly if you've seen Ready Player One the Metaverse goal is The Oasis and Facebook is ioi basically. The issue right now is there is not one single place for people to use. Every company wants to make The Oasis but nobody is really even close to that yet.

  • @airsicklowlander7756
    @airsicklowlander7756 ปีที่แล้ว

    I’ve never tried VR, but I’d imagine I’ll be puking within the first 20 seconds

  • @iFlu
    @iFlu ปีที่แล้ว

    So yellow shirt (don't know your name sorry, maybe add it in post or in description) worked in an IT department, knows that changing the OS is like shaking people's world but has nothing about the huge number of tickets concerning very basic everyday problem and how using totally different I/O will skyrocket those and let people on the side of the road?
    Also why is no one talking about performances? VR is extremely power hungry, I don't see office's laptops being performant enough on the actual CPUs with integrated graphics being able to render anything useful. Not even talking about battery life or environmental costs...

  • @AnubhavVardhanIndia
    @AnubhavVardhanIndia ปีที่แล้ว +3

    Andrew looks like a second cousin of Mark Zuckerberg😂

  • @AdrianUmmo
    @AdrianUmmo ปีที่แล้ว

    It will get massive when more companies compite between at a point where the hmd cost usd99

  • @janetwoodville3643
    @janetwoodville3643 ปีที่แล้ว

    I have the Quest 1&2. On the 2 I had too replace the head strap twice. I am worried that the Quest 3 might have more problems. I’m keeping an eye on the Quest Pro. I have also had too get the WD40 electronic cleaner. for my Quest 2 controllers. I didn’t have any problems with my first Quest. The Black one. The only thing with it is, it’s a 64gig. Not a lot of space. The head strap on my Quest 2, the left slider broke. If I’m going too put my money into a VR headset, I want it too last. I’ve been learning how to build and I built a lot of Parks and some theme Parks. It’s also another form of Art. Pro or not. When the Quest 3 comes out, I’m not going too buy it ASAP. I will what reviews on both the Pro and the Quest 3. The one with the best features will get my vote.

  • @gordogordito87
    @gordogordito87 ปีที่แล้ว +3

    I run into more people who have never even tried VR than people who use it regularly.

    • @wisdomofanowl9702
      @wisdomofanowl9702 ปีที่แล้ว

      Cos it's still pricey and still technically at beta stage right now. Wait a several years.

    • @CommodoreFan64
      @CommodoreFan64 ปีที่แล้ว +1

      @@wisdomofanowl9702 VR has been in commercial beta since the 90's, and the tech has been around since the 80's, it's had almost 40 years, and it's still not ready. 🤦‍♂

    • @wisdomofanowl9702
      @wisdomofanowl9702 ปีที่แล้ว +1

      @@CommodoreFan64 I used to do 3D assets for VR games since 2014. We have lot of investors who are sincerely willing to bet a lot of money for us when we showcased our stuff. Our main problem is there are few to no big platforms that supports our projects. But now that Meta is paving the way for VR/AR I guess things may change quickly now.

    • @abram730
      @abram730 ปีที่แล้ว

      @@wisdomofanowl9702 Their store is now profitable to develop for.