More Bloodborne Cut Content Restored :: 5 More Deleted Creatures and Enemies :: Back in the Game!

แชร์
ฝัง
  • เผยแพร่เมื่อ 10 พ.ย. 2024

ความคิดเห็น • 442

  • @bb-jr3kf
    @bb-jr3kf 6 ปีที่แล้ว +611

    all these cut guys look like they were supposed to be Cainhurst enemies. I still feel like Cainhurst Castle wasn't fully realized. Wish it had gotten some DLC to expand it.

    • @MightyGuts7423
      @MightyGuts7423 6 ปีที่แล้ว +73

      Agreed. Always felt like the map should've been bigger.

    • @nightsage217
      @nightsage217 4 ปีที่แล้ว +78

      Cainhurst is probably having the most cut content. Abit sad they dont want go for the vampire-ish content.
      But hamlet is great too.

    • @hydromano6652
      @hydromano6652 4 ปีที่แล้ว +19

      Yeah I hated Cainhurst, but it is one of the most interesting areas in the game.

    • @marmak256
      @marmak256 4 ปีที่แล้ว +2

      Maybe some type of dungeon

    • @fuckinantipope5511
      @fuckinantipope5511 4 ปีที่แล้ว +17

      When we ever get Bloodborne 2, I would love it to revolve around Cainhurst

  • @aphidamas1
    @aphidamas1 6 ปีที่แล้ว +221

    I love the cloth effect on the lesser demon variants. Very dreamlike.

  • @KageMinowara
    @KageMinowara 6 ปีที่แล้ว +752

    The old ghost guys look like they belong in Cainhurst as male counterparts to all the ghost ladies you find there.
    The shrine knights look to me like some sort of mechanical or golem soldier created by the Pthumerians to guard their tombs a labyrinths/
    I think that the Screamers are supposed to run at you and explode. Which is why they disappear. They're living bombs.
    Good job on doing this Lance McDonald. It makes for an interesting video.

    • @VaultNightmare
      @VaultNightmare 6 ปีที่แล้ว +25

      The Shrine Knights maybe where Lorian, because they haves beast traits in the expose parts of his armor, the wolf beast warriors share similar traits, maybe, they where designed for being enemies in Lorian.

    • @bonchbonch
      @bonchbonch 6 ปีที่แล้ว +11

      Cainhurst was my first thought as well.

    • @Wych177
      @Wych177 6 ปีที่แล้ว +18

      Yeah the living bomb thing is the impression I got from the screamers. I figured probably a poisonous gas or something.

    • @andriel2519
      @andriel2519 6 ปีที่แล้ว +1

      KageMinowara the ghost guys remind me of the pthumerian elder boss in the chalice dungeon

    • @meludrakes8540
      @meludrakes8540 6 ปีที่แล้ว +4

      at first I thought it was gandalf

  • @bertiebrown581
    @bertiebrown581 6 ปีที่แล้ว +551

    Many of these cut enemies feel well suited for Cainhurst. If you told me that the sunken area infront of Cainhurst castle used to lead somewhere I’d believe it. Cainhurst has always felt like DLC to me, and the idea that they decided to put it in the main game scrapping a great deal of content from that area doesn’t seem far fetched to me.
    Awesome video. Keep up the good work.

    • @SkarrGaming
      @SkarrGaming 6 ปีที่แล้ว +46

      Yeah I always thought that Cainhurst felt like more of a Dark Souls area so to me alot of these enemies would fit right in there.

    • @Rammkommando
      @Rammkommando 6 ปีที่แล้ว +27

      never thought of it personally i thought it fit fine into bloodborne but yeah it would fit as a dlc area

    • @SkarrGaming
      @SkarrGaming 6 ปีที่แล้ว +8

      Banzai Sniper I guess it's because the start of it reminded me of the 3rd DLC from ds2.

    • @viktor_v-ughnda_vaudville_476
      @viktor_v-ughnda_vaudville_476 6 ปีที่แล้ว +41

      Cainhurst is Bloodborne painted world equivalent I feel

    • @jase276
      @jase276 6 ปีที่แล้ว +13

      Cainhurst is personally my favorite map and lore of the entire game, besides the lower levels of the Chalice Dungeons.

  • @ChasoGod
    @ChasoGod 6 ปีที่แล้ว +160

    The Screamer things I think were suicidal enemies. They'd inch closer to the player then unleash an explosive scream that would leave them stunned and alert other enemies nearby to attack.

    • @icerogue120
      @icerogue120 5 ปีที่แล้ว +7

      I was thinking the same thing, it looked more like the explosion or other effect at death was missing, but that it would be a hazard not a crystal lizard style.

    • @H20No
      @H20No 5 ปีที่แล้ว +1

      Ice Rogue my thoughts exactly

    • @theblocksays
      @theblocksays 4 ปีที่แล้ว +1

      Like Mandragoras in folklore...or Castlevania LOL

  • @shark_vii
    @shark_vii 2 ปีที่แล้ว +45

    the Screamers are very similar in appearance to the Land Squirts (incredible name, FromSoft) in Elden Ring.

  • @coolchaserz
    @coolchaserz 6 ปีที่แล้ว +93

    I can't stop thinking that the evil spirit is looks like Logarius before he rotted away.
    I never saw any character with that long white hair other than Logarius

  • @mikeblxde4735
    @mikeblxde4735 6 ปีที่แล้ว +322

    A lot of these have shields, maybe they were taken out to eliminate shields even further

    • @ElPibePlay1000
      @ElPibePlay1000 5 ปีที่แล้ว +36

      Maybe, early in development the game had various shilds and all of them were cut to make it a bit less soul's

    • @brodyupton9155
      @brodyupton9155 4 ปีที่แล้ว +12

      @@ElPibePlay1000 also the fact that you can block with both, the ludwig balde and kirkhammer, but not others indicates late changes

    • @ElPibePlay1000
      @ElPibePlay1000 4 ปีที่แล้ว +5

      @@brodyupton9155 wat? I never blocked n i was a kirk/ludwig man. Shame on me

    • @rotanux
      @rotanux 4 ปีที่แล้ว +7

      @@ElPibePlay1000 how can you block with these? I noticed that with hammer during some attacks you take less damage but not with the ludwi5

    • @rotanux
      @rotanux 4 ปีที่แล้ว +3

      Ah wait you meant the Ludwig blade not the holy blade

  • @HighPriestFuneral
    @HighPriestFuneral 6 ปีที่แล้ว +291

    If you are doing a camera exploration of Bloodborne, may I suggest the Altar of Despair where you fight Ebrietas? I looked around there last night with the monocular and there is a Ton of weird geometry and bizarrely enough a bridge way high up. Since this area would be behind Yharnam proper I wonder if there's any remnant to an old stage geometry that they may have removed.

  • @AntStiller
    @AntStiller 6 ปีที่แล้ว +126

    I LOVE that Shrine Knight's shield and weapon combo.

  • @Sohelanthropus
    @Sohelanthropus 3 ปีที่แล้ว +16

    A lot of Cainhurst style enemies and definitely a more medieval-victorian setting rather than Victorian-cosmic horror setting
    I'm glad we got the later setting but damn that wolf squirrel guy would've been a banger to fight in Cainhurst
    Also this just goes to show that shields were more common than weapons in early development

  • @wonko_the-_-sane
    @wonko_the-_-sane ปีที่แล้ว +7

    You can actually see where some of these cut enemy designs made their way to Elden ring,
    the second id say became the death bird, and the screaming eggs are very similar to the land squirts.

  • @CycloneFox
    @CycloneFox 6 ปีที่แล้ว +25

    Just imagine how awesome it would be, if people found an almost complete unused "shrine" map, which takes place on another pillar from which you could see the Hunter's Dream in the distance, filled with Shrine Knights and maybe the Moon Presence as the end boss. That'd be so cool.

  • @arkinyte13
    @arkinyte13 6 ปีที่แล้ว +29

    The werewolf looking knights would’ve been really cool.

  • @PhatmanDover
    @PhatmanDover 6 ปีที่แล้ว +33

    If you ask me, the Screamers look and seem much like a Vagrant from Dark Souls...they're cracked eggs, with the ability to charge at you. There were passive and aggressive Vagrants in Dark Souls, and if I'm not mistaken, they disappeared if you didn't kill them fast enough. Not to mention that the design of the enemy's tendrils may suggest they're close to being infant Great Ones, and Vagrants were basically packages of humanity and souls that represented another player's lost gains. It might represent another player, knowing how the 'true' ending unfolds. Just a thought, though.

  • @sawarunan
    @sawarunan 6 ปีที่แล้ว +56

    I know those groans. Evil Spirit confirmed for FLAMELURKER.

  • @siisi2965
    @siisi2965 5 ปีที่แล้ว +14

    I feel like those floating men would be right at home in Cainhurst

  • @DebugMenu
    @DebugMenu  6 ปีที่แล้ว +47

    Let me know some things from Bloodborne you'd like a look at, especially things you've seen in the distance that you'd really like a better look at up close!

    • @brandonp3675
      @brandonp3675 6 ปีที่แล้ว +5

      Would love an exploration of any possible unused areas of Cainhurst.

    • @ramantarasov715
      @ramantarasov715 6 ปีที่แล้ว +3

      Upper cathedral ward is really interesting. Would to see more of it.

    • @oof0017
      @oof0017 6 ปีที่แล้ว +1

      I think the nightmare sections are pretty interesting, especially Mergo's nightmare.

    • @Axel.Werner
      @Axel.Werner 6 ปีที่แล้ว

      Nightmare sections, Mergo's nightmare, the fishing hamlet (all of the old hunters DLC) and anything you've got on Gehrman as his character fascinates me the most!

    • @jimbogreen7029
      @jimbogreen7029 6 ปีที่แล้ว

      The areas surrounding nightmare yarnham that you can see from the living failures boss room

  • @thelastvicar1651
    @thelastvicar1651 6 ปีที่แล้ว +63

    The thing about the unused ghost is it dose have a attack but it seems like it can only attack in the game of the year version of bloodborne, it attack involve of it shooting 4 messenger-like ghosts that inflicts Frenzy.
    Here's said attack of the ghost shooting the messenger ghosts
    th-cam.com/video/PlorZT77TUY/w-d-xo.html&lc=z23byjvbwmjdu3y32acdp432ypdlkyfk4sn32z5inh5w03c010c

    • @DebugMenu
      @DebugMenu  6 ปีที่แล้ว +9

      Woah, thank you! I have the GOTY assets, I can try loading him into that build and see how I go in another video, thanks!

    • @Taipan278
      @Taipan278 6 ปีที่แล้ว +13

      Wait a second... all the way back in 2015 Jerk Sans Frontieres claimed to see one of these projectiles in a root chalice. Spooky. www.reddit.com/r/bloodborne/comments/3yiqoc/i_think_i_just_had_a_messenger_fired_at_me_like_a/

    • @DebugMenu
      @DebugMenu  6 ปีที่แล้ว +22

      THE PLOT THICKENS (The deleted enemies are spawned out-of-bounds in some Dungeons, so I'm guessing one of them somehow shot him through a wall!)

    • @thelastvicar1651
      @thelastvicar1651 6 ปีที่แล้ว +1

      That's quite interesting, is the chalice glyph still up?

    • @Taipan278
      @Taipan278 6 ปีที่แล้ว +3

      My PS+ sub expired, but it's b3ngcij5 for anyone who wants to try it.

  • @olucaspc
    @olucaspc 6 ปีที่แล้ว +36

    These enemies seem to be out of place in the Bloodborne universe, but you can find dead knights on the pthumerians Tombs, maybe at some point we would have been able to see some transformed knights (which is a very interesting concept for me)
    i.ytimg.com/vi/5B0ZfcAYwbY/maxresdefault.jpg here take a look

    • @chuckwagon3718
      @chuckwagon3718 6 ปีที่แล้ว

      I always thought the dead knights were from previous Yharnamite incursions into the Pthumerian labyrinth who died to the monsters down there.

    • @viktor_v-ughnda_vaudville_476
      @viktor_v-ughnda_vaudville_476 6 ปีที่แล้ว +4

      Chuck Wagon yea they are it’s explained pretty clear in Ghermans attire that the first people to try to fight the beasts died in the dungeons weighed down unable to evade the fast beasts

    • @olucaspc
      @olucaspc 6 ปีที่แล้ว +5

      they didnt had havel ring

    • @korosensei9337
      @korosensei9337 6 ปีที่แล้ว

      They do seem out of place. Now we know why they were removed

    • @ScyleOrnitier
      @ScyleOrnitier 6 ปีที่แล้ว +4

      Well the game had a lot of tie ins with Demon's Souls. Cut dialogue from Gascoigne even says "Umbasa."

  • @ericohm9474
    @ericohm9474 5 ปีที่แล้ว +3

    This is so cool! I agree the evil spirit looks like it could have been Logarius, perhaps as a haunting image that harasses you before encountering his actual body. The werewolf knights look like they'd be tied to cainhurst castle, being the only connection to medieval times the game has. Goes to show how far back the beast scourge has plagued the region. Makes me wonder if cainhurst has a longer history with the old blood then bergenwerth. There is so much missing lore here! We need more eyes!

  • @uvejota5451
    @uvejota5451 6 ปีที่แล้ว +4

    First of all I loved your videos. I wanted to mention that the Evil spirit enemy you show in this video litteraly moves the same way than the "humanity" enemies on dark souls prepare to die DLC, they have really close shape too and the sounds when he gets hit or killed sound similar to that echo.

  • @hankanderson3340
    @hankanderson3340 6 ปีที่แล้ว +13

    So that's what happened to Zeus after Kratos killed him.

  • @ywnrnf6028
    @ywnrnf6028 6 ปีที่แล้ว +11

    My hypothesis is that these “demons” are just the fire equivalent of Darkbeasts. Maybe a Lightbeast?

  • @Foxzolaire
    @Foxzolaire ปีที่แล้ว +4

    The Screamer thing reminds me a lot of the Vagrants from Dark Souls. Perhaps they could have been an interactive element in multiplayer the same way as DS, and possibly had an aggressive and cowardly variant. Very fascinating.

  • @Nate-ik8cf
    @Nate-ik8cf 6 ปีที่แล้ว +21

    Evil Spirits exist in the base game. They are very similar in mechanics, and never spawn in groups. As a singular enemy in The Chalice Dungeons. Very rare spawn rates.
    I believe this cut version of the Evil Spirits are an early creation of the enemy. Which is very strange! It's odd to see so much development go into a single enemy.
    That turning invisible attack, could be meant to be a grab! As its very similar to the Evil Spirits turning invisible and teleporting to perform a grab attack in the finished game.

    • @lordpotoo1375
      @lordpotoo1375 ปีที่แล้ว

      Man I was extremely unlucky my time in the dungeons cuz I got jumped by 3 of em once

  • @SinclairLore
    @SinclairLore 6 ปีที่แล้ว +31

    Amazing! Thank you for this upload!

    • @sanguineregis5354
      @sanguineregis5354 6 ปีที่แล้ว

      Ahh... so you already found him... im posting this in the discord anyways.

  • @srnabooz
    @srnabooz 6 ปีที่แล้ว +5

    I think the screamers were intended to act as a bell for nearby enemies. That's why they run up to you and start freaking out, so it would catch the attention of enemies.

  • @alainbourassa1998
    @alainbourassa1998 6 ปีที่แล้ว +16

    The screamers are probably the most unsettling of all BECAUSE they don’t attack....the hidden potential is terrifying

  • @friendoftheoyster3906
    @friendoftheoyster3906 4 ปีที่แล้ว +2

    Am i just weird or was that old man character more terrifying than any single enemy in BB. It just floating towards you mencacingly with its lack of limbs and monolithic silouhette. Beautifully terrifying. His clothes also like like the white church garb but all the way around.

  • @CMDRBonbon
    @CMDRBonbon 6 ปีที่แล้ว +106

    All of this cut content looks very Dark Souls to me, which only has me more convinced there was meant to be a part of the game (chalice dungeons?) that tied together Dark Souls and Bloodborne. Or at the very least, suggested it. I feel like it would've made perfect sense for there to be Dark Souls inspired enemies in the chalice dungeons, seeing as the dungeons were catacombs hidden from humanity for many, many years. The ruined surroundings, dead knight corpses, and Yharnam Queen suggests a fall of a civilization, perhaps?
    Also, Marvelous Chester's line from Dark Souls 1 DLC: "Hm...Oh, let me guess...Snatched by a shadowy limb, and dragged off to the past? Yes, of course. Exactly what happened to me." I know that seems to explicitly imply Manus, but since Manus seems to pull you through because of the broken pendant, it doesn't make sense why Chester would be pulled through by the same entity UNLESS it was actually an Amygdala. I think a tie-in had always been a plan in the very, very early stages of Bloodborne/"Project Beast", but eventually got dropped. This is all purely theory though.

    • @omargarcia5590
      @omargarcia5590 6 ปีที่แล้ว +23

      Maybe because Bloodborne is an exclusive game, FromSoft decided to cut ties to Dark Souls which is a multiplatform game, would have been hard to keep a relation in later games

    • @DarkflameAxel
      @DarkflameAxel 6 ปีที่แล้ว +31

      Exactly my thought. Now look at Dark Souls 3 and Aldrich (Eldritch in Japanese) and all the dream stuff he is connected to. Age of deep sea and whatever. His covenant symbol being the Deep Sea rune from Bloodborne. Fairly obvious.

    • @ponchito97
      @ponchito97 6 ปีที่แล้ว +2

      Omg!

    • @jacobfy5597
      @jacobfy5597 6 ปีที่แล้ว +13

      These aren't connections, merely easter eggs just like Seath being a call back to From Software's King's Field games in which he first appeared. Same with Patches and the Moonlight greatsword appearing in many of their games, even Armored Core.

    • @Sykroid
      @Sykroid 6 ปีที่แล้ว +7

      Suggesting ties between Marvelous chester and aldritch? Hell yes.
      Marvelous chester was originally supposed to have his own zweihander, but that wasnt added in. Combine this knowledge with the early early Project Beast footage, im gonna guess that trick weapons werent added until later in development, and that originally the game had a different style for Bloodborne (chester's mask suggests more sinister/slightly carnival tone.)
      Side note, perhaps Yamamura from the Bloodborne Dlc is actually the tie in character for Sekiro, underneath our nose this entire time...

  • @FunSizedDragon
    @FunSizedDragon 6 ปีที่แล้ว +17

    I wonder if those Screamers were supposed to be anything like the Vagrants from Dark Souls.

    • @killlaqueen
      @killlaqueen 5 ปีที่แล้ว

      I was thinking the same thing, maybe spawn in someone elses world if someone lost a lot of blood echo's

  • @Alucia0
    @Alucia0 4 ปีที่แล้ว +1

    Limbless floating Gandalf is just, creepy tbh.

  • @hunterm1113
    @hunterm1113 6 ปีที่แล้ว +2

    The Shrine Knight being possibly connected to the pillars in the Dream is very interesting! He looks very anachronistic, sort of like the plate armor corpses in the chalice dungeons. This implies to me that he might have been meant to reside in one of the other pillars as a hunter from an older age, and that the pillars are other Hunter's Dreams from previous Great One reproduction cycles.

  • @Something-behind-you
    @Something-behind-you 6 ปีที่แล้ว +6

    Screamers! I never knew that Bloodborne was hiding something so cute.

  • @haraldhwick
    @haraldhwick 6 ปีที่แล้ว +14

    the design, theme and the direction they are made under is far from the concept that is bloodborne. this is awesome.

    • @codafett
      @codafett 6 ปีที่แล้ว +2

      Well, I can see the Werewolf knight being relevant to Bloodborne.

  • @tyh3424
    @tyh3424 6 ปีที่แล้ว +2

    This is all so cool! Thanks for uploading it all, this is my favorite game and seeing stuff like this is really interesting.

  • @Grimnoire
    @Grimnoire 3 ปีที่แล้ว +1

    Bloodborne cut content: Gandalf

  • @DthepopeP
    @DthepopeP 6 ปีที่แล้ว +3

    That old ghost dude has sound effects that remind me alot of King's Field. An older From Software game.

  • @Oblivionth3dead
    @Oblivionth3dead 6 ปีที่แล้ว +1

    At 6:05 we dont worry about gravity here.

  • @mikeblxde4735
    @mikeblxde4735 6 ปีที่แล้ว +3

    Funny how they reused sound effects in ds3. The sound the lesser demons make -> ds3 Gargoyles. Shadow of Yharnam snakes -> Lothric knights, and I know I recognize the forbidden woods snake death noise

    • @DaimonRus
      @DaimonRus 6 ปีที่แล้ว +3

      that lesser demon sound was used back in dark souls 1 like many other sounds. Its just okay.

  • @Smellsbad
    @Smellsbad 6 ปีที่แล้ว +1

    There's enough of these removed mobs to build an entirely new game! Amazing!
    Great video!

  • @dominicmanester8125
    @dominicmanester8125 6 ปีที่แล้ว +1

    Making those screamers appear randomly once you are insane might have been interesting, especially if they attracted nearby enemies and/or exploded.

  • @KosOrSomeSayKosmo
    @KosOrSomeSayKosmo 6 ปีที่แล้ว +1

    Great stuff. It made me think one could make a pretty compelling and eclectic game just from discarded Fromsoft ideas, going all the way back to Demon's Souls and the broken archstone in particular. Looking forward to more videos!

  • @teamrocketjoe1621
    @teamrocketjoe1621 3 ปีที่แล้ว +2

    I'm glad they cut a lot of these, as they were too similar to the Dark Souls art-style.

  • @mitsos0141
    @mitsos0141 6 ปีที่แล้ว +26

    It would be nice if you could show up close the sunken city and the ships from the fishing hamlet.

    • @DebugMenu
      @DebugMenu  6 ปีที่แล้ว +11

      Yeah I definitely gotta see the ships in the fog in the nightmare frontier too!

  • @lightningman212xd6
    @lightningman212xd6 3 ปีที่แล้ว +1

    These look like they could be a part of a dlc called “The Fallen Of Cainhurst”

    • @HighPriestFuneral
      @HighPriestFuneral ปีที่แล้ว

      I know this is an ancient comment... but I do have to wonder if they originally wanted to revisit the Cainhurt area for DLC as it is, it is woefully lacking. You're right that many of these enemies would fit in that aesthetic a deal better.

  • @Terioth
    @Terioth 6 ปีที่แล้ว

    Great channel man. Love this!!

  • @thech33f39
    @thech33f39 6 ปีที่แล้ว +8

    0:35 lol anybody else notice the swastika on the wheel

  • @raposo8043
    @raposo8043 5 ปีที่แล้ว +1

    I think the "screamers" are some type of bomb, you know, they run towards you and explode.

  • @jungtothehuimang
    @jungtothehuimang 5 ปีที่แล้ว

    I love your videos so much my dude

  • @thegreenmage6956
    @thegreenmage6956 5 ปีที่แล้ว +1

    You had me reeling at when you were striking those armoured beasts without shifting the cane into chain-whip mode, since beasts are weak to that damage -_-
    Guess those early days of the game left their mark on me pretty hard.

  • @jedimb9829
    @jedimb9829 6 ปีที่แล้ว +1

    I've always wondered how you put these guys in your game to fight them, mostly because they just look cool and I'm intriiiigued.

  • @kaijujohnny
    @kaijujohnny 6 ปีที่แล้ว

    Great videos! Looking forward to more.

  • @lordtachanka85
    @lordtachanka85 3 ปีที่แล้ว +1

    7:11 perhaps this beast was supposed to be found in chalice dungeons as an advanced form of the scourge in which the beasts became evolved to the point of forming a civilization or army

  • @ClockworkChandelure
    @ClockworkChandelure 6 ปีที่แล้ว +11

    Other comments: "the screamers kinda remind me of the vagrants from dark souls" "probably kamikaze enemies" "potentially terrifying"
    Me: "cute squeaky eggs"

    • @Shinyloll
      @Shinyloll 4 ปีที่แล้ว

      Yuri Bazzone “sqeaks in kamikase”

  • @sandosunifa
    @sandosunifa 3 ปีที่แล้ว +1

    The wolf-knight would propably be the "werewolf"-version of the human knight. Since Cainhurst is a place filled with vampires, it does make sense for the game to have werewolfs as well. Since they've pretty much always have been mortal enemies in culture etc.

  • @atoasttototoro
    @atoasttototoro 6 ปีที่แล้ว

    that old ghost man highly reminds me of the ghosts in vagrant story from the movement to the sound effects.

  • @Kid_Naps
    @Kid_Naps 5 ปีที่แล้ว

    The flying grandpa looks like this king from painting in Cainhurst

  • @zaidanahnaf9431
    @zaidanahnaf9431 3 ปีที่แล้ว +1

    I'd love to fight Saruman in Bloodborne

  • @jairocolombo4410
    @jairocolombo4410 6 ปีที่แล้ว +2

    0:40 Gandalf the Grey!

  • @HeatherHolt
    @HeatherHolt 6 ปีที่แล้ว

    Wow this is so cool! Great job!!

  • @labenvenci1584
    @labenvenci1584 2 ปีที่แล้ว

    I believe them faiding away is a placeholder attack, and despawns them to avoid a crash or just breaking / default posing.

  • @wojtekp295
    @wojtekp295 5 ปีที่แล้ว

    I think the screamers are amigdala eggs.
    Then they thought “Hey that’s boring”

  • @elpretender1357
    @elpretender1357 6 ปีที่แล้ว +2

    The pillars surrounding the hunter's dream are called shrines? That reminds me to one of my theories that the other pillar were other hunter's dreams or al least small dreams created by the geat ones

  • @jakubw9230
    @jakubw9230 6 ปีที่แล้ว +4

    Were the shrines perhaps similar to chalice dungeons or maybe replaced chalice dungeons at some point? Would've made more sense than being phased into the 4th dimension into the meme caves xD

  • @VTown1989
    @VTown1989 4 ปีที่แล้ว

    4:49 "Hunter Kenobi. You're a bold one."

  • @Jskierka2295
    @Jskierka2295 5 ปีที่แล้ว

    I was definitely waiting for a facehugger to come bursting out of one of those screamers

  • @wynterfoxx2517
    @wynterfoxx2517 6 ปีที่แล้ว

    Holy shit werewolf knights. Something I had never thought if but desperately need now.

  • @tomefilho3902
    @tomefilho3902 6 ปีที่แล้ว

    The idea of the wings of that head demon where probably re-used in Orphan of Kos.

  • @Migsycruz
    @Migsycruz 6 ปีที่แล้ว

    Great work m8

  • @unluckycatfish6866
    @unluckycatfish6866 6 ปีที่แล้ว

    The sound the screamers make is too cute for Bloodborne! No wonder they weren't in the final game!

  • @Hamieee
    @Hamieee 6 ปีที่แล้ว +1

    The lesser demon looks like a beefed up gargoyle demon

  • @guillaumerde336
    @guillaumerde336 6 ปีที่แล้ว

    I like the artichoke creature at the end, but I don't like the others because they dont suit to this game.
    Cool video Lance thank you :)

  • @kirasaji
    @kirasaji 4 ปีที่แล้ว

    Neat. Didn’t realize ghost Gandalf was supposed to be a thing.

  • @Grizz92
    @Grizz92 6 ปีที่แล้ว +1

    The lesser demon variant kind of looks like an early model of the flame gargoyles in the profaned capital/grand archives in Ds3.

    • @yourdad5799
      @yourdad5799 3 ปีที่แล้ว

      I wish that they added these variands to ds3 instead of the basic looking ass demon enemies.

  • @DoGlowy
    @DoGlowy 6 ปีที่แล้ว

    That lesser demon looks like it could've been the 'vampire' or vileblood equivalent to the transformed 'werewolf' beasts of Yharnam.

  • @josuetrujillo5570
    @josuetrujillo5570 6 ปีที่แล้ว

    That egg looks like the thing you turn into in the secret ending

  • @RunningDownMidAsTechies
    @RunningDownMidAsTechies 6 ปีที่แล้ว +7

    Have you seen the large knight with a pegleg Sanadsk showed off in one of his videos?
    It would be cool to see if you could load that thing into the game.

    • @DebugMenu
      @DebugMenu  6 ปีที่แล้ว +1

      Unfortunately that one seems to load invisible, or maybe beneath the ground. I'm wondering if it's meant to be a boss that hides underground and pops out and we haven't figured out a way to trigger it yet.

    • @EldenLord.
      @EldenLord. 6 ปีที่แล้ว +5

      Maybe it only is visible in the GOTY edition. Some cut enemies or areas seem to be much more complete in this version. There is a lantern for example in front of the fog gate to the final form moon presence boss and the ghost type enemies you showed in this video can perform an attack.

    • @siholore9281
      @siholore9281 6 ปีที่แล้ว

      That is very interesting! Do you think they worked on these areas more before releasing the GOTY edition, or is it possibly just a more stable build?

  • @wrathofbabushka8475
    @wrathofbabushka8475 4 ปีที่แล้ว

    We need a devs react to cut content restored.

  • @Jckbrker
    @Jckbrker 6 ปีที่แล้ว

    Last enemy might have been designed to build up frenzy due to their weird shape and maddening scream.

  • @Laevatheinn
    @Laevatheinn 5 ปีที่แล้ว +1

    The knights and beast knights seem like they might be from two different factions or from a faction that became split. Very interesting and would love to see more of them in bloodborne 2
    Possibly cainhurst enemies. They would fit more aesthetically.

  • @DukeOnkled
    @DukeOnkled 3 ปีที่แล้ว

    Lesser Demon is DEFINITELY a discarded Dark Souls 3 enemy. This variation even has the embered effect.

  • @cyruskh1089
    @cyruskh1089 6 ปีที่แล้ว

    Great videos. Thanks a lot

  • @buffsuki_8648
    @buffsuki_8648 6 ปีที่แล้ว

    The of guy character is probably a scrapped version of the headless cainhurst ghosts that make you freeze in place considering that his attack seems to go inside you

  • @TheWolfDogMoon
    @TheWolfDogMoon 6 ปีที่แล้ว

    Obsessed with bloodborne. Thanks bro

  • @nouda6567
    @nouda6567 4 ปีที่แล้ว

    I know this is late and someone might've pointed this out already but i think the weird egg thingies were probably something like living mines. They might've disappeared in a big explosion.

  • @MVegetto1
    @MVegetto1 4 ปีที่แล้ว

    When you killed that screamer it's legs made it look like a rotten strawberry

  • @shaynethegmann
    @shaynethegmann 5 ปีที่แล้ว

    The shrine knight looks like he belongs in the chalice dungeons

  • @PS4sos21
    @PS4sos21 6 ปีที่แล้ว

    Who the hell would ever thumb down uploaded clips of Bloodborne? It is by far one of the greatest games ever made hands down. It is up there with Dark Souls 1, Gears of war 1-2, God of War 4, Zelda Oot/Twilight Princess... Thumbing these Bloodborne clips down is like thumbing GOD down.. Like WTF!!!!!!?

  • @MadoushiLegion
    @MadoushiLegion 5 ปีที่แล้ว +3

    Guys upvote this please! RESTORE THE TRAP DOOR ON THE FIRST FLOOR OF BYRGENWERTH! it's a hidden area, you cant write on it; saving on top of it, later loads you to the side. Restore please, WE WANNA KNOW!

  • @RepugnanciaDulzona
    @RepugnanciaDulzona 6 ปีที่แล้ว

    The second monster looks a bit like amygdala if you look at its face. I really think of it as a beta version of that boss. Great findings, keep it up!

  • @g-saviour6581
    @g-saviour6581 6 ปีที่แล้ว

    Im willing to bet those egg creatures were actually going to be explosive suiciders

  • @Sleeprocket1
    @Sleeprocket1 6 ปีที่แล้ว

    the knight was probably a holy blades remnant. would have been cool to fight ingame

  • @xaldrortenderofthevats8948
    @xaldrortenderofthevats8948 6 ปีที่แล้ว

    Sees thumbnail: Gandalf? Wtf are you doing here?

  • @sofy2299
    @sofy2299 3 หลายเดือนก่อน

    it feels like the screamers were aupposed to run at you and explode, thats why they disappear, maybe they were supposed to glow orange and that part would burst out when they get near you

  • @toongrowner1
    @toongrowner1 6 ปีที่แล้ว

    I asume the eggs would let out a scream that could hurt the player and/or set them frenzy while also destroying themself.

  • @Goth-vm3ty
    @Goth-vm3ty 6 ปีที่แล้ว

    I'm new to your TH-cam channel. Love Bloodborne.

  • @midgetwrangler2537
    @midgetwrangler2537 5 ปีที่แล้ว

    I think the second head was going to enable the demon to do different attacks, which is probably why the normal lesser demon gets stuck in roar/fire breath loop, and also why the variation won’t load with two of the same head

  • @KonniWynn
    @KonniWynn 6 ปีที่แล้ว

    Those egg-tentacle thingies may have been the alien babies once we see in Upper Cathedral Ward