Some corrections from Tiago himself!: - Right engine should be min 22% RPM before selecting right throttle from OFF > IDLE. - It appears the final keyfile has ALT + I bound to "THR: CUTOFF RELEASE - Idle Detent - Toggle" by default (It was CTRL+I in this video). - Important to note that both radios in the F-15C are UHF, the second radio (UHF2) still functions as intraflight but is not VHF like the Viper - AV BIT is WIP.
@@__Dusty_ Potato sent it to me. Thanks for the offer and looking forward to reading. The Aggressor Eagles are playable as well with CATMs and stuff right?
Thank you for this guide. I was having a miserable time starting the damn motors (I couldn't figure out the right buttons, then I had trouble with keyboard AND stick working at the same time). I'm like, "I know how to start a damn motor on an F-15, I only worked them for goddamn ever!" Seriously frustrating getting this set up. A small correction at 12:11, Set 1, 2, and 3 are for ICS, not EWWS.
@@chrisj7656 glad to hear you got it sorted and thanks for the correction. I’ll need to make a new version as there are new additions of systems coming to the Eagle in the next releases and we have the JTIDS power up procedure to add that came with U4. Did you fly Eagles or did you fix them after the pilots broke em?
Will you do a system/A-A combat tutorial? Been reading the manuals and finding it very hard to grasp, especially since in the manuals it says the coolie switch and tdc has sepperate functions yet in the Alt Launcher the binds are the same for both hats.
Hey! Yes I'll make more tutorials for sure. One thing to note about the HOTAS is that the coolie switch is labelled as the 'THR: MULTI-FUNCTION SWITCH' in Alternative Launcher
Question on engine controls: is the need to switch controls from RH to LH and viceversa during start linked to the fact that there is just 1 axis on the hotas you are using? If one has a throttle with dual axis inputs and dual bindings for fingerlifts (eg. STECS) can you control both independently?
Good question! Yes if you have a multi axis throttle you can bind both throttles from the 'axis assign' tab. Currently there is a bug in the F-15 keyfile whereby the callback for 'THR CUTOFF RELEASE - Right Engine' is non-functioning. It will be fixed in U4. In the meantime, you may have to use the other keybinds available to select the right engine, then press CTRL+I to get the throttle from CUTOFF > IDLE.
@@__Dusty_Great video Dusty btw. I found if you map the CUTOFF RELEASE - Right/Left Engine to a momentary toggle switch e.g. (ENG OPER IGN L/R - FWD), it will work fine which is what I did on my TM Warthog throttle but it would be ideal if we could map them to the actual IDLE detent switches fitted to the dual throttles. Perhaps the fix will enable that, here's hoping.
@@kavelenko6501 Yeah it's definitely screwy in the current release. I know there are some fixes being tested right now. You could join the F-15 open beta test team to try it out if you like? PM me through discord via the Falcon Lounge if you can.
The avionics are turned on individually. So for the MPCD there’s a knob on the lower right of the screen, the VSD it’s the lower knob and the hud has a brightness knob that you turn up. Otherwise there’s no avionics master switch.
i have this game and i even have keybinds set up for the eagle but i cant find where i can play the f15c for the life of me, how do you get to it? do you need a certain theatre?
There are F-15 squadrons in the default Campaigns. All you need to do is search the 'Order of Battle' and find one, then press the 'join' button. And you can then fly the campaign missions in an F-15.
Some corrections from Tiago himself!:
- Right engine should be min 22% RPM before selecting right throttle from OFF > IDLE.
- It appears the final keyfile has ALT + I bound to "THR: CUTOFF RELEASE - Idle Detent - Toggle" by default (It was CTRL+I in this video).
- Important to note that both radios in the F-15C are UHF, the second radio (UHF2) still functions as intraflight but is not VHF like the Viper
- AV BIT is WIP.
I am unable to install till Nov 9th I am out of town. Videos will have to do for now. This is exactly we needed.
Let me know if you want me to send you any of the Eagle documents like the -34 or -1 while you're away!!
@@__Dusty_ Potato sent it to me. Thanks for the offer and looking forward to reading. The Aggressor Eagles are playable as well with CATMs and stuff right?
@@AviationPlus No CATM yet sadly, gotta wait for U4!
The helpfulness and attention to detail in these is on point! Earned a sub. More please!
Thanks mate, heaps of new features coming with the next BMS update. I'll make a video for all of them!
Thy much for this very interesting ramp start tutorial - great work!
Almost there to the new terrain. One step at a time
Thank you for this guide. I was having a miserable time starting the damn motors (I couldn't figure out the right buttons, then I had trouble with keyboard AND stick working at the same time). I'm like, "I know how to start a damn motor on an F-15, I only worked them for goddamn ever!" Seriously frustrating getting this set up.
A small correction at 12:11, Set 1, 2, and 3 are for ICS, not EWWS.
@@chrisj7656 glad to hear you got it sorted and thanks for the correction. I’ll need to make a new version as there are new additions of systems coming to the Eagle in the next releases and we have the JTIDS power up procedure to add that came with U4.
Did you fly Eagles or did you fix them after the pilots broke em?
Probably spent a good amount of time unbending that stick, after the pilots pulled on it too hard.
strangely meditative .. love it :)
Haha, glad to hear that!
Awesome tutorial, thank you!
Great video mate!
Thanks Micro!
Will you do a system/A-A combat tutorial? Been reading the manuals and finding it very hard to grasp, especially since in the manuals it says the coolie switch and tdc has sepperate functions yet in the Alt Launcher the binds are the same for both hats.
Hey! Yes I'll make more tutorials for sure.
One thing to note about the HOTAS is that the coolie switch is labelled as the 'THR: MULTI-FUNCTION SWITCH' in Alternative Launcher
Initiating air superiority !
❤❤❤
Thanks Qawa!!! Your work has been amazing, I guess this is a sneak peak for some of the U4 goodies too ;)
Loved it!
Thanks Tiago! Epic work on the Eagle :)
I have a problem with engine start. I do everything as it is showed in tutorial but RPM goes to 24% and shut's down to zero. What is wrong?
Question on engine controls: is the need to switch controls from RH to LH and viceversa during start linked to the fact that there is just 1 axis on the hotas you are using? If one has a throttle with dual axis inputs and dual bindings for fingerlifts (eg. STECS) can you control both independently?
Good question! Yes if you have a multi axis throttle you can bind both throttles from the 'axis assign' tab. Currently there is a bug in the F-15 keyfile whereby the callback for 'THR CUTOFF RELEASE - Right Engine' is non-functioning. It will be fixed in U4. In the meantime, you may have to use the other keybinds available to select the right engine, then press CTRL+I to get the throttle from CUTOFF > IDLE.
@@__Dusty_ is there a way to manually fix it in the meantime? I'm not scared of editing a few files if necessary
@@CloudWallace Good question, I've asked the team if there's a manual edit that can be made. Will get back to you as soon as I know!
@@__Dusty_Great video Dusty btw. I found if you map the CUTOFF RELEASE - Right/Left Engine to a momentary toggle switch e.g. (ENG OPER IGN L/R - FWD), it will work fine which is what I did on my TM Warthog throttle but it would be ideal if we could map them to the actual IDLE detent switches fitted to the dual throttles. Perhaps the fix will enable that, here's hoping.
@@kavelenko6501 Yeah it's definitely screwy in the current release. I know there are some fixes being tested right now. You could join the F-15 open beta test team to try it out if you like? PM me through discord via the Falcon Lounge if you can.
Nice one. A question... How to activate the avionics? I dont see you using mouse to activate it. Thanks
The avionics are turned on individually. So for the MPCD there’s a knob on the lower right of the screen, the VSD it’s the lower knob and the hud has a brightness knob that you turn up. Otherwise there’s no avionics master switch.
i have this game and i even have keybinds set up for the eagle but i cant find where i can play the f15c for the life of me, how do you get to it? do you need a certain theatre?
There are F-15 squadrons in the default Campaigns. All you need to do is search the 'Order of Battle' and find one, then press the 'join' button. And you can then fly the campaign missions in an F-15.
does this game support controller ps4/xbox ?
Yes BMS has native gamepad/controller support!
ty
To be honest guys, this F-15 in BMS looks nice, compared to the F-16. They should make F-16 better. Last time i checked it, the model was horrible.
i.imgur.com/nLyn6JM.jpeg
There's a brand new model coming in 4.38 :)
@@__Dusty_ i saw a comment here like the F-18 dont use the F-16 Systems any more, is that right? Do you know when the 4.38 is comming out?
@@ProGamer-gc3wv That's right, there is a very basic implementation of Hornet avionics but it is still WIP. No release date for 4.38 has been set yet.