Every Ability DELETED From Overwatch

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  • เผยแพร่เมื่อ 19 ธ.ค. 2024

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  • @TheWatchOverOW
    @TheWatchOverOW  5 หลายเดือนก่อน +1326

    Hey everyone! Missed Moira's necrotic orb that she had in the Overwatch 2 beta. Definitely a big mistake to make. Sorry about that. Here is all the information about the ability.
    It was removed on the 11th of August 2022 during the beta. Necrotic orb split up Moira's orb ability into two cooldowns. One for the healing orb and one for the damage orb. The healing orb stayed how it was but did less healing. The damage orb became the necrotic orb. here's how it worked: Moira would fire a straight-moving projectile that exploded in a 3-meter radius on impact with an enemy or the environment. Enemies hit with the orb's explosion would receive the "weakened" effect which reduced their damage by 75%.

    • @winxclub998wizardmaster
      @winxclub998wizardmaster 5 หลายเดือนก่อน +38

      ya laos didnt even talked about the original turrent mode for bastion were he woudl spanw with a 1000 shield when he gose into it

    • @shinoiaki
      @shinoiaki 5 หลายเดือนก่อน +12

      You also forgot cass's magnetic nade.
      Nvm, I should learn to watch the entire video. Even if there is 1min left xD

    • @godapotra
      @godapotra 5 หลายเดือนก่อน +14

      you also missed Roadhog and Hammond reworks! Still a great video tho

    • @JustEpic666
      @JustEpic666 5 หลายเดือนก่อน +15

      You also didn't mention the phara rework , specially with her no longer being able to generate fuel as long as she's not touching solid surfaces, negating her ability to stay up in the air indefinitely if the player knows how to stall , also the change to her booster ability and the "boop" range of pulse projectile

    • @JustEpic666
      @JustEpic666 5 หลายเดือนก่อน +3

      There's also the DPS passive change , that was one of the most game altering reworks , the tank H.S reduction passive didn't replace the old passive so I guess in that aspect it didn't need to be mentioned

  • @xeviusUsagi
    @xeviusUsagi 5 หลายเดือนก่อน +4716

    Remember when roadhog hook could straight up catch you in real life and bring you in the game?

    • @TheWatchOverOW
      @TheWatchOverOW  5 หลายเดือนก่อน +226

      Funny af comment

    • @Koreley
      @Koreley 5 หลายเดือนก่อน +59

      ah, he must be friends with Marth.

    • @SanderTheCockatoo
      @SanderTheCockatoo 5 หลายเดือนก่อน +68

      Remember when hook hit box was legilemetly the size of a bus? I'm not exaggerating

    • @xeviusUsagi
      @xeviusUsagi 5 หลายเดือนก่อน +47

      @@SanderTheCockatoo Thats what I'm sayin'!
      that shit was so big it could straight up catch your soul out of your body and drag it too him!

    • @PhxSml
      @PhxSml 5 หลายเดือนก่อน +3

      HAHA true

  • @cromanticheer
    @cromanticheer 5 หลายเดือนก่อน +2566

    Fun fact: Reaper's old "The Reaping" passive was originally intended as a counter to Mercy's Mass Resurrection during development. Any soul orb he gobbled up couldn't be resurrected by Mercy's ultimate. That specific interaction was removed because it was a little too niche, but the soul orb mechanic remained, at least until it was reworked into a basic lifesteal.

    • @bscvlad
      @bscvlad 5 หลายเดือนก่อน +278

      It was niche but it was a pretty cool concept. Them having souls and reaper stealing those souls or mercy reviving the souls. But reapers passive now is better tbh

    • @itzpurple_queen9711
      @itzpurple_queen9711 5 หลายเดือนก่อน +94

      That is honestly the coolest fact I’ve ever heard from OW!

    • @dominiczaw-tun3751
      @dominiczaw-tun3751 5 หลายเดือนก่อน +14

      They should do this!!! So cool and thoughtful a concept!!

    • @drakegotcakelol
      @drakegotcakelol 5 หลายเดือนก่อน +38

      @@bscvladthis video made me miss ow1 but at the same time ow1 was insufferable. pirate ship , double shield , GOATS, mercy’s double rez exploit , AUTO LOCK SYM 😂😂 and let’s not forget ab release brig

    • @Bulbo987
      @Bulbo987 5 หลายเดือนก่อน +1

      Actual good fact. Nice:)

  • @TeaMiralinee
    @TeaMiralinee 5 หลายเดือนก่อน +7844

    Honestly in my opinion, we could bring back bastions old ult, it was way more fun and skill expressive

    • @custi
      @custi 5 หลายเดือนก่อน +417

      It would need a severe dmg reduction though as it was able to 1 tap squishies. Was definitely super fun ult to use though.

    • @knyt0
      @knyt0 5 หลายเดือนก่อน +893

      @@custi it did 205 dmg, it couldn't one tap today

    • @maxchess6734
      @maxchess6734 5 หลายเดือนก่อน +241

      ​@@knyt0indeed, it would have an impact somewhat similar to venture's ult

    • @johnokazaki7967
      @johnokazaki7967 5 หลายเดือนก่อน +283

      HONESTLY. Like, what was the last time someone got a kill with the new bastion ult without grav??

    • @Ghajestis
      @Ghajestis 5 หลายเดือนก่อน +47

      @@johnokazaki7967 i got like. one the other day lol that's it

  • @roobmsoobs9678
    @roobmsoobs9678 4 หลายเดือนก่อน +337

    if you dont think overwatch should have gimmicky characters you dont know what game your playing. this game lets you play as a gorilla, a hamster, two different cowboys, the grim reaper with shotguns, a magical robot monk, the heaviest human being ever, a green cyborg ninja dude, and a walking zombie

    • @dragowolf268
      @dragowolf268 3 หลายเดือนก่อน +7

      Who's the zombie reaper?

    • @roobmsoobs9678
      @roobmsoobs9678 3 หลายเดือนก่อน +10

      @@dragowolf268 moira

    • @Dat1frog
      @Dat1frog 2 หลายเดือนก่อน +38

      Exactly the whole fucking draw of the game was having tons of really unique characters now most of them feel the same or are absolutely boring.

    • @Cryin98
      @Cryin98 หลายเดือนก่อน +1

      That’s not what he means, and I disagree with the guy!

    • @jutstthatkidwholikesmusic181
      @jutstthatkidwholikesmusic181 หลายเดือนก่อน

      I like orisa the bull/robot/protector with an elder African woman's voice

  • @thefenn3218
    @thefenn3218 5 หลายเดือนก่อน +166

    This videos constant use of "balancing nightmare" to describe very basic mechanics has convinced me that the average OW player would not survive playing any other game.
    Also "Bastions is a more dynamic and fun character now" His new ult is just him standing still as he fires a worse version of a CoD Killstreak, at least give him the tank ult back

    • @romanwinter3178
      @romanwinter3178 29 วันที่ผ่านมา

      I agree with the ult claim, but other than that you may be stupid, balancing nightmare was and is used correctly, it is hard to balance a game with those changes, regardless of if other games suck at balancing.

    • @neotwo8786
      @neotwo8786 23 วันที่ผ่านมา +4

      Overwatch having characters like torb, bastion doomfist ball really made it the unquie game.

    • @SherrifOfNottingham
      @SherrifOfNottingham 23 วันที่ผ่านมา

      This video is an illustration of how brain dead the Overwatch community is.
      The reason Mercy Rez was removed was because low skill players couldn't realize that the reason a 5 man mercy rez changed who won the fight was because after the rez the mercy was helping her team. It wasn't a problem for any other skill level where it was inherently understood that you kill mercy first. They had to remove it because players were so bad at the game they couldn't handle an ineffective strategy.
      But that's why a bunch of changes were made to the game... and the reason Classic mode has been their most popular event mode since 2017.

  • @adagioliggin9899
    @adagioliggin9899 5 หลายเดือนก่อน +3137

    Who remembers when Roadhog had to stand still to take a breather

    • @Arisato98
      @Arisato98 5 หลายเดือนก่อน +64

      My 1st overwatch experience xD

    • @Krillinberizzlin
      @Krillinberizzlin 5 หลายเดือนก่อน +201

      Take a breather means to take a break so it makes sense

    • @boosha1144
      @boosha1144 5 หลายเดือนก่อน +11

      omg i totally forgot about that

    • @Flaksixtin23
      @Flaksixtin23 5 หลายเดือนก่อน +7

      Oh hell nah

    • @m.farrelfahrezi4301
      @m.farrelfahrezi4301 5 หลายเดือนก่อน +12

      no, i only remember when hog can one shot

  • @colonelsuperior3805
    @colonelsuperior3805 5 หลายเดือนก่อน +1316

    I miss old bastion ult. Just going around as a little tank and bouncing around with his blast jump was fun

    • @arsenalx2050
      @arsenalx2050 5 หลายเดือนก่อน +88

      That but In my opinion, Self Repair is almost needed in the current meta. He just gets melted way too easily, his big hit box plus increased projectile size and slow movement speed make repositioning or retreating to not die extremely hard. Plus the one movement trick he has can kill him.

    • @derpishthemememerchant5838
      @derpishthemememerchant5838 5 หลายเดือนก่อน +34

      @@arsenalx2050I’ve been saying this since his rework

    • @arsenalx2050
      @arsenalx2050 5 หลายเดือนก่อน

      @@derpishthemememerchant5838 glad to see someone else has some sense here

    • @bambampewpew32
      @bambampewpew32 5 หลายเดือนก่อน +2

      @@derpishthemememerchant5838 SAME

    • @benjamincharlton1388
      @benjamincharlton1388 5 หลายเดือนก่อน +2

      Tbh Architect on the chandelier is one of my favorite plays ever

  • @LeoPlaysOverwatch
    @LeoPlaysOverwatch 5 หลายเดือนก่อน +1020

    16:38 COMPLETELY disagree with calling sombras passive “not the useful” being able to see low targets is definitely useful in my opinion in a lot of situations

    • @pedrourbano501
      @pedrourbano501 5 หลายเดือนก่อน +56

      Mainly for a character like Sombra.

    • @blueluigi1183
      @blueluigi1183 5 หลายเดือนก่อน +127

      straight up anyone who says it isnt useful has never been above plat, it was extremely good for someone like sombra especially in ow1

    • @garrettedwards4341
      @garrettedwards4341 5 หลายเดือนก่อน +66

      As a Sombra main, in OW1 it was a lot harder to secure kills on Sombra then it is now, Opportunist was great for Sombra so she could actually challenge characters she otherwise couldn’t.

    • @c4tnip1111
      @c4tnip1111 5 หลายเดือนก่อน +27

      fr ive gotten soo many kills because i saw someone who was low health thru the wall

    • @cyberfish6507
      @cyberfish6507 5 หลายเดือนก่อน +33

      Big time, if the enemy had a sombra, anytime you dropped below half you NEEDED to get healing or protection within the next five seconds or you were guaranteed dead.

  • @Bearioo-x9c
    @Bearioo-x9c 4 หลายเดือนก่อน +184

    Oh you forgot one-
    THE ENTIRE PVE SKILL TREE WE WERE PROMISED

    • @kostebrett6959
      @kostebrett6959 3 หลายเดือนก่อน +5

      Yea it’s honestly very disappointing they scrapped that when it was the main event for Ow 2

    • @ewaniches2700
      @ewaniches2700 3 หลายเดือนก่อน

      oh lmao i didnt even know they did that that was the cool af hype for ow2

    • @shyrain67
      @shyrain67 2 หลายเดือนก่อน +1

      they didn't remove that from the game they just never bothered adding it

  • @skylarsannes3547
    @skylarsannes3547 4 หลายเดือนก่อน +104

    Most of the abilities on this list weren't as bad as they sound. It's kinda sad to see TH-cam who never actually played the earlier stages of overwatch trash these abilities. The game was very different in the earlier stages of its life. Each character had a lot more agency and more carry potential before the huge hiatus that overwatch went on.

    • @TheWatchOverOW
      @TheWatchOverOW  4 หลายเดือนก่อน +8

      I did play with pretty much all these abilities. All of them except the very first one on the list.

    • @speedwagon1198
      @speedwagon1198 4 หลายเดือนก่อน +58

      @@TheWatchOverOW then you probably played quickplay only lmao

    • @coin4898
      @coin4898 3 หลายเดือนก่อน +7

      ​meh, you did a good job giving explanations on why you liked some of the changes
      Thats more than either of those fools in this reply chain could do
      @TheWatchOverOW

    • @jerrysandoval2001
      @jerrysandoval2001 13 วันที่ผ่านมา

      ​@@speedwagon1198you agreeing with the OP shows just how little you know lmfao

  • @jage1559
    @jage1559 5 หลายเดือนก่อน +1772

    "This doesn't fit the gameplay of Overwatch" he says about half the abilities that defined the gameplay of Overwatch when I used to play it.

    • @TheWayOfTheWott
      @TheWayOfTheWott 5 หลายเดือนก่อน +304

      right? Overwatch used to be so much more slower-paced back in the day, and the game's just gotten faster and faster paced

    • @TaRAAASHBAGS
      @TaRAAASHBAGS 5 หลายเดือนก่อน +400

      "This ability is too interesting for the anemic, gutted, over-balanced nature of today's comp-approved shooters"

    • @verguco6051
      @verguco6051 5 หลายเดือนก่อน +12

      he was talking about 5vs5?

    • @69starz
      @69starz 4 หลายเดือนก่อน +85

      It used to be the game for everyone, now it's the game for no one

    • @DragonBallsolosyourverse
      @DragonBallsolosyourverse 4 หลายเดือนก่อน +76

      I think that's the issue with all these abilties
      Their not fitting in a formula
      Their gimmicks and that's what made the game fun back then, These days it lacks that more cheesey nature

  • @FrostReach66
    @FrostReach66 5 หลายเดือนก่อน +2638

    I think you forgot about the ability to have fun in the game

    • @Левыйтапочек
      @Левыйтапочек 5 หลายเดือนก่อน +164

      This ability wasn't just removed; it was classified under the taboo rank in OW2.

    • @Slawa_Saporogez
      @Slawa_Saporogez 5 หลายเดือนก่อน +135

      I have watched up to 6:29 and every single fun ability that deserves return is discarded by the author of the video . WTF

    • @systemincorrect8024
      @systemincorrect8024 5 หลายเดือนก่อน +7

      @@Slawa_Saporogez probably you don't know what is subjectively fun doesn't mean it's objectively fun

    • @Левыйтапочек
      @Левыйтапочек 5 หลายเดือนก่อน +52

      @@systemincorrect8024 Is the game objectively fun now? How is Mei or Torbjörn different from Soldier now?

    • @iminumst7827
      @iminumst7827 5 หลายเดือนก่อน +2

      real

  • @HORDEFTW141
    @HORDEFTW141 5 หลายเดือนก่อน +492

    Seeing Orisas old kit again makes me realize we lack an anchor tank in the current meta, one that can hold down a point and defend. it feels like all new tanks are just another flavor of offensive diver/push tank

    • @Левыйтапочек
      @Левыйтапочек 5 หลายเดือนก่อน +119

      All new tanks have become not tanks, but damage dealers with increased health. And this is terrible. The team has lost its defense but gained yet another damage dealer. This has led to a significant decrease in time to kill (ttk), making the game much less enjoyable.
      I have additional reasons as well. Besides all this, healing has also dropped significantly. How am I supposed to play as a healer without tank protection, with low healing output, and a low ttk? And no, Blizzard, I did not choose this role to deal damage as a healer.

    • @thebestscientificmethod9304
      @thebestscientificmethod9304 5 หลายเดือนก่อน +14

      ​@user-yu4jy2jh7s that is so true but at this point making a tank like that would just be awful due to mauga

    • @upsidedownpeep3559
      @upsidedownpeep3559 3 หลายเดือนก่อน +5

      In my opinion, I like Orisa’s old kit because it took more skill to use her. New Orisa is more brain dead and so broken, it’s honestly stupid and I miss her old kit…

    • @leaffinite2001
      @leaffinite2001 3 หลายเดือนก่อน +19

      Its almost like 5v5 was a bad idea or something

    • @DuskLegend
      @DuskLegend 3 หลายเดือนก่อน +6

      @@Левыйтапочекnothing wrong with tanks doing damage, what’s wrong is gigabuffing them because now there’s only one

  • @caiacw
    @caiacw 4 หลายเดือนก่อน +19

    Unless I missed it, I think you forgot to mention the fact that, for a long time, the DPS category was split in two: attack and defense. More to that, the reason why Symmetra initially had abilities that granted shields was that she was initially a support, but she eventually got swapped to DPS.

    • @SherrifOfNottingham
      @SherrifOfNottingham 23 วันที่ผ่านมา +2

      She got reworked into a DPS
      The changes she received made her into a DPS
      Nobody believes that Sniper and Spy were supports in TF2, because everybody wanted Healerwatch... so that's what they got.

  • @AssaultySailor
    @AssaultySailor 5 หลายเดือนก่อน +61

    I say bring back a lot of these old abilities, and prioritize fun over balance. It’s what made overwatch so fun in the first place, now it’s merely a shell of its former self

    • @bag_of_gold8775
      @bag_of_gold8775 14 วันที่ผ่านมา

      I think OW would benefit from a split in rules between non-competitive modes and competitive ones.
      I do believe Bastion and Torb were way more fun back then, but I'm also not intruiged to see Orisa's shield or Cree's flash in a comp game and hope I'll never have to experience those ever again

  • @raptordan166
    @raptordan166 5 หลายเดือนก่อน +827

    Don't think I've seen anything more blatantly wrong than Bastion's tank form being too ridiculous, it was PEAK fun, and it was replaced with a diet-meteorstrike.

    • @QuadfishTym
      @QuadfishTym 5 หลายเดือนก่อน +56

      OW1 bastion was dumb but it was exactly my kind of dumb fun. It was probably healthier overall not to keep it but still, OW2 was never as satisfying without it.

    • @GeorgeLucas1138
      @GeorgeLucas1138 4 หลายเดือนก่อน

      The people still playing/making content about this game are so low IQ that it's sad

    • @loompi2450
      @loompi2450 4 หลายเดือนก่อน +18

      @@QuadfishTymoverwatch was never the same after Briggite

    • @darkiboi1018
      @darkiboi1018 4 หลายเดือนก่อน +4

      ​@@loompi2450 random thought, brig was basically a domain expansion. You step into her backline, and you die

    • @Youknowwhoitis155
      @Youknowwhoitis155 4 หลายเดือนก่อน +1

      This is straight facts tho, bastion ult now is just something to throw out and do almost nothing with. Also for whatever reason i liked when his primary in recon was an smg and not a slow firing weapon (idk what to call it)

  • @ebonillusions
    @ebonillusions 5 หลายเดือนก่อน +484

    15:14 I'm sorry but..WHAT?! Bongo was the 2nd highest team fight winning ultimate (next to EMP), it was crazy good.

    • @dominiczaw-tun3751
      @dominiczaw-tun3751 5 หลายเดือนก่อน +75

      Yeah I super agree. - this guy, like many, need to realize THEIR opinion of these things is simply THAT. This stupidity of like "Oh EVERYBODY hates that shit" Useless and untrue. HOW are you gonna know what EVERYBODIES opinions of these things is.
      Almost every opinion this guys given I've totally disagreed with.
      Worrying about balancing the game is what has ruined Overwatch. They need to go back to letting PASSION of creation and emersion into the world that is the consistent LORE of Overwatch. Stick to truth to the LORE and let nothing else guide them. Yeah sure if an ability is clearly overpowered then ya maybe reduce the damage or something, but dont out right DELETE Orisa's shield, or ENTIRELY change her alt. ffs thats some bs

    • @SEXUAL-ABUSER
      @SEXUAL-ABUSER 5 หลายเดือนก่อน

      I used to smack that thing with like two shots from Roadhog left click and obliterate it instantly

    • @merro31
      @merro31 5 หลายเดือนก่อน +12

      Boutta say, bongo was insanely good

    • @HX_REMO
      @HX_REMO 4 หลายเดือนก่อน +6

      Yeah no this guy is an actual clown

    • @iaintwritebacktho7230
      @iaintwritebacktho7230 4 หลายเดือนก่อน +1

      @@dominiczaw-tun3751 Lmao calm down nerd

  • @michaelbarth6167
    @michaelbarth6167 5 หลายเดือนก่อน +471

    Calling Bongo "not all that good" is blasphemy. That thing literally was the ult with the highest teamfight winrate in the pro scene/high ranked.

    • @CarnesSurefire
      @CarnesSurefire 5 หลายเดือนก่อน +44

      Bongo was a great team support ult. So much teamwork potential has been removed. I'm expecting them to rework Zarya grav and just make it do damage or something boring.

    • @metal100k
      @metal100k 5 หลายเดือนก่อน +12

      Bongo was broken, but it also was easy to miss as being the reason for teamfight wins through the lower ranks, especially with poor placement. It just wasn't the flashy team wiping ult because you still had to land the shots for it to be useful.

    • @dominiczaw-tun3751
      @dominiczaw-tun3751 5 หลายเดือนก่อน +51

      Agreed. This guy needs to just present the abilities and not go on like he knows what a whole god damn community is thinking.

    • @Zebicketz
      @Zebicketz 5 หลายเดือนก่อน +2

      My mind has been written down

    • @astralaegis6283
      @astralaegis6283 5 หลายเดือนก่อน +8

      Bongo was so underrated. That thing won my team so many fights.

  • @insanegammer109
    @insanegammer109 5 หลายเดือนก่อน +66

    Bastion shield was removed first, didn't even make it out of the original Beta...

  • @ThatAllSeeingEye
    @ThatAllSeeingEye 5 หลายเดือนก่อน +12

    Honestly overwatch is one of the games i point too whenever I say "dont balance your game around comp, balance it with fun in mind". A lot of these old abilities made the game so much more fun than the sterile shit we have today. I will never forgive Blizzard for the bastion, sombra, and doomfist changes because they gutted what made those characters fun in favor of "balance".

  • @ArcheologistLlama
    @ArcheologistLlama 5 หลายเดือนก่อน +414

    My favourite part is Blizzard setting up lore for skills/abilities and then ignoring it or disregarding it altogether.
    Mercy's healing passive was because of her Valkyrie suit, explained in the comics she used healing technology on her suit to be able to serve during and emergency situations, Ana then used this same technology for her rifle/grenades which angered Mercy because it was being used as a weapon, not for protection.
    Then again, Blizzard completely ignoring their own lore isnt anything new, ever since OW1

    • @babbit09
      @babbit09 5 หลายเดือนก่อน +82

      Here here, as a certified Torbjorn 1.0 main I hate what new Torbjorn is. He went from master smith capable of building up a true force of nature and smithing armor from literal scrap laying around, to a... pyromancer? With a lil Happy Meal Turret? What happened to my man who outfitted armies and was more or less one of the biggest engineers behind the whole Omnic thing.

    • @DreadCore_
      @DreadCore_ 5 หลายเดือนก่อน +15

      I mean, lore comes second to balance. Look at something like Rainbow 6 to see how lore can get out of control in regards to balancing.

    • @dominiczaw-tun3751
      @dominiczaw-tun3751 5 หลายเดือนก่อน +14

      They should just follow LORE and thats it!!! The game is already ultimately balanced due to the fact that both teams can at any time switch to whatever character the community deems "over-powered"

    • @dominiczaw-tun3751
      @dominiczaw-tun3751 5 หลายเดือนก่อน +4

      @@DreadCore_ The game is already balanced. Whatever character you call overpowered can be played by both teams. The dev team should just ONLY follow lore and shut their ears to stupid fans. They should just be emersed in the passion of creation in the epic proportions of the awesomeness of the lore of the world.
      I want Orisa's shield back ffs. Bastion isnt even Bastion anymore. niether is Doomfist.
      Just put back overwatch 1 and follow lore and be true nerds that follow consistency to the lore of the world of the game.

    • @jellydumcat9770
      @jellydumcat9770 5 หลายเดือนก่อน +16

      @@dominiczaw-tun3751you gotta remember that overwatch is main focus is as a game, not a story. So focusing on the lore while making the game suck would really help the game at all

  • @quinnbuffet3825
    @quinnbuffet3825 5 หลายเดือนก่อน +487

    "Seeing enemies that are low health through walls doesn't work" Says you, I remember the glory days of Sombra flanking, hunting down low hp enemies or turning wasted ults into mean assists. I miss it.

    • @starzwoo
      @starzwoo 3 หลายเดือนก่อน +2

      yeah that was soooooo fun

    • @markybgxxx2066
      @markybgxxx2066 3 หลายเดือนก่อน +7

      Sombra went from my top played most favorite to i dont play her at all anymore

    • @Zathren
      @Zathren 3 หลายเดือนก่อน +4

      I miss old Sombra, Sym and Mei.
      But they all still play great today.

    • @davidhaber2125
      @davidhaber2125 2 หลายเดือนก่อน

      Even i never played Som back in the days i miss the old one since i hate the new one 😂😂😂

  • @duppythepuppy2636
    @duppythepuppy2636 5 หลายเดือนก่อน +589

    "Old torb is so wierd and complex😢"
    Litterally just describes a dumbed down version of engineer tf2

    • @Miraihi
      @Miraihi 5 หลายเดือนก่อน +48

      He was indeed the simpler engineer (In fact, Symmetra and Torb shared aspects of TF2 engineer). The problem was that both were complete troll picks on attack. If someone chooses Symmetra or Torb it practically meant auto-lose.
      Meanwhile TF2 never really cared about the balance and viability to such a degree when the number of players on the server usually could vary drastically, and playing to win as a support class in general is very frustrating.

    • @saber2802
      @saber2802 5 หลายเดือนก่อน +51

      @@Miraihi I kind of think overwatch could've been far more successful if it went for the TF2 approach to balancing.
      Instead it tried really hard to be a competitive shooter like 50 others out there, and it honestly suffered for it.

    • @tbotalpha8133
      @tbotalpha8133 5 หลายเดือนก่อน +46

      @@Miraihi Engineer on attack is perfectly viable. He's an area denial class who can lock down territory as his team advances, and give his teammates a safe zone that they can retreat to and regroup in between pushes. He can also provide rapid transit from his team's spawn to the frontlines, helping to maintain pressure on the defenders.

    • @devonbeatty8502
      @devonbeatty8502 5 หลายเดือนก่อน +18

      @@Miraihi former attack torb main here, i have more wins on attack as torb than overall wins as any other character, losing with a torb or sym be it attack or defense is a skill issue full stop

    • @Soren9302
      @Soren9302 5 หลายเดือนก่อน +18

      ​@@devonbeatty8502 people sadly only remember turtle torb that only babysat his turret, not the 1 man killing machine that had a level 3 turret as backup if he ever went down, and had his whole team armored up, and could use his armor on himself multiple times to act as a miniature tank, the absolute best torb has ever felt, ngl they could revert his ult and give him armor again and just keep the throwable turret, and he'd be such a fun character again, I miss helping my teammates (with armor to be clear)

  • @neintimesthegeek1337
    @neintimesthegeek1337 5 หลายเดือนก่อน +28

    "Torb never had his lv1 turret anyways"
    This man speaks like his only experience with Torb is post rework.
    I have over 250 hours as torb, and more than half of those hours were before the rework.

    • @neintimesthegeek1337
      @neintimesthegeek1337 5 หลายเดือนก่อน +8

      Characters were more fun and interesting before. But many of these changes were unnecessary and straight up downgrades.

  • @greasedweasel8087
    @greasedweasel8087 4 หลายเดือนก่อน +7

    As a player who got in at launch and dropped out about a year before OW2, watching these videos about its history is so wild. Hearing “Orisa used to have a shield” got an out-loud “She doesn’t anymore?!” from me

  • @TheMarionettePlaysGamez
    @TheMarionettePlaysGamez 5 หลายเดือนก่อน +194

    There was more to Sombra that should've been covered. She originally had a timer on her invisibility and the translocator. They then changed the translocator to not have a timer, but then got rid of it so she could always be invis and have her escape at the ready at all times. The change that should be brought back is the translocator having a timer on it so she has to choose when to get in to do something before getting out. I hate how she currently has unlimited passive invis instead of it being on a cool down.

    • @aeches
      @aeches 5 หลายเดือนก่อน +27

      as a former sombra main, sombra didn't need to be reworked. Debuffed? Sure, but her kit was intuitive, gave her leverage as both someone who has high risk high reward. Being able to teleport out when you needed, rather than automatically has made her kit so much harder and less fun.
      Arguably, I'd rather have sombra 1.0 rather than 3.0.

    • @SherrifOfNottingham
      @SherrifOfNottingham 23 วันที่ผ่านมา

      @@aeches it feels bad that Classic mode didn't include sombra and ana, but it is fun to see how the inclusion of a scoreboard makes people less critical of Symmetra's shield passive.

  • @justv7536
    @justv7536 5 หลายเดือนก่อน +184

    Ouch, as an OW1 Bastion main, that hurt.
    Tank is by far a much better ult than Artillery. I'm not just talking numbers or viability, I'm talking FUN and SKILL EXPRESSIVE. Self repair defined a huge part of his Kit too, making Bastion have this incredibly weird and interesting roamer playstyle (think Tracer and Hampter), without being fast. He was his own resources, and the playstyle was fun. I don't believe gutting the old character people loved in favour of a new character they won't enjoy like the old one was a step in a good direction at all. The change to turret mode is, whatever, but still, with the removal of a shield, old bastion could probably make a full return.

    • @Syria_Free_Palestine_will_too
      @Syria_Free_Palestine_will_too 4 หลายเดือนก่อน +1

      With the Self heal, the repair seems useless and might become op impaired with the self heal. it shouldn't comeback! Tank is much better, I agree. I don't know why they removed it while no one was complaining about it. I prefer the current Primary fire especially when landing headshots, it feels strong and impactful along side the grenade.

    • @nex5691
      @nex5691 4 หลายเดือนก่อน +8

      Artillery is shit
      Configuration tank was much better and it can be countered by genji and tanks with shields
      Even sombra can hack even Ana it was so counterable it yes it can kill 6 ppl but it didn’t matter it was a great ult
      I hate the fact ppl wanted it to be removed and blizz listened

    • @RacingSnails64
      @RacingSnails64 3 หลายเดือนก่อน +1

      I love new Bastion, but do prefer his old ult. I forget why but I think they removed self repair for a very specific reason, I think it made him impossible to kill when pocketed in pirate ship comps or something like that.

  • @christopherm4739
    @christopherm4739 5 หลายเดือนก่อน +343

    Honestly, this just shows me that I miss the old game. I haven't even played Overwatch 2 but seeing this video? I don't WANT to. The game industry is already filled with fast paced, 5v5 shooters and I'm getting tired of it. I want whacky, fun hero shooters not movement competitive tryhard sweat fests.

    • @kobban63
      @kobban63 5 หลายเดือนก่อน +12

      I mean same

    • @Левыйтапочек
      @Левыйтапочек 5 หลายเดือนก่อน +66

      You're literally reading my thoughts. They killed my favorite game to turn it into another "competitive shooter." I will never forgive Blizzard for this.

    • @DMFDan2
      @DMFDan2 5 หลายเดือนก่อน +38

      I understand the sentiment, but acting like Overwatch 1 wasn’t just as much of a tryhard sweat fest as it is now is just silly

    • @thesboi5204
      @thesboi5204 5 หลายเดือนก่อน +4

      Kid named Plants vs Zombies Garden Warfare:

    • @christopherm4739
      @christopherm4739 5 หลายเดือนก่อน +46

      @@DMFDan2 I mean it was but it had more wiggle room to be goofy. And also remember it was INFINITELY more casual when it very first came out. I mean when it first dropped, you didn't have hero limits. You could stack 6 Tracers if you wanted with no issues.

  • @marisalsa
    @marisalsa 4 หลายเดือนก่อน +68

    As a person who has only played overwatch 2 I gotta say that overwatch 1 seems way more fun than what we have now. Most likely it's ow2's change to being a much faster game with the removal of stuns and addition of quick/short abilities over ow1's stuns and slower abilities (slow as in Torb and bastion being ground by their sentry/sentry mode or abilities that have replaced older ones to be nothing more than a simple damaging ability). Torb having an upgradable sentry and scrap system allows for so much more fun than pressing a button to get an ai that does some damage or used as a distraction for an enemy. No more giving allies shields or timing a stun for your team, just move around quickly and aim your little abilities to do some damage, no real thought outside of maxing the potential of your damage. It's not even "old good, new bad" speaking here, being a slower game just looks so much more fun...

    • @speedwagon1198
      @speedwagon1198 4 หลายเดือนก่อน +11

      trust me ow 1 would have you breaking your monitor at times

    • @asadaduf
      @asadaduf 4 หลายเดือนก่อน +15

      Ow1 had major balancing problems, but the biggest balance problem was smurfing. Strong characters became too broken in the hands of sweatlords who weren't brave enough to play in their own elo made the game miserable.
      Otherwise, almost everything was just dumb fun. I still wanna play overwatch but the game I loved is gone now, so I don't even bother supporting this piece of crap called Ow2

    • @sherbetron
      @sherbetron 3 หลายเดือนก่อน +3

      I definitely felt this as soon as it changed over to OW2
      It's so fast! I've always been a bit slow to warm up, but now my first match of the day feels like a 10-min long flashbang

    • @axelmogr
      @axelmogr 2 หลายเดือนก่อน +6

      I played OW since 2017. That game made everyone rage at least twice per game & contrary to what the rose tinted glass wearers here say, it was 100000% sweatier than it is now. Glad all of these abilities are gone with the exception of Bastion's old ult which was difficult to pull off but fun af.

    • @analyticsystem4094
      @analyticsystem4094 หลายเดือนก่อน

      @@asadadufWhile I do miss aspects of Overwatch 1, I do still enjoy playing overwatch 2. It was a weird switch as a tank main in ow1 to convert to the 5v5 format, though overall I do enjoy playing OW2. The new heroes have been fun for the most part (Mauga is an exception imo) and I’ve enjoyed playing them. Despite the rose tinted glasses, overwatch 2 is a fine substitute for ow1. It could be better, but at least i still have overwatch to play

  • @ghostlyashley6195
    @ghostlyashley6195 5 หลายเดือนก่อน +39

    anyone that reached higher than gold in ow 1 knows mass rez wasn't viable and hiding in a corner to rez 5 misspositioned teammates wasn't gonna get you anywhere and that's why mercy had a below 50% winrate until she got that invulnerability (that even though she wasn't good at the time, no one was asking for a buff) and mercy meta didn't arrive until they reworked it, cause valk on paper and on release is 20 times more broken than bringing 5 misspositioned teammates back to life

    • @haxican6114
      @haxican6114 2 หลายเดือนก่อน +8

      Thank you!! You could tell the difference between a normal mercy player and an actually good one from if they did tempo rezzing. If people got upset from using all their resources on one team fight and mercy rezzed them, that's on them for not paying attention to who they're fighting against and dumping said resources.
      Also 1.0 Valk was so broken

    • @ghostlyashley6195
      @ghostlyashley6195 2 หลายเดือนก่อน +2

      @@haxican6114 people have selective memory and always talk about mercy being a must pick in ow 1 when we're talking about mass rez like mercy being a must pick wasn't with valk 1.0, it's dumb

    • @kali6602
      @kali6602 2 หลายเดือนก่อน

      I was a 4.4k mercy otp during that period, it was such a fun time lol (see vids for plenty of nostalgia) but felt a little draining playing her every game, and having people take her from me. From what I recall, the main reason for the change was that it wasn't seen as engaging enough, a sign of times to come! It's crazy to think about it, looking back, just how many poor balancing changes blizzard have made over the years, they never really seemed to be very good at it, perhaps because their vision of the game was so different to the reality for the average playerbase. It's a shame to see what the game has become

    • @ghostlyashley6195
      @ghostlyashley6195 2 หลายเดือนก่อน +4

      @@kali6602 this is the mercy we mercy players crave for, when she wasnt great but just good, and to truly have an impact you had to be good at her and being great at her showed in a non overly opressive manner

  • @Fabe919
    @Fabe919 5 หลายเดือนก่อน +296

    I always thought LifeWeaver's parting gift was removed because it incentivized and benefitted a dive comp to go after LW. So a tracer or a Genji could get healed immediately and then keep on going.

    • @SecureBirch410
      @SecureBirch410 5 หลายเดือนก่อน +29

      It was just a little silly and unnecessary. Junk rat mines on death for example makes sense- you shouldn't be getting close to him anyway. Lifeweaver tho? Are you supposed to Lifegrip teammates into you as you die? There's no reason for him to be playing so close to teammates when he has so much of an ability to reach spots his team might not get to and not to mention his healing is lock on, with good range, he doesn't want to be playing with a grouped up close team like a Moira, he wants to focus his high healing on single targets, where the team is split up and he can focus on who is taking agro.
      So in the end all his heal did was just reward flankers, not sure if that was the goal, mayne the idea was he'd be a hige burst heal support but vulnerable to dive like ana or something, but in practice he was far too weak for this ever to be necessary and so easy to dive, he had a humongous hitbox, and even got slowed down when healing.

    • @teejay1646
      @teejay1646 5 หลายเดือนก่อน +5

      Was just a dumb idea they couldn't execute properly

    • @shyguy9634
      @shyguy9634 5 หลายเดือนก่อน +2

      I liked the idea but what if instead it did a continuous state of healing making it useful long after, and if the enemy doesn't pick it up it goes to the nearest teammate giving them outplay ability, and making weaver a hero you should dive or kill and wait out, making a mercy life weaver comp less useless, and finally adding something unique to overwatch again,the last unique change was jq getting CD resets on carnage.

    • @WIT_Boudicca
      @WIT_Boudicca 5 หลายเดือนก่อน +10

      it was a real headscratcher to me, because obviously the most likely person to pick it up in any given situation is the person who killed you. it's basically a direct buff to the opponents to give them free healing when they kill one of the most high value targets on the enemy team.

  • @wastingsun
    @wastingsun 5 หลายเดือนก่อน +172

    It honestly shows just how much Overwatch has changed (for the worse IMO) now that newer players consider the older Overwatch 1 stuff crazy. Symmetra used to have a lock on laser beam attack and quite frankly, people still called her bad. We lived with so many of these "broken" things just fine, I really miss the old days to be honest.

    • @nex5691
      @nex5691 4 หลายเดือนก่อน +22

      It honestly shows that the community and most of its players hated fun and wanted to be so competitive that blizzard listened to their idiot beliefs
      And now we are left with the worst version of ow1 with no fun and just complete sweaty friendly game
      And ur 5v5vers and ur new ow players love ow2 coz it so called fun
      No it isn’t fun THIS GAME IS SO UNFUN PEAK OVERWATCH 1 was great and much more addicting and fun

    • @Keygentlemen
      @Keygentlemen 3 หลายเดือนก่อน +11

      The game has never been and will never be balanced, the solution is to let characters have an identity and not take it so seriously
      Obviously not everything could stay, but everyone sounds so milquetoast now. Normalize making the mediocre characters crazy instead of knocking the crazy characters down

    • @Chilloutlilbro
      @Chilloutlilbro 3 หลายเดือนก่อน +1

      @@nex5691Thanks for your opinion, Child breaking TH-cam’s age policy with an among us profile picture.

    • @Hellboy_2109
      @Hellboy_2109 2 หลายเดือนก่อน +2

      If they could just give us ow1 back

    • @Dat1frog
      @Dat1frog 2 หลายเดือนก่อน

      This is exactly how I feel I only play a few hours a week now when this game up to maybe the first two seasons of OW2 was my all time favorite. Like now it just makes me sad and I have lost all desire to play.

  • @linusgustafsson2629
    @linusgustafsson2629 5 หลายเดือนก่อน +112

    Most of the stuff is stuff I liked. And part of the reason I quit Overwatch when they were patched out. It made you feel skilled to handle the broken stuff, while now in Overwatch 2 it feels like baby's first FPS.

    • @kobban63
      @kobban63 5 หลายเดือนก่อน +3

      That’s what I’m saying

    • @orcbum
      @orcbum 3 หลายเดือนก่อน

      overwatch is considerably harder than most comp fps games tho if you're playing hitscan. cs:go/valorant is practically a breeze because of the slower pace and predictable movement

  • @aaronrio4271
    @aaronrio4271 5 หลายเดือนก่อน +26

    10:10 honestly I disagree. Rising uppercut was broken for dps doom that could literally one shot everything, I feel like tank doom would benefit from rising uppercut since he cant just one shot people left and right anymore. It would add way more mobility to doom that I think he needs since hes been in a not so great spot since OW2.

    • @nex5691
      @nex5691 4 หลายเดือนก่อน +6

      But it was so easy to fucking counter
      Ana sleep back then was funny

  • @Junketsuadidas
    @Junketsuadidas 4 หลายเดือนก่อน +7

    Full Mercy res on Anubis last point was nightmare fuel

    • @FooPanda
      @FooPanda 4 หลายเดือนก่อน

      Your comment just gave me flashbacks! 😢

  • @CadaverJunky8
    @CadaverJunky8 5 หลายเดือนก่อน +590

    I miss kits that helped your teammates. Torb's packs, Sym's shield generator, etc. Idk why the current devs think helping your team like that "isnt fun" or something.

    • @JV-pt6ht
      @JV-pt6ht 5 หลายเดือนก่อน +60

      I mean truthfully abilities like that are not that intuitive. They just raise the ttk of the game, there’s no real play around them either.

    • @CadaverJunky8
      @CadaverJunky8 5 หลายเดือนก่อน +32

      @@JV-pt6ht What exactly is an "intuitive" ability in your opinion?

    • @JV-pt6ht
      @JV-pt6ht 5 หลายเดือนก่อน +67

      @@CadaverJunky8 something that has risk-reward, an ability that isn’t free value with no play around, something the enemy can react to. Abilities like these are just permanent health increases for a team, you don’t bait them out, you don’t track them, you don’t play around them or counter them. It’s just “oh look they have torb or sym. They’re gonna have 75 more hp more” I’m not saying those characters were broken but it’s not an interesting ability. Something similar but intuitive would be queen shout. If she wastes it you just wait a couple seconds and her team loses out on the benefits and the ability is now on a 12 seconds cooldown.

    • @bad_noob1221
      @bad_noob1221 5 หลายเดือนก่อน +8

      its almost like running to a certain spot to gain a tiny shield is shit gameplay and instant healing is better

    • @bambampewpew32
      @bambampewpew32 5 หลายเดือนก่อน +28

      @@JV-pt6ht don't care, I had fun with them lol
      honestly yeah ok I could see something like armor packs being annoying nowadays that I actually try, but as a casual player those were the most fun things ever lol

  • @Sustrii
    @Sustrii 5 หลายเดือนก่อน +69

    Old bastion was 10000000x times better, they should keep him the same and just put the thermal management system of Orissa, I have been asking for that since day one of ow

    • @markybgxxx2066
      @markybgxxx2066 3 หลายเดือนก่อน +1

      nah that meta sucked just staying and shielding him he is much better now i even play him once in a while

  • @Tate_THG
    @Tate_THG 5 หลายเดือนก่อน +589

    Ngl this feels like blizzard propaganda glazing all these decisions and treating the original playerbase experience like some untamed Wild West.

    • @kobban63
      @kobban63 5 หลายเดือนก่อน +48

      True

    • @Левыйтапочек
      @Левыйтапочек 5 หลายเดือนก่อน +19

      So much agree

    • @inplane9970
      @inplane9970 5 หลายเดือนก่อน +97

      Right like the most fun I've had with Overwatch was from 2016-2019. It's been a trainwreck ever since because the game feels more like a job with different managers every year.

    • @cyberfish6507
      @cyberfish6507 5 หลายเดือนก่อน +13

      Would you care to share your work? In the “should/could this come back” sections, they seemed to be mostly reasonable takes when both yes and no. He reasoned that orisa’s full rework may not have been necessary, longed the loss of dps doom yet understood the changes, vehemently despised mag nade (OW2 ability), and understandably enjoyed the removal of universally hated abilities like scatter arrow and sentry form.
      Most of the bias here even seems to be *against* blizzard, dogging on characters he found/finds gimmicky like bastion and torb without any presence of excessive glazing. Why would they make this type of propaganda?

    • @superlad6684
      @superlad6684 5 หลายเดือนก่อน +13

      @@cyberfish6507 Because low bobs think everything in OW1 was amazingly balanced and everyone was always having fun. There are still mercy mains to this day who think mass rez was a legitimately balanced ability and should return to ow2. These people don't know what they're saying, they just want their main hero to be overly broken with zero counterplay. If you gave your average ow player full control of the balance team, the game would be dead after the first patch.

  • @aranayailyaris73
    @aranayailyaris73 หลายเดือนก่อน +3

    The mag grenade thing was hilarious. "Oh, people think Cassidy's flashbang is OP? What if we replaced it with Tracer's ultimate and also made it homing."

  • @greasey8695
    @greasey8695 5 หลายเดือนก่อน +4

    The thing I remember about Orisa’s shield was that the cooldown was ridiculously short. The footage doesn’t exactly back this up, but 9/10 times in casual games, you’d have another shield to plop down by the time the previous was destroyed.

    • @Sanas_Shy_Language
      @Sanas_Shy_Language หลายเดือนก่อน +1

      If you shot the shield straight up, by the time it came down, the cooldown was done lololol

  • @strvmpet
    @strvmpet 5 หลายเดือนก่อน +190

    alot of this video feels a bit too in defense of blizz,
    alot of sym players loved old photon barrier because they could use it as a parry for certain abilities such as dva bomb or hook, most people were more upset with doomfists one shot and torbs extra health only really became an issue when paired with sym and old brig. opportunist was a really liked ability due to it playing into her assassin type of character and played into her as she had the tools to hunt down those weaker health targets

    • @pedrourbano501
      @pedrourbano501 5 หลายเดือนก่อน +10

      Symmetra's second kit was honestly really fun.

    • @kevindelacruz4127
      @kevindelacruz4127 5 หลายเดือนก่อน +36

      honestly whenever he said "balancing nightmare". I just new this was a nothing burger of a video.

    • @jwall1646
      @jwall1646 5 หลายเดือนก่อน +11

      @@kevindelacruz4127such a cop out answer. Like just because something might be annoying to balance doesn’t mean you should throw it out.

    • @dragowolf268
      @dragowolf268 3 หลายเดือนก่อน +4

      The game made every character feel similar and I hate it

    • @JetstreamTheSexSam
      @JetstreamTheSexSam 2 หลายเดือนก่อน

      Old Sym will always be better

  • @Barnaacle
    @Barnaacle 5 หลายเดือนก่อน +196

    Who remembers when you could stack heros. The rule being if three teammates went a certain hero everyone had to go that hero. So you could just make kill gates as sym

    • @saber2802
      @saber2802 5 หลายเดือนก่อน +16

      Or just an entire rush of D.vas.
      Really stupid, but if left alone long enough I think it would've sorted itself out.

    • @Zuzu00000
      @Zuzu00000 5 หลายเดือนก่อน +31

      I miss doing fun things like that. I dropped the game ~2019, and from what people are saying about the community and gameplay now, it sounds like that was a good decision. Everything unique about the characters is flattened down in the name of balancing. I say, why couldn't they just lean into it? Make the game crazy! One of the biggest draws is the colorful cast of wacky weirdos, but now they all play the same? Why??

    • @Toast_94
      @Toast_94 5 หลายเดือนก่อน +28

      and you'd have warnings in the hero select screen like "too many builders"

    • @Subject_Keter
      @Subject_Keter 5 หลายเดือนก่อน +6

      "Oh no, better nag the players to play proper characters" basically.

    • @Toast_94
      @Toast_94 4 หลายเดือนก่อน +6

      @@Barnaacle 6 winstons was always pretty funny. Shame he was severely underpowered at the time so he was mostly a meme hero.

  • @notlazyturtle
    @notlazyturtle 5 หลายเดือนก่อน +67

    while i agree with most points, i completely disagree on bastion. people like bastionmain and others got him to work even if the teamcomp wasnt build around him. he had a decent, but not high skill ceiling especially with his ult and i generally believe niche heros/comps should have a place in overwatch and shouldnt completely butcher a playstyle loved by the people who played him

    • @jadedtrekkie
      @jadedtrekkie 5 หลายเดือนก่อน +17

      yeah he's completely wrong about bastion and intentionally misleading. While bastion's heal technically didn't have a cooldown, it had a bar that had to refill which he didn't mention because he wanted bastion to seem more cancer

    • @kobban63
      @kobban63 5 หลายเดือนก่อน +1

      @@jadedtrekkieprobably

    • @kylehendricksilveralvin5376
      @kylehendricksilveralvin5376 5 หลายเดือนก่อน +7

      I miss old Bastion every time I try playing it nowadays

    • @OKgonno
      @OKgonno 5 หลายเดือนก่อน

      @@kylehendricksilveralvin5376just get good at the game and play a real hero

    • @GKkillzone
      @GKkillzone 5 หลายเดือนก่อน +1

      I just miss old bastion, it sucks having your main reworked.

  • @lightningjet9444
    @lightningjet9444 4 หลายเดือนก่อน +18

    You saying Torb is a one dimensional character is honestly just a skill issue, he’s actually extremely underrated now.
    Also I love how the modern Bastion ult would have completely de-railed the pirate ship meta back in the day. In the day where orisa was a mindless shield tank that got maximum of 3 kills per match

    • @DJWolfHouse
      @DJWolfHouse 3 หลายเดือนก่อน

      You drop your turret, you spam a choke, or you run around and shoot enemies while overloaded. He really doesn’t have a lot going on.
      Also one dimensional and good are not mutually exclusive.

    • @Blanktester685
      @Blanktester685 3 หลายเดือนก่อน +5

      @@DJWolfHouse incorrect, shows how little you actually played the character

    • @DJWolfHouse
      @DJWolfHouse 3 หลายเดือนก่อน

      @@Blanktester685 Enlighten me then

  • @wolveswithtea
    @wolveswithtea 12 วันที่ผ่านมา +2

    “Will this ability come back? Never”
    Overwatch classic: Hold my beer

  • @jkid1337
    @jkid1337 5 หลายเดือนก่อน +131

    If I remember correctly, Opportunist was changed from seeing enemies who are under half health through walls to enemies taking more damage while hacked and the hack ability was changed to have a shorter ability lock out time and to see hacked targets through walls.

    • @tau-5794
      @tau-5794 5 หลายเดือนก่อน +7

      It was replaced with passive invisibility, hack now just wallhacks the target on its own.

  • @Elizabeth68337
    @Elizabeth68337 5 หลายเดือนก่อน +88

    If only they would return the ability to have a 6th player on each team

    • @Левыйтапочек
      @Левыйтапочек 5 หลายเดือนก่อน +20

      And also to have normal tanks, not just thicker damage dealers.

    • @JoshAraujo
      @JoshAraujo 5 หลายเดือนก่อน

      Yeah about the 6th player....

  • @m.m.mefuyayuki1550
    @m.m.mefuyayuki1550 5 หลายเดือนก่อน +109

    You didn't talk about the actual use of sym's old shied ability. It wasn't used to protect ally like a rein or sig shield. It was used for sym to engage against the enemy team. You would just pop the shield and run into the frontline and start microwaving any poor soul that was in your path. I personnaly found it very fun and would like a gamemode with old versions of the characters.

    • @LightsJusticeZ
      @LightsJusticeZ 5 หลายเดือนก่อน +6

      Throw shield, run at enemies while charging alt fire to fire orbs that penetrate all enemies in it's path. Fun times it was.

  • @ThirdGlassofGrapeJuice
    @ThirdGlassofGrapeJuice 4 หลายเดือนก่อน +95

    0:09 Deweted

  • @DapperDanMan64
    @DapperDanMan64 5 หลายเดือนก่อน +12

    15:25 I didn't like when they added this feature to the game. It just defeats the purpose of having health packs lying around the maps and (maybe) support characters. Before this, you had to know where all of the health packs were located and make sure that your supports heal you as well. Now it just feels like CoD where you attack and take damage, hide for a bit to regenerate, then attack again. Might as well just remove the health packs from the game since self regen for all characters is implemented.

    • @jwall1646
      @jwall1646 5 หลายเดือนก่อน +3

      Yep for a long time they’ve slowly but surely been turning Overwatch into a cod or general FPS clone instead of the beautifully unique mess it started as. With all the reworks and changes hero’s have gotten the games really lost it’s soul to me.

    • @DapperDanMan64
      @DapperDanMan64 5 หลายเดือนก่อน +1

      @@jwall1646 True. I keep forgetting that Overwatch won Game of the Year in 2016. I wanna say late 2017 - 2018 was when it started to go down hill. (I miss the old days).

  • @Pasakoye
    @Pasakoye 5 หลายเดือนก่อน +420

    The best one removed was the ability to play the first OW.

    • @johnsonspark171
      @johnsonspark171 5 หลายเดือนก่อน +11

      OW1 was DEADASS. I know, I was there with my 15 minute DPS queues in 2020 and 2021

    • @Jft-py1dy
      @Jft-py1dy 5 หลายเดือนก่อน +19

      Why can't we just have ow 1 back

    • @Jft-py1dy
      @Jft-py1dy 5 หลายเดือนก่อน +23

      It was so much better

    • @klumsygamer8050
      @klumsygamer8050 5 หลายเดือนก่อน +15

      I think that they should bring 6v6 back and the game would be better

    • @verguco6051
      @verguco6051 5 หลายเดือนก่อน +10

      @@johnsonspark171 jeez i wonder why ow1 was death, i think they planed a super sequel with a shit ton of content and instead we got a downgrade and ow1 died for nothing

  • @LFanimes333
    @LFanimes333 5 หลายเดือนก่อน +690

    So I guess OW finally reached the “talking about the past is more fun than the actual game” stage.

    • @bocchifraan
      @bocchifraan 5 หลายเดือนก่อน +35

      transitioned from tf2killer to literallytf2 2, now waiting for the bot crisis to happen

    • @17soulyrodriguez62
      @17soulyrodriguez62 5 หลายเดือนก่อน +6

      YES

    • @verguco6051
      @verguco6051 5 หลายเดือนก่อน +1

      this happend since 2018

    • @LFanimes333
      @LFanimes333 5 หลายเดือนก่อน +1

      @@verguco6051
      You’re delusional.

    • @Iroduckling
      @Iroduckling 4 หลายเดือนก่อน +7

      ​@@bocchifraan tf2 is much more fun to play thank talk about

  • @lockgam
    @lockgam 5 หลายเดือนก่อน +40

    A lot of bias on from you on whether abilities could come back. Thought it was going to be a little more specific and objective. Not "it was bad for the game" or "It wasn't fun to play against".

  • @lykou1821
    @lykou1821 หลายเดือนก่อน +2

    Overwatch used to be fun for players that wanted to not take it seriously. Now it’s dialed down the fun elements to accommodate 500 players that don’t go outside.

  • @mrcomp1971
    @mrcomp1971 หลายเดือนก่อน +1

    Haven't touched the game since OW2 came out. Seeing how you explained a whole character and then asking if "it could come back" made me go "what do you mean, come back?"
    Insane how much changed.

  • @LaddyAddie
    @LaddyAddie 5 หลายเดือนก่อน +144

    Syms old photon barrier was a banger, I refuse to believe otherwise. Shatter? High noon? Old Doom ult? Pulse bomb? Barrage? No thank you. Not to mention just blocking regular damage so sym could close the gap safely, all with a relatively short cool down

    • @NoitNoit-ef2yq
      @NoitNoit-ef2yq 5 หลายเดือนก่อน +19

      while also being fair since it was not stationary so she was not protected for long, meaning she had to make use of that short 2 seconds of usefulness

    • @LaddyAddie
      @LaddyAddie 5 หลายเดือนก่อน +7

      @@NoitNoit-ef2yq well for most of the examples I mentioned, the 2 seconds is really all she need to get to cover or to outright deny the ability. Same can be said for suzu these days, it only gives you a split second of invulnerability and it's still bonkers, except sym had many precious seconds

    • @shkmru3
      @shkmru3 5 หลายเดือนก่อน +15

      As a sym main from the beginning of overwatch this was true that shield did a lot! It was not useless at all, could be used against alts, distraction, pop it while all the little turrets are on an enemy, also failed to mention that her beam used to kick onto people that was broken.

    • @inplane9970
      @inplane9970 5 หลายเดือนก่อน +4

      There were so many good plays of old Symm mains, like Luminum and Hoshizora, that used Symm's Photon Barrier to block tank ults. It's arguably better than the ult Photon Barrier because of it's on-demand use.

    • @SpookyScarySkeletor
      @SpookyScarySkeletor 5 หลายเดือนก่อน +5

      That era of Sym was her peak, both in ability and even balance. Turrets were useful as traps both on offence and defense instead of the ??? they turned into, the shield was effective and versatile, and i loved her ult choices before the rework as the shield gen wasn't all that impactful especially in OW1 but it was something nice to have and can save you once in a while. I even think that the people who complained that her lasso was "unfair" are pretty wrong, for a twig she had a large hitbox, mid ammo and no health and had to stay in persistent close range combat with no movement abilities and hit you consistently for multiple seconds for you to die, which could spiral onto multiple teammates but if 3 people cant kill one 150 health gal in 20 seconds you deserve the L.

  • @voyient
    @voyient 5 หลายเดือนก่อน +37

    Reaping orbs would deny mercy rez because he ate their soul

  • @Northland-GSOC
    @Northland-GSOC 5 หลายเดือนก่อน +21

    so many of these abilities had charm, regardless of the devs ability to balance things.

  • @JDGansGaming
    @JDGansGaming 2 หลายเดือนก่อน +5

    3 months later, they give Sombra back her opportunist passive.

  • @__Makoto__
    @__Makoto__ 5 หลายเดือนก่อน +32

    Have you played overwatch 1 at all? Most of your takes are just blatantly disregarding what the actual community liked and enjoyed. Many reworked characters were use in high elo and the league and got reworked for being too busted.

    • @smellssmell2488
      @smellssmell2488 4 หลายเดือนก่อน

      Did you even watch the video?

    • @asadaduf
      @asadaduf 4 หลายเดือนก่อน +5

      ​@@smellssmell2488 Did you?

    • @WhoTheHellIsDave
      @WhoTheHellIsDave 3 หลายเดือนก่อน

      That’s what I’m saying. Bro’s excuse for things not being able to be brought back is “balancing nightmare.”

  • @AngelBloxx899
    @AngelBloxx899 5 หลายเดือนก่อน +40

    Only a few seconds in and its wrong, bastion's shield was part of his turret configuration, which was removed during the betas, making it the first removed ability as it was mobile and reworked into turret form

    • @AngelBloxx899
      @AngelBloxx899 5 หลายเดือนก่อน +1

      Adding on they removed the scrap requirement to upgrade turret for torb

    • @MimiHasBrainrot
      @MimiHasBrainrot 5 หลายเดือนก่อน +1

      Things removed during the beta are not "removed abilities" they are just ones that didn't make it into the game. So bastions shield and ult do not count.

    • @AngelBloxx899
      @AngelBloxx899 5 หลายเดือนก่อน +3

      @@MimiHasBrainrot then why did things that were in overwatch 2's beta count? The logic provided double standards it

    • @MimiHasBrainrot
      @MimiHasBrainrot 5 หลายเดือนก่อน

      @AngelBloxx899 probably since if he didn't show off the beta stuff when talking about a hero, people would comment about it

    • @AngelBloxx899
      @AngelBloxx899 5 หลายเดือนก่อน +2

      @@MimiHasBrainrot so then you admit to it being beta stuff, meaning both betas are fair game through that right?

  • @rasbparri81
    @rasbparri81 5 หลายเดือนก่อน +34

    Bastion was cancer but Tank Mode needs to comeback. Genuinely very skill expressive and fun. Fits current Bastion more than his current ultimate.

    • @MimiHasBrainrot
      @MimiHasBrainrot 5 หลายเดือนก่อน

      I think if they did bring tank back, when bastion goes into tank form he should get his self repair instead of his nade during the ult

    • @nex5691
      @nex5691 4 หลายเดือนก่อน

      Artillery at the moment is bullshit trash
      Ppl who love it are just new to this game or loves it bc it’s unique
      Nooooooo ur wrong config tank is much more effective in winning teamfights rather than artillery doing no damage with everyone countering it easily

  • @keagandavidson4250
    @keagandavidson4250 2 หลายเดือนก่อน +4

    did you know at 4:34 when he says subscribe the subscribe button actually lights up? that's such a pointless but cool thing.

  • @Anonymous-lv4di
    @Anonymous-lv4di 4 หลายเดือนก่อน +3

    Either give Bastion his old ult back or add to him Sym's old mechanic of choosing ults and add tank form as an option

  • @smollmoth6376
    @smollmoth6376 5 หลายเดือนก่อน +26

    I will say that bastions old ultimate was way more fun than his current one to use at least, but I like to think it was also more interesting to fight than just avoiding three circles. I will always advocate for rocket jumping, and while his grenade kind of does that, it is super clunky and not even satisfying to hit people with.

  • @skullkid3265
    @skullkid3265 5 หลายเดือนก่อน +150

    Bro says sombras passive is useless while showing a clip of how it’s useful 💀. Sombra in the clip literally stops a low health soldier from healing because she could see where he ran off to while low up to go heal. How’s that useless?

    • @Quisshy
      @Quisshy 3 หลายเดือนก่อน +6

      Yeah fr, its like a mini widow ult that’s constantly active, information is very valuable

    • @Servellion
      @Servellion 3 หลายเดือนก่อน +17

      Bro is bullshitting most of the vid so I'm not surprised.

    • @F1NAL_G1RL
      @F1NAL_G1RL 3 หลายเดือนก่อน +3

      Man also completely forgot about the entire Transolcator rework.

    • @jordanpalmer3968
      @jordanpalmer3968 3 หลายเดือนก่อน +5

      It's also... realistic? Like Sombra's whole thing is she's a hacker, CCTV the enemies 😂

  • @christofthedead
    @christofthedead 5 หลายเดือนก่อน +47

    We need a patch allowing us to play old versions of heroes

    • @LightsJusticeZ
      @LightsJusticeZ 5 หลายเดือนก่อน +12

      _Coming in 2025: Overwatch: Classic_

    • @Boyzby
      @Boyzby 5 หลายเดือนก่อน +6

      We need Overwatch 1 to still exist, like it should.

    • @JoshAraujo
      @JoshAraujo 5 หลายเดือนก่อน +1

      I mean there was a recent april fools event were they brought back scatter arrows for hanzo

    • @Titancontroller
      @Titancontroller 5 หลายเดือนก่อน

      OverWatch 37

    • @2fersttwo
      @2fersttwo 5 หลายเดือนก่อน +1

      Nah keep it be a dream and nostalgia. I’m 100% sure you would be dissatisfied

  • @myseglis
    @myseglis 3 หลายเดือนก่อน +1

    Yoo thank you for using my Cassidy clips at 11:20 and for crediting me! I just want to point out that those are 2 different iterations of Magnetic Grenade, the 2nd clip was right when they introduced the Hindered effect with a longer throw range.

  • @IsaacClodfelter
    @IsaacClodfelter 27 วันที่ผ่านมา +1

    This video is a nightmare lmao, "could this fun skill work in this game if it was reworked? No. Baised on nothing it doesn't fit with my idea of overwatch."

  • @yoku651
    @yoku651 5 หลายเดือนก่อน +56

    Sure nobody likes getting stunned but the problem about removing CC from Overwatch means that high mobility heroes get indirectly buffed and their counterplay options go down. I wouldn't be surprised if Genji, Tracer, and Doomfist see their pick and win rates go way up this season now that Magnetic Grenade is gone.

    • @Левыйтапочек
      @Левыйтапочек 5 หลายเดือนก่อน +17

      I strongly agree. When transitioning to OW2, we lost shields, one tank, a lot of healing, and crowd control. And I don't see any nerfs to Genji whatsoever. That's Blizzard's idea of "balance" standards. It's clear who their favorites are.

    • @BeastiezCyZ
      @BeastiezCyZ 5 หลายเดือนก่อน +2

      @@Левыйтапочек Genji is litterally dogwater in OW2. What????

    • @jellydumcat9770
      @jellydumcat9770 5 หลายเดือนก่อน

      @@BeastiezCyZnah ignore any other problem, NERF GENJI!!!!!!

    • @zage932
      @zage932 5 หลายเดือนก่อน

      But the thing is that their pick rates are always high because of popularity and fun. The only time when their pick rates are low is when the meta is straight up garbage in general. Double shield straight up killed genji and tracer, because the amount of damage they did on shields wasn't enough and flanking was nearly impossible when the whole team directs their focus to you.

    • @Левыйтапочек
      @Левыйтапочек 5 หลายเดือนก่อน +2

      ​@@zage932 this game have to be fun not only for flankers. Other way flankers have to play without tanks and healers. I left this game because I don't want to be a supporting actor for flankers, getting one nerf after another for daring to do my job and preventing them from tearing my team apart.

  • @evilded2
    @evilded2 5 หลายเดือนก่อน +16

    8:56 your mind would explode if you heard about engineer tf2.

  • @zc8673
    @zc8673 5 หลายเดือนก่อน +1387

    BRING BACK TORB COOKIES AND SUPER TURRET

    • @KHALID_-yu1sj
      @KHALID_-yu1sj 5 หลายเดือนก่อน +6

      bot

    • @Quinnaka
      @Quinnaka 5 หลายเดือนก่อน +15

      Explain I've never heard of this torb cookies and SUPER TURENT also ps I'm a torb main

    • @Danthepanman1
      @Danthepanman1 5 หลายเดือนก่อน +31

      Bringing back Torb cookies would be a balance nightmare
      And super turret wouldn’t be too useful in ow2 because it gets melted when people look at it

    • @Helloworld17121
      @Helloworld17121 5 หลายเดือนก่อน +33

      @@Quinnakatorb used to drop armor in overwatch 1 and it was called cookies by the Community I think skin and torb used to upgrade his turret to a super turret but he was reworked in an update in overwatch but i don’t really know much since i never played overwatch 1 only played overwatch 2
      Edit: ANY OG OVERWATCH PLAYERS PLEASE CORRECT ME IF YOU WANT

    • @P.H691
      @P.H691 5 หลายเดือนก่อน +3

      Considering the shit that goes on in OW2, it’s very unlikely giving Torb his cookie and level 3 turret back won’t cause that much problems

  • @CeruleanSeal
    @CeruleanSeal หลายเดือนก่อน +5

    Half of this video: could this come back? Absolutely not.
    Meanwhile Overwatch 2 Classic dropping today: LOOK AT THE EVERYTHING WE'RE BRINGING BACK
    The dark ages are upon us once more

  • @mr.orange2233
    @mr.orange2233 หลายเดือนก่อน +7

    3:30 boy do I have something to tell you

  • @Rare2297
    @Rare2297 5 หลายเดือนก่อน +29

    I prefer old bastion healing and his ult .
    Today you shoot 3 doomfist ... it's literally that

  • @Nothxxxxxxx
    @Nothxxxxxxx 5 หลายเดือนก่อน +17

    What I’ve noticed about ow1 is that it was very fun but also very much a group game. Most games had to be played with multiple people so that you could set up and coordinate these things

  • @miss20something33
    @miss20something33 5 หลายเดือนก่อน +70

    Bro did you even talk to a single sombra main before making this statement at 16:37? as an assassin "get in & get out" type character this passive was very crucial for easy kills especially on squishies, loved this video until this very poor delivery...

    • @TheWatchOverOW
      @TheWatchOverOW  5 หลายเดือนก่อน +6

      Sorry that ruined the video for you. We just happen to disagree on this and that's okay. I hope you still got some value out of watching it anyway.

    • @yoku651
      @yoku651 5 หลายเดือนก่อน +16

      I agree. That ability was very useful.

  • @Pyromaniax
    @Pyromaniax 5 หลายเดือนก่อน +16

    Thats what Blizzard gets for porting TF2 Enginners kit straight into OW without realizing he cant get metal from ammo pickups

    • @Blanktester685
      @Blanktester685 3 หลายเดือนก่อน +4

      torb was more fun to play back then.

  • @VLM-n3u
    @VLM-n3u 4 หลายเดือนก่อน +2

    I personally prefer Bastion's old build. In my experience, bastion's stationary turret was the focal point of his abilities. Now, its led by his bomb. And because of his self heal, bastion, when played right, could survive on his own. And ive seen some crazy potgs from his old ult, whereas his new one is easily avoidable. One thing i find that people should realize about ults is that they should be a little broken. You actually have to work for this ability as opposed to spawning with your base ones. A good ult should be an objective game changer in the right hands. Not only that, but because of Sombra's enraging existance, characters like doomfist who live off their abilities are completely obsolete. So they should be strong enough to justify picking the character, or the character needs a reliable base attack.

    • @VLM-n3u
      @VLM-n3u 4 หลายเดือนก่อน

      Sorry about the yapstorm, I just haven't had an outlet to rant about balancing. Or my hatred for Sombra.

  • @devinmarsh2813
    @devinmarsh2813 5 หลายเดือนก่อน +28

    Orisa orb would be so nice right now with all the damn flying

  • @yudhistirs
    @yudhistirs 5 หลายเดือนก่อน +214

    This video should be renamed to "Every ability that made Overwatch FUN"

    • @superlad6684
      @superlad6684 5 หลายเดือนก่อน +31

      LMAO. this is why your average OW player should never be allowed within 10 miles of the balancing team. Yeah bro, mass rez and release brig were so fun!!!

    • @swinegods
      @swinegods 5 หลายเดือนก่อน +12

      ​@@superlad6684... Brig is not in the video... Mass res was extremely annoying, that is exactly 1 thing in this 20m video

    • @spookyscary6400
      @spookyscary6400 5 หลายเดือนก่อน +27

      @@swinegods but like, mass rez was kinda easy to play around, and it managed to do something actually heathy for the game in punishing careless ult usage and forcing you to pay attention to the enemy supports

    • @thegipper1215
      @thegipper1215 5 หลายเดือนก่อน

      ⁠​⁠@@spookyscary6400I can almost smell shit from you talking out of your ass. A instant 5 man Rez that gave mercy immortality until they were alive, that she could fly in from nowhere and have massive range and that was instant was not “punishing careless ult usage” and “pay attention to enemy supports”. You would literally need a widowmaker to instantly spot and headshot mercy’s tiny flying hitbox to stop it, IE, you didn’t. It’s not careless ult usage, it’s using utility to win a fight. NO ultimate should EVER mitigate an entire ult economy being healthily used in a fight, let alone reward the player for hiding and doing nothing all team fight.

    • @JulianneStingray
      @JulianneStingray 5 หลายเดือนก่อน +5

      @@superlad6684bring back old torb and bastion

  • @nerdbrain396
    @nerdbrain396 5 หลายเดือนก่อน +14

    Scatter arrow was so interesting to me because it was really intended to just kinda be a flavorful version of an AOE explosive arrow, you could shoot it into a room and do damage out side of your line of sight, but the implementation was weird and the best way to use it was shooting at people's feet. I find it neat that they replaced it with a more balanced and less random way to do burst damage because of how scatter was actually used, instead of just replacing it with an aoe explosion arrow to fit how it was originally designed.
    Fun fact scatter arrow still exists in heroes of the storm

  • @DarthSinistris
    @DarthSinistris 4 หลายเดือนก่อน +6

    I made it to the very end without subscribing. :)

  • @bruhmoment6493
    @bruhmoment6493 29 วันที่ผ่านมา +1

    I miss duo q with a hog and combo halt with hook. Synergy like that makes the game fun. It was a bit broken sure, but it encouraged team work at least.

  • @mythicaltwinkie8216
    @mythicaltwinkie8216 5 หลายเดือนก่อน +15

    Alot of things cant come back simply because of how protected the community is now. OG OW use to be fun.

    • @HOTSHOKO
      @HOTSHOKO 5 หลายเดือนก่อน +4

      No it just used to be new if ow stayd the same from back then you would trash it

    • @kobban63
      @kobban63 5 หลายเดือนก่อน +1

      @@HOTSHOKOI would love to play older versions.
      As in pre ow2 or the intermission meta between double shield 2 and 3

  • @HolographicWil
    @HolographicWil 5 หลายเดือนก่อน +115

    I disagree with the uppercut. The aspect of his kit that sucked to play into was the 1 shot Rocket Punch. That skill was a wind up and a free pick on squishy heros. Uppercut was great mobility and even was reworked so that heros weren't movement locked when uppercutted. Althought it probably wont get reintroduced because slam does the job of uppercut now

    • @bambampewpew32
      @bambampewpew32 5 หลายเดือนก่อน +12

      YES! I DON'T EVEN CARE IF HE'S A DPS ANYMORE I JUST WANT UPPERCUT BACK SO BADLY 🙏🙏

    • @johnokazaki7967
      @johnokazaki7967 5 หลายเดือนก่อน +6

      Yeah. Uppercut was not much of a problem IF rocket punch was not a one shot. Otherwise is just horrible. I dont like slam now truth to be told.

    • @CarnesSurefire
      @CarnesSurefire 5 หลายเดือนก่อน

      Agree, uppercut and high mobility were awesome. It was the one-shot punch that sucked. He could suicide punch into the the team and get a free kill.

    • @DreadCore_
      @DreadCore_ 5 หลายเดือนก่อน +1

      The whole reason Doom sucked to play against was because he could displace your tank. Once people realized that, nobody would ever get 1-shot because rocket fist was saved to punch a tank back and effectively kill them for 5 seconds. Before that, he was garbage because a melee-only DPS hero in a game with guns just doesn't work.

    • @bambampewpew32
      @bambampewpew32 5 หลายเดือนก่อน +1

      @@DreadCore_ "in a game with guns" sir this is overwatch lmao also doom has a primary, even though it's not (or it didn't used to be) his main focus
      Rein exists? What do you mean melee only doesn't work lol screw that I loved dps doom, wish I got to play him more

  • @SmoodGraphics59
    @SmoodGraphics59 5 หลายเดือนก่อน +143

    The old Torbjörn was just the engineer from TF2 with some extra stuff

    • @CadaverJunky8
      @CadaverJunky8 5 หลายเดือนก่อน +34

      I know. I miss him so much.

    • @fauxparadox
      @fauxparadox 5 หลายเดือนก่อน +22

      ​@@CadaverJunky8 play tf2 it's in a much better state than ow2 LMAO

    • @polar6066
      @polar6066 5 หลายเดือนก่อน +1

      ​@@fauxparadoxhow?

    • @dogecursor5190
      @dogecursor5190 5 หลายเดือนก่อน +28

      @@polar6066 valve has started banning the cheaters and bots for once

    • @CommanderWolf611
      @CommanderWolf611 5 หลายเดือนก่อน +5

      now i would say a cool arcade mode for a limited time for their anniversarys would be to have all the heroes old abilities and passives just to play for fun for a anniversary thing

  • @skywolfomega6763
    @skywolfomega6763 3 หลายเดือนก่อน +1

    Hey, nice video, i rly miss my doom dps :(
    You forgot to mention that sombra could charge her ult with hacked healing pack

  • @chrisboots5291
    @chrisboots5291 หลายเดือนก่อน +4

    Bro was wrong about all these abilities never coming back.

    • @Zeroforce14
      @Zeroforce14 หลายเดือนก่อน

      fr 😂

  • @nomthepainaway.5187
    @nomthepainaway.5187 5 หลายเดือนก่อน +44

    I’m still so annoyed to this day about how they didn’t try to look into using Photon shields as an equal or adequate replacement for regular healing.
    They could’ve easily changed the ability to make it so Symmetra just changes allies grey health to shield health for them to recover passively on their own for like 10 or so seconds of the buff lasting and fixed her healing issue, then make it so if you’re in a certain range of Symmetra the shield regen effect becomes uninterrupted by damage to the target. Ultimately allowing her to heal 30 a second in an aeo akin to lucio to handle direct incoming damage but not make it broken by having it be an uninterruptible effect like normal shield health when you’re out of Symmetra range.
    Easily then adding an equal “aeo/place and forget heal” like both Lucio and Zen in one but both stronger at their specific way of healing than Symmetra who combines it into two. Sym would ally regen 10 less than a lucio aeo heal and Sym’s place and forget way of applying the buff and how it regens passively even away from Symmetra’s range would be worse the Zen’s due to it being interruptible out of her range.
    Her duality could’ve been the thing to have her picked over those two beyond also her niche forms of utility in teleporter and turrets but instead they kinda gave up even attempting to do anything with it beyond an ultimate cause they were so tunnel visioned on healing being the only way they could get a form of ally health regeneration that also can mitigate incoming direct damage.
    Even some kind of overhealth buff that consistently regens but is uninterrupted in its regen in her range would’ve also at least given her something to sustain allies. The misconception that Sym wouldn’t be fit for sustaining only came from aesthetics alone and the unimaginative minds of early development. Not realising what they wanted/needed was something that practically acted akin to healing in certain circumstances with a different aesthetic and it being something Sym doesn’t have to maintain consistent focus on to do were the problems of her design alongside just weird limitations that had her kit so slow and niche by comparison.
    Like her other utility and rest of her kit would’ve probably had to be reworked and adjusted as the game changed formats but at the end of the day the myth or assumption that “healing wouldn’t have worked on Sym” comes from a misguided echo of really in all honesty unimaginative and stubborn developers who weren’t willing to either comprise on the characters identity or try to think outside of the box for a healthy alternative for her to use alongside the other supports for sustaining allies.
    This was a lot of yapping but I just will never forgive them for getting rid of a potentially unique support who sustains allies with a unique working buff rather than flat out healing or healing mechanics in general.
    Edit:I also reimagined the initial idea to it could’ve just been that she changes ally health to grey health for about 9 to 12 seconds and that for like the first 3 or 4 seconds she regens an extra 10 hp than normal shield recovery with it being uninterruptible for those few seconds, then afterwards if she continues to reapply the buff it simply extends the uninterruptible time period of that allies buff until the 9 seconds are up. Meaning she could continuely spam on a target to attempt to keep them alive but would be just spamming to maintain the uninterrupted recovery, but as a whole she would be best suited for place and forget giving guaranteed regeneration for the first 3 seconds and then the rest of the remaining buff is up to you to not take damage if Symmetra doesn’t extend the duration of it. Mind you her spamming it again may only extend it for like 2 or 2.5 seconds as to keep the premise of her relying on her allies being more independent in not taking damage on their own and utilising the buffs regen instead of her persisting on constantly reapplying to maintain uninterrupted regen.
    I could see it being a 9 second lasting buff, with 4 seconds of uninterrupted 40 shields per second regen then needing to reapply for the continued uninterruptible effect for an extra 2 seconds for the remainder of the 5 seconds its active on a target with it being 30 shields per second like normal after those first initial 4 seconds regardless of reapplying before the shield buff truly goes away and requires Symmetra to reapply the initial effect of altering grey health to shields. You could also have it so Symmetra’s ally shield health has the bonus of a faster activation timer between recovering after taking damage when it’s not uninterruptible ofc than normal shield health like it being 1.5 seconds instead of 3 to give it some actual regen use in the time the buff is active if Symmetra isn’t reapplying. Idk just another food for thought concept of what they could’ve reworked photon shields into back then to have given her an equal footing that involves shield health for an alternative option.

    • @pedrourbano501
      @pedrourbano501 5 หลายเดือนก่อน +7

      It's because at first Supports were just that, Supports, but after a while Supports just became synonymous with Healers in Overwatch.

    • @nomthepainaway.5187
      @nomthepainaway.5187 5 หลายเดือนก่อน +6

      @@pedrourbano501 Exactly! It’s just I never really understood why they were so adamant about her not being allowed or able to be reworked to have even the most minimum amount of ally sustain like Zen in her kit to maintain her role of clearly support.

    • @cromanticheer
      @cromanticheer 5 หลายเดือนก่อน +3

      Honestly, even just adding a decay over time to her original overhealth shields would've made the ability so much more active. She pops a 25 HP shield on an ally, and that decays over some interval. It becomes like a Lifeweaver-style minigame of topping off the allies who can make the most of decaying shield.

    • @nomthepainaway.5187
      @nomthepainaway.5187 5 หลายเดือนก่อน +2

      @@cromanticheer the overhealth should have always and to this day if they ever do add something like that again be determined by the individual healthpool of the target. Percentage based dictation of how much a character received from her could’ve made it so they didn’t have to need it from 75 on a target to 25 on launch.
      That way you don’t have a tracer with more health than she should EVER have and it actually is giving tanks something they can use.

    • @tau-5794
      @tau-5794 5 หลายเดือนก่อน +4

      No joke I had a hero idea that was strangely similar to this idea of temporarily changing your teammates' healthpools. Also a Vishkar character though with a big partial hardlight mech instead of just an outfit.
      Hero: Korpal
      Role: Tank
      HP: 300 health, 350 shields
      M1- Photon cannon- Charges and fires large, slow-moving orbs of energy that can pass through barriers (like Sym's old secondary fire but bigger and more damage), ammo slowly recharges over time if not reloaded
      M2- Prototype deflector- Projects a triangular barrier while ability is held, barrier has 400 health but every second hitscan or projectile attack that hits it is reflected in the user's camera direction instead of damaging the barrier
      A1- Hardlight walkway- Creates a stationary horizontal platform for several seconds that stretches out in a 40 meter line, reflecting off vertical surfaces like walls to change direction and crossing over gaps, teammates walking on this platform have increased movement speed
      A2- Ablative projection- Ability usage gives two prompts (like biotic orbs), confirming either prompt gives teammates within a 10 meter radius of user 50 overhealth. First prompt is shields, which makes any overhealth or shield health that teammates or user have regen at 30 health per second, for the ability's duration. Second prompt is armor, which changes the overhealth or shield health of user or teammates into armor for the ability's duration.
      Ult- TBD, something with crowd control
      Passive- Shieldbreaker- Damage done to enemy barriers gives user up to 100 overhealth

  • @declanwinchester5146
    @declanwinchester5146 5 หลายเดือนก่อน +48

    When did you start playing....
    OW1 initially was designed with FUN in mind. It was the shooter that didn't take itself so seriously and the player base was casual. There was no toxicity, no spawn camping, even little care about win/lose.
    Fast forward to now and it is an insufferable sweatfest of cheaters and hackers where people leave after one lost fight because they are so hellbent on their K/D. It's shifted from unique strategies to instakills. They got rid of most shield play and made bus sized hitboxes because of the crying DPS kids.
    Especially when you were talking about torb and "everyone needs to follow my definition of fun" it's clear you're in the second camp of players.

    • @egel7736
      @egel7736 5 หลายเดือนก่อน +15

      No toxicity? What? This game has been toxic from the very minute it first launched. You're looking at things through rose-colored glasses. They literally had to introduce an endorsement system in an attempt to try combat the rampant toxicity in OW1 competitive and QP.

    • @jbcroos918
      @jbcroos918 5 หลายเดือนก่อน

      Seriously, I was diamond on OW1, mastered the Hanzo headshots,Junkrat flanks,genji and tracer's dives, echo's and doom tank buster combo, after OW1 first seasons comp debacle ended up in silver with people demanding group ups with junk,genji and tracer, demanding high damage on sniper characters even if f the K/D ratio was positive, simply demand switch immediately when echo, sym or sombra was picked, took a 5 stack of old OW1 plat and diamonds to finally start to rank up ,avoid leavers and throwers and have some resemblance of fun playing (we currently are on high gold).

    • @kobban63
      @kobban63 5 หลายเดือนก่อน +4

      Ye it sure seems like they love there insta kills and no good defensive play

    • @declanwinchester5146
      @declanwinchester5146 5 หลายเดือนก่อน +9

      @@egel7736 what are you calling toxicity? The "toxicity" then was "gg ez" or "git gud". If this bothers you, please go outside more.
      Endorsements didn't come into the game until at least 2-2.5 years after launch.
      The toxicity in OW2 is grouping up as Sombra+Tracer or similar to target someone the whole game because they killed you once, then getting both teams to report you for throwing because your stats are awful.

    • @thek838
      @thek838 5 หลายเดือนก่อน +9

      No spawn camping lmao that's the funniest thing I've heard in a youtube comment.
      Just imagine thinking OW1 had no spawn camping when Bastion and Torb were practically made to do that. And Goat Format whole point was to spawn camp or make a point uncontestable.
      What an absurd comment lol.

  • @Dabajaws
    @Dabajaws 5 หลายเดือนก่อน +20

    I feel like scatter arrow could have been saved quite easily by just adjusting the many, many pain points people had with it (myself included).

    • @BearWith_You
      @BearWith_You 4 หลายเดือนก่อน +1

      I enjoyed the Scatter's idea. It was supposed to be used to shoot around corners, finishing off opponents who are trying to run or be sneaky. Hanzo was a Defense hero after all before they merged Offense and Defense into just DPS. It got removed just cause people abused it. Admittedly, I did too. But a nerf to overall damage probably should of been the answer. Hanzo went from an archer who was kinda like Green Arrow with a trick arrows (its magic not tech but the Dragons are kinda a trick arrow as well), to kinda just a point and click shooter

    • @DJWolfHouse
      @DJWolfHouse 3 หลายเดือนก่อน

      They did, they turned it into storm arrows. The problem was the randomness.

  • @DeathDragon5000
    @DeathDragon5000 5 หลายเดือนก่อน +1

    19:25 - 19:33 tell that to the map health packs that are A only useful for one person (sombra) B are never brought up, discussed, let alone changed by anybody. C are now ENORMOUSLY useless because of the dumb passive healing everyone gets.

  • @feralkitty33
    @feralkitty33 25 วันที่ผ่านมา +1

    It'd be useful to mention current abilities and whatnot cause some viewers may not have played for a long time.

  • @billyr2904
    @billyr2904 5 หลายเดือนก่อน +33

    Another reason why parting gift was removed is because the passive mostly benefited the enemy team than Lifeweaver's team, since it gave the enemy team a reward after killing Lifeweaver (in this case a free health pack).

  • @Barnaacle
    @Barnaacle 5 หลายเดือนก่อน +35

    You also missed syms beam locking on

  • @brickmastere5535
    @brickmastere5535 5 หลายเดือนก่อน +10

    I don't care what anyone says, I miss OW1 Bastion. He is objectively a better and more balanced character in OW2, but man it was so much fun being able to plant on the payload and focus on aiming (with or without everyone going Pirate Ship meta). At the very least, I'd like the Self-Repair back in one form or another (his hitbox is way too big for his current health to sustain imo)
    Also, COMPLETELY disagree with 16:12, Opportunist was _incredibly_ useful for the old Sombra kit.

  • @bowen7353
    @bowen7353 2 หลายเดือนก่อน +1

    3 month later from then, Sombra got her old passive back is just funny.

  • @AnymMusic
    @AnymMusic 4 หลายเดือนก่อน

    dude Bastion's tank was FUN. Being able to rocket jump with a blast and kill someone just when they thought was safe was amazing. and then you defend flash bang???