I made a video reviewing a lot of these same incidents (but in a less "family friendly" way than jimmer) and I found that I naturally assumed the person accusing someone was actually the one at fault
The guy on the inside (yellow stripe) at 16:50 was already spinning before he hit the guy on his right hand side. You can see the back end sliding sideways prior to the contact.
21:12 this is why punctuation matters. If you apply commas you get something much more legible: "Am I, the white car, or the car in front, the black one, in (should be at, but whatever) fault? We were battling for a podium"
21:04 someone buy this man a comma. I believe the intended phrasing would be "Am I, the white car, or the car in front, the black one, in fault? We were battling for a podium." Both phrases indicating color are parenthetical and can be completely ignored without changing the meaning, which would help immensely.
Cant believe I made the video! Was the third incident (blue green Mr. Helmans Mustang) and thank you for the input Jimmer! Ill try to cut the track to avoid cars in the future, staying alive is more important than being in the right lol, PS: Afterwards, the other driver and i decided the kerbs were at fault cuz we def made no mistakes
11:50 for me the brown car didn't do anything wrong, he's close to being back up to speed at the 2nd part of spoon and the blue car knows he's there... they just send it into the bend WAY too fast and loose it.
I agree, the brown car tried to stay off the racing line until he got to the corner where he would then be at racing speed. The blue car just didn't see him until it was too late and then spun as a result.
I think the blue car panicked and didn't hit the brakes. Probably target fixated on the brown car and noticed by the time it was turning, and then didn't hit the brakes for fear of spinning.
Last guy in the pink car here. Great feedback I appreciate it! I will say you were right about it being low split mx5 series. The reason at the time I wasn’t full throttle was due to it being t1 of the race and I was being cautious about potential crashes and figured I’d try to lag behind a little. The situation makes more sense to me now though. I’ll be more careful! Thanks Jimmer!
A better way to be cautious into T1 is to go full throttle, then brake slightly earlier than you think you need to, and if there's someone right behind you, not quite as hard as you normally would initially. By braking early, you avoid being surprised by someone ahead of you. And by rolling onto the brakes rather than going full brakes immediately, you give the person behind time to react if they were sleeping. These are both slight adjustments though. If you're braking so early that cars are flying by you, it's actually more dangerous rather than less.
MR. HELLMANS DID NOTHING WRONG. Yes, he was off the racing line and trying to get back on, but that was because he was trying to remain on track. Speckle-livery took the chicane too fast to leave space for Hellmans and ended up taking a line which left Hellmans no room to remain on track. Bad call, Jimmer- this one's on Speckles.
Agreed, you can see at 5:39 where they are going. Mr. Hellmann's is pointing towards the inside of the next corner whereas Speckles is going completely off track if he doesn't brake mid-corner.
17:53 Hero car making the pass puts their front left wheel on the curb. This allows the rear of the car to rotate with less effort, which results in him spinning out a bit. I don't think this was netcode, I think that the passing car made a mistake at the apex and oversteered into the blue car.
At 16:05 I'm not used to F3 but does the black and yellow lose the rear or is that just how these cars turn because it seemed like it was going to spin regardless of contact
Yeah, it clearly looks like he lost it before contact was made and this isn't rally. That's on black and yellow for turning himself into a ninja star across the track and wiping out two others.
4:08 the car on the right hit the curb too which meant he couldn’t allow for space on his left. The pause after the right corner shows the car on the right was actually under rotated.
Yeah, left car was clearly ahead and left space, if you look at the line of the car on the right hand side hes going to cut the corner if he didnt hit the other car. Definitely not the left cars fault Jimmer.
I'm real late on this, but agreed tbh. Looks like the Hellman guy was just trying to get enough over to avoid leaving the track, but the netcode is even before jimmer spotted as you see the hellman starting to turn left already before the rear comes out.
@@DoreidenKishi some bits are nice, especially Earlsdon and Kennilworth, but some parts could be better, I was joking about Quadrant, they're just obviously marketed for a younger audience, which I guess is fine.
Dont feel bad. You can use the racing line and still learn stuff like braking points and how to take a corner. For me it's also a good indication of how much space I can leave for a car on the inside.
couple things you didn't touch on i thought were interesting: 4:00 - this one's really unfortunate, *both* cars get launched and destabilised by the awful sausage kerbs here, and while the hellmann's car does make a mistake, they do leave room and the contact is initiated after the patterned car takes a perfectly normal line into plenty of space, dips onto the kerb slightly and gets launched. really hard to find fault here 15:39 - you mention earlier in the video that the best thing to do sometimes is just to concentrate on your own race, and this is a good example. three wide into ascari, very scary, so the multi-coloured 90s reebok car backs out, doesn't try to follow yellow stripe car through, watches three cars get wiped out in front, takes all three places with no damage. racing IQ!
Lovin' this, it is really good content! Part of the upcoming "Jimmer's Simmers Guide to Online Racing" tome, available soon at a virtual bookstore near you... You continue to make us proud Good Son, bon chance Mon Ami!
2:45 It's a silly question to begin with, because they're complete opposites. When breaking the draft you move away from the car behind's line, when blocking you move into his line. There's not much of a grey area there.
@@CaseTheCorvetteMan So moving 5 times on the straight is "nothing wrong"? You ask me to prove something completely irrelevant, yet you can't answer a simple question. WHY he moves is completely beside the point. Moving more than once is not allowed, period. Fuckwit.
12:45, let's just go back to "it's up to the passing car to pass safely"... and he didn't. If that was me, I'd blame myself here because I had all day to react to that slower car that wasn't in my way.
2:42 if we're talking iracing rules this is totally legal tow breaking and not blocking or making too many moves. i don't weave to break the tow anyway because it's just a waste of time but if you're trying to make it 3 more corners to the end of the race or something i can see it being a viable tactic to use
Exactly right. I got triggered as soon as he started counting the moves. "only 1 move" is not a rule in iRacing. You can try to break the tow. In the clip, when the closing car gets close enough the leading car picks a defensive line early (non-reactionary) and stays there. 100% fine.
@@Jimmy_Broadbentoh for sure, I'm only talking iRacing because that was the sim in question. I mean clearly I could school you on some IRL rules too, I've done a few laps of indoor go-karts ya know ;)
I would say about the F3 cars at Bathurst T1 (21:12) that it was a pretty ambitious send and they went so tight to the inside that they looked pretty unlikely to make the corner without issue anyway, unless they were to almost stop. Especially if the CPU car is just doing the racing line regardless.
For the Blocking vs Breaking draft, its actually really easy, Breaking draft is moving away from the car behind you blocking is moving towards it, if the car in front is just always moving away from the car behind, there's really no issue, see Indy 500 recent years. And Indycar will call blocking if they think you've impeded a run on you.
one thing i've learned is that not every sim racer has triple monitors. that ascari chicane incident @17:15 could've been the product of this. Middle car might of not been able to judge the car in his blind spot.
thats why you have look left and right buttons for those exact situations i race in VR myself so i can just look and see, but if you dont have the ability to look then work with the information you have, in that situation id have been more cautious
Thats actually the secret of hyper-realism: High quality textures and flawed "capture" (i.e. fake camera/eye processing), hence why the Unreal 5 shooter footage looked that convincing.
14:35 Incident at Daytona RC, guys like this think that because the pass they were attempting was clear and that they were ahead a tiny bit of momentum that YOU knew their intention and should have to just give them the position. The truth= no shit you were trying to make a move that you had no real chance of making atm. Which is why I the leading car made sure to hold my line and allow you to 1. Back out of it and keep trying to make fair clean good passes later down the road, 2. Stay in it and end up wrecking yourself and looking stupid when the video get posted for the world to see. Learn what racing is becore you start to sim race or even raxe real cars.
11:08 I was actually watching that GT race live and got to see your reaction in the chat!! That was absolutely a textbook HELMET move, took out the leader of the race 😵💫
You briefly mentioned this, and I think the problem a lot of people have in sim racing is they commit so hard at every single thing. Yes there are times when you have no other options, but 90% of the time. You have time to slow down, and let what is happening in front of you happen, and carry on. You don’t HAVE to make the overtake, you don’t HAVE to defend every possible overtake coming your way. Racing is more about survivability than it is outright pace. Especially in endurance racing.
Regarding the GTP re-entry issue, I'd put that on the passing car. While not ideal from the re-entering car, he held his line and clearly showed awareness of the car around him, while the other almost pretended he wasn't there. It reminds me of something Michael Schumacher talked about in an interview. The setup was suggesting his reflexes weren't exactly superhuman with a practical test of trying to catch a dropped pencil. He couldn't do it and said that wasn't where his skill was focused; it was about at any given moment, narrowing down the possible variables of the situation in order to anticipate the car's behavior. "Anticipate" was his keyword. While he was talking about car behavior, it also applies to the other cars around you. You need to know that the slow car ahead is either going to stay slow on the racing line, or move across it. The lead car never telegraphed that he was going to move across, so you can only anticipate that you need to go off on the dirty line, in a corner where balance is already difficult with a lot of load on the front. As Jimmy says, no matter what the circumstance, you have to bring the car home and things will get in the way until that happens. To that end, I used to watch IMSA GTP racing in the 80s when you had basically Group C prototypes racing against sub 2 liter GTU saloons like first gen RX-7s and 911s with enormous power to weight and speed differentials between classes under the best of conditions; the 962s didn't just spin off or run up the back every time they passed one, which happened every few corners. They anticipated the slower cars and played the long game. So as for the video, IMO it's totally on the trailing car if you have 2-4 seconds to anticipate where the car ahead will be, a lifetime in cars at that speed.
I recommend using the Braking Line only. While the full racing line is nice for helping learn a track. The braking line only option gives you an immovable hard braking reference. It's much better than distance marker cards on the side of the track. Especially because I am likely to remove those cards or anything else on the side of the track not bolted down.
Hey Jimmer, some food for thought here: In the clip at 15:40 its good to keep in mind that a marginal amount of iRacing players don't possess the luxury of a triple monitor/ high fov setup. And considering that iRacing does not natively support any radar to aid in surrounding awareness, its basically all up to feel and experience for single monitor sim racers.
His nose is pointed directly at the curb of the exit of the chicane. He is trailing while side by side and pointed at the racing line when contact is made. He’s clearly on a line that doesn’t acknowledge the car next to him after taking too much of the curb and then slammed on the brakes to try to avoid contact. 100% trailing car is at fault. And Jimmy literally says “the overtaking car is responsible for it being done correctly” in the next clip 😂
My fav drinking game to play is to take a shot every time Jimmy's editor makes a blown out audio gag. The fun part is I never make it to the end of the video before passing out
The first one is on the black car. He wasnt making the corner while giving enough space. The only reason hye ended up with room on the right is that he was pushed that way in the collision
20:00 i would agree if the porche wasnt doing the corner in 3rd gear, like, the other racers cant expect the porche to slow down that much, for there to not be contact the people behind would have to STOP the car for a bit
You can't always assume everyone takes every line at full speed, like the Porsche for example took a really awkward line into T1 because the Lambo on the outside blocked the proper racing line. The Merc comes in from the outside and obviously carries much more speed but in Lap 1 Turn 1 Monza you have to expect that there's also someone on the inside who has to be slower than you
3:45 They specifically are NOT allowed to weave if the car behind is within passing distance, usually 1 second. You are allowed 1 move to defend, and then are allowed to retake the racing line.
I noticed at 17:19 the gold f3 car just as he is turning he slides ever so slightly which makes his rear tire bump into the blue f3 so maybe that has a part in the incident?
Gonna say Jimmy ya missed the fact at 20:41 that every car in this lobby had high ping, which likely means it's on the guy that got crashed who has the bad net connection. So while it didn't look like it was his fault, it was totally his fault. No one else saw his car in the same position as he thought he was.
Is this how the ping works in these games? The ping should usually be displayed from the individual player towards the server / host. So even if you have an awful ping, you should see that the ping of the others is actually good.
18:20 it looks to me that the black car locks up the rear as they try to turn. They can't decelerate fast enough to take the line that they need to. It's not helped by the blue car acting like the black car doesn't exist. It's on both of them for me.
that last crash was on the pink car, in my opinion, they were quite obvious fixated on the driving line, lifting as the arrows became lighter green and turned precisely where the line was. The racing line was suggesting to keep braking where others had stopped, which caused the crash because the pink car was too slow for too long.
You actually can always move 3 times: 1. you choose how to exit, 2. you position your car in order to defend, 3. You can enter next turn where you want ;)
4:23 the left guy was on the racing line, and (while possibly not intentional due to speed,) gave space for the corner to the right guy. Right guy takes the curb, and the racing line from the car ahead of him, giving no space to the lead vehicle (has to hit the brakes while going to the left of the line due to the curb strike). Had right guy not let off the brakes for a second, he would've been able to make the corner while staying 3/4 back and not drifting left. When contact is made, the right car is not pointed at the exit of the corner, he's aimed to the left of the final blue exit curb. 22:56 - notice that the white mclaren puts his brakes on after the left... he's slowing down, in a straight line, when he should be on the gas... he essentially brake checked the ferrari... While he should've expected the lead driver to randomly put his brakes on like the AI does if you pull up right behind them, one would hope that this isn't behaviour reflected by actual people.
5:17 the angle the guy takes when he pit maneuvers the Hellmann's driver isn't aimed at the corner when he makes contact either. Look at that angle; he would cut that entire corner. He would be on the inside of the blue kerb. That's a penalty.
13:00 off track needs to not cut across the circuit, get pointed the right way off track, probably rejoin after the curb, being mindful of relative, being slow af on the apex is what put them in trouble.
@19:51 pause and look in the lower left corner where the standinds widget is. between the name and the brand logo there is a ping meter. For Blood_OrchidEvo it is yellow, which is already not really good, but may be still somewhat ok. For all others it is plain red. If you have a red ping meter and see almost every other one also red, you have a very bad connection to that server. Please leave it as soon as possible, else you are going to ruin many races.
Indeed. All other players showing a ping in red, thus high, most likely means he is playing on a server he shouldn't be playing on. Everything higher than 50 is a no go for me.
disagree re: the LMP3 incident. it's weaving but its not blocking. if the following LMP3 was about to pass him and the leading LMP3 dove across the track to stop him, that's against the sporting code. but because the leading LMP3 was far enough ahead he's just hurting himself so it's not blocking per the sporting code.
Jimmy damn near did a perfect Wilhelm Scream XD But what a lot of people need to know is that Formula 1's rule book is very, very much the exception compared to every other rule book. Even when I play online everyone sites Formula 1's rules when they think their overly aggressive styles are a-ok. Like, no bud, F1's rules are weird and wouldn't fly anywhere else but it's own series lol
I think in the last one the pink car is so obsessed with following the racing line slavishly which is why he's going so slowly. Still not technically his fault, but as you said needs to be more aware. And faster.
Nice comment about having the line on not being a bad thing to learn the track. The only track I dont use the line on, is Nürburgring Nordschleife as it is the only track I actually know my way around.
16:00-18:00 - not sure i agree with you on this one... yes the car on the left has a run and alongside in plenty of time.... but he also missed his brake point and slides into the middle car... then chaos.... 😮 IMO it is the guy on the inside that makes an error (ie slides in the corner) that causes the rest of the carnage... granted he coulda/shoulda made the corner but for the rear kick out on entry.... more racing incident in the end than driver fault (ie dirty driving).
24:21 Not sure I agree with that ruling: Sure, he had plenty of room, but ultimately, that wasn't what took them out, given he seemed to be straightening out near the end, but the guy on the right twitched his car to the left and that was the end of it.
Sorry Jimmy, that rejoin at spoon corner was perfectly fine. He had plenty of room to rejoin, gave all the space in the world and the approaching car had seen it for miles, adjusted his line and unfortunately made his own mistake! I would understand if the slower driver had a moment and caused the accident but clearly it was just an error and the steering input shows that. Probably could've made an argument for a couple of others but, you still had a lot of good points, and your race knowledge is alot more upto date than mine!
Gold car rejoining and the blue car spinning off on his own was 100% blues fault. He could see the gold car, it wasn't going to stop, drive off circuit or teleport to the pits before he had to pass it. So at that point it is no different to a multi class field overtake, or any slow car and his responsibility to do safely. No point complaining about his re-join as he isn't just going to vanish at this point.
18:00 to me it looked like that yellow car going for the move wasn’t going to make the corner. The blue guy didn’t expect him to dive bomb that hard and probably turned in expecting to go under him after he blew the corner only to have the guy slide into him
Hi ... I was born into a racing family. My dad and uncles raced short track ovals in the Carolinas. I started racing in my late teens. First advice my dad gave me was the 'risk vs reward' speech. After years of 'on the track learning' (sometimes learning the hard way), I believe this was the best advice I received. I agree with you to take whatever is given to you early in the race ... just don't be an idiot about it (especially if you have to repair your own ca( ;-[ ).
You ever just have 2 people pull out of thr pits and crash you, wait for you somewhere on the track and screw your qualy lap, twice in 15 minutes? Had to come here to remind myself im not alone. Almost cried.
Remember what the Immortal Jackie Stewart says, "Do not get off the brake in a corner until you are sure your ready to go full theottle on the exit." You cannot be half on the brake and half on the throttle because you can cause an accident.
15:45 Look at the tyre marks. The inside car was already spinning and collected the blue car because of that. Even without other cars he would probably spin
11:40 was a safe rejoin. He way back on the track for nearly 4 seconds before the blue car caught up. For me the rejoin after 4 seconds the rejoin is is well and truly done. The blue car has to react to him getting up to speed.
11:56 don't want to add something about the incident but i NEED that Hertz team jota livery! And follow up question on that how do i download mod livery's for iRacing?
25:11 I completely pin this on the racing line, actually. The line itself in iRacing is generally okay, but the braking markers are COMICALLY conservative. I think we see that here, with the pink car braking way early, and then simply following the line instead of having any situational awareness. They're going SO much slower than the rest of the field, I think literally any reasonable driver would've done what his opponent did and taken a seemingly easy position.
Well most people don't know that blocking rule, and probably don't care. They are going to make life harder for the driver behind and keep him behind by swerving all over the track.. I have seen this kind of action several times. We will see anything happen in pick up races with people you don't know.
Remember if you blame the other people first it’s never your fault
That’s what I keep doing to my ex wife in the divorce hearing everytime she brings up my drinking
I made a video reviewing a lot of these same incidents (but in a less "family friendly" way than jimmer) and I found that I naturally assumed the person accusing someone was actually the one at fault
This is the ethos of pretty much every top split wanker in iRacing.
Also known as the Danica Patrick rule
Brooooooo. It's like bruv just. Because your louder doesn't mean you're right.. Then, you get banned because of cry baby
If this series has taught me one thing, it's that you must always resafe joinly
Always rember, resafe joinly
resafe joinly 4 life@@Cat5_
just like gold did
I'm glad people remember this (:
Never forget.
"You must always resafe joinly."
-Jangle Brungleborg, 2023
resafe joinly, oversafe takely
7:46 That would be Real Racing 3, which, despite the name, is EA’s least accurate attempt at a racing game
i used to play it and the physics were horrible
it would also be single player as in multiplayer everyone is in ghost cars so no contact can happen
@@eeeeee-ih6czit’s strange because real racing 2 was actually decent (nowhere near realistic but fun) and then they came out with 3.
Its not bad, i played it since release, but its typical pay to win gacha game.
@@eeeeee-ih6czyup
The guy on the inside (yellow stripe) at 16:50 was already spinning before he hit the guy on his right hand side. You can see the back end sliding sideways prior to the contact.
That's what I was thinking too
You can also see how far back the rear skidmarks lead to, just to the start of the apex whereas the contact was near the sausage kerbs
Same toughts, his rear was so out of control, it hits something on the way and still keeps going.
Same thought, racing incident
I noticed that too. I would say it´s yellow stripe´s fault then, looks like he went in a bit too hot.
21:12 this is why punctuation matters. If you apply commas you get something much more legible: "Am I, the white car, or the car in front, the black one, in (should be at, but whatever) fault? We were battling for a podium"
21:04 someone buy this man a comma. I believe the intended phrasing would be "Am I, the white car, or the car in front, the black one, in fault? We were battling for a podium." Both phrases indicating color are parenthetical and can be completely ignored without changing the meaning, which would help immensely.
Pretty good Mini impression, the screaming driver really added something
Cant believe I made the video! Was the third incident (blue green Mr. Helmans Mustang) and thank you for the input Jimmer! Ill try to cut the track to avoid cars in the future, staying alive is more important than being in the right lol, PS: Afterwards, the other driver and i decided the kerbs were at fault cuz we def made no mistakes
Lmao it's senna logic "the wall moved" 😂😂❤❤
@coliimusic except in the senna case, the wall had actually moved a minute amount after another car had collided with it previously
@@edwardking9359I think it was 1mm
11:50 for me the brown car didn't do anything wrong, he's close to being back up to speed at the 2nd part of spoon and the blue car knows he's there... they just send it into the bend WAY too fast and loose it.
Ya, that was fine with me too. He was well on track by the time that guy got there. Just crappy timing and poor a reaction from the blue car.
If I were the blue car, I would just lift and go through the outside and hit the exit kerb and go on my race
@@F9109-r1eseemed like he was going around the corner like the brown car wasn't there and reacted last minute to attempt to go around the outside.
I agree, the brown car tried to stay off the racing line until he got to the corner where he would then be at racing speed. The blue car just didn't see him until it was too late and then spun as a result.
I think the blue car panicked and didn't hit the brakes. Probably target fixated on the brown car and noticed by the time it was turning, and then didn't hit the brakes for fear of spinning.
15:50 Looks like the yellow car may have lost it before there was any net code / contact.
Last guy in the pink car here. Great feedback I appreciate it!
I will say you were right about it being low split mx5 series. The reason at the time I wasn’t full throttle was due to it being t1 of the race and I was being cautious about potential crashes and figured I’d try to lag behind a little. The situation makes more sense to me now though. I’ll be more careful! Thanks Jimmer!
Understandable. T1 is always always scary regardless of rank.
A better way to be cautious into T1 is to go full throttle, then brake slightly earlier than you think you need to, and if there's someone right behind you, not quite as hard as you normally would initially. By braking early, you avoid being surprised by someone ahead of you. And by rolling onto the brakes rather than going full brakes immediately, you give the person behind time to react if they were sleeping. These are both slight adjustments though. If you're braking so early that cars are flying by you, it's actually more dangerous rather than less.
MR. HELLMANS DID NOTHING WRONG. Yes, he was off the racing line and trying to get back on, but that was because he was trying to remain on track. Speckle-livery took the chicane too fast to leave space for Hellmans and ended up taking a line which left Hellmans no room to remain on track. Bad call, Jimmer- this one's on Speckles.
I would agree here, sparkles took the right hander too hot and couldn't leave room for hellmann's
Speckles also took too much kerb which threw him off line and caused him a bit of understeer, so it's 100% on him. Mr. Hellmans is innocent
this was exactly my thoughts on that incident. One of the few times I just completely disagreed with Jimmy.
Agreed, you can see at 5:39 where they are going. Mr. Hellmann's is pointing towards the inside of the next corner whereas Speckles is going completely off track if he doesn't brake mid-corner.
Yeah I’m confused about Jimmy’s take on that one. He also uses the “he’s ahead, it’s his corner” language that isn’t actually a thing
@21:09 Mans needed punctuation BADLY " Am I, the white car, or the car in front, the black one, in fault? We were battling for a podium".
17:53
Hero car making the pass puts their front left wheel on the curb. This allows the rear of the car to rotate with less effort, which results in him spinning out a bit. I don't think this was netcode, I think that the passing car made a mistake at the apex and oversteered into the blue car.
I was gonna say, the yellow car seems to start rotating before knocking the blue car out of the corner.
also think it was passing car's fault
You can definitely see the rear end step out before contact is made when you watch in slow motion
At 16:05 I'm not used to F3 but does the black and yellow lose the rear or is that just how these cars turn because it seemed like it was going to spin regardless of contact
i think he overcooked it. on some setups, carrying too much speed and turning in anyway off throttle will spin you
Yeah good vid but Jimmy wrong for this one, he was was out of control when he got the apex and spun before the blue car made contact.
Yeah, it clearly looks like he lost it before contact was made and this isn't rally. That's on black and yellow for turning himself into a ninja star across the track and wiping out two others.
10:57 Resafe joinly nearly made a comeback
4:08 the car on the right hit the curb too which meant he couldn’t allow for space on his left. The pause after the right corner shows the car on the right was actually under rotated.
Yeah, left car was clearly ahead and left space, if you look at the line of the car on the right hand side hes going to cut the corner if he didnt hit the other car. Definitely not the left cars fault Jimmer.
I'm real late on this, but agreed tbh. Looks like the Hellman guy was just trying to get enough over to avoid leaving the track, but the netcode is even before jimmer spotted as you see the hellman starting to turn left already before the rear comes out.
"I sentence you to becoming a member or team Quadrant" nice 🤣
A sentence even worse than being sent to Coventry
@Xiphactinus I don't know I actually like watching quadrant but I have been to Coventry so I can agree with that part
@@DoreidenKishi some bits are nice, especially Earlsdon and Kennilworth, but some parts could be better, I was joking about Quadrant, they're just obviously marketed for a younger audience, which I guess is fine.
2:35 the resemblance of Hamilton Verstappen at cops corner is amazing, same color cars same inchident😂
It's nice that Jimmy said it's okay to use a racing line, I always felt bad about doing that
Dont feel bad. You can use the racing line and still learn stuff like braking points and how to take a corner. For me it's also a good indication of how much space I can leave for a car on the inside.
I think the F3 one was on the POV car, it looks like they lost the rear end going in and that’s what hit the other car, they were on an okay line
i agree i saw that too
14:02 I did not expect a Worf reference in a Jimmy Broadbent video today but I'm happy I caught it.
couple things you didn't touch on i thought were interesting:
4:00 - this one's really unfortunate, *both* cars get launched and destabilised by the awful sausage kerbs here, and while the hellmann's car does make a mistake, they do leave room and the contact is initiated after the patterned car takes a perfectly normal line into plenty of space, dips onto the kerb slightly and gets launched. really hard to find fault here
15:39 - you mention earlier in the video that the best thing to do sometimes is just to concentrate on your own race, and this is a good example. three wide into ascari, very scary, so the multi-coloured 90s reebok car backs out, doesn't try to follow yellow stripe car through, watches three cars get wiped out in front, takes all three places with no damage. racing IQ!
Im new here but whoever edits these is amazing. Enough to be funny but not over the top. Good stuff!
Lovin' this, it is really good content! Part of the upcoming "Jimmer's Simmers Guide to Online Racing" tome, available soon at a virtual bookstore near you...
You continue to make us proud Good Son, bon chance Mon Ami!
2:45 It's a silly question to begin with, because they're complete opposites. When breaking the draft you move away from the car behind's line, when blocking you move into his line. There's not much of a grey area there.
Yep, certainly nothing wrong with what they did.
@@CaseTheCorvetteMan Huh, what? Moving 5 times on the straight is "nothing wrong"?
@@ArumesYT he was getting out of the way of the following car. Prove he wasn't.
@@CaseTheCorvetteMan So moving 5 times on the straight is "nothing wrong"? You ask me to prove something completely irrelevant, yet you can't answer a simple question. WHY he moves is completely beside the point. Moving more than once is not allowed, period. Fuckwit.
@@ArumesYT thats correct. there is absolutely nothing wrong with what the gray car did. This isnt F1
21:10 Godzilla had a stroke trying to read this heading
12:45, let's just go back to "it's up to the passing car to pass safely"... and he didn't. If that was me, I'd blame myself here because I had all day to react to that slower car that wasn't in my way.
2:42 if we're talking iracing rules this is totally legal tow breaking and not blocking or making too many moves. i don't weave to break the tow anyway because it's just a waste of time but if you're trying to make it 3 more corners to the end of the race or something i can see it being a viable tactic to use
yeah jimmy is confusing rules, none of those moves are in reaction or defensive in nature.
Exactly right. I got triggered as soon as he started counting the moves. "only 1 move" is not a rule in iRacing. You can try to break the tow. In the clip, when the closing car gets close enough the leading car picks a defensive line early (non-reactionary) and stays there. 100% fine.
Hm maybe it's different in iracing. Irl you get a big slap.
@@Jimmy_Broadbentoh for sure, I'm only talking iRacing because that was the sim in question. I mean clearly I could school you on some IRL rules too, I've done a few laps of indoor go-karts ya know ;)
@@Jimmy_Broadbenti believe that. makes sense. it's definitely unnecessarily dangerous for almost no gain
I would say about the F3 cars at Bathurst T1 (21:12) that it was a pretty ambitious send and they went so tight to the inside that they looked pretty unlikely to make the corner without issue anyway, unless they were to almost stop. Especially if the CPU car is just doing the racing line regardless.
You should do this but with real life examples that are infamous for how controversial they ended up being
For the Blocking vs Breaking draft, its actually really easy, Breaking draft is moving away from the car behind you blocking is moving towards it, if the car in front is just always moving away from the car behind, there's really no issue, see Indy 500 recent years. And Indycar will call blocking if they think you've impeded a run on you.
These and the voiceover track videoes are my favorites :) Good way to relax after a long day.
one thing i've learned is that not every sim racer has triple monitors. that ascari chicane incident @17:15 could've been the product of this. Middle car might of not been able to judge the car in his blind spot.
thats why you have look left and right buttons for those exact situations
i race in VR myself so i can just look and see, but if you dont have the ability to look then work with the information you have, in that situation id have been more cautious
Are we sure the first clip wasn't just some dudes trying to reenact Silverstone 2021 in minis, even the colors matched.
brooo🤣🤣🤣🤣🤣🤣
22:45 not gonna lie, the grainy look of that replay makes it look pretty real
Thats actually the secret of hyper-realism: High quality textures and flawed "capture" (i.e. fake camera/eye processing), hence why the Unreal 5 shooter footage looked that convincing.
14:35 Incident at Daytona RC, guys like this think that because the pass they were attempting was clear and that they were ahead a tiny bit of momentum that YOU knew their intention and should have to just give them the position.
The truth= no shit you were trying to make a move that you had no real chance of making atm. Which is why I the leading car made sure to hold my line and allow you to 1. Back out of it and keep trying to make fair clean good passes later down the road, 2. Stay in it and end up wrecking yourself and looking stupid when the video get posted for the world to see.
Learn what racing is becore you start to sim race or even raxe real cars.
Absolutely LOVE me some Judge Jimmy!
21:16 the windows error sound and the pop up scared the shit out of me 😂
11:08 I was actually watching that GT race live and got to see your reaction in the chat!! That was absolutely a textbook HELMET move, took out the leader of the race 😵💫
Where can I find the clip of this HELMET?
Yes
17:25 looks like inside guy was left just enough space but he spun and his back end sent big brain#2 out of the corner
25:25 the black mazda was in his blind spot, so he couldnt see him, the pink didnt have full thrutle and didnt break
You briefly mentioned this, and I think the problem a lot of people have in sim racing is they commit so hard at every single thing. Yes there are times when you have no other options, but 90% of the time. You have time to slow down, and let what is happening in front of you happen, and carry on. You don’t HAVE to make the overtake, you don’t HAVE to defend every possible overtake coming your way. Racing is more about survivability than it is outright pace. Especially in endurance racing.
Regarding the GTP re-entry issue, I'd put that on the passing car. While not ideal from the re-entering car, he held his line and clearly showed awareness of the car around him, while the other almost pretended he wasn't there. It reminds me of something Michael Schumacher talked about in an interview. The setup was suggesting his reflexes weren't exactly superhuman with a practical test of trying to catch a dropped pencil. He couldn't do it and said that wasn't where his skill was focused; it was about at any given moment, narrowing down the possible variables of the situation in order to anticipate the car's behavior. "Anticipate" was his keyword. While he was talking about car behavior, it also applies to the other cars around you. You need to know that the slow car ahead is either going to stay slow on the racing line, or move across it. The lead car never telegraphed that he was going to move across, so you can only anticipate that you need to go off on the dirty line, in a corner where balance is already difficult with a lot of load on the front. As Jimmy says, no matter what the circumstance, you have to bring the car home and things will get in the way until that happens.
To that end, I used to watch IMSA GTP racing in the 80s when you had basically Group C prototypes racing against sub 2 liter GTU saloons like first gen RX-7s and 911s with enormous power to weight and speed differentials between classes under the best of conditions; the 962s didn't just spin off or run up the back every time they passed one, which happened every few corners. They anticipated the slower cars and played the long game. So as for the video, IMO it's totally on the trailing car if you have 2-4 seconds to anticipate where the car ahead will be, a lifetime in cars at that speed.
I recommend using the Braking Line only. While the full racing line is nice for helping learn a track. The braking line only option gives you an immovable hard braking reference. It's much better than distance marker cards on the side of the track. Especially because I am likely to remove those cards or anything else on the side of the track not bolted down.
"I sentence you to becoming a member of Team Quadrant" was not even remotely what I was expecting there.
Hey Jimmer, some food for thought here: In the clip at 15:40 its good to keep in mind that a marginal amount of iRacing players don't possess the luxury of a triple monitor/ high fov setup. And considering that iRacing does not natively support any radar to aid in surrounding awareness, its basically all up to feel and experience for single monitor sim racers.
5:32 I feel like the guy on the inside here may have caught a little to much curb as his car appears to pop wide of the curb rather quickly.
His nose is pointed directly at the curb of the exit of the chicane. He is trailing while side by side and pointed at the racing line when contact is made. He’s clearly on a line that doesn’t acknowledge the car next to him after taking too much of the curb and then slammed on the brakes to try to avoid contact.
100% trailing car is at fault.
And Jimmy literally says “the overtaking car is responsible for it being done correctly” in the next clip 😂
My fav drinking game to play is to take a shot every time Jimmy's editor makes a blown out audio gag.
The fun part is I never make it to the end of the video before passing out
The first one is on the black car. He wasnt making the corner while giving enough space. The only reason hye ended up with room on the right is that he was pushed that way in the collision
20:00 i would agree if the porche wasnt doing the corner in 3rd gear, like, the other racers cant expect the porche to slow down that much, for there to not be contact the people behind would have to STOP the car for a bit
You can't always assume everyone takes every line at full speed, like the Porsche for example took a really awkward line into T1 because the Lambo on the outside blocked the proper racing line. The Merc comes in from the outside and obviously carries much more speed but in Lap 1 Turn 1 Monza you have to expect that there's also someone on the inside who has to be slower than you
“BAD PING 258!!!” I was running avg. 975 yesterday!!!😅
In order to finish first, first you have to finish. Love that!
3:45 They specifically are NOT allowed to weave if the car behind is within passing distance, usually 1 second. You are allowed 1 move to defend, and then are allowed to retake the racing line.
lol I reviewed these exact same clips in a video (much less family friendly than yours) so its interesting seeing your take on them as well
I noticed at 17:19 the gold f3 car just as he is turning he slides ever so slightly which makes his rear tire bump into the blue f3 so maybe that has a part in the incident?
14:15 LMAO
That guy is fucking delusional. That move wasn't on in ANY universe.
Gonna say Jimmy ya missed the fact at 20:41 that every car in this lobby had high ping, which likely means it's on the guy that got crashed who has the bad net connection. So while it didn't look like it was his fault, it was totally his fault. No one else saw his car in the same position as he thought he was.
Is this how the ping works in these games? The ping should usually be displayed from the individual player towards the server / host. So even if you have an awful ping, you should see that the ping of the others is actually good.
11:18 - casually just showing japan 2014 rip
Bad ping guy might be at fault because he joined a lobby that was based too far away from him. If *everyone* has bad ping maybe it’s just you.
19:21 Thanks for making me miss Trials Evo Judge Jimmer. I forgot that I missed that game so much.
Also keep bringing the amazing videos! :)
18:20 it looks to me that the black car locks up the rear as they try to turn. They can't decelerate fast enough to take the line that they need to. It's not helped by the blue car acting like the black car doesn't exist. It's on both of them for me.
that last crash was on the pink car, in my opinion, they were quite obvious fixated on the driving line, lifting as the arrows became lighter green and turned precisely where the line was. The racing line was suggesting to keep braking where others had stopped, which caused the crash because the pink car was too slow for too long.
At 7:45 the game is called Real Racing 3
Amazed by his ability to ID almost any circuit so fast
You actually can always move 3 times: 1. you choose how to exit, 2. you position your car in order to defend, 3. You can enter next turn where you want ;)
4:23 the left guy was on the racing line, and (while possibly not intentional due to speed,) gave space for the corner to the right guy. Right guy takes the curb, and the racing line from the car ahead of him, giving no space to the lead vehicle (has to hit the brakes while going to the left of the line due to the curb strike). Had right guy not let off the brakes for a second, he would've been able to make the corner while staying 3/4 back and not drifting left. When contact is made, the right car is not pointed at the exit of the corner, he's aimed to the left of the final blue exit curb.
22:56 - notice that the white mclaren puts his brakes on after the left... he's slowing down, in a straight line, when he should be on the gas... he essentially brake checked the ferrari... While he should've expected the lead driver to randomly put his brakes on like the AI does if you pull up right behind them, one would hope that this isn't behaviour reflected by actual people.
5:17 the angle the guy takes when he pit maneuvers the Hellmann's driver isn't aimed at the corner when he makes contact either. Look at that angle; he would cut that entire corner. He would be on the inside of the blue kerb. That's a penalty.
13:00 off track needs to not cut across the circuit, get pointed the right way off track, probably rejoin after the curb, being mindful of relative, being slow af on the apex is what put them in trouble.
@19:51 pause and look in the lower left corner where the standinds widget is. between the name and the brand logo there is a ping meter. For Blood_OrchidEvo it is yellow, which is already not really good, but may be still somewhat ok. For all others it is plain red.
If you have a red ping meter and see almost every other one also red, you have a very bad connection to that server.
Please leave it as soon as possible, else you are going to ruin many races.
Indeed. All other players showing a ping in red, thus high, most likely means he is playing on a server he shouldn't be playing on.
Everything higher than 50 is a no go for me.
disagree re: the LMP3 incident. it's weaving but its not blocking. if the following LMP3 was about to pass him and the leading LMP3 dove across the track to stop him, that's against the sporting code. but because the leading LMP3 was far enough ahead he's just hurting himself so it's not blocking per the sporting code.
Lmao!!
I'm just starting my sim racing journey... and the tip at 15:18 ... NOTED!!! I won't be having any PTT buttons on my setup. Thank ya very much!
The Live For Speed clip at 13:07 made me very happy.
Jimmy damn near did a perfect Wilhelm Scream XD
But what a lot of people need to know is that Formula 1's rule book is very, very much the exception compared to every other rule book. Even when I play online everyone sites Formula 1's rules when they think their overly aggressive styles are a-ok. Like, no bud, F1's rules are weird and wouldn't fly anywhere else but it's own series lol
I think in the last one the pink car is so obsessed with following the racing line slavishly which is why he's going so slowly. Still not technically his fault, but as you said needs to be more aware. And faster.
25:40 Check your pedals' calibration and maybe add some deadband. He may be resting foot on brake.
jimmy mate, i'm so happy with how far you've come, what a legend, great content!
Nice comment about having the line on not being a bad thing to learn the track.
The only track I dont use the line on, is Nürburgring Nordschleife as it is the only track I actually know my way around.
The editing is always on point in these
Love your videos, is awesome watching you improve, learn and succeed. Looking forward to your eventual 1M subs!!
16:00-18:00 - not sure i agree with you on this one... yes the car on the left has a run and alongside in plenty of time.... but he also missed his brake point and slides into the middle car... then chaos.... 😮
IMO it is the guy on the inside that makes an error (ie slides in the corner) that causes the rest of the carnage... granted he coulda/shoulda made the corner but for the rear kick out on entry.... more racing incident in the end than driver fault (ie dirty driving).
Ahh, some of my favourite TH-cam content, aside from PC hardware reviews, and sim hardware reviews. Good work, Jimmy!
24:21 Not sure I agree with that ruling: Sure, he had plenty of room, but ultimately, that wasn't what took them out, given he seemed to be straightening out near the end, but the guy on the right twitched his car to the left and that was the end of it.
Jup. Guy on the right Just dies a 45° Turn on a straight
Sorry Jimmy, that rejoin at spoon corner was perfectly fine. He had plenty of room to rejoin, gave all the space in the world and the approaching car had seen it for miles, adjusted his line and unfortunately made his own mistake!
I would understand if the slower driver had a moment and caused the accident but clearly it was just an error and the steering input shows that.
Probably could've made an argument for a couple of others but, you still had a lot of good points, and your race knowledge is alot more upto date than mine!
Gold car rejoining and the blue car spinning off on his own was 100% blues fault. He could see the gold car, it wasn't going to stop, drive off circuit or teleport to the pits before he had to pass it. So at that point it is no different to a multi class field overtake, or any slow car and his responsibility to do safely. No point complaining about his re-join as he isn't just going to vanish at this point.
18:00 to me it looked like that yellow car going for the move wasn’t going to make the corner. The blue guy didn’t expect him to dive bomb that hard and probably turned in expecting to go under him after he blew the corner only to have the guy slide into him
lol I was at Road America for the incident you mentioned at 11:10, it was a little wacky to say the least
What happened in the incident? A driver rejoin and take a few drivers out?
21:04 Jimmys attempts to read this title almost slew me for some reason.
Hi ... I was born into a racing family. My dad and uncles raced short track ovals in the Carolinas. I started racing in my late teens. First advice my dad gave me was the 'risk vs reward' speech. After years of 'on the track learning' (sometimes learning the hard way), I believe this was the best advice I received. I agree with you to take whatever is given to you early in the race ... just don't be an idiot about it (especially if you have to repair your own ca( ;-[ ).
You ever just have 2 people pull out of thr pits and crash you, wait for you somewhere on the track and screw your qualy lap, twice in 15 minutes? Had to come here to remind myself im not alone. Almost cried.
Remember what the Immortal Jackie Stewart says, "Do not get off the brake in a corner until you are sure your ready to go full theottle on the exit." You cannot be half on the brake and half on the throttle because you can cause an accident.
seeing a 27 minute sim racing stewards video has made my day
15:45 Look at the tyre marks. The inside car was already spinning and collected the blue car because of that. Even without other cars he would probably spin
11:40 was a safe rejoin. He way back on the track for nearly 4 seconds before the blue car caught up. For me the rejoin after 4 seconds the rejoin is is well and truly done. The blue car has to react to him getting up to speed.
11:56 don't want to add something about the incident but i NEED that Hertz team jota livery! And follow up question on that how do i download mod livery's for iRacing?
25:11 I completely pin this on the racing line, actually. The line itself in iRacing is generally okay, but the braking markers are COMICALLY conservative. I think we see that here, with the pink car braking way early, and then simply following the line instead of having any situational awareness. They're going SO much slower than the rest of the field, I think literally any reasonable driver would've done what his opponent did and taken a seemingly easy position.
"in order to finish first, first you have to finish" is the best fcking quote ever in racing history
18:15 i see the car with the yellow bit on it breaking traction before the blue car even makes contact
“I sentence you to becoming a member of team Quadrant” sent me😂😂😂
Well most people don't know that blocking rule, and probably don't care. They are going to make life harder for the driver behind and keep him behind by swerving all over the track.. I have seen this kind of action several times. We will see anything happen in pick up races with people you don't know.