Cinema 4D and Redshift Tutorial - Build a procedural material for creating cycled noise effect

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  • เผยแพร่เมื่อ 2 ส.ค. 2024
  • I am going to walk you through how to create this kind of effect inside Redshit material. We will take Maxon Noise and add a few steps to achieve that result.
    I mentioned Modulo operation there, so here you could investigate that topic further
    General base knowledge -
    en.wikipedia.org/wiki/Modulo_...
    In this tutorial, you could check not only a great approach in Expresso but also Modulo explained (go to 8:50) -
    • How to animate a rolli...
    And Modulo for Houdini -
    • VOPs Quick Tip: Abstra...
    Have a great time with Math!
    00:00 - Intro with the example
    00:34 - C4d and Redshift general settings
    01:34 - Start building a Material in Redshift
    02:19 - The main technique for the effect in Material
    06:41 - Displacement
    08:40 - Additional Layers and Materials
    14:49 - Outro
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ความคิดเห็น • 7

  • @user-ux2by2jz9g
    @user-ux2by2jz9g 4 หลายเดือนก่อน

    cool!!!!!!!!!!!

  • @StepanHKA
    @StepanHKA 2 ปีที่แล้ว

    Amazing shader

  • @user-fr1ig9zb6w
    @user-fr1ig9zb6w 2 ปีที่แล้ว

    Brilliant ✨

  • @mkuban7227
    @mkuban7227 2 ปีที่แล้ว

    nice :) this is not possible in octane?

    • @purplelight2947
      @purplelight2947  2 ปีที่แล้ว

      Thanks!
      I've used Octane 2 years ago last time, so have no relevant updated info about features out there.
      You could use maxon noise in octane (if I remember that right), but don't think there is modulo operation. (might be wrong)
      Sooo) you could do everything else in octane but the modulo and change range.

    • @purplelight2947
      @purplelight2947  2 ปีที่แล้ว

      One of best tuts for octane and noises I ve seen, you could check on this channel
      th-cam.com/video/-vTZlJpey6s/w-d-xo.html

    • @mkuban7227
      @mkuban7227 2 ปีที่แล้ว

      @@purplelight2947 thanks :)