The game doesn't have skins but does have things like hats and accessories, you also can unlock various weapons that have their own stats although some of them are reskins of some of the weapons.
The beauty of the tf2 cosmetic system is that it basically lets users make their own "skins". The math would be hell to figure out, but there must be tens of thousands of different combinations.
Tf2 has 3 cosmetic slots and way too many hats/cosmetics, meaning you can have a basically infinite amount of combinations. Every class also has alternate weapons each with their own stats, models and gimmicks.
One of the most important parts of this series: *please* don't skip the extras and try to do them in their order, they get progressively (and quickly) better, higher quality and more animated.
Spy has three different invisibility tools: The default watch has a set timelimit, but can be extended with ammo packs and lasts for a while, then there is the Cloak and Dagger which lasts forever if you aren't moving but drains rapidly when moving, and lastly is the dead ringer, which turns you invisible and creates a fake corpse when you take damage, plus you gain resistance and a speed boost.
The portal thing is a reskin of spy zapper (a tool to destroy engineers buildings) the kunai is a unlockable weapon Every class has a stock load out of weapons but you get random drops of new weapons that have different stats or gimmicks that change that class gameplay completely
4:20 Gijin Gooma did a series called witch Ninja where he compares characters to authentic historical ninja and this technique actually checks out with them.
i'd suggest you guys watch the other official trailers for the game, ''Mann Vs Machine'' (and Sound of Medicine), End of the line, and Jungle Inferno. there's also a lot of community made SFMs that are great and describe perfectly how the community has been for decades, like Turbulence (2015 winner of saxxy awards) and Team fabulous 2 (made in GMod by a great animator that passed away because of cancer). Keep up the great work, i'd love to see a gameplay by you guys.
LazyPurple series "How It Feels To Play X" is really great. It gets you a good notion of how the classes work, his videos are very well done, and are really funny.
So, at the end of the stabby clip, that electric sound you hear is a Spy with the fake death watch decloaking, meaning that Stabby actually got the upper-hand. ;)
Btw some item like the Kunai is not just a skin it's a complete different weapon that change your class for example the Kunai make your hp 75 (you die in one hit from almost anything) but when you backstab your HP become something like 210 in overheal
I highly recommend checking every "How It FEELS To Play TF2" video he's made. They cover each class except the medic with some classes (including Spy) having bonus/extra videos. His video are really well done and is the reason why I play TF2.
Wooooo, thank you so much for this video!! I hoped you'd start watching "How it feels to play X" and I'm happy you started with the Spy (my personal fav)
Other people in the comments have mentioned some of this already, but just for a quickie history lesson: TF2 originally started with the nine characters and that was that. Then, when Valve started putting out big-scale updates, they introduced new alternative weapons for some of the characters - for example, the Heavy could swap his secondary shotgun out for a Sandvich, which you could eat for a quick heal (at the cost of standing still while chowing down). Then, even later, they introduced hats, one for each character; they were completely cosmetic, but getting them was entirely random, so having a hat at the time was seen as a bit of a status symbol. As the years went by, more and more alternate weapons started getting created, more and more hats started getting made, and soon Valve opened up to the community itself to come up with neat weapon ideas or funny hats or other cosmetics (which started to include not just hats, but accessories and even whole outfits, like a Hawaiian shirt for Heavy and Engineer). They're not explicitly referred to as 'skins' or anything, but for all intents and purposes, TF2 was the earliest example of those systems in a big multiplayer game. And so, here we are today!
Fun fact: Gaijin Goomba explains why hiding next to an elevated platform works by referencing old shinobi strategies. Humans are naturally inclined to check places big enough for a human to stand behind first rather than smaller hiding spots.
I'm here to explain how Weapons/Cosmetics work. So there are these hats, that people can craft, or buy from the community market, or the steam store. Weapons are kinda in the mix of, reskins, and actual changes. Some weapons change your stats, and stuff like that. While some promotional items, are mainly for cosmetic purposes, basically better looking regular weapons
The kunai is not a skin is a weapon with different stats, but there are skins in tf2 and the game is infamous about them, the joke that tf2 is a hat game has a reason after all.
Hats & Miscs are basically one of TF2’s most recognizable features. There’s tons of ways to customize your character, with 4 different slots to save different looks. And there’s tons of weapons for each class with different stats as well! There’s always gonna be a different kind of player in a match at all times Also please continue the TF2 content! This is great!
Highly recomend you guys watch the rest of the How it feels to play series, including the extra's and behind the scenes ones. They are all so good. Also dont skip his " TF2 is a Timeless Masterpiece" video. It is done in the same style as His how it feels to play series.
Holy shit you really are going through the LazyPurple series. It's such a good series that we'll demonstrates the gameplay with fun edits and animations.
Please watch pootis engage and pootis extreme. It's a strange TF2 video, but I think you'll like watching it. And if you do watch it, make sure to put subtitles on it because the voice lines are a bit confusing/funky.
The game has: 1. Unlockable weapons with different upsides and downsides apart form the Stock weapons you already have when you boot up the game for the first time. 2. Weapon Reskins that are weapons the work in the exact same way as other weapons, the only difference being their model. 3. War paints/Skins That allow you to decorate your weapon by changing it's texture (neither the model or the stats of the weapon change, just the texture) 4. Cosmetic items such as Hats, pants, shirts and all sort of goofy items to put on your character. (I really hope you continue this series and I hope this helped!)
Just want to say that this game does have skins but it also has unlockable weapons for each class with different ups and downs like the Kunai/the ninja knofe which gives you 70 base hp but every kill gives you 200hp that slowly drains back down, there's also lots of hats, individual cosmetics and not just one bundle theme so you can make the most cursed fashion known to gaming.
Glad to see you guys are getting into TF2. Not to write you an essay in a comment here, but there are a few points you may want to know going forward: 1.) LazyPurple's "How it feels to play..." series currently covers 8/9 of the mercenaries. You may want to familiarize yourself with the basics of each character, although their names and equipment tend to be self-explanatory on what their role is. The point of these videos is to capture the essence of what it feels to play each mercenary, and not specifically analyze who they are and how they operate in game. 2.) TF2 is a classic class-based shooter from 2007. There are no character-specific abilities or spells like Valorant/Overwatch. Instead, every character has alternative gear/weapons that change up their playstyle. A big example is how Demoman, a class focused on explosive ranged weaponry, can switch out all of his equipment to become a Demoknight that is completely focused on close combat. 3.) In VALVE's own words, the Spy is "...a puzzle, wrapped in an enigma, shrouded in riddles, lovingly sprinkled with intrigue, express mailed to Mystery, Alaska, and LOOK OUT BEHIND YOU! but it is too late. You're dead. For he is the Spy - globetrotting rogue, lady killer (metaphorically) and mankiller (for real)." As you saw he has the ability to instantly kill enemies if his melee makes contact with the rear of their hitboxes, his primary revolvers have different benefits, he can disguise as any member of the enemy team or his own team, and he can go completely invisible with his various Watches. IIRC "How it feels to play Heavy" will be next, which I think you guys will get a kick out of. How it feels to play Spy was LazyPurple's first entry into what became a series, and it is considerably more terse than latter additions.
1:30 the gist of team fortress 2. History: the first game was a mod built off of half life I believe. Then with its popularity valve fully acquire it and made team fortress 2 using the source film making (sfm) program or pretty much garrys mod. Lore: so there existed two twins that have beef with one another. They hired mercs but not enough. So they ended up cloning them so now you have clone Red and clone Blue fighting each other. Gameplay: it’s a class role shooter which overwatch based it off of. By now you know their roles from meet the team videos. The game have drops where if you play you randomly get crates that have items that can be equipped to your characters. Some cosmetic and some provides small buffs. The steam market place allow ppl to sell/trade these.
Game has tons of cosmetics you can mix and match for each character. The game also lets you get different kind of weapons and variants that you can choose and use to make your own loadout
There are skins for some weapons, but TF2 uses modular item systems. There are different weapons for every class with completely different purposes. One loadout can make you a tank while playing a Spy, the other can let you fake your death and go fast, and yet another gives you crits on kills
You should consider watching. [TF2] Weapon Stereotypes! Episode 10: The Spy SoundSmith Despite it talking about stereotypes, it does goes in depth somewhat, the main reason I bring it up, is because Lazypurple doesn't mention anything but the Ambassador. This is so you can know about the different types of equipment that spy can use, though SoundSmith doesn't like the Dead Ringer.
Just to warn you if you guys want to play tf2: GO TO COMMUNITY MADE SERVERS for your first play. Valve's laziness has allowed aimbots to swarm their valve casual servers, and the community has been trying to deal with them for half a decade now.
Heck just use TF2Classic. Runs better, looks better, no wacky particle effects everywhere, the unbalanced garbage is gone, the Civilian is actually in the game...
9:22 Well yes but that’s all a combination of cosmetics that includes the game’s many hats and accessories. Regarding the different weapons/gear, these are different things you unlock that have their own stats and gimmicks, case in point for Spy the Conniver's Kunai, which spawns you at very low health but in return it heals you when you land a backstab.
the way tf2 cosmetics work is that there are things that can be applied to your character, so outfits, hats etc, they are tradeable and shit which is cool so you never actually buy anything from valve, you open loot boxes sold by them if you want something though you can trade with ACTUAL players which is cool af, this has made an economoy and some hats are worth like 10k
A few things to note about Spy for you guys: - The Spy has a set speed he can move at. He can mimic the speed of other classes he disguise's as BUT he can only match equal or slower speed characters like Heavy and if he attempts to use a Scout disguise then he will look too slow compared to a regular Scout and be easily noticeable. It's the worst of the 9 classes to pretend to be for Spies. The Medic is slightly faster then you'd think but their speed gap with the Spy is too small to be able to notice the difference in such short distances. - A spy can pretend to be his allies and not just his enemies. This can help you be seen as say, a Blue Pyro from a long distance away and give the enemy Red team false info that there isn't a Spy roaming in an area, it was just a normal Blue enemy Pyro. They check the area looking for the Blue Pyro they saw, while you are moving by them in stealth and blending in with the Red team. - Teammates can clip through each other, enemies cannot. This includes the enemy Spy. If you bump into an ally and don't faze through them then you need to kill them ASAP. - Speaking of bumping, when a cloaked Spy is bumped into, they are revealed in a colored-glass visual of the current disguise they are wearing if they are in a disguise at all, otherwise it will be a colored-glass Spy. - If you reactivate your current disguise, your character will update their armed disguise weapon to match the weapon in the equipped slot. Example: Heavy disguise while currently holding the Minigun, swap to Knife, Heavy model still shows Minigun, pull out disguise kit, Heavy still holding Minigun, reactivate Heavy disguise, Heavy model will animate weapon swap to Fists to match Spy's Knife. [This can actually be used in a couple different and very clever ways. When a Spy uses the Disguise Kit, they default to the primary weapon, aka Heavy's Minigun. A Heavy who isn't shooting a Minigun is strange but a Heavy who has pulled out his melee weapon he equipped, the Bear Arms is a Heavy going in to melee the enemy, not shoot them. There is nothing strange about that Heavy anymore.] [The second trick is with the ability to falsify your currently equipped weapon with a false disguise one. While your Bear Arms Heavy is running his his 'team' he can freely swap between the option to knife a 'teammate' in the back or surprise someone with a sudden bullet from a melee pair of Bear Arms.]
Medic and Spy have been the exact same speed ever since Spy's movement got a slight buff in 2016. Like you said, though, the difference is not very noticeable.
Long time Tf2 vet here, Lazy purple's entire series is a must. Also still love playing the game, spy is my main. Certainly think you should check it out!
on that "elevated platform" thing. Animals in general like to use straight lines in nature to navigate, but slightly off away from the straight line. Humans too, do use this.
Those “skins” 9:17 are weapons that are made to help an class like the shuriken which is a kunai makes the spy whenever he backstabs people help gain a health boost but in order to balance that when you have the kunai it makes the spy have 70 hp than the normal 125hp
Each character in tf2 has 3 cosmetic slots, and a primary, secondary and melee weapon slot. You can get different weapons for each slot by playing and other means which are either just an alt skin or have different stats that change how the character plays, for instance the kunai the spy had lowers max health but on successful backstab you gain the amount of health they had. The cosmetics are almost impossible to get as random drops and come in different sections, so hats, outfits, pants, shirt, shoes, gloves, glasses beards, etc
Okay, you guys now *need* to watch "Pootis Engage" and it's sequel "Pootis Engage Extreme" they're funny and also have high effort captions, so it's perfect.
We told u guys that lazypurple is awesome I believe he has a video for every tf2 character It's a good way to psych yourself up for the game Even if u don't play it's a lot pf fun
There's no traditional skins more like clothing options where you can mix and match certain things to make a "skin" and yes there is pre-sets so those are more like your traditional skins in a way
TF2 has multiple weapons for the different classes. every character has a pirmary weapon, a secondary weapon, a melee weapon and for engineer and spy a 4th weapon slot. the different weapons have different stats BUT the stock weapons (the first weapons you get) are in most cases the best options. the kunai that you saw at the end reduces your max HP from 125 to 70 but everytime you backstab someone you drain their health basically meaning you get temporary health up to 210 health (the 3rd most health you can have in the game). also spy's stock revolver (his primary weapon) can't headshot but the ambassador can for exhange of having less dmg and slower firing speed.
I’m pretty sure this would be pretty late to tell these guys but to tell all of you watching this that don’t already know about this and are considering getting the game, when it comes to spies one way to detect them is that you can walk through teammates but you can’t do that with enemies and instead can bump into them, so disguised enemy spies can be bumped into, so if a teammate can be bumped into, their not a teammate, their a enemy spy
if you like more tf2 content then I think you guys should check out "The Story of TF2's Strangest Player" by elmaxo, its in the style of a documentary if you like that stuff
TF2 doesn't have skins, but different cosmetic items that fall into different categories (most notable being hats) Players are given 3 cosmetic slots and 4 loadouts to use.
3:00 I have actually had a closer situation than that once. I was stuck between 3 walls andd the exit was a reved heavy shooting at where I was. I somehow didn't get hit probably because it was a server with lowered gravity and me being lucky bastard sometimes.
look up Muselk's video trolling people with the Box Trot, a moving taunt for Spy that makes him look like a cardboard box. you'll see how Spy can go invisible in plain sight.
Honestly, TF2 is perfectly defined as a hat wearing fighting simulator. 9 classes, endless customization for each class as long as you got the money for it. Also don’t forget the large arsenal of guns and weapons each class can use with each unique abilities
If you watch all the How it Feels to Play: series that will be a nice prep before playing the game, so by the time you play the game for the first time you get a general sense of the role each class plays in your average game. This is important because TF2's tutorial is barebones and incomplete, so without some guidance from an experienced player it can be a bit overwhelming. And to combat bots, TF2 removed the ability for new free accounts from using chat or voice chat, meaning you cannot ask help from anyone in your game until you pay money to buy a cosmetic.
If you guys want another video that is related to spy consider watching "A Mann's Guide to the Big Earner" by SoundSmith. A really funny video that not only focus on humor, but tactics with an unlockable weapon.
Please continue watching the series of "how it feels to play ___", it's so good, even the "behind the scenes" parts
The game doesn't have skins but does have things like hats and accessories, you also can unlock various weapons that have their own stats although some of them are reskins of some of the weapons.
it has weapon skins and reskins
“Weapon reskins in TF2 have always seemed like a strange case to me”
@@clock3799 i have that as my hitsound and killsound
The beauty of the tf2 cosmetic system is that it basically lets users make their own "skins". The math would be hell to figure out, but there must be tens of thousands of different combinations.
@@Clovernoris Ad in the factor of paints/Strange/Unusual/Etc. and the number goes beyond any sane persona to calculate.
Tf2 has 3 cosmetic slots and way too many hats/cosmetics, meaning you can have a basically infinite amount of combinations. Every class also has alternate weapons each with their own stats, models and gimmicks.
dont forget the TAUNTS!
@@nightstorm5914 TF2 "taunt" = what other games call "emotes".
If you are interested in more videos on how the TF2 classes feel to play, definitely watch more of LazyPurple's "How It Feels" series!
Do *not* stop the TF2 content.
I will not stop recommending you to watch the rest of the trailers and the comic dubs though!
Yes! The comics are great! And I would love to see them react to some Winglet machinima.
One of the most important parts of this series: *please* don't skip the extras and try to do them in their order, they get progressively (and quickly) better, higher quality and more animated.
PLEASE CONTINUE WATCHING THE REST OF THE "HOW IT FEELS TO PLAY" SERIES! YALL WONT BE DISSAPOINTED!
Spy has three different invisibility tools: The default watch has a set timelimit, but can be extended with ammo packs and lasts for a while, then there is the Cloak and Dagger which lasts forever if you aren't moving but drains rapidly when moving, and lastly is the dead ringer, which turns you invisible and creates a fake corpse when you take damage, plus you gain resistance and a speed boost.
The portal thing is a reskin of spy zapper (a tool to destroy engineers buildings) the kunai is a unlockable weapon
Every class has a stock load out of weapons but you get random drops of new weapons that have different stats or gimmicks that change that class gameplay completely
9:06 “oh he has a shuriken”
bro that’s a kunai 💀💀
4:20 Gijin Gooma did a series called witch Ninja where he compares characters to authentic historical ninja and this technique actually checks out with them.
i'd suggest you guys watch the other official trailers for the game, ''Mann Vs Machine'' (and Sound of Medicine), End of the line, and Jungle Inferno. there's also a lot of community made SFMs that are great and describe perfectly how the community has been for decades, like Turbulence (2015 winner of saxxy awards) and Team fabulous 2 (made in GMod by a great animator that passed away because of cancer).
Keep up the great work, i'd love to see a gameplay by you guys.
Is Leukemia a form of cancer?
Leukemia is a broad term for cancers of the blood cells.
@@DigitalLemon69 thanks.
Isn't End Of the Line fanmade
@@maexslg-at it was made by a talented guy in the community, which then valve invited in their HQ and made him work for the new update.
LazyPurple series "How It Feels To Play X" is really great. It gets you a good notion of how the classes work, his videos are very well done, and are really funny.
So, at the end of the stabby clip, that electric sound you hear is a Spy with the fake death watch decloaking, meaning that Stabby actually got the upper-hand. ;)
Btw some item like the Kunai is not just a skin it's a complete different weapon that change your class for example the Kunai make your hp 75 (you die in one hit from almost anything) but when you backstab your HP become something like 210 in overheal
Tf2 do have skins but only for weapons. But you can make all 9 classes have 3 slots of Cosmetics and 6 selectable Taunts AKA Emotes.
I highly recommend checking every "How It FEELS To Play TF2" video he's made. They cover each class except the medic with some classes (including Spy) having bonus/extra videos. His video are really well done and is the reason why I play TF2.
We did it boys, we dragged em down in the rabbit hole.
You guys have to keep looking at the how it feels to play series! They're amazing!
Wooooo, thank you so much for this video!! I hoped you'd start watching "How it feels to play X" and I'm happy you started with the Spy (my personal fav)
You should watch the whole series and if you want more tf2 content i recommend soundsmith's "a mann's guide"
Other people in the comments have mentioned some of this already, but just for a quickie history lesson:
TF2 originally started with the nine characters and that was that. Then, when Valve started putting out big-scale updates, they introduced new alternative weapons for some of the characters - for example, the Heavy could swap his secondary shotgun out for a Sandvich, which you could eat for a quick heal (at the cost of standing still while chowing down). Then, even later, they introduced hats, one for each character; they were completely cosmetic, but getting them was entirely random, so having a hat at the time was seen as a bit of a status symbol.
As the years went by, more and more alternate weapons started getting created, more and more hats started getting made, and soon Valve opened up to the community itself to come up with neat weapon ideas or funny hats or other cosmetics (which started to include not just hats, but accessories and even whole outfits, like a Hawaiian shirt for Heavy and Engineer). They're not explicitly referred to as 'skins' or anything, but for all intents and purposes, TF2 was the earliest example of those systems in a big multiplayer game. And so, here we are today!
Fun fact: Gaijin Goomba explains why hiding next to an elevated platform works by referencing old shinobi strategies. Humans are naturally inclined to check places big enough for a human to stand behind first rather than smaller hiding spots.
I'm here to explain how Weapons/Cosmetics work.
So there are these hats, that people can craft, or buy from the community market, or the steam store.
Weapons are kinda in the mix of, reskins, and actual changes.
Some weapons change your stats, and stuff like that.
While some promotional items, are mainly for cosmetic purposes, basically better looking regular weapons
The game does not have skins. The game has hats. And accessories. It essentially started loot boxes as we know them today
It does have skins tho
The kunai is not a skin is a weapon with different stats, but there are skins in tf2 and the game is infamous about them, the joke that tf2 is a hat game has a reason after all.
Could I recommend "Meet the Super Scout." it's a fan made animation that uses the character models and is rather entertaining.
Hats & Miscs are basically one of TF2’s most recognizable features. There’s tons of ways to customize your character, with 4 different slots to save different looks. And there’s tons of weapons for each class with different stats as well! There’s always gonna be a different kind of player in a match at all times
Also please continue the TF2 content! This is great!
I definitely recommend watching the rest of the 'How it feels to play ' series its super fun
holy shit i love your reactions, watch the rest of "How It Feels To Play ..."
Highly recomend you guys watch the rest of the How it feels to play series, including the extra's and behind the scenes ones. They are all so good. Also dont skip his " TF2 is a Timeless Masterpiece" video. It is done in the same style as His how it feels to play series.
Holy shit you really are going through the LazyPurple series. It's such a good series that we'll demonstrates the gameplay with fun edits and animations.
Please watch pootis engage and pootis extreme. It's a strange TF2 video, but I think you'll like watching it. And if you do watch it, make sure to put subtitles on it because the voice lines are a bit confusing/funky.
The game has:
1. Unlockable weapons with different upsides and downsides apart form the Stock weapons you already have when you boot up the game for the first time.
2. Weapon Reskins that are weapons the work in the exact same way as other weapons, the only difference being their model.
3. War paints/Skins That allow you to decorate your weapon by changing it's texture (neither the model or the stats of the weapon change, just the texture)
4. Cosmetic items such as Hats, pants, shirts and all sort of goofy items to put on your character.
(I really hope you continue this series and I hope this helped!)
Just want to say that this game does have skins but it also has unlockable weapons for each class with different ups and downs like the Kunai/the ninja knofe which gives you 70 base hp but every kill gives you 200hp that slowly drains back down, there's also lots of hats, individual cosmetics and not just one bundle theme so you can make the most cursed fashion known to gaming.
Glad to see you guys are getting into TF2. Not to write you an essay in a comment here, but there are a few points you may want to know going forward:
1.) LazyPurple's "How it feels to play..." series currently covers 8/9 of the mercenaries. You may want to familiarize yourself with the basics of each character, although their names and equipment tend to be self-explanatory on what their role is. The point of these videos is to capture the essence of what it feels to play each mercenary, and not specifically analyze who they are and how they operate in game.
2.) TF2 is a classic class-based shooter from 2007. There are no character-specific abilities or spells like Valorant/Overwatch. Instead, every character has alternative gear/weapons that change up their playstyle. A big example is how Demoman, a class focused on explosive ranged weaponry, can switch out all of his equipment to become a Demoknight that is completely focused on close combat.
3.) In VALVE's own words, the Spy is "...a puzzle, wrapped in an enigma, shrouded in riddles, lovingly sprinkled with intrigue, express mailed to Mystery, Alaska, and LOOK OUT BEHIND YOU! but it is too late. You're dead. For he is the Spy - globetrotting rogue, lady killer (metaphorically) and mankiller (for real)." As you saw he has the ability to instantly kill enemies if his melee makes contact with the rear of their hitboxes, his primary revolvers have different benefits, he can disguise as any member of the enemy team or his own team, and he can go completely invisible with his various Watches.
IIRC "How it feels to play Heavy" will be next, which I think you guys will get a kick out of. How it feels to play Spy was LazyPurple's first entry into what became a series, and it is considerably more terse than latter additions.
Scout is next, Heavy is the third one.
pootis engage IT HAS TOO MANT REFRENCES WATCH PART ONE AND PART TWO LADS
8:34
to this DAY i have NEVER noticed how outrageous that "backstab" was on the medic
Yeah I would definitely recommend checking out the rest of “how it feels” series.
1:30 the gist of team fortress 2.
History: the first game was a mod built off of half life I believe. Then with its popularity valve fully acquire it and made team fortress 2 using the source film making (sfm) program or pretty much garrys mod.
Lore: so there existed two twins that have beef with one another. They hired mercs but not enough. So they ended up cloning them so now you have clone Red and clone Blue fighting each other.
Gameplay: it’s a class role shooter which overwatch based it off of. By now you know their roles from meet the team videos. The game have drops where if you play you randomly get crates that have items that can be equipped to your characters. Some cosmetic and some provides small buffs. The steam market place allow ppl to sell/trade these.
Game has tons of cosmetics you can mix and match for each character.
The game also lets you get different kind of weapons and variants that you can choose and use to make your own loadout
There are skins for some weapons, but TF2 uses modular item systems. There are different weapons for every class with completely different purposes. One loadout can make you a tank while playing a Spy, the other can let you fake your death and go fast, and yet another gives you crits on kills
You should consider watching.
[TF2] Weapon Stereotypes! Episode 10: The Spy
SoundSmith
Despite it talking about stereotypes, it does goes in depth somewhat, the main reason I bring it up, is because Lazypurple doesn't mention anything but the Ambassador.
This is so you can know about the different types of equipment that spy can use, though SoundSmith doesn't like the Dead Ringer.
If you guys like TF2 stuff, I recommend videos by Winglet. They are phenomenally made
Just to warn you if you guys want to play tf2: GO TO COMMUNITY MADE SERVERS for your first play. Valve's laziness has allowed aimbots to swarm their valve casual servers, and the community has been trying to deal with them for half a decade now.
Heck just use TF2Classic. Runs better, looks better, no wacky particle effects everywhere, the unbalanced garbage is gone, the Civilian is actually in the game...
9:22 Well yes but that’s all a combination of cosmetics that includes the game’s many hats and accessories. Regarding the different weapons/gear, these are different things you unlock that have their own stats and gimmicks, case in point for Spy the Conniver's Kunai, which spawns you at very low health but in return it heals you when you land a backstab.
the way tf2 cosmetics work is that there are things that can be applied to your character, so outfits, hats etc, they are tradeable and shit which is cool so you never actually buy anything from valve, you open loot boxes sold by them if you want something though you can trade with ACTUAL players which is cool af, this has made an economoy and some hats are worth like 10k
LET'S GO! LAZYPURPLE REACTIONS, WHOOO!
Nani no Anime watching LazyPurple?
Never had I needed something so much, and not realized it until it was handed to me.
A few things to note about Spy for you guys:
- The Spy has a set speed he can move at. He can mimic the speed of other classes he disguise's as BUT he can only match equal or slower speed characters like Heavy and if he attempts to use a Scout disguise then he will look too slow compared to a regular Scout and be easily noticeable. It's the worst of the 9 classes to pretend to be for Spies. The Medic is slightly faster then you'd think but their speed gap with the Spy is too small to be able to notice the difference in such short distances.
- A spy can pretend to be his allies and not just his enemies. This can help you be seen as say, a Blue Pyro from a long distance away and give the enemy Red team false info that there isn't a Spy roaming in an area, it was just a normal Blue enemy Pyro. They check the area looking for the Blue Pyro they saw, while you are moving by them in stealth and blending in with the Red team.
- Teammates can clip through each other, enemies cannot. This includes the enemy Spy. If you bump into an ally and don't faze through them then you need to kill them ASAP.
- Speaking of bumping, when a cloaked Spy is bumped into, they are revealed in a colored-glass visual of the current disguise they are wearing if they are in a disguise at all, otherwise it will be a colored-glass Spy.
- If you reactivate your current disguise, your character will update their armed disguise weapon to match the weapon in the equipped slot.
Example: Heavy disguise while currently holding the Minigun, swap to Knife, Heavy model still shows Minigun, pull out disguise kit, Heavy still holding Minigun, reactivate Heavy disguise, Heavy model will animate weapon swap to Fists to match Spy's Knife.
[This can actually be used in a couple different and very clever ways. When a Spy uses the Disguise Kit, they default to the primary weapon, aka Heavy's Minigun. A Heavy who isn't shooting a Minigun is strange but a Heavy who has pulled out his melee weapon he equipped, the Bear Arms is a Heavy going in to melee the enemy, not shoot them. There is nothing strange about that Heavy anymore.]
[The second trick is with the ability to falsify your currently equipped weapon with a false disguise one. While your Bear Arms Heavy is running his his 'team' he can freely swap between the option to knife a 'teammate' in the back or surprise someone with a sudden bullet from a melee pair of Bear Arms.]
Medic and Spy have been the exact same speed ever since Spy's movement got a slight buff in 2016.
Like you said, though, the difference is not very noticeable.
Long time Tf2 vet here, Lazy purple's entire series is a must. Also still love playing the game, spy is my main. Certainly think you should check it out!
The next video of this series is "How it FEELS to play Scout", do watch it! His videos get better and better!
on that "elevated platform" thing. Animals in general like to use straight lines in nature to navigate, but slightly off away from the straight line. Humans too, do use this.
Also, there are different weapons, but you can get them from random drops. You can buy them, but I don't know anyone who actually bought weapons.
Those “skins” 9:17 are weapons that are made to help an class like the shuriken which is a kunai makes the spy whenever he backstabs people help gain a health boost but in order to balance that when you have the kunai it makes the spy have 70 hp than the normal 125hp
watch end of the line
Each character in tf2 has 3 cosmetic slots, and a primary, secondary and melee weapon slot. You can get different weapons for each slot by playing and other means which are either just an alt skin or have different stats that change how the character plays, for instance the kunai the spy had lowers max health but on successful backstab you gain the amount of health they had. The cosmetics are almost impossible to get as random drops and come in different sections, so hats, outfits, pants, shirt, shoes, gloves, glasses beards, etc
Okay, you guys now *need* to watch "Pootis Engage" and it's sequel "Pootis Engage Extreme" they're funny and also have high effort captions, so it's perfect.
9:12 That's a reskin for his sapper, the only difference, that it has voicelines, it talks in game.
We told u guys that lazypurple is awesome
I believe he has a video for every tf2 character
It's a good way to psych yourself up for the game
Even if u don't play it's a lot pf fun
There's no traditional skins more like clothing options where you can mix and match certain things to make a "skin" and yes there is pre-sets so those are more like your traditional skins in a way
TF2 has multiple weapons for the different classes. every character has a pirmary weapon, a secondary weapon, a melee weapon and for engineer and spy a 4th weapon slot. the different weapons have different stats BUT the stock weapons (the first weapons you get) are in most cases the best options. the kunai that you saw at the end reduces your max HP from 125 to 70 but everytime you backstab someone you drain their health basically meaning you get temporary health up to 210 health (the 3rd most health you can have in the game). also spy's stock revolver (his primary weapon) can't headshot but the ambassador can for exhange of having less dmg and slower firing speed.
I’m pretty sure this would be pretty late to tell these guys but to tell all of you watching this that don’t already know about this and are considering getting the game, when it comes to spies one way to detect them is that you can walk through teammates but you can’t do that with enemies and instead can bump into them, so disguised enemy spies can be bumped into, so if a teammate can be bumped into, their not a teammate, their a enemy spy
I was lazypurple content but I am HERE for it!
You guys oughta watch the Team Neighborhood series; it’s basically a sitcom featuring the TF2 mercs.
Ya'll should watch all of LazyPurple's videos and IF YOU GUYS CAN, find a unedited reupload of his engineer video, its beautiful.
if you like more tf2 content then I think you guys should check out "The Story of TF2's Strangest Player" by elmaxo, its in the style of a documentary if you like that stuff
LazyPurple: "Spy can't keep up with faster classes."
Big Earner: "Am I a joke to you?"
TF2 has cosmetics which you can combine to make original "skins" and different weapons with different stats.
3 cosmetic spaces
1.069 cosmetics with especific classes,seasons and spaces in the body
Ain't no way yall watching LazyPurple lol that's crazy
But his videos are really good though
TF2 doesn't have skins, but different cosmetic items that fall into different categories (most notable being hats)
Players are given 3 cosmetic slots and 4 loadouts to use.
3:00 I have actually had a closer situation than that once. I was stuck between 3 walls andd the exit was a reved heavy shooting at where I was. I somehow didn't get hit probably because it was a server with lowered gravity and me being lucky bastard sometimes.
might wanna check out: Demoknight Team Fortress 2 RETURNS by SolarLight
Please watch the cinematic tf2 video: The Art Of Spychecking
There still 3 official tf2 video left. Jungle inferno, mann vs machine and I think it was other one was the sound of medicine.
You guys should watch the weapons stereotypes series for every character to see all the different weapons on each class and what they do
LETS GOOOOOO, THEY'RE WATCHING LAZY PURPLE HAHAHHAHAAHHAHAHHAHA PLEASE WATCH THEM ALL
9:20 The Hat system basically has an economy of it's own.
I am now reccomending both Winglet's animation series and LazyPurple's "How it feels to play" series
If you're interested in more community content, one creator named "The Winglet" is one of the best.
Hell yeah, more LazyPurple love!
Lazypurple dose all his own animating by the way
look up Muselk's video trolling people with the Box Trot, a moving taunt for Spy that makes him look like a cardboard box.
you'll see how Spy can go invisible in plain sight.
Honestly, TF2 is perfectly defined as a hat wearing fighting simulator. 9 classes, endless customization for each class as long as you got the money for it. Also don’t forget the large arsenal of guns and weapons each class can use with each unique abilities
You guys should watch Rise of the Epic Scout. Coolest animation for TF2
" I wanna be a spy now"
Wait till he discover pyro exist
Hey, you guys should probably credit the videos you watch in the description
The kunai you saw in the video wasnt a skin, its a separate weapon which essentially makes you gain health whenever you kill someone with it
Lazy purple vids are all great. But besides those I would also recommend watching the other official tf2 videos along with "end of the line" one.
LazyPurple's videos are amazing
ALWAYS LOOK UP INTO CORNERS
1:30 It doesn't have skins, it has cosmetics and hats. This game also known as "Hat Simulator".
If you watch all the How it Feels to Play: series that will be a nice prep before playing the game, so by the time you play the game for the first time you get a general sense of the role each class plays in your average game. This is important because TF2's tutorial is barebones and incomplete, so without some guidance from an experienced player it can be a bit overwhelming. And to combat bots, TF2 removed the ability for new free accounts from using chat or voice chat, meaning you cannot ask help from anyone in your game until you pay money to buy a cosmetic.
DO THE WHOLE PLAYLIST PLEASE
That Wheatley was a reskin of the sapper
If you guys want another video that is related to spy consider watching "A Mann's Guide to the Big Earner" by SoundSmith. A really funny video that not only focus on humor, but tactics with an unlockable weapon.
3:18 I myself tested this tip and it worked for real! More than 20 times.
And no it still work!
The clothes are skins but the weapons are diferent,the kunai lowers your overall hp but you get overheal if you kill someone with it
Tbh when they called the hats and accessories "skins," a bit of my soul DIED inside.
*pauses video at the start* when you cloak watch out for enemy pyro's